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pa1nx9

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Nov 8th, 2021
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  1. local v1 = "Change" --dont edit
  2. local v2 = "DogDF" -- Item Name
  3. local v3 = "Inv" -- dont edit
  4. local event = game:GetService("ReplicatedStorage").Inventory
  5.  
  6. event:FireServer(v1, v2, v3)
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