Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include <iostream>
- #include <stdlib.h>
- #include <ctime>
- #include <string>
- #include "classes.h"
- using namespace std;
- void menu();
- void clean();
- void loadVar();
- void loadMonster(string monster);
- int main() {
- loadVar();
- loadMonster("stone");
- menu();
- return 0;
- }
- void menu() {
- int choose;
- clean();
- while(true) {
- cout << "1 < Start" << endl
- << "2 < Exit" << endl
- << "Choose > ";
- cin >> choose;
- if(choose == 1) {
- break;
- } else if(choose == 2) {
- exit(1);
- }
- clean();
- }
- }
- void loadVar() {
- srand(time(NULL));
- cPlayer.hp = 100;
- cPlayer.atk = rand() % 5 + 0;
- }
- void loadMonster(string monster) {
- srand(time(NULL));
- if(monster == "stone") {
- cMonster.hp = 1;
- cMonster.lvl = 0;
- cMonster.atk = 0;
- }
- else if(monster == "rat") {
- cMonster.hp = 10;
- cMonster.lvl = 1;
- cMonster.atk = rand() % 5 + 2;
- }
- }
- void clean() {
- for(int i = 0; i<25; i++) {
- cout << endl;
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment