FrozenWrath

hee hoo sorrowblade boss tiem hehe

Dec 30th, 2022 (edited)
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  1. "Sorrowblade", Her First Knight
  2. BOSS Enemy (Ranged); Seaborn
  3. *The last standing soldier of the Battle of Golgonda, now a walking corpse, little more than an object left behind by history. It must fulfill its promise. For Her.*
  4. Drains 5 Objective HP when entering the Objective Point; [Perfect Motion]: After losing 25% of his HP, briefly enters a stance that reflects all damage dealt to Sorrowblade back to its source; [Gnashing Fang] When blocked, deals heavy Arts damage and heals self for damage dealt; [Savage Claw] Marks the most recently deployed unit (prioritizing high ground, if able) before descending on the target, dealing severe physical damage split between the target and all surrounding Operators. Upon landing, gains a barrier and constantly stuns and attacks the marked target, stopping only when barrier breaks or upon the target leaving the field. If the target leaves the field, their Redeployment is greatly increased; After being defeated once, leaves behind a zone that reduces damage dealt to friendlies within and enters its Second Form, gaining increased DEF and RES and dealing damage twice with each attack, but constantly losing HP over time. Loses access to all other abilities, and gains access to [Wicked Talon] When blocked, bypasses the target and stuns them. (Can be disabled by Silence.)
  5.  
  6. S HP (24000), A+ ATK (1000), B DEF (500), C RES (15).
  7. Immune to Stun, Freeze, Sleep, and Levitate. Can be Silenced ONLY during Second Form.
  8. 0.5 attack range, 1.5s attack interval, 0.5 tiles/second speed.
  9. Launch Phase 1.00s
  10. Post Phase 0.50s
  11.  
  12. * Perfect Motion: Each time Sorrowblade loses 25% of its HP, it will instantly stop moving or attacking to stand menacingly for 8 seconds. During that time, ALL damage that would be dealt to it will instead be redirected to its attacker, regardless of means or source. Excess damage past this 25% does not contribute to future damage thresholds.
  13. * Gnashing Fang: Sorrowblade grabs the unit blocking it, and takes a bite out of them. This deals 200% of its ATK as Arts damage and heals Sorrowblade for 150% of the damage dealt. Sorrowblade will use Gnashing Fang upon being blocked for the first time after entering its second form and every 15 seconds afterwards. The animation is 1 second long in total, with a launch phase of 0.60s and a post phase of 0.40s.
  14. * Savage Claw: Sorrowblade marks the most recently deployed unit (prioritizing units on high ground, if able) before jumping up out of the map, becoming untargetable for 5 seconds before landing on the marked unit, dealing 360% of its ATK as physical damage to them, evenly split between that unit and other units in the surrounding 8 tiles (e.g. 2 operators in the radius will take 180%, 3 operators will take 120%, and 4 operators will take 90%). Afterwards, Sorrowblade will linger on that tile with a barrier of 4000 HP (technically becomes blocked by the target), constantly attacking them and leaving them stunned until either the barrier breaks or the operator leaves the field, whether by being defeated or by retreating them (technically checks for if it is no longer being blocked). If the marked operator leaves the field FOR ANY REASON during this attack, their redeployment time is increased by 50%. Sorrowblade will use Savage Claw 20 seconds from when it spawns.
  15. * Second Form: When Sorrowblade's HP is reduced to 0 for the first time, it will survive and revive itself by fully restoring its HP over the course of 5 seconds, during which it is invulnerable but unable to act. During this time, the tile that it died upon will be marked with a familiar sword planted in the ground. After being revived, it enters its second form (as indicated by the gaping hole in its chest and more pronounced hunch), gaining the following properties:
  16. - The marked tile and the 4 tiles adjacent to it will provide a 10% damage reduction to all friendly units deployed on them.
  17. - Perfect Motion, Gnashing Fang, and Savage Claw can no longer be used.
  18. - Is invulnerable for 10 seconds after revival, indicated by a bluish aura around it.
  19. - Attacks deal damage twice.
  20. - Gains 500 DEF and 15 RES.
  21. - Loses 5% of its HP every second.
  22. - Wicked Talon: Sorrowblade swipes past the friendly unit(s) in its path, dealing 50% of its ATK as physical damage to the blocking unit and stunning them for 5 seconds. Sorrowblade will use Wicked Talon upon being blocked for the first time after entering its second form and every 15 seconds afterwards. Can be disabled by Silence.
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