GavinAF

Vehicles.meta

May 30th, 2019
61
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 59.95 KB | None | 0 0
  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <CVehicleModelInfo__InitDataList>
  3. <residentTxd>vehshare</residentTxd>
  4. <residentAnims />
  5. <InitDatas>
  6.  
  7.  
  8. <Item>
  9. <modelName>gfpolice</modelName>
  10. <txdName>gfpolice</txdName>
  11. <handlingId>POLICE</handlingId>
  12. <gameName>POLICE</gameName>
  13. <vehicleMakeName />
  14. <expressionDictName>null</expressionDictName>
  15. <expressionName>null</expressionName>
  16. <animConvRoofDictName>null</animConvRoofDictName>
  17. <animConvRoofName>null</animConvRoofName>
  18. <animConvRoofWindowsAffected />
  19. <ptfxAssetName>null</ptfxAssetName>
  20. <audioNameHash>STANIER</audioNameHash>
  21. <layout>LAYOUT_STANDARD</layout>
  22. <coverBoundOffsets>POLICE_COVER_OFFSET_INFO</coverBoundOffsets>
  23. <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  24. <scenarioLayout />
  25. <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  26. <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
  27. <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
  28. <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
  29. <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.050000" />
  30. <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.050000" z="-0.020000" />
  31. <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
  32. <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
  33. <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.030000" />
  34. <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.030000" />
  35. <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  36. <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
  37. <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  38. <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  39. <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  40. <FirstPersonMobilePhoneOffset x="0.125000" y="0.293000" z="0.516000" />
  41. <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.415000" />
  42. <FirstPersonMobilePhoneSeatIKOffset>
  43. <Item>
  44. <Offset x="0.136000" y="0.146000" z="0.435000" />
  45. <SeatIndex value="2" />
  46. </Item>
  47. <Item>
  48. <Offset x="0.136000" y="0.146000" z="0.435000" />
  49. <SeatIndex value="3" />
  50. </Item>
  51. </FirstPersonMobilePhoneSeatIKOffset>
  52. <PovCameraOffset x="0.000000" y="-0.140000" z="0.650000" />
  53. <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  54. <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  55. <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  56. <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  57. <shouldUseCinematicViewMode value="true" />
  58. <shouldCameraTransitionOnClimbUpDown value="false" />
  59. <shouldCameraIgnoreExiting value="false" />
  60. <AllowPretendOccupants value="true" />
  61. <AllowJoyriding value="false" />
  62. <AllowSundayDriving value="false" />
  63. <AllowBodyColorMapping value="true" />
  64. <wheelScale value="0.236900" />
  65. <wheelScaleRear value="0.236900" />
  66. <dirtLevelMin value="0.000000" />
  67. <dirtLevelMax value="0.300000" />
  68. <envEffScaleMin value="0.000000" />
  69. <envEffScaleMax value="1.000000" />
  70. <envEffScaleMin2 value="0.000000" />
  71. <envEffScaleMax2 value="1.000000" />
  72. <damageMapScale value="0.600000" />
  73. <damageOffsetScale value="1.000000" />
  74. <diffuseTint value="0x00FFFFFF" />
  75. <steerWheelMult value="1.000000" />
  76. <HDTextureDist value="5.000000" />
  77. <lodDistances content="float_array">
  78. 15.000000
  79. 30.000000
  80. 60.000000
  81. 120.000000
  82. 500.000000
  83. 500.000000
  84. </lodDistances>
  85. <minSeatHeight value="0.839" />
  86. <identicalModelSpawnDistance value="20" />
  87. <maxNumOfSameColor value="10" />
  88. <defaultBodyHealth value="1000.000000" />
  89. <pretendOccupantsScale value="1.000000" />
  90. <visibleSpawnDistScale value="1.000000" />
  91. <trackerPathWidth value="2.000000" />
  92. <weaponForceMult value="1.000000" />
  93. <frequency value="100" />
  94. <swankness>SWANKNESS_1</swankness>
  95. <maxNum value="2" />
  96. <flags>FLAG_HAS_LIVERY FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
  97. <type>VEHICLE_TYPE_CAR</type>
  98. <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
  99. <dashboardType>VDT_GENTAXI</dashboardType>
  100. <vehicleClass>VC_EMERGENCY</vehicleClass>
  101. <wheelType>VWT_MUSCLE</wheelType>
  102. <trailers />
  103. <additionalTrailers />
  104. <drivers>
  105. <Item>
  106. <driverName>S_M_Y_Cop_01</driverName>
  107. <npcName />
  108. </Item>
  109. </drivers>
  110. <extraIncludes />
  111. <doorsWithCollisionWhenClosed />
  112. <driveableDoors />
  113. <bumpersNeedToCollideWithMap value="false" />
  114. <needsRopeTexture value="false" />
  115. <requiredExtras />
  116. <rewards>
  117. <Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
  118. <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
  119. <Item>REWARD_STAT_WEAPON</Item>
  120. </rewards>
  121. <cinematicPartCamera>
  122. <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  123. <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  124. <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  125. <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  126. </cinematicPartCamera>
  127. <NmBraceOverrideSet />
  128. <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  129. <buoyancySphereSizeScale value="1.000000" />
  130. <pOverrideRagdollThreshold type="NULL" />
  131. <firstPersonDrivebyData>
  132. <Item>STD_POLICE_FRONT_LEFT</Item>
  133. <Item>STD_POLICE_FRONT_RIGHT</Item>
  134. <Item>STD_POLICE_REAR_LEFT</Item>
  135. <Item>STD_POLICE_REAR_RIGHT</Item>
  136. </firstPersonDrivebyData>
  137. </Item>
  138. <Item>
  139. <modelName>gfpolice3</modelName>
  140. <txdName>gfpolice3</txdName>
  141. <handlingId>POLICE</handlingId>
  142. <gameName>POLICE4</gameName>
  143. <vehicleMakeName />
  144. <expressionDictName>null</expressionDictName>
  145. <expressionName>null</expressionName>
  146. <animConvRoofDictName>null</animConvRoofDictName>
  147. <animConvRoofName>null</animConvRoofName>
  148. <animConvRoofWindowsAffected />
  149. <ptfxAssetName>null</ptfxAssetName>
  150. <audioNameHash>STANIER</audioNameHash>
  151. <layout>LAYOUT_STANDARD</layout>
  152. <coverBoundOffsets>POLICE_COVER_OFFSET_INFO</coverBoundOffsets>
  153. <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  154. <scenarioLayout />
  155. <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  156. <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
  157. <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
  158. <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
  159. <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
  160. <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.050000" z="-0.020000" />
  161. <FirstPersonProjectileDriveByIKOffset x="0.035000" y="-0.075000" z="-0.045000" />
  162. <FirstPersonProjectileDriveByPassengerIKOffset x="-0.035000" y="-0.075000" z="-0.045000" />
  163. <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.030000" />
  164. <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.030000" />
  165. <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  166. <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
  167. <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  168. <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  169. <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  170. <FirstPersonMobilePhoneOffset x="0.125000" y="0.253000" z="0.528000" />
  171. <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.415000" />
  172. <FirstPersonMobilePhoneSeatIKOffset>
  173. <Item>
  174. <Offset x="0.136000" y="0.156000" z="0.445000" />
  175. <SeatIndex value="2" />
  176. </Item>
  177. <Item>
  178. <Offset x="0.136000" y="0.156000" z="0.445000" />
  179. <SeatIndex value="3" />
  180. </Item>
  181. </FirstPersonMobilePhoneSeatIKOffset>
  182. <PovCameraOffset x="0.000000" y="-0.140000" z="0.650000" />
  183. <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  184. <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  185. <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  186. <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  187. <shouldUseCinematicViewMode value="true" />
  188. <shouldCameraTransitionOnClimbUpDown value="false" />
  189. <shouldCameraIgnoreExiting value="false" />
  190. <AllowPretendOccupants value="true" />
  191. <AllowJoyriding value="false" />
  192. <AllowSundayDriving value="false" />
  193. <AllowBodyColorMapping value="true" />
  194. <wheelScale value="0.235500" />
  195. <wheelScaleRear value="0.235500" />
  196. <dirtLevelMin value="0.000000" />
  197. <dirtLevelMax value="0.300000" />
  198. <envEffScaleMin value="0.000000" />
  199. <envEffScaleMax value="1.000000" />
  200. <envEffScaleMin2 value="0.000000" />
  201. <envEffScaleMax2 value="1.000000" />
  202. <damageMapScale value="0.600000" />
  203. <damageOffsetScale value="1.000000" />
  204. <diffuseTint value="0x00FFFFFF" />
  205. <steerWheelMult value="1.000000" />
  206. <HDTextureDist value="5.000000" />
  207. <lodDistances content="float_array">
  208. 15.000000
  209. 30.000000
  210. 70.000000
  211. 140.000000
  212. 500.000000
  213. 500.000000
  214. </lodDistances>
  215. <minSeatHeight value="0.839" />
  216. <identicalModelSpawnDistance value="20" />
  217. <maxNumOfSameColor value="10" />
  218. <defaultBodyHealth value="1000.000000" />
  219. <pretendOccupantsScale value="1.000000" />
  220. <visibleSpawnDistScale value="1.000000" />
  221. <trackerPathWidth value="2.000000" />
  222. <weaponForceMult value="1.000000" />
  223. <frequency value="100" />
  224. <swankness>SWANKNESS_1</swankness>
  225. <maxNum value="2" />
  226. <flags>FLAG_EXTRAS_REQUIRE FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_DONT_SPAWN_IN_CARGEN FLAG_HAS_INTERIOR_EXTRAS FLAG_HAS_LIVERY</flags>
  227. <type>VEHICLE_TYPE_CAR</type>
  228. <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
  229. <dashboardType>VDT_GENTAXI</dashboardType>
  230. <vehicleClass>VC_EMERGENCY</vehicleClass>
  231. <wheelType>VWT_MUSCLE</wheelType>
  232. <trailers />
  233. <additionalTrailers />
  234. <drivers>
  235. <Item>
  236. <driverName>S_M_Y_Cop_01</driverName>
  237. <npcName />
  238. </Item>
  239. </drivers>
  240. <extraIncludes />
  241. <doorsWithCollisionWhenClosed />
  242. <driveableDoors />
  243. <bumpersNeedToCollideWithMap value="false" />
  244. <needsRopeTexture value="false" />
  245. <requiredExtras />
  246. <rewards>
  247. <Item>REWARD_WEAPON_CARBINERIFLE</Item>
  248. <Item>REWARD_AMMO_CARBINERIFLE</Item>
  249. <Item>REWARD_STAT_WEAPON</Item>
  250. </rewards>
  251. <cinematicPartCamera>
  252. <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  253. <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  254. <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  255. <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  256. </cinematicPartCamera>
  257. <NmBraceOverrideSet />
  258. <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  259. <buoyancySphereSizeScale value="1.000000" />
  260. <pOverrideRagdollThreshold type="NULL" />
  261. <firstPersonDrivebyData>
  262. <Item>STD_POLICE_FRONT_LEFT</Item>
  263. <Item>STD_POLICE_FRONT_RIGHT</Item>
  264. <Item>STD_POLICE_REAR_LEFT</Item>
  265. <Item>STD_POLICE_REAR_RIGHT</Item>
  266. </firstPersonDrivebyData>
  267. </Item>
  268. <Item>
  269. <modelName>gfpolice4</modelName>
  270. <txdName>gfpolice4</txdName>
  271. <handlingId>POLICE2</handlingId>
  272. <gameName>POLICE2</gameName>
  273. <vehicleMakeName />
  274. <expressionDictName>null</expressionDictName>
  275. <expressionName>null</expressionName>
  276. <animConvRoofDictName>null</animConvRoofDictName>
  277. <animConvRoofName>null</animConvRoofName>
  278. <animConvRoofWindowsAffected />
  279. <ptfxAssetName>null</ptfxAssetName>
  280. <audioNameHash>BUFFALO</audioNameHash>
  281. <layout>LAYOUT_STANDARD</layout>
  282. <coverBoundOffsets>BUFFALO_COVER_OFFSET_INFO</coverBoundOffsets>
  283. <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  284. <scenarioLayout />
  285. <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  286. <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
  287. <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_EXTRA_HIGH</bonnetCameraName>
  288. <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
  289. <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.040000" />
  290. <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.040000" z="-0.020000" />
  291. <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.115000" z="0.000000" />
  292. <FirstPersonProjectileDriveByPassengerIKOffset x="-0.100000" y="-0.140000" z="0.000000" />
  293. <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="-0.020000" />
  294. <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="-0.020000" />
  295. <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  296. <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.010000" />
  297. <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  298. <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  299. <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  300. <FirstPersonMobilePhoneOffset x="0.155000" y="0.273000" z="0.535000" />
  301. <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
  302. <FirstPersonMobilePhoneSeatIKOffset>
  303. <Item>
  304. <Offset x="0.136000" y="0.156000" z="0.445000" />
  305. <SeatIndex value="2" />
  306. </Item>
  307. <Item>
  308. <Offset x="0.136000" y="0.156000" z="0.445000" />
  309. <SeatIndex value="3" />
  310. </Item>
  311. </FirstPersonMobilePhoneSeatIKOffset>
  312. <PovCameraOffset x="0.000000" y="-0.150000" z="0.665000" />
  313. <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  314. <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  315. <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  316. <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  317. <shouldUseCinematicViewMode value="true" />
  318. <shouldCameraTransitionOnClimbUpDown value="false" />
  319. <shouldCameraIgnoreExiting value="false" />
  320. <AllowPretendOccupants value="true" />
  321. <AllowJoyriding value="false" />
  322. <AllowSundayDriving value="false" />
  323. <AllowBodyColorMapping value="true" />
  324. <wheelScale value="0.253800" />
  325. <wheelScaleRear value="0.253800" />
  326. <dirtLevelMin value="0.000000" />
  327. <dirtLevelMax value="0.300000" />
  328. <envEffScaleMin value="0.000000" />
  329. <envEffScaleMax value="1.000000" />
  330. <envEffScaleMin2 value="0.000000" />
  331. <envEffScaleMax2 value="1.000000" />
  332. <damageMapScale value="0.600000" />
  333. <damageOffsetScale value="1.000000" />
  334. <diffuseTint value="0x00FFFFFF" />
  335. <steerWheelMult value="1.000000" />
  336. <HDTextureDist value="5.000000" />
  337. <lodDistances content="float_array">
  338. 15.000000
  339. 30.000000
  340. 70.000000
  341. 140.000000
  342. 500.000000
  343. 500.000000
  344. </lodDistances>
  345. <minSeatHeight value="0.862" />
  346. <identicalModelSpawnDistance value="20" />
  347. <maxNumOfSameColor value="10" />
  348. <defaultBodyHealth value="1000.000000" />
  349. <pretendOccupantsScale value="1.000000" />
  350. <visibleSpawnDistScale value="1.000000" />
  351. <trackerPathWidth value="2.000000" />
  352. <weaponForceMult value="1.000000" />
  353. <frequency value="100" />
  354. <swankness>SWANKNESS_1</swankness>
  355. <maxNum value="2" />
  356. <flags>FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_REPORT_CRIME_IF_STANDING_ON FLAG_HAS_LIVERY</flags>
  357. <type>VEHICLE_TYPE_CAR</type>
  358. <plateType>VPT_BACK_PLATES</plateType>
  359. <dashboardType>VDT_GENTAXI</dashboardType>
  360. <vehicleClass>VC_EMERGENCY</vehicleClass>
  361. <wheelType>VWT_SPORT</wheelType>
  362. <trailers />
  363. <additionalTrailers />
  364. <drivers>
  365. <Item>
  366. <driverName>S_M_Y_Cop_01</driverName>
  367. <npcName />
  368. </Item>
  369. </drivers>
  370. <extraIncludes />
  371. <doorsWithCollisionWhenClosed />
  372. <driveableDoors />
  373. <bumpersNeedToCollideWithMap value="false" />
  374. <needsRopeTexture value="false" />
  375. <requiredExtras />
  376. <rewards>
  377. <Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
  378. <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
  379. <Item>REWARD_STAT_WEAPON</Item>
  380. </rewards>
  381. <cinematicPartCamera>
  382. <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  383. <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  384. <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  385. <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  386. </cinematicPartCamera>
  387. <NmBraceOverrideSet />
  388. <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  389. <buoyancySphereSizeScale value="1.000000" />
  390. <pOverrideRagdollThreshold type="NULL" />
  391. <firstPersonDrivebyData>
  392. <Item>STD_POLICE2_FRONT_LEFT</Item>
  393. <Item>STD_POLICE2_FRONT_RIGHT</Item>
  394. <Item>STD_POLICE2_REAR_LEFT</Item>
  395. <Item>STD_POLICE2_REAR_RIGHT</Item>
  396. </firstPersonDrivebyData>
  397. </Item>
  398. <Item>
  399. <modelName>gfpolice9</modelName>
  400. <txdName>gfpolice9</txdName>
  401. <handlingId>GRESLEY</handlingId>
  402. <gameName>POLICE</gameName>
  403. <vehicleMakeName />
  404. <expressionDictName>null</expressionDictName>
  405. <expressionName>null</expressionName>
  406. <animConvRoofDictName>null</animConvRoofDictName>
  407. <animConvRoofName>null</animConvRoofName>
  408. <animConvRoofWindowsAffected />
  409. <ptfxAssetName>null</ptfxAssetName>
  410. <audioNameHash>GRESLEY</audioNameHash>
  411. <layout>LAYOUT_STD_EXITFIXUP</layout>
  412. <coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
  413. <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  414. <scenarioLayout />
  415. <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  416. <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
  417. <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_NEAR</bonnetCameraName>
  418. <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
  419. <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
  420. <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
  421. <FirstPersonProjectileDriveByIKOffset x="0.055000" y="-0.075000" z="-0.045000" />
  422. <FirstPersonProjectileDriveByPassengerIKOffset x="-0.055000" y="-0.075000" z="-0.045000" />
  423. <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
  424. <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
  425. <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  426. <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
  427. <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  428. <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  429. <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  430. <FirstPersonMobilePhoneOffset x="0.130000" y="0.275000" z="0.530000" />
  431. <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
  432. <FirstPersonMobilePhoneSeatIKOffset>
  433. <Item>
  434. <Offset x="0.136000" y="0.156000" z="0.445000" />
  435. <SeatIndex value="2" />
  436. </Item>
  437. <Item>
  438. <Offset x="0.136000" y="0.156000" z="0.445000" />
  439. <SeatIndex value="3" />
  440. </Item>
  441. </FirstPersonMobilePhoneSeatIKOffset>
  442. <PovCameraOffset x="0.000000" y="-0.175000" z="0.675000" />
  443. <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  444. <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  445. <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  446. <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  447. <shouldUseCinematicViewMode value="true" />
  448. <shouldCameraTransitionOnClimbUpDown value="false" />
  449. <shouldCameraIgnoreExiting value="false" />
  450. <AllowPretendOccupants value="true" />
  451. <AllowJoyriding value="false" />
  452. <AllowSundayDriving value="false" />
  453. <AllowBodyColorMapping value="false" />
  454. <wheelScale value="0.244000" />
  455. <wheelScaleRear value="0.244000" />
  456. <dirtLevelMin value="0.000000" />
  457. <dirtLevelMax value="0.300000" />
  458. <envEffScaleMin value="0.000000" />
  459. <envEffScaleMax value="1.000000" />
  460. <envEffScaleMin2 value="0.000000" />
  461. <envEffScaleMax2 value="1.000000" />
  462. <damageMapScale value="0.600000" />
  463. <damageOffsetScale value="1.000000" />
  464. <diffuseTint value="0x00FFFFFF" />
  465. <steerWheelMult value="1.000000" />
  466. <HDTextureDist value="5.000000" />
  467. <lodDistances content="float_array">
  468. 15.000000
  469. 30.000000
  470. 70.000000
  471. 140.000000
  472. 500.000000
  473. 500.000000
  474. </lodDistances>
  475. <minSeatHeight value="0.83" />
  476. <identicalModelSpawnDistance value="20" />
  477. <maxNumOfSameColor value="10" />
  478. <defaultBodyHealth value="1000.000000" />
  479. <pretendOccupantsScale value="1.000000" />
  480. <visibleSpawnDistScale value="1.000000" />
  481. <trackerPathWidth value="2.000000" />
  482. <weaponForceMult value="1.000000" />
  483. <frequency value="100" />
  484. <swankness>SWANKNESS_0</swankness>
  485. <maxNum value="2" />
  486. <flags>FLAG_HAS_LIVERY FLAG_EXTRAS_ALL FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_HAS_INTERIOR_EXTRAS FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
  487. <type>VEHICLE_TYPE_CAR</type>
  488. <plateType>VPT_BACK_PLATES</plateType>
  489. <dashboardType>VDT_GENTAXI</dashboardType>
  490. <vehicleClass>VC_EMERGENCY</vehicleClass>
  491. <wheelType>VWT_SPORT</wheelType>
  492. <trailers />
  493. <additionalTrailers />
  494. <drivers>
  495. <Item>
  496. <driverName>S_M_Y_Cop_01</driverName>
  497. <npcName />
  498. </Item>
  499. </drivers>
  500. <extraIncludes />
  501. <doorsWithCollisionWhenClosed />
  502. <driveableDoors />
  503. <bumpersNeedToCollideWithMap value="false" />
  504. <needsRopeTexture value="false" />
  505. <requiredExtras />
  506. <rewards>
  507. <Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
  508. <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
  509. <Item>REWARD_STAT_WEAPON</Item>
  510. </rewards>
  511. <cinematicPartCamera>
  512. <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  513. <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  514. <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  515. <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  516. </cinematicPartCamera>
  517. <NmBraceOverrideSet />
  518. <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  519. <buoyancySphereSizeScale value="1.000000" />
  520. <pOverrideRagdollThreshold type="NULL" />
  521. <firstPersonDrivebyData>
  522. <Item>STD_POLICE3_FRONT_LEFT</Item>
  523. <Item>STD_POLICE3_FRONT_RIGHT</Item>
  524. <Item>STD_POLICE2_REAR_LEFT</Item>
  525. <Item>STD_POLICE2_REAR_RIGHT</Item>
  526. </firstPersonDrivebyData>
  527. </Item>
  528. <Item>
  529. <modelName>gfpolice7</modelName>
  530. <txdName>gfpolice7</txdName>
  531. <handlingId>SHERIFF2</handlingId>
  532. <gameName>PRANGER</gameName>
  533. <vehicleMakeName />
  534. <expressionDictName>null</expressionDictName>
  535. <expressionName>null</expressionName>
  536. <animConvRoofDictName>null</animConvRoofDictName>
  537. <animConvRoofName>null</animConvRoofName>
  538. <animConvRoofWindowsAffected />
  539. <ptfxAssetName>null</ptfxAssetName>
  540. <audioNameHash>CONTENDER</audioNameHash>
  541. <layout>LAYOUT_RANGER_SWAT</layout>
  542. <coverBoundOffsets>PRANGER_COVER_OFFSET_INFO</coverBoundOffsets>
  543. <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  544. <scenarioLayout />
  545. <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  546. <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
  547. <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
  548. <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND_MID</povCameraName>
  549. <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.025000" />
  550. <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
  551. <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.085000" z="0.003000" />
  552. <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
  553. <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.058000" />
  554. <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.058000" />
  555. <FirstPersonDriveByLeftPassengerIKOffset x="-0.015000" y="0.010000" z="-0.050000" />
  556. <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
  557. <FirstPersonDriveByRightRearPassengerIKOffset x="-0.015000" y="0.010000" z="-0.050000" />
  558. <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
  559. <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
  560. <FirstPersonMobilePhoneOffset x="0.155000" y="0.260000" z="0.49300" />
  561. <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
  562. <FirstPersonMobilePhoneSeatIKOffset>
  563. <Item>
  564. <Offset x="0.156000" y="0.223000" z="0.493000" />
  565. <SeatIndex value="2" />
  566. </Item>
  567. <Item>
  568. <Offset x="0.156000" y="0.223000" z="0.493000" />
  569. <SeatIndex value="3" />
  570. </Item>
  571. </FirstPersonMobilePhoneSeatIKOffset>
  572. <PovCameraOffset x="0.000000" y="-0.148000" z="0.610000" />
  573. <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  574. <PovPassengerCameraOffset x="0.000000" y="0.010000" z="0.070000" />
  575. <PovRearPassengerCameraOffset x="0.000000" y="0.010000" z="0.110000" />
  576. <vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
  577. <shouldUseCinematicViewMode value="true" />
  578. <shouldCameraTransitionOnClimbUpDown value="false" />
  579. <shouldCameraIgnoreExiting value="false" />
  580. <AllowPretendOccupants value="true" />
  581. <AllowJoyriding value="false" />
  582. <AllowSundayDriving value="false" />
  583. <AllowBodyColorMapping value="true" />
  584. <wheelScale value="0.268600" />
  585. <wheelScaleRear value="0.268600" />
  586. <dirtLevelMin value="0.000000" />
  587. <dirtLevelMax value="0.850000" />
  588. <envEffScaleMin value="0.000000" />
  589. <envEffScaleMax value="1.000000" />
  590. <envEffScaleMin2 value="0.000000" />
  591. <envEffScaleMax2 value="1.000000" />
  592. <damageMapScale value="0.800000" />
  593. <damageOffsetScale value="0.500000" />
  594. <diffuseTint value="0x00FFFFFF" />
  595. <steerWheelMult value="1.000000" />
  596. <HDTextureDist value="5.000000" />
  597. <lodDistances content="float_array">
  598. 15.000000
  599. 35.000000
  600. 70.000000
  601. 140.000000
  602. 500.000000
  603. 500.000000
  604. </lodDistances>
  605. <minSeatHeight value="0.966" />
  606. <identicalModelSpawnDistance value="20" />
  607. <maxNumOfSameColor value="10" />
  608. <defaultBodyHealth value="1000.000000" />
  609. <pretendOccupantsScale value="1.000000" />
  610. <visibleSpawnDistScale value="1.000000" />
  611. <trackerPathWidth value="2.000000" />
  612. <weaponForceMult value="1.000000" />
  613. <frequency value="100" />
  614. <swankness>SWANKNESS_1</swankness>
  615. <maxNum value="1" />
  616. <flags>FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_OFFROAD_VEHICLE FLAG_HAS_INTERIOR_EXTRAS FLAG_REPORT_CRIME_IF_STANDING_ON FLAG_HAS_LIVERY</flags>
  617. <type>VEHICLE_TYPE_CAR</type>
  618. <plateType>VPT_BACK_PLATES</plateType>
  619. <dashboardType>VDT_CAVALCADE</dashboardType>
  620. <vehicleClass>VC_EMERGENCY</vehicleClass>
  621. <wheelType>VWT_SUV</wheelType>
  622. <trailers />
  623. <additionalTrailers />
  624. <drivers>
  625. <Item>
  626. <driverName>S_F_Y_Ranger_01</driverName>
  627. <npcName />
  628. </Item>
  629. <Item>
  630. <driverName>S_M_Y_Ranger_01</driverName>
  631. <npcName />
  632. </Item>
  633. </drivers>
  634. <extraIncludes />
  635. <doorsWithCollisionWhenClosed />
  636. <driveableDoors />
  637. <bumpersNeedToCollideWithMap value="false" />
  638. <needsRopeTexture value="false" />
  639. <requiredExtras />
  640. <rewards>
  641. <Item>REWARD_WEAPON_CARBINERIFLE</Item>
  642. <Item>REWARD_AMMO_CARBINERIFLE</Item>
  643. <Item>REWARD_STAT_WEAPON</Item>
  644. </rewards>
  645. <cinematicPartCamera>
  646. <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
  647. <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
  648. </cinematicPartCamera>
  649. <NmBraceOverrideSet />
  650. <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  651. <buoyancySphereSizeScale value="1.000000" />
  652. <pOverrideRagdollThreshold type="NULL" />
  653. <firstPersonDrivebyData>
  654. <Item>VAN_SPEEDO_FRONT_LEFT_LOOKAROUND</Item>
  655. <Item>RANGER_FRONT_RIGHT</Item>
  656. <Item>RANGER_PRANGER_REAR_LEFT</Item>
  657. <Item>RANGER_PRANGER_REAR_RIGHT</Item>
  658. </firstPersonDrivebyData>
  659. </Item>
  660. <Item>
  661. <modelName>gfpolice2</modelName>
  662. <txdName>gfpolice2</txdName>
  663. <handlingId>POLICE</handlingId>
  664. <gameName>SHERIFF</gameName>
  665. <vehicleMakeName />
  666. <expressionDictName>null</expressionDictName>
  667. <expressionName>null</expressionName>
  668. <animConvRoofDictName>null</animConvRoofDictName>
  669. <animConvRoofName>null</animConvRoofName>
  670. <animConvRoofWindowsAffected />
  671. <ptfxAssetName>null</ptfxAssetName>
  672. <audioNameHash>STANIER</audioNameHash>
  673. <layout>LAYOUT_STANDARD</layout>
  674. <coverBoundOffsets>SHERIFF_COVER_OFFSET_INFO</coverBoundOffsets>
  675. <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  676. <scenarioLayout />
  677. <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  678. <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
  679. <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
  680. <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
  681. <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
  682. <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.-050000" z="-0.020000" />
  683. <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
  684. <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
  685. <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.030000" />
  686. <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.030000" />
  687. <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  688. <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
  689. <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  690. <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  691. <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  692. <FirstPersonMobilePhoneOffset x="0.155000" y="0.270000" z="0.508000" />
  693. <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.405000" />
  694. <FirstPersonMobilePhoneSeatIKOffset>
  695. <Item>
  696. <Offset x="0.136000" y="0.156000" z="0.425000" />
  697. <SeatIndex value="2" />
  698. </Item>
  699. <Item>
  700. <Offset x="0.136000" y="0.156000" z="0.425000" />
  701. <SeatIndex value="3" />
  702. </Item>
  703. </FirstPersonMobilePhoneSeatIKOffset>
  704. <PovCameraOffset x="0.000000" y="-0.145000" z="0.645000" />
  705. <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  706. <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  707. <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  708. <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  709. <shouldUseCinematicViewMode value="true" />
  710. <shouldCameraTransitionOnClimbUpDown value="false" />
  711. <shouldCameraIgnoreExiting value="false" />
  712. <AllowPretendOccupants value="true" />
  713. <AllowJoyriding value="false" />
  714. <AllowSundayDriving value="false" />
  715. <AllowBodyColorMapping value="true" />
  716. <wheelScale value="0.237100" />
  717. <wheelScaleRear value="0.237100" />
  718. <dirtLevelMin value="0.000000" />
  719. <dirtLevelMax value="0.850000" />
  720. <envEffScaleMin value="0.000000" />
  721. <envEffScaleMax value="1.000000" />
  722. <envEffScaleMin2 value="0.000000" />
  723. <envEffScaleMax2 value="1.000000" />
  724. <damageMapScale value="0.600000" />
  725. <damageOffsetScale value="1.000000" />
  726. <diffuseTint value="0x00FFFFFF" />
  727. <steerWheelMult value="1.000000" />
  728. <HDTextureDist value="5.000000" />
  729. <lodDistances content="float_array">
  730. 15.000000
  731. 30.000000
  732. 60.000000
  733. 120.000000
  734. 500.000000
  735. 500.000000
  736. </lodDistances>
  737. <minSeatHeight value="0.839" />
  738. <identicalModelSpawnDistance value="20" />
  739. <maxNumOfSameColor value="10" />
  740. <defaultBodyHealth value="1000.000000" />
  741. <pretendOccupantsScale value="1.000000" />
  742. <visibleSpawnDistScale value="1.000000" />
  743. <trackerPathWidth value="2.000000" />
  744. <weaponForceMult value="1.000000" />
  745. <frequency value="100" />
  746. <swankness>SWANKNESS_1</swankness>
  747. <maxNum value="2" />
  748. <flags>FLAG_HAS_LIVERY FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_REPORT_CRIME_IF_STANDING_ON FLAG_HAS_INTERIOR_EXTRAS</flags>
  749. <type>VEHICLE_TYPE_CAR</type>
  750. <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
  751. <dashboardType>VDT_GENTAXI</dashboardType>
  752. <vehicleClass>VC_EMERGENCY</vehicleClass>
  753. <wheelType>VWT_MUSCLE</wheelType>
  754. <trailers />
  755. <additionalTrailers />
  756. <drivers>
  757. <Item>
  758. <driverName>S_M_Y_Sheriff_01</driverName>
  759. <npcName />
  760. </Item>
  761. </drivers>
  762. <extraIncludes />
  763. <doorsWithCollisionWhenClosed />
  764. <driveableDoors />
  765. <bumpersNeedToCollideWithMap value="false" />
  766. <needsRopeTexture value="false" />
  767. <requiredExtras />
  768. <rewards>
  769. <Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
  770. <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
  771. <Item>REWARD_STAT_WEAPON</Item>
  772. </rewards>
  773. <cinematicPartCamera>
  774. <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  775. <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  776. <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  777. <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  778. </cinematicPartCamera>
  779. <NmBraceOverrideSet />
  780. <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  781. <buoyancySphereSizeScale value="1.000000" />
  782. <pOverrideRagdollThreshold type="NULL" />
  783. <firstPersonDrivebyData>
  784. <Item>STD_POLICE_FRONT_LEFT</Item>
  785. <Item>STD_POLICE_FRONT_RIGHT</Item>
  786. <Item>STD_POLICE_REAR_LEFT</Item>
  787. <Item>STD_POLICE_REAR_RIGHT</Item>
  788. </firstPersonDrivebyData>
  789. </Item>
  790. <Item>
  791. <modelName>gfpolice5</modelName>
  792. <txdName>gfpolice5</txdName>
  793. <handlingId>POLICE2</handlingId>
  794. <gameName>SHERIFF2</gameName>
  795. <vehicleMakeName />
  796. <expressionDictName>null</expressionDictName>
  797. <expressionName>null</expressionName>
  798. <animConvRoofDictName>null</animConvRoofDictName>
  799. <animConvRoofName>null</animConvRoofName>
  800. <animConvRoofWindowsAffected />
  801. <ptfxAssetName>null</ptfxAssetName>
  802. <audioNameHash>BUFFALO</audioNameHash>
  803. <layout>LAYOUT_RANGER_SWAT</layout>
  804. <coverBoundOffsets>SHERIFF2_COVER_OFFSET_INFO</coverBoundOffsets>
  805. <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  806. <scenarioLayout />
  807. <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  808. <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
  809. <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
  810. <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
  811. <FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.028000" />
  812. <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  813. <FirstPersonProjectileDriveByIKOffset x="0.028000" y="-0.040000" z="0.075000" />
  814. <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
  815. <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.055000" />
  816. <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.055000" />
  817. <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
  818. <FirstPersonDriveByRightPassengerIKOffset x="-0.045000" y="-0.048000" z="-0.040000" />
  819. <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
  820. <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  821. <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  822. <FirstPersonMobilePhoneOffset x="0.143000" y="0.245000" z="0.521000" />
  823. <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.435000" />
  824. <PovCameraOffset x="0.000000" y="-0.125000" z="0.640000" />
  825. <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  826. <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
  827. <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
  828. <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  829. <shouldUseCinematicViewMode value="true" />
  830. <shouldCameraTransitionOnClimbUpDown value="false" />
  831. <shouldCameraIgnoreExiting value="false" />
  832. <AllowPretendOccupants value="true" />
  833. <AllowJoyriding value="false" />
  834. <AllowSundayDriving value="false" />
  835. <AllowBodyColorMapping value="true" />
  836. <wheelScale value="0.268600" />
  837. <wheelScaleRear value="0.268600" />
  838. <dirtLevelMin value="0.300000" />
  839. <dirtLevelMax value="0.850000" />
  840. <envEffScaleMin value="0.000000" />
  841. <envEffScaleMax value="1.000000" />
  842. <envEffScaleMin2 value="0.000000" />
  843. <envEffScaleMax2 value="1.000000" />
  844. <damageMapScale value="0.600000" />
  845. <damageOffsetScale value="1.000000" />
  846. <diffuseTint value="0x00FFFFFF" />
  847. <steerWheelMult value="1.000000" />
  848. <HDTextureDist value="5.000000" />
  849. <lodDistances content="float_array">
  850. 15.000000
  851. 35.000000
  852. 90.000000
  853. 180.000000
  854. 500.000000
  855. 500.000000
  856. </lodDistances>
  857. <minSeatHeight value="0.966" />
  858. <identicalModelSpawnDistance value="20" />
  859. <maxNumOfSameColor value="10" />
  860. <defaultBodyHealth value="1000.000000" />
  861. <pretendOccupantsScale value="1.000000" />
  862. <visibleSpawnDistScale value="1.000000" />
  863. <trackerPathWidth value="2.000000" />
  864. <weaponForceMult value="1.000000" />
  865. <frequency value="100" />
  866. <swankness>SWANKNESS_1</swankness>
  867. <maxNum value="2" />
  868. <flags>FLAG_HAS_LIVERY FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_OFFROAD_VEHICLE FLAG_HAS_INTERIOR_EXTRAS FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
  869. <type>VEHICLE_TYPE_CAR</type>
  870. <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
  871. <dashboardType>VDT_CAVALCADE</dashboardType>
  872. <vehicleClass>VC_EMERGENCY</vehicleClass>
  873. <wheelType>VWT_SUV</wheelType>
  874. <trailers />
  875. <additionalTrailers />
  876. <drivers>
  877. <Item>
  878. <driverName>S_M_Y_Sheriff_01</driverName>
  879. <npcName />
  880. </Item>
  881. </drivers>
  882. <extraIncludes />
  883. <doorsWithCollisionWhenClosed />
  884. <driveableDoors />
  885. <bumpersNeedToCollideWithMap value="false" />
  886. <needsRopeTexture value="false" />
  887. <requiredExtras />
  888. <rewards>
  889. <Item>REWARD_WEAPON_CARBINERIFLE</Item>
  890. <Item>REWARD_AMMO_CARBINERIFLE</Item>
  891. <Item>REWARD_STAT_WEAPON</Item>
  892. </rewards>
  893. <cinematicPartCamera>
  894. <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  895. <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  896. <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  897. <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  898. </cinematicPartCamera>
  899. <NmBraceOverrideSet />
  900. <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  901. <buoyancySphereSizeScale value="1.000000" />
  902. <pOverrideRagdollThreshold type="NULL" />
  903. <firstPersonDrivebyData>
  904. <Item>RANGER_CAVALCADE_FRONT_LEFT</Item>
  905. <Item>RANGER_FRONT_RIGHT</Item>
  906. <Item>RANGER_PRANGER_REAR_LEFT</Item>
  907. <Item>RANGER_PRANGER_REAR_RIGHT</Item>
  908. </firstPersonDrivebyData>
  909. </Item>
  910. <Item>
  911. <modelName>gfpolice6</modelName>
  912. <txdName>gfpolice6</txdName>
  913. <handlingId>POLICE3</handlingId>
  914. <gameName>FBI</gameName>
  915. <vehicleMakeName />
  916. <expressionDictName>null</expressionDictName>
  917. <expressionName>null</expressionName>
  918. <animConvRoofDictName>null</animConvRoofDictName>
  919. <animConvRoofName>null</animConvRoofName>
  920. <animConvRoofWindowsAffected />
  921. <ptfxAssetName>null</ptfxAssetName>
  922. <audioNameHash>MERIT</audioNameHash>
  923. <layout>LAYOUT_STANDARD</layout>
  924. <coverBoundOffsets>BUFFALO_COVER_OFFSET_INFO</coverBoundOffsets>
  925. <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  926. <scenarioLayout />
  927. <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  928. <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
  929. <bonnetCameraName>VEHICLE_BONNET_CAMERA_HIGH</bonnetCameraName>
  930. <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
  931. <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.035000" />
  932. <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
  933. <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.080000" z="-0.020000" />
  934. <FirstPersonProjectileDriveByPassengerIKOffset x="-0.100000" y="-0.120000" z="-0.060000" />
  935. <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="-0.025000" />
  936. <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="-0.025000" />
  937. <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  938. <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.035000" />
  939. <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  940. <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  941. <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  942. <FirstPersonMobilePhoneOffset x="0.146000" y="0.279000" z="0.539000" />
  943. <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.233000" z="0.435000" />
  944. <FirstPersonMobilePhoneSeatIKOffset>
  945. <Item>
  946. <Offset x="0.136000" y="0.176000" z="0.445000" />
  947. <SeatIndex value="2" />
  948. </Item>
  949. <Item>
  950. <Offset x="0.136000" y="0.176000" z="0.445000" />
  951. <SeatIndex value="3" />
  952. </Item>
  953. </FirstPersonMobilePhoneSeatIKOffset>
  954. <PovCameraOffset x="0.000000" y="-0.125000" z="0.665000" />
  955. <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  956. <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  957. <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  958. <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  959. <shouldUseCinematicViewMode value="true" />
  960. <shouldCameraTransitionOnClimbUpDown value="false" />
  961. <shouldCameraIgnoreExiting value="false" />
  962. <AllowPretendOccupants value="true" />
  963. <AllowJoyriding value="false" />
  964. <AllowSundayDriving value="false" />
  965. <AllowBodyColorMapping value="true" />
  966. <wheelScale value="0.262200" />
  967. <wheelScaleRear value="0.262200" />
  968. <dirtLevelMin value="0.000000" />
  969. <dirtLevelMax value="0.700000" />
  970. <envEffScaleMin value="0.000000" />
  971. <envEffScaleMax value="1.000000" />
  972. <envEffScaleMin2 value="0.000000" />
  973. <envEffScaleMax2 value="1.000000" />
  974. <damageMapScale value="0.600000" />
  975. <damageOffsetScale value="1.000000" />
  976. <diffuseTint value="0x00FFFFFF" />
  977. <steerWheelMult value="1.000000" />
  978. <HDTextureDist value="5.000000" />
  979. <lodDistances content="float_array">
  980. 15.000000
  981. 30.000000
  982. 70.000000
  983. 140.000000
  984. 500.000000
  985. 500.000000
  986. </lodDistances>
  987. <minSeatHeight value="0.856" />
  988. <identicalModelSpawnDistance value="20" />
  989. <maxNumOfSameColor value="10" />
  990. <defaultBodyHealth value="1000.000000" />
  991. <pretendOccupantsScale value="1.000000" />
  992. <visibleSpawnDistScale value="1.000000" />
  993. <trackerPathWidth value="2.000000" />
  994. <weaponForceMult value="1.000000" />
  995. <frequency value="100" />
  996. <swankness>SWANKNESS_2</swankness>
  997. <maxNum value="999" />
  998. <flags>FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_HAS_INTERIOR_EXTRAS FLAG_HAS_LIVERY</flags>
  999. <type>VEHICLE_TYPE_CAR</type>
  1000. <plateType>VPT_BACK_PLATES</plateType>
  1001. <dashboardType>VDT_GENTAXI</dashboardType>
  1002. <vehicleClass>VC_EMERGENCY</vehicleClass>
  1003. <wheelType>VWT_SPORT</wheelType>
  1004. <trailers />
  1005. <additionalTrailers />
  1006. <drivers>
  1007. <Item>
  1008. <driverName>S_M_M_FIBOffice_01</driverName>
  1009. <npcName />
  1010. </Item>
  1011. <Item>
  1012. <driverName>S_M_M_FIBOffice_02</driverName>
  1013. <npcName />
  1014. </Item>
  1015. </drivers>
  1016. <extraIncludes />
  1017. <doorsWithCollisionWhenClosed />
  1018. <driveableDoors />
  1019. <bumpersNeedToCollideWithMap value="false" />
  1020. <needsRopeTexture value="false" />
  1021. <requiredExtras />
  1022. <rewards>
  1023. <Item>REWARD_WEAPON_CARBINERIFLE</Item>
  1024. <Item>REWARD_AMMO_CARBINERIFLE</Item>
  1025. <Item>REWARD_STAT_WEAPON</Item>
  1026. </rewards>
  1027. <cinematicPartCamera>
  1028. <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  1029. <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  1030. <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  1031. <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  1032. </cinematicPartCamera>
  1033. <NmBraceOverrideSet />
  1034. <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  1035. <buoyancySphereSizeScale value="1.000000" />
  1036. <pOverrideRagdollThreshold type="NULL" />
  1037. <firstPersonDrivebyData>
  1038. <Item>STD_POLICE2_FRONT_LEFT</Item>
  1039. <Item>STD_POLICE2_FRONT_RIGHT</Item>
  1040. <Item>STD_POLICE2_REAR_LEFT</Item>
  1041. <Item>STD_POLICE2_REAR_RIGHT</Item>
  1042. </firstPersonDrivebyData>
  1043. </Item>
  1044. <Item>
  1045. <modelName>gfpolice8</modelName>
  1046. <txdName>gfpolice8</txdName>
  1047. <handlingId>SHERIFF2</handlingId>
  1048. <gameName>FBI2</gameName>
  1049. <vehicleMakeName />
  1050. <expressionDictName>null</expressionDictName>
  1051. <expressionName>null</expressionName>
  1052. <animConvRoofDictName>null</animConvRoofDictName>
  1053. <animConvRoofName>null</animConvRoofName>
  1054. <animConvRoofWindowsAffected />
  1055. <ptfxAssetName>null</ptfxAssetName>
  1056. <audioNameHash>GRANGER</audioNameHash>
  1057. <layout>LAYOUT_RANGER_SWAT</layout>
  1058. <coverBoundOffsets>FBI2_COVER_OFFSET_INFO</coverBoundOffsets>
  1059. <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  1060. <scenarioLayout />
  1061. <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  1062. <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
  1063. <bonnetCameraName>VEHICLE_BONNET_CAMERA_HIGH</bonnetCameraName>
  1064. <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
  1065. <FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.030000" />
  1066. <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  1067. <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.088000" z="0.093000" />
  1068. <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
  1069. <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.055000" />
  1070. <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.055000" />
  1071. <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
  1072. <FirstPersonDriveByRightPassengerIKOffset x="-0.045000" y="-0.048000" z="-0.040000" />
  1073. <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
  1074. <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  1075. <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  1076. <FirstPersonMobilePhoneOffset x="0.150000" y="0.288000" z="0.503000" />
  1077. <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
  1078. <FirstPersonMobilePhoneSeatIKOffset>
  1079. <Item>
  1080. <Offset x="0.136000" y="0.223000" z="0.475000" />
  1081. <SeatIndex value="2" />
  1082. </Item>
  1083. <Item>
  1084. <Offset x="0.136000" y="0.223000" z="0.475000" />
  1085. <SeatIndex value="3" />
  1086. </Item>
  1087. </FirstPersonMobilePhoneSeatIKOffset>
  1088. <PovCameraOffset x="0.000000" y="-0.138000" z="0.645000" />
  1089. <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  1090. <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
  1091. <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
  1092. <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  1093. <shouldUseCinematicViewMode value="true" />
  1094. <shouldCameraTransitionOnClimbUpDown value="false" />
  1095. <shouldCameraIgnoreExiting value="false" />
  1096. <AllowPretendOccupants value="true" />
  1097. <AllowJoyriding value="false" />
  1098. <AllowSundayDriving value="false" />
  1099. <AllowBodyColorMapping value="true" />
  1100. <wheelScale value="0.268600" />
  1101. <wheelScaleRear value="0.268600" />
  1102. <dirtLevelMin value="0.000000" />
  1103. <dirtLevelMax value="0.850000" />
  1104. <envEffScaleMin value="0.000000" />
  1105. <envEffScaleMax value="1.000000" />
  1106. <envEffScaleMin2 value="0.000000" />
  1107. <envEffScaleMax2 value="1.000000" />
  1108. <damageMapScale value="0.600000" />
  1109. <damageOffsetScale value="1.000000" />
  1110. <diffuseTint value="0x00FFFFFF" />
  1111. <steerWheelMult value="1.000000" />
  1112. <HDTextureDist value="5.000000" />
  1113. <lodDistances content="float_array">
  1114. 15.000000
  1115. 40.000000
  1116. 90.000000
  1117. 180.000000
  1118. 500.000000
  1119. 500.000000
  1120. </lodDistances>
  1121. <minSeatHeight value="0.966" />
  1122. <identicalModelSpawnDistance value="20" />
  1123. <maxNumOfSameColor value="10" />
  1124. <defaultBodyHealth value="1000.000000" />
  1125. <pretendOccupantsScale value="1.000000" />
  1126. <visibleSpawnDistScale value="1.000000" />
  1127. <trackerPathWidth value="2.000000" />
  1128. <weaponForceMult value="1.000000" />
  1129. <frequency value="100" />
  1130. <swankness>SWANKNESS_1</swankness>
  1131. <maxNum value="999" />
  1132. <flags>FLAG_LAW_ENFORCEMENT FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_OFFROAD_VEHICLE FLAG_HAS_INTERIOR_EXTRAS FLAG_HAS_LIVERY</flags>
  1133. <type>VEHICLE_TYPE_CAR</type>
  1134. <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
  1135. <dashboardType>VDT_CAVALCADE</dashboardType>
  1136. <vehicleClass>VC_EMERGENCY</vehicleClass>
  1137. <wheelType>VWT_SUV</wheelType>
  1138. <trailers />
  1139. <additionalTrailers />
  1140. <drivers>
  1141. <Item>
  1142. <driverName>S_M_M_FIBOffice_01</driverName>
  1143. <npcName />
  1144. </Item>
  1145. <Item>
  1146. <driverName>S_M_M_FIBOffice_02</driverName>
  1147. <npcName />
  1148. </Item>
  1149. </drivers>
  1150. <extraIncludes />
  1151. <doorsWithCollisionWhenClosed />
  1152. <driveableDoors />
  1153. <bumpersNeedToCollideWithMap value="false" />
  1154. <needsRopeTexture value="false" />
  1155. <requiredExtras />
  1156. <rewards>
  1157. <Item>REWARD_WEAPON_CARBINERIFLE</Item>
  1158. <Item>REWARD_AMMO_CARBINERIFLE</Item>
  1159. <Item>REWARD_STAT_WEAPON</Item>
  1160. </rewards>
  1161. <cinematicPartCamera>
  1162. <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  1163. <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  1164. <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  1165. <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  1166. </cinematicPartCamera>
  1167. <NmBraceOverrideSet />
  1168. <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  1169. <buoyancySphereSizeScale value="1.000000" />
  1170. <pOverrideRagdollThreshold type="NULL" />
  1171. <firstPersonDrivebyData>
  1172. <Item>RANGER_CAVALCADE_FRONT_LEFT</Item>
  1173. <Item>RANGER_FRONT_RIGHT</Item>
  1174. <Item>RANGER_PRANGER_REAR_LEFT</Item>
  1175. <Item>RANGER_PRANGER_REAR_RIGHT</Item>
  1176. </firstPersonDrivebyData>
  1177. </Item>
  1178.  
  1179. <Item>
  1180. <modelName>gfpolice10</modelName>
  1181. <txdName>gfpolice10</txdName>
  1182. <handlingId>RIOT</handlingId>
  1183. <gameName>RIOT</gameName>
  1184. <vehicleMakeName />
  1185. <expressionDictName>null</expressionDictName>
  1186. <expressionName>null</expressionName>
  1187. <animConvRoofDictName>null</animConvRoofDictName>
  1188. <animConvRoofName>null</animConvRoofName>
  1189. <animConvRoofWindowsAffected />
  1190. <ptfxAssetName>null</ptfxAssetName>
  1191. <audioNameHash>MULE</audioNameHash>
  1192. <layout>LAYOUT_RIOT_VAN</layout>
  1193. <coverBoundOffsets>RIOT_COVER_OFFSET_INFO</coverBoundOffsets>
  1194. <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
  1195. <scenarioLayout />
  1196. <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  1197. <aimCameraName>RIOT_AIM_CAMERA</aimCameraName>
  1198. <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
  1199. <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE</povCameraName>
  1200. <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="-0.040000" />
  1201. <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  1202. <FirstPersonProjectileDriveByIKOffset x="0.130000" y="0.003000" z="-0.045000" />
  1203. <FirstPersonProjectileDriveByPassengerIKOffset x="-0.108000" y="-0.053000" z="-0.075000" />
  1204. <FirstPersonProjectileDriveByRearLeftIKOffset x="0.118000" y="0.025000" z="-0.123000" />
  1205. <FirstPersonProjectileDriveByRearRightIKOffset x="0.118000" y="0.025000" z="-0.123000" />
  1206. <FirstPersonDriveByLeftPassengerIKOffset x="-0.015000" y="0.015000" z="-0.080000" />
  1207. <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  1208. <FirstPersonDriveByRightRearPassengerIKOffset x="-0.015000" y="0.015000" z="-0.080000" />
  1209. <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  1210. <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  1211. <FirstPersonMobilePhoneOffset x="0.155000" y="0.333000" z="0.555000" />
  1212. <FirstPersonPassengerMobilePhoneOffset x="0.169000" y="0.306000" z="0.423000" />
  1213. <FirstPersonMobilePhoneSeatIKOffset>
  1214. <Item>
  1215. <Offset x="0.281000" y="0.491000" z="0.506000" />
  1216. <SeatIndex value="2" />
  1217. </Item>
  1218. <Item>
  1219. <Offset x="0.156000" y="0.533000" z="0.506000" />
  1220. <SeatIndex value="3" />
  1221. </Item>
  1222. </FirstPersonMobilePhoneSeatIKOffset>
  1223. <PovCameraOffset x="0.000000" y="-0.080000" z="0.680000" />
  1224. <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  1225. <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  1226. <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  1227. <vfxInfoName>VFXVEHICLEINFO_TRUCK_HIDDEN_EXHAUST</vfxInfoName>
  1228. <shouldUseCinematicViewMode value="true" />
  1229. <shouldCameraTransitionOnClimbUpDown value="false" />
  1230. <shouldCameraIgnoreExiting value="false" />
  1231. <AllowPretendOccupants value="true" />
  1232. <AllowJoyriding value="false" />
  1233. <AllowSundayDriving value="false" />
  1234. <AllowBodyColorMapping value="true" />
  1235. <wheelScale value="0.324000" />
  1236. <wheelScaleRear value="0.324000" />
  1237. <dirtLevelMin value="0.000000" />
  1238. <dirtLevelMax value="0.850000" />
  1239. <envEffScaleMin value="0.000000" />
  1240. <envEffScaleMax value="1.000000" />
  1241. <envEffScaleMin2 value="0.000000" />
  1242. <envEffScaleMax2 value="1.000000" />
  1243. <damageMapScale value="0.100000" />
  1244. <damageOffsetScale value="1.000000" />
  1245. <diffuseTint value="0x00FFFFFF" />
  1246. <steerWheelMult value="1.000000" />
  1247. <HDTextureDist value="5.000000" />
  1248. <lodDistances content="float_array">
  1249. 20.000000
  1250. 35.000000
  1251. 90.000000
  1252. 180.000000
  1253. 500.000000
  1254. 500.000000
  1255. </lodDistances>
  1256. <minSeatHeight value="1.185" />
  1257. <identicalModelSpawnDistance value="20" />
  1258. <maxNumOfSameColor value="10" />
  1259. <defaultBodyHealth value="1000.000000" />
  1260. <pretendOccupantsScale value="1.000000" />
  1261. <visibleSpawnDistScale value="1.000000" />
  1262. <trackerPathWidth value="2.000000" />
  1263. <weaponForceMult value="1.000000" />
  1264. <frequency value="10" />
  1265. <swankness>SWANKNESS_1</swankness>
  1266. <maxNum value="5" />
  1267. <flags>FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_BIG FLAG_NO_BOOT FLAG_AVOID_TURNS FLAG_EXTRAS_STRONG FLAG_EXTRAS_ALL FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DAMPEN_STICKBOMB_DAMAGE FLAG_DONT_SPAWN_IN_CARGEN FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_HAS_BULLETPROOF_GLASS</flags>
  1268. <type>VEHICLE_TYPE_CAR</type>
  1269. <plateType>VPT_NONE</plateType>
  1270. <dashboardType>VDT_TRUCK</dashboardType>
  1271. <vehicleClass>VC_EMERGENCY</vehicleClass>
  1272. <wheelType>VWT_SPORT</wheelType>
  1273. <trailers />
  1274. <additionalTrailers />
  1275. <drivers>
  1276. <Item>
  1277. <driverName>S_M_Y_SWAT_01</driverName>
  1278. <npcName />
  1279. </Item>
  1280. </drivers>
  1281. <extraIncludes />
  1282. <doorsWithCollisionWhenClosed />
  1283. <driveableDoors />
  1284. <bumpersNeedToCollideWithMap value="false" />
  1285. <needsRopeTexture value="false" />
  1286. <requiredExtras />
  1287. <rewards>
  1288. <Item>REWARD_ARMOUR</Item>
  1289. </rewards>
  1290. <cinematicPartCamera>
  1291. <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  1292. <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  1293. <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  1294. <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  1295. </cinematicPartCamera>
  1296. <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
  1297. <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  1298. <buoyancySphereSizeScale value="1.000000" />
  1299. <pOverrideRagdollThreshold type="NULL" />
  1300. <firstPersonDrivebyData>
  1301. <Item>VAN_RIOT_FRONT_LEFT</Item>
  1302. <Item>VAN_BOXVILLE_FRONT_RIGHT</Item>
  1303. <Item>VAN_STOCKADE_REAR_LEFT</Item>
  1304. <Item>VAN_STOCKADE_REAR_RIGHT</Item>
  1305. </firstPersonDrivebyData>
  1306. </Item>
  1307.  
  1308. </InitDatas>
  1309. <txdRelationships>
  1310. <Item>
  1311. <parent>vehicles_poltax_interior</parent>
  1312. <child>gfpolice</child>
  1313. </Item>
  1314.  
  1315. <Item>
  1316. <parent>vehicles_poltax_interior</parent>
  1317. <child>gfpolice2</child>
  1318. </Item>
  1319.  
  1320. <Item>
  1321. <parent>vehicles_poltax_interior</parent>
  1322. <child>gfpolice3</child>
  1323. </Item>
  1324.  
  1325. <Item>
  1326. <parent>vehicles_poltax_interior</parent>
  1327. <child>gfpolice4</child>
  1328. </Item>
  1329.  
  1330. <Item>
  1331. <parent>vehicles_cav_interior</parent>
  1332. <child>gfpolice5</child>
  1333. </Item>
  1334.  
  1335. <Item>
  1336. <parent>vehicles_poltax_interior</parent>
  1337. <child>gfpolice6</child>
  1338. </Item>
  1339.  
  1340. <Item>
  1341. <parent>vehicles_cav_interior</parent>
  1342. <child>gfpolice7</child>
  1343. </Item>
  1344.  
  1345. <Item>
  1346. <parent>vehicles_cav_interior</parent>
  1347. <child>gfpolice8</child>
  1348. </Item>
  1349.  
  1350. <Item>
  1351. <parent>vehicles_poltax_interior</parent>
  1352. <child>gfpolice9</child>
  1353. </Item>
  1354.  
  1355.  
  1356. </txdRelationships>
  1357. </CVehicleModelInfo__InitDataList>
Advertisement
Add Comment
Please, Sign In to add comment