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- local Rayfield = loadstring(game:HttpGet('https://raw.githubusercontent.com/SiriusSoftwareLtd/Rayfield/main/source.lua'))()
- local Window = Rayfield:CreateWindow({
- Name = "DEV | Farm Factory Tycoon",
- LoadingTitle = "Farm Factory Tycoon",
- LoadingSubtitle = "By [REDACTED]",
- ConfigurationSaving = {
- Enabled = true,
- FolderName = "DEV",
- FileName = "DevSave"
- },
- })
- Rayfield:Notify("Loaded", "loaded in ", 4483362458) -- Notfication -- Title, Content, Image
- local Tab = Window:CreateTab("Main ", 4483362458) -- Title, Image
- local Section = Tab:CreateSection("Main")
- local Button = Tab:CreateButton({
- Name = "Infinite Money",
- Callback = function()
- game.Players.LocalPlayer.PlayerGui.Hud.Main.Cash.Effect.Visible = false
- game.Players.LocalPlayer.PlayerGui.Hud.Main.Diamond.Effect.Visible = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.RootRigAttachment:Destroy()
- loadstring(game:HttpGet('https://raw.githubusercontent.com/CreatorProfessional/fft/main/generateinfinitemoney'))()
- end,
- })
- local Button = Tab:CreateButton({
- Name = "Auto Upgrade",
- Callback = function()
- getgenv().yourTycoon = nil
- local descendants = game.Workspace.Tycoon:GetDescendants()
- for index, descendant in pairs(descendants) do
- if descendant.Name == "Onwer" then
- if descendant.Value == game.Players.LocalPlayer then
- getgenv().yourTycoon = descendant.Parent
- end
- end
- end
- end,
- })
- local Button = Tab:CreateButton({
- Name = "Auto Obby",
- Callback = function()
- getgenv().autoObbying = true
- while getgenv().autoObbying do
- task.wait()
- local hrpCFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- local end3 = game:GetService("Workspace").Obby.Obby3.End
- local end2 = game:GetService("Workspace").Obby.Obby2.End
- local end1 = game:GetService("Workspace").Obby.Obby1.End
- end3.Transparency = 1
- end2.Transparency = 1
- end1.Transparency = 1
- end3.CFrame = hrpCFrame
- end2.CFrame = hrpCFrame
- end1.CFrame = hrpCFrame
- end3.CanCollide = false
- end2.CanCollide = false
- end1.CanCollide = false
- end
- end,
- })
- local Button = Tab:CreateButton({
- Name = "Claim Gifts Every Second",
- Callback = function()
- while wait(1) do
- local args = {
- [1] = 1
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Function"):WaitForChild("FreeGifts"):WaitForChild("ClaimGift"):InvokeServer(unpack(args))
- local args = {
- [1] = 2
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Function"):WaitForChild("FreeGifts"):WaitForChild("ClaimGift"):InvokeServer(unpack(args))
- local args = {
- [1] = 3
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Function"):WaitForChild("FreeGifts"):WaitForChild("ClaimGift"):InvokeServer(unpack(args))
- local args = {
- [1] = 4
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Function"):WaitForChild("FreeGifts"):WaitForChild("ClaimGift"):InvokeServer(unpack(args))
- local args = {
- [1] = 5
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Function"):WaitForChild("FreeGifts"):WaitForChild("ClaimGift"):InvokeServer(unpack(args))
- local args = {
- [1] = 6
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Function"):WaitForChild("FreeGifts"):WaitForChild("ClaimGift"):InvokeServer(unpack(args))
- local args = {
- [1] = 7
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Function"):WaitForChild("FreeGifts"):WaitForChild("ClaimGift"):InvokeServer(unpack(args))
- local args = {
- [1] = 8
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Function"):WaitForChild("FreeGifts"):WaitForChild("ClaimGift"):InvokeServer(unpack(args))
- local args = {
- [1] = 9
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Function"):WaitForChild("FreeGifts"):WaitForChild("ClaimGift"):InvokeServer(unpack(args))
- local args = {
- [1] = 10
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Function"):WaitForChild("FreeGifts"):WaitForChild("ClaimGift"):InvokeServer(unpack(args))
- local args = {
- [1] = 11
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Function"):WaitForChild("FreeGifts"):WaitForChild("ClaimGift"):InvokeServer(unpack(args))
- local args = {
- [1] = 12
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Function"):WaitForChild("FreeGifts"):WaitForChild("ClaimGift"):InvokeServer(unpack(args))
- end
- end,
- })
- local Button = Tab:CreateButton({
- Name = "Auto Upgrade+Rebirth Animals",
- Callback = function()
- while wait(0.01) do
- local args = {
- [1] = "Chicken10"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Chicken10"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Chicken9"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Chicken9"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Chicken8"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Chicken8"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Chicken7"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Chicken7"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Chicken6"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Chicken6"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Chicken5"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Chicken5"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Chicken4"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Chicken4"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Chicken3"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Chicken3"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Chicken2"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Chicken2"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Chicken1"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Chicken1"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Cow10"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Cow10"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Cow9"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Cow9"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Cow8"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Cow8"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Cow7"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Cow7"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Cow6"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Cow6"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Cow5"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Cow5"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Cow4"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Cow4"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Cow3"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Cow3"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Cow2"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Cow2"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Cow1"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Cow1"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Sheep10"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Sheep10"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Sheep9"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Sheep9"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Sheep8"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Sheep8"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Sheep7"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Sheep7"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Sheep6"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Sheep6"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Sheep5"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Sheep5"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Sheep4"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Sheep4"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Sheep3"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Sheep3"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Sheep2"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Sheep2"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- local args = {
- [1] = "Sheep1"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryUpgrade"):FireServer(unpack(args))
- local args = {
- [1] = "Sheep1"
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Spawn"):WaitForChild("[C-S]TryRebirth"):FireServer(unpack(args))
- end
- end,
- })
- local Label = Tab:CreateLabel("BE AWARE YOUR SCREEN WILL GET FLOODED WITH NOTIFICATIONS SUCH AS 'did not reach the level'.")
- local Label = Tab:CreateLabel("If you know where the notification comes from please contact me.")
- local Tab = Window:CreateTab("Misc ", 4483362458) -- Title, Image
- local Section = Tab:CreateSection("Player Settings")
- local Slider = Tab:CreateSlider({
- Name = "Speed",
- Range = { 0, 250 },
- Increment = 1,
- Suffix = "Walkspeed",
- CurrentValue = 16,
- Flag = "Slider2", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(Value)
- while Value do
- wait(0.1)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value
- end
- end,
- })
- local Slider = Tab:CreateSlider({
- Name = "JumpPower",
- Range = { 0, 250 },
- Increment = 1,
- Suffix = "JumpPower",
- CurrentValue = 50,
- Flag = "Slider3", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(Value)
- while Value do
- wait(0.1)
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = Value
- end
- end,
- })
- local Section = Tab:CreateSection("Misc")
- local Button = Tab:CreateButton({
- Name = "Ctrl+Click TP",
- Callback = function()
- local Plr = game:GetService("Players").LocalPlayer
- local Mouse = Plr:GetMouse()
- Mouse.Button1Down:connect(function()
- if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return end
- if not Mouse.Target then return end
- Plr.Character:MoveTo(Mouse.Hit.p)
- end)
- end,
- })
- local Button = Tab:CreateButton({
- Name = "Remote Spy - Simply Spy",
- Callback = function()
- loadstring(game:HttpGet("https://pastebin.com/raw/z3CJvrXt"))()
- end,
- })
- local Button = Tab:CreateButton({
- Name = "DarkDex",
- Callback = function()
- getfenv(1).currentTheme = "Graphite"
- loadstring(game:HttpGet("https://raw.githubusercontent.com/loglizzy/dex-custom-icons/main/main.lua"))()
- end,
- })
- local Button = Tab:CreateButton({
- Name = "Destroy UI",
- Callback = function()
- Rayfield:Destroy()
- end,
- })
- local Label = Tab:CreateLabel("ANTI AFK ALREADY APPLIED ON EXECUTION")
- -- local Button = Tab:CreateButton({
- --Name = "Stand In Place",
- --Callback = function()
- --game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
- --end,
- --})
- --local Button = Tab:CreateButton({
- --Name = "Sit",
- --Callback = function()
- --game.Players.LocalPlayer.Character.Humanoid.Sit = true
- --end,
- --})
- --local Button = Tab:CreateButton({
- --Name = "Get up",
- --Callback = function()
- --game.Players.LocalPlayer.Character.Humanoid.Sit = false
- --game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
- --end,
- --})
- -- AntiAfk
- if game.Players.LocalPlayer then
- local vu = game:GetService("VirtualUser")
- game:GetService("Players").LocalPlayer.Idled:connect(function()
- vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
- wait(1)
- vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
- end)
- end
- -- Extras
- -- getgenv().SecureMode = true -- Only Set To True If Games Are Detecting/Crashing The UI
- -- Rayfield:Destroy() -- Destroys UI
- -- Rayfield:LoadConfiguration() -- Enables Configuration Saving
- -- Section:Set("Section Example") -- Use To Update Section Text
- -- Button:Set("Button Example") -- Use To Update Button Text
- -- Toggle:Set(false) -- Use To Update Toggle
- -- Slider:Set(10) -- Use To Update Slider Value
- -- Label:Set("Label Example") -- Use To Update Label Text
- -- Paragraph:Set({Title = "Paragraph Example", Content = "Paragraph Example"}) -- Use To Update Paragraph Text
- -- Keybind:Set("RightCtrl") -- Keybind (string) -- Use To Update Keybind
- -- Dropdown:Set("Option 2") -- The new option value -- Use To Update/Set New Dropdowns
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