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Jan 24th, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c8d)
  8. Vendor:
  9. VRAM: 1977 MB
  10. Driver: 26.21.14.3160
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 3.141 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.713600 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/24/2020 5:44:30 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 224c -> priority: 1
  32. Thread -> id: 3dd4 -> priority: 1
  33. Thread -> id: 2a0 -> priority: 1
  34. Thread -> id: 1680 -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174367.
  41. Total: 736.762800 ms (FindLiveObjects: 13.745800 ms CreateObjectMapping: 19.476300 ms MarkObjects: 702.815300 ms DeleteObjects: 0.724900 ms)
  42.  
  43. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  44. UnloadTime: 16.720400 ms
  45.  
  46. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 181251.
  47. Total: 446.863300 ms (FindLiveObjects: 20.714500 ms CreateObjectMapping: 21.832100 ms MarkObjects: 403.830400 ms DeleteObjects: 0.486000 ms)
  48.  
  49. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  50.  
  51. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 181251.
  52. Total: 466.846500 ms (FindLiveObjects: 8.844200 ms CreateObjectMapping: 17.712800 ms MarkObjects: 439.986500 ms DeleteObjects: 0.302600 ms)
  53.  
  54. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
  55. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  56. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  57. Connection was lost; reason is: unknown
  58.  
  59. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  60.  
  61. Reconnecting
  62.  
  63. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  64.  
  65. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  66. UnloadTime: 15.422200 ms
  67.  
  68. Unloading 417 unused Assets to reduce memory usage. Loaded Objects now: 185647.
  69. Total: 506.361000 ms (FindLiveObjects: 14.812300 ms CreateObjectMapping: 25.077000 ms MarkObjects: 465.844100 ms DeleteObjects: 0.627400 ms)
  70.  
  71. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  72.  
  73. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 185647.
  74. Total: 447.031800 ms (FindLiveObjects: 12.556100 ms CreateObjectMapping: 16.952200 ms MarkObjects: 417.291600 ms DeleteObjects: 0.231600 ms)
  75.  
  76. Tamer ID: 380426
  77.  
  78. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  79.  
  80. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  81.  
  82. Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 185904.
  83. Total: 483.571300 ms (FindLiveObjects: 18.365300 ms CreateObjectMapping: 19.073200 ms MarkObjects: 445.687000 ms DeleteObjects: 0.445300 ms)
  84.  
  85. Join 1026
  86.  
  87. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  88.  
  89. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - Single ccrpdqregfm()): the tween will now be killed ► Object reference not set to an instance of an object
  90.  
  91. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  92.  
  93. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - Single cmlhplfjkir()): the tween will now be killed ► Object reference not set to an instance of an object
  94.  
  95. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  96.  
  97. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - Single cmlhplfjkir()): the tween will now be killed ► Object reference not set to an instance of an object
  98.  
  99. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  100.  
  101. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  102.  
  103. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  104.  
  105. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  106.  
  107. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  108.  
  109. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - UnityEngine.Color <DOColor>b__0()): the tween will now be killed ► Object reference not set to an instance of an object
  110.  
  111. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  112.  
  113. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - UnityEngine.Color <DOColor>b__0()): the tween will now be killed ► Object reference not set to an instance of an object
  114.  
  115. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  116.  
  117. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - UnityEngine.Color <DOColor>b__0()): the tween will now be killed ► Object reference not set to an instance of an object
  118.  
  119. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  120.  
  121. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - UnityEngine.Color <DOColor>b__0()): the tween will now be killed ► Object reference not set to an instance of an object
  122.  
  123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  124.  
  125. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - UnityEngine.Color <DOColor>b__0()): the tween will now be killed ► Object reference not set to an instance of an object
  126.  
  127. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  128.  
  129. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - UnityEngine.Color <DOColor>b__0()): the tween will now be killed ► Object reference not set to an instance of an object
  130.  
  131. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  132.  
  133. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - UnityEngine.Color <DOColor>b__0()): the tween will now be killed ► Object reference not set to an instance of an object
  134.  
  135. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  136.  
  137. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - UnityEngine.Color <DOColor>b__0()): the tween will now be killed ► Object reference not set to an instance of an object
  138.  
  139. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  140.  
  141. Exit 1026
  142.  
  143. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  144.  
  145. Join 1008
  146.  
  147. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  148.  
  149. Exit 1008
  150.  
  151. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  152.  
  153. Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
  154.  
  155. Unloading 208 unused Assets to reduce memory usage. Loaded Objects now: 196683.
  156. Total: 701.083700 ms (FindLiveObjects: 23.928100 ms CreateObjectMapping: 23.371200 ms MarkObjects: 647.037000 ms DeleteObjects: 6.746900 ms)
  157.  
  158. Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
  159.  
  160. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 202307.
  161. Total: 1115.182300 ms (FindLiveObjects: 62.439300 ms CreateObjectMapping: 56.673100 ms MarkObjects: 994.740000 ms DeleteObjects: 1.329600 ms)
  162.  
  163. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  164.  
  165. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 209010.
  166. Total: 1247.843900 ms (FindLiveObjects: 11.786400 ms CreateObjectMapping: 18.042800 ms MarkObjects: 1217.259600 ms DeleteObjects: 0.754800 ms)
  167.  
  168. Unloading 7 Unused Serialized files (Serialized files now loaded: 4)
  169.  
  170. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 213491.
  171. Total: 751.403200 ms (FindLiveObjects: 33.619200 ms CreateObjectMapping: 27.179700 ms MarkObjects: 688.960500 ms DeleteObjects: 1.643400 ms)
  172.  
  173. Unloading 5 Unused Serialized files (Serialized files now loaded: 7)
  174.  
  175. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 213586.
  176. Total: 446.675400 ms (FindLiveObjects: 13.373200 ms CreateObjectMapping: 18.112300 ms MarkObjects: 414.796800 ms DeleteObjects: 0.392900 ms)
  177.  
  178. Unloading 6 Unused Serialized files (Serialized files now loaded: 7)
  179.  
  180. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 221261.
  181. Total: 1664.686500 ms (FindLiveObjects: 39.640700 ms CreateObjectMapping: 40.483600 ms MarkObjects: 1580.087500 ms DeleteObjects: 4.473900 ms)
  182.  
  183. Unloading 7 Unused Serialized files (Serialized files now loaded: 9)
  184.  
  185. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 226628.
  186. Total: 1085.463300 ms (FindLiveObjects: 29.539200 ms CreateObjectMapping: 109.077400 ms MarkObjects: 946.382600 ms DeleteObjects: 0.463700 ms)
  187.  
  188. Unloading 8 Unused Serialized files (Serialized files now loaded: 9)
  189.  
  190. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 232726.
  191. Total: 1013.354800 ms (FindLiveObjects: 29.033400 ms CreateObjectMapping: 44.239100 ms MarkObjects: 933.014100 ms DeleteObjects: 7.067000 ms)
  192.  
  193. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  194.  
  195. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 239882.
  196. Total: 1172.082500 ms (FindLiveObjects: 46.832800 ms CreateObjectMapping: 69.339000 ms MarkObjects: 1052.803800 ms DeleteObjects: 3.106300 ms)
  197.  
  198. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  199.  
  200. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239882.
  201. Total: 1553.226900 ms (FindLiveObjects: 43.480400 ms CreateObjectMapping: 77.988700 ms MarkObjects: 1431.272100 ms DeleteObjects: 0.485200 ms)
  202.  
  203. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  204.  
  205. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239882.
  206. Total: 1661.520400 ms (FindLiveObjects: 41.523200 ms CreateObjectMapping: 118.027000 ms MarkObjects: 1501.359500 ms DeleteObjects: 0.610100 ms)
  207.  
  208. Join 0
  209.  
  210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  211.  
  212. Join 1
  213.  
  214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  215.  
  216. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  217.  
  218. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
  219.  
  220. To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
  221.  
  222. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
  223.  
  224. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  225.  
  226. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  227.  
  228. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  229.  
  230. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  231.  
  232. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  233.  
  234. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  235.  
  236. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  237.  
  238. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  239.  
  240. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  241.  
  242. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  243.  
  244. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  245.  
  246. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  247.  
  248. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  249.  
  250. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  251.  
  252. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  253.  
  254. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  255.  
  256. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  257.  
  258. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  259.  
  260. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  261.  
  262. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  263.  
  264. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  265.  
  266. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  267.  
  268. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  269.  
  270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  271.  
  272. Exit 1
  273.  
  274. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  275.  
  276. Join 1
  277.  
  278. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  279.  
  280. Exit 1
  281.  
  282. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  283.  
  284. Exit 0
  285.  
  286. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  287.  
  288. Join 1032
  289.  
  290. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  291.  
  292. Exit 1032
  293.  
  294. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  295.  
  296. Join 0
  297.  
  298. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  299.  
  300. Exit 0
  301.  
  302. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  303.  
  304. Join 1031
  305.  
  306. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  307.  
  308. Exit 1031
  309.  
  310. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  311.  
  312. Join 0
  313.  
  314. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  315.  
  316. Join 8
  317.  
  318. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  319.  
  320. Exit 8
  321.  
  322. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  323.  
  324. Exit 0
  325.  
  326. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  327.  
  328. Join 1009
  329.  
  330. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  331.  
  332. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  333.  
  334. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  335.  
  336. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  337.  
  338. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  339.  
  340. Exit 1009
  341.  
  342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  343.  
  344. Join 0
  345.  
  346. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  347.  
  348. Join 8
  349.  
  350. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  351.  
  352. Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
  353.  
  354. Unloading 653 unused Assets to reduce memory usage. Loaded Objects now: 246979.
  355. Total: 522.808900 ms (FindLiveObjects: 27.887400 ms CreateObjectMapping: 24.391300 ms MarkObjects: 467.797200 ms DeleteObjects: 2.732500 ms)
  356.  
  357. Unloading 5 Unused Serialized files (Serialized files now loaded: 14)
  358.  
  359. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 247005.
  360. Total: 498.365800 ms (FindLiveObjects: 23.699500 ms CreateObjectMapping: 26.190200 ms MarkObjects: 448.130200 ms DeleteObjects: 0.345600 ms)
  361.  
  362. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  363.  
  364. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 247005.
  365. Total: 476.246400 ms (FindLiveObjects: 16.168300 ms CreateObjectMapping: 22.412900 ms MarkObjects: 437.330900 ms DeleteObjects: 0.333800 ms)
  366.  
  367. Join 0
  368.  
  369. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  370.  
  371. Join 8
  372.  
  373. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  374.  
  375. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  376.  
  377. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  378.  
  379. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  380.  
  381. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  382.  
  383. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  384.  
  385. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  386.  
  387. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  388.  
  389. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  390.  
  391. Join 1
  392.  
  393. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  394.  
  395. Exit 1
  396.  
  397. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  398.  
  399. Join 1
  400.  
  401. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  402.  
  403. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  404.  
  405. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  406.  
  407. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  408.  
  409. Unloading 4352 unused Assets to reduce memory usage. Loaded Objects now: 262435.
  410. Total: 548.008500 ms (FindLiveObjects: 23.427000 ms CreateObjectMapping: 25.709700 ms MarkObjects: 492.554300 ms DeleteObjects: 6.317200 ms)
  411.  
  412. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  413.  
  414. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 262435.
  415. Total: 498.843000 ms (FindLiveObjects: 15.659400 ms CreateObjectMapping: 23.108500 ms MarkObjects: 459.706900 ms DeleteObjects: 0.367800 ms)
  416.  
  417. Join 0
  418.  
  419. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  420.  
  421. Join 1
  422.  
  423. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  424.  
  425. Join 8
  426.  
  427. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  428.  
  429. Exit 0
  430.  
  431. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  432.  
  433. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  434.  
  435. Unloading 263 unused Assets to reduce memory usage. Loaded Objects now: 266476.
  436. Total: 517.953500 ms (FindLiveObjects: 17.774600 ms CreateObjectMapping: 22.755700 ms MarkObjects: 476.029500 ms DeleteObjects: 1.392800 ms)
  437.  
  438. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  439.  
  440. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266476.
  441. Total: 499.866200 ms (FindLiveObjects: 15.598800 ms CreateObjectMapping: 23.430700 ms MarkObjects: 460.432500 ms DeleteObjects: 0.403800 ms)
  442.  
  443. Join 1
  444.  
  445. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  446.  
  447. Join 8
  448.  
  449. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  450.  
  451. Join 0
  452.  
  453. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  454.  
  455. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  456.  
  457. Unloading 270 unused Assets to reduce memory usage. Loaded Objects now: 266579.
  458. Total: 505.159100 ms (FindLiveObjects: 18.056800 ms CreateObjectMapping: 23.467000 ms MarkObjects: 462.044600 ms DeleteObjects: 1.590300 ms)
  459.  
  460. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  461.  
  462. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266579.
  463. Total: 520.830800 ms (FindLiveObjects: 16.505200 ms CreateObjectMapping: 22.227500 ms MarkObjects: 481.680300 ms DeleteObjects: 0.417400 ms)
  464.  
  465. Join 0
  466.  
  467. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  468.  
  469. Join 1
  470.  
  471. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  472.  
  473. Join 8
  474.  
  475. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  476.  
  477. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  478.  
  479. Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 266654.
  480. Total: 523.223900 ms (FindLiveObjects: 18.230600 ms CreateObjectMapping: 22.726200 ms MarkObjects: 481.654900 ms DeleteObjects: 0.611500 ms)
  481.  
  482. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  483.  
  484. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266654.
  485. Total: 638.006600 ms (FindLiveObjects: 19.196200 ms CreateObjectMapping: 25.801900 ms MarkObjects: 592.547300 ms DeleteObjects: 0.460600 ms)
  486.  
  487. Join 0
  488.  
  489. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  490.  
  491. Join 1
  492.  
  493. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  494.  
  495. Join 8
  496.  
  497. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  498.  
  499. Exit 0
  500.  
  501. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  502.  
  503. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  504.  
  505. Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 266669.
  506. Total: 516.961500 ms (FindLiveObjects: 18.863600 ms CreateObjectMapping: 22.975500 ms MarkObjects: 474.454000 ms DeleteObjects: 0.668000 ms)
  507.  
  508. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  509.  
  510. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266669.
  511. Total: 504.915700 ms (FindLiveObjects: 16.213800 ms CreateObjectMapping: 22.872400 ms MarkObjects: 465.299400 ms DeleteObjects: 0.529600 ms)
  512.  
  513. Join 1
  514.  
  515. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  516.  
  517. Join 8
  518.  
  519. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  520.  
  521. Join 0
  522.  
  523. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  524.  
  525. Exit 1
  526.  
  527. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  528.  
  529. Exit 0
  530.  
  531. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  532.  
  533. Exit 8
  534.  
  535. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  536.  
  537. Join 1009
  538.  
  539. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  540.  
  541. Exit 1009
  542.  
  543. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  544.  
  545. Join 0
  546.  
  547. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  548.  
  549. Join 8
  550.  
  551. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  552.  
  553. Exit 8
  554.  
  555. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  556.  
  557. Exit 0
  558.  
  559. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  560.  
  561. Join 1032
  562.  
  563. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  564.  
  565. Exit 1032
  566.  
  567. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  568.  
  569. Join 0
  570.  
  571. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  572.  
  573. Join 1
  574.  
  575. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  576.  
  577. Exit 1
  578.  
  579. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  580.  
  581. Exit 0
  582.  
  583. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  584.  
  585. Join 1008
  586.  
  587. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  588.  
  589. Exit 1008
  590.  
  591. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  592.  
  593. Join 0
  594.  
  595. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  596.  
  597. Join 1
  598.  
  599. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  600.  
  601. Join 8
  602.  
  603. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  604.  
  605. Exit 1
  606.  
  607. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  608.  
  609. Join 1
  610.  
  611. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  612.  
  613. Exit 0
  614.  
  615. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  616.  
  617. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  618.  
  619. Unloading 239 unused Assets to reduce memory usage. Loaded Objects now: 267130.
  620. Total: 532.281400 ms (FindLiveObjects: 25.303300 ms CreateObjectMapping: 22.486000 ms MarkObjects: 483.679600 ms DeleteObjects: 0.812100 ms)
  621.  
  622. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  623.  
  624. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267130.
  625. Total: 511.945400 ms (FindLiveObjects: 18.383600 ms CreateObjectMapping: 24.627400 ms MarkObjects: 468.443600 ms DeleteObjects: 0.490400 ms)
  626.  
  627. Join 1
  628.  
  629. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  630.  
  631. Join 8
  632.  
  633. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  634.  
  635. Join 0
  636.  
  637. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  638.  
  639. Exit 0
  640.  
  641. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  642.  
  643. Join 0
  644.  
  645. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  646.  
  647. Exit 0
  648.  
  649. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  650.  
  651. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  652.  
  653. Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 267784.
  654. Total: 519.169900 ms (FindLiveObjects: 23.861800 ms CreateObjectMapping: 24.489500 ms MarkObjects: 470.384700 ms DeleteObjects: 0.433600 ms)
  655.  
  656. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  657.  
  658. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267784.
  659. Total: 511.096500 ms (FindLiveObjects: 17.129200 ms CreateObjectMapping: 26.064300 ms MarkObjects: 467.465000 ms DeleteObjects: 0.437300 ms)
  660.  
  661. Join 1
  662.  
  663. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  664.  
  665. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  666.  
  667. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 268384.
  668. Total: 538.413100 ms (FindLiveObjects: 20.827600 ms CreateObjectMapping: 23.672400 ms MarkObjects: 493.458700 ms DeleteObjects: 0.453800 ms)
  669.  
  670. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  671.  
  672. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 268384.
  673. Total: 526.140100 ms (FindLiveObjects: 18.301000 ms CreateObjectMapping: 23.907700 ms MarkObjects: 483.031500 ms DeleteObjects: 0.898500 ms)
  674.  
  675. Join 1
  676.  
  677. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  678.  
  679. Join 8
  680.  
  681. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  682.  
  683. Join 0
  684.  
  685. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  686.  
  687. Exit 8
  688.  
  689. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  690.  
  691. Exit 0
  692.  
  693. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  694.  
  695. Exit 1
  696.  
  697. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  698.  
  699. Join 1008
  700.  
  701. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  702.  
  703. Exit 1008
  704.  
  705. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  706.  
  707. Join 0
  708.  
  709. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  710.  
  711. Join 1
  712.  
  713. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  714.  
  715. Join 8
  716.  
  717. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  718.  
  719. Exit 0
  720.  
  721. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  722.  
  723. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  724.  
  725. Unloading 534 unused Assets to reduce memory usage. Loaded Objects now: 277835.
  726. Total: 580.334900 ms (FindLiveObjects: 24.025900 ms CreateObjectMapping: 24.555900 ms MarkObjects: 529.464300 ms DeleteObjects: 2.288300 ms)
  727.  
  728. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  729.  
  730. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277835.
  731. Total: 575.629600 ms (FindLiveObjects: 16.853200 ms CreateObjectMapping: 23.990800 ms MarkObjects: 534.089400 ms DeleteObjects: 0.695500 ms)
  732.  
  733. Join 1
  734.  
  735. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  736.  
  737. Join 8
  738.  
  739. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  740.  
  741. Join 0
  742.  
  743. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  744.  
  745. Exit 0
  746.  
  747. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  748.  
  749. Exit 8
  750.  
  751. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  752.  
  753. Join 8
  754.  
  755. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  756.  
  757. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  758.  
  759. Unloading 166 unused Assets to reduce memory usage. Loaded Objects now: 279017.
  760. Total: 622.024500 ms (FindLiveObjects: 25.641400 ms CreateObjectMapping: 24.814200 ms MarkObjects: 571.076800 ms DeleteObjects: 0.491500 ms)
  761.  
  762. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  763.  
  764. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279017.
  765. Total: 581.631500 ms (FindLiveObjects: 18.167500 ms CreateObjectMapping: 24.201200 ms MarkObjects: 538.866100 ms DeleteObjects: 0.396400 ms)
  766.  
  767. Join 1
  768.  
  769. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  770.  
  771. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  772.  
  773. Unloading 401 unused Assets to reduce memory usage. Loaded Objects now: 279157.
  774. Total: 570.125700 ms (FindLiveObjects: 18.134600 ms CreateObjectMapping: 24.929200 ms MarkObjects: 525.463300 ms DeleteObjects: 1.598300 ms)
  775.  
  776. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  777.  
  778. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279157.
  779. Total: 578.721700 ms (FindLiveObjects: 16.718600 ms CreateObjectMapping: 22.831400 ms MarkObjects: 538.307900 ms DeleteObjects: 0.863000 ms)
  780.  
  781. Join 1
  782.  
  783. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  784.  
  785. Join 8
  786.  
  787. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  788.  
  789. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  790.  
  791. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 280208.
  792. Total: 618.914200 ms (FindLiveObjects: 21.976700 ms CreateObjectMapping: 24.396000 ms MarkObjects: 572.099200 ms DeleteObjects: 0.442000 ms)
  793.  
  794. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  795.  
  796. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280208.
  797. Total: 564.800000 ms (FindLiveObjects: 19.104800 ms CreateObjectMapping: 22.656100 ms MarkObjects: 522.588900 ms DeleteObjects: 0.449700 ms)
  798.  
  799. Join 1
  800.  
  801. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  802.  
  803. Join 8
  804.  
  805. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  806.  
  807. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  808.  
  809. Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 280424.
  810. Total: 589.714500 ms (FindLiveObjects: 24.623500 ms CreateObjectMapping: 23.763100 ms MarkObjects: 540.733600 ms DeleteObjects: 0.594000 ms)
  811.  
  812. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  813.  
  814. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280424.
  815. Total: 566.677800 ms (FindLiveObjects: 18.592700 ms CreateObjectMapping: 25.445400 ms MarkObjects: 522.308700 ms DeleteObjects: 0.330600 ms)
  816.  
  817. Join 1
  818.  
  819. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  820.  
  821. Join 8
  822.  
  823. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  824.  
  825. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  826.  
  827. Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 287533.
  828. Total: 628.027800 ms (FindLiveObjects: 28.593200 ms CreateObjectMapping: 26.338500 ms MarkObjects: 572.431200 ms DeleteObjects: 0.664500 ms)
  829.  
  830. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  831.  
  832. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287533.
  833. Total: 583.228500 ms (FindLiveObjects: 16.759400 ms CreateObjectMapping: 24.293500 ms MarkObjects: 541.756800 ms DeleteObjects: 0.418500 ms)
  834.  
  835. Join 1
  836.  
  837. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  838.  
  839. Join 8
  840.  
  841. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  842.  
  843. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  844.  
  845. Unloading 116 unused Assets to reduce memory usage. Loaded Objects now: 288391.
  846. Total: 644.483500 ms (FindLiveObjects: 25.924800 ms CreateObjectMapping: 24.703400 ms MarkObjects: 593.292700 ms DeleteObjects: 0.562200 ms)
  847.  
  848. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  849.  
  850. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288391.
  851. Total: 588.578300 ms (FindLiveObjects: 17.948000 ms CreateObjectMapping: 23.004400 ms MarkObjects: 547.023500 ms DeleteObjects: 0.602100 ms)
  852.  
  853. Join 1
  854.  
  855. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  856.  
  857. Join 8
  858.  
  859. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  860.  
  861. Exit 8
  862.  
  863. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  864.  
  865. Join 33
  866.  
  867. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  868.  
  869. Exit 33
  870.  
  871. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  872.  
  873. Join 33
  874.  
  875. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  876.  
  877. Exit 33
  878.  
  879. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  880.  
  881. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  882.  
  883. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 289400.
  884. Total: 616.667900 ms (FindLiveObjects: 24.347800 ms CreateObjectMapping: 22.975400 ms MarkObjects: 568.694300 ms DeleteObjects: 0.649800 ms)
  885.  
  886. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  887.  
  888. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289400.
  889. Total: 605.533600 ms (FindLiveObjects: 21.262900 ms CreateObjectMapping: 23.655500 ms MarkObjects: 560.191400 ms DeleteObjects: 0.423400 ms)
  890.  
  891. Join 1
  892.  
  893. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  894.  
  895. Join 8
  896.  
  897. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  898.  
  899. Exit 8
  900.  
  901. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  902.  
  903. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  904.  
  905. Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 289907.
  906. Total: 631.065000 ms (FindLiveObjects: 23.727500 ms CreateObjectMapping: 25.610500 ms MarkObjects: 580.958500 ms DeleteObjects: 0.768200 ms)
  907.  
  908. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  909.  
  910. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289907.
  911. Total: 597.929500 ms (FindLiveObjects: 20.274300 ms CreateObjectMapping: 29.627500 ms MarkObjects: 547.467400 ms DeleteObjects: 0.559700 ms)
  912.  
  913. Join 1
  914.  
  915. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  916.  
  917. Join 8
  918.  
  919. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  920.  
  921. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  922.  
  923. Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 289903.
  924. Total: 690.529800 ms (FindLiveObjects: 31.019900 ms CreateObjectMapping: 28.363300 ms MarkObjects: 629.947700 ms DeleteObjects: 1.198100 ms)
  925.  
  926. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  927.  
  928. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289903.
  929. Total: 602.459100 ms (FindLiveObjects: 17.845200 ms CreateObjectMapping: 23.696500 ms MarkObjects: 560.345000 ms DeleteObjects: 0.571900 ms)
  930.  
  931. Join 1
  932.  
  933. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  934.  
  935. Join 8
  936.  
  937. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  938.  
  939. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  940.  
  941. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 295220.
  942. Total: 589.476800 ms (FindLiveObjects: 23.404800 ms CreateObjectMapping: 22.929200 ms MarkObjects: 542.695200 ms DeleteObjects: 0.447100 ms)
  943.  
  944. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  945.  
  946. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295220.
  947. Total: 567.927800 ms (FindLiveObjects: 15.940100 ms CreateObjectMapping: 22.717400 ms MarkObjects: 528.890900 ms DeleteObjects: 0.378900 ms)
  948.  
  949. Join 1
  950.  
  951. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  952.  
  953. Join 8
  954.  
  955. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  956.  
  957. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  958.  
  959. Unloading 298 unused Assets to reduce memory usage. Loaded Objects now: 295711.
  960. Total: 1253.989700 ms (FindLiveObjects: 40.125100 ms CreateObjectMapping: 40.346900 ms MarkObjects: 1171.209200 ms DeleteObjects: 2.308000 ms)
  961.  
  962. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  963.  
  964. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295711.
  965. Total: 1115.645700 ms (FindLiveObjects: 37.814100 ms CreateObjectMapping: 42.636700 ms MarkObjects: 1034.357400 ms DeleteObjects: 0.836700 ms)
  966.  
  967. Join 1
  968.  
  969. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  970.  
  971. Join 8
  972.  
  973. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  974.  
  975. Exit 8
  976.  
  977. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  978.  
  979. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  980.  
  981. Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 296006.
  982. Total: 662.243400 ms (FindLiveObjects: 23.751500 ms CreateObjectMapping: 25.384200 ms MarkObjects: 612.050100 ms DeleteObjects: 1.057200 ms)
  983.  
  984. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  985.  
  986. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296006.
  987. Total: 652.777800 ms (FindLiveObjects: 19.142600 ms CreateObjectMapping: 25.938000 ms MarkObjects: 607.153000 ms DeleteObjects: 0.543900 ms)
  988.  
  989. Join 1
  990.  
  991. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  992.  
  993. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  994.  
  995. Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 296007.
  996. Total: 600.866900 ms (FindLiveObjects: 24.788700 ms CreateObjectMapping: 25.558900 ms MarkObjects: 549.607800 ms DeleteObjects: 0.911200 ms)
  997.  
  998. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  999.  
  1000. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296007.
  1001. Total: 581.316400 ms (FindLiveObjects: 17.940400 ms CreateObjectMapping: 25.928200 ms MarkObjects: 537.049900 ms DeleteObjects: 0.397600 ms)
  1002.  
  1003. IndexOutOfRangeException: Index was outside the bounds of the array.
  1004. at Temtem.Battle.BattleClient.lfjpchcmqrl (System.Int32 edrkgeqiqfc) [0x0001e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1005. at Temtem.UI.BattleButtonTechUI.OnClickOrSubmit (System.Int32 index) [0x001c9] in <189b734f3217433a9fa38fc5832a2abb>:0
  1006. at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00011] in <9308f262ecf043548754995729ae177c>:0
  1007. at UnityEngine.Events.CachedInvokableCall`1[T].Invoke (System.Object[] args) [0x00001] in <9308f262ecf043548754995729ae177c>:0
  1008. at UnityEngine.Events.UnityEvent.Invoke () [0x0006e] in <9308f262ecf043548754995729ae177c>:0
  1009. at UnityEngine.UI.Button.Press () [0x00027] in <adf322a3191445a693039aae5d03f31b>:0
  1010. at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00011] in <adf322a3191445a693039aae5d03f31b>:0
  1011. at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in <adf322a3191445a693039aae5d03f31b>:0
  1012. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00070] in <adf322a3191445a693039aae5d03f31b>:0
  1013. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1014. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1015. UnityEngine.Logger:LogException(Exception, Object)
  1016. UnityEngine.Debug:LogException(Exception)
  1017. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1018. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  1019. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32)
  1020. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents()
  1021. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process()
  1022. UnityEngine.EventSystems.EventSystem:Update()
  1023.  
  1024. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1025.  
  1026. Join 1
  1027.  
  1028. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1029.  
  1030. Join 8
  1031.  
  1032. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1033.  
  1034. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1035.  
  1036. Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 296205.
  1037. Total: 735.409100 ms (FindLiveObjects: 32.887000 ms CreateObjectMapping: 31.332700 ms MarkObjects: 670.397900 ms DeleteObjects: 0.791000 ms)
  1038.  
  1039. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1040.  
  1041. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296205.
  1042. Total: 676.757300 ms (FindLiveObjects: 27.577900 ms CreateObjectMapping: 25.408100 ms MarkObjects: 622.995800 ms DeleteObjects: 0.774700 ms)
  1043.  
  1044. Join 1
  1045.  
  1046. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1047.  
  1048. Join 8
  1049.  
  1050. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1051.  
  1052. Exit 8
  1053.  
  1054. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1055.  
  1056. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1057.  
  1058. Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 296226.
  1059. Total: 613.871000 ms (FindLiveObjects: 24.882700 ms CreateObjectMapping: 26.104300 ms MarkObjects: 561.795600 ms DeleteObjects: 1.088000 ms)
  1060.  
  1061. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1062.  
  1063. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296226.
  1064. Total: 584.032600 ms (FindLiveObjects: 18.915100 ms CreateObjectMapping: 26.876700 ms MarkObjects: 537.850800 ms DeleteObjects: 0.389500 ms)
  1065.  
  1066. Join 1
  1067.  
  1068. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1069.  
  1070. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1071.  
  1072. Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 296458.
  1073. Total: 611.615700 ms (FindLiveObjects: 23.295900 ms CreateObjectMapping: 25.814300 ms MarkObjects: 561.962600 ms DeleteObjects: 0.542700 ms)
  1074.  
  1075. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1076.  
  1077. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296458.
  1078. Total: 570.031900 ms (FindLiveObjects: 18.228700 ms CreateObjectMapping: 25.160000 ms MarkObjects: 525.787900 ms DeleteObjects: 0.854400 ms)
  1079.  
  1080. Join 1
  1081.  
  1082. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1083.  
  1084. Join 8
  1085.  
  1086. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1087.  
  1088. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1089.  
  1090. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 297621.
  1091. Total: 640.534600 ms (FindLiveObjects: 35.887600 ms CreateObjectMapping: 32.310600 ms MarkObjects: 571.876800 ms DeleteObjects: 0.459200 ms)
  1092.  
  1093. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1094.  
  1095. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297621.
  1096. Total: 576.996700 ms (FindLiveObjects: 21.792000 ms CreateObjectMapping: 25.680500 ms MarkObjects: 529.001800 ms DeleteObjects: 0.521900 ms)
  1097.  
  1098. Join 1
  1099.  
  1100. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1101.  
  1102. Join 8
  1103.  
  1104. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1105.  
  1106. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1107.  
  1108. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 297938.
  1109. Total: 597.658500 ms (FindLiveObjects: 27.224900 ms CreateObjectMapping: 27.017400 ms MarkObjects: 542.981500 ms DeleteObjects: 0.434000 ms)
  1110.  
  1111. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1112.  
  1113. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297938.
  1114. Total: 580.068200 ms (FindLiveObjects: 18.033500 ms CreateObjectMapping: 26.271000 ms MarkObjects: 535.339500 ms DeleteObjects: 0.423900 ms)
  1115.  
  1116. Join 1
  1117.  
  1118. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1119.  
  1120. Join 8
  1121.  
  1122. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1123.  
  1124. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1125.  
  1126. Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 298088.
  1127. Total: 589.644800 ms (FindLiveObjects: 22.126800 ms CreateObjectMapping: 25.503300 ms MarkObjects: 541.451800 ms DeleteObjects: 0.562600 ms)
  1128.  
  1129. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1130.  
  1131. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298088.
  1132. Total: 575.696100 ms (FindLiveObjects: 19.638300 ms CreateObjectMapping: 24.550100 ms MarkObjects: 530.938300 ms DeleteObjects: 0.568700 ms)
  1133.  
  1134. Join 1
  1135.  
  1136. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1137.  
  1138. Join 8
  1139.  
  1140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1141.  
  1142. Exit 8
  1143.  
  1144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1145.  
  1146. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1147.  
  1148. Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 298090.
  1149. Total: 589.225100 ms (FindLiveObjects: 20.952800 ms CreateObjectMapping: 24.728500 ms MarkObjects: 542.865000 ms DeleteObjects: 0.678500 ms)
  1150.  
  1151. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1152.  
  1153. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298090.
  1154. Total: 591.028100 ms (FindLiveObjects: 21.434300 ms CreateObjectMapping: 24.919400 ms MarkObjects: 544.296700 ms DeleteObjects: 0.377000 ms)
  1155.  
  1156. Join 1
  1157.  
  1158. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1159.  
  1160. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1161.  
  1162. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 298090.
  1163. Total: 596.725600 ms (FindLiveObjects: 25.791000 ms CreateObjectMapping: 25.363700 ms MarkObjects: 544.915800 ms DeleteObjects: 0.654700 ms)
  1164.  
  1165. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1166.  
  1167. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298090.
  1168. Total: 623.709400 ms (FindLiveObjects: 20.619100 ms CreateObjectMapping: 25.026000 ms MarkObjects: 577.539900 ms DeleteObjects: 0.524100 ms)
  1169.  
  1170. Join 1
  1171.  
  1172. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1173.  
  1174. Join 8
  1175.  
  1176. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1177.  
  1178. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1179.  
  1180. Unloading 116 unused Assets to reduce memory usage. Loaded Objects now: 298090.
  1181. Total: 602.400900 ms (FindLiveObjects: 23.234000 ms CreateObjectMapping: 26.241600 ms MarkObjects: 552.057600 ms DeleteObjects: 0.867400 ms)
  1182.  
  1183. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1184.  
  1185. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298090.
  1186. Total: 594.515700 ms (FindLiveObjects: 28.832100 ms CreateObjectMapping: 32.342200 ms MarkObjects: 532.941300 ms DeleteObjects: 0.399500 ms)
  1187.  
  1188. Join 1
  1189.  
  1190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1191.  
  1192. Join 8
  1193.  
  1194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1195.  
  1196. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1197.  
  1198. Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 298088.
  1199. Total: 583.535800 ms (FindLiveObjects: 25.207600 ms CreateObjectMapping: 26.901100 ms MarkObjects: 530.712300 ms DeleteObjects: 0.714500 ms)
  1200.  
  1201. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1202.  
  1203. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298088.
  1204. Total: 584.960800 ms (FindLiveObjects: 19.826600 ms CreateObjectMapping: 26.901800 ms MarkObjects: 537.808700 ms DeleteObjects: 0.423400 ms)
  1205.  
  1206. Join 1
  1207.  
  1208. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1209.  
  1210. Join 8
  1211.  
  1212. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1213.  
  1214. Join 2
  1215.  
  1216. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1217.  
  1218. Exit 8
  1219.  
  1220. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1221.  
  1222. Exit 1
  1223.  
  1224. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1225.  
  1226. Join 6
  1227.  
  1228. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1229.  
  1230. Join 8
  1231.  
  1232. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1233.  
  1234. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1235.  
  1236. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1237.  
  1238. Exit 8
  1239.  
  1240. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1241.  
  1242. Exit 2
  1243.  
  1244. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1245.  
  1246. Exit 6
  1247.  
  1248. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1249.  
  1250. Join 1020
  1251.  
  1252. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1253.  
  1254. Exit 1020
  1255.  
  1256. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1257.  
  1258. Join 2
  1259.  
  1260. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1261.  
  1262. Exit 2
  1263.  
  1264. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1265.  
  1266. Join 1039
  1267.  
  1268. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1269.  
  1270. Exit 1039
  1271.  
  1272. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1273.  
  1274. Join 2
  1275.  
  1276. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1277.  
  1278. Join 1
  1279.  
  1280. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1281.  
  1282. Exit 1
  1283.  
  1284. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1285.  
  1286. Exit 2
  1287.  
  1288. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1289.  
  1290. Join 1037
  1291.  
  1292. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1293.  
  1294. Exit 1037
  1295.  
  1296. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1297.  
  1298. Join 1
  1299.  
  1300. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1301.  
  1302. Join 2
  1303.  
  1304. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1305.  
  1306. Exit 2
  1307.  
  1308. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1309.  
  1310. Exit 1
  1311.  
  1312. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1313.  
  1314. Join 1018
  1315.  
  1316. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1317.  
  1318. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1319.  
  1320. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1321.  
  1322. Exit 1018
  1323.  
  1324. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1325.  
  1326. Join 1
  1327.  
  1328. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1329.  
  1330. Join 2
  1331.  
  1332. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1333.  
  1334. Exit 1
  1335.  
  1336. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1337.  
  1338. Join 8
  1339.  
  1340. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1341.  
  1342. Join 1
  1343.  
  1344. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1345.  
  1346. Exit 1
  1347.  
  1348. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1349.  
  1350. Join 1
  1351.  
  1352. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1353.  
  1354. Exit 1
  1355.  
  1356. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1357.  
  1358. Join 1
  1359.  
  1360. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1361.  
  1362. Exit 8
  1363.  
  1364. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1365.  
  1366. Exit 1
  1367.  
  1368. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1369.  
  1370. Exit 2
  1371.  
  1372. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1373.  
  1374. Join 1037
  1375.  
  1376. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1377.  
  1378. Exit 1037
  1379.  
  1380. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1381.  
  1382. Join 1
  1383.  
  1384. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1385.  
  1386. Join 2
  1387.  
  1388. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1389.  
  1390. Exit 1
  1391.  
  1392. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1393.  
  1394. Exit 2
  1395.  
  1396. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1397.  
  1398. Join 1036
  1399.  
  1400. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1401.  
  1402. Exit 1036
  1403.  
  1404. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1405.  
  1406. Join 2
  1407.  
  1408. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1409.  
  1410. Join 1
  1411.  
  1412. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1413.  
  1414. Exit 1
  1415.  
  1416. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1417.  
  1418. Exit 2
  1419.  
  1420. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1421.  
  1422. Join 1035
  1423.  
  1424. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1425.  
  1426. Exit 1035
  1427.  
  1428. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1429.  
  1430. Join 1
  1431.  
  1432. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1433.  
  1434. Join 2
  1435.  
  1436. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1437.  
  1438. Exit 1
  1439.  
  1440. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1441.  
  1442. Join 1
  1443.  
  1444. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1445.  
  1446. Exit 1
  1447.  
  1448. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1449.  
  1450. Exit 2
  1451.  
  1452. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1453.  
  1454. Join 1010
  1455.  
  1456. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1457.  
  1458. Exit 1010
  1459.  
  1460. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1461.  
  1462. Join 2
  1463.  
  1464. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1465.  
  1466. Join 6
  1467.  
  1468. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1469.  
  1470. Join 8
  1471.  
  1472. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1473.  
  1474. Unloading 7 Unused Serialized files (Serialized files now loaded: 35)
  1475.  
  1476. Unloading 1246 unused Assets to reduce memory usage. Loaded Objects now: 304956.
  1477. Total: 608.229100 ms (FindLiveObjects: 27.131100 ms CreateObjectMapping: 26.474200 ms MarkObjects: 547.670200 ms DeleteObjects: 6.953100 ms)
  1478.  
  1479. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1480.  
  1481. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304956.
  1482. Total: 583.793900 ms (FindLiveObjects: 32.441000 ms CreateObjectMapping: 25.666900 ms MarkObjects: 525.199500 ms DeleteObjects: 0.485600 ms)
  1483.  
  1484. Join 2
  1485.  
  1486. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1487.  
  1488. Join 6
  1489.  
  1490. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1491.  
  1492. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  1493.  
  1494. Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 304957.
  1495. Total: 621.305600 ms (FindLiveObjects: 22.972400 ms CreateObjectMapping: 25.034800 ms MarkObjects: 572.750100 ms DeleteObjects: 0.547900 ms)
  1496.  
  1497. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1498.  
  1499. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304957.
  1500. Total: 614.672200 ms (FindLiveObjects: 21.280000 ms CreateObjectMapping: 23.837600 ms MarkObjects: 568.770100 ms DeleteObjects: 0.783900 ms)
  1501.  
  1502. Join 2
  1503.  
  1504. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1505.  
  1506. Join 6
  1507.  
  1508. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1509.  
  1510. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  1511.  
  1512. Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 305170.
  1513. Total: 781.055100 ms (FindLiveObjects: 31.538500 ms CreateObjectMapping: 27.944000 ms MarkObjects: 720.922300 ms DeleteObjects: 0.649700 ms)
  1514.  
  1515. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1516.  
  1517. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305170.
  1518. Total: 646.031300 ms (FindLiveObjects: 25.047300 ms CreateObjectMapping: 29.701400 ms MarkObjects: 590.491500 ms DeleteObjects: 0.789700 ms)
  1519.  
  1520. Join 2
  1521.  
  1522. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1523.  
  1524. Join 6
  1525.  
  1526. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1527.  
  1528. Join 8
  1529.  
  1530. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1531.  
  1532. Exit 8
  1533.  
  1534. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1535.  
  1536. Exit 6
  1537.  
  1538. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1539.  
  1540. Exit 2
  1541.  
  1542. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1543.  
  1544. Join 1020
  1545.  
  1546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1547.  
  1548. Exit 1020
  1549.  
  1550. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1551.  
  1552. Join 2
  1553.  
  1554. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1555.  
  1556. Join 6
  1557.  
  1558. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1559.  
  1560. Exit 6
  1561.  
  1562. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1563.  
  1564. Exit 2
  1565.  
  1566. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1567.  
  1568. Join 1038
  1569.  
  1570. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1571.  
  1572. Exit 1038
  1573.  
  1574. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1575.  
  1576. Join 2
  1577.  
  1578. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1579.  
  1580. Exit 2
  1581.  
  1582. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1583.  
  1584. Join 1010
  1585.  
  1586. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1587.  
  1588. Exit 1010
  1589.  
  1590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1591.  
  1592. Join 2
  1593.  
  1594. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1595.  
  1596. Join 6
  1597.  
  1598. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1599.  
  1600. Join 8
  1601.  
  1602. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1603.  
  1604. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1605.  
  1606. Unloading 687 unused Assets to reduce memory usage. Loaded Objects now: 306334.
  1607. Total: 778.444500 ms (FindLiveObjects: 36.299400 ms CreateObjectMapping: 32.686800 ms MarkObjects: 706.331500 ms DeleteObjects: 3.125900 ms)
  1608.  
  1609. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1610.  
  1611. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306334.
  1612. Total: 785.065300 ms (FindLiveObjects: 31.755400 ms CreateObjectMapping: 29.478700 ms MarkObjects: 720.174800 ms DeleteObjects: 3.655000 ms)
  1613.  
  1614. Join 2
  1615.  
  1616. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1617.  
  1618. Join 6
  1619.  
  1620. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1621.  
  1622. Join 8
  1623.  
  1624. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1625.  
  1626. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1627.  
  1628. Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 306390.
  1629. Total: 678.791800 ms (FindLiveObjects: 31.430000 ms CreateObjectMapping: 31.287400 ms MarkObjects: 615.362200 ms DeleteObjects: 0.711800 ms)
  1630.  
  1631. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1632.  
  1633. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306390.
  1634. Total: 647.627400 ms (FindLiveObjects: 29.085300 ms CreateObjectMapping: 30.233900 ms MarkObjects: 587.435300 ms DeleteObjects: 0.872000 ms)
  1635.  
  1636. Join 6
  1637.  
  1638. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1639.  
  1640. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1641.  
  1642. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 306553.
  1643. Total: 684.424200 ms (FindLiveObjects: 27.607200 ms CreateObjectMapping: 33.671500 ms MarkObjects: 622.396600 ms DeleteObjects: 0.748600 ms)
  1644.  
  1645. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1646.  
  1647. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306553.
  1648. Total: 686.334000 ms (FindLiveObjects: 20.853300 ms CreateObjectMapping: 26.824500 ms MarkObjects: 638.070500 ms DeleteObjects: 0.585200 ms)
  1649.  
  1650. Join 6
  1651.  
  1652. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1653.  
  1654. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1655.  
  1656. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 306957.
  1657. Total: 692.406400 ms (FindLiveObjects: 29.370400 ms CreateObjectMapping: 29.647500 ms MarkObjects: 632.886500 ms DeleteObjects: 0.501400 ms)
  1658.  
  1659. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1660.  
  1661. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306957.
  1662. Total: 675.098400 ms (FindLiveObjects: 29.169500 ms CreateObjectMapping: 28.995500 ms MarkObjects: 616.304600 ms DeleteObjects: 0.628200 ms)
  1663.  
  1664. Join 6
  1665.  
  1666. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1667.  
  1668. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1669.  
  1670. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 306956.
  1671. Total: 681.993000 ms (FindLiveObjects: 29.341300 ms CreateObjectMapping: 29.106500 ms MarkObjects: 622.884500 ms DeleteObjects: 0.660400 ms)
  1672.  
  1673. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1674.  
  1675. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306956.
  1676. Total: 659.093300 ms (FindLiveObjects: 22.498500 ms CreateObjectMapping: 28.767500 ms MarkObjects: 607.372700 ms DeleteObjects: 0.454100 ms)
  1677.  
  1678. Join 6
  1679.  
  1680. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1681.  
  1682. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1683.  
  1684. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 307022.
  1685. Total: 622.596500 ms (FindLiveObjects: 26.391700 ms CreateObjectMapping: 26.392100 ms MarkObjects: 569.204800 ms DeleteObjects: 0.607600 ms)
  1686.  
  1687. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1688.  
  1689. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307022.
  1690. Total: 603.635800 ms (FindLiveObjects: 18.199600 ms CreateObjectMapping: 24.184100 ms MarkObjects: 560.790800 ms DeleteObjects: 0.460900 ms)
  1691.  
  1692. Join 6
  1693.  
  1694. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1695.  
  1696. Join 2
  1697.  
  1698. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1699.  
  1700. Join 8
  1701.  
  1702. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1703.  
  1704. Exit 6
  1705.  
  1706. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1707.  
  1708. Exit 8
  1709.  
  1710. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1711.  
  1712. Join 1
  1713.  
  1714. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1715.  
  1716. Exit 1
  1717.  
  1718. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1719.  
  1720. Exit 2
  1721.  
  1722. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1723.  
  1724. Join 1037
  1725.  
  1726. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1727.  
  1728. Exit 1037
  1729.  
  1730. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1731.  
  1732. Join 1
  1733.  
  1734. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1735.  
  1736. Join 2
  1737.  
  1738. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1739.  
  1740. Exit 1
  1741.  
  1742. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1743.  
  1744. Exit 2
  1745.  
  1746. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1747.  
  1748. Join 1036
  1749.  
  1750. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1751.  
  1752. Exit 1036
  1753.  
  1754. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1755.  
  1756. Join 2
  1757.  
  1758. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1759.  
  1760. Join 1
  1761.  
  1762. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1763.  
  1764. Exit 1
  1765.  
  1766. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1767.  
  1768. Exit 2
  1769.  
  1770. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1771.  
  1772. Join 1039
  1773.  
  1774. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1775.  
  1776. Exit 1039
  1777.  
  1778. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1779.  
  1780. Join 2
  1781.  
  1782. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1783.  
  1784. Exit 2
  1785.  
  1786. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1787.  
  1788. Join 1020
  1789.  
  1790. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1791.  
  1792. Exit 1020
  1793.  
  1794. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1795.  
  1796. Join 2
  1797.  
  1798. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1799.  
  1800. Exit 2
  1801.  
  1802. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1803.  
  1804. Join 1010
  1805.  
  1806. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1807.  
  1808. Exit 1010
  1809.  
  1810. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1811.  
  1812. Join 1011
  1813.  
  1814. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1815.  
  1816. Exit 1011
  1817.  
  1818. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1819.  
  1820. Join 1010
  1821.  
  1822. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1823.  
  1824. Exit 1010
  1825.  
  1826. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1827.  
  1828. Join 2
  1829.  
  1830. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1831.  
  1832. Join 1
  1833.  
  1834. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1835.  
  1836. Exit 1
  1837.  
  1838. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1839.  
  1840. Join 1
  1841.  
  1842. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1843.  
  1844. Join 8
  1845.  
  1846. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1847.  
  1848. Exit 1
  1849.  
  1850. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1851.  
  1852. Join 1
  1853.  
  1854. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1855.  
  1856. Exit 1
  1857.  
  1858. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1859.  
  1860. <color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 500/50 to 500/125. Use DOTween.SetTweensCapacity to set it manually at startup
  1861.  
  1862. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1863.  
  1864. Exit 8
  1865.  
  1866. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1867.  
  1868. Join 1
  1869.  
  1870. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1871.  
  1872. Join 8
  1873.  
  1874. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1875.  
  1876. Exit 8
  1877.  
  1878. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1879.  
  1880. Exit 1
  1881.  
  1882. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1883.  
  1884. Exit 2
  1885.  
  1886. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1887.  
  1888. Join 1010
  1889.  
  1890. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1891.  
  1892. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1893.  
  1894. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1895.  
  1896. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1897.  
  1898. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1899.  
  1900. Exit 1010
  1901.  
  1902. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1903.  
  1904. Join 2
  1905.  
  1906. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1907.  
  1908. Exit 2
  1909.  
  1910. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1911.  
  1912. Join 1020
  1913.  
  1914. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1915.  
  1916. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1917.  
  1918. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1919.  
  1920. Exit 1020
  1921.  
  1922. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1923.  
  1924. Join 2
  1925.  
  1926. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1927.  
  1928. Exit 2
  1929.  
  1930. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1931.  
  1932. Join 1010
  1933.  
  1934. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1935.  
  1936. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1937.  
  1938. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1939.  
  1940. Exit 1010
  1941.  
  1942. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1943.  
  1944. Join 1011
  1945.  
  1946. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1947.  
  1948. Exit 1011
  1949.  
  1950. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1951.  
  1952. Join 1010
  1953.  
  1954. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1955.  
  1956. Exit 1010
  1957.  
  1958. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1959.  
  1960. Join 1011
  1961.  
  1962. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1963.  
  1964. Exit 1011
  1965.  
  1966. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1967.  
  1968. Join 1010
  1969.  
  1970. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1971.  
  1972. Exit 1010
  1973.  
  1974. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1975.  
  1976. Join 2
  1977.  
  1978. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1979.  
  1980. Exit 2
  1981.  
  1982. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1983.  
  1984. Join 1020
  1985.  
  1986. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1987.  
  1988. Exit 1020
  1989.  
  1990. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1991.  
  1992. Join 2
  1993.  
  1994. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1995.  
  1996. Join 6
  1997.  
  1998. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1999.  
  2000. Exit 2
  2001.  
  2002. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2003.  
  2004. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  2005.  
  2006. Unloading 1036 unused Assets to reduce memory usage. Loaded Objects now: 308788.
  2007. Total: 629.717900 ms (FindLiveObjects: 28.208200 ms CreateObjectMapping: 25.126900 ms MarkObjects: 574.374400 ms DeleteObjects: 2.007900 ms)
  2008.  
  2009. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  2010.  
  2011. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308788.
  2012. Total: 592.412300 ms (FindLiveObjects: 28.203700 ms CreateObjectMapping: 29.046200 ms MarkObjects: 533.957200 ms DeleteObjects: 1.204700 ms)
  2013.  
  2014. Join 6
  2015.  
  2016. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2017.  
  2018. Join 2
  2019.  
  2020. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2021.  
  2022. Join 8
  2023.  
  2024. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2025.  
  2026. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  2027.  
  2028. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 308902.
  2029. Total: 662.470700 ms (FindLiveObjects: 28.794600 ms CreateObjectMapping: 27.960600 ms MarkObjects: 605.123800 ms DeleteObjects: 0.591400 ms)
  2030.  
  2031. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  2032.  
  2033. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308902.
  2034. Total: 589.312900 ms (FindLiveObjects: 23.453300 ms CreateObjectMapping: 26.945400 ms MarkObjects: 538.345400 ms DeleteObjects: 0.568300 ms)
  2035.  
  2036. Join 2
  2037.  
  2038. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2039.  
  2040. Join 6
  2041.  
  2042. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2043.  
  2044. Join 8
  2045.  
  2046. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2047.  
  2048. Exit 8
  2049.  
  2050. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2051.  
  2052. Exit 2
  2053.  
  2054. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2055.  
  2056. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  2057.  
  2058. Unloading 130 unused Assets to reduce memory usage. Loaded Objects now: 309748.
  2059. Total: 631.516900 ms (FindLiveObjects: 30.045000 ms CreateObjectMapping: 25.398100 ms MarkObjects: 573.815700 ms DeleteObjects: 2.242800 ms)
  2060.  
  2061. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  2062.  
  2063. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 309748.
  2064. Total: 796.161100 ms (FindLiveObjects: 32.417700 ms CreateObjectMapping: 29.480300 ms MarkObjects: 733.787600 ms DeleteObjects: 0.474900 ms)
  2065.  
  2066. Join 6
  2067.  
  2068. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2069.  
  2070. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  2071.  
  2072. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 310000.
  2073. Total: 613.094400 ms (FindLiveObjects: 28.294400 ms CreateObjectMapping: 25.832300 ms MarkObjects: 558.444800 ms DeleteObjects: 0.522400 ms)
  2074.  
  2075. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  2076.  
  2077. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 310000.
  2078. Total: 597.027400 ms (FindLiveObjects: 19.060800 ms CreateObjectMapping: 31.125700 ms MarkObjects: 546.157000 ms DeleteObjects: 0.683400 ms)
  2079.  
  2080. Screen position out of view frustum (screen pos 0.000000, 0.000000, 20.000000) (Camera rect 0 0 2048 1024)
  2081.  
  2082. (Filename: C:\buildslave\unity\build\Runtime/Camera/Camera.cpp Line: 3472)
  2083.  
  2084. Screen position out of view frustum (screen pos 2048.000000, 0.000000, 20.000000) (Camera rect 0 0 2048 1024)
  2085.  
  2086. (Filename: C:\buildslave\unity\build\Runtime/Camera/Camera.cpp Line: 3472)
  2087.  
  2088. Screen position out of view frustum (screen pos 0.000000, 0.000000, 20.000000) (Camera rect 0 0 2048 1024)
  2089.  
  2090. (Filename: C:\buildslave\unity\build\Runtime/Camera/Camera.cpp Line: 3472)
  2091.  
  2092. Screen position out of view frustum (screen pos 2048.000000, 0.000000, 20.000000) (Camera rect 0 0 2048 1024)
  2093.  
  2094. (Filename: C:\buildslave\unity\build\Runtime/Camera/Camera.cpp Line: 3472)
  2095.  
  2096. Join 6
  2097.  
  2098. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2099.  
  2100. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  2101.  
  2102. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 310001.
  2103. Total: 606.580500 ms (FindLiveObjects: 24.172000 ms CreateObjectMapping: 25.248400 ms MarkObjects: 556.477700 ms DeleteObjects: 0.682000 ms)
  2104.  
  2105. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  2106.  
  2107. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 310001.
  2108. Total: 592.773600 ms (FindLiveObjects: 20.798000 ms CreateObjectMapping: 26.076400 ms MarkObjects: 545.009700 ms DeleteObjects: 0.887900 ms)
  2109.  
  2110. Join 6
  2111.  
  2112. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2113.  
  2114. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  2115.  
  2116. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 310782.
  2117. Total: 624.679800 ms (FindLiveObjects: 24.732200 ms CreateObjectMapping: 26.235200 ms MarkObjects: 573.201300 ms DeleteObjects: 0.510900 ms)
  2118.  
  2119. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  2120.  
  2121. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 310782.
  2122. Total: 587.139000 ms (FindLiveObjects: 18.898600 ms CreateObjectMapping: 25.988800 ms MarkObjects: 541.849500 ms DeleteObjects: 0.401900 ms)
  2123.  
  2124. Join 6
  2125.  
  2126. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2127.  
  2128. Join 2
  2129.  
  2130. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2131.  
  2132. Join 8
  2133.  
  2134. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2135.  
  2136. Exit 8
  2137.  
  2138. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2139.  
  2140. Exit 2
  2141.  
  2142. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2143.  
  2144. Exit 6
  2145.  
  2146. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2147.  
  2148. Join 1020
  2149.  
  2150. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2151.  
  2152. Exit 1020
  2153.  
  2154. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2155.  
  2156. Join 2
  2157.  
  2158. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2159.  
  2160. Join 6
  2161.  
  2162. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2163.  
  2164. Join 8
  2165.  
  2166. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2167.  
  2168. Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
  2169.  
  2170. Unloading 11280 unused Assets to reduce memory usage. Loaded Objects now: 323711.
  2171. Total: 688.081100 ms (FindLiveObjects: 28.931000 ms CreateObjectMapping: 27.200800 ms MarkObjects: 611.537000 ms DeleteObjects: 20.412000 ms)
  2172.  
  2173. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  2174.  
  2175. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 323711.
  2176. Total: 915.603400 ms (FindLiveObjects: 86.350300 ms CreateObjectMapping: 33.404200 ms MarkObjects: 587.808700 ms DeleteObjects: 208.039400 ms)
  2177.  
  2178. Join 6
  2179.  
  2180. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2181.  
  2182. Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
  2183.  
  2184. Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 323710.
  2185. Total: 653.733800 ms (FindLiveObjects: 33.139700 ms CreateObjectMapping: 27.064200 ms MarkObjects: 592.716100 ms DeleteObjects: 0.813300 ms)
  2186.  
  2187. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  2188.  
  2189. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 323710.
  2190. Total: 636.468000 ms (FindLiveObjects: 24.356200 ms CreateObjectMapping: 25.722500 ms MarkObjects: 585.993200 ms DeleteObjects: 0.395900 ms)
  2191.  
  2192. Join 6
  2193.  
  2194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2195.  
  2196. Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
  2197.  
  2198. Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 323818.
  2199. Total: 651.911700 ms (FindLiveObjects: 28.228100 ms CreateObjectMapping: 26.235300 ms MarkObjects: 596.912900 ms DeleteObjects: 0.535000 ms)
  2200.  
  2201. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  2202.  
  2203. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 323818.
  2204. Total: 642.687500 ms (FindLiveObjects: 25.182900 ms CreateObjectMapping: 27.190400 ms MarkObjects: 589.833300 ms DeleteObjects: 0.480500 ms)
  2205.  
  2206. Join 6
  2207.  
  2208. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2209.  
  2210. Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
  2211.  
  2212. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 325017.
  2213. Total: 650.008400 ms (FindLiveObjects: 31.188300 ms CreateObjectMapping: 27.699400 ms MarkObjects: 590.435300 ms DeleteObjects: 0.684900 ms)
  2214.  
  2215. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  2216.  
  2217. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325017.
  2218. Total: 657.618900 ms (FindLiveObjects: 22.634700 ms CreateObjectMapping: 25.838200 ms MarkObjects: 608.608200 ms DeleteObjects: 0.537200 ms)
  2219.  
  2220. Join 6
  2221.  
  2222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2223.  
  2224. Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
  2225.  
  2226. Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 325027.
  2227. Total: 759.113700 ms (FindLiveObjects: 36.014200 ms CreateObjectMapping: 27.948500 ms MarkObjects: 694.483400 ms DeleteObjects: 0.667100 ms)
  2228.  
  2229. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  2230.  
  2231. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325027.
  2232. Total: 640.145500 ms (FindLiveObjects: 22.414400 ms CreateObjectMapping: 25.350900 ms MarkObjects: 591.942600 ms DeleteObjects: 0.437200 ms)
  2233.  
  2234. Join 6
  2235.  
  2236. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2237.  
  2238. Join 2
  2239.  
  2240. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2241.  
  2242. Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
  2243.  
  2244. Unloading 121 unused Assets to reduce memory usage. Loaded Objects now: 325024.
  2245. Total: 638.853800 ms (FindLiveObjects: 23.786100 ms CreateObjectMapping: 26.925600 ms MarkObjects: 587.245300 ms DeleteObjects: 0.896500 ms)
  2246.  
  2247. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  2248.  
  2249. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325024.
  2250. Total: 626.334900 ms (FindLiveObjects: 22.145700 ms CreateObjectMapping: 26.608200 ms MarkObjects: 577.080000 ms DeleteObjects: 0.500300 ms)
  2251.  
  2252. Join 6
  2253.  
  2254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2255.  
  2256. Join 2
  2257.  
  2258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2259.  
  2260. Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
  2261.  
  2262. Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 325032.
  2263. Total: 645.213300 ms (FindLiveObjects: 29.847200 ms CreateObjectMapping: 27.039500 ms MarkObjects: 587.645000 ms DeleteObjects: 0.681300 ms)
  2264.  
  2265. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  2266.  
  2267. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325032.
  2268. Total: 643.275400 ms (FindLiveObjects: 24.266800 ms CreateObjectMapping: 27.098400 ms MarkObjects: 591.471800 ms DeleteObjects: 0.438100 ms)
  2269.  
  2270. Join 2
  2271.  
  2272. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2273.  
  2274. Join 6
  2275.  
  2276. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2277.  
  2278. Exit 2
  2279.  
  2280. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2281.  
  2282. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2283.  
  2284. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2285.  
  2286. Join 2
  2287.  
  2288. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2289.  
  2290. Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
  2291.  
  2292. Unloading 56 unused Assets to reduce memory usage. Loaded Objects now: 325106.
  2293. Total: 649.420200 ms (FindLiveObjects: 28.861400 ms CreateObjectMapping: 26.477400 ms MarkObjects: 593.392600 ms DeleteObjects: 0.688300 ms)
  2294.  
  2295. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  2296.  
  2297. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325106.
  2298. Total: 642.519400 ms (FindLiveObjects: 23.074600 ms CreateObjectMapping: 29.216700 ms MarkObjects: 589.777300 ms DeleteObjects: 0.450400 ms)
  2299.  
  2300. Join 6
  2301.  
  2302. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2303.  
  2304. Join 2
  2305.  
  2306. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2307.  
  2308. Exit 2
  2309.  
  2310. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2311.  
  2312. Join 8
  2313.  
  2314. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2315.  
  2316. Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
  2317.  
  2318. Unloading 121 unused Assets to reduce memory usage. Loaded Objects now: 325109.
  2319. Total: 644.244000 ms (FindLiveObjects: 26.713100 ms CreateObjectMapping: 26.422900 ms MarkObjects: 590.250500 ms DeleteObjects: 0.856900 ms)
  2320.  
  2321. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  2322.  
  2323. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325109.
  2324. Total: 618.768700 ms (FindLiveObjects: 23.098300 ms CreateObjectMapping: 27.141600 ms MarkObjects: 567.818300 ms DeleteObjects: 0.710000 ms)
  2325.  
  2326. Join 6
  2327.  
  2328. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2329.  
  2330. Join 8
  2331.  
  2332. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2333.  
  2334. Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
  2335.  
  2336. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 325115.
  2337. Total: 637.654700 ms (FindLiveObjects: 23.394600 ms CreateObjectMapping: 25.129400 ms MarkObjects: 588.465600 ms DeleteObjects: 0.664500 ms)
  2338.  
  2339. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  2340.  
  2341. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325115.
  2342. Total: 617.598700 ms (FindLiveObjects: 21.313800 ms CreateObjectMapping: 27.029000 ms MarkObjects: 568.880300 ms DeleteObjects: 0.375200 ms)
  2343.  
  2344. Join 6
  2345.  
  2346. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2347.  
  2348. Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
  2349.  
  2350. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 325173.
  2351. Total: 676.802700 ms (FindLiveObjects: 23.472700 ms CreateObjectMapping: 25.443700 ms MarkObjects: 627.124900 ms DeleteObjects: 0.761100 ms)
  2352.  
  2353. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  2354.  
  2355. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325173.
  2356. Total: 632.314300 ms (FindLiveObjects: 23.095200 ms CreateObjectMapping: 28.120200 ms MarkObjects: 580.552500 ms DeleteObjects: 0.546000 ms)
  2357.  
  2358. Join 6
  2359.  
  2360. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2361.  
  2362. Join 3
  2363.  
  2364. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2365.  
  2366. Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
  2367.  
  2368. Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 325533.
  2369. Total: 646.044100 ms (FindLiveObjects: 28.112500 ms CreateObjectMapping: 27.365000 ms MarkObjects: 590.119100 ms DeleteObjects: 0.447000 ms)
  2370.  
  2371. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  2372.  
  2373. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325533.
  2374. Total: 628.609500 ms (FindLiveObjects: 24.784600 ms CreateObjectMapping: 26.988400 ms MarkObjects: 576.312400 ms DeleteObjects: 0.523800 ms)
  2375.  
  2376. Unloading 4 Unused Serialized files (Serialized files now loaded: 57)
  2377.  
  2378. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 325853.
  2379. Total: 668.927000 ms (FindLiveObjects: 35.384300 ms CreateObjectMapping: 26.192000 ms MarkObjects: 606.877400 ms DeleteObjects: 0.473000 ms)
  2380.  
  2381. Join 6
  2382.  
  2383. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2384.  
  2385. Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
  2386.  
  2387. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 325705.
  2388. Total: 619.465500 ms (FindLiveObjects: 21.970100 ms CreateObjectMapping: 27.186500 ms MarkObjects: 569.581600 ms DeleteObjects: 0.727100 ms)
  2389.  
  2390. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  2391.  
  2392. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325705.
  2393. Total: 711.770300 ms (FindLiveObjects: 21.078800 ms CreateObjectMapping: 26.393800 ms MarkObjects: 663.659900 ms DeleteObjects: 0.637300 ms)
  2394.  
  2395. Join 1020
  2396.  
  2397. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2398.  
  2399. Exit 1020
  2400.  
  2401. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2402.  
  2403. Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
  2404.  
  2405. Unloading 1475 unused Assets to reduce memory usage. Loaded Objects now: 295300.
  2406. Total: 775.216500 ms (FindLiveObjects: 29.884400 ms CreateObjectMapping: 30.737500 ms MarkObjects: 600.591000 ms DeleteObjects: 114.002900 ms)
  2407.  
  2408. Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
  2409.  
  2410. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 299443.
  2411. Total: 656.711400 ms (FindLiveObjects: 23.703800 ms CreateObjectMapping: 27.854000 ms MarkObjects: 604.609300 ms DeleteObjects: 0.544000 ms)
  2412.  
  2413. Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
  2414.  
  2415. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 304640.
  2416. Total: 626.921900 ms (FindLiveObjects: 17.991700 ms CreateObjectMapping: 27.960600 ms MarkObjects: 580.033100 ms DeleteObjects: 0.935700 ms)
  2417.  
  2418. Unloading 7 Unused Serialized files (Serialized files now loaded: 57)
  2419.  
  2420. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 307662.
  2421. Total: 628.239200 ms (FindLiveObjects: 24.200500 ms CreateObjectMapping: 26.616000 ms MarkObjects: 576.990100 ms DeleteObjects: 0.432300 ms)
  2422.  
  2423. Unloading 5 Unused Serialized files (Serialized files now loaded: 57)
  2424.  
  2425. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 307757.
  2426. Total: 630.107900 ms (FindLiveObjects: 21.493500 ms CreateObjectMapping: 25.394600 ms MarkObjects: 582.799200 ms DeleteObjects: 0.420200 ms)
  2427.  
  2428. Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
  2429.  
  2430. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 313490.
  2431. Total: 716.275200 ms (FindLiveObjects: 22.944000 ms CreateObjectMapping: 26.047500 ms MarkObjects: 666.670100 ms DeleteObjects: 0.613100 ms)
  2432.  
  2433. Unloading 7 Unused Serialized files (Serialized files now loaded: 57)
  2434.  
  2435. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 318248.
  2436. Total: 999.995700 ms (FindLiveObjects: 28.715500 ms CreateObjectMapping: 36.546500 ms MarkObjects: 934.204500 ms DeleteObjects: 0.528700 ms)
  2437.  
  2438. Unloading 8 Unused Serialized files (Serialized files now loaded: 57)
  2439.  
  2440. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 323088.
  2441. Total: 629.496900 ms (FindLiveObjects: 20.090800 ms CreateObjectMapping: 28.880000 ms MarkObjects: 579.975400 ms DeleteObjects: 0.550000 ms)
  2442.  
  2443. Unloading 7 Unused Serialized files (Serialized files now loaded: 57)
  2444.  
  2445. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 324060.
  2446. Total: 801.352600 ms (FindLiveObjects: 46.879800 ms CreateObjectMapping: 39.669400 ms MarkObjects: 714.337900 ms DeleteObjects: 0.465200 ms)
  2447.  
  2448. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  2449.  
  2450. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 324060.
  2451. Total: 700.955700 ms (FindLiveObjects: 38.873600 ms CreateObjectMapping: 32.204100 ms MarkObjects: 629.487400 ms DeleteObjects: 0.390100 ms)
  2452.  
  2453. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  2454.  
  2455. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 324060.
  2456. Total: 638.015100 ms (FindLiveObjects: 21.409500 ms CreateObjectMapping: 26.054400 ms MarkObjects: 590.090100 ms DeleteObjects: 0.460800 ms)
  2457.  
  2458. Join 2
  2459.  
  2460. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2461.  
  2462. Join 6
  2463.  
  2464. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2465.  
  2466. Join 8
  2467.  
  2468. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2469.  
  2470. Exit 8
  2471.  
  2472. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2473.  
  2474. Exit 2
  2475.  
  2476. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2477.  
  2478. Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
  2479.  
  2480. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 325471.
  2481. Total: 649.414100 ms (FindLiveObjects: 32.989200 ms CreateObjectMapping: 30.057600 ms MarkObjects: 585.673200 ms DeleteObjects: 0.693800 ms)
  2482.  
  2483. Unloading 5 Unused Serialized files (Serialized files now loaded: 57)
  2484.  
  2485. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 325496.
  2486. Total: 627.118300 ms (FindLiveObjects: 21.368000 ms CreateObjectMapping: 26.899100 ms MarkObjects: 578.144100 ms DeleteObjects: 0.706500 ms)
  2487.  
  2488. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  2489.  
  2490. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325496.
  2491. Total: 635.963200 ms (FindLiveObjects: 19.287700 ms CreateObjectMapping: 31.882600 ms MarkObjects: 584.384900 ms DeleteObjects: 0.407300 ms)
  2492.  
  2493. Join 6
  2494.  
  2495. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2496.  
  2497. Join 2
  2498.  
  2499. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2500.  
  2501. Join 8
  2502.  
  2503. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2504.  
  2505. Exit 8
  2506.  
  2507. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2508.  
  2509. Exit 2
  2510.  
  2511. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2512.  
  2513. Join 8
  2514.  
  2515. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2516.  
  2517. Join 3
  2518.  
  2519. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2520.  
  2521. Exit 8
  2522.  
  2523. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2524.  
  2525. Unloading 6 Unused Serialized files (Serialized files now loaded: 58)
  2526.  
  2527. Unloading 166 unused Assets to reduce memory usage. Loaded Objects now: 326175.
  2528. Total: 827.182700 ms (FindLiveObjects: 41.599000 ms CreateObjectMapping: 36.475900 ms MarkObjects: 747.239900 ms DeleteObjects: 1.867300 ms)
  2529.  
  2530. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  2531.  
  2532. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 326175.
  2533. Total: 917.725000 ms (FindLiveObjects: 44.530600 ms CreateObjectMapping: 40.061600 ms MarkObjects: 832.500900 ms DeleteObjects: 0.631000 ms)
  2534.  
  2535. Join 6
  2536.  
  2537. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2538.  
  2539. Unloading 6 Unused Serialized files (Serialized files now loaded: 58)
  2540.  
  2541. Unloading 368 unused Assets to reduce memory usage. Loaded Objects now: 325919.
  2542. Total: 642.564400 ms (FindLiveObjects: 24.516300 ms CreateObjectMapping: 25.502400 ms MarkObjects: 589.369000 ms DeleteObjects: 3.176400 ms)
  2543.  
  2544. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  2545.  
  2546. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325919.
  2547. Total: 620.414900 ms (FindLiveObjects: 22.249500 ms CreateObjectMapping: 29.298800 ms MarkObjects: 568.452400 ms DeleteObjects: 0.412400 ms)
  2548.  
  2549. Join 6
  2550.  
  2551. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2552.  
  2553. Join 3
  2554.  
  2555. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2556.  
  2557. Unloading 6 Unused Serialized files (Serialized files now loaded: 58)
  2558.  
  2559. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 325914.
  2560. Total: 655.143500 ms (FindLiveObjects: 25.468400 ms CreateObjectMapping: 26.180800 ms MarkObjects: 602.920400 ms DeleteObjects: 0.573600 ms)
  2561.  
  2562. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  2563.  
  2564. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325914.
  2565. Total: 624.296000 ms (FindLiveObjects: 20.277900 ms CreateObjectMapping: 25.809300 ms MarkObjects: 577.730200 ms DeleteObjects: 0.478200 ms)
  2566.  
  2567. Join 3
  2568.  
  2569. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2570.  
  2571. Join 6
  2572.  
  2573. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2574.  
  2575. Unloading 6 Unused Serialized files (Serialized files now loaded: 58)
  2576.  
  2577. Unloading 121 unused Assets to reduce memory usage. Loaded Objects now: 325916.
  2578. Total: 682.449000 ms (FindLiveObjects: 24.503000 ms CreateObjectMapping: 26.141700 ms MarkObjects: 631.053800 ms DeleteObjects: 0.749900 ms)
  2579.  
  2580. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  2581.  
  2582. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325916.
  2583. Total: 626.226700 ms (FindLiveObjects: 29.811100 ms CreateObjectMapping: 26.280500 ms MarkObjects: 569.623900 ms DeleteObjects: 0.510700 ms)
  2584.  
  2585. Join 6
  2586.  
  2587. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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