PeteQ

Janitor Anon's Improbable Adventures II

Feb 3rd, 2015
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  1. >It's Wednesday
  2. >Every Wednesday you empty out the bins from the upper floors of the castle
  3. >The private areas don't see much traffic (kek) so there isn't a whole lot of work
  4. >You've just finished, and you've now got a trolley full of black bin bags
  5. >Time to professionally use the service elevator to take them down to the sorting area at the rear of the palace, and carefully sort all the rubbish into the correct bin
  6. >Or, you could do it the Anon way.
  7. >The Anon way involves riding down the service stairway on your trolley, all the way to the basement, then throwing the bags down a big hole in the ground
  8. >You found the hole a few weeks ago, and it's saved you time on a load of jobs. Anything that needs disposing of, it just goes straight down the bottomless pit.
  9. >Well, it's not bottomless but is a long drop. You can't see the bottom, and anything you drop makes a thud after about 5 seconds.
  10. >Your way is more fun. It's also more efficient, since it's one hell of a lot closer than the official rubbish sorting area.
  11. >Yep, your way it is.
  12. >A few minutes later, you're at the spiral stairway that's used only by the maintenance staff
  13. >You leave the trolley in the corridor as you peak down the stairs
  14. Hello? Anyone coming up?
  15. >You wait a second
  16. Because you're going to need to get out of the way. I'm about to ride the rubbish trolley down, and a collision would likely kill one or both of us
  17. >Safety first
  18. >Satisfied no one's coming up, you turn to leave the stairway but are surprised to hear a voice calling out
  19. >"Hello? Sorry, I see I've missed the bin collection, but I just wondered if you... could..."
  20. >The voice trails off as you step out of the stairwell
  21. >It's Celestia
  22. >You smirk
  23. >She's been spilling maximum amounts of spaghetti every time you're around her, ever since the whole assassin fiasco
  24. >Her mouth opens and closes for moment
  25. >"Uh, Anon, I-I..."
  26. >She's levitating a black bin bag
  27. >It's obviously rubbish
  28. >You lean against the door frame with one arm, casually tucking the other into your pocket
  29. >Shooting her a winning grin, you raise an eyebrow
  30. Got something there for me, Celly?
  31. >She starts a little
  32. >"Oh, uh, yes! This, it's rubbish-"
  33. >You reach out and take the bin bag
  34. >Odd, it's only got one thing in it, round, and quite big
  35. >"- but don't open it, it's-"
  36. >You tear the bag open, and try peek inside. Celestia tries to stop you, wrenching the bag out of your grasp
  37. >Between your firm grip and her telekinesis, the bin bag tears open, and its contents drop to the floor with a splat
  38. >It's a cake... WAS a cake
  39. >A whole Victoria Sponge, with a load of icing
  40. >Now it's just another mess for you to clean up
  41. >You sigh at Celestia, who's turned beet red
  42. >"I-I'm sorry Anon, I-"
  43. Do you want ants, Celestia?
  44. >She casts her eyes downward as you point at the splattered cake
  45. Because that is how you get ants.
  46. >Her head still hanging, she looks up at you, her voice a little hurt
  47. >"Sorry Anon... but I did say not to open it."
  48. >Yep, but you wanted to see what she was throwing away
  49. Oh, I thought you said "DO open it"
  50. >She shakes her head
  51. >"I was... experimenting. Trying to create a cake with a negative calorie content!"
  52. >That sounds incredibly stupid
  53. I'm pretty sure that's not how food works.
  54. >She nods
  55. >"I blasted it with high energy magic for an hour, but now the cake's irradiated with it. Eating the cake would have highly unpredictable effects! You could grow an extra head or something!"
  56. >Grow an extra head?
  57. >That actually sounds pretty awesome. Perhaps you could scrape up a little and-
  58. >NO, what the hell are you thinking? You'd have to update your entire wardrobe, your current clothes only have one neck hole.
  59. >Celestia's still standing there, staring at you
  60. >Time to mess around with her a bit
  61. Well, I'm just glad it was the bag that tore, and not my janitor's outfit!
  62. >She swallows
  63. >"Your... your outfit?"
  64. Yeah, imagine that! I'd be stood here, practically naked for the whole world to see!
  65. >You're wouldn't be, you have clothes on underneath but it's funny watching Celestia squirm
  66. And imagine if the bag had torn too! My toned, naked body would be slathered in icing!
  67. >Her mouth is hanging open slightly
  68. In fact, I'd probably be annoyed with you, and do you know what I'd make you do?
  69. >She gives a minute shake of her head
  70. I would make you lick me clean.
  71. >You lean in and whisper into her ear
  72. Every. Last. Inch of me.
  73. >With that, she closes her eyes and you'd swear you hear her moan
  74. >You lean away, she comes back to her senses
  75. >"Sorry, I-I've just remembered, I, uh, I..."
  76. >She spins on the spot and practically runs off, tail held low over her behind
  77. >"...Bye Anon!"
  78. >Well, you're glad she left before you drowned in spaghetti
  79. >You glance down at the cake
  80. >Better clean all this up and chuck it out with the rest
  81. >For a moment, you wonder if throwing the supposedly magically irradiated cake down a random hole is a good idea
  82. >Eh, what's the worst that could happen?
  83.  
  84. ~
  85.  
  86. >All you know is darkness.
  87. >Darkness and hunger
  88. >Hunger not for yourself, but for your queen, your Nest.
  89. >Your queen is always hungry
  90. >Her children are always hungry
  91. >You feel an impact nearby
  92. >More impacts
  93. >New food?
  94. >You move toward it
  95. >You feel your brothers and sisters moving too
  96. >They are in your mind
  97. >You are in theirs
  98. >Together you are The Nest
  99. >You were right
  100. >Food
  101. >You taste it
  102. >Sticky food
  103. >Sweet food
  104. >Jam. Cake.
  105. >Good food
  106. >Good food for the queen
  107. >Good food for The Nest
  108. >It will make the queen grow strong
  109. >It will make The Nest grow strong
  110. >It will make YOU grow strong
  111. >You are The Nest
  112. >You're momentarily struck by how repetitive it is being an ant, but the thought soon passes
  113. >Take food to queen
  114. >It will make her strong
  115. >All around you is the darkness
  116. >Within you, the hunger
  117.  
  118. ~
  119.  
  120. >You clap your hands as the last of the rubbish disappears down the pit
  121. >That's that sorted then
  122. >What was next?
  123. >You check your job list as you head back to your janitor's cupboard
  124. >Clean the statues in the statue garden
  125. >Remove the suspicious stains from Luna's carpet, AGAIN
  126. >And finally you have to put some ant poison down in the kitchens
  127. >The ponies were squeamish about killing things, choosing to try to capture the ants, or deter them
  128. >Gaaaaay
  129. >You carried a big old tub of ant poison on your janitor's cart
  130. >Though to be fair, there isn't much you don't carry on that old thing
  131. >Anyway, since you finished your first job about an hour early, time to go enjoy a nap in your janitor's cupboard
  132. >Stepping inside, you check out your pad
  133. >It's in two halves, the old bit and the new bit
  134. >The old bit is the original cupboard. It's cramped, dingy and full of janitor things.
  135. >After a few weeks here, you'd worked out that there was a disused room adjacent
  136. >You'd smashed in a new doorway, and found an old, empty room that must have been bricked up and forgotten about
  137. >That room makes up the second part of your janitor's cupboard, the new part
  138. >You push through the bead curtain, and into the second room
  139. >This is your secret base, and you've put a lot of (the palace's) money into doing it up exactly how you like
  140. >The walls are all purple, and the light casts a pink glow over everything
  141. >You've got a chaise longue you borrowed from one of the palace's reception rooms
  142. >There's a sound system for playing chill tunes, and loads of pieces of art
  143. >Basically, anything you like around the palace you just 'remove for cleaning'
  144. >It ends up here, in what you like to think of as your Love Pad
  145. >Not that you'd every bring anyone in here, that would ruin the sanctity of the place
  146. >This place is sacred, holy to you
  147. >You grab a porn mag from a bookshelf and throw yourself into your chaise
  148. >Playcolt. Your favourite.
  149. >You've got time for a quickie before your nap...
  150.  
  151.  
  152.  
  153. >You wake up with a yawn and check your watch
  154. >Perfect. You napped for exactly an hour
  155. >You get up, and stretch
  156. >Time to clean those statues up
  157. >You grab your janitor cart and head out into the corridor
  158. >You stop
  159. >It's a mess, debris everywhere
  160. >There's no one about
  161. >You shrug
  162. >Probably a perfectly good explanation
  163. >Pushing your janitor's cart through the deserted halls, you stop and look out a window
  164. >The palace gardens lie before you, and one or two things seem a little off
  165. >Firstly, there are giant holes all through the ornamental lawn
  166. >Second, there's a huge pile of food in the middle of the garden
  167. >Looks like someone's been raiding the pantry
  168. >The only other thing that's off are the giant ants.
  169. >The giant. Fucking. Ants.
  170. >They've got to be a couple of meters tall, and at least a few long.
  171. >You squint through the window
  172. >Yup. Definitely giant ants.
  173. >You sigh and take out your list of jobs and a pencil
  174. >Fourth job of the day, put ant poison down in the kitchens
  175. >Huh, guess you can see why they wanted you to do that.
  176. >You should probably bump that job higher up your to do list
  177. >Maybe start straight away?
  178. >You pencil hovers over the list
  179. >Eh, then again, you got a bucket of water for washing the statues and you don't want to lug that all the way to the kitchen
  180. >You cross out the 4 next to "Put down poison" and replace it with a 3
  181. >A sudden smash draws your attention back to the window
  182. >The giant ants are tearing apart the statues in the ornamental garden, their mandibles slicing through the marble as though it was brie
  183. >You watch as they topple a stony rendition of the two Princess
  184. >Well, that sorts that out then
  185. >You cross out the 3 and replace it with a 2
  186. >After a moment's thought, you add a tick next to "clean statues"
  187. >Emptying your bucket out the window, you whistle tunelessly as you stuff the to do list back into your pocket
  188. >You think you'll take a smoking break after you've sorted out this ant thing
  189. >With that thought, you head off
  190. >Maybe you shouldn't just be walking about so casually
  191. >Then again, fortune favours the bold
  192. >You're also not sure you're going to have enough poison
  193. >Eh, you'll put down what you've got and get more if you need it
  194. >You're coming up to an intersection, and you can hear scuttling coming toward you
  195. >For a moment, you consider hiding
  196. >Hide? Ha!
  197. >With a merry whistle and a spring in your step, you breeze on through the intersection, hearing a surprised chittering from your right as you shuffle on past a pair of giant ants
  198. >You get a little way down the next corridor before you feel an uncomfortable sensation in your head
  199. >There's a voice, but you feel it more than hear it
  200. >Like it's inside your head
  201. >"Stop."
  202. >You glance over your shoulder and see the two giant ants strolling along after you, easily keeping up with you
  203. I can't stop, I'm a busy man. Got places to go, things to do.
  204. >There's a scuttle as one of the ants moves up the wall, overtaking you
  205. >It stands in the hall in front of you and stops your cart with one its forelegs
  206. >"Stop."
  207. >You frown
  208. Hey. That's just rude.
  209. >You get a strange feeling in your head, like the ant's considering apologising
  210. >The feeling passes
  211. >"Come with us."
  212. >You shake your head
  213. No can do, buddy. I got hecka work.
  214. >The ants seem surprised by your resistance
  215. >Mentally that is, outwardly they're literally just big ants
  216. >You're damned if you can read ant body language
  217. >"The Queen is now your queen. She demands to see her subjects."
  218. >You shake your head
  219. Look, the queen can demand what she wants but I've got a shitter to unclog, and unless I do it soon...
  220. >You hold your hand level to your chin
  221. ...we'll be up to here in filth.
  222. >The ants pause, standing in silence for a moment
  223. >You guess they're having a private conversation
  224. Look, how about this. I'll do my work, then swing by and pleasure the queen later.
  225. >The ants seem pleased by your words
  226. >"You have a duty. You wish to fulfil this duty. This is good"
  227. >"You are like us. We have a duty. You have a duty. We are like you"
  228. >You sigh in annoyance
  229. >These fucking ants don't sound like they're going to stop any time soon
  230. >"We have-"
  231. Yeah yeah, got it.
  232. >Now you think about it, maybe meeting this queen would be a good idea
  233. >They're a bit annoying, but these ants don't seem too bad
  234. >Hopefully you'll be able to talk the queen into not taking over Equestria
  235. >You'll probably just have to mention half the crazy shit that happens around here and she'll be begging for someone else to take over
  236. You know what?
  237. >"No. I do not know. What?"
  238. I think I'd like to meet this queen of yours
  239. >The ants give an excited sounding chatter
  240. >"The Queen is good. You are good. The Queen will like you."
  241. >Shakespeare better hold onto his fucking wig, these ants were onto some next level prose
  242. >You get a feeling of hesitance from the pair
  243. >"But if you do not unclog the shitter, we'll be up to here in filth"
  244. >You roll your eyes
  245. Don't even worry about. The queen is much more important.
  246. >With a wiggle of its antenna, the ant projects more thoughts into your mind
  247. >"The queen is important. The queen is good."
  248. >Ok, you take it back
  249. >These ants need to die
  250. >No sentient being could possible think like they do
  251. >If a sentient being DID think like that, killing it would be a mercy
  252. >The ants set off and you follow, pushing your cart along
  253. >They stay silent for the most part, occasionally informing you that the queen is good
  254. >You'll be the judge of that
  255. >Pretty soon you're ushered into the throne room
  256. >In the centre is a huge pile of dirt
  257. >Sitting on top is a massive ant being served food by other ants
  258. >Glancing around, you spot the princess and a handful of ponies being guarded in the corner of the room
  259. >You nod at them and wave
  260. >Celestia's sad face rises at seeing you
  261. >"Anon!"
  262. The one and only.
  263. >She's about to say something, but before she can, the queen speaks up
  264. >"Well, well, well. If it isn't Anon. I've heard so much about you"
  265. >The thought forces its way into your mind
  266. >You get the immediate, overwhelming impression that the queen is a massive bitch
  267. >Huh, psychic. Spooky.
  268. All of it good, I hope.
  269. >"Why yes, all of it good, all of it from your princess."
  270. >You glance at Clestia, who fidgets uncomfortably
  271. >The queen ant sends you a feeling of mockery as she 'speaks'
  272. >"Anon is a hero! Anon will save me! Anon will stop you! He's a fierce warrior, a brilliant tactician, a gentle lover!"
  273. >You glance at Celestia
  274. Gentle lover?
  275. >She blushes, barely meeting your eye
  276. >"Um... I-I, I might have got a little carried away..."
  277. >She trails off
  278. I'm only gentle when I need to be, Princess
  279. >She sputters, but the ant queen cuts her off
  280. >"Enough! Well, Anon, if you are truly as great as your princess claims, you will be a perfect candidate."
  281. >You shrug
  282. I am pretty great. Probably even better than you've heard
  283. >Go big or go home.
  284. >It's not like there's any way that exaggerating or even outright lying is gonna be a bad thing
  285. >Right?
  286. >"Oh-ho!"
  287. >You get the feeling the ant queen is impressed, beamed straight into your brain
  288. >"Confident too! You are ideal!"
  289. >Uh-huh. You should probably just wait for a dues ex machina to save you again
  290. >That usually happens if you hang around long enough
  291. So. If that was all, I actually wouldn't mind stepping out for a quick cigarette
  292. >The queen laughs, and the ants all around the room join in, a chittering noise filling the air
  293. >"Oh, there'll be time for that after"
  294. >Huh. That sounds somewhat ominous.
  295. After what?
  296. >The queen wiggles her mandibles at you
  297. >Mandibles?
  298. >The weird bitey things on the front of her face, whatever they're called
  299. >You get a strange feeling from her psychic projection
  300. >It almost feels like... lust
  301. >Uh-oh.
  302. >"After you fertilise me, of course."
  303. >Ok.
  304. >This whole scenario has taken a turn
  305. >Without checking you can't be sure, but you don't think "Be raped by giant ant" was on your to do list
  306. >And it would be rape. There is no way you'd willing stick your pecker into that
  307. Yeah, no. That's not happening.
  308. >"Oh, I think you'll find I can be very..."
  309. >The queen waves her forelegs, doing a weird little dance
  310. >"... persuasive"
  311. >You guess she was doing some kind of mating dance or something
  312. >It looks more like she's having a seizure, antennae jumping around as she struts back and forth
  313. Wow. Perfect. Can you do that again?
  314. >The ant obliges
  315. >"I knew you would be unable to resist all this"
  316. >She waves one of her front legs over her body
  317. Yeah. Can you do it one more time?
  318. >She does, and you cross your fingers
  319. >The queen's shaking her head pretty hard in the dance, maybe she'll give herself an aneurysm or something
  320. >A couple of minutes without a sudden collapse from a blood clot are all you can bear
  321. Yeah, ok. That's enough. Don't wanna get too excited.
  322. >You scratch your arse indifferently
  323. >There's a smug feeling coming from the queen
  324. >"You have succumbed to my charm, as I expected."
  325. >She turns and walks to a window looking off the mountain, a view of all Equestria spread out before her
  326. >"We will mate, and once I have stored enough of your semen I will begin to produce a new breed of supersoldiers"
  327. >You're not sure whether you should feel flattered or disgusted, so you settle both. It feels a bit like indigestion
  328. >"And then, we will swarm across this land. My Nest will consume all! We will kill all who stand in our way, starting with your precious princess."
  329. >Celestia gasps
  330. >You just roll your eyes
  331. >All this melodramatic shit. If something doesn't just happen to fix everything, you're going to have to take matters into your own hands
  332. >You guess wetting the floor is off the table, since the ants have six legs. You doubt they'd slip. Also, you emptied your bucket.
  333. >There must be /something/ in your cart you can use.
  334. >Wait! The ant poison!
  335. >This may seem crazy, but what if you used it to kill the ants!
  336. >You congratulate yourself on your genius
  337. >...
  338. >Oh shit, still need a plan
  339. >You wonder just how stupid these ants are
  340. You'll never get the location of the royal jam from me!
  341. >The ants all instantly go stock still
  342. >"JAM!"
  343. >A single impulse of thought as every ant nearby mind blasts you with the word
  344. >The queen is the only one composed enough not to shout
  345. >"Royal jam? You will tell us its location at once!"
  346. Curses! You've seen through my brilliant charade. I am not a janitor, but keeper of the royal jam: the best jam in the world!
  347. >A nearby ant speaks up
  348. >"Jam! Good food. Good food for the queen. Good food..."
  349. >"Oh, shut up."
  350. >The queen moves toward you, pincer mandible things clicking menacingly
  351. >"You will divulge the location of this royal jam at once!"
  352. >You're not sure whether you should act as over the top and hammy as possible, or just not even bother trying
  353. >Deciding to go with the latter, you speak completely flatly
  354. No. I'll never tell you that the jam is hidden in my cart in a tub labelled 'Ant Poison'.
  355. >You scratch at your nose
  356. Oh no. Woe is me. You have tricked me again.
  357. >You literally couldn't be any more indifferent if you tried
  358. >Probably because you /are/ trying
  359. >The queen lets out a chittering noise, laughing again
  360. >"Fool! You have revealed the location of the royal jam!"
  361. >With that, she upends your cart with one massive leg, snatching at the big white bottle labelled 'Ant Poison'
  362. >She pauses, looking at it suspciously
  363. >"Hmmmm. Why do you keep the jam hidden in a jar labelled 'Ant Poison'?"
  364. >You shrug
  365. Uhhh... I dunno.
  366. >She moves up close, beady little eye level with yours
  367. >"You want me to think it's poison, so I don't eat it!"
  368. >You shake your head
  369. Nope. That's just ant poison. Plain old...
  370. >Before you can finish your sentence, the queen eats the whole tub
  371. >Just swallows it whole
  372. >"I bet you'd like me to think that!"
  373. >You just shrug again
  374. >The queen ant laughs manically
  375. >"Soon, the world will tremble before me!"
  376. >She laughs even harder
  377. >"OH! This jam! I can feel it flowing through me! The strength! The power! The strepower!"
  378. >She continues her cackling for another few seconds, then abruptly stops
  379. >She keels over with a final sounding thud.
  380. >rek't.
  381. >You look at the other ants in the room
  382. >They're just kind of standing there
  383. >You'd hoped that killing the queen would also kill the rest of the ants
  384. >Now you think about it, that was a pretty stupid thing to expect
  385. >You glance over at the princess and the other restrained ponies
  386. So, uh. I guess you're all free to go
  387. >You stroll over, and none of the ants make a move to stop you
  388. >With a click, you free Celestia, who leaps at you, wrapping her hooves around you
  389. >"Oh, thank you Anon! I knew you would come for me! I knew-"
  390. >She cuts off when she realises her face is level with your crotch
  391. >Her mouth opens, but she doesn't speak
  392. >After a couple of seconds of staring at your groin, she blinks and pulls away, blushing deeply
  393. >"I-I, sorry Anon, it was-I just-"
  394. Yeah, sure.
  395. >Her blushing and stammering can be quite annoying
  396. >You free the other ponies and they all wander off back to their various jobs
  397. >All of them avoiding the elephant in the room
  398. >Well, the elephant sized ants that is
  399. >You shiggy across to the nearest one
  400. Well... ant. How's it hangin?
  401. >The ant faces you
  402. >"The queen is dead. The Nest will die."
  403. Huh. Bummer.
  404. >Maybe you're just talking to the ant equivalent of that guy who stands alone in a party and only talks about how depressed he is.
  405. >Without even bothering to excuse yourself, you sidle over to another giant ant
  406. Hey there. You stoked about the... the...
  407. >You desperately try to think of anything relevant, but can't
  408. >Eh, just leave the sentence hanging and give a big grin
  409. >Confidence is everything.
  410. >The ant doesn't respond for a moment, but it eventually turns to you
  411. >"The queen is dead. The Nest will die."
  412. Oh.
  413. >The ant stands in silence for a moment, and you kick at the ground
  414. Well, what if you had a new queen?
  415. >"A new queen?"
  416. >You nod
  417. A new queen.
  418. >"A new queen?"
  419. >Fucking ants.
  420. >You point at Celestia
  421. Her.
  422. >You decide to skip the whole conversation, and just move straight to your endgame
  423. Yeah, the big white one. She's your new queen.
  424. >"A new queen. The Nest will not die."
  425. >With that, the ant scurries over to Celestia, and all the other ants nearby do the same
  426. >She seems startled, and backs away nervously as the ants speak as one
  427. >"What do you want us do?"
  428. >Celestia frowns
  429. >"Uhhh..."
  430. >She glances at you uncertainly
  431. >"Just a moment!"
  432. >She moves over to you and begins a hushed conversation
  433. >"Shall I make them kill themselves?"
  434. >Damn, that's cold.
  435. >You shake your head
  436. Nah. What you wanna do is use them to finish the canine freedom movement.
  437. >She blinks
  438. >"How... how do you know about that?"
  439. >You'd read it in a top secret report you found on her desk one day when you were cleaning
  440. >After the crushing defeat blown to the Canine Empire, a small military presence had dug in up in the mountains
  441. >You shrug
  442. Intuition.
  443. >Celestia shakes her head
  444. >"But the resistance movement is hidden deep underground, there's no way we could..."
  445. >She blinks
  446. >"Do ants live underground?"
  447. >Oh, for fuck's sake.
  448. >You have to do EVERYTHING around here.
  449. >Turning to the ants, you speak up
  450. Your queen bids you travel to the mountains far to the East. Once you're there, she wants you to dig up the underground diamond dog fortresses and return the captives to your queen's military. Along the way, you are to also follow the orders of any officers of the Equestrian military.
  451. >The ants telepathically broadcast a sense of understanding their orders
  452. Then, return here for more commands.
  453. >In unison, they speak
  454. >"We do as the queen bids."
  455. >With that, they all turn and leave
  456. >After a few minutes, the ants are gone, leaving no evidence that they were ever here.
  457. >Well, apart from the massive pile of dirt in the middle of the room
  458. >And the tunnels everywhere
  459. >And the general destruction
  460. >You sigh
  461. >Guess who's job it is to clean up most of that shit?
  462. >You head back to your little trolley
  463. >"Wait, Anon!"
  464. >Celestia holds out a hoof to you
  465. >"Thank you... you've saved the day again, and I'm in your debt once more"
  466. >She nervously taps a hind hoof
  467. >"Was there anything you wanted as a reward?"
  468. >You shrug
  469. >"Because, well, I have two tickets for the Royal Canterlot Opera, and I wondered if maybe-"
  470. NO!
  471. >Fuck the opera
  472. >People singing in ridiculous voices in a language you couldn't understand about how sad they were that angels stole their baby or whatever.
  473. >Rock operas, now those you could get into
  474. >Celestia deflates slightly
  475. >"Oh."
  476. >You feel a little bad, but fuck it
  477. >In a while, once you're tired of winding her up, you'll actually make an advance of your own. Sweep her off her feet.
  478. >Or hooves or whatever.
  479. >But still, this is your oportunity to get anything you want...
  480. >You think for a moment as Celestia walks away
  481. Actually...
  482. >She turns, hope in her eyes
  483. ...there was one thing you could do for me...
  484.  
  485.  
  486.  
  487. >It's Wednesday
  488. >Every Wednesday you empty out the bins from the upper floors of the castle
  489. >This is your first time doing this since you dealt with the whole ant thing, and you can't wait to try out the changes you had Celestia make
  490. >You push your trolley of bin bags to the top of the service stairwell
  491. >Except it's not a service stairwell any more
  492. >It's your own personal slide straight to the basement.
  493. >The ride down exactly as fun as you expected it to be
  494. >Which is to say VERY fun.
  495. >When they built this, you got them to throw in magically powered booster sections to the slide
  496. >And a couple of loops
  497. >And some barrel rolls
  498. >In fact, to accommodate all that, the stairwell had to be extended outwards, upward and down into the basement.
  499. >All directions, really.
  500. >In fact, it's not so much a slide as it is a roller coaster
  501. >What better way to spend a royal favour than on your own personal ride?
  502. >As you finally reach the bottom, you get ready at the edge of the trolley
  503. >You have to time your jump just right...
  504. >As the slide/roller coaster comes to an end, you dive off the cart, landing perfectly in a pile of padding
  505. >You scramble to your feet, and watch the cart continue its journey
  506. >As it approaches the end of the track, a sprinkler from above coats it in a fine liquid
  507. >The end of the track juts up, a ramp with a ring around the end of it
  508. >The ring bursts into flame as the cart approaches
  509. >Launching off the track, the cart travels through the ring of fire, bursting to a fire ball as the liquid from the sprinklers, actually a highly flammable fuel, ignites
  510. >The flaming cart of rubbish arcs through the air before slamming into the opposite wall with a crunch
  511. >It slides down the wall and drops into your pit, the bright light from the fire shrinking until it's just a speck
  512. >You lean over the side of the pit, and a distant thud sends a waft of warm up past you
  513. >Awesome.
  514. >This is an even more efficient way of doing your weekly chore.
  515. >You scratch your head
  516. >Right, enough time for a quick nap, then you've got to remove the suspicious stains from Luna's carpet AGAIN.
  517. >You swear if she doesn't stop whatever the hell she's doing, you're going to tear up all her carpet and put down lino
  518. >See how she likes that.
  519. >With that, you head off
  520. >You've got a nap to have.
  521. >And a new playcolt magazine to enjoy.
  522. >Damn you love your job.
  523.  
  524.  
  525. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  526.  
  527.  
  528. >You yawn
  529. >It's about 2 in the morning
  530. >Working the night shift fucking sucks
  531. >Your boss, Staff Keeper, asked you to work nights for a week
  532. >It's not like you could turn her down. She was fucking terrifying
  533. >As head of housekeeping for the castle, she was one of the most influential ponies in the entire country
  534. >Why? Well, it's hard to disagree with a request from someone who's responsible for your food. And laundry. And all the staff assigned to you.
  535. >Prince Blueblood once said some rather unkind words to a clumsy maid.
  536. >When the motherly head of staff noticed one of her girls was upset, she took action.
  537. >She scolded Blueblood for it, but he told her that maids weren't important
  538. >He refused to apologise, and the way you head it, your boss had just smiled at him and said that she'd be ready to hear his apology whenever he'd learned his lesson.
  539. >The next day, through a completely unrelated series of events, all of the princes' white suits came out of the wash pink, his dinner was served almost two hours late and was horrendously over salted and the toilet in his en suite clogged and he had to unclog it himself since the entire wing of his castle was, coincidentally, completely devoid of any staff to help him.
  540. >In fact, you'd been the one that had clogged his toilet, taking great pride in a job well done. You could have just stuffed a load of toilet paper down it, but that would have been cheating.
  541. >It had been Mexican night the night before, and you'd eaten a lot of spicy food
  542. >You grin evilly at the thought of the white cunt wrestling with your rancid shit
  543. >Funnily enough, the next day he had gone straight to the maid he'd offended and given a long, grovelling apology.
  544. >He'd also sent a large bouquet of flowers to Staff Keeper and a huge fruit basket to all the staff.
  545. >The long and short of it is that when the head of housekeeping asks you to do something, you fucking do it.
  546. >You walk through the deserted corridors of the castle, heading toward the library
  547. >Arriving, you push open the grand double doors and enter
  548. >You have to polish all the brass stylings
  549. >You like working here
  550. >It's quiet and there's something comforting about the smell of the old books; the weight hundreds of years of knowledge and learning pressing in on you comfortingly
  551. >At least that's what you told everyone
  552. >The real reason was that you had a bit of a thing for librarians
  553. >Not the old ones, the hot young kind
  554. >The undergrad ponies of the Canterlot Academy all had to spend time working here, so often you got lucky and found a bored coed looking for some excitement
  555. >And university is a VERY experimental time for most mares
  556. >Unfortunately, you're not going to get any excitement tonight
  557. >That's all during the day
  558. >Damn, it sucks working nights. This is the last one, thankfully, and then you get a few days off as a reward
  559. >Eh, sooner you finish polishing, sooner you can go home.
  560. >You crack on, losing yourself in the work
  561.  
  562. >Halfway through your job, you stop
  563. >You get the feeling something's off
  564. >Scanning the library, you can't quite but your finger on it
  565. >Oh shit.
  566. >Sleep deprivation must be catching up with you
  567. >There isn't a single book in the library
  568. >Every shelf is empty
  569. >Huh.
  570. >You scratch your nose
  571. >There's no librarian on duty, which is odd.
  572. >This library's usually open 24/7.
  573. >Without anyone to ask, you're not sure what to do about the missing books
  574. >Maybe you should look for them? They can't /all/ be checked out
  575. >With that thought in mind, you have a quick tour of the ground floor
  576. >You're not particularly sure what you're looking for. It seems unlikely someone would just take all the books and pile them up in a corner somewhere
  577. >After a quick circuit, you've spotted nothing.
  578. >Time to head upstairs
  579. >No sooner do you get to the top of the grand stairs than you find the missing books
  580. >At the top of the landing, looming up high above you, is a fortress constructed solely from books.
  581. Well, fuck me.
  582. >Fuck you indeed
  583. >Someone's built a castle.
  584. >Out of books.
  585. >It's... just, wow.
  586. >There are towers, buttresses, even a keep, but you can't see any openings or doors
  587. >Looking around, the library is still deserted.
  588. >You probably should just ignore this silliness and keep working...
  589. >Nah, fuck it.
  590. >Work can wait
  591. >You go back to your cart to collect a few essential items and grab a ladder from one of the nearby shelves as you return to the fort
  592. >Time to show the enemy your mettle
  593. Pah! What coward hides behind walls of books! Will they not face me as an equal on the battlefield?
  594. >There's a moment of silence, then you hear shuffling from the fort
  595. >A book glows purple and is levitated out of the wall, a pair of eyes watching you suspiciously from the gap
  596. >They seem surprised. Time to make them weep salty tears at your masterful knight style insults
  597. Speak, craven maggot, or may your humours rot in your living body!
  598. >rekt.
  599. >"What? Who the hell are you?"
  600. >The voice sounds less insulted than confused
  601. Anon. The janitor.
  602. >Narrowing, the eyes take in your whole body, lingering over your helmet, spear and shield
  603. >Well, a bucket, bin lid and mop respectively, but a little imagination can go a long way
  604. I am your end, and the beginning of a new era for the kingdom of Libraria! Surrender at once!
  605. >This is getting boring. You just want to smack someone with your mop.
  606. >The eyes widen slightly
  607. >"Hold on..."
  608. >More books are levitated out of the wall, making an opening half way up the keep, a purple alicorn steps up to the new window
  609. >"You're not one of /them/! You have to help, we can still-"
  610. SURRENDER REJECTED!
  611. >You lower your mop and charge the fort
  612. >About halfway there, you realise you forgot to pick up the ladder when you began your charge
  613. >Eh, that can be plan B.
  614. >You leap into the air, the surprised unicorn backing up, but it's too late
  615. >The jump was perfect, and you sail gracefully into the castle
  616. >Then you slam ungracefully onto the floor as you misjudge your landing
  617. >The alicorn steals your spear, looking at it in bewilderment
  618. >Well, fuck.
  619. >You're in a crumpled heap and the mare has your spear.
  620. >There's only one thing to do
  621. I surrender unconditionally
  622. >You're pretty sure the ponies have a Geneva convention equivalent, probably called the Geneighva convention or something.
  623. >Fucking horse puns.
  624. >The purple pony drops your mop and speaks, sounding slightly annoyed
  625. >"Stop fooling around!"
  626. >You stare at her indignantly
  627. I'm not the one who built a fortress out of books.
  628. >She sputters
  629. >"I had no choice! It was the only way to keep them away!"
  630. >There she goes again, talking about /them/.
  631. And who, exactly, are they?
  632. >"Uh..."
  633. >She rubs at the back of her head uncomfortably
  634. >"I may have opened a portal to another reality where everyone's evil."
  635. >You raise an eyebrow
  636. What, like, a backward reality?
  637. >She nods
  638. >"Kind of. A mirrorverse, where evil had triumphed over good! When I opened the portal, they all came through, ready to conquer another world."
  639. >You raise an eyebrow
  640. >"There was already a whole thing with a different mirrorverse, but this one is..."
  641. Who are you?
  642. >You have literally no idea who this pony is, and she's claiming to be able to open interdimensional portals
  643. >She blinks
  644. >"I'm Princess Twilight Sparkle... do you not recognise me?"
  645. >You raise an eyebrow
  646. No. Far as I'm aware, the only princesses are Celestia, Luna and that pink one.
  647. >She points at a crown
  648. >"And me, I was made a princess almost a year ago!"
  649. >You narrow your eyes
  650. Suuure...
  651. >Sounds like bullshit. This is coming from the mare with a book castle after all.
  652. Well. I'll leave you to your... mirrors, and I'll-
  653. >"No! I need your help! You're the only I've seen who isn't one of /them/."
  654. >Raising your janitor's cap, you scratch at your hair absent-mindedly
  655. Them? Are they the evil mirror versions of everyone?
  656. >She nods vigorously
  657. >"I built a fort out of books to keep them away."
  658. >You raise an eyebrow
  659. To keep them away? How do books keep them away?
  660. >She grins
  661. >"Think about it, Anon. It's a mirror universe where everything is opposite..."
  662. >You think about it
  663. Being in the presence of books gives them instantaneous and uncontrollable diarrhoea?
  664. >She blinks
  665. >"Huh?"
  666. Well, think about it, Twilight. Everything's the opposite and in our universe being in the presence of books DOESN'T give you instantaneous and uncontrollable diarrhoea.
  667. >She cocks her head
  668. >"No... it's, well, I was thinking that it's because in our universe, everyone loves books, so they must all hate them."
  669. >She looks up in thought
  670. >"My reasoning is valid, but what you said is true too..."
  671. >You wave an arm as you begin to walk toward the opening
  672. Eh, probably both. Look, I've got work to do and you seem to have things under control, so I'm gonna make like force times distance, and work.
  673. >If you finish up your last job, you can finally get back to a normal sleeping pattern
  674. >You feel a hoof on the small of your back
  675. >Turning, you see the 'princess' giving you the old puppy dog eyes
  676. >"Please... you're the first person I've seen in days... don't leave me..."
  677. >Days? What the hell?
  678. Uh, let's rewind there. What do you mean days? When did this whole start?
  679. >Her eyes are reaching dangerous levels of moistness
  680. >"Four days ago, I tried to make a portal to a different universe! I was looking for... I mean, I wanted to do, uh, research!"
  681. >Well, fuck you
  682. Well, fuck me.
  683. >You had no idea that being on the night shift would cause you to miss an entire mirror universe invasion. That shit sounds fun.
  684. And why can't you just close the portal?
  685. >She shakes her head
  686. >"If I closed it, the evil copies of everyone would still be here! No, there's a specific spell I need to use."
  687. >You roll your eyes
  688. >Nothing's ever straightforward
  689. >Thinking about it, maybe working for mirror people would't be so bad
  690. >Maybe instead of cleaning up, you'd get to make a mess and just piss around
  691. >What if they pay you for /not/ working, and you could do whatever you wanted all day!?
  692. Hey, uh, Twilight.
  693. >You've got to be delicate here
  694. So, before we do anything we might regret, are you really sure you want to send the mirror people back? Maybe we could try living in reverse for a bit and see how it works out?
  695. >The mare's taken aback
  696. >"That's an awful idea! They're evil, Anon!"
  697. >You cock your head at her
  698. Are you... are you doing the reverse thing? Do you actually mean that it's a great idea?
  699. >She shakes her head violently
  700. >"NO!"
  701. ... do you mean yes?
  702. >"GAH!"
  703. >She stamps her hoof
  704. >Heh, this is pretty fun
  705. By 'gah', do you mean 'heh'?
  706. >She sputters
  707. >"How are those opposite!?"
  708. >You look at her in confusion
  709. You mean they're the same?
  710. >"NO! Well..."
  711. >She thinks for a moment
  712. >"... I suppose they're- oh, nevermind!"
  713. >You go to speak again, but it looks like she's tired of your shit
  714. >"Listen, Anon. I need a banishment spell to get rid of the evil universe people, but that kind of magic is dark, it's completely forbidden!"
  715. >You shrug
  716. Well, looks like we can't send them back. What a shame. Anyway, I'd better finish-
  717. >She just shakes her head
  718. >"Listen! There's a book!"
  719. Uh...
  720. >You pointedly look around the interior of the book fort
  721. There's more than just one.
  722. >Her eye twitches and she opens her mouth to respond, but stops herself in time
  723. >Closing her eyes, she takes in a breath, pulling her hoof up to her chest
  724. >She lets out the breath, extending her hoof as she does, opening her eyes again
  725. Was that like, a pony nazi salute?
  726. >She seems to have calmed
  727. >"No. I don't know why you're acting so... crazy, but we need to work together here."
  728. >"There's a section of the library locked away from public use, where the darkest, most evil books are kept. You probably never even knew it was there."
  729. Oh, the forbidden knowledge section? Yeah. I know about it.
  730. >Twilight looks surprised
  731. Yeah, who do you think it was who cleaned that place?
  732. >It had been filthy. A secret door leading to a dusty corridor lit by flickering braziers, ending in a heavy door that creaked ominously open as you entered the small chamber housing the ancient, evil tomes.
  733. >You'd spent a couple of days installing fluorescent lighting and giving the whole place a good clean
  734. >Much more pleasant
  735. >Twilight blinks
  736. >"Oh... ok. Well, all of my research there had led me to believe the spell I need is actually in an incredibly rare book..."
  737. >These little horses need to hurry the hell up and invent the internet. All this running around after books is just stupid
  738. >"A book bound in the flesh of ponies, holding the darkest spells known to ponykind. It's a book so dangerous, all known copies of it were destroyed, but there's a rumour that one still exists."
  739. >"It's filled with madness, enough to drive even the strongest mind to insanity."
  740. >She's starting to sound suspiciously like those cultists you dealt with a while ago
  741. You're not talking about the Forbidden Tome, are you?
  742. >The mare's eyes widen
  743. >"How can you possibly know about that book? All records of it were destroyed!"
  744. >As she talks, you walk out of her fort and down to your janitor's cart, the alicorn trailing after you
  745. >You rummage in your cart as she continues
  746. >"Every trace of it was scoured from Equestria. We need that book Anon, but I have no idea where we can get our hooves on it."
  747. >You pull the book out of your cart, and wave it in front of her face
  748. Here it is.
  749. >The alicorn freezes
  750. >After a moment of dumb silence, she levitates the book out of your hands and scrutinizes it
  751. >"... how did... but..."
  752. >She looks back and forth between you and the book
  753. >On a scale from 1 to 10, looks like a 9 on the mind blown index
  754. >And the mind blown index is logarithmic, so that's really fucking high
  755. Yup. There it is. Do the spell, and then I can get back to work.
  756. >The sooner this is all over, the better
  757. >She takes another deep breath with a weird nazi salute to calm herself
  758. >"Anon. How is that you just happen to be in possession of the rarest, most dangerous book in existence? Where in the name of Tartarus did you get this?"
  759. >You grunt non-committally
  760. Found it.
  761. >She grits her teeth
  762. >"/Where/?"
  763. >You shrug
  764. There was a whole thing with an evil cult, and a demon was summoned...
  765. >Her eye twitches slightly
  766. >"A demon?"
  767. Yeah, Azazel. We're pretty tight, I play poker with him on Fridays
  768. >Azazel's a piss poor poker player, but his buy-ins are always interesting since hell doesn't have any money
  769. >You had to insist he stopped buying in with souls, since you were starting to get a backlog
  770. >Now he buys in with things forged in the depths of hell
  771. >Last week you won a sweet flaming sword with a mouth on the cross guard that just whispers your opponent's darkest secrets
  772. You want to meet him? I can summon hi-
  773. >"No! Stop! You're giving me a headache!"
  774. >Ouch
  775. >Well, it's her own fault for being so highly strung
  776. Well do the spell then!
  777. >She rubs at her temple with a hoof
  778. >"If I try to read it, I'll go insane"
  779. Oh, fuck me sideways and send me home for supper, pass the damn thing here
  780. >You snatch the book off her and ignore her protests as you thumb through it
  781. What was it? Banishment spell?
  782. >Finally getting to the right page, you pass it back to her
  783. There. You've skipped past all the weird pages written in blood that form sickening patterns of dark, twisted runes. Those are probably the ones that make you crazy.
  784. >Wordlessly, she takes the book off you
  785. >She looks down at the book, and scrutinises the pages
  786. >Suddenly, she freezes
  787. Uh, Twilight?
  788. >She lets loose a shrill scream, filled with terror, shaking uncontrollably
  789. Shit!
  790. >You try to take the book off her
  791. PUT IT DOWN!
  792. >She stops abruptly, and just looks at you
  793. >"See? That's how annoying you are."
  794. >Fuck, she almost gave you a heart attack
  795. Oh. Oh, real nice.
  796. >With that out of the way, she turns her attention to the page again
  797. >"Seriously though, this doesn't seem too difficult. All I-"
  798. >"YOU TWO!"
  799. >You freeze, and slowly turn your head to the source of the shout
  800. >A pair of guards stand looking at you as you stand by your cart
  801. >They look like evil versions of the normal guards, black energy swirling in their eyes, cruel smiles on their faces
  802. >"You two are to be imprisoned immediately. Come with us."
  803. >Phew. That was a close a one.
  804. Yeah, we'll come with you!
  805. >You give him a big wink
  806. >Twilight's looking a little scared, so you whisper a reassurance to her
  807. Everything's opposite for them, remember? They really mean we're free to stay here and that we shouldn't go with them.
  808. >"I don't think that's how it works, Anon."
  809. Ok, I'll prove it.
  810. >Straightening up, you address the guards
  811. Hey, uh, bye fellas! Didn't you not mean-
  812. >You think carefully
  813. -didn't you mean we should /not/ stay here?
  814. >The guards' eyebrows furrow as they think about what you just said
  815. >"Yeeeah, you need to come with us"
  816. >You know that this isn't how it works, but you're damned if you're gonna pass up on the chance to fuck around with some ponies
  817. Not thank-you.
  818. >You turn back to Twilight
  819. See? Yeah means no. So he didn't not mean that we shouldn't stay here.
  820. >Twilight seems unconvinced
  821. Think about it. They're evil versions of us from a mirror universe where everything is opposite. So when they say no, they mean yes.
  822. >"Wait, wait, wait."
  823. >The younger of the guards speaks up, looking uncertain
  824. >"Everything is opposite here? Even what you say?"
  825. >The other guard cocks his head
  826. >"So when you say yes, you really mean no?"
  827. >Twilight stamps her hoof in exasperation
  828. >"NO!"
  829. >The elder guard smiles knowingly
  830. >"Ah, but you really mean yes. I think I get this now"
  831. >He turns to his comrade
  832. >"Makes sense I guess, they are opposite to us after all."
  833. >The other guard nods along
  834. Well, I can see you two are a couple of morons.
  835. >The younger guard's face twists for a moment, but his colleague nudges him
  836. >"Oh, you're complimenting us?"
  837. >He grins as the realisation hits him
  838. No, I'm really saying you guys are idiots.
  839. >He nods
  840. >"Thanks."
  841. >The other guard corrects him
  842. >"You mean, unthanks."
  843. >"Yeah, unthanks, that's really upsetting to hear!"
  844. You're not welcome.
  845. >The three of you stand around beaming, but a grinding noise draws your attention to Twilight
  846. >Her mane's looking a bit frazzled, and she's clenching her jaw
  847. >One guard peers at her
  848. >"Is she ok?"
  849. >You shake your head.
  850. Nope. Here if someone looks good, they're really bad.
  851. >The guards mull your words over for a moment
  852. >"Makes sense I guess."
  853. >Then he looks at you for a moment
  854. >"Wait, you look ok. Are you really, uh, good?"
  855. >You nod
  856. Yep. I look good but really I'm bad.
  857. >"That's good."
  858. >The other guard corrects him
  859. >"Bad."
  860. >"Yeah, that's bad"
  861. >Silence descends again, and after a moment the guards remember why they're here
  862. >"Oh, uh, we need you to not come with us."
  863. >You shake your head
  864. I won't come without a fight.
  865. >There's a slight growl from beside you from Twilight as you let the guards lead you away
  866. >As you head to the dungeons, the younger guard looks over at you quizzically
  867. >"So how does time work here?"
  868.  
  869.  
  870.  
  871. ...and so, at a very young age, we finally come alive.
  872. >The guards are standing outside your cell, grappling with the idea of an opposite universe
  873. >Fucking with these guys is so much fun it should be illegal
  874. >They confer briefly on what you just said
  875. >"Very young age means old, obviously."
  876. >"Yeah, and when he says come alive, he means die"
  877. >They nod as they decipher your short speech about life
  878. >While they're distracted you glance over at Twilight
  879. >She's standing in the centre of the cell, her eye twitching
  880. >They confiscated the book when they put you in the cell, and she doesn't seem to be taking it too well
  881. >"Well, Anon."
  882. >The younger guard grins at you
  883. >"This is all very... uninteresting. But we have to stay"
  884. Oh. That's not a shame. I wasn't enjoying our talk at all.
  885. >The elder guard shakes his head
  886. >"Me neither. Anyway, we definitely won't be back in a couple of hours."
  887. >The other guard nods
  888. >"Yeah."
  889. >Nudge
  890. >"I mean, no."
  891. Hello then.
  892. >They pause for a moment
  893. >"Oh, uh, hello!"
  894. >"Yeah, hello Anon."
  895. >With that, the guards leave you and Twilight alone
  896. >What a couple of fucking idiots
  897. How about those guys, eh Sparkle?
  898. >At your words, she turns to you slowly
  899. >"We're trapped in a dungeon by the invading residents of an evil alternative universe..."
  900. >Her voice is dangerously low
  901. >"... we could have stopped it, but now the one book we need is gone..."
  902. >Her eyes meet yours
  903. >"...which leads me to ask you one thing, Anon."
  904. >You sniff and scratch your nose
  905. Shoot.
  906. >"How in the name of all that is good, ARE YOU SO CALM!?"
  907. >Whoa. Someone has issues. You stare her out for a while, and she wilts under your gaze
  908. Well, first off Twilight, I don't appreciate being shouted at.
  909. >Some of her anger dissipates at that, and she looks a little guilty
  910. Second, why sweat the little things?
  911. >You sidle over to the cell's bench and sit, pulling a small metal tin out of an inner pocket of your overall
  912. Thirdly, Pinky and Perky didn't think to search me when they threw us in here
  913. >Twilight gasps at the realisation, then cranes her neck to see what's in your battered tin
  914. >Leaning away, you open it
  915. Yep. Everything's gonna be A-OK.
  916. >You take out a paper and some baccy and begin rolling
  917. >Twilight looks unimpressed
  918. >Heh, understatement. She looks like she's about to explode
  919. >Ignoring her, you finish rolling and gesture to the cigarette
  920. Mind if I light up?
  921. >Before she can even respond, you do it anyway
  922. >She's grinding her teeth, and there's actual steam blowing out of her ears
  923. >You take a long drag and hold the smoke for a second, before blowing it out straight into her face
  924. >Maybe if you make her angry enough, she can be used as a bomb to explode part of the wall or something?
  925. >She opens her mouth to berate you, but you cut her off
  926. Remember, this is all your fault. I'm not the one who was dicking around with alternative universe like a retard.
  927. >She pauses
  928. >Then she sits back on her haunches, face frozen in shock at your harsh words
  929. >You lean back against the wall, taking another long drag, closing your eyes, enjoying the peaceful ambience of the dungeon
  930. >The silence is interrupted by a quiet sniff
  931. >You open an eye a crack, and look down at the purple mare
  932. >She's hunched over, shaking. Face to the ground, screwed up really tight
  933. >Trying hard as hell not to cry
  934. >A couple of wet drops on the floor show that it's a battle she's losing
  935. >Her mouth is moving silently, repeating something to herself
  936. >You crane your neck to read her lips
  937. >"Princesses don't cry."
  938. >Just repeated, over and over
  939. >Wow. Maybe you were a little too harsh
  940. >You clear your throat, and she winces slightly, turning away from you, ashamed
  941. You know earlier, when I said I'd never heard of you?
  942. >She makes no indication of having heard you, but you press on
  943. Well, now I think about it, I do remember hearing something about a coronation way back when.
  944. >You roll your cigarette absent-mindedly between your fingers as you continue
  945. I'm just a janitor, so I'm not involved in all the fancy ceremonies, but there was a bigger buzz than usual about some event. I didn't pay it much mind. But other people did. Other ponies did.
  946. I live on the other side of town, in a bit of a rough area. Every day I'd walk post a young mare who had to sell herself for money. She'd grown up on the streets, alone, afraid, with nothing. Every day I'd walk past her, and I've give her a little money, just so she could buy a meal, or a hat for the winter. I'd stop to chat, just treat her as a normal pony. She was always so grim, she just looked... empty.
  947. >Twilight's looking at you now, a little confusion on her face, unsure of where your story is going
  948. Well, one day, I was walking past the corner she usually waited on, and something was different. She was smiling.
  949. >Her tears drying, the alicorn listens intently
  950. I asked her. "Why? What do you have to smile about?". And all she said was 'The Princess. I can leave'. 'The Princess. I can leave'. See, she'd heard of the coronation of a new princess, and she thought if somepony can be made into royalty, then she too could find something better for herself. She stopped prostituting herself, enrolled in a course, turned her back on that terrible life.
  951. >Twilight's eyes are round as saucers
  952. And the young mare's name? Albert Einstein.
  953. >Twilight raises an eyebrow
  954. >"W-who?"
  955. No one important Twilight. Just one life you improved by being yourself. She has a family now, a loving stallion and a little foal on the way. All thanks to you.
  956. >She looks awed at your story
  957. Think of all the ponies with similar stories, the ponies you gave hope to.
  958. >Twilight gives a sad shake of her head
  959. >"But I've ruined it now. Everypony will suffer, all because of me."
  960. >She clenches her eyes again, and her voice wavers
  961. >"Princesses don't make mistakes"
  962. >You lean forward, and put a comforting hand on her back
  963. No Twilight, princesses don't make mistakes. And princesses don't cry. But you don't have to be a princess all the time
  964. >She sniffles
  965. Sometimes you can just be Twilight Sparkle.
  966. >She begins to cry, leaning into you
  967. >You hug her supportively
  968. It'll all be fine Twilight, trust me.
  969. >She cries for a few minutes, seems like she's been bottling things up for a while
  970. >You take another long drag as she slowly calms
  971. >"T-thanks Anon."
  972. >She looks up at you, a weak smile on her face
  973. >"The whole reason I was trying to make a portal was to... to find a reality where I hadn't been made a princess..."
  974. >Huh.
  975. Why?
  976. >"I... I wanted to know that there was somewhere I was still /me/, and not Princess Twilight Sparkle. But now-"
  977. >She wipes her eyes with a hoof, a weak smile on her face
  978. >"Well, I can still be me."
  979. >You shrug. If all it took was some bullshit sob story, great
  980. >Standing, you butt out on the wall and stroll over to the cell door
  981. Well, if you're feeling up to it-
  982. >You reach into your pocket and pull out your janitor's key chain
  983. - we've got a load of evil alternate 'us's to deal with
  984. >You select the right key and unlock the door
  985. >Turning back to Twilight, you see her weak grin grow stronger
  986. >"We've got a book to find!"
  987.  
  988.  
  989.  
  990. >You and Twilight swiftly make your way to the throne room, stopping only to collect your janitor's cart, use the toilet, grab a quick snack from the kitchens and twice because your shoe lace came undone
  991. >Finally arriving at the imposing throne room's double doors, you turn to Twilight
  992. What's the plan?
  993. >She pauses for a moment, then shrugs and give a grin.
  994. >"Let's just see what happens!"
  995. >With that, she kicks the double doors open, and strolls confidently into the room
  996. >Which is empty
  997. >You sidle in after her
  998. Huh. Wonder were everyone is?
  999. >"In bed, it's three in the morning."
  1000. >You turn around at the familiar voice
  1001. >It's you.
  1002. >Well, your evil alternative universe version
  1003. >It's like looking into a mirror
  1004. Well fuck me.
  1005. >Evil!Anon nods sympathetically
  1006. >"Fucking night shift, eh?"
  1007. Fucking night shift.
  1008. >The two of you stand around for a moment, while Twilight watches on silently
  1009. So... you're evil me?
  1010. >Your doppelgänger shrugs
  1011. >"Way I see it, you're the evil version of me."
  1012. >Huh. You can be pretty evil at times.
  1013. >Well, just a dick really
  1014. Oh. Maybe I am. That's a real existential crises, huh?
  1015. >Evil?Anon shrugs
  1016. Hey, can I bum a fag?
  1017. >"Yeah, go for it."
  1018. >He rolls up a cigarette for you and passes it over, then rolls himself one
  1019. >The two of you light up
  1020. >A minute passes in silence as you enjoy a smoke
  1021. Hey, does evil Celesita hit on you?
  1022. >The janitor groans
  1023. >"Shit, yeah. It's getting embarrassing how desperate she is."
  1024. >You nod
  1025. You know, last week, she tried to give me a puppy
  1026. >"What, last Tuesday?"
  1027. Yeah. Did evil Celestia do the same thing?
  1028. >"Pretty much. The puppy was skinned, though."
  1029. Ouch. And does she keep trying to get you to go to the opera with her?
  1030. >"Heh, I wish. Public executions."
  1031. Nah, public executions are better than the fucking opera.
  1032. >Your new friend wrinkles his nose
  1033. >"Once you've seen one hanging, you've seen them all. Also, it's incredibly barbaric and morally reprehensible."
  1034. Wow, you really aren't evil, are you? How come?
  1035. >He shrugs
  1036. >"If I had to guess, I'd say that me and you aren't actually from these universes. So we aren't evil copies of each other. That or our alignment is true neutral-"
  1037. -Chaotic Neutral-
  1038. >"-chaotic neutral and, so neither of us is good or evil"
  1039. >That does make sense. You suppose
  1040. >The two of you continue your chat as you finish smoking
  1041. >Twilight waits patiently
  1042. >She seems a lot more mellow after your little chat earlier
  1043. >Eventually, you finish up and give a stretch
  1044. Well, it's been fun but we really do have to get going so we can banish you all back to your hell realm or whatever
  1045. >"Eh, fair enough. This castle's pretty shit compared to the one back home."
  1046. Is it?
  1047. >He nods
  1048. >"Yep. We've got a giant doom fortress hanging over a lake of doomed souls."
  1049. >You narrow your eyes
  1050. You're shitting me.
  1051. >He laughs, and you join in
  1052. >"Damn, son. You're good."
  1053. >Heh, thought so.
  1054. It was the lake of souls bit. Souls aren't really a fluid, they're more like a... a block of soft cheese.
  1055. >Your counterpart's eyebrows raise slightly
  1056. >"Now you're shitting me."
  1057. >You shake your head
  1058. I play poker with a demon every Friday, and that's how he bought in for a while. Hey, you should come to the next poker night! We're always happy to have another player at the table.
  1059. >Your counterpart nods
  1060. >"Yeah, sounds good."
  1061. >He heads over to his little janitor's cart, which seems to be identical to yours in every way
  1062. >Rummaging around, he continues
  1063. >"Yeah, I miss my old bed. Yours is lumpy."
  1064. You've been sleeping in my bed?!
  1065. >He nods
  1066. How? I've been sleeping in it.
  1067. >"Night shift."
  1068. >Oh, right
  1069. Fucking night shift.
  1070. >"Fucking night shift" he agrees
  1071. >He finds what he's looking for, and pulls out a book
  1072. >The Forbidden Tome
  1073. >"There you are"
  1074. >Twilight gapes at him
  1075. >"Your universe has a copy too?!"
  1076. >He shrugs
  1077. >"I just collected it from the evidence locker after the guards stored it. Like I said, I wanted to go home and you seemed to know what you were doing."
  1078. >He looks at you with a grin
  1079. >"Not you, her. I know you have no idea"
  1080. >He high fives you as he passes the book over
  1081. >"Oh, don't forget you need to recall everyone from your universe"
  1082. >Shit, you completely forgot to find out where everyone was
  1083. Where have they been?
  1084. >"Celestia and... MY Celestia and Luna banished yours and all their subjects to a different alternate reality. They were asleep when we arrived, so they were banished straight to a timeless universe, where they've been suspended ever since."
  1085. >Twilight narrows her eyes
  1086. >"How do we know we can trust you? How do you even know this?"
  1087. >Whoa! You're not a liar! Well, not always.
  1088. Twilight, Twilight, Twilight...
  1089. >You step up to your doppelgänger, wrap your arm round his shoulder and turn to face the alicorn
  1090. Look at this, Twilight
  1091. >You point at his face
  1092. Is that the rugged countenance of a liar? The handsome, masculine face of a man who isn't trustworthy?
  1093. >ProbablyNotEvil!Anon nods
  1094. >"Search your feelings. You know it to be true."
  1095. >Twilight holds a hoof to her face
  1096. >"One of you is already too many for me to cope with."
  1097. >You share the secret janitor's handshake as Twilight opens the book to the right page
  1098. >As you do what is really just a regular handshake, but between two janitors, something Anon said sticks in your mind
  1099. Wait Twilight.
  1100. >You turn to him
  1101. They've all been suspended in time? Since four days ago?
  1102. >He nods
  1103. >You turn to Twilight frantically, as she begins to read the relevant spell
  1104. NO!
  1105. >You dive toward her and slap the book from her telekinetic grasp
  1106. WE CAN'T GO THROUGH WITH IT!
  1107. >You grab her and shake her
  1108. THINK, THINK DAMN YOU!
  1109. >She pulls away from you, startled
  1110. >"What's wrong, Anon?"
  1111. >You snatch the book of the floor and shake it at her
  1112. DESTROY IT, TWILIGHT, IT'S THE ONLY WAY! THE ONLY WAY TO BE SURE!
  1113. >Still in shock, she turns to face the other janitor in the room, who's just watching you flip out with amusement
  1114. >He grins at her
  1115. >"He's just realised that if they've been suspended since four days ago, and they were asleep when they were suspended, then they'll wake up without knowing anything ever happened"
  1116. >Twilight looks back at you, still confused
  1117. >"And why would that be a bad thing?"
  1118. Because, Twilight, they would still think it was four days ago! They'd expect me to work ANOTHER 4 nights on the night shift!
  1119. >You collapse to your knees and pound the floor with a fist
  1120. FUCKING NIGHT SHIFT!
  1121. >"Fucking night shift." Other Anon agrees
  1122. >You whip round to face him
  1123. You son of a motherless whore! You evil bastard! You knew!
  1124. >He chuckles and shakes his head
  1125. >"I'm just watching, none of this was me"
  1126. >You stare daggers at him for a moment
  1127. I could never stay mad at you, you gorgeous rogue.
  1128. >Twilight offers you a hoof and pulls you to your feet
  1129. >"Don't worry, Anon. I'm a princess, remember? I'll write you a note explaining, and I'll back up your story"
  1130. >Oh. Yeah. Forgot about that.
  1131. >You hand over the book and she opens it to the relevant page
  1132. >"Before we go back Anon..."
  1133. >She taps a hoof bashfully
  1134. >"I just wanted to say that for the last few hours, I've felt like Twilight Sparkle, not Princess Twilight Sparkle. Thank you."
  1135. >She smiles warmly
  1136. >You shrug
  1137. I've done practically nothing. Thank that statuesque Adonis over there
  1138. >You point to the other Anon, who's pulling the Usaine Bolt pose
  1139. >Twilight giggles
  1140. >"Well, thank both of you."
  1141. >She turns back to the book
  1142. >"Without any further ado, here we go."
  1143. >"HI-HO BERI BERI!"
  1144. >And with that, it was done.
  1145.  
  1146. ~
  1147.  
  1148. ...then, once everything was back to normal, I headed off to bed
  1149. >Staff Keeper narrows her eyes as you finish your story
  1150. >"So you're telling me..."
  1151. >A bead of sweat trickled down the side of your face as the stern mare holds your gaze
  1152. >"... that the reason you failed to polish the stylings in the library was because you were busy banishing evil ponies from another reality?"
  1153. >You tremble internally
  1154. Yes ma'am.
  1155. >She holds your gaze for a couple of long moments
  1156. >"And Princess Twilight Sparkle herself backs this up."
  1157. >She turns the Twilight, who's looking about ten times as nervous as you feel
  1158. >"It's true!" she squeaks
  1159. >Staff Keeper holds Twilight's gaze for a moment, then nods
  1160. >"Ok. I suppose all of the jobs were completed, other than the polishing."
  1161. >She looks at you over the desk
  1162. >"Here's what's going to happen. Anon, you're going to go back to the library now and finish your job. Then you can have the time off we agreed on"
  1163. Thank you ma'am, that's most kind.
  1164. >She turns to Twilight
  1165. >"YOU, your highness, are going to return to the library too, and de-construct your..."
  1166. >She glances down at a note on her desk
  1167. >"...book fort at once."
  1168. >Twilight gulps, and nods
  1169. >The head of staff shakes her head
  1170. >"It's disgraceful, treating books like that. You ought to know better, your highness"
  1171. >Her highness stammers an apology
  1172. >With that, the stern mare gestures to the door
  1173. >"Now, I'm a busy mare. Get to it, and I better not hear anything more about evil clones or alternate dimensions!"
  1174. You certainly won't, ma'am!
  1175. >With that, you and Twilight leave, both heaving a sigh of relief as you step outside of the small office
  1176. >You shakily reach behind your ear and produce the cigarette you pre-rolled
  1177. Phew. Well, now that's over, we can all move on.
  1178. >"Is she always so..."
  1179. Unbelievably terrifying? Yes. Yes she us.
  1180. >You grab your cart and begin a leisurely walk toward the library
  1181. >"Uh, Anon? Do you think I could have a look at the Forbidden-"
  1182. Nope.
  1183. >"Aw, come on!"
  1184. Sorry Twilight, you'll just have to find your own book of forgotten eldrich lore.
  1185. >"I'll trade you for it!"
  1186. >You shake your head
  1187. Sorry, but no.
  1188. >"Pleeeease?"
  1189. >As you the mare practically begs you for the book, you reflected on the events of the last night
  1190. >You chuckle to yourself
  1191. >Reflect. It was funny because there was the evil mirror universe thing
  1192. >You freeze
  1193. >Holy shit, you're sleep deprived, there's no way that was a normal chain of thought
  1194. Uh, go ahead Twilight. I need to stop by the janitor's cupboard.
  1195. >For a few hours nap.
  1196. >"Ok, I'll see you in the library"
  1197. >As she leaves, you head back to your cupboard
  1198. >Because of the whole time fuck up thing, there hadn't been a new PlayColt released this week
  1199. >Oh well. When life give you lemons, masturbate to old porn mags.
  1200. >Or whatever
  1201. >Either way, you have a quick nap lined up, then a short spell of work
  1202. >And then? A week off.
  1203. >Not that you didn't want to work, quite the opposite, you'd miss it while you were on holiday.
  1204. >After all...
  1205. >You love your job.
  1206.  
  1207.  
  1208. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  1209.  
  1210.  
  1211. >Hometime.
  1212. >You're heading through the staff area to the changing rooms
  1213. >Once you're out of your uniform, you can head for an intimate date with a bottle of pure moonshine
  1214. >Equestrian booze is about as strong as an 8 year old quadruple amputee with brittle bones
  1215. >Which is to say, not very
  1216. >You tried to brew some bathtub hooch, but you know nothing about brewing bathtub hooch
  1217. >You basically ended up with a bathtub of rotten potatoes
  1218. >Vodka comes from potatoes, right?
  1219. >After that fiasco, you'd given up. Now you just buy pure medicinal alcohol and dilute it a bit
  1220. >Just a bit though
  1221. >Either way, you're looking to a nice evening in waging a war of attrition against your liver
  1222. >You're about to enter the changing room when you hear someone clearing their voice behind you
  1223. >With a sigh, you turn
  1224. >When you Staff Keeper stood behind you, your eyes widen in shock
  1225. I swear I didn't know it would burn like that!
  1226. >You lie, hastily
  1227. >She raises an eyebrow
  1228. >"What?"
  1229. >Shit. She doesn't know about the flour delivery
  1230. What?
  1231. >She narrows her eyebrows suspiciously, but just ignores your statement
  1232. >"Celestia had a job for you in her private chambers. She requested you specifically."
  1233. >Bullshit. You've finished for the day.
  1234. >You open your mouth to object, but falter when you remember who you're talking to
  1235. >You sag
  1236. I'll be right up, ma'am
  1237.  
  1238. >You step into Celestia's private quarters, and give a shout
  1239. Haloha! Did you have a job for me?
  1240. >There's a reply from her luxurious en suite
  1241. >"In here, Anon!"
  1242. >You push your cart toward the doorway
  1243. Clogged the toilet again?
  1244. >You're surprised to hear a third voice giggling as you step into her bathroom
  1245. >Luna and Celestia are sat together in a steaming bath, their wet manes heavy around their heads, the ridiculous amount of bubbles almost overflowing the tub
  1246. >"N-no, Anon!"
  1247. >Luna laughs at her sister's words, but you frown and gesture at the bath
  1248. Aren't you two a little old to be sharing a bath?
  1249. >They look at you quizzically
  1250. >"Luna and I always share baths. It's quality bonding time!"
  1251. >"And," Luna adds, "it saves on water."
  1252. >It does save on water. And the colossal bath is more than big enough for the two of them
  1253. >Celestia shifts, and the water sloshes about, dangerously close to spilling
  1254. Make sure that doesn't over overflow. I'm not mopping it up.
  1255. >Celestia shakes her head
  1256. >"Don't worry Anon, I didn't call you here to work. I thought we could spend some- WAIT!"
  1257. >You were already halfway out the door
  1258. What? I just heard you say you didn't have any work for me, so I can go, right?
  1259. >Celestia deflates slightly, and nods sadly
  1260. >As she does, Luna comes to the rescue
  1261. >"My sister didn't mention that we seized Humperdinck's entire wine cellar"
  1262. >You freeze
  1263. >"Yes, Equestrian alcohol is of a... weak nature, but the Canine Empire is renowned for its fine wines, and spirits"
  1264. >Spirits? Fine wines?
  1265. >That's a game changer
  1266. >You turn to the pair, thinking
  1267. >It's gotta beat drinking alone, right?
  1268. Now I think about it, I'm in no hurry.
  1269. >Celestia beams, her face brightening
  1270. >"Oh, fantastic! Come, join us Anon!"
  1271. >You narrow your eyes slightly
  1272. >You're being invited to bathe with two princesses
  1273. >For a moment, you seriously consider it
  1274. >But you don't want to come out smelling... girly
  1275. I'm not getting in. I'll wait in the other room.
  1276. >With that, you shiggy on out
  1277. >You throw yourself down on a big pile of cushions in the middle of Celestia's opulent chamber
  1278. >Grinning evilly, you imagine how blue balled she must be feeling
  1279. >Or whatever the female equivalent is. Blue ovaried?
  1280. >Your train of thought is interrupted by the sisters leaving the en suite, completely dried
  1281. >Magic. Comes in handy at times, you guess.
  1282. >As the two join you, lounging alongside you, Luna takes the opportunity to embarrass her sister
  1283. >"So, Anon. Earlier you asked Celestia if the toilet was clogged AGAIN?"
  1284. >Celestia blushes and tries to change the subject, much to Luna's amusement
  1285. >You're not sure what Luna's angle is here. Getting you to stay with the promise of alcohol makes you think she's acting as Celestia's wingman, but embarrassing her? That's thrown you a little.
  1286. >Well, fuck it, it's not like Luna's some paragon of cleanliness
  1287. Yeah. AGAIN. The same way I had to get stains out of your carpet AGAIN today.
  1288. >This time, Luna's on the receiving end. She isn't taking it well
  1289. >White as a sheet.
  1290. >"Haha, well, how about some wine, haha?"
  1291. >She desperately tries to move along, but you grin evilly at her
  1292. I don't know WHAT you get up to, but I've removed more bodily fluids from your poor carpet than anywhere else in the castle.
  1293. >Celestia cocks her head
  1294. >"Bodily fluids?"
  1295. >You nod, and Luna goes stock still
  1296. Yep. Almost every night it's something new. Staff Keeper said I could replace the carpet with lino to make it easier to clean if I fill in my chart.
  1297. >"Your chart?"
  1298. >Reaching into your overall, you pull out a folded piece of paper, and open it
  1299. Yeah. It's basically a bingo grid of bodily fluids. Here.
  1300. >Celestia curiously takes it off you, and gives a low whistle
  1301. >"Wow. You're almost there. Just two more."
  1302. >You nod
  1303. Cerebrospinal fluid and vitreous humour. Then it's bingo, lino.
  1304. >Luna's blood has returned to her face full force, and she's bright red, stammering as her sister reads from the page
  1305. >"Mucus, phlegm, cerumen-" She looks at you uncertainly
  1306. Ear wax.
  1307. >"-ear wax..." She looks up at Luna
  1308. >"I'm not sure whether to be disgusted or impressed! At least I don't see semen ticked off on here!"
  1309. I'm pretty sure... yeah, just there
  1310. >Leaning over, you point to the corner of the page
  1311. Next to female ejaculate.
  1312. >You add, helpfully
  1313. >"Oh."
  1314. >Celestia looks back to Luna
  1315. >"In that case, definitely disgusted."
  1316. >Luna finally rallies
  1317. >"Ha! It must be a joke! There's no way Anon could possibly tell the difference between..."
  1318. >She cranes her neck over toward the paper
  1319. >"... between rheum and sputum! What is he, a forensicist? Ha. Haha."
  1320. >She shoots you a desperate look
  1321. Oh, I'm not a forensicist, I have no idea what half of these fluids even are!
  1322. >Luna gives another forced laugh
  1323. >"He's just exaggerating, eh Anon?"
  1324. No.
  1325. >You reach back into your pocket again, and pull out some cotton swabs and evidence bags
  1326. I just take a little sample with this and send it off to my friend who /is/ a forensicist. And a week later, I get the results.
  1327. >You'd just sent off another couple of sample today, in fact.
  1328. >Fingers crossed for that cerebrospinal fluid!
  1329. >Luna gives a desperate laugh, her mane a little wild, and with a flash of darkness, a bottle of wine appears with three glasses
  1330. >She fills them, and you reach out to take one, but she ignores your outstretched hand and downs the three glasses one after another, still giggling manically
  1331. Uh...
  1332. >You look at Celestia, who just shrugs
  1333. There's nothing wrong with enjoying...
  1334. >Faltering as you realise you have no idea who those stains get there in the first place, you press on
  1335. ...yourself.
  1336. >Nice save.
  1337. But it's just better if we have a little lino. Makes it easier to clean after ward
  1338. >She's buried her head in a pile of cushions, and you can hear muffled shouting
  1339. >Celestia laughs
  1340. >"Come on Lulu, it's not that bad."
  1341. >She teleports more wine into the room, with new glasses and pours you both a drink
  1342. >You swirl it around in your glass, and give it a sniff
  1343. >Smells like wine.
  1344. >Bringing the glass to your mouth, you take a mouthful
  1345. >Tastes like wine too.
  1346. >You're not exactly a connoisseur, but if you had to guess what type it was, you'd have to say...
  1347. >Experimentally, you take another little sip
  1348. >..red. It's almost certainly red.
  1349. >"Not bad, is it Anon?"
  1350. >You literally have no idea
  1351. Hmm, a nice full bodied red with hints of...
  1352. >You play up taking another sip
  1353. ... yep, definitely juniper, a subtle twist of berries, and underlying it all, a rich smoky flavour. Very summery. Not bad at all.
  1354. >Luna clears her throat, finally past her embarrassment
  1355. >"I'm pretty sure that's white wine, Anon."
  1356. >You look at it
  1357. >Shit, she's right
  1358. >Why the fuck didn't you realise that earlier?
  1359. >You shake your head
  1360. I'm not so sure. It certainly tastes like a full bodied red, with hints of-
  1361. >"-Chateau Blanche: this dry white was hoof made by the blind monks of the upper Minou Valley"
  1362. >She reads off the label
  1363. >Minou Valley? Wow, those monks must have been knee deep in it. Drowning in it, you could say.
  1364. >You snort
  1365. Well clearly, if the monks were blind, they must have misprinted the label! It's just a mistake, this is certainly red!
  1366. >For emphasis, you take another sip of the clear liquid
  1367. >Celestia levitates her glass up and scrutinizes it
  1368. >"I'm not so sure, Anon. It definitely /looks/ like a white..."
  1369. >Luna's enjoying watching you squirm
  1370. >"The label confirms it!"
  1371. >You harumph.
  1372. Well, if you're the kind of ponies that take what the label says over making up your own minds by tasting it, then I suppose it probably does taste like a white.
  1373. >Celestia and Luna immediately reassure you they are not, in fact, the kind of ponies that take what they're told by the label over their own experience.
  1374. >"Me and Celestia, we're not the kind of ponies that take what we're told by the label over our own experience!"
  1375. >"That's right, Luna! We make up our own minds by tasting it!"
  1376. >With that, they both make a big show of tasting the wine
  1377. >"Mmmmm, a delicious full bodied red!" Celestia decides
  1378. >"That's right, I'm getting hints of juniper and berries. Very summery." Luna chimes in
  1379. >You grin
  1380. >Holy shit, this is almost tragic.
  1381. >You take another sip on your wine. It really isn't bad at all, though you've always preferred red
  1382. >The three of you sample a couple more bottles, and you're starting to feel pleasantly buzzed by the time Luna suggests playing a little game
  1383. >"Truth or dare!"
  1384. >Celestia nods excitedly
  1385. >"Oh, that would be so much fun, wouldn't it, Anon!"
  1386. >She looks at you expectantly
  1387. >Truth and dare. Could be a fun way to mess with these mares.
  1388. >Then again, there's something you've been saving for just such an occasion, something that would mess with them even more
  1389. >You shrug
  1390. Truth and dare's a bit tame, don't you think?
  1391. >Celestia looks confused
  1392. >"No?"
  1393. >You nod
  1394. Well it is.
  1395. >Standing, you walk a little unsteadily to your cart, and pull something out
  1396. >With the big board in your hand, you saunter back over to the quizzical princesses, then slam your game down between them
  1397. BAM! OUIJA BOARD!
  1398. >Celestia shifts a little uncomfortably, and Luna leans forward to take a look at it, curious
  1399. Yep. That's a 100% genuine spirit communication device.
  1400. >The letters and digits are fanned across the board, with "Hello", "Goodbye", "Yes", "No" and "Your souls are forfeit: prepare for eternal damnation" around the outside.
  1401. >You added that last one yourself
  1402. >Celestia taps her forehooves together nervously
  1403. >"I'm not sure if this is such a good idea."
  1404. >Luna grins at her
  1405. >"Scared, Celly?"
  1406. >Celestia chuckles. but there's a nervous edge to it
  1407. >"No, I'm just not sure I want to do a ouija board in my bedroom. What if we find a ghost?"
  1408. Well, if your room's haunted, the ghost would still be here whether or not we talk to it
  1409. >That doesn't seem to make her any more comfortable, and she fidgets as she looks at the board
  1410. >As an ancient Godess of the sun, she's no doubt versed in the finer nuances of diplomacy, which means you're going to have to resort to some very special tactics to manipulate her into playing
  1411. >A special trick you learned long ago, that can sway even the most firm opponent in questions of morality and ethics, and which you expect will work here
  1412. All the cool ponies are doing it.
  1413. >She instantly sits bolt upright
  1414. >"I'm a cool pony."
  1415. Yeah, of course you are, that's why you're going to play with the yes-yes board
  1416. >She hesitates slightly, and looks over to Luna, who nods, raising her eyebrows
  1417. >"Ok. Let's play."
  1418. >Perfect
  1419. >You get out the pointer bit and place it in the middle of the board
  1420. >Celestia goes to refill your empty wine glass, but you pull it away
  1421. Spirits.
  1422. >"Where?!"
  1423. >Her eyes widen, and she looks around fearfully
  1424. >For fuck's sake.
  1425. Alcoholic ones.
  1426. >She looks at you seriously
  1427. >"Should we hide the wine?"
  1428. >Luna steps in before you can say anything
  1429. >"I think he wants something a little stronger than wine, Celly."
  1430. >Realisation dawns, and Celestia blushes as you and Luna laugh
  1431. >She summons a few different bottles.
  1432. >There's gin, vodka, rum, tequila and a couple of different whiskies
  1433. >You pour yourself a whiskey and sit next to the board
  1434. >Celestia pours herself a gin, and adds what you assume is tonic
  1435. >Luna materializes three long shot glasses, the rims crusted with what looks like salt, a lime wedge stuck in each
  1436. >Holy shit, she's not going for the tequila is she?
  1437. >She goes for the tequila
  1438. Holy shit, Luna!
  1439. >Tequila fucks you up, no doubt about it
  1440. >Looks like Lulu's playing for keeps
  1441. >You whistle as she downs all three shots, then sucks on a slice of lime, her face screwing up
  1442. >Celestia notices that you're impressed, and conjures up glasses of her own
  1443. >Luna spits out the lime
  1444. >"Eugh. That's going to hit in a bit."
  1445. >She spots her sister lining up three shots as well
  1446. >"Are you sure? You don't want to overdo it Celly"
  1447. >There's a hint of concern in her voice, but Celestia just grins
  1448. >"Oh, I'm sure I can handle a little drink."
  1449. >With that, she takes the first shot
  1450. >Her face screws up immediately, and she forces herself to swallow
  1451. >She grabs the second shot glass telekinetically, and raises it to her mouth
  1452. >Opening her mouth, she swallows it as well
  1453. >It's too much for her and she gasps for air as the stinging liquid slides down her throat
  1454. >She coughs, sputtering
  1455. >Wow. You know she's trying to impress you, but she's going a little far
  1456. Hey, mind if I have that last one?
  1457. >Her face is contorted from the strong tequila, and she just nods
  1458. >You take it, and shot it, slamming the glass back down as you bite into the lime
  1459. >Fuck, you hate tequila.
  1460. >You have bad memories of it.
  1461. >Well, memories you assume are bad. Things always get a bit blurry towards the end of an evening out.
  1462. >Once you've all settled back down around the ouija board, you get the princesses to put their hooves on the pointer
  1463. Ok, here's how it works. We ask a spooky question, and get a spooky answer.
  1464. >You look around the luxurious chamber, warm evening sunlight streaming in through the open windows, brightly coloured paintings and patterns decorating the room
  1465. But first, can we do something to make this room more spooky?
  1466. >"Oh, of course"
  1467. >Celestia's horn lights up, and the sun shoots down below the horizon
  1468. >As Celestia conjures some hovering orbs of ethereal, blue fire, Luna's horn lights too, and the moon swings round, bloated and blood red in the night sky
  1469. Terrific.
  1470. >Clearing your throat you begin as you all
  1471. Oh foul spirits, demons of chaos: heed my call!
  1472. >Celestia's eyes are darting around the room nervously, and even Luna looks a little apprehensive
  1473. Is there anyone present?
  1474. >After a moment's pause, you begin to push the pointer towards "Yes"
  1475. >As if you were going to wait for a 'real' ghost to do something.
  1476. >Ouija boards are only fun for fucking around with people who believe in ouija boards
  1477. >Celestia yelps as the pointer slides to yes, and you'd swear Luna gave a little gasp
  1478. >You give a theatrical gasp
  1479. Oh vengeful ghoul! Being of malice! I beseech you: what is your name?
  1480. >Applying pressure again, you move the pointer, and read aloud where it stops before moving it on
  1481. 2
  1482. P
  1483. A
  1484. >As you go to move the pointer to the 'C', something strange happens
  1485. >It resists your movements
  1486. >You cast a glance to Celestia, then Luna, but they look too focused on the pointer
  1487. >Huh, they must be subconsciously moving the pointer
  1488. >You push a little harder, and the pointer begins to move slowly to the C
  1489. >Halfway there, it slows, eventually coming to a stop
  1490. >Celestia gasps
  1491. >"The spirit must be conflicted! It doesn't know who it is!"
  1492. >You eye her suspiciously
  1493. Oh, I've got a feeling I know where it's going
  1494. >You add a second hand to the pointer and begin to push again
  1495. >With a lot of effort, it slides across the board
  1496. >Ok, now one or both of the princesses is definitely fucking with you
  1497. >There's no way they're applying that much force subconsciously
  1498. Ok, I'm really feeling the spirit! Oooooh, it's, it's all up inside me. Take your hooves off the pointer, Anon's got this!
  1499. >The sisters gasp, but do as you say
  1500. >You're unpleasantly surprised to find that, even without their hooves, the pointer is resisting your efforts
  1501. >Neither of the princesses' horns are lit. They must have some way of secretly casting spells
  1502. >You move onto your knees, and brace yourself against the floor, wrestling with the stubborn piece of wood
  1503. >Leveraging your whole body weight against the pointer, you manage to inch it slowly toward the C
  1504. >You're sure Luna and Celestia can see how much you're forcing it, so you throw in a little stagecraft
  1505. Oh! Oh, wow! There's some, uh, some interference from the astral realm!
  1506. >Celestia's hoof moves toward her mouth in shock
  1507. Oooooooh! There are like... fifty ghosts! But don't worry, my connection to 2Pa- is clear!
  1508. >With that, you force the pointer over the C, and the resistance instantly dissipates
  1509. C! Oh my! We're in communion with the ghost of 2Pac!
  1510. >You raise your arms to the heavens as you speak
  1511. 2Pac! I have many questions for you! I bid you-
  1512. >You stop speaking as the pointer spins on the spot, and slides across the board, stopping over "No".
  1513. >Shit. One of the princesses' is definitely fucking with you know. Probably Luna, Celestia looks like she's about to piss herself
  1514. >You turn back to the board
  1515. No what? I didn't even ask a question.
  1516. >The pointer slides smoothly over the board
  1517. >"Not 2Pac."
  1518. >Wow, things are taking a real spooky turn here.
  1519. >You take a sip of your whisky
  1520. >Then you scratch your ear
  1521. Then why did you say you were 2Pac?
  1522. >Again, the pointer moves of its own volition
  1523. >"Didnt."
  1524. >You snort
  1525. Well, can you put him back on the line?
  1526. >Again, the pointer moves to "No"
  1527. >You narrow your eyes slightly
  1528. Then who can you put on? Hitler? Genghis Khan? The Ghost of Christmas Present?
  1529. >The pointer moves, slower this time
  1530. >"Fuck you"
  1531. Whoa! Fuck me? No, no, no, fuck YOU. Piece of shit ghost, thinking you can just-
  1532. >As you speak the pointer spells out something else
  1533. >"Your mother sucks cocks in hell"
  1534. Oh, she does, does she?
  1535. >"Yes"
  1536. Well, let me ask you a question. I was adopted, so are you talking about my biological mother, or adoptive one.
  1537. >The pointer hesitates for a moment
  1538. >"Adoptive"
  1539. Well now you look like a fucking idiot, I was lying about being adopted.
  1540. >The pointer hastily moves again
  1541. >"I meant biologacal."
  1542. >You snort, and turn to Celestia, whose mouth is hanging open, her pupils pinpricks
  1543. Hear that? He meant 'biologacal'. Dunno how we have a ghost that can't spell, but there you have it.
  1544. >There's a pause, then the pointer moves again
  1545. >"Dont make me angry"
  1546. Oh, what you gonna do? Misspell at me?
  1547. >"Nightmare"
  1548. What, you're gonna give me a nightmare when I sleep?
  1549. >"Yes"
  1550. You haunt this room? You do realise I don't sleep here.
  1551. >There's a moment's pause
  1552. >Suddenly, one of the bottles of wine begins to shake
  1553. >It falls over, clattering to the floor
  1554. >Celestia is completely freaked out, and Luna isn't faring much better
  1555. >Huh, you forgot this is all happening in Celestia's bedroom. Hope she's not too spooked for a good night's sleep later
  1556. >She hides behind you, hooves on your shoulders
  1557. >"Don't make 2Pac angry, Anon!"
  1558. >The ghost takes offence at this
  1559. >"Not 2Pac"
  1560. >With what seems like considerable effort, it knocks over another wine bottle
  1561. >Celestia gives a yelp, and presses her body close to you
  1562. >You can feel her shaking
  1563. >This is making you feel a bit guilty
  1564. >She just wanted to spend time with you, get to know you a bit
  1565. >And now you've got her room haunted by a spectacularly underpowered poltergeist
  1566. >The pointer moves again
  1567. >"Fear me"
  1568. >You sigh
  1569. Alright there buddy, calm down.
  1570. >Time to use some good old fashioned Anon charm to save the day
  1571. Why don't you start by telling us your real name?
  1572. >The pointer pauses for a moment
  1573. >"Promise you wont laugh"
  1574. I promise I won't laugh.
  1575. >"Ethelbert"
  1576. >You laugh
  1577. >Shit, this ghost must be old
  1578. Wow. That's... uh... a nice name.
  1579. >There's no response
  1580. >Is the spirit skulking because you laughed?
  1581. Look dude. I'm sorry I was messing you around. Can we start over?
  1582. >There's a pause, and then a "yes"
  1583. Ok, good.
  1584. >You gesture Celestia back to her place, and she takes it, a little less anxious know she knows she's talking to the ghost of someone called Ethelbert.
  1585. >You all spend the next hour or so getting to know Ethelbert
  1586. >Poor bastard's had a pretty shitty run of luck
  1587. >He lead a tribe of ponies thousands of years ago, well before Canterlot was built
  1588. >They'd been exploring the mountain when they'd been attacked by a Roc
  1589. >Rocs are extinct now, but they used to be a huge problem.
  1590. >It had picked him up in its gigantic talons and flown up, snapping his neck, killing him a hundred feet off the ground
  1591. >That was one piece of bad luck. The second was that he had 'unfinished business'
  1592. >He'd promised one of his wives that he'd put up a shelf in their house
  1593. >Yep. Sucks to be him
  1594. >What's worse, because of some stupid ghost rule or something, he was stuck haunting the place he died.
  1595. >A spot of empty air just floating above the ground.
  1596. >By pure chance, hundreds of years later, the castle had been built, with Celestia's bedroom lining up perfectly with his haint area.
  1597. >He'd hoped he'd finally have a chance to communicate with someone, but apparently Celestia had missed all his attempts
  1598. >Not that he's been particularly creative in them, he just gave her a dream once about his life.
  1599. >Then he waited, since he didn't want to be rude and impose himself.
  1600. >Of course she didn't register the dream as important, and he gave up after this token effort
  1601. >Since he didn't have anything to practice his ghost powers on for most of the time, they're incredibly weak for such an old ghost
  1602. >He spent a long time just watching the city from the balcony, and he hadn't tried anything more taxing than turning pages in books Celestia left lying around
  1603. >The princesses were surprised by how weak he was
  1604. >While a ghost half his age, with the proper stimulation, would be incredibly powerful, capable of raising an undead army of the damned and marching against the living, poor old Etherlbert had barely been able to knock an empty wine bottle over.
  1605. >He told you that he couldn't move on until he put up a shelf, but that he was nowhere near strong enough
  1606. >That's when you had a wonderful idea
  1607. So, E.B, you need to practice lifting things to get stronger, right?
  1608. >"Yes"
  1609. What if there was some kind of game that involved both fine manipulation of, say, cards, but also moving heavier things like, I dunno, poker chips?
  1610. >"Such a game would be perfect."
  1611. Brilliant! I've got a few friends, and we run a poker game every Friday. You should join us!
  1612. >"What is poker?"
  1613. >You wave a hand dismissively
  1614. We'll explain on Friday. Heck, I'll bring a book up for you to read.
  1615. >You hesitate
  1616. You can read, right?
  1617. >"Yes"
  1618. Then it's settled!
  1619. >Luna clears her throat
  1620. >"Poker, is it? You know, Tia's a dab hoof at the old betting table!"
  1621. >She nudges her sister
  1622. >"Oh, uh, yeah! Love me some poker! Haha."
  1623. Yeah. It's a fun game for fun people
  1624. >Celestia doesn't seem like the gambling type
  1625. We play the Charlie Go-Go variant of Whiskey M'Lady, with fours high, then reverse order down to kings. Of course, eights are trumps and if your opponent can't match your hand, it's go fish.
  1626. >You shrug
  1627. It's the standard way to play, but it's stood the test of time, wouldn't you say?
  1628. >Celestia freezes
  1629. >"Uh... yeah! It's the... the best!"
  1630. >Ok, she clearly knows nothing about poker
  1631. >You're not inviting some amateur to your table
  1632. So, Ethelbert. You may be an amateur, but I'm inviting you to my table!
  1633. >It occurs to you that there are still a couple of problems
  1634. >Ethelbert still needs something to buy in with, and also his soul is bound to this room
  1635. Hey, Celestia?
  1636. >"Hmmm?"
  1637. Remember earlier you mentioned that other ghosts can raise armies and attack the living? Do they have to do leave their haunty-hole to do that?
  1638. >She nods
  1639. >"Yes. By the time they've become that powerful, they can use dark magic to break the bonds that tie them"
  1640. So can you free Ethelbert here?
  1641. >She shakes her head
  1642. >"Such magic is corrupting. Neither I nor Luna are capable of doing it."
  1643. >So you need a dark magic user?
  1644. Ok, I know someone who can help. Promise you won't freak out?
  1645. >The sisters look at each other in confusion
  1646. >"Why would we freak out?"
  1647. Excellent.
  1648. >You stand, and clear your throat
  1649. Klaatu, barada, nikto
  1650. >There's a rush of air, and familiar billowing column of black smoke appears, sinister face shining through the writhing shadows
  1651. >"Hey Anon, What's Happening?"
  1652. >The princesses freak out, jumping to their hooves and backing into a corner, raising magic wards and shields around themselves
  1653. Not much, just wanted to let you know, we're gonna have a new player joining us this Friday
  1654. >The face moves up and down the column, nodding
  1655. >"Always Nice To See A New Face."
  1656. Yeah, this is Etherlbert
  1657. >You gesture vaguely at the ouija board
  1658. >"Hello" it spells out
  1659. >Azazel greets him back
  1660. >"A Ghost! And An Old One At That."
  1661. >His face screws up slightly as he concentrates
  1662. >"Still Bound? Let's Fix That."
  1663. >Burning runes carve themselves into the air, appearing like gaping wounds on the fabric of reality itself
  1664. >After a moment, they disappear, and as they do so, a faint ghostly voice can be heard
  1665. >"~Thanks"
  1666. Yeah, thanks Az. You still down for Friday?
  1667. >Before the hellspawn can respond, Celestia shouts at you urgently as Luna finalises their protective shield
  1668. >"Quick Anon, get in here where it's safe!"
  1669. >You stare at her
  1670. You said you wouldn't freak out.
  1671. >Azazel laughs and you just shake your head in dissapointment
  1672. >"Anon! This isn't a joke! That's an afrit!"
  1673. >Luna chimes in
  1674. >"He's from the eighth dimension of infinite suffering!"
  1675. >You shrug
  1676. Nah, he's cool
  1677. >"I'm Cool."
  1678. See?
  1679. >They obviously don't see, as they continue to panic
  1680. >"You didn't bind it! You didn't use any protective circles or enchantments, and there's nothing stopping it from dragging your soul away!"
  1681. >Azazel obviously takes offence at that
  1682. >"Hey! Anon's A Good Friend! He's Helped Me Through Some Tough Times!"
  1683. >You nod. He'd had a messy breakup with a djinn, and you'd taken him to the realm of pleasure to take his mind off it.
  1684. >A couple of days gambling, drinking and intimately getting to know a veritable harem of succubi was just the thing to take his mind of his troubles
  1685. >That was a fun weekend
  1686. >"Besides, Even If I Did Want To Hurt Him, Do You Think I'm Powerful Enough To Harm THE Anon?"
  1687. >You're still considered a huge badass in hell for the whole assassins thing, and you expect the rumours have gotten even more outlandish
  1688. >Azazel told you that hell's ruler himself blacklisted you from entering once you die, out of fear you'd start a coup
  1689. >Celestia hesitates slightly
  1690. Seriously, Celly, it's fine.
  1691. >She blushes slightly as you use her nickname, and Luna grins at her
  1692. >Yeah, she's definitely acting as a wingman. Or wingmare or whatever.
  1693. Anyway, thanks Azazel. I'll see you on Friday.
  1694. >You remember it's your turn to buy the snacks
  1695. Oh, before you go, was it just coal you wanted?
  1696. >Two tendrils of writhing darkness extend and give a shrug
  1697. >"Coal, Charcoal, I'm Not Fussy, Anything Flammable. See You Soon, Anon."
  1698. Yeah, take it easy.
  1699. >With that, the demon makes his exit, the smoke flaring up for a moment, before dissipating completely
  1700. >Nice to see Azazel again, you really need to spend another weekend in the pleasure realm. Maybe your whole poker group could go, a big outing would be nice, especially to the multiverse's centre of gambling
  1701. Anyway, Eth. That just leaves one final thing. Your buy ins.
  1702. >"~Buy ins?"
  1703. >You nod
  1704. I've got an idea for what you can use. I guess you've been around her room for a long time, so you must know quite a lot of Celestia's secrets.
  1705. >The princess stops dispelling her shield at your words
  1706. So what I'm thinking is this. You write down a load of her secrets, we read them and then give you chips depending on how funny the secret is.
  1707. >"~That would work, I think"
  1708. Ok, good. Well, in that case-
  1709. >"Anon!"
  1710. >Celestia seems taken aback
  1711. >"You-you can't just buy my secrets!"
  1712. >Wow. Someone's being a party pooper
  1713. They're not really secrets if Etherlbert knows them, are they? If you didn't want them getting out, you should have kept them to yourself
  1714. >"But I didn't know he was there!"
  1715. But-
  1716. >You counter
  1717. -you didn't know for sure he wasn't there, because he was. So when you wrote or said or did anything, you were doing it implicitly knowing that there wasn't not a ghost watching you.
  1718. >She opens her mouth to argue, then closes it again
  1719. Listen Eth, just funny things, nothing too personal.
  1720. >Like the box of toys she has under her bed
  1721. >All the staff know about it, but she thinks it's perfectly hidden, forgetting that her mattress is flipped once a week, and the box is just hanging out there during
  1722. >Celestia objects weakly, but you cut her off
  1723. Seriously Celly, no sweat
  1724. >You yawn
  1725. >It's getting late, and you want to head off to bed soon
  1726. Ok Eth, come with me and we'll get you your own bedroom so the princess doesn't have to worry about being watched by an invisible presence
  1727. >You sidle over to Celestia
  1728. Thanks for tonight Celly, I've had a great time. I'm glad I stuck around
  1729. >You lean in and give her a warm hug
  1730. >She's like butter in your arms, holding you close and sighing contentedly
  1731. >While she's distracted, you surreptitiously reach behind her and snag a couple of bottles of booze from the side table she was standing by
  1732. >Pulling away, you wish her a good night, and wish Luna the same, who's watching with a smile
  1733. >Grabbing your cart, you head on out
  1734. >You've got a new player for your poker games, wound a couple of princesses up, and, best of all, got your hands on a bottle of whiskey and a bottle of gin, all because you're the castle's janitor
  1735. >Damn, you love your job.
  1736.  
  1737. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  1738.  
  1739.  
  1740. >You shift your backpack as you walk to the palace's statue garden
  1741. >It's not very heavy. You're only going to be away for two nights and you pack lightly anyway
  1742. >After a fun time in the Pleasure Realm with Azazel, you'd decided that it would make a great destination for your Friday poker group
  1743. >The pleasure realm is like las Vegas meets hell. Meets a brothel.
  1744. >You're sure it'll be a hit. Your alternate self is sure to enjoy it, and you know Azazel will. Ethelbert needs a chance to unwind, he's been a ghost for far too long.
  1745. >As for Feather Light... well, you'll just have to see.
  1746. >You arrive at the statue garden, and see that you're the last to arrive.
  1747. >Well, second last. You still need to summon Azazel
  1748. >"Hey Anon."
  1749. >You nod at your alternative self. He's wearing a black and yellow hawaiian shirt, orange tinted aviator glasses and a fruit hat
  1750. How's it hanging?
  1751. >The fruit hat is so people can tell you apart. Things were confusing when he first joined, but now the other poker ponies (and demon) just call him Fruit Anon. You're plain old Anon.
  1752. >"I'm looking forward to smashing some cute succubi. By the time we're finished with them, they'll be seeing double."
  1753. >You grin
  1754. And if you take that hat off, they'll be seeing quadruple
  1755. >"~Hello Anon"
  1756. Hey EB.
  1757. >You smile in the general direction of the ghost
  1758. >His power has grown since he joined your poker games a couple of weeks ago, but he still has a long way to go before he can put a shelf up, and put his soul to rest
  1759. >You smile at the last member of the poker group, the pony who's played ever since you first proposed it, who's never missed a session
  1760. You're looking well, Feather.
  1761. >Feather Light smiles bashfully at you
  1762. >"Thank-you, Anon. I'm so excited for out poker trip! I can't believe we can watch the Inter-Universal Poker Championship!
  1763. >You nod
  1764. >That's why you chose this weekend for the trip, Azazel told you that it was the weekend when all the best poker players in reality get together to battle it out for the title of Universal Champ.
  1765. Yeah, it'll be great. We can play a little, and once we're done with the succubi, it's poker time!
  1766. >She smiles at your joke
  1767. >She's a middle aged maid at the castle, and one of- no, THE nicest person you've ever met.
  1768. >So nice, in fact, that none of you can bear to see her lose. She always leaves every poker game with a slight increase on her buy in, not because she's good at the game (she isn't), but because there's an unspoken rule that Feather can't lose.
  1769. >After the lot of you are done greeting each other, you summon Azazel, who makes a much more subdued entrance
  1770. >"Hey Poker People, You Ready For The Pleasure Realm?!"
  1771. >There's a round of cheers as the ground splits open, and a black drop top Cadillac with flame decals rises from the fissure
  1772. >"Hop In!"
  1773. >As you're all about to scramble for the seats, Feather Light makes an announcement
  1774. >"Hold on!"
  1775. >She has two bags, a modest suitcase and a bulging carrier
  1776. >"I've got some things to give out first"
  1777. >Rummaging in the bag, she first pulls out some smaller carriers
  1778. >"I wasn't sure how long the journey would be, or if the hotel included lunch for the first day, so I've made you all a packed lunch"
  1779. >She hands out a bag to everyone present
  1780. >"Azazel, I made you a charcoal sandwich and got some of those wood chips you like."
  1781. >The column of smoke forms a tendril arm and fist pumps
  1782. >"Ethelbert, I wasn't sure what ghosts ate so I just made you sandwiches like the Anons and me."
  1783. >"~Oh, thanks but I don't eat, you can all share them out."
  1784. >She shakes her head
  1785. >"If you don't eat, you'll waste away. There must be something you can eat."
  1786. >You open your lunch. Egg and cress sandwiches on fresh, white farmhouse loaf. Some homemade cookies. A bottle of water.
  1787. This is perfect! This is why you're the poker team's mum, Feather!
  1788. >She giggles
  1789. >"There's one more thing"
  1790. >Her carrier still isn't empty, and she pulls out something else.
  1791. >T-shirts.
  1792. >She reads the label of each, and hands them out
  1793. >They're white, and on the front are five cards. Four aces and a queen, fanned out in a hand. Written around the hand is "The Friday Five"
  1794. >She's even sewed your names into the labels
  1795. >The whole group thanks her
  1796. >"My niece is a costume designer in Manehattan, and she helped me make them"
  1797. >You put yours on, and Fruit Anon puts his on under his shirt, which he leaves unbuttoned. Azazel's is just a tube, which slides around his column of smoke
  1798. >As for Ethelbert, his 'shirt' is a bandanna, something light enough for him to hold onto
  1799. >"I thought it would be nice if we all have matching shirts, you don't have to wear them if you don't want to"
  1800. >The group reassures her that they're great, and get in the car, ready to go
  1801. >You get shotgun, obviously
  1802.  
  1803. >Soon, you're blazing through the plains of hell, lakes of hellfire dotting the landscape, great spires of twisted rock pointing to the blood red sky where giant, evil looking bats wheel and circle
  1804. >The occasional sign warns against stopping or gives directions, but other than that, there's nothing to see in the vast plains
  1805. >It's not a long journey, only a couple of hours
  1806. >It takes you all about half an hour to realise that Ethelbert has spontaneously become corporeal
  1807. >"Yeah, We're Technically In The Afterlife. Until The Powers That Be Realise He Shouldn't Be Here, And Kick Him Out, He's Back To His Old Self."
  1808. >After Azazel explains, Ethelbert seems even more excited about the trip. You guess he's going to be enjoying the pleasures of the flesh.
  1809. >Time passes, and following signs for Pleasure Realm, you're soon on a bigger road, and not long after you've joined it, you find yourselves on the outskirts
  1810. >Small buildings give way to big ones, and the big buildings give way to bizarre ones, covered in neon lights, alien geometries impossible to comprehend to the mortal mind
  1811. >"Ooooh," Feather takes a photo of a casino constructed of bones "How exciting!"
  1812. >Azazel knows where he's going, and you hand the car over to a valet as you stand outside your hotel
  1813. >Your demonic friend apparently knows people, since he got you a penthouse suite.
  1814. >YOU are one of those people, since you're treated as a minor celebrity here as soon as the demonic denizens realise who you are
  1815. >A few of them ask for signatures, and a young demon that looks likes a skinless toddler approaches you
  1816. >"Is it true you devoured the souls of a legion of veteran soldiers sent to kill a princess, just because one of them had muddy boots and ruined your cleaning?"
  1817. >You shrug
  1818. Yeah, something like that.
  1819.  
  1820. >It's early afternoon by the time the five of you have finished unpacking, and have met in the lounge of your suite
  1821. Well, I think I'm going to take a wander through the casino, see what we've got to enjoy ourselves with
  1822. >"~I'm going with Fruit Anon to look for some..."
  1823. >The ghost looks at Feather sheepishly
  1824. >"~Uh, some book shops."
  1825. >Yeah. A book shop. You get the feeling EB's gonna be doing a whole lotta reading,
  1826. >Heck, he hasn't had a body in thousands of years. You're impressed he had the restraint not to run for the nearest bordello as soon as the car stopped
  1827. >Well, now was his chance to enjoy the pleasures of the flesh, and Fruit Anon seemed to be following a similar train of thought
  1828. >"I'm Going To Go Visit An Old Friend Or Two"
  1829. >You nod
  1830. Ok then, let's all meet in the lobby at 8 for dinner. Take it easy until then.
  1831. >The other three head out, leaving you and Feather Light
  1832. >You smile at her
  1833. How about checking out the championship halls?
  1834. >"Ok, but let me get my camera!"
  1835. >You wait for your friend, then head down together
  1836. >Last time you were here, you spent some time in the casinos, but apparently the poker tournament's being held in a special hall, away from the noisy slot machines
  1837. >You manage to find a balcony overlooking the hall
  1838. >It's gigantic, hundreds of tables all laid out in preparation of the following day's matches
  1839. >Why the hell are there so many?
  1840. >In the centre of the hall sits a raised dais, a single colossal table surrounded by seven throne like chairs
  1841. >"Oh, look Anon!"
  1842. >You turn and see Feather pointing excitedly at a poster
  1843. >"It says that the poker champions from each realm, reality, dimension and circle of hell make up the tournament, but that a special place is reserved for one lucky participant!"
  1844. >You lean over and read it
  1845. >There's an open, entry level tournament between anyone who wants to participate, and the winner of THAT tournament gets a small prize and the chance to compete with the big boys
  1846. >"Oh, we should sign the whole Friday Five up!"
  1847. Yeah, it'd be nice to be involved.
  1848. >That takes place all day tomorrow, with the real championship happening the following day, Sunday
  1849. >The two of you go to the sign up desk, and, well, sign up
  1850. >The cute demoness behind the desk looks bored, but when she sees you sign up as 'Anon', she becomes a lot more interested, giving you the old bedroom eyes
  1851. >As you go to leave, she scribbles her room number on a scrap of paper, and hands it over, giving you a sultry look
  1852. >Damn, you've always had a thing for brunettes, and she basically looks like a demon secretary
  1853. >You wink at her and wish her a good day, before heading off
  1854. >Feather Light wanted to take a bus tour of the city, and you didn't feel like sitting alone in front of a slot machine, so you joined her
  1855. >She's taken plenty of pictures, and even got an infernal being of the 4th abyss to take a picture of the two of you together
  1856. >Afterwards, the two of you stop for an ice cream, which she insists paying for
  1857. >"Wow Anon, can you believe the Vice hotel was built from the souls of 50,000,000 beings sentenced to hell for gambling problems?"
  1858. >You shake your head
  1859. That's a lot of souls. But to be fair, what else can you use souls for?
  1860. >She nods
  1861. >"They do seem fairly useless. I'd have thought they'd be too soft to build with"
  1862. >You forgot she'd won some souls of her own from Azazel.
  1863.  
  1864. >At 8 you meet up with everyone else
  1865. >Fruit Anon and Ethelbert are limping slightly, but seem in good spirits
  1866. >Azazel seems happy too. He's apparently visited an old childhood friend, and they'd spent the time catching up
  1867. >The five of you head out for a meal
  1868. >There are thousands of different types of restaurants, ranging from the fantastic to the mundane.
  1869. >One place has a sign that promises a free imp with every meal, one has "Spontaneous Orgasm" and "Sense of Fulfilment" on its menu. Yet another specializes in the meat of mythical creatures. You even see a McDonalds
  1870. >In the end, you just settle on a chinese.
  1871. >While you eat, Fruit Anon and Ethelbert tell you all about their bookstore adventure
  1872. >"~At one point I was reading four books at once!"
  1873. >Fruit Anon backs nods along
  1874. >"You should have seen all the books the had Anon, fat ones, thin ones, old ones, young ones, ones dressed in little maid outfits..."
  1875. >Feather Light rolls her eyes at everything they're saying
  1876. >"I'm not naive boys, I know what you were really doing."
  1877. >You and Azazel laugh as the pair stutter and try to insist that they really /were/ looking at books
  1878. >Feather Light shakes her head with a smile
  1879. >"I was young too, once, you know."
  1880. >She takes a more serious tone
  1881. >"Just make sure you use protection."
  1882. >After the mare made the two promise to always use a condom, no matter how clean the 'working ladies' seemed, the meal was enjoyed with plenty of beers all around.
  1883. >Eventually, you asked Azazel something you'd always meant to ask him
  1884. Az, buddy, what's with all the smoke?
  1885. >He frowns slightly
  1886. >"It's Embarrassing"
  1887. Oh, come on! You can tell us!
  1888. >Everyone else joins in asking, and eventually he gives in
  1889. >"It's Because My Natural Form Isn't Scary Enough."
  1890. No! I'm sure it's plenty scary!
  1891. >"~Yeah, you're probably just being paranoid"
  1892. >"Come On You Guys, Don't"
  1893. >You keep pressing him, and eventually he gives in
  1894. >"Ok, Listen. I'm From A Dimension Of Pure Energy, So Strictly Speaking, I Don't Have A True Form, And I Am Infinite By The Rules Of Physical Realities"
  1895. >"Whenever I Come To A Corporeal Realm, My Body Takes The Shape Best Supported By That Reality"
  1896. >"Since Not Many Forms Can Support My Power, I Am Physically Represented By Something With Fractal Properties, Representing My Infinite Power
  1897. Ok. And can we see what that is?
  1898. >Azazel shifts uncomfortably
  1899. >"You Guys Really Won't Give Up, Will You? Ok Then."
  1900. >With that, the smoke billows one final time, before dissipating
  1901. >As it clears, you all lean around Azazel's chair, peering into the receding gloom
  1902. >Slowly, a form becomes visible
  1903. >It's small, green and has a faint flame round it
  1904. >It's a fucking broccoli
  1905. >Everyone bursts out laughing, and even Feather gives a little giggle
  1906. >"Oh Sure, Laugh It Up!"
  1907. >He sounds grumpy, his voice just coming from somewhere inside the broccoli
  1908. Hey, Az, don't worry about it. Green suits you.
  1909. >"Oh, Ha Ha." he grumbles
  1910. >"~I take it back, you're not being paranoid."
  1911. Come on Az, at least you're high in iron content
  1912. >There's another round of laughter, but as it dies down, the demonic broccoli begins snickering
  1913. >You're taken aback as he starts cracking up
  1914. >"Oh, You Guys Are Priceless!"
  1915. >Fruit Anon looks at you, confusion on his face
  1916. >You just shrug at him
  1917. So, uh, what's so funny?
  1918. >Before your eyes, the broccoli swells up, stretching and warping into a humanoid shape
  1919. >A few more features are added, and before you know it, Az has turned himself into a perfect replica of you
  1920. >"You Really Thought I Was A Broccoli?!"
  1921. >Wow, you just got punk'd
  1922. Nah, I was just playing along. I saw through it straight away.
  1923. >The perfect chance to practice your poker face
  1924. >"Ok, Fair Enough."
  1925. >He bought it. Looks like you should do well tomorrow
  1926. >"But The Rest Of You! Classic. I Can Take Any Form I Want. I Just Choose The Smoke Thing Because It's Comfortable."
  1927. >You never thought of it, but that does sound comfy
  1928. >After dinner, you all return to the hotel for an early night
  1929. >As everyone else turns in, you stop Fruit Anon
  1930. >Wordlessly, you take his hat and place it ceremoniously on your own head
  1931. >He looks at you in confusion
  1932. >"What are you doing? Now you're me"
  1933. No, I'm me. You're you.
  1934. >"Oh. But everyone else will think I'm you and you're me"
  1935. >You nod
  1936. Exactly.
  1937. >You hand him a piece of paper with a number hastily scrawled on it
  1938. And the hot demoness waiting in that room will think you're me
  1939. >He looks at the paper, realisation dawning
  1940. >"Ah. I see. But if I'm me, and she thinks I'm you, who will she be?"
  1941. She's just herself.
  1942. >He thinks for a moment
  1943. >"Ok then. And why don't you just be you and go?"
  1944. I am going.
  1945. >His face scrunches slightly, and you point helpfully at the hat
  1946. >"Oh, yeah. And while you go, I'll be staying here?"
  1947. Bang on. I need a good night's sleep for the tournament tomorrow, and I figured you'd appreciate a raunchy demoness more than I would
  1948. >"You mean more that I would."
  1949. Yeah, more than you would. So Fruit Anon has a quiet night in while Anon goes out.
  1950. >He nods
  1951. >"And when I get back here, am I sleeping in my bed or your bed?"
  1952. >You nod
  1953. Yes.
  1954. >"Ok, got it."
  1955. >He points at the fruit hat
  1956. >"The pineapple opens, and it's got some gin in it"
  1957. I know, it's my hat.
  1958. >"Oh, of course."
  1959. >You didn't know, but the number one rule of acting is never break character
  1960. >Probably
  1961. >The man hesitates
  1962. >"Why can't I just go as me?"
  1963. Because she'll think it's just me in a hat. And if you're going to be me anyway, you may as well be me from the start.
  1964. >"But what if I go as you and she thinks it's me without the hat?"
  1965. >Wow, this guy is good. You never though of that.
  1966. >Wordlessly, you take your hat and place it ceremoniously on his head
  1967. Ok, take the hat. That way, you can be me wearing a hat. If she thinks you're you, just take it off
  1968. >"Ok. Is there anything I should know?"
  1969. >You nod
  1970. Probably
  1971. >You pat your doppelgänger on the back
  1972. But best be off. It doesn't do to keep a lady waiting
  1973.  
  1974. >The next day you all gather in the poker hall, ready for to get your game on
  1975. >Apart from Fruit Anon, who's struggling to stay awake
  1976. >Looks like he enjoyed himself last night. Or rather, he enjoyed /yourself/
  1977. >Eventually, the tournament begins, and names are called out as the players are allocated tables
  1978. >One by one, the Friday Five are called off, until it's just you and Feather Light
  1979. Good luck Feather
  1980. >She beams at you
  1981. >"You too Anon. And remember to drink plenty, it's going to be a long day and you don't want to get dehydrated!"
  1982. >You nod
  1983. Yeah, sure.
  1984. >"Anon Dickballs"
  1985. >You snicker, and head off to your table
  1986. >Sitting, you look over the other players
  1987. >On your right is a rotting carcass, skin bulging like an overripe tomato, ready to split at any moment
  1988. >To the left of that is a floating point of light, then a bulky red demon, a disgusting pile of what looks like vomit and finally, a smiling man in a suit
  1989. >The man's eyes are just black voids, and instead of teeth he has a similar darkness. It's pretty disconcerting
  1990. >There's a little imp dealing, and he begins the round
  1991. >Looking at who, or rather /what/, you're playing with, you can't help but hope that Feather Light isn't paired up with anything that's going to take the game too seriously
  1992. >She's not the best player, and you wouldn't want anyone to upset her.
  1993. >Eh, she's probably fine
  1994.  
  1995. ~
  1996.  
  1997. >You are Kali, a 10 feet tall demi demon from the pits of hatred, versed in the ways of corruption, of decay and death.
  1998. >You smile
  1999. >There's a bright flash
  2000. >"Wonderful, thank you."
  2001. >The small pony puts her camera away and you and the other demons move back to your seats
  2002. >"I'm so excited to be here, but I don't want to forget that the most import thing isn't winning; it's the players and all the new friends I'll be meeting!"
  2003. >You eye the little mare, who calls herself Feather Light, with suspicion
  2004. >What's she playing at, acting all nice?
  2005. >Never mind. You will take her chips off her, and see if she still smiles then.
  2006.  
  2007. ~
  2008.  
  2009. >Damn, now is not a good time to be Anon
  2010. >Of the people you're playing against, two are unreadable; the point of light and the rotting corpse, which seems to be moving the cards telepathically
  2011. >While you're holding your own against the demon and the spooky man, you're still coming out at a slight loss.
  2012. >Your luck must be taking a little while to warm up
  2013. >The rotting corpse next to you twitches slightly, and a gash opens up along its bloated belly, rancid gunk spilling onto the floor below
  2014. >Wow. Fuck you. You look back at your cards
  2015. Fold.
  2016. >You lean back.
  2017. >Idly, you wonder how the rest of the poker five are coping
  2018.  
  2019. ~
  2020.  
  2021. >You are Kali again.
  2022. >While the imp deals, one of the other hulking, twisted demons has asked Feather where she's from
  2023. >The rapidly diminishing pile of chips in front of her has done nothing to reduce her energy
  2024. >She's awful. She can't bluff for anything, and her tells may as well be announced by the dealer they're that obvious
  2025. >"Well, I'm here with some friends, actually. The Friday Five"
  2026. >She points at a shirt she's wearing, with a stylised logo on it
  2027. >"They'll all really good players. I have a lot of fun, but..."
  2028. >Her smile fades a little
  2029. >You lean forward, in spite of yourself as the imp deals out the cards
  2030. >"What's wrong, Feather?"
  2031. >She checks her cards
  2032. >"Well, it's just that sometimes I think they go easy on me"
  2033. >Wow, if they were her friends, you can see why. It was almost painful watching her play
  2034. >"That's why I'm in this competition!"
  2035. >She gives a determined smile
  2036. >"If I can do well, I can show them they can play properly with me! That I /can/ do well!"
  2037. >Oh shit. You look at your massive pile of chips, and hers which is almost depleted
  2038. >The round continues, until you've entered the final round of betting
  2039. >The community cards are the six, seven and nine of hearts, the queen of clubs and the three of diamonds
  2040. >You stand to make a lot of money here. You happen to have the five and eight of hearts in your hand. You've never had a straight flush before
  2041. >Feather starts the round of betting
  2042. >"All in."
  2043. >She pushes her last few chips into the middle, adding almost nothing to the already considerable sum
  2044. >You look at her. She's biting her lower lip nervously and tapping her hooves together. Probably thinks she's being subtle about her bluff.
  2045. >Glancing around the table, you see that everyone knows it.
  2046. >You could all easily match her pitiful bet, and you're fairly certain that since they're all still in, the other players probably all have something better than whatever Feather has.
  2047. >The demon on her left throws his cards down
  2048. >"Fold."
  2049. >If she loses this, she'll be out of the tournament
  2050. >The next demon, a writhing mass of tentacles does the same
  2051. >"Fold."
  2052. >And she'll never be able to show her friends that she can play poker after all
  2053. >The next player places his cards down gently, and in a voice as old as time speaks
  2054. >"Fold."
  2055. >You can't believe it. Everyone's just going to let her have the chips!
  2056. >Sure, she reminds you of your mum
  2057. >Well, the CONCEPT of a mum. You were spawned in the chaos of a dying universe. But if you /had/ a mum, you're sure Feather would remind you of her.
  2058. >The lovecraftian horror on your right seems to really like Feather, really playing it up for her
  2059. >"Oh! You must have a really good hand! I've got to fold!"
  2060. >Now it's your turn
  2061. >The other demons on the table have all folded and look at you expectantly
  2062. >You check your hand, the five and eight taunting you.
  2063. >You look at the pot. The chips that could so easily be yours
  2064. >Feather is staring at you, her eyes wide
  2065. >Fuck it.
  2066. >You throw your cards down.
  2067. >"Fold."
  2068. >She gives a little cheer and jumps up excitedly
  2069. >"Oh my" She puts a hoof to her chest
  2070. >"That was so tense for me! I was only bluffing!"
  2071.  
  2072. ~
  2073.  
  2074. >You wonder how the castle's doing without its janitor as you stretch
  2075. >A voice announces that the first game is over, the imps that were dealing at each table select three players to go on to the next round, based on who won the most chips
  2076. >Your luck picked up toward the end, and you managed to win one hand that put you just ahead of the spooky suit man, winning you a place in the next stage
  2077. >There's a short break while the next round is set up, and you spot Fruit Anon's distinctive hat over the hordes of players
  2078. >You head over to him, and find Az and Ethelbert there as well
  2079. Hey fellas. How's it going?
  2080. >Azazel shakes his head
  2081. >"My Luck Was Awful. I Got Nothing Better Than A Pair The Whole Game"
  2082. >"~Hah! I got a straight!"
  2083. >"What Good Did It Do You? You Were Still Eliminated."
  2084. Neither of you made it through?
  2085. >Turns out they both finished bottom on their tables
  2086. >Fruit Anon's been silent the whole time
  2087. Hey, how did you do?
  2088. >He blinks, and turns to face you
  2089. >"Huh?"
  2090. >He still looks pretty shattered from last night
  2091. You didn't make it through
  2092. >His face wrinkles up in concentration
  2093. >"Uh, no. I think I fell asleep during the game."
  2094. >Fair enough. That demoness had looked very energetic. And lithe. Perhaps you could visit her tonight.
  2095. Has anyone seen Feather? How did she do?
  2096. >Azazel laughs
  2097. >"She Made It Through To The Next Round."
  2098. >Impressive
  2099. Where is she?
  2100. >"She Wanted To Go Buy Some Snacks And Get Something To Drink"
  2101. >Sounds like her
  2102. Well, sounds like she did good.
  2103. >"~Did you make it throught?"
  2104. >You shoot the ghost a winning grin
  2105. Was there ever any doubt?
  2106. >There certainly was. You just hope whoever you're playing against next is more readable than a point of light or a literal corpse.
  2107. >"~Oh, we knew you'd get through."
  2108. >The announcer speaks again, informing everyone that the break will end in ten minutes
  2109. >You stretch again
  2110. >Azazel flares up for a moment, his smoke billowing out
  2111. >"Uh Oh"
  2112. >Uh oh? That sounds bad
  2113. >Before you can ask the demon what's wrong, the florescent lights above you flicker out
  2114. >As the hall fills with confusion, dim red flames gout out of the floor, shooting for the ceiling as shocked players dive out of the way
  2115. Shit!
  2116. >Slowly, everyone stops, and silence falls over the hall, bringing with it a palpable sense of dread
  2117. >Your skin is clammy, and the room seems to warp and twist before you
  2118. >Shit. At this rate, your breakfast will be making a reappearance
  2119. >The air in the hall is slick with fear, and still the unnatural silence hangs over everyone
  2120. >There's a rumbling, and part of the floor caves in, plummeting into a pit of fire.
  2121. >Around the hole, more of the ground collapses and several panicking participants are swallowed along with the crumbling floor
  2122. >A mocking, evil laugh emanates from the hole, and heralded with a cacophony of tortured cries, a single, giant being rises from the pit
  2123. >A giant humanoid with the legs of a ram and the body of a handsome man, it wears nothing but a wicked smile, and a simple necklace, a pitch black stone entwined by silver chains
  2124. >Azazel leans close to you
  2125. >"It's /Him/"
  2126. >You blink
  2127. God?
  2128. >"The Other /Him/"
  2129. Jesus?
  2130. >"No!"
  2131. >Azazel hisses at you urgently
  2132. >"We Need To Leave. That's Satan. Beelzebub. Abaddon. Lucifer, Mammon, The Father Of Lies, Prince of Darkness! THE DEVIL!"
  2133. >Satan smiles
  2134. >"Well, what a merry gathering we have here!"
  2135. >Everyone in the room trembles at his appearance, and you feel pretty awed yourself
  2136. >Well, incredibly awed. And terrified.
  2137. >The giant being leans down and picks up a dealer imp in his massive claws, idly inspecting it as he speaks
  2138. >"You may all be wondering why I came to your little competition"
  2139. >Carefully, he puts the imp down, and a wicked grin splits his face
  2140. >"I came here because I heard a rumour that a particular someone was here."
  2141. >His eyes sweep the room
  2142. >"A certain someone I've been hoping to meet for quite some time."
  2143. >His gaze stops abruptly on you
  2144. >"Anon."
  2145. >You want to say something, but you're nowhere near calm enough
  2146. >The fucking devil wants to meet you
  2147. >Fucking. Game. Over
  2148. >"I've heard so much about you! And all of my subjects have too!"
  2149. >He gestures across the hall as the demons begin bowing and scraping, prostrating themselves before him
  2150. >"About how powerful you are. About how skilled. About your cunningness, your luck."
  2151. >"Oh, Anon willed an entire country to death! Anon's a tactical genius! Anon can sate a succubi's sex drive! He can out stare a statue! He can eat soup with a fork!"
  2152. >His grin fades to an angry scowl
  2153. >"In fact, I'm beginning to tire of hearing about you."
  2154. >He snaps his fingers, and tendrils of darkness rise out of the ground and snatch Azazel, Etherlbert and Fruit Anon, pulling them together and forming a writhing cage around them
  2155. >They shout their protests, their pleas, but the Devil pays them no heed
  2156. >"And so I thought we could have a little competition."
  2157. >He stares at you, his eyes boring holes into your soul, possibly literally
  2158. >"You came here to play poker. So we're going to play poker."
  2159. >The dais in the middle of the room shudders and rises on a pillar of obsidian
  2160. >"If I win, I get your friends souls, and you get to go straight to the bottom level of hell for all eternity."
  2161. >Shit, that's some high stakes poker
  2162. >Gotta act confident, right from the get go
  2163. And when /I/ win?
  2164. >The devil chuckles at your words
  2165. >"If you win, you're free to go. You can do as you like, and I'll just have to put up with hearing about you."
  2166. >You're not sure you have any choice in this
  2167. AND I want the title of Universal Poker Champion. That's why I'm here.
  2168. >He leans down to you, and looks you dead in the eye, his face in a snarl
  2169. >"I'll give you a fucking trophy."
  2170. >With a puff of smoke, the giant being dissipaters, replaced by a smaller person sat at the table on the dais
  2171. >A tendril of smoke grabs you, and the Devil picks out several other players at random, dragging you up to the table
  2172. >"Let's beg-"
  2173. >"WAIT!"
  2174. >The Devil's face twists into a snarl as his head snaps around to see who interrupted him
  2175. >You look down and see a familiar face far below, looking scared but determined, holding a bulging carrier bag
  2176. >"They're my friends too! I want to play as well!"
  2177. >Shit, what's Feather doing?!
  2178. >You silently pray that Satan laughs her away, but instead he smiles at her
  2179. >"Well, come on up! The more the merrier"
  2180. >She's raised to the dais and another chair comes into being
  2181. >"Thank you."
  2182. >"Oh, my pleasure."
  2183. >He looks at you, seeing your discomfort at her being up here and his grin darkens
  2184. >"My pleasure."
  2185. >Before he can say anything else, she opens her carrier bag and clears her throat
  2186. >"I have snacks!"
  2187. >She takes out a bag of popcorn, salted, and some biscuits
  2188. >"I've got some drinks as well"
  2189. >She pulls out some disposable cups and two large bottles, one of cola and one of lemonade
  2190. >"What does everyone want?"
  2191. >The devil watches her in what you can only assume is disbelief as she pours out drinks for the grateful players
  2192. >When she gets to the devil, he politely declines a drink
  2193. >Feather frowns
  2194. >"You really should have something to drink, you don't want to get dehydrated."
  2195. >Oh shit. Of all the times to be... herself, she had to choose now
  2196. >"I don't want a drink."
  2197. >"Come on. Lemonade or cola. I've got water if you just want that."
  2198. >The devil stares straight into her eyes, his eternal gaze unblinking
  2199. >"I am not having a drink."
  2200. >She frowns
  2201. >"It's hot and we'll be playing for a long time. Why don't I just pour you something out, and if you don't want it, you don't have to drink it?"
  2202. >The Prince of Darkness throws his arms up in despair.
  2203. >"Oh, fine! Whatever lets us play the game!"
  2204. >She pours him out a cup of lemonade, and places it beside him
  2205. >"Are you done yet, pony?"
  2206. >She nods
  2207. >"Ok, I'm ready to play."
  2208. >Her resolution in the face of evil has given you hope, and you feel a little more sure of yourself
  2209. Me too.
  2210. >He turns to you, smiling
  2211. >"Oh, I sincerely doubt that."
  2212. >You play your hardest. You really do.
  2213. >Feather is as terrible as ever. Her motherly charm has the other players doing their best to help her, but Satan's having none of it, toying with her
  2214. >He'll wait until she's down to almost nothing, then let her win a sizeable pot, enjoying watching you squirm as he does
  2215. >One by one, the other players are eliminated.
  2216. >The first time one of the demons (a thin, bony bat like creature with flaming eyes) loses, there's a tense silence at the table
  2217. >"Oh, that's too bad." The devil smiles at him "Enjoy the rest of your weekend"
  2218. >And with that, a stairway from the dais to the floor materialises, and there are a tense few moments as the demon walks down
  2219. >He makes it safely to the floor, gives a little jump of joy and runs for the nearest exit
  2220. >You're surprised the Devil didn't kill him or something, but you suppose he's just here for you
  2221. >Eventually, the last player leaves, and it's just you, the Devil and Feather, who's only stayed in through the Devil's good graces, or rather his cruel side.
  2222. >He's a good player. Very good. But, if he's been playing his best so far, he's not perfect. You think you're starting to get a feel for how he plays.
  2223. >Then again, he could just be toying with you. It's such a mind fuck.
  2224. >The chips are pretty evenly split between you and him, with the remainder, sometimes a large amount, sometimes a small amount, sitting in front of Feather
  2225. >As time drags by, your luck takes a turn for the worse
  2226. >You go from being fairly even, to being slightly behind, to fighting tooth and nail just to stay in this thing.
  2227. >Eventually, you slip up, and the last of your chips are gone
  2228. >You stare in shock at your lack of chips
  2229. >You can't lose. You're Anon. You /never/ lose.
  2230. >The Devil stands
  2231. >"Well. That was disappointing. I'd heard so many good things."
  2232. >He shrugs
  2233. >"I guess we're do-"
  2234. >"Not so fast! I'm still in!"
  2235. >He turns in annoyance to Feather, who has a pile of chips about half the size of his
  2236. >"You really want to continue?"
  2237. >She nods, shaking slightly but looking determined
  2238. >"You do know that you're awful? That the only reason you're in is because everyone LET you stay?"
  2239. >Her eyes widen slightly and her mouth gapes as she searches for a respons
  2240. Ignore him, Feather. He's just trying to throw you off your game. You can beat him!
  2241. >She has no hope of winning, but she needs her confidence
  2242. >"Let's do this!"
  2243. >Satan smiles, and sits down
  2244. >"If you insist."
  2245. >With that, play begins.
  2246. >Two cards are dealt to each of them, and the three communal cards are dealt
  2247. >The ace of clubs, the three of diamond and the queen of spades are out
  2248. >There's a subdued round of betting, and then the next card is dealt. The eight of diamonds
  2249. >This time, the devil bets big, and Feather thinks a long time
  2250. >"Just fold. You'll have something better next round, I'm sure."
  2251. >She looks up at him, resolute
  2252. >"No. I'm in"
  2253. >She pushes most of her chips in, leaving her with almost nothing left
  2254. >You don't think the devil's bluffing. You're pretty sure he's got something decent
  2255. >Silently, you hope Feather folds rather than going all in
  2256. >The final card is revealed. The ace of spades
  2257. >When the devil makes the bet this time, he gestures to the chips
  2258. >"You know what? How about we make this interesting?"
  2259. >He flashes her a charming smile and picks a chip up, rolling it between his fingers
  2260. >"What are these worth? Little stamps of plastic"
  2261. >He throws it back to the pile
  2262. >"How about we play for something a little more... valuable."
  2263. >He reaches to his neck, and undoes the clasp of his necklace
  2264. >"This is Power."
  2265. >The black gem dangles ominously on the end of the silver chain as he holds it between his fingers
  2266. >"It grants dominion over all of hell to its rightful owner. I got it by slaying the previous ruler in single combat. Along with it, I inherited his titles, his birth rights, just as he inherited them from his predecessor."
  2267. >Holy shit. You have literally no reason to trust this smarmy twat, but if what he's saying is true, he's going to want something big in return.
  2268. >He places it on top of the pile of chips
  2269. >"Now, I don't expect something of equal value from you. I don't even think such a thing exists."
  2270. >She stares in awe at the necklace as he speaks
  2271. >"But I thought that maybe, just maybe, you could offer me something that means just as much to you."
  2272. >She meets his eyes
  2273. >"My souls?"
  2274. >He shakes his head
  2275. >"Oh, I think there's something even more valuable you can offer me. You have three children who you love more than anything."
  2276. >He smiles at her warmly
  2277. >"I want you to play with /their/ souls."
  2278. >She blinks, and bows her head
  2279. >"Of course, if you choose not to, I would auto-"
  2280. >"Theirs AND mine."
  2281. >She meets his eye again, and he looks surprised for a moment, before smiling
  2282. >"Well, that seems more than fair."
  2283. >Far below the dais, an assortment of demons collectively hold their breaths as Lucifer reveals his cards
  2284. >A pair of queens
  2285. >"Full house"
  2286. >Shit. That's three queens and the pair of aces.
  2287. >Your hopes are dashed when you see Feather bow her head
  2288. >"I'm sorry."
  2289. >Satan beings to laugh, standing and turning to face the crowd triumphantly
  2290. >Even though your heart plummets, you can't be angry at the mare
  2291. It's ok, Feather, you did your best.
  2292. >"I wasn't talking to you, Anon."
  2293. >Feather lays down her cards, and the devil gives a startled yelp
  2294. >She had two aces.
  2295. >"F-four aces?!"
  2296. >You can't fucking believe it
  2297. >Feather, the shittiest poker player you've ever seen has just won ownership of hell and the freedom of all your souls in a poker match against SATAN HIMSELF
  2298. >"Yep. Four aces."
  2299. >She leans back into her chair, grinning
  2300. >"And a queen."
  2301. >The hall erupts into cheers as the denizens of hell voice their support for their new ruler
  2302. >With a terrible scream, the ex-Devil bursts into flames which soon consume him, leaving only ash
  2303. >Shit. You guess he should have listen to Feather's warnings about dehydration
  2304. >With a wave of her hoof, the dais descends and your friends are all released
  2305. >They all rush over, whooping and shouting as they hug Feather, who just smiles bashfully
  2306. >You're still in shock from the whole thing, but Feather seems to be taking it in her stride
  2307. >The black necklace suits her, and you tell her you think so
  2308. >"Oh, really?"
  2309. >She flicks it with a hoof
  2310. >"I suppose I have a new job now. Oh! I'll have to resign from my old maid job. What even is Satan's job?"
  2311. >You laugh
  2312. Oh, I forgot you're called Satan now. And the Devil. And all those other names
  2313. >She waves a hoof dismissively
  2314. >"I'm none of those, I'm just Feather Light."
  2315. >Azazel gives her a congratulatory back pat
  2316. >"You're The Ruler Of Hell Now! It's A Pretty Cushy Job, Mostly Delegating Things I Hear."
  2317. >She thinks for a moment
  2318. >"Do I get a second in command? Like an assistant or something?"
  2319. >The tower of smoke nods
  2320. >"Sure, You Can Pick One Or Just Use The Last Guy's Aide"
  2321. >Feather smiles at him
  2322. >"Well, I'm obviously going to pick you, aren't I?"
  2323. >You faze out of their conversation. They're talking about work now, and you're on holiday.
  2324. Well, after all that I'm pooped.
  2325. >It's surprisingly late. Almost 21:00.
  2326. How about some take-away for dinner, then bed? If Mrs Light approves of course
  2327. >You bow to her jokingly and she laughs
  2328. >"Very well my subjects! Dinner it is!"
  2329. >After a celebratory Indian, you all head back to the room for another early night
  2330. >Tomorrow, you'll sample the very finest non-gambling entertainment in the pleasure realm, courtesy of your newly powerful friend
  2331. >You think you've had enough poker for a while.
  2332. >Feather will make a great Devil, you're sure of it. For a start, no one will ever want to let her down.
  2333. >Just before bed, you stop Fruit Anon
  2334. >Wordlessly, you take his hat and place it ceremoniously on your own head
  2335. I'm off to sleep with that sexy demoness you visited last night
  2336. >"You mean the one you visited last night."
  2337. Oh, good point. Did you sleep with her as me, or as you?
  2338. >He smiles
  2339. >"At first, I was me, but she made me take the hat off half way through so I became you. She must have a transformation fetish or something."
  2340. Alright, good to know. I might just keep taking the hat off then putting it back on.
  2341. >Anon nods
  2342. >"That's probably worth a try."
  2343. >With that, you head off to her room
  2344. >You've seen a coup that got Satan replaced, gambled with your souls and played a whole lot of poker.
  2345. >You've had an exciting day, and it's about to get a whole lot more exciting. Then there's tomorrow to look forward to.
  2346. >Damn you love your holidays.
  2347.  
  2348.  
  2349. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  2350.  
  2351.  
  2352. >Today is a regular day
  2353. >You sit in the staff briefing and wait for Staff Keeper to finish the announcements so you can get your job list for the day
  2354. >"...and because of the diplomatic summit, the whole west wing needs to be in perfect condition."
  2355. >Oh, you've been hearing so much about this diplomatic summit, where the leaders of the world are going to get together and solve all of the problems forever, just like they do every year
  2356. >This is the 73rd summit, and you're pretty sure problems still exist, so they can't be trying all that hard
  2357. >"All the diplomats are busy in the conference room and will be for most of the day. That's the perfect opportunity for the cleaning, so let's go to it."
  2358. >Staff Keeper begins handing everyone their job list, but stops when she gets to you
  2359. >"Anon. You have a special duty today. You're to head down to the barracks, where you'll find your new assistant."
  2360. >New assistant? Awesome! You have someone you can boss around!
  2361. Terrific.
  2362. >She hands you your job list
  2363. >"Go through those with her today and make sure you teach her well."
  2364. >You salute
  2365. I'll teach her so well that, by the end of the day, she'll be able to teach me!
  2366. >Staff Keeper ignores that comment, and instead address the whole staff
  2367. >"Now, one last thing. As I'm sure you're all aware, Feather Light is coming up to the end of her two weeks notice, and she'll be leaving us in a couple of days. I'm sure none of you have forgotten-"
  2368. >She shoots a meaningful look at you
  2369. >"-that her leaving do is tonight, so don't forget to sign the card, and I hope you've all remembered to get her a present. Heading into a new career can be tough, so let's all show out support for her by making it a party to remember."
  2370. >You nod
  2371. >Being ruler of hell doesn't sound like an easy gig
  2372. >"Gentle Touch, Clean Sheets, you're setting up the decorations. Don't mess it up"
  2373. >The two mares nod, and Staff Keeper ends the briefing
  2374. >You transform and roll.
  2375. >Well, you roll out.
  2376. >Time to go get you an assistant.
  2377. >You soon arrive at the barracks
  2378. >To your surprise, you're greeted by a squad of royal guard
  2379. >"Anon, sir. I'm to take you to the new janitor"
  2380. New /assistant/ janitor.
  2381. >The guards lead you to a locked door
  2382. >"She's been transferred to the holding cell while we waited for you."
  2383. >Two guards step to either side of the door and press their horns into a pair of locks
  2384. >Turning their heads simultaneously, there's the sound of a heavy mechanism moving and the door unlocks with a judder
  2385. >Is your new assistant a criminal or something?
  2386. >And if they are, is their punishment being forced to work with you?
  2387. >The implications are troubling
  2388. >You're ushered into the room where a pony stands
  2389. >You assume it's a pony at least, it's so covered in chains and bindings you can barely make out it's shape
  2390. >The guards' horns light up, and the manacles and chains are unwound in a flurry of movement
  2391. >Slowly, the figure of an earth pony is revealed
  2392. >She glares at you, hate seeping out of her
  2393. >"You!"
  2394. Me?
  2395. >Why's she so mad?
  2396. >"/You/!"
  2397. Me.
  2398. >"Yes, /you/."
  2399. >Her words are dripping with venom, but you think you see what she's doing
  2400. You!
  2401. >She nods
  2402. >"Yes. Me."
  2403. >You blink
  2404. Me?
  2405. >She opens her mouth, but pauses uncertainly
  2406. >"No, /me/."
  2407. Oh, so not me.
  2408. >Now it's her turn to look confused
  2409. Then him?
  2410. >You point at a nearby guard, who recoils
  2411. >"Me? Not me!"
  2412. >He raises a hoof at another guard
  2413. >"Him!"
  2414. >"Me? Why me?! You!"
  2415. >The guard gestures to a third, who points at another
  2416. >Soon everyone's gesturing wildly at each other, accusing everyone else of being 'you', 'me', 'him' or 'her'
  2417. >You take great pride in your ability to turn a room of serious professionals into a nonsensical rabble and after admiring your handiwork for a minute, you silence them all
  2418. NO!
  2419. >The room falls silent at your outburst, and you point a single finger toward the earth pony who was chained
  2420. /You/!
  2421. >She sputters
  2422. >"M-me?"
  2423. >You lean in close to her
  2424. Yes. /You/.
  2425. >Your next words shatter the stunned silence
  2426. Do I know you?
  2427.  
  2428. >It turns out your new assistant is an assassin
  2429. >One of the assassins who tried to kill Celestia way back when, who you foiled by mopping a floor
  2430. >Well, an ex-assassin. Now she's your janitorial assistant, and she's not taking it well
  2431. >She does look adorable in her little blue jumpsuit, but she's pouting the whole time
  2432. >Before you left, the most senior guard took you aside and explained very clearly that she wasn't to be left unattended
  2433. >Your job is to try to befriend her, and to turn her into a double agent
  2434. >That's easier said than done. She looks seriously grumpy
  2435. What's wrong? You've landed a cushy job.
  2436. >She looks at you in disbelief
  2437. >"A cushy job?! I used to be an instrument of change in the world! Princes and paupers alike were my prey! I was as the shadows, present everywhere but tangible nowhere!"
  2438. Wow. You used to be all that?
  2439. >She hesitates slightly
  2440. >"Well, no, I was in training. But I COULD have been all those things!"
  2441. >You whistle
  2442. I mean, that doesn't sound bad, but look at me.
  2443. >She looks at you
  2444. I'm a janitor, and I was offered the job of Field Marshal.
  2445. >Her eyes narrow in disbelief
  2446. It's true. You see a lot, cleaning floors. Heck, you follow my lead and in a couple of months, you could be Celestia's chief spy master!
  2447. >She ponders your words for a moment
  2448. Heck, just a couple of week backs, a good friend of mine got promoted to ruler of hell.
  2449. >Well, it was kind of a promotion
  2450. Sure, she got the gig on her own merits, but I was kind of the one who set up the interview.
  2451. >You're stretching the truth like a jumper that's three sizes too small right now, but she doesn't know that
  2452. >"You expect me to believe any of that?!"
  2453. >Huh. You need to remember to sign Feather's leaving card.
  2454. >You did get her a little present, but you need your name on that card.
  2455. >"Ruler of hell? Field Marshall? If that's all true, why are you still just mopping floors?"
  2456. >Wow, this bitch is getting on your nerves
  2457. I don't /just/ mop floors. I have a whole range of responsibilities.
  2458. >You take out your lists of jobs and shake it at her to emphasise your numerous responsibilities
  2459. I'm trusted with all kinds of things. Like...
  2460. >You scan the list
  2461. ...changing the bulbs in the west wing corridors. Or fixing a leaky pipe in the bathroom of a guestroom on the fourth floor.
  2462. >"You call that important?!"
  2463. >Damn, you've been lumped with a real rookie here
  2464. Know what happens with a leaking pipe? You get damp. And then you get mould
  2465. >She shakes her head
  2466. >"Who cares about that?!"
  2467. >The insolence on this one!
  2468. >Which reminds you, you don't actually know her name
  2469. I care, and so should you, whatever your name is.
  2470. >She gives a sigh of annoyance
  2471. >"Subtle Blade."
  2472. And so should you, Subtle Blade. Because that's your job now.
  2473. >You really don't want to spend your whole day dragging her around
  2474. >She's bumming you out big time
  2475. >You arrive at the corridor in question and, sure enough, several of the light bulbs aren't illuminated
  2476. Ok. This should be an easy fix.
  2477. >That's when you remember you have an assistant
  2478. Say, Subtle Blade?
  2479. >She growls at you, menacingly
  2480. Changing light bulbs is an important part of your training.
  2481. >You hand her a box of bulbs
  2482. So yeah. I'm gonna need you to change them all
  2483. >Perfect. You get to watch the little bitch do the work.
  2484. >She looks up at you and opens her mouth to make a retort, but she remembers who she's speaking to
  2485. >"Fine. I'll change the damn bulbs."
  2486. Good. That's earned you some marks on your scorecard.
  2487. >She freezes
  2488. >"Scorecard?"
  2489. >Well, you'd been speaking figuratively
  2490. Yeah, at the end of the day, you get a score. And if it's below 50, you're to be executed. Didn't you know?
  2491. >She gasps
  2492. >"Below 50?! I-I... that's only half, right? I can manage that!"
  2493. Half? Oh no, it's actually out of 51.
  2494. >She gasps
  2495. Yeah. I thought they'd told you.
  2496. >This might make her work a little harder
  2497. >You're basically a supervisor now. And you're all about motivating your work force
  2498. >Without wasting another breath, she grabs the step ladder off the cart
  2499. >You grin to yourself as she flicks off the lights and begins your work
  2500. >The corridor is in a slightly more private wing of the castle, and all the diplomat's bedrooms are off this hall
  2501. >A rich carpet lines the floor and mahogany cabinets along the walls are stuffed with historical artefacts and archaeological treasures stolen from lesser civilizations
  2502. >Ah, imperialism.
  2503. >A door halfway down the hall opens, and a pair of voices can be heard
  2504. >"Well, darling, we wouldn't be late if you'd put it on earlier."
  2505. >Uh-oh, sounds like trouble in paradise.
  2506. >You sidle on over to be a nosy bastard more efficiently
  2507. >"Well, my dumpling, if you hadn't insisted I wear it, we'd be there on time."
  2508. >"That, /pumpkin/, is ceremonial crystal pony diplomatic dress. You HAVE to wear it."
  2509. >A white unicorn slowly slides awkwardly out of the door, stopping half way
  2510. >"And you'll notice, /dearest/, that I AM wearing it."
  2511. >Holy shit. If this gets any more passive aggressive, you'll pass right the fuck out from laughing
  2512. >The stallion is wearing a huge outfit, composed of what looks like crystal
  2513. >He grunts and tries twisting through the door, but his outfit is far too oversized
  2514. >"Back up, /stud/. You'll have to go through sideways."
  2515. >The stallion rolls his eyes, and tries to move backwards, his feet pushing vainly to move his unwieldy outfit through the door.
  2516. >"Well, move back!"
  2517. >"I'm trying!"
  2518. >There's an exasperated sigh from inside the room
  2519. >"You should have gone on that diet, /honey/."
  2520. >The white pony snorts
  2521. >"I'm not the one who needed it, /sweetheart/"
  2522. >There's a gasp from inside the room
  2523. >The stallion looks around and spots you watching him
  2524. >"Hey! You! Uh... do you think you could do me a favour."
  2525. >You leisurely stroll over
  2526. Well. I'm kind of working here.
  2527. >He stares at you
  2528. >"What job were you doing?"
  2529. Changing the light bulbs.
  2530. >He looks at your new assistant, who is attentively and efficiently changing the light bulbs
  2531. >"Isn't she doing that?"
  2532. We're both doing it. I'm supervising her
  2533. >"Oh. It's just, I'm in a bit of a, uh, sticky situation, and it would be great if you could get a message to the Crystal Empire delegate for me."
  2534. >You frown
  2535. No can do, ace. I've got to stay here and keep an eye on the new help
  2536. >You gesture at Subtle
  2537. Besides, you're a unicorn. Can't you just magic yourself out?
  2538. >He shakes his head
  2539. >"No can do, pal. There's a broad spectrum magic suppressor on the entire West Wing. A security measure for the summit"
  2540. >Well, looks like it sucks to be him
  2541. >You stand there in silence, idly kicking at the floor
  2542. >A voice pipes up from inside the room
  2543. >"What did he say?"
  2544. >The unicorn twists as much as he can, facing back into the room
  2545. >"He said he's working."
  2546. >"Oh."
  2547. >He turns back to you
  2548. >"Shining Armor"
  2549. >You nod, turning to face the set of pony armour behind you
  2550. Yeah. I polished it all last week. Took a while to get it to gleam, but-
  2551. >"No, I mean, I'm Shining Armour."
  2552. >Oh, shit
  2553. You mean that's your name?
  2554. >He nods, grinning
  2555. Why?
  2556. >He ponders your question for a minute, his eyebrows furrowing
  2557. >"Huh, guess my parents liked it. Never through about it, really."
  2558. >You get the feeling he's never really thought about anything all that hard. You guess the unlucky mare stuck in the room has the brains of the pair
  2559. Anon. I'm the janitor.
  2560. >"Oh."
  2561. >His face screws up for a minute, and you'd swear you see a bead of sweat trickle down his face. Thinking.
  2562. >He lurches back slightly, his crystal outfit gouging into the doorframe
  2563. >"Don't pull, honey, you're making it worse!"
  2564. >The voice from inside comes back
  2565. >"Well, /Shiny/, I'm not content to just sit around and wait to be rescued!"
  2566. >He groans
  2567. >Shit, she sounds like a real ball buster.
  2568. >Awesome.
  2569. >He looks at you, thinking intently
  2570. >"Heeey. Say, Anon, do you think you could take a message to the delegates if I watched your trainee here?"
  2571. >You shrug
  2572. I dunno. That seems against regulations... there'd have to be something in it for me.
  2573. >He grins slightly
  2574. >"I'll buy ya a beer!"
  2575. Nah, you'll have to do better than that.
  2576. >You examine your fingernails
  2577. You two are a couple, right?
  2578. >He nods
  2579. You have kids?
  2580. >He shakes
  2581. Ok. Then I want your first born child.
  2582. >You hear a gasp from inside the room
  2583. >"WHAT DID HE SAY?"
  2584. >Shining swallows, then laughs nervously
  2585. >"Y-you're joking, right?"
  2586. >You hold a serious face for a moment, then grin at him
  2587. Nah. I don't want your first born, haha.
  2588. >If you were going for any child, you'd have asked for their second.
  2589. >They seem like the kind to have multiple kids, and the first child is always the one that's the most loved
  2590. >It should be easier to get them to give up the second
  2591. But what I do want, Shining, is for you to name your first kid after me.
  2592. >He grins, thinking you're joking, but you just shake your head
  2593. >He blanches
  2594. >"For realsies?!"
  2595. >You nod
  2596. For realsies times a million.
  2597. >There's a grunt from inside the room, and the poor stallion is shoved forward slightly
  2598. >"Don't push!"
  2599. >"What else can I do!?"
  2600. You can name your first child Anon.
  2601. >You helpfully butt in.
  2602. >There's a moment's pause, then the female voice responds
  2603. >"What if it's a filly?"
  2604. >You shrug
  2605. It's a unisex name
  2606. >It isn't, but you don't really give a shit
  2607. >There's a moment's pause, and then a heavy sigh
  2608. >"Fine."
  2609. >Armour nods
  2610. >"Yeah, uh, we both agree it's fine!"
  2611. Alright. Brilliant. What was the message you wanted me to send?
  2612. >He thinks
  2613. >"Tell them to send urgent help immediately, and that we may not make it to today's summit."
  2614. >The summit lasts for a few days. Hopefully they can be removed from their predicament before then.
  2615. >You now
  2616. Ok, the Crystal Empire delegate, say that you're stuck and need help. Got it.
  2617. >You lean in close to him
  2618. Now you just have to keep an eye on my assistant.
  2619. >You turn and stroll away as he assures you he has plenty of experience supervising
  2620. >Stopping to let Subtle Blade know the score, you walk off toward the conference hall.
  2621. >It's a 5 minutes walk, but you know a short cut that makes it take 15.
  2622.  
  2623. >You're in no particular hurry to relay Shining's urgent message
  2624. >Maybe you'll take a quick cigarette break?
  2625. >"Oh, there he is!"
  2626. >You hear someone exclaim from behind you, sounding slightly frantic
  2627. >Turning, you're surprised to see Luna
  2628. >There' another alicorn with her, and she's big
  2629. >If you had to guess, you'd say she was bigger than Celestia, though not by a huge amount
  2630. >Luna and the mystery alicorn head over to you
  2631. >"My, he's a tall one! And you know what they say about that!"
  2632. >"Mother!"
  2633. >You use your immense intellect and your legendary power of deduction to come to the conclusion that the new alicorn is Luna's mum
  2634. >Luna shoots you a desperate look
  2635. >"He's my special somepony, mother! We've been together for about three months."
  2636. >Luna's mum smiles at you
  2637. >"Pleased to meet you, Anon. Luna's been telling me all about you."
  2638. >You look at Luna, who's just nodding slowly
  2639. Yeah. And I've heard a lot about you, uh... Luna's mum.
  2640. >She walks around you, looking you up and down like a piece of meat
  2641. >"So, Anon, Luna tells me you're a janitor."
  2642. >You nod, and she glances at Luna
  2643. >"That's... well, it's a stable job."
  2644. >"Anon, dear, tell my mother about your poker trip!"
  2645. >Oh shit, you never asked to be dragged into this
  2646. >You'll play along, but only to fuck with Luna
  2647. Yeah. I like poker.
  2648. >She groans
  2649. >"Tell her about the trip!"
  2650. I went on a poker trip with some friends.
  2651. >She looks at you, her eyes wide
  2652. >"Tell her about what happened on the trip, Anon!"
  2653. We played poker.
  2654. >"A poker player, eh? I quite enjoy the occasional flutter myself."
  2655. Oh.
  2656. >You don't care.
  2657. Did Luna tell you about how we met?
  2658. >Her mum shakes her regal head
  2659. >"Why, no. I don't think she did"
  2660. >You sigh wistfully
  2661. It's a night I'll never forget. I was sweeping up in a deserted corridor. Night shift, you see. I heard hoofsteps on the cold marble
  2662. >You gaze into Luna's eyes, a gentle smile forming on your face
  2663. There she was. Eyes as soft as snow, mane as wild as the sea at night.
  2664. >Luna's eyes widen, and her face reddens
  2665. She walked over to me, and I was sure I was dreaming. I know such perfection didn't exist.
  2666. >The elder alicorn is smiling tenderly
  2667. Then she said three words that I'll never forgot, not as long as there's breath in body, or a beat in my heart.
  2668. >"Oh, beautiful! What did she say?"
  2669. >You stare wistfully at Luna
  2670. "The toilet's clogged."
  2671. >Luna's eyes narrow and she shoots you a 1.21 gigawatt death glare
  2672. >Her mum chuckles
  2673. >"Good looking, and a sense of humour!"
  2674. >You almost add "is a fantastic lay" to that list, but decide against it
  2675. Yeah. Well, I've got to head off. Important work, you know?
  2676. >"Oh, we simply must catch up!"
  2677. >An evil idea pops into your mind
  2678. >A truly vile, morally wrong idea
  2679. Say, Luna's mum?
  2680. >"Yes, Anon?"
  2681. Do you think you could tell me some embarrassing stories about your daughter?
  2682. >Her mum smiles broadly
  2683. >"Oh, what else is a mother for?"
  2684. >You grin at Luna, who seems frozen in pure fear
  2685. >"Oh, but you had something to do! Well, I'm sure we'll be seeing more of each other."
  2686. We certainly will.
  2687. >You hope that Luna regrets her decision to draw you into this
  2688. >Wishing them farewell, you saunter off, feeling that that Shining prick has probably suffered enough.
  2689. >There's a commotion behind you, and spinning around you see Luna trying to physically restrain her mum.
  2690. >She fails, and her mum shouts a single questions after you
  2691. >"What do you think of foals?!"
  2692. >You answer honestly
  2693. Can't stand the little shits.
  2694. >You don't wait to see how she takes it, and just leave
  2695. >Standing outside the doors to the conference hall, you make a note to ask Luna what the fuck that was all about later
  2696. >Steeling yourself, you push into the room
  2697. >It's like the UN. That's the easiest way to describe it. Rows and rows of tables with diplomats and ambassadors all facing a central podium
  2698. >The first thing you notice is that the testicle to ovary ratio is skewed significantly toward the latter, perhaps 1:12
  2699. >The next thing you notice is Twilight
  2700. >She's standing at the podium, speaking as a griffon steps forward to sign an agreement
  2701. >"...and with the final signature, we'll finally have achieved the noble goals of this summit."
  2702. >Wow. Sounds like Twilight's cracked the case of all the problems ever
  2703. >"There will finally be a set of tools to tackle global poverty. We will be free to share resources, to work together for the betterment of all."
  2704. >"We've all made concessions, had to do things we don't want to do, but in the long run, our children and our grandchildren will be all the richer for our compromises."
  2705. >"Today, with the final signature, war will be obsolete, and we can all enter a global golden era of prosperity, happiness and goodwill"
  2706. >The hall bursts into applause, Twilight earning herself a standing ovation
  2707. >As she scans the room, her eyes fall on you
  2708. >You grin, nod and give her a big thumbs up
  2709. >At this point, several things happen, each innocuous on its own, but together they create something of a problem
  2710. >The first thing is that Twilight, completely unintentionally, says
  2711. >"Oh, hi Anon"
  2712. >The mic happens to be on.
  2713. >It also happens that the castles staff have been spreading rumours about your various exploits, and that every diplomat has secretly been hoping to meet you
  2714. >The applause stops, as the delegates notice you, one by one turning to gape at you
  2715. >They all happen to like what they see.
  2716. >"Oh, he's so tall!" swoons a giraffe
  2717. >"Those eyes, the eyes of a hunter!" a giant spider calls out
  2718. >"His hands! Oh, imagine their dexterity!" gasps a monkey
  2719. >Individually, their attraction to you wouldn't be a problem.
  2720. >Unfortunately, they all represent entire nations, their words here carrying a clout backed up by armies, by political systems, by untold millions of citizens
  2721. >Up on the stage, the griffon notices you, and freezes, mid signing
  2722. >To the griffons, it happens that ferocity and stubbornness are seen as desirable traits in a mate.
  2723. >She stands up straight, throwing her pen down
  2724. >"The Griffon Confederacy will never make these concessions!"
  2725. >She takes the agreement, and tears it to shreds, eyes fixed fiercely on yours
  2726. >As she does so, an angry looking horse shouts up
  2727. >"Well that's good, our immense wealth is ours, and ours alone! We no longer desire to share it with any of you infidels!"
  2728. >In a matter of moment, world peace and prosperity is casually flung aside in favour of petty squabbles between nations, old grudges rising to the fore
  2729. >You scan the room, and spot the crystal pony delegates
  2730. >You may have just fucked up everything for everyone forever, but the least you can do is pass your message on
  2731. >A couple of fights break out in the crowd here and there
  2732. >Well. You're sure Twilight can smooth things over
  2733. >There's a tearing noise as a minotaur picks up a whole desk and swings it into a rhinoceros, the desk shattering against her bulk
  2734. >Well, you hope Twilight can smooth things over
  2735. >You approach the crystal pony delegate, who's just staring in disbelief at the carnage
  2736. Yo. I have a message for you.
  2737. >She blinks and turns to face you, looking slightly shell-shocked
  2738. Shining Armor is stuck in a doorway. He needs help, and doesn't think he'll be able to make it.
  2739. >Well, at least you managed to snatch victory from the jaws of defeat
  2740. >A screeching ostrich jumps onto the table, and squawks in your face, flapping madly
  2741. >"Love me! Love me!"
  2742. >"Leave him alone, you harlot! He needs a woman with some meat on her bones!"
  2743. >The ostrich is wrestled away by a hippo
  2744. >Huh, looks like the might be time to make a tactical withdrawal
  2745. Yeah. He's pretty stuck, so you should probably send help
  2746. >You look around the at the chaos
  2747. Or don't, you know? Things don't seem great here. Anyway, take it easy. I'm off.
  2748. >Turning, you slip out of the room, gently shutting the door behind you
  2749. >As the door clicks closed, the din of battle quietens from a din to a mere ruckus
  2750. >Something seems slightly amiss
  2751. >Sure, you're an incredibly handsome. Perhaps even dangerously so. But there's no way that the reaction you got from that room was anywhere near sane
  2752. >Maybe you should look into it
  2753. >Then again, you already have a lot of work to make Subtle Blade do for you
  2754. >Speaking of, you should probably head back to her.
  2755. >It's not like she can have fucked up changing the light bulbs and more than you just fucked up international politics, right?
  2756. >Right?
  2757. >...
  2758. >You set off at a dead run
  2759. >You make the 5 minutes journey in just over a minute, skidding to a stop in the corridor
  2760. >Shit. She's gone
  2761. >Shining's still stuck in the wall though, like some kind of fucking idiot
  2762. You, where did she go?
  2763. >"Oh, uh..."
  2764. >He looks incredibly uncomfortable
  2765. >"I've got some bad news"
  2766. >Oh shit. Oh fucking shit. Is there any way this day could get any worse?
  2767. >Suddenly, the few lit bulbs all go out. The power's out.
  2768. >Well, fuck.
  2769. >You swivel to face Shining
  2770. What the hell happened here, /buddy/?
  2771. >He grins nervously
  2772. >"Well, funny story..."
  2773. >You lean in close
  2774. I'm not fucking laughing.
  2775. >He gulps
  2776. >"Your assistant tripped a fuse or something! The lights all went out. She started freaking out, then ran off to find a fusebox. They came back on, and... well, they just went off again"
  2777. >Shit. The fuse box is ancient and completely unlabelled
  2778. >The lights above you are all still out
  2779. >You need to head down to the basement and sort this mess out
  2780. Ok Shining. Since you spectacularly failed your end of out agreement, I'm going to need something else as payment. I'll think about it while I'm fixing /your/ mess.
  2781. >He hangs his head slightly
  2782. I want you to stay in that door and think about what you've done.
  2783. >So fucking much to do.
  2784. >Fuses to check, Subtle to keep and eye on, Shining to get out of that door. And Luna's mum is probably still around somewhere.
  2785. >You sigh as you hear hurried hoof steps approaching
  2786. >Turning, you see two crystal pony guards and the crystal pony delegate
  2787. >Well, they might be about to solve your problem for you
  2788. >Shining brightens as he sees his guards
  2789. >"Soldiers! I have a mission of the utmost importance! Unstick me from this door!"
  2790. >The soldiers move over to him as he continues
  2791. >"My callsign can be... Overlord, and you two can be Bandit One and Bandit Two!"
  2792. >They begin trying to wiggle him loose of the door
  2793. >Shining seems to be really getting into this callsign thing. Maybe it's all they let the simpering retard do of his supposed responsibilities.
  2794. >He looks at you excitedly
  2795. >"Oh! And you can be... Alpha Papa."
  2796. >He points at the delegate
  2797. >"You can be... uh..."
  2798. >The soldiers are pushing hard, but it's to no avail
  2799. >Everyone is just ignoring Shining
  2800. >The delegate is getting increasingly worried by the lack of progress
  2801. >"... Outlaw! That's a good one."
  2802. >This fucking guy.
  2803. >"Oh! Candy! You can be... Rook! No, how about Viper! Or Cobra!"
  2804. >"No, wait! I can be Eagle, and we can call the doorway Nest!"
  2805. >You've had it with the white moron and abruptly cut him off as he continues to rattle out code names for everything
  2806. Shut up! Shut the fuck up you massive cunt!
  2807. >He looks shocked
  2808. I swear, Shining, I swear on everything I know, that if you don't shut the fuck up, I'm going to jam my fist up your down your throat and punch you to death FROM THE INSIDE!
  2809. >That seems to have done the trick
  2810. >You've got far too much to be worrying about this
  2811. >Turning to leave, the delegate stops you
  2812. >"No, this is bad. After the riot in the conference hall we're taking a lunch break. We slipped out early, but the rest of the diplomats will come through here soon to get to the canteen"
  2813. >You shake your head
  2814. So what?
  2815. >She grabs you, a frantic look in her eye
  2816. >"So what?! So they'll all walk past Armor stuck in that door! How do you think that will reflect on our country?"
  2817. >Shit, she's right.
  2818. >You pull her hoof off you
  2819. >"You need to help! You have to fix this! You're Anon, you can do anything!"
  2820. >Huh, she's right there
  2821. >Well, Shining isn't getting out of that doorway in a hurry
  2822. I think he's going to be a permanent fixture for now. If they shut off the magical suppression field, they can just magic him out.
  2823. >You move along to a nearby cabinet
  2824. In the meantime, help me with this
  2825. >The confused mare grabs the other end, and between the two of you, you move it in front of Armor.
  2826. >He opens his mouth to protest, but a glare shuts him up
  2827. >You angle the cabinet so it blocks him from view from anyone coming down the corridor, and the soldiers do the same with a cabinet on his other side
  2828. >They look incredibly out of place, both sticking out into the hall, forming a bulge around the trapped pony
  2829. >Right, that's that sorted
  2830. Ok, you go get the suppression field turned off, I've got shit to do.
  2831. >Right, fuses first.
  2832. >You get about five steps before a new voice freezes you in your tracks
  2833. >"There he is! There's my special somepony!"
  2834. >Huh? That didn't sound like Luna.
  2835. >You turn around, and see Celestia standing there with the same alicorn from earlier
  2836. >She gives you a big wink as Luna's Mum gapes at you
  2837. >You suppose she's also technically Celestia's Mum as well, but she'll always be Luna's Mum to you.
  2838. >"What do you think, mother?"
  2839. >The two approach you and you desperately wish you were anywhere else
  2840. >"Wow, Tia..."
  2841. >She stares at you, shocked
  2842. >"... I'm so proud of you!"
  2843. >Huh?
  2844. >Celestia looks pleased as her mother hugs her
  2845. >"Oh, both of my daughters have a handsome stallion! And I see you two have finally learned to share!"
  2846. >"To share?"
  2847. >Celestia looks at you quizzically, but Luna's Mum has turned her attention back to you
  2848. >"You must be a real catch! It's a shame we couldn't talk earlier, but now you've just got to tell me everything!"
  2849. Uh, actually...
  2850. >Now is an awful time. You're beginning to get stressed about the whole fuses thing
  2851. >The last thing you need is...
  2852. >Celestia's looking at you
  2853. >This could be the perfect chance to destress in fact. Tease Celestia a bit, take your mind off work.
  2854. >And it's not as if you're shirking responsibility, is it? She's your boss! If she wants you to talk to Luna's Mum, by damn, you'll do it
  2855. ...that's a brilliant idea!
  2856. >The mares nods
  2857. >"So, tell me about yourself!"
  2858. >You smile
  2859. Well, I went to university to study physics.
  2860. >"Oh, wow! You've got a real brainy one here, Celly!"
  2861. Yeah. I dropped out after the second year. I found I was spending more time smoking pot and partying than studying.
  2862. >She blinks
  2863. >"Oh."
  2864. Yeah. I got sucked through a magical portal and ended up here. Got a job as a janitor. I play poker on Fridays."
  2865. >She stares at you for a moment
  2866. >"Oh... well, uh, tell me more about /you/. What kind of music do you like?"
  2867. Screamo rapcore.
  2868. >"Uh, what about family?"
  2869. All dead.
  2870. >"Ideal political system?"
  2871. Democracy.
  2872. >She breathes a sigh of relief
  2873. But ziggers, queers and mares don't get to vote.
  2874. >Celestia's just staring at you in disbelief as Luna's Mum continues, but you keep up your 'I'm-awful-boyfriend-material' answers
  2875. >"Favourite film?"
  2876. Backdoor Sluts 9
  2877. >"Favourite book?"
  2878. I'm barely literate
  2879. >"Aspirations for the future?"
  2880. Nope.
  2881. >She's starting to get really desperate
  2882. >"Do you... play any instruments?"
  2883. I can burp the alphabet, if that counts
  2884. >She shakes her head
  2885. >"It doesn't. Any hobbies other than poker?"
  2886. Janitorial work.
  2887. >"Janitorial work is a hobby for you?"
  2888. >You nod and she finally grins
  2889. >"Ah, so you enjoy your job! That's good, you don't want to be in the wrong career."
  2890. >Holy shit. She wants to accept you because she thinks her daughters both love you, but she's really clutching at straws here
  2891. >Celestia rallies, and tries to take command of the conversation before it can spiral any more out of control
  2892. >"He's a very romantic man, mother."
  2893. >The elder alicorn looks at you in surprise
  2894. >"He is?"
  2895. >Celestia nods
  2896. >"He's always buying me little presents, or surprising me with compliments."
  2897. >She smiles sappily, her eyes focussing
  2898. >"Why, just the other day, while I was working, he left a single red carnation on my desk, with a note saying 'I love you' so I'd see it when I got back"
  2899. >What? Either Celestia's a very good actress, or she's thought about this before
  2900. >"And the dates, he's always surprising me with a nice outing. A picnic for two in the gardens, a nice meal at a fancy restaurant, an evening at the opera."
  2901. >She sighs
  2902. >"He's so... perfect."
  2903. >Luna's Mum looks at Celestia, then at you. Then back to Celestia, raising an eyebrow
  2904. >"Well, I'm just glad you've finally managed to find a stallion."
  2905. >Celestia goes stiff as her mother continues
  2906. >"Twelve thousand years old and she's never had a special somepony. Not so much as a kiss."
  2907. Oh, really?
  2908. >You grin at Celestia, not quite sure if she's still breathing
  2909. >Luna's Mum just nods
  2910. >"Yes. She's always been shy around stallions she liked. Almost embarrassing, really. She had an awkward puberty."
  2911. >Holy shit, it's like Luna's Mum wants to embarrass Celestia as much as you do
  2912. >"She had a growth spurt when she was young, and didn't fill out for a while. Very lanky, you know?"
  2913. >You don't, but you just nod anyway
  2914. >Celestia hasn't moved an inch
  2915. >Maybe she's died of embarrassment and rigor mortis already set in
  2916. >Her mother shows no signs of stopping
  2917. >"A terrible bed wetter, to boot. Luna was never too bad, but Celestia was sleeping in nappies well into her teenage years."
  2918. >Ok, wow. Now you're starting to feel a little bad
  2919. >Time to change the subject. And you have a fuse thing to sort out
  2920. Yeah, well. We've talked about me and Celestia, what about you? You just visiting?
  2921. >She nods
  2922. >"Yes, I'm here with my husband. We like to do a surprise visit every once in a while. It's important to stay in touch with family."
  2923. Where's your husband?
  2924. >The elegant alicorn giggles, her voice as rich as honey, her mane serenely floating around her pale face
  2925. >Holy shit she's hot
  2926. >MILF rating: mmmtasty/10
  2927. >"He's resting. Interdimensional travel does't agree with him. In fact, our room is just down this hall if you wanted to meet him."
  2928. >You really should get to sorting out the fuses. And finding Subtle.
  2929. Maybe later. I have to-
  2930. >Oh shit, almost forgot that you have to sign Feather Light's birthday card
  2931. >You rub at your temple
  2932. >So much to do
  2933. -I have to do a few things.
  2934. >She nods
  2935. >"Ok, but we'll have to have a meal together, all of us. Me, Greg, you, Celestia and Luna."
  2936. >Celestia blinks
  2937. >"Why with Luna?"
  2938. >Oh shit, this could get messy. You have to be /very/ careful what you say here
  2939. We're in an open, three way relationship, remember? I'm with you /and/ her.
  2940. >Celestia's eyes shrink to pinpricks as she gasps violently
  2941. >"What?! She asked you as well?! BITCH!"
  2942. >With that, she turns around and dashes off
  2943. >Luna's Mum says bye before following suit
  2944. >Alright. Now it's finally time to-
  2945. >"Anon!"
  2946. >You take a deep breath
  2947. >This better be important or some bitch is going to be getting slapped
  2948. >"I've been looking for you, Anon."
  2949. >It's Twilight Sparkle.
  2950. >You breathe a sigh of relief. She you can handle
  2951. Oh, hey. How's the diplomat thing going?
  2952. >She shakes her head
  2953. >"Things are bad Anon."
  2954. >Well, fuck
  2955. >"The Griffon Confederacy and the Minotaur Republic have formed an alliance along with a handful of smaller states on the understanding that they each get you a different day of the week."
  2956. Why? Why do they care about me so much?
  2957. >Twilight avoids your eye
  2958. >"I have, uh, no idea!"
  2959. >Yeah fucking right.
  2960. So there's a military alliance being formed?
  2961. >She nods
  2962. >"Several, actually."
  2963. >Wow, you better change your name to Franz Ferdinand, because you're about to be the cause of a world war.
  2964. >"Things are looking... bleak. I just wanted to warn you that the delegates will be coming this way soon. You probably want to hide."
  2965. >Want to hide? What you really want to do is fix the fucking fuses and do your job
  2966. Thanks for the heads up. Was there anything else?
  2967. >She shakes her head
  2968. I'll head off. Good luck sorting it all out.
  2969. >"Thanks. I'm going to need it."
  2970. >With that, Twilight scurries off and you head back the way you came
  2971. >You'll have to loop round and go a different way
  2972. >Being raped by a load of diplomats isn't your idea of a fun time
  2973. >Well, actually it is. But you have more important things to do right now
  2974. >"Anon!"
  2975. >Seriously?
  2976. What?
  2977. >It's the crystal pony delegate
  2978. >"I couldn't get them to turn of the suppression field! They said it was-"
  2979. So? Why are you telling me? This is your problem.
  2980. >She taps her hooves together nervously
  2981. >"While I was gone, one of the guards tried to climb over Shining to take Cadence some food. She was getting hungry."
  2982. >You can guess where this is going
  2983. What, this guard got stuck as well?
  2984. >"Yeah. A bit."
  2985. >You sigh
  2986. >This is something you should probably sort out, but it's going to have to wait
  2987. I'll put it on my to-do list.
  2988. >You look at the two cabinets
  2989. >Wait a minute...
  2990. Weren't there two guards?
  2991. >The delegate avoids your meeting your gaze
  2992. >"Well, after the first guard got stuck trying to go OVER, the other thought he'd try going UNDER Shining."
  2993. >Wow. You're not sure how to respond to that, so you decide to ignore it
  2994. Fine.
  2995. >You leave the embarrassed ambassador without another word
  2996. >Feels good to finally be leaving that damn corridor
  2997. >You head down another passage, but stop when a door abruptly opens in front of you
  2998. >Luna's Mum steps out. That must be her room
  2999. >Shit, hopefully Luna and Celestia came clean and she knows you're not actually a couple. Or triple, you guess.
  3000. >She spots you
  3001. >"Oh, hey there Anon! Came to meet Greg? Wonderful!"
  3002. Well, no, I was just going to-
  3003. >"Greg! Greg! Come meet your new son-in-law!"
  3004. >Son-in-law? What the hell have the princesses been saying?
  3005. >There's a grumbling from inside the room, and out steps a pony
  3006. >A brown earth pony. With thick rimmed glasses
  3007. >"What's that? What's that Sue?"
  3008. >The alicorn points to you
  3009. >"Him. He's the one I was telling you about."
  3010. >He peers at you over his glasses
  3011. >You can't believe that Luna's Mum, apparently called Sue, is married to this guy
  3012. You're married?
  3013. >Shit, you can't get distracted. You something you seriously need to sort out
  3014. >The stallion responds
  3015. >"We've been married for three hundred thousands years, and a couple of those years we were even happy about it."
  3016. >Luna's Mum giggles
  3017. >"Oh, Greg. I've always loved your sense of humour."
  3018. >He shakes his head
  3019. >"It's bad enough travelling through dimensions, and now she expects me to meet new people! I always get a headache when we go, but does that stop her? No!"
  3020. Uh, listen, I really should-
  3021. >"And don't get me started on the food they serve in those interdimensional cart rides! It's mush!"
  3022. >Luna's mum is just standing there, smiling pleasantly while her husband prattles on
  3023. Listen, I'm having a bit of trouble and I really have to-
  3024. >"You think you're having trouble? I have to pee twice an hour! When you get to my age, your bladder-"
  3025. >There's a screech from down the hall
  3026. >"There he is!"
  3027. >It's a cadre of delegates, maybe twenty or so
  3028. >With the way Greg was going on, you're almost glad of the interruption
  3029. >Almost
  3030. >You turn tail and flee as they stampede after you, leaving a stunned looking alicorn and an old pony behind
  3031. >As you go round the corner back into the corridor you were originally in and sprint for the other end, another mob of delegates appears, blocking your escape route
  3032. >Shit
  3033. >You come to a stop in front of the cabinets blocking Shining from view
  3034. >There's no way out. You're trapped.
  3035. >The swarm behind you has grown, and their approach slows
  3036. >It's difficult to be sure, but it looks like pretty much all the diplomats are here
  3037. >Fuck
  3038. Hey, uh, everyone. How's it going?
  3039. >They're slowly closing in on you from both directions
  3040. >Well, something either very good or very bad is about to happen.
  3041. Having a good day... diploming, are you?
  3042. >You glance to your janitor's cart
  3043. >Maybe you could use the old 'throw bleach in their eyes' trick
  3044. >On one side of the corridor, the griffon from earlier steps forward, flanked by a gigantic minotaur
  3045. >"The New World Order stands united! We will claim Anon for ourselves!"
  3046. >On the other side, the giraffe steps forward
  3047. >"This aggression will not stand! The International Anon Protection Pact will see you die before you hold Anon in your talons!"
  3048. >Well, fuck
  3049. >"Uh, buddy? How's the whole getting me out of this door thing going?"
  3050. Not now, Shining.
  3051. >The griffon squawks with rage
  3052. >"You two bit harlot! I'll gouge your eyes out!"
  3053. >Before she can do that, there's a commotion at the back of the crowd
  3054. >Celestia and Luna push to the front of the crowd
  3055. >You breath a huge sigh of relief. You're saved
  3056. >You fail to spot the anger on their faces
  3057. >"Why the hell did tell our parents you were /LUNA/'s coltfriend?!"
  3058. It just kind of happened, it-
  3059. >"I ASKED HIM FIRST!"
  3060. >Celestia doesn't look happy
  3061. >"You knew I liked him! This is like Sunny Smiles all over again!"
  3062. >"OH, IT'S ALWAYS LIKE SUNNY SMILES!"
  3063. >"You there, buddy? What's going on?"
  3064. Not now, Shining.
  3065. >Before you can decide the best course of action, there's movement from the other diplomat mob
  3066. >They all step back, as Subtle Blade staggers through
  3067. >She looks a mess, her hair and face singed, and she's twitching slightly
  3068. >"I... I did it, Anon"
  3069. >There's a weak smile on her face
  3070. What the fuck happened?
  3071. >"The fuses, they... they caught on fire. But I fixed it, Anon. I fixed all the fuses."
  3072. >She staggers over to the light switch, and flicks it
  3073. >The lights all flicker on, and she collapses against the wall, sliding down it slowly
  3074. >"Did I do good, Anon? Did I pass?"
  3075. >You're actually pretty impressed
  3076. >It looks like she's been through hell and back
  3077. Yeah, you passed. 51, Subtle. C-.
  3078. >She smiles as her eyes close
  3079. >"C-. I'm... I'm just having a quick nap."
  3080. >Damn
  3081. We need a doctor!
  3082. >Celestia and Luna are still arguing, and the diplomats are just watching silently
  3083. >"Mother always loved you better! You were the eldest!"
  3084. >"Girls! What's gotten into you!"
  3085. >A new voice joins the growing cacophony
  3086. >Brilliant. Luna's Mum and Greg have joined the party.
  3087. >"Luna was lying, mother! Anon's all mine!"
  3088. >"Uh, buddy? I'm starting to get uncomfortable here!"
  3089. >"You think you're uncomfortable? Try being four hundred thousand years old! I can't even lie down without something aching!"
  3090. >You spin to Greg
  3091. How are you even still alive?!
  3092. >He looks at you blankly
  3093. >"The same way everything that's still alive is: I'm not dead."
  3094. The average pony life expectancy is what, seventy, eighty? How can you be five thousand times older than that?!
  3095. >"Why do they die at that age?"
  3096. >You shake your head
  3097. I have no idea! Just... disease, or they get sick!
  3098. >"And if they don't get a disease or a fatal condition?"
  3099. Well...
  3100. >"Buddy?"
  3101. Not now, Shining!
  3102. >"I'm alive because nothing's killed me, and a fat load of good it's done me! I get these terrible headaches, and..."
  3103. >"Luna always gets the stallions! And I can't even-"
  3104. >"Stand down, or we will declare war! Anon will be-"
  3105. >"Buddy? I really need to use the bathroom, and-"
  3106. >Shit, this is escalating fast, but at least Subtle's still breathing
  3107. >Another pony makes their way through the crowd
  3108. >This time it's a maid
  3109. >She smiles at you and hands you over an envelope
  3110. >"Hey Anon. Staff Keeper said you needed to sign Feather's card."
  3111. >She hands the card over
  3112. Uh, thanks Clean Sheets.
  3113. >"No problem."
  3114. >She glances around at the unfolding chaos
  3115. >"I'll leave you to it, then"
  3116. >With that, she wanders off
  3117. >Your head is starting to ache
  3118. >Another pony wanders through the crowd, this time it's Twilight Sparkle
  3119. >"Anon?"
  3120. What?!
  3121. >"Is now a good time?"
  3122. No, Twilight, now is literally /the worst possible time/.
  3123. >She waves a hoof, obviously not paying attention to what you just said
  3124. >"Good. I may have done something I shouldn't have..."
  3125. >She looks incredibly guilty, and she's distracted
  3126. >"I may have kinda... added an enchantment to the magic suppressor."
  3127. >So? Why should that bother you, you're immune to all that magic shit
  3128. Wonderful. Was it an enchantment that makes everyone go completely batshit insane?
  3129. >She takes a sudden interest in the ground
  3130. >"Uhhh..."
  3131. Why, Twilight?! What did you do?
  3132. >"It was an empathy enhancer. It was supposed to make all the diplomats more open to making the concessions!"
  3133. >Wow, that's messed up
  3134. Ok, and now you feel guilty about mind fucking everyone. Turn it off.
  3135. >She fidgets a little more
  3136. >"I... I can't. Not until everyone's back to normal."
  3137. >You blink
  3138. What?
  3139. >"All the delegates, Anon. Their mild attraction to you was enhanced, and it's driven them to this!"
  3140. >She gestures to the assembled diplomats, who have begun pulling out nasty looking improvised weapons
  3141. >The minotaur has a kitchen knife duct taped to a broom handle as a makeshift spear, and the griffon ambassador is menacingly swinging a length of chain
  3142. >On the other side, a monkey is clutching a snooker ball in a sock, and a giant frog thing is trying to light a molotov cocktail
  3143. >Both sides are fielding a nasty array of weapons
  3144. >"They're not normally like this, Anon! It's the suppression field! You need to do something to get them to calm down, then I can remotely turn it off"
  3145. Ok, what should I-
  3146. >"Anon, tell Celestia she's being weird!"
  3147. Celestia, maybe you should just-
  3148. >"Anon, are you really dating both of my daughters?"
  3149. Well, the truth is-
  3150. >There's a hacking cough from Subtle who pulls herself up weakly
  3151. >"C-? What the hell do you mean C-? I got 100%!"
  3152. Well, yeah, but it was only 51-
  3153. >"International Anon Protection Pact! Prepare to charge!"
  3154. No, don't prepare to charge-
  3155. >"Hey, buddy? I don't need the toilet any more"
  3156. Not now, Shining, I'm-
  3157. >"Oh, he thinks he's got it bad! I can get it up about the as often as my wife wants to sleep with me, which is to say never!"
  3158. You shouldn't be alive! And why are you-
  3159. >"Anon, tell them we're not sharing!"
  3160. >You close your eyes and rub your pounding head
  3161. We're not-
  3162. >"Anon!"
  3163. >Your eyes snap open
  3164. SHUT UP! ALL OF YOU, SHUT THE FUCK UP!
  3165. >There's a shocked silence at your words, a sea of stunned faces watching you
  3166. >You turn to Luna's Mum and Greg
  3167. I'm not dating either of your daughters. I was just pretending.
  3168. >You walk over to where the cabinets are push one aside, revealing Shining with pair of guards, one stuck beneath him, one above.
  3169. Subtle Blade, you got a C-. You did good, but that's the top score I can give you. You can try for an A tomorrow.
  3170. >You examine Shining's crystal outfit, and take a step back
  3171. Celestia, sure you had a difficult adolescence, but now you're an attractive, interesting mare in your own right and you have nothing to prove to anyone, least of all me. Just be yourself, and stop assuming your sister's trying to steal everything from you.
  3172. >You plant a firm kick on Armor's armour. Cracks spread through the crystal, and a moment later it shatters, the three trapped ponies spilling out
  3173. Shining's wife, pink princess lady. Be less passive aggressive. If you have a problem, come out with it so you two can solve it rather than just escalating.
  3174. >Turning, you head back to your janitor's cart
  3175. Shining, speak less. A lot less. Like, not at all.
  3176. >You rummage through a pocket and produce a pen
  3177. Luna, you need to stop trying to steal everything off your sister. Sure, you look up to her and want to be like her but don't try to become her by taking all her things, especially if you're not really interested in them.
  3178. >She nods sheepishly
  3179. >Leaning over your cart, you remove Feather's card from its envelope
  3180. >It's a stylised picture of Feather sitting on an ebony throne in the underworld.
  3181. >The words 'Give 'em hell!' are written across the top
  3182. Greg, you seem like a decent guy, but you should be really dead right now. No offence.
  3183. >"No offence, he says, no offence! What use-"
  3184. >He stops when sees the look on your face
  3185. >"-would it be to take offence? None taken, of course none taken!"
  3186. Twilight, it was wrong of you to try to manipulate people through magic, and it goes against the core principle of diplomacy which is to use words to manipulate people.
  3187. >She nods glumly
  3188. >With a flourish, you sign the card, then slip it back in its envelope.
  3189. >Standing, you address the diplomats
  3190. As for you lot, it may interest you all to know that the thing I find most attractive is politically defined areas of land being represented by individuals who all work together and do whatever they can to aid on another on a global scale.
  3191. >You point at Twilight
  3192. She'll tell you how to do that.
  3193. >There's silence for a moment before the diplomats all throw down their weapons en masse
  3194. >"I want to increase the Confederacy's international aid budget!"
  3195. >"I'm going to sign every single international peace agreement I see!"
  3196. >"Let's go and draft some new legislation!"
  3197. >With that, the hordes merge and rush off towards the conference hall
  3198. >Twilight grins at you
  3199. >"I'll turn it off straight after they've all signed!"
  3200. >You shrug, your headache alleviated slightly
  3201. >"Oh, before I go, your natural resistance to magic means the suppression field may have had some... adverse effects on you."
  3202. >Brilliant
  3203. Like what? Am I gonna grow a third arm or something?
  3204. >She shakes her head
  3205. >"Nothing like that, just general feelings of discomfort, stress, that sort of thing."
  3206. Headaches?
  3207. >She nods
  3208. >"Small effects like that. Anyway, I'm off."
  3209. >She scampers off cheerfully
  3210. >"Thanks, buddy, for getting me out of that door! I was starting to think I'd have to eat my own leg or something!"
  3211. Why? Why would you ever think that?
  3212. >You don't wait for his response
  3213. >Instead, you grab your janitor's trolley
  3214. Subtle, you've learned well
  3215. >You hand her your job list
  3216. Do these, and you'll be one step closer to that A.
  3217. >She gives a weak cheer, then coughs violently before slowly walking
  3218. >With that, you begin to push your trolley away
  3219. >"Wait."
  3220. >Luna's Mum steps forward
  3221. >"I wasn't sure about you, Anon, but I think I see what Celestia sees in you. If anything ever does happen between you two, I'd be happy for both of you."
  3222. >With that, she walks off
  3223. >Celestia smiles at you
  3224. >"Did you really mean all that, Anon? What you said about me?"
  3225. >You nod
  3226. Yeah, I did. I know you're interested in me, have known for a long time, and I'd be lying if I said I wasn't interested in you at all.
  3227. >Her grin widens
  3228. >"Well, I guess I'll see you around Anon."
  3229. >You nod
  3230. Well, yeah. I work here and you live here, so that's a given.
  3231. >She walks off, and Luna nods quickly to you before going after her, chatting to her sister
  3232. >You begin walking off, but Greg moves close to you
  3233. >"Want to know my secret, Anon? How I'm still alive? Even Sue doesn't know it."
  3234. >You shrug
  3235. If you tell me, it's not really a secret any more.
  3236. >He grins
  3237. >"Well, if you don't want to know, I'll keep it to myself. If you ever change your mind and want to learn the secret to immortality, just let me know. It's all yours."
  3238. >He winks, then hobbles off after his wife
  3239. >Huh, odd.
  3240. >Finally, you can push your cart away.
  3241. >After everything that's happened today, you think you've earned a nap and a quick browse of the new playcolt that's been waiting for you in your janitor's closet.
  3242. >It's not even mid afternoon yet
  3243. >Despite all the rushing around and, well, the dramatic spiral the first half of your day's taken, your'e sure the afternoon will be better.
  3244. >Starting with your nap.
  3245. >Where else could you nap on the job and get away with it?
  3246. >Heck, you even have a burn and possibly even electrocution victim doing your work for you.
  3247. >And at the end of the day, you can say you did it all because you were supervising her.
  3248. >Damn, you love you job.
  3249.  
  3250.  
  3251. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  3252.  
  3253.  
  3254. >"Come on Anon. Just one opera. That's all I'm asking."
  3255. >Every since you gave her that little pep talk a couple of weeks ago, Celestia's been a lot more confident around you
  3256. >It's nice to see more of her personality, though there are the occasional spergtastic moments
  3257. >On the whole though, she's much more enjoyable to be around
  3258. >"It's next Friday, and it's the new opera from Terrance Milligan! It's completely based around the Fresh Fruit Song featured in his seminal work, and-"
  3259. >You tune her out as you step outside, followed closely by your assistant, Subtle Blade, and head down the stone steps leading to the harden
  3260. >Today, you have to trim some shrubbery in the gardens
  3261. >It's a perfect day for some outdoors work, and you have the feeling today will be a good day
  3262. I dunno, Celestia. You know how much I hate opera.
  3263. >"You've never even been! Come on, Anon. At least join me for the first half? If you really hate it, we can just leave."
  3264. I don't think so, Celestia.
  3265. >You frown
  3266. >It's getting harder and harder to turn her down
  3267. >And not just because she's becoming more insistent
  3268. >You reach the bottom of the stone stairs
  3269. >"Come on, Anon! It'll be fun, I promise."
  3270. >Huh, that's probably true.
  3271. >And it's not like you have any plans
  3272. >You stop abruptly, Subtle ploughing into your behind
  3273. >She hastily backs up, trying to play it off
  3274. >You'll have to tease her about taking some marks off her score card for assaulting you or something
  3275. >Joking aside, she's a fantastic assistant. She works incredibly hard and, since she warmed up to you, you have a lot of fun together
  3276. >Turning to face Celestia, who's waiting at the top of the stairs, you grin
  3277. You know what Tia? I think it's a da-
  3278. >Something hits you on the top of your head
  3279. >Hard.
  3280. >You go down like a sack of shit, sprawled out on the floor
  3281. >Ouch.
  3282. >You don't know what's worse; the blow to your cranium or the one to your ego
  3283. >Hastily, you scramble to your feet, rubbing at your head
  3284. >Seeing the mares' horrified looks, you chuckle
  3285. Don't worry, I'm good
  3286. >They're still staring at you
  3287. >Celestia takes a few steps down the stairs
  3288. >"Anon?"
  3289. >You give her a double thumbs up
  3290. Honestly, it's fine. All hunky dory.
  3291. >Her eyes widen as she takes another couple of steps
  3292. >Subtle seems startled too, giving a shout of alarm
  3293. >"He's not moving!"
  3294. >You blink
  3295. Uh...
  3296. >You wave a hand at her
  3297. What do you call this, then?
  3298. >At that point, you realise that the pair don't seem to be looking at you
  3299. >More like they're looking /through/ you
  3300. >A sense of dread builds in the pit of your stomach as you turn around
  3301. >They better not be fucking with you
  3302. >As you look behind you, you're unpleasantly surprised to see yourself lying sprawled face down on the floor, the back of skull a bloody pulp
  3303. Well, fuck me.
  3304. >A few shards of pottery dotted around reveal the cause of your wound
  3305. >You look up
  3306. >It must have fallen from one of the windows
  3307. >Celestia and Subtle are still freaking out
  3308. >You take a few steps toward your body
  3309. >It seems so surreal
  3310. >You reach out to poke it with a foot, and your foot phases right through your chest
  3311. >That doesn't really tell you a lot. This could be an Out of Body Experience, an OBE. Things could still-
  3312. >"He's not breathing!"
  3313. >Subtle's taking your pulse
  3314. >Oh, never mind. You're dead, it would seem
  3315. >Bummer. You don't particularly want to be dead.
  3316. >Maybe you can get a message to Feather. She seems like she might have some say in this sort of thing
  3317. >You're distracted from your train of thought by Subtle beginning CPR
  3318. Oh, come on! It's a head wound. What good is that gonna do? Just stop!
  3319. >She can't hear you though, and continues her attempt to save your life
  3320. >Oh shit, she's trying to save your life!
  3321. Don't stop! Pump harder, you bitch, or it's a D-, see me after class!
  3322. >Your protest falls on death ears, and you sigh
  3323. >Got to stay calm. You can sort this out.
  3324. >Celestia is standing stock still on the stairs, her face frozen in a slack jawed shock, her pupils pinpricks
  3325. >Well, fuck
  3326. >And you thought today was gonna be a /good/ day
  3327. >Damn, you need a smoke right now.
  3328. >You wonder...
  3329. >Earlier, you'd rolled one and stuck it behind your ear for safe keeping
  3330. >Maybe it was obliterated by the plant pot, and its spirit passed on too
  3331. >Reaching behind your ear, you're pleasantly surprised to find the ghostly spirit of an expertly rolled cigarette
  3332. >Pulling it out, you pat yourself down, looking for a lighter
  3333. >There's click, and you look up to see a zippo lighter levitating before you, aflame with a ghostly blue light
  3334. >Looking around, you spot a robed pony skeleton standing nearby, a hoof wrapped around a twisted scythe
  3335. >You light your cigarette and take a long drag
  3336. Cheers.
  3337. >The hooded figure nods
  3338. >"No problem"
  3339. >It strolls over
  3340. >"Well actually, we do have a problem. You're not Subtle Blade"
  3341. >You blink
  3342. Uh, what?
  3343. >"You're not Subtle Blade."
  3344. >Spinning round, you see the pony in question pounding on your chest, shouting "Live, dammit!"
  3345. >Your shoulders sag
  3346. >Looks like you took a bullet for her. Well, a plant pot, but the phrase still fits
  3347. No. I'm Anon.
  3348. >The spooky skeleton pauses, cocking its head
  3349. >"Ah."
  3350. >Reaching a hoof into his cloak, he pulls out a sheet of paper
  3351. >"Yeah, I'm supposed to be here for one 'Subtle Blade'."
  3352. >He peers at you again
  3353. >"You're human are you? Shit. This makes things even more complicated."
  3354. So... I'm not supposed to be dead?
  3355. >The skeleton opens its mouth, but hesitates
  3356. >"Well, no. But you are. The Requisition Department are supposed to organise this side of things. I'm only here for collection."
  3357. So does that mean I can be brought back to life?
  3358. >The Reaper sighs
  3359. >"Look, if I had it my way, I'd just zap you straight back and be on my merry way."
  3360. But you can't?
  3361. >"But I can't. There's too much red tape with an inter-dimensional soul. I'm gonna have to take you back to the ministry, and they can process you there."
  3362. The ministry?
  3363. >He nods
  3364. >"The ministry of death."
  3365. >Oh, this already sounds like a lot of work
  3366. >Not being dead was never this hard before
  3367. >You take another long drag
  3368. So, we go to this Ministry of Death, and then they can send me back?
  3369. >The reaper just shrugs
  3370. >"I really have no idea how they handle cases like this. Normally I just tap the recently departed with my scythe and the spirit shoots off to wherever it should be."
  3371. >This doesn't sound like it'll be fun
  3372. Can't you just pop me back in? I won't tell anyone.
  3373. >The skeleton considers it for a moment
  3374. >"Sorry, but I really can't. I have to report that Subtle Blade wasn't killed, and your name will crop up, and then there's a huge paper trail that needs to be followed"
  3375. >He shakes his head
  3376. >"It's getting pretty ridiculous recently. There's been a change of management with one of biggest clients, and in response the higher-uppers decided a whole corporate restructuring was needed."
  3377. Oh, shit. Sounds messy.
  3378. >He nods
  3379. >"They've taken on a load of new workers, but put them straight into roles they're not qualified for. Whoever was sent out for Subtle's acquisition must have been a novice."
  3380. No shit.
  3381. >He looks around, then leans in, speaking slightly lower
  3382. >"To be honest, a lot of us are fed up with it. This used to be a tight ship, but it's been getting more and more bureaucratic. There's a lot of talk of unionising and pushing for better conditions."
  3383. You're not already in a union?
  3384. >"No, we've never really needed one. The problem is taking action. We're civil servants, see, and if we all stopped doing our jobs, our clients would suffer more than the fat cats would."
  3385. >Huh. You remember the time you went on strike with the union you started
  3386. Sometimes that's necessary though. Let me tell you about the time I led a strike...
  3387.  
  3388. ~
  3389.  
  3390. >You'd hated making a packed lunch for work. You were just too lazy. Instead, you'd decided to take a very different approach to getting your midday meal
  3391. >Friends of All Professions, FAP, was a perfect idea. Your demands were incredibly simple. You'd managed to get them met, though not without resistance
  3392. >"Staff Keeper," you'd said, "I'm on strike until all members of the union I represent are given free lunches."
  3393. >She'd reminded you that you were the only member of the union you represent, and that as such didn't have a lot of influence
  3394. >You'd rushed out and managed to triple your membership in a day
  3395. >Feather Light had joined when you asked her politely, and you managed to wrangle a foreign noble who spoke poor English in on the whole thing
  3396. >"You want free lunch?" You had asked him. "Free? No pay? Ja!". You'd handed him a placard and told him to follow you
  3397. >The picket line had consisted of you three
  3398. >"What do we want?"
  3399. >"Free meals!"
  3400. >"Freh mels!"
  3401. >The noble, Gunter, hadn't really understood, but his presence was what mattered
  3402. >You'd all stood there for an hour chanting and calling anyone who walked past a scab
  3403. >Eventually, Staff Keeper herself showed up
  3404. >"We stand united! We won't stop FAP'ing until out demands are met!"
  3405. >She'd then reminded you that you and Feather were already eligible for free meals while you were in the castle, as all staff were.
  3406. >You'd argued that your demand was for all members of your union to be offered free meals, including Gunter who didn't work at the castle
  3407. >She informed you that that wasn't possible and left
  3408. >You'd protested for another half an hour but it got quite boring, so you had to make a difficult decision
  3409. >"Gunter, I'm sorry but I have to do what's best for the union. We have to cancel your membership."
  3410. >It was a hard choice to make but you're confident it was the right one, especially since you got what you originally set out for
  3411. >"No free food?" He seemed disappointed
  3412. >"Not for you, Gunter. Not for you."
  3413.  
  3414. ~
  3415.  
  3416. ...and that's how I earned a 150% pay rise for the forty thousand members of my union.
  3417. >You may have slightly embellished one or two facts in the retelling, but it makes for a more interesting story, you feel
  3418. >The reaper gives a whistle
  3419. >"I've got to say, we could use someone like you. Just to help us get the union started, you know?"
  3420. >You shrug
  3421. Yeah, we'll have to stay in contact
  3422. >You take a final toke and drop the butt, stepping on it
  3423. So what happens now?
  3424. >"Well, I'll give you a ride to the MoD and we'll see what happens from there. I've got more work, so I'll introduce you to a colleague who'll do their best to sort this all out."
  3425. >You shrug
  3426. Sounds like a plan.
  3427. >"Ok, brilliant. My ride's just round the corner"
  3428. >He leads the way and you follow
  3429. So, what's your name?
  3430. >"Carl. I've been a reaper now for maybe seven hundred years."
  3431. Wow. Does it not get boring after a while?
  3432. >You turn the corner and head toward a parked golf buggy
  3433. >It's painted black, with DoD in white across the front
  3434. >"Well, it does drag occasionally, but I love meeting new people."
  3435. >You both climb in and he starts the engine
  3436. >"The pay's not great, but it's more vocational work. That's the way most of us reapers feel."
  3437. So there are lots of you guys, reapers, who release the souls?
  3438. >"Yeah. Each sapient species gets their own kind as reapers, so we're a pretty diverse department. There are about 30 pony reapers alone."
  3439. What classes as sapient? Are, say, dogs sapient?
  3440. >The pony pulls away
  3441. >"No idea. Dogs don't get reapers, so I'd guess not."
  3442. What about dragons and griffons, people like that?
  3443. >"Oh, of course they get their own reapers. Don't get me wrong, there's no prejudice or anything. We are all citizens of the same nation, and our king rides a pale horse."
  3444. >Wow, that sounds pretty ominous
  3445. You have a king?
  3446. >He waves a hoof
  3447. >"I was speaking figuratively"
  3448. >You cruise through the castle gardens in silence for a while
  3449. A horse seems pretty dated, too.
  3450. >"Again, we don't have a king. It was a-"
  3451. And besides, what race would he even be? There must be a hundred sapient species. And aren't horses one? Wouldn't riding a horse be racist or some-
  3452. >"Ok, ok. I get it."
  3453. It's not like you don't even have mechanised transport.
  3454. >You give the buggy a pat, and he jumps on the opportunity to talk about something else
  3455. >"Yeah, that's one perk of the job. Sometimes, on a quiet shift, we race these bad boys."
  3456. >He leans in conspiratorially
  3457. >"When they last updated the fleet, the mechanics were supposed to disassemble the old rides. Instead, they souped them up, and we formed up teams. First Wednesday of every month, we race 'em."
  3458. >That actually sounds pretty awesome
  3459. Shouldn't the mechanics be doing their jobs?
  3460. >Carl shakes his skeletal head
  3461. >"Nah, these puppies are practically invincible. Rather than all standing around doing nothing, they each maintain a few of the old ones. Upgrade the engines, chrome the exhausts. Add a hot new paint job. That sort of thing."
  3462. The more I hear, the more I want one.
  3463. >As you approach the castle's main gate, phasing through anything blocking the garden path, a portal opens in it, a black tear in reality
  3464. Metal.
  3465. >"Huh?"
  3466. I just wondered how the ministry building is
  3467. >"Oh, we'll be there in about ten minutes"
  3468. >With that, you trundle through the portal
  3469. >You pass the next five minutes or so chatting pleasantly as you drive through an empty black void
  3470. >To be honest, it's like a taxi ride with a friendly driver
  3471. >Who also happens to be a spooky skeleton
  3472. >"...and so she tells me she thinks I'm too immature!"
  3473. So you left her?
  3474. >"Damn right I did. I grabbed my collectible figurines and got the hell out of there. Not before I left her an upper decker, mind you."
  3475. Wow, sounds like she was completely deluded.
  3476. >He nods
  3477. >"Tell me about it"
  3478. >Before this story, he spent a whole two minutes describing his cosplay for InterComicCon
  3479. >The irony's lost on him
  3480. >Before he can go on, a building looms out of the darkness
  3481. >An oppressive building of concrete looms up, small windows dotting the outside of the multi-tiered building
  3482. >You're instantly reminded of the SIS HQ, but it looks darker, and it's about three times the size
  3483. >It sits in the black void, just kind of floating ominously
  3484. >"Oh, almost there!" Carl cheerfully says as he pulls round the back
  3485. >You go down a ramp and into a disappointingly mundane looking underground carpark
  3486. >He pulls over by a lift
  3487. >"I've got to go park up and deal with some paperwork. In the meantime, you head up to the lobby, go to the reception desk, and ask for Manny."
  3488. Manny?
  3489. >He nods
  3490. >"Manny. He's a real good friend of mine, a real straight shooter. He'll see you right."
  3491. Manny, got it. Thanks for the ride.
  3492. >He waves a hoof
  3493. >"No problem. And I'll be in touch about the whole union thing."
  3494. >With a gentle buzz, his buggy rolls off deeper into the car park, and you hit the button for the lift
  3495. >It arrives with a ding
  3496. >You're not sure what you were expecting, but it's a fairly standard lift
  3497. >Big clean mirrors on the walls, well lit, a bright set of buttons on one side of the door
  3498. >No shrieking skulls, no skeleton attendant saying "Next stop, HELL!" and the lift plummeting down.
  3499. >Heck the piped music coming through the lift as you ascend sounds completely normal for lift music
  3500. >This is all a fairly large disappointment
  3501. >Would it kill them to make the place a little more atmospheric?
  3502. >The doors open smoothy into a lobby
  3503. >Again, you're disappointed
  3504. >You could be in literally any modern office building right now, despite the place's outward appearance
  3505. >Big fountain/modern art thing in the centre, a bored looking receptionist behind a desk
  3506. >She's a skeleton, so at least that's something
  3507. >You sidle on over
  3508. Hey there.
  3509. >She looks up. You guess she's a griffon, from the beak
  3510. >"Welcome to the Ministry of Death. How can I help you today?"
  3511. I'm here to see Manny.
  3512. >She turns toward a computer screen, hidden behind the desk
  3513. >"You have an appointment?"
  3514. Uh... yes.
  3515. >The griffon shakes her head
  3516. >"Not with Manny, you don't. He's on his vacation for the next two weeks."
  3517. >Shit
  3518. In that case I'm here to see...
  3519. >Think of a name, any name
  3520. ... Mr Ber...ang...ington.
  3521. >She stares at you with what you expect is suspicion
  3522. >"Mr Berangington?"
  3523. >You nod, and she taps at her keyboard for a moment
  3524. >"I don't have anyone by that name on file..."
  3525. Oh, what am I thinking, that's his maiden name. His new name is, uh...
  3526. >You can feel yourself starting to sweat
  3527. ... it's Dwinpfson.
  3528. >Shit, that's worse
  3529. >She checks the name
  3530. >"Mr Dwinpfson doesn't exist either. You don't have an appointment, do you?"
  3531. >You purse your lips
  3532. I mean, what /is/ an appointment, when you really think about it, you know?
  3533. >She turns back to the screen
  3534. >"I can make one for you now, if you like."
  3535. Ah, that would be very helpful, actually.
  3536. >"They don't just hire me for my looks, you know."
  3537. >She taps away as she asks you a few questions
  3538. >"Can I ask what this is about?"
  3539. I'm dead.
  3540. >Taptaptap
  3541. >"Uh-huh, afraid I'm gonna need more information than that, hun"
  3542. I don't want to be dead
  3543. >"Ah, client complaints."
  3544. >She hums to herself
  3545. >"You're in luck. There's an opening in two hours with a fairly senior member of our customer relations team."
  3546. Two hours? What could I do for two hours?
  3547. >She leans over the desk slightly
  3548. >Picking up a pen, she twiddles it between her claws
  3549. >"Well, I know a way we could kill half an hour."
  3550. >Is she hitting on you?
  3551. >You're flattered, but you prefer your women with a pulse
  3552. You're an avid chess player too?
  3553. >She sighs
  3554. >"Never mind. Was there any more details you wanted to tell me about your complaint?"
  3555. Uh, yeah. Apparently, the requisition team missed their target and got me instead. I'm also from another dimension.
  3556. >She sits still for a moment
  3557. >"Oh, that complicated things. You'll be seen a lot sooner than two hours if all that's true. Why don't you take a seat while I update your file?"
  3558. >She gestures you toward a waiting area further inside the lobby
  3559. Sure.
  3560. >You sit down on a row of comfy chairs
  3561. >There's a table with some magazines on it
  3562. >You spot Women's Weekly
  3563. >That sounds... incredibly interesting. You always enjoyed reading women's magazines
  3564. >Not because they were good, fuck no, but because they always failed to understand men so spectacularly
  3565. >Grabbing women's weekly, you begin flicking through it
  3566. >"5 Things Your Collar Bone Says About You!"
  3567. >"I Sold My Marrow To Pay For His Girlfriend's Hip Replacement!"
  3568. >"Why Your Man Spends So Long In The Can!"
  3569. >Every page has an article like that, complete with incorrect capitalisation and an exclamation mark.
  3570. >After maybe ten minutes reading, you hear someone shuffle over and take a seat
  3571. >Looking up, you're surprised to see a pair of conjoined twins
  3572. >They sit down and begin arguing
  3573. >One is agitated, the other just seems resigned
  3574. >"I don't see why I have to die!"
  3575. >"Because we share internal organs. If one of us dies, we both die."
  3576. >"How's that fair?! I've never smoked in my life! Just because we share lungs, I'm penalised for your bad habits?"
  3577. >The other twin gives a sigh
  3578. >"We didn't even die from anything lung related, why does that matter?"
  3579. >"Because, dear sister, if we had better lung capacity, we could have jumped out of the way of that runaway cart"
  3580. >"I don't think jumping is based on lung capacity."
  3581. >The two continue to argue, and you listen in, curious
  3582. >After another ten minutes, there's the click clack of bone on floor and a skeleton wearing a well fitted suit arrives
  3583. >"Anon?"
  3584. >He looks between you and the conjoined twins
  3585. >"Which one of you is Anon?"
  3586. >Seriously?
  3587. Me. I'm Anon.
  3588. >He faces you, his skull locked in a grin
  3589. >"Excellent, I'm Coffin Bone, and I've heard you've had a couple of problems with your death experience."
  3590. Well, just one problem really.
  3591. >You don't want to be dead.
  3592. >"Just the one? Why don't we head up to my office and discuss this properly"
  3593. >With that, he shepherds you to the lift, then up to his office
  3594. >You're disappointed on the journey to his office
  3595. >The whole building is just depressingly mundane
  3596. >It could literally be any office anywhere, apart from the abnormally high number of undead workers
  3597. >You even passed a couple of skeletons having a friendly chat at a water cooler about 'Carol from accounting'
  3598. >As far as you knew, water cooler chats were just a stereotype
  3599. It's a nice place you have here
  3600. >"Oh yeah, the offices were all recently renovated. Used to be a lot more sinister, but we found that impacted negatively on staff morale, not to mention being disquieting for our clients"
  3601. >Huh. That does make sense. A terrifying death office would be fun to visit, but working somewhere like that might get old
  3602. >Especially if the walls bled. Blood can be a very stubborn stain
  3603. >As you enter the corridor his office is in, you're stopped by a nervous looking skeleton
  3604. >Well, as nervous as you can look without a face
  3605. >"H-hey, Mr Bone, I just wanted to let-"
  3606. >"Not now, Martin, I'm with a client."
  3607. >"I-it's just the photocopier's still broken, and we can't-"
  3608. >"I said not now!"
  3609. >With a yelp, the drudge scurries away, and Coffin Bone shakes his head
  3610. >"Disgraceful, eh? No respect."
  3611. >You nod
  3612. Some people just don't know how to behave.
  3613. >He nods, the irony lost on him
  3614. >Eventually you're welcomed into his office, and settle down on a very comfy chair opposite him, a large desk between you
  3615. >You're surprised to spot an old fashioned CRT monitor on his desk
  3616. >Considering how swish the office is, you can't believe how outdated it looks
  3617. >Coffin sits on his chair and looks at you for a moment before beginning
  3618. >"Well, let me start by being the first to offer my condolences on your death, and my congratulations on the beginning of a whole new chapter!"
  3619. >This sounds suspiciously well rehearsed
  3620. >"Here at the Ministry of Death, our aim is to turn the worst day of your life into the best day of your life! Or should that be, best day of your death!?"
  3621. >You stare at him, deadpan
  3622. >"You've probably got a lot of questions, and we'll get to those in a minute. But first, let me explain a couple of things. You're a special case!"
  3623. >You resist the urge to tell the skeletal figure that /he's/ a special case
  3624. >"You're an interdimensional traveller. That means we need to wait for your representative. In the meantime, there are a few things we can do to help speed the process along for when he does get here."
  3625. >He leans forward and taps away at his keyboard, the CRT monitor giving a gentle hum
  3626. Well, I don't think any of this is necessary. Once everything's cleared up, I have no intention of staying dead
  3627. >Coffin hums sympathetically
  3628. >"Sure you don't, champ. We have a way of incentivising the whole process, to help you cope with this lifestyle paradigm shift."
  3629. >God, you hate this management speak
  3630. Oh, to help me synergise my desires with the services you provide?
  3631. >He nods
  3632. >"You got it, champ."
  3633. >Why is he calling you champ?
  3634. >It's not like you won anything
  3635. >"See, in that accident that killed you and Subtle, you have to see opportunity. You can't let a little thing like death get you down. Look at me!"
  3636. >He gestures around his office
  3637. >"Pretty good gig I have here. In-"
  3638. Subtle Blade isn't dead.
  3639. >He pauses
  3640. >"Eh?"
  3641. She's not dead. I was killed instead of her
  3642. >He clicks his teeth together, and taps away on the computer
  3643. >Coming to the right screen, he shakes his head
  3644. >"No, she's definitely dead."
  3645. Well, I dunno what to tell you. She looked pretty spry for a dead person, considering she was performing CPR on me.
  3646. >"Well... sometimes bodies twitch, champ. You sure she wasn't in her death throes?"
  3647. She was shouting "Don't die on me, dammit"
  3648. >"Expulsion of gas from the lungs maybe? I mean, I'm no doctor, but she's definitely dead."
  3649. >He spins the monitor round
  3650. >The very first thing you notice is that it's running Windows 95
  3651. Wow, I guess /everything/ in this place is dead. Windows 95 was outdated when life first left the ocean.
  3652. >"It's a stable build!"
  3653. Is it really?
  3654. >He ignores your question, instead gesturing to the screen
  3655. >It's a database entry for Subtle Blade
  3656. >There's a whole load of information, and a picture of her on the left with 'DECEASED' superimposed
  3657. >"See? Plain as day. She's dead."
  3658. No, she's not dead. I promise you. Unless she died while I was on my way here.
  3659. >"Nope, look. 'Cause of death: Head trauma from falling plant pot'. She's definitely dead!"
  3660. >You shake your head
  3661. Whoever was on the retrieval team must have misreported it. The plant pot chunky salsa'd the back of my head, and here I am.
  3662. >"Maybe she got hit by shrapnel?"
  3663. No, Maj. Gen. Shrapnel doesn't exist in this reality.
  3664. >"I meant that perhaps shards of the plant pot performed an aggressive merger with Subtle's sub-dermic osseous tissue"
  3665. Oh, why didn't you say so? But no, she was walking and talking well after I was brown bread.
  3666. >"Brown bread?"
  3667. Dead.
  3668. >You take another look at the database, in particular the section about her death
  3669. >There's a 'reported by' field, with 'Leon Fautuer' in it
  3670. This Leon guy, is he reliable? He sounds French
  3671. >You say with slight distaste
  3672. >"Leon? He's a valued team member! Let me give him a ring."
  3673. >He dials a number on his phone and waits for a response
  3674. >"Hey Leon! How's it going?"
  3675. >He nods
  3676. >"Uh-huh, uh-huh. Well, I was just calling about a report you filed about Subtle Blade..."
  3677. >"Mhmm. Yeah. And you're a hundred percent sure?"
  3678. >You can't get over how ridiculous this is. If you keep your mouth shut, will Subtle Blade now live forever?
  3679. >"Ok. Excellent. Ciao"
  3680. >He puts the phone down and leans back into his chair
  3681. >"Sorry amigo, but she's moved onto to pastures greener."
  3682. Look, Carl can back me up. The guy who collected my soul. He'll tell you that she was alive.
  3683. >Coffin sighs, and picks up the phone again
  3684. >This time it rings for a while before he gets a response
  3685. >"Hey Carl! How's it going?"
  3686. >He nods again
  3687. >"Uh-huh, uh-huh. Well, I was just calling about a job you did earlier in, uh, Canterlot"
  3688. >He nods
  3689. >"Yeah, the plant pot one. No, no, just a quick question. How many clients did you collect?"
  3690. >He nods again
  3691. >"Excellent, well take it easy, eh champ?"
  3692. >He hangs up
  3693. >"Nope. He confirmed what Leon said. He picked up one client."
  3694. >He looks at you, and you wished he had skin so you could tell whether he was just fucking with you
  3695. Yeah, he picked up one client. Me.
  3696. >Coffin stays silent for a moment
  3697. >"Carl picked /you/ up?"
  3698. Yes, I said that already. Carl was the reaper who picked me up.
  3699. >"Then who picked up Subtle Blade?"
  3700. No one did, because she isn't dead!
  3701. >He thinks for another few minutes
  3702. >It's a good thing he doesn't have a brain, because he's thinking so hard he'd give himself an aneurysm
  3703. >"So if she's not dead, what happened to her?"
  3704. >You look at him for a moment, giving him time to realise how stupid that question is
  3705. Well, if she's not dead, she must be...
  3706. >Suddenly it clicks
  3707. >"Oh, she's alive?!"
  3708. >This is why you didn't get an office job. As a janitor, people like this never talked to you, they thought they were better than you
  3709. >You nod
  3710. >"Well, I better call Leon again, just to be on the safe side. I mean, Carl could be wrong."
  3711. >Before he can pick up the phone again, you stretch out an arm, signalling for him to stop
  3712. Look, it's not important right now. Just tell me what you were saying before.
  3713. >"Ok, I think I was just checking what package you're eligible for."
  3714. >He turns the screen then begins typing again
  3715. >"You a religious man, Anon?"
  3716. >You shrug
  3717. I've never really thought about it. More important things to do.
  3718. >"Well, I bet you believe in an afterlife now, huh champ?"
  3719. >You don't know if you'd call office work a life, so you just shrug
  3720. >"If you're not religious, this may not phase you, but there is no one correct religion."
  3721. >It doesn't phase you
  3722. >"There's one head honcho up above, and he doesn't care what you believe, as long as you behave. Yep, every client gets a choice where they're headed, as long as they've been good."
  3723. >He sits back while your file loads
  3724. >"Let's see how you've been behaving, shall we?"
  3725. >Huh, you just hope this head honcho considers smoking, gambling, drinking, sleeping around, being a general dick to everyone and shirking your responsibilities in favour of napping and masturbating as valuable traits.
  3726. >Otherwise, you could be in some trouble here.
  3727. >Coffin whistles as the page loads
  3728. >"Wow! Looks like someone's lead an interesting life!"
  3729. >Well, that could be good OR bad.
  3730. >"You've been registered as eligible for the premium package!"
  3731. >What?
  3732. What?
  3733. >"Yep. Someone up there must like you. Or at least enjoy watching your life, there's pages and pages of stuff on file!"
  3734. >Wow. You feel flattered, but you also slightly uncomfortable
  3735. Well, I am pretty awesome.
  3736. >He nods
  3737. >"I'll say!"
  3738. >He rubs his hooves together
  3739. >"Whoo, I'm gonna get a fat commis-"
  3740. >He stops and clears his throat
  3741. >"I mean... you're in luck! You get your own choice of afterlife! Anything you want, anything at all!"
  3742. I want my body to be healed back to full health and to come back to life.
  3743. >He hesitates
  3744. >"Anything at all other than that one thing!"
  3745. I want my body to be healed back to almost full health and to come back to life.
  3746. >He chuckles
  3747. >"Sorry, champ. That's a no-go."
  3748. >He hands over a thick book, titled 'Your Life after Llife'
  3749. >It's full of different religions' beliefs on what happens after death
  3750. Is there anything in here about having your body healed to some survivable degree of health and then coming back to life?
  3751. >"No, but Buddhism does have reincarnation. You could come back as... as a famous musician!"
  3752. Could I come back as myself, at the same time and place of my death, at the same age and with the same memories?
  3753. >He sighs
  3754. >"Still with the coming back to life, huh? My hooves are tied. There's nothing I can do about that. Does eternal paradise really sound that bad?"
  3755. >You think carefully
  3756. It sounds fine, I'm just in no rush to get to it.
  3757. >"Well... take a look through the book. You never know!"
  3758. >You skim through the book, but nothing sticks out as getting you what you want
  3759. >It's not until the last page that you get a glimmer of hope
  3760. >The book states that if someone doesn't know what they want for their afterlife, they can wait for a person of their choice to die, so that they may get their council on the matter
  3761. Hey, Coffin, I'm having a real hard time deciding. I think I'd prefer to do this.
  3762. >You point to the page, and he takes the book off you, reading it
  3763. >"You sure? You could be waiting a long time."
  3764. Well, that depends on a couple of things. Where do I wait?
  3765. >"It's gotta be here, I'm afraid. In Limbo."
  3766. Oh, I thought this was Purgatory
  3767. >"Sorry, champ, but not quite. This is Limbo, where people come if there are complications in their onward journey. Purgatory is one of the places we send them."
  3768. Right. And is there anything else in Limbo, other than this building?
  3769. >Coffin hesitates slightly
  3770. >"Well, not really, no. I guess you'd have to wait in here. No one's ever taken this option before, not that I know of."
  3771. What, I'd just be waiting around the office?
  3772. >"Yeah. I mean, it's not a great option for you, certainly not as good as the paradise of the Tizi'Oukada religion, where every day you're awakened by a skilfully mouthed-"
  3773. >He's cut off by a knocking at the door
  3774. >Despite being interrupted, he sounds cheerful as he stands
  3775. >"This must be the specialist!"
  3776. >He heads to the door and opens it, revealing another skeletal pony
  3777. >Apart from the suits, you couldn't tell them apart
  3778. >Coffin has a slate-grey suit, and the newcomer has a pinstriped blue one
  3779. >The new pony sits next to you on another chair, while Coffin Bone returns to his place on the other side of the desk
  3780. >"Anon, this is Marco. He's our specialist for dealing with human souls."
  3781. >Marco grins at you, not that he can pull any other expression, and holds out a hoof
  3782. >"Lol daddy-o, be thine cool to jive?"
  3783. >You stare at him
  3784. What the hell are you saying?
  3785. >Marco just chuckles
  3786. >"Don't be surprised to hear a non-human talking like that. I've spent a long time studying human culture, I'm an expert in fact."
  3787. >Surprised is the wrong word. You just feel confused
  3788. An expert on human culture?
  3789. >He nods
  3790. >"Fo' sho', nigga."
  3791. >Wow. Not a particular part of it, just ALL human culture it seems
  3792. I'm sorry Marco, but hearing such human speech from a pony skeleton is incredibly jarring. So please don't.
  3793. >He nods
  3794. >"Well, if it makes you more comfortable, but I can't guarantee I won't make references to your pop culture"
  3795. >You hate this guy already, but he continues
  3796. >"I heard all about that terrible accident that killed you and your friend, and I want to be the first to offer-"
  3797. Me. It only killed me.
  3798. >Coffin hastily jumps in
  3799. >"/Maybe/ only killed you."
  3800. >"What are you talking about, Bone? If he's here, he must be dead. There's no maybe about it."
  3801. >"Sorry Marco, I meant that maybe Subtle Blade wasn't killed"
  3802. She wasn't.
  3803. >"Who the hell is Subtle Blade?"
  3804. She was the one who wasn't killed.
  3805. >Marco hesitates slightly
  3806. >"And who was the one who was killed?"
  3807. >"Subtle Blade, maybe" Coffin clarifies
  3808. >"So which is it? Was she killed, or was she maybe killed?"
  3809. >"Yes."
  3810. >"Well which one?"
  3811. >"Oh, uh, we're still looking into it, but we think she was maybe killed."
  3812. >You shake your head
  3813. She wasn't maybe killed at all.
  3814. >"So... she was killed?"
  3815. No, she's alive. Your requisition department got the wrong person. They got me by mistake.
  3816. >Marco taps a hoof on the desk
  3817. >"So Subtle Blade is your friend who maybe isn't dead. But who's your dead friend who died in the same accident?"
  3818. >"Subtle Blade." Coffin helpfully replies
  3819. >"Ok, start again. Subtle Blade, who isn't dead, is the other person who died in the accident?"
  3820. >Coffin nods
  3821. >"Maybe."
  3822. >Marco slouches slightly as he gives up trying to follow what's going on
  3823. >"Well, either way, I'm sorry to hear about your loss. Shall we move on to business?"
  3824. I do have a quick question, do you guys actually murder people when it's their time to die?
  3825. >They look at you in surprise and Marco speaks up
  3826. >"Murder?! No, no, no! We prefer the term 'termination of contract'. See, everyone has an appointed time and place to die. Sometimes, things don't quite pan out and they survive. If the initial pick-up fails, then we send the case over to the acquisition department who ensure a clean end to the lucky person. I mean, have you ever seen Final Fantasy? It's like that."
  3827. >Final Fantasy?
  3828. What, a whiny kid kills people with an oversized sword?
  3829. >Marco looks at you blankly
  3830. >"No, you know, it's the film about people surviving a fatal accident, and then they-"
  3831. Final Destination. Final Fantasy is something completely different
  3832. >"I'm pretty sure it's Fantasy. I am an expert on human culture, after all."
  3833. >Coffin nods
  3834. >"Sorry Anon, but it's true. No one knows more about human culture than Marco, here"
  3835. >"Anyway, your friend who died was livin-"
  3836. >"Maybe died!"
  3837. >"Your friend who maybe died was living on borrowed time. She had an appointment a couple of weeks back. Death by electrocution, not a bad way to go."
  3838. Except she didn't go. And she's still alive.
  3839. >"Maybe still alive!"
  3840. >You ignore Coffin's outburst
  3841. So if someone manages to survive, you hunt them down and kill them. What if you accidentally kill someone before their time was up? Like you did to me?
  3842. >This time, Coffin answers your question
  3843. >"Well, in that case it's just considered bringing their appointment forward, in most cases at least."
  3844. Most cases?
  3845. >"Well, sometimes we can send the person back. That's basically what you'd call a near death experience. Unfortunately, you failed to meet the criteria."
  3846. >You're amazed that something as cool sounding as 'The Ministry of Death' could be this tedious. You're getting bored sitting here, and you're talking to two skeletons
  3847. >It's a real testament to the power of bureaucracy
  3848. >"Anyway, before you arrived, Marco, I was just discussing Anon's afterlife package with him. He qualified for a premium one!"
  3849. >Marco lets loose a whistle
  3850. >"Wow, well done! Someone's been behaving! What package did you decide on?"
  3851. Actually, I was thinking of deferring my decision until my good friend Greg dies so I can make an informed choice
  3852. >Marco opens his mouth, then closes it again
  3853. >"You... you don't mean /the/ Greg? The immortal one?"
  3854. >You nod
  3855. Yeah.
  3856. >"Well, I'm afraid he won't be dying any time soon. Why don't-"
  3857. I'm waiting for Greg.
  3858. >The skeletons look at each other
  3859. >Coffin opens a draw and pulls out a thick wad of papers
  3860. >"Well, I think I'd like to discuss this with my associate quickly. Would you mind stepping outside?"
  3861. >You shrug, and go to leave
  3862. >"Wait, before you do, would you mind signing this? If you're sticking around, we'll needed it signed for legal reasons"
  3863. >He hands the paper, actually a form, over to you
  3864. >"You're an interdimensional case, so we need you to sign off that you're happy to deal with our department."
  3865. >You shrug as he hands you a pen
  3866. Fine
  3867. >You scribble on the dotted line, and Coffin Bone buzzes an intercom
  3868. >"Martin! Get in here!"
  3869. >A few minutes later, the worker Coffin shouted at earlier walks in
  3870. >"Y-yes, sir?"
  3871. >"How many time do I have to tell you, you dolt! Don't call me sir! Call me Coffin! It's better for morale!"
  3872. >Martin shrinks under Coffin's stare as Coffin continues
  3873. >"Anyway. Run me a copy of this."
  3874. >He gives the your signed consent form over to the nervous worker
  3875. >"B-but sir! I mean Coffin! I-I was trying to-"
  3876. >"Do or do not, Martin. There is no try. Now go DO your work!"
  3877. >With a yelp, the poor stallion trots off, and Coffin shakes his head to Marco
  3878. >"They get lazier every year."
  3879. >Marco nods his agreement
  3880. Well, I'll step outside to give you gents some privacy.
  3881. >You do so, and spot a bench down the hall
  3882. >Strolling over, you take a seat
  3883. >There's a potted plant opposite you
  3884. >You eye it suspiciously as you wait
  3885. >It's not like you've developed a phobia of the things, but you still can't help holding a grudge
  3886. >The plant pot sits there
  3887. You think you're a big guy, huh?
  3888. >Narrowing your eyes, you stand and approach the pot
  3889. I bet you feel pretty tough.
  3890. >It doesn't respond as you pick it up
  3891. Well, let's see how tough you feel after this
  3892. >You grab the plant, a small palm of some type, and loosen it from the pot, taking it out
  3893. >Its roots do a good job of holding the soil together as you lift it out, setting it down safely on the floor next to the pot
  3894. >The plant's as much a victim to the pot's sinister machinations as you were
  3895. >Damn, this feels good
  3896. Still feeling like killing an innocent, hard working janitor?
  3897. >The pot mocks you with it's silence, so you heft it and look around
  3898. >There's a lift nearby, so you stroll over to it
  3899. I'm just gonna put you down...
  3900. >You gently place it in front of the lift, and grab at the doors
  3901. >With a little effort, they pull open, a shaft disappearing down into darkness
  3902. >The readout above the doors tells you the lift is somewhere above you
  3903. >Perfect
  3904. Well, plant pot, I'd like to say it's been a pleasure, but the truth is you're an inanimate object and that talking to you is completely pointless
  3905. >With that, you use your foot to nudge the pot through the open doors, and it tumbles sadly into the darkness
  3906. >A few moments after it disappears into the gloom there's the echoing sound of breaking pottery
  3907. >You laugh to yourself, slightly manically
  3908. Wow. Gets the aggressions out, doesn't it?
  3909. >You ask no one in particular as you let the doors close
  3910. >It feels good to take out some of your frustration on that pot.
  3911. >You sit back down, the plant now without a pot
  3912. >Just as you sit, the door to Coffin's office bursts open and he nods to you
  3913. >"Ok, Anon, we think we've-"
  3914. >He stops when he sees the plant, sans pot, in a pile of dirt
  3915. >"What the hell's that there for?"
  3916. >You shrug
  3917. I was just wondering that myself.
  3918. >"It was probably one of our janitors"
  3919. >He shakes his head as you come back into the office
  3920. >"Lazy, stupid. No motivation."
  3921. >Marco nods
  3922. >"I always feel uncomfortable around them. It's like they're not real people, you know?"
  3923. I'm a janitor.
  3924. >Marco instantly backtracks
  3925. >"Janitors are great people. There's just something about them that makes me feel at ease."
  3926. >Coffin nods this time
  3927. >"Hard-working, and you have to be very motivated to, uh... to clean up."
  3928. >You're actually impressed at how lacking they are in self-awareness
  3929. >The sooner you can be done here, the better.
  3930. You agreed to send me back?
  3931. >"Sorry, champ. Looks like you'll be waiting for Greg for quite some time."
  3932. >He buzzes his intercom again
  3933. >"Martin! Come in!"
  3934. >There's another short silence before the hen pecked stallion skeleton arrives
  3935. >"Y-you wanted to see me, Coffin?"
  3936. >"Coffin?! Don't you get familiar with me! To you, I'm 'Mr Bones'. Or 'Sir'."
  3937. >"Oh, s-sorry sir, but earlier you said..."
  3938. >The manager just waves a hoof in annoyance
  3939. >"Just put the form on my desk, Martin."
  3940. >Martin complies, and leaves the office
  3941. >Poor bastard. You couldn't imagine having to deal with someone like Coffin Bone on a daily basis
  3942. >Marco taps the forms
  3943. >"It's going to be a long wait. You sure you don't want to just go on to your afterlife?"
  3944. Not until I'm done with my life, thank you very much.
  3945. >You know you can outlast these guys. If you're staying here while you wait, they'll get fed up of the situation before you do
  3946. >"Well, enjoy your wait."
  3947. >Something about his tone seems slightly off
  3948. >"If you change your mind at any point, let us know and we'll have you in paradise in no time."
  3949. Well, I don't think I'll be changing my mind.
  3950. >Marco and Coffin share a look, and you feel even more uncomfortable
  3951. >Coffin leans forward in his chair
  3952. >"Oh, I think you'll be changing your mind when you find out you'll be waiting... IN HELL!"
  3953. >You blink
  3954. Hell? I thought I was waiting here.
  3955. >You feel a little stupid, actually. You should have just thought about contacting Feather straight away. She's Satan, of course she can bring you back to life
  3956. >And probably give you some sweet ram horns when she heals your body
  3957. >"That's right! You'll be suffering in hell, enduring unspeakable torment for as long as you refuse to go to paradise!"
  3958. >Maybe not horns, now you think about it. They would make getting dressed a pain.
  3959. >"It's all in this contract you signed! You waved your right to wait here, and instead chose to wait in HELL! We tricked you! Bamboozled you! You rube! You chump! Ahaha!"
  3960. >Maybe some glowy hell eyes or something
  3961. >"So, now you know the truth, will you accept your fate?!"
  3962. >Nah. Stuff like that all sounds cool, but glowy hell eyes, wings, ram horns or whatever would just make you look like an edgy OC
  3963. >Maybe she could do something about that rash on your leg though. It was starting to worry you
  3964. >You realise the two skeletons are looking at you expectantly
  3965. Sorry, you were saying something?
  3966. >The skeletons look at each other, slightly uncertainly
  3967. >"Well..."
  3968. >Coffin stands, and Marco follows suit
  3969. >"... we have to go make some calls to get a demon to pick you up. In the meantime, you just sit tight here."
  3970. >And with that, they leave
  3971. >Well, looks like once again your precarious situation has resolved itself
  3972. >There's still one problem though. Subtle Blade.
  3973. >It's only a matter of time before they realise she isn't dead and come after her again
  3974. >Probably. You wouldn't put it past these guys to just forget the whole thing
  3975. >Either way, now is the perfect opportunity to tie up that loose end
  3976. >Slipping round the other side of the computer, you give the mouse a nudge and it whirrs into life
  3977. >Straight to a login screen
  3978. >Shit
  3979. >You try a couple of passwords, but 'swordfish', '2spooky4me' and 'iamacunt' all fail to open the locked PC
  3980. >Dammit, think Anon. Subtle's life may well depend on this.
  3981. >You grab the phone, and look around for a number to call
  3982. >Dammit, you really feel like there should be a piece of paper with a password or phone number written on it. Anything.
  3983. >You slip open his top draw, but it's just full of stationery
  3984. >The second draw has a load of papers, but nothing jumps out at you
  3985. >Shit. Time to see who he has on speed dial
  3986. >Before you take the plunge, you get yourself in the right mindset
  3987. >You're going to ask if you're talking to the acquisition department then, when you inevitably aren't, act annoyed at them, as though it's their fault they aren't the right department
  3988. >With that plan in mind, you hit the speed dial
  3989. >It rings a few times before you get a response
  3990. >"Hello, acquisitions department, how can I help?"
  3991. >Oh, shit
  3992. Uh, good! Because that's who I wanted to phone!
  3993. >The voice doesn't respond
  3994. I have an update on a requisition. It needs to be scrapped.
  3995. >"Ok, can you please give me the name of the client?"
  3996. >The voice on the other end of the phone seems slightly bored as you go through the process of getting Subtle Blade's death order removed
  3997. >It's actually surprisingly simple, and barely a minute later you're shuffling round the other side of the desk, sitting back in your chair and innocently whistling
  3998. >You don't have to wait long before the two business skeletons return
  3999. >Something's off. They're not gloating as much as they were earlier
  4000. >They take their seats in silence
  4001. >Coffin gives you a long, hard stare
  4002. >You go slightly cross-eyed to try and put him off, but he's having none of it
  4003. >"You're blacklisted from hell."
  4004. >You blink
  4005. Oh yeah! Whoa, Feather must not have got round to overturning that.
  4006. >"No demon will come to pick you up, so it looks like you're stuck here."
  4007. >You shrug
  4008. There's no helping it. It's not like you could, I dunno, just send me back alive.
  4009. >He shakes his head
  4010. >"Definitely not happening, champ."
  4011. Well, I could always summon a demon to sort it all out. I know this great guy, he's-
  4012. >Marko interrupts you
  4013. >"You can't summon demons from Limbo."
  4014. >Shit.
  4015. Why not?
  4016. >"It's like Harry Potter rules. You know Harry Potter?"
  4017. >You frown at him
  4018. How the hell is it like Harry Potter?
  4019. >He hesitates
  4020. >"Well... because of the magic. And they can't do it outside of the, uh, the magic... places..."
  4021. >Wow. The supposed 'human culture' expert has such a perfect grasp of the many facets of pop culture, it's almost unreal.
  4022. >As he tries to save face, Coffin logs onto his PC and gives a surprised 'oh!'
  4023. >"It turns out Subtle Blade wasn't killed after all! That's just as well too, since it looks like her termination order was cancelled not 5 minutes ago!"
  4024. >Marco nods
  4025. >"Jeez, imagine if she'd been killed! It would have been a nightmare."
  4026. >You... you're not sure what to say to this, so you clear your throat noisily
  4027. >Coffin blithely continues
  4028. >"Yeah, good thing she made it."
  4029. >The three of you sit in silence for a short while, before Coffin remembers you're there
  4030. >"Well, champ, I guess you'll be sitting around the office for a while. I'll call Martin to take you down to the waiting room where you can wait for your friend."
  4031. >The two of them bid you farewell, and remind you that their offices are always open should you change your mind about the whole thing
  4032. >You're just glad to be away from them
  4033. >Something about the two of them really just rubs you the wrong way
  4034. >Martin takes you down to the waiting room
  4035. >The conjoined twins are gone, and there's no one about
  4036. >The long, comfortable chairs call to you
  4037. >You're surprised to see that a fair few hours have ticked by, and you're starting to feel quite tired
  4038. >With a yawn, you stretch out on a chair and close your eyes
  4039.  
  4040. ~
  4041.  
  4042. >You sleep fitfully, your dreams invaded by shadowy figures digging away at your soul, laughing and spouting corporate jargon as you toss and turn
  4043. >"You alright?"
  4044. >You awake with a start, and are surprised to see a skeleton holding a cup of what smells like fresh coffee out to you
  4045. >Whether or not it makes you racist (aliveist?), all skeletons look the same to you, but this one sounds like your driver from the day before
  4046. Hey, Carl.
  4047. >He hands the coffee over and sits down
  4048. >You take it gratefully, inhaling the scent
  4049. >"Hey, Anon. No luck with the management, I see?"
  4050. >You shake your head
  4051. >"They're a fine bunch, eh?"
  4052. A finer bunch of men I have never met
  4053. >You take a sip of the coffee
  4054. >Sleeping in the chair wasn't particularly comfortable, and you're regretting not trying to find somewhere better to sleep
  4055. >This place has janitors, and that means you have allies.
  4056. >For one thing, any janitor worth his salt would have a mattress hidden around for any napping on the job, and if your siege becomes much more drawn out, you may have to hunt such a place out
  4057. How've you been?
  4058. >Carl shrugs
  4059. >"Not bad. Look, we've got a little room where we wait for callouts. It's not great, but it's more comfortable than here. You're more than welcome to join us down there, if you want"
  4060. >That sounds fantastic, and the two of you make small talk as you head downstairs
  4061. >The room he was talking about is much better than the upstairs waiting room
  4062. >Several couches, a small kitchen area, a pool table, a dartboard, it's pretty big, and very comfortable
  4063. >A few robed skeletons nod at you as you enter
  4064. >"Oh, I told the guys about your experience with union action, and we're all quite eager to learn a little"
  4065. >If you're going to be here for a while, it's not like you have anything better to do than help the workers fight against the oppressive bourgeoisie
  4066. Well, if you wanted, I could look into getting you membership for my union, Friends to All Professions.
  4067. >He nods, and a couple of the other skeletons voice their interest with a deluge of questions
  4068. >"How many members do you have?"
  4069. >Two.
  4070. About two hundred thousand
  4071. >"Could you organise a union for the undead workers of Limbo?"
  4072. >You doubt it
  4073. I most certainly could! The more I think about it, the better an idea it sounds!
  4074. >The undead workers all seem excited by the idea
  4075. >"Finally, we can have some say in what happens!"
  4076. >"Yeah, those corporate fat cats upstairs always get the best benefits. Well, I say it's time we had a pay rise!"
  4077. >Wow. You were just doing this for fun, but it looks like these guys actually /want/ a change
  4078. Yeah! I can get you a pay rise, no problem. Just make sure everyone joins FAP.
  4079. >Even if you can't help them, having all the workers of the Ministry of Death belong to your union would probably raise your profile
  4080. >For the next few hours, you hang around their break room, chatting with different reapers as they come and go
  4081. >After a while, skeletons other than the ponies start showing up, making a pilgrimage from different departments to hear about your plans
  4082. >There are griffons, changelings, minotaurs and it's not long before the tiny break room is as filled with skeleton as you are
  4083. >"Is it true you led a strike that earned everyone in your union a payrise of 200%?
  4084. >Carl left earlier, so you can lie your heart out without him twigging on
  4085. No. It was actually only 199.5%. My biggest regret is not pushing harder for that 0.5%
  4086. >The room is filled with awed gasps
  4087. >"How do you achieve such amazing results?"
  4088. It's all in the chanting. And the placards. But mainly the chanting
  4089. >There are shouts for a demonstration, so you clear your throat and stand up
  4090. We want more money!
  4091. >They chant after you
  4092. >"We want more money!"
  4093. We're not being funny!
  4094. >"We're not being funny!"
  4095. Bing bang boom bosh!
  4096. >"Bing bang boom bosh!"
  4097. We want more dosh!
  4098. >"We want more dosh!"
  4099. >You're pretty pleased with that last one
  4100. Cling clang clink cloom!
  4101. >"Cling clang clink cloom!"
  4102. Give us... a better staff room!
  4103. >As they repeat the line, you prepare a timeless classic
  4104. What do we want?!
  4105. >There's a confused chorus of answers, from 'more dosh', 'a payrise' and 'more money' making up the majority, but there's a fair portion replying 'a better staff room!'
  4106. When do we want it?
  4107. >"NOW!"
  4108. >No sooner has everyone shouted that last line than a wall mounted phone begins to ring
  4109. >Someone answers it
  4110. >"Hello? Yes. He's here. Ok, I'll tell him. Yeah, bye."
  4111. >The skeleton hangs up the phone
  4112. >"Anon? Coffin Bone just called. He wants to see you in his office."
  4113. Well, to be honest I don't particularly want to see /him/!
  4114. >There's a laugh from the skeletons
  4115. I probably should though. Take it easy, guys. And keep working on your chanting!
  4116. >You take the lift up to Coffin't office, and he seems very happy to see you
  4117. >"Oh, Anon! We've been looking everywhere for you! Come in, come in!"
  4118. >Marco is waiting in the office already
  4119. >"Hey, Anon. How's it going?"
  4120. >He holds a box of cigars to you while Coffin pulls a decanter and some tumblers from under his desk
  4121. >"Can I get you anything Anon? A little whiskey, perhaps? Cigar?"
  4122. >You take a cigar and Marco lights it for you while Coffin pours a drink
  4123. >"So, champ. We've been talking, and we think it's a huge shame what happened."
  4124. >"A terrible shame."
  4125. >"Yeah, a terrible shame, so we've put our heads together and managed-"
  4126. >"At great personal cost."
  4127. >"-managed at great personal cost-"
  4128. >"Pulled a few strings, called in some favours"
  4129. >"-to get your life reinstated!"
  4130. >The two were practically talking over each other, so you're not quite sure you follow
  4131. You're sending me back?
  4132. >"That's right! Someone like you, Anon, you deserve better than everyone else."
  4133. >You're not sure why they're being so pally all of a sudden
  4134. >Marco nods his agreement
  4135. >"It's like in that human book, The Atlas. You know, some people are just better than others."
  4136. >You have the sneaking suspicion he's talking about Atlas Shrugged
  4137. >Regardless, you're getting exactly what you want
  4138. Well, that's good news. Very good news. When do I leave?
  4139. >Standing, Coffin shakes your hand
  4140. >"Immediately! We have a driver waiting downstairs for you as we speak."
  4141. >He leads you to the door, Marco following closely behind
  4142. >As the pair take the lift down with you, they keep making their wholehearted apologies for the mess up, promising it won't happen again
  4143. >You suspect they're treating you nicely because you're riling up the workers with talk of unionisation
  4144. >You suspect this because Marco tells you it
  4145. >"Anon, we're treating you nicely because you're riling up the workers with talk of unionisation." He admits
  4146. >Wow. Looks like unions /are/ powerful tools for getting you what you want. First free lunches, and now being brought back to life.
  4147. >"So, we were hoping that once you get back to the land of the living, you'll drop the whole thing, eh?"
  4148. >Absolutely not. You want to make as much trouble as possible for this pair of twats
  4149. Oh, absolutely. It's not like I want to make any trouble for a pair of fine gentlemen like yourself.
  4150. >This seems to please them, and they sing your praises for the rest of the lift ride
  4151. >Taking you out into the lobby, they lead you to the front doors
  4152. >"Well, farewell Anon. We'll be seeing you eventually, but until then, stay safe!"
  4153. >Marco shakes your hand
  4154. >"And watch out for falling plant pots, eh?"
  4155. Oh, I will. Take care, you two.
  4156. >There's a cart waiting for you outside the doors
  4157. >"And remember, Anon, no union business!"
  4158. >You give a little chuckle
  4159. Oh, I have absolutely no intention of returning to organise a union of undead workers.
  4160. >Coffin nods
  4161. >"Perfect."
  4162. >With the pair waving farewell, you leave the building and get in the cart, which pulls away, the pony skeleton beside you sitting in silence for a while
  4163. >As you drive through the void, he speaks
  4164. >"Well, Anon. Looks like you managed to get it all sorted out in the end."
  4165. >Oh, it's Carl
  4166. Yeah, Carl. Looks like they're terrified of any kind of industrial action. They were more than happy to get rid of me.
  4167. >"So I guess you won't be helping us?"
  4168. >You grin at him
  4169. All it showed me is that when you guys join FAP, we'll have a lot of sway over them
  4170. >He nods, and you'd swear he gives a sigh of relief
  4171. They made me promise I'd not help you
  4172. >"But you're going to do it anyway?"
  4173. >You nod
  4174. >"That seems dishonest."
  4175. Well, I'm a man of my word... when it suits me.
  4176. >He chuckles
  4177. >"Why are you so interested in unions, anyway?"
  4178. >Good question. It's not sticking it to the man, it's not organising a group of people who deserve better things and giving them the power to achieve their aims and it's most certainly not for any political reason.
  4179. >Your real motivation is much simpler
  4180. It's good fun. Standing around, chanting, waving placards at people and calling everyone not in your protest a scab.
  4181. >"Huh. Well, I'll let you settle back into your life and I'll pop by in a week or so to discuss it."
  4182. >You know nothing about unions at all, so you'll need to make an official looking membership form
  4183. >Now you think about it, Feather is still in your union, and she's Satan now.
  4184. >FAP is a lot more powerful than you'd realised, and it's about to get a whole lot more members
  4185. >Perhaps you should push the castle to include free dinners as well as lunches?
  4186. >As you finally pass through another portal, bringing you once more to the land of the living, you're surprised to see you're not outside, but in a room in one of the basements
  4187. >There's an altar with your body lying on it, bright magical orbs casting a muted blue shine over the room
  4188. >Bunches of flowers carpet the floor
  4189. >It's actually pretty creepy
  4190. Hey, Carl? Was time not paused while I was away?
  4191. >He shakes his head
  4192. >"Time ran a thousand times faster"
  4193. Oh, shit.
  4194. >Damn, that must mean-
  4195. >"Nah, just messing with you. Time passes the same here as it does in Limbo"
  4196. So it's tomorrow now?
  4197. >He nods
  4198. >"Today is tomorrow right now, yeah"
  4199. Good. So how does this work?
  4200. >"Oh, just touch your body. Now you have authorisation, you'll be fully healed as soon as you go back in."
  4201. Sweet. Well, it's been a pleasure meeting you Carl. Give me a bell sometime in the future and I'll give you the forms you'll need to join FAP.
  4202. >With that, you touch your body.
  4203.  
  4204. ~
  4205.  
  4206. >Celestia pushes into the room where the body of her beloved lies, followed shortly after by Luna and Twilight
  4207. >"You don't have to do this sister! We know you cared for him, but you have duties that cannot be shirked!"
  4208. >Twilight voices her agreement
  4209. >"He was our friend too, but surely there must be some other way."
  4210. >Celestia stares at the body, lying peacefully on the stone slab
  4211. >"I have no choice. I love him."
  4212. >The two other alicorns share a look as Celestia continues sadly, staring at the proof of Anon's mortality
  4213. >"The tales of old speak of heroes travelling to the underworld to recover their loved ones. I too will make this journey."
  4214. >She spins to fact her sister and student, her voice filling with determination, a fire burning in her eyes
  4215. >"I will overcome all challenges before me, I will defeat any who stand in my way."
  4216. >Twilight and Luna's eyes widen
  4217. >"Nothing will be able to keep me from my goal!"
  4218. >Luna clears her throat "Uh-hum. Celly."
  4219. >But Celestia is too wrapped up in monologuing to pay any heed
  4220. >"Through suffering and despair, I will know no rest until my-"
  4221. Well, I wouldn't mind if you rested a bit, don't want to burn yourself out.
  4222. >Celestia blinks, then spins around in shock
  4223. >Anon is sitting up, legs hanging off the altar
  4224. Sup, babe?
  4225.  
  4226. ~
  4227.  
  4228. >You grin as Celestia's mouth works furiously and her face runs through shock, joy, anger and confusion
  4229. >Twilight seems the least surprised of the three
  4230. >"I wondered how long it'd take you to return. You don't seem the kind of person to let a little thing like dying hold you back"
  4231. >You nod
  4232. I had to go on a recruiting drive for more FAP'ers. Just a little union business.
  4233. >It occurs to you that Jesus took three days to come back to life, and you just smashed his record
  4234. >You bet he's pissed
  4235. >Celestia's face finally settles on overjoyed, and she practically bounds up to the altar
  4236. >She wants nothing more than to sweep you up and hold you close to her, but she hesitates at the last moment
  4237. >"Oh, uh, I'm so glad you're back, Anon!"
  4238. >You grin at her
  4239. Oh, come here.
  4240. >Pulling her close you give her a hug which she eagerly returns, holding you as tight as she can, scared of losing you again
  4241. >You can feel her shaking slightly, and there's an almost imperceptible wetness around her eyes
  4242. >"I-I thought you were gone, Anon..."
  4243. >You shush her and gently run your fingers through her mane
  4244. I'm not going anywhere, Tia.
  4245. >Before the untimely intervention of that plant pot, you'd been about to say something to her
  4246. Besides, I couldn't have left before next Friday. I have an opera date with a beautiful mare. One I'm quite taken with.
  4247. >She hugs you even closer, and you just stay like that for a while
  4248. >You're pleasantly surprised by how soft she is
  4249. >As for the whole union thing, you're going to put aside the first Wednesday of every month to travel to the MoD and do your union work
  4250. >Coincidentally, that's the day of the cart races there, which reminds you that you need to make a requisition for a couple of the things for yourself
  4251. >Eh, that's all in the future though. Right now you're locked in the warm embrace of someone who cares about you
  4252. >Someone you agreed to go to the opera with.
  4253. >Deep down, a part of you regrets your decision
  4254. >Damn, do you hate the opera.
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