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- options:
- p3: your&7
- p1: server&7
- variables:
- {kills.%player%} = 0
- {deaths.%player%} = 0
- on death:
- add 1 to {kills.%attacker%}
- add 1 to {deaths.%victim%}
- command /stats [<offlineplayers>]:
- trigger:
- if arg 1 is not set:
- message "&c-----&c[&6%player%&c]&c-----"
- message "&fKills: &c[&6%{kills.%player%}%&c]"
- message "&fDeaths: &c[&6%{deaths.%player%}%&c]"
- message "&frank: &c[%rank_prefix%]"
- message "&c-----&c[&6server&c]&c-----"
- message "&fonline players: &c[&6%size of all players%&c]"
- message "&funique joins &c[&6%size of all offline players%&c]"
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