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- 0.000 2019-03-03 18:46:31; Factorio 0.17.4 (build 43174, win64, steam)
- 0.000 Operating system: Windows 10 (version 1803)
- 0.000 Program arguments: "F:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "9700"
- 0.000 Read data path: F:/Program Files (x86)/Steam/SteamApps/common/Factorio/data
- 0.000 Write data path: C:/Users/du449/AppData/Roaming/Factorio [156027/476324MB]
- 0.000 Binaries path: F:/Program Files (x86)/Steam/SteamApps/common/Factorio/bin
- 0.006 System info: [CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz, 8 cores, RAM: 3939/16342 MB, page: 6788/18774 MB, virtual: 4330/134217727 MB, extended virtual: 0 MB]
- 0.006 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
- 0.013 Available displays: 2
- 0.013 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 {0x05, [0,0], 1920x1080, 32bit, 144Hz}
- 0.013 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1080 {0x01, [-1920,0], 1920x1080, 32bit, 60Hz}
- 0.051 Display: 0 -> Adapter: 0, Output: 0
- 0.113 Initialised Direct3D[0]: NVIDIA GeForce GTX 1080; driver: nvldumdx.dll 25.21.14.1735
- 0.113 D3D Feature Level: 11.1, DXGI 1.5+
- 0.113 [Local Video Memory] Budget: 6867MB, CurrentUsage: 2MB, Reservation: 0/3635MB
- 0.113 [Non-Local Vid.Mem.] Budget: 7353MB, CurrentUsage: 0MB, Reservation: 0/3881MB
- 0.113 Tiled resources: Tier 2
- 0.113 Unified Memory Architecture: No
- 0.113 BGR 565 Supported: Yes
- 0.113 MaximumFrameLatency: 3, GPUThreadPriority: 0
- 0.143 Desktop composition is active.
- 0.143 Graphics settings preset: very-high
- 0.143 Dedicated video memory size 8079 MB
- 0.143 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
- 0.143 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Low quality rotation: 0]
- 0.184 DSound: Starting _dsound_update thread
- 0.184 DSound: Enter _dsound_update; tid=5512
- 0.289 Razer Chroma Controller initialized.
- 0.331 Loading mod core 0.0.0 (data.lua)
- 0.416 Loading mod base 0.17.4 (data.lua)
- 0.573 Loading mod Construction_Drones 0.1.5 (data.lua)
- 0.649 Loading mod base 0.17.4 (data-updates.lua)
- 0.722 Checksum for core: 3928040144
- 0.722 Checksum of base: 60305742
- 0.722 Checksum of Construction_Drones: 3585172530
- 1.104 Loading sounds...
- 1.147 Info PlayerData.cpp:69: Local player-data.json unavailable
- 1.147 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551473642
- 1.241 Initial atlas bitmap size is 16384
- 1.263 Created atlas bitmap 16384x16380 [none]
- 1.266 Created atlas bitmap 16384x11432 [none]
- 1.266 Created atlas bitmap 16384x2116 [decal]
- 1.267 Created atlas bitmap 16384x3808 [low-object]
- 1.268 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
- 1.268 Created atlas bitmap 16384x6592 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
- 1.268 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
- 1.269 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
- 1.269 Created atlas bitmap 16384x748 [alpha-mask]
- 1.271 Created atlas bitmap 16384x12676 [shadow, linear-magnification, alpha-mask]
- 1.271 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
- 1.276 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
- 1.765 Parallel Sprite Loader initialized (threads: 7)
- 8.058 Sprites loaded
- 8.091 Generated mipmaps for atlas of size 16384x3808
- 8.112 Generated mipmaps for atlas of size 16384x1888
- 8.133 Generated mipmaps for atlas of size 16384x6592
- 8.144 Generated mipmaps for atlas of size 16384x480
- 8.154 Generated mipmaps for atlas of size 16384x456
- 8.165 Generated mipmaps for atlas of size 16384x1264
- 8.169 Custom inputs active: 1
- 8.239 Factorio initialised
- 13.662 Loading map C:\Users\du449\AppData\Roaming\Factorio\saves\0.17.zip: 6684713 bytes.
- 13.729 Loading Level.dat: 12744776 bytes.
- 13.732 Info Scenario.cpp:147: Map version 0.17.4-1
- 13.935 Loading script.dat: 544152 bytes.
- 13.938 Checksum for script C:/Users/du449/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2366710471
- 13.942 Checksum for script __Construction_Drones__/control.lua: 3741096340
- 166.393 Error CrashHandler.cpp:376: Exception Code: c0000005, Address: 0x00007ff604f61ecd
- ModuleBase: 0x00007ff6048b0000, ImageSize: 015ed000, RelativeAddress: 006b1ecd
- 166.393 Error CrashHandler.cpp:382: Access Violation: Read at address 0000000000000080
- 166.393 Error CrashHandler.cpp:396: Exception Context:
- rax=0000000000000000, rbx=0000000000000003, rcx=00000196544d3480,
- rdx=000001963245cd80, rsi=0000000000000000, rdi=0000000000000000,
- rip=00007ff604f61ecd, rsp=000000010206e7e0, rbp=000000010206e8e0,
- r8=000001963245cd80, r9=000001963245cd70, r10=0000000000000001,
- r11=00000196322c8bd0, r12=000001962ea79f10, r13=00000196544d3480,
- r14=00000196323f7630, r15=0000000000000001
- 166.393 Crashed in F:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff6048b0000 - 0x00007ff605e9d000)
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- c:\cygwin64\tmp\factorio-build-ocil06\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
- c:\cygwin64\tmp\factorio-build-ocil06\src\util\logger.cpp (405): Logger::writeStacktrace
- c:\cygwin64\tmp\factorio-build-ocil06\src\util\logger.cpp (515): Logger::logStacktrace
- c:\cygwin64\tmp\factorio-build-ocil06\src\util\crashhandler.cpp (169): CrashHandler::writeStackTrace
- c:\cygwin64\tmp\factorio-build-ocil06\src\util\crashhandler.cpp (423): CrashHandler::SehHandler
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFE486BDD0)
- 00007FFFE486BDD0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFE8113167)
- 00007FFFE8113167 (ntdll): (filename not available): memset
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFE80FB5E6)
- 00007FFFE80FB5E6 (ntdll): (filename not available): _C_specific_handler
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFE810F7DD)
- 00007FFFE810F7DD (ntdll): (filename not available): _chkstk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFE807D856)
- 00007FFFE807D856 (ntdll): (filename not available): RtlWalkFrameChain
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFE810E70E)
- 00007FFFE810E70E (ntdll): (filename not available): KiUserExceptionDispatcher
- c:\cygwin64\tmp\factorio-build-ocil06\src\script\luaentity.cpp (2865): LuaEntity::luaReviveInternal
- c:\cygwin64\tmp\factorio-build-ocil06\src\script\luabinder.hpp (330): LuaBinder<LuaRailSignalControlBehavior>::callWrapper
- c:\cygwin64\tmp\factorio-build-ocil06\libraries\lua\ldo.c (319): luaD_precall
- c:\cygwin64\tmp\factorio-build-ocil06\libraries\lua\lvm.c (710): luaV_execute
- c:\cygwin64\tmp\factorio-build-ocil06\libraries\lua\lapi.c (1018): f_call
- c:\cygwin64\tmp\factorio-build-ocil06\libraries\lua\ldo.c (131): luaD_rawrunprotected
- c:\cygwin64\tmp\factorio-build-ocil06\libraries\lua\ldo.c (590): luaD_pcall
- c:\cygwin64\tmp\factorio-build-ocil06\libraries\lua\lapi.c (1044): lua_pcallk
- c:\cygwin64\tmp\factorio-build-ocil06\src\util\luahelper.cpp (3262): LuaHelper::pCallWithStackTrace
- c:\cygwin64\tmp\factorio-build-ocil06\src\script\luagamescript.cpp (873): LuaGameScript::runEventHandler
- c:\cygwin64\tmp\factorio-build-ocil06\src\script\luaeventdispatcher.cpp (543): LuaEventDispatcher::run<GameAction>
- c:\cygwin64\tmp\factorio-build-ocil06\src\script\luaeventdispatcher.cpp (413): LuaEventDispatcher::dispatch
- c:\cygwin64\tmp\factorio-build-ocil06\src\gameactiondispatcher.cpp (14): GameActionDispatcher::sendToListeners
- c:\cygwin64\tmp\factorio-build-ocil06\src\entity\unit.cpp (342): Unit::update
- c:\cygwin64\tmp\factorio-build-ocil06\src\surface\chunk.cpp (555): Chunk::updateActiveEntities
- c:\cygwin64\tmp\factorio-build-ocil06\src\surface\chunk.cpp (604): Chunk::updateEntities
- c:\cygwin64\tmp\factorio-build-ocil06\src\surface\surface.cpp (1362): Surface::update
- c:\cygwin64\tmp\factorio-build-ocil06\src\map\map.cpp (1435): Map::updateEntities
- c:\cygwin64\tmp\factorio-build-ocil06\src\game.cpp (189): Game::update
- c:\cygwin64\tmp\factorio-build-ocil06\src\scenario\scenario.cpp (1077): Scenario::update
- c:\cygwin64\tmp\factorio-build-ocil06\src\mainloop.cpp (1064): MainLoop::gameUpdateStep
- c:\cygwin64\tmp\factorio-build-ocil06\src\mainloop.cpp (931): MainLoop::gameUpdateLoop
- c:\cygwin64\tmp\factorio-build-ocil06\src\util\workerthread.cpp (42): WorkerThread::loop
- c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioSaver *),ParallelScenarioSaver *>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioSaver *),ParallelScenarioSaver *> > > >::_Go
- c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
- minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFE7AC3DC4)
- 00007FFFE7AC3DC4 (KERNEL32): (filename not available): BaseThreadInitThunk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFE80E3691)
- 00007FFFE80E3691 (ntdll): (filename not available): RtlUserThreadStart
- Stack trace logging done
- 167.730 Error CrashHandler.cpp:174: Map tick at moment of crash: 1169473
- 167.730 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
- Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
- 186.599 Uploading log file
- 186.604 Error CrashHandler.cpp:221: Heap validation: success.
- 186.606 Creating crash dump.
- 186.775 CrashDump success
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