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- GameView Start
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Plague Rat puts Plague Locus into play.
- Went to Plague Rat's Start phase.
- Went from Plague Rat's Start phase to PlayCard phase.
- GameController plays Afflicted Frenzy.
- Went from Plague Rat's PlayCard phase to End phase.
- Plague Rat initiates 1 Melee damage to Dr. Medico.
- Plague Locus increases the damage dealt by Plague Rat by 1.
- Plague Rat deals Dr. Medico 2 Melee damage.
- Dr. Medico is now at 11 HP.
- Plague Rat initiates 1 Melee damage to Mainstay.
- Plague Locus increases the damage dealt by Plague Rat by 1.
- Plague Rat deals Mainstay 2 Melee damage.
- Mainstay is now at 12 HP.
- Plague Rat initiates 1 Melee damage to The Idealist.
- Plague Locus increases the damage dealt by Plague Rat by 1.
- Plague Rat deals The Idealist 2 Melee damage.
- The Idealist is now at 9 HP.
- Plague Rat initiates 1 Melee damage to Writhe.
- Plague Locus increases the damage dealt by Plague Rat by 1.
- Plague Rat deals Writhe 2 Melee damage.
- Writhe is now at 12 HP.
- Plague Rat initiates 1 Melee damage to Dr. Medico.
- Plague Locus increases the damage dealt by Plague Rat by 1.
- Plague Rat deals Dr. Medico 2 Melee damage.
- Dr. Medico is now at 22 HP.
- Plague Rat initiates 1 Melee damage to The Idealist.
- Plague Locus increases the damage dealt by Plague Rat by 1.
- Plague Rat deals The Idealist 2 Melee damage.
- The Idealist is now at 22 HP.
- Plague Rat initiates 1 Melee damage to Mainstay.
- Plague Locus increases the damage dealt by Plague Rat by 1.
- Plague Rat deals Mainstay 2 Melee damage.
- Mainstay is now at 26 HP.
- Plague Rat initiates 1 Melee damage to Writhe.
- Plague Locus increases the damage dealt by Plague Rat by 1.
- Plague Rat deals Writhe 2 Melee damage.
- Writhe is now at 17 HP.
- Plague Rat regained no HP from Plague Locus.
- Went from Plague Rat's End phase to The Sentinels's Start phase.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Team Communication.
- The Sentinels draws Blackout.
- The Sentinels draws Aura of Vision.
- The Sentinels draws Second Chance.
- The Sentinels draws Sentinel Tactics.
- Team Communication plays Unique Capabilities.
- Unique Capabilities puts Hippocratic Oath into play.
- The Sentinels shuffles their The Sentinels' deck.
- The Sentinels draws Coordinated Assault.
- Unique Capabilities plays Sentinel Tactics.
- GameController moved Unique Capabilities to The Sentinels' trash.
- GameController moved Team Communication to The Sentinels' trash.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on The Idealist.
- The Idealist initiates 2 Psychic damage to Plague Locus.
- The Idealist deals Plague Locus 2 Psychic damage.
- Plague Locus is now at 11 HP.
- The Sentinels uses the power on Mainstay.
- Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Positive Energy.
- Went from The Sentinels's DrawCard phase to End phase.
- Hippocratic Oath caused The Idealist to regain 1 HP. HP is now 10.
- Hippocratic Oath caused Dr. Medico to regain 1 HP. HP is now 12.
- Hippocratic Oath caused The Idealist to regain 1 HP. HP is now 23.
- Went from The Sentinels's End phase to Void Guard Dr. Medico's Start phase.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays Intensive Care.
- Dr. Medico initiates 2 Energy damage to Dr. Medico.
- Dr. Medico deals Dr. Medico 2 Energy damage.
- Dr. Medico is now at 20 HP.
- Intensive Care caused Mainstay to regain 2 HP, up to their maximum HP. HP is now 14.
- Applying ongoing effect: Reduce the next damage dealt to Mainstay by 2.
- Void Guard Dr. Medico draws Universal Donor.
- Void Guard Dr. Medico draws From the Brink.
- GameController moved Intensive Care to Void Guard Dr. Medico's trash.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Dr. Medico.
- Applying ongoing effect: Increase the next HP gain by Void Guard Dr. Medico by 2.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws Regeneration.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Went from Void Guard Dr. Medico's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Focusing Tiara.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on The Idealist.
- Void Guard The Idealist draws Strained Superego.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Flying Stabby Knives.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to Void Guard Mainstay's Start phase.
- Went from Void Guard Mainstay's Start phase to PlayCard phase.
- GameController plays Void Belter.
- Went from Void Guard Mainstay's PlayCard phase to UsePower phase.
- Void Guard Mainstay uses the power on Void Belter.
- Mainstay initiates 3 Melee damage to Plague Locus.
- Mainstay deals Plague Locus 3 Melee damage.
- Plague Locus is now at 8 HP.
- Went from Void Guard Mainstay's UsePower phase to DrawCard phase.
- Void Guard Mainstay draws Lonesome Highway.
- Went from Void Guard Mainstay's DrawCard phase to End phase.
- Went from Void Guard Mainstay's End phase to Void Guard Writhe's Start phase.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Fight and Fade.
- Writhe initiates 2 Infernal damage to Plague Locus.
- Writhe deals Plague Locus 2 Infernal damage.
- Plague Locus is now at 6 HP.
- Fight and Fade puts The Shadow Cloak into play.
- Void Guard Writhe shuffles their Void Guard Writhe's deck.
- Fight and Fade plays Umbral Siphon.
- GameController moved Fight and Fade to Void Guard Writhe's trash.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Umbral Siphon.
- Writhe initiates 1 Melee damage to Plague Locus.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals Plague Locus 2 Melee damage.
- Plague Locus is now at 4 HP.
- Applying ongoing effect: Plague Locus cannot gain HP.
- Writhe initiates 1 Infernal damage to Plague Locus.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals Plague Locus 2 Infernal damage.
- Plague Locus is now at 2 HP.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Erratic Form.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Went from Void Guard Writhe's End phase to Magmaria's Start phase.
- Went from Magmaria's Start phase to PlayCard phase.
- GameController plays Crystalloid Behemoth.
- Crystalloid Behemoth initiates 4 Melee damage to Plague Rat.
- Crystalloid Behemoth deals Plague Rat 4 Melee damage.
- Plague Rat is now at 81 HP.
- Crystalloid Behemoth initiates 4 Melee damage to Plague Locus.
- Crystalloid Behemoth deals Plague Locus 4 Melee damage.
- Plague Locus is now at -2 HP.
- Crystalloid Behemoth destroys Plague Locus!
- GameController moved Plague Locus to the villain trash.
- Crystalloid Behemoth initiates 4 Melee damage to Dr. Medico.
- Mainstay's Block reduces the damage dealt to Dr. Medico by Crystalloid Behemoth by 1.
- Crystalloid Behemoth deals Dr. Medico 3 Melee damage.
- Dr. Medico is now at 9 HP.
- Crystalloid Behemoth initiates 4 Melee damage to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Crystalloid Behemoth by 1.
- Intensive Care reduces the damage dealt to Mainstay by Crystalloid Behemoth by 2.
- Crystalloid Behemoth deals Mainstay 1 Melee damage.
- Mainstay is now at 13 HP.
- Crystalloid Behemoth initiates 4 Melee damage to The Idealist.
- Mainstay's Block reduces the damage dealt to The Idealist by Crystalloid Behemoth by 1.
- Crystalloid Behemoth deals The Idealist 3 Melee damage.
- The Idealist is now at 7 HP.
- Crystalloid Behemoth initiates 4 Melee damage to Writhe.
- Mainstay's Block reduces the damage dealt to Writhe by Crystalloid Behemoth by 1.
- Crystalloid Behemoth deals Writhe 3 Melee damage.
- Writhe is now at 9 HP.
- Crystalloid Behemoth initiates 4 Melee damage to Dr. Medico.
- Crystalloid Behemoth deals Dr. Medico 4 Melee damage.
- Dr. Medico is now at 16 HP.
- Crystalloid Behemoth initiates 4 Melee damage to The Idealist.
- Crystalloid Behemoth deals The Idealist 4 Melee damage.
- The Idealist is now at 19 HP.
- Crystalloid Behemoth initiates 4 Melee damage to Mainstay.
- Crystalloid Behemoth deals Mainstay 4 Melee damage.
- Mainstay is now at 22 HP.
- Crystalloid Behemoth initiates 4 Melee damage to Writhe.
- The Shadow Cloak reduces the damage dealt to Writhe by Crystalloid Behemoth by 1.
- Void Guard Writhe discards Unnerving Target.
- The Shadow Cloak moved Unnerving Target from Void Guard Writhe's hand to Void Guard Writhe's trash.
- Action of Crystalloid Behemoth was prevented by The Shadow Cloak.
- Crystalloid Behemoth initiates 4 Melee damage to Crystalloid Behemoth.
- Crystalloid Behemoth deals Crystalloid Behemoth 4 Melee damage.
- Crystalloid Behemoth is now at 7 HP.
- Went from Magmaria's PlayCard phase to End phase.
- Went from Magmaria's End phase to Plague Rat's Start phase.
- Went from Plague Rat's Start phase to PlayCard phase.
- GameController plays Bestial Vitality.
- Went from Plague Rat's PlayCard phase to End phase.
- Plague Rat initiates 1 Melee damage to Dr. Medico.
- Mainstay's Block cannot reduce the damage, because it is irreducible.
- Plague Rat deals Dr. Medico 1 Melee damage.
- Dr. Medico is now at 8 HP.
- Plague Rat initiates 1 Melee damage to Mainstay.
- Mainstay's Block cannot reduce the damage, because it is irreducible.
- Plague Rat deals Mainstay 1 Melee damage.
- Mainstay is now at 12 HP.
- Plague Rat initiates 1 Melee damage to The Idealist.
- Mainstay's Block cannot reduce the damage, because it is irreducible.
- Plague Rat deals The Idealist 1 Melee damage.
- The Idealist is now at 6 HP.
- Plague Rat initiates 1 Melee damage to Writhe.
- Mainstay's Block cannot reduce the damage, because it is irreducible.
- Plague Rat deals Writhe 1 Melee damage.
- Writhe is now at 8 HP.
- Plague Rat initiates 1 Melee damage to Dr. Medico.
- Plague Rat deals Dr. Medico 1 Melee damage.
- Dr. Medico is now at 15 HP.
- Plague Rat initiates 1 Melee damage to The Idealist.
- Plague Rat deals The Idealist 1 Melee damage.
- The Idealist is now at 18 HP.
- Plague Rat initiates 1 Melee damage to Mainstay.
- Plague Rat deals Mainstay 1 Melee damage.
- Mainstay is now at 21 HP.
- Plague Rat initiates 1 Melee damage to Writhe.
- The Shadow Cloak cannot reduce the damage, because it is irreducible.
- Plague Rat deals Writhe 1 Melee damage.
- Writhe is now at 16 HP.
- Bestial Vitality caused Plague Rat to regain 3 HP. HP is now 84.
- Went from Plague Rat's End phase to The Sentinels's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Coordinated Assault.
- Mainstay initiates 5 Melee damage to Crystalloid Behemoth.
- Mainstay deals Crystalloid Behemoth 5 Melee damage.
- Crystalloid Behemoth is now at 2 HP.
- The Sentinels uses the power on The Idealist.
- The Idealist initiates 2 Psychic damage to Crystalloid Behemoth.
- The Idealist deals Crystalloid Behemoth 2 Psychic damage.
- Crystalloid Behemoth is now at 0 HP.
- The Idealist's Telekinetic Jab destroys Crystalloid Behemoth!
- GameController moved Crystalloid Behemoth to Void Guard Writhe's hand.
- GameController moved Coordinated Assault to The Sentinels' trash.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on Dr. Medico.
- Dr. Medico's M.D. caused The Idealist to regain 3 HP. HP is now 9.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Restorative Burst.
- Went from The Sentinels's DrawCard phase to End phase.
- Dr. Medico's Clinical Consult increases the HP gained by Dr. Medico by 2.
- Hippocratic Oath caused Dr. Medico to regain 3 HP. HP is now 18.
- Hippocratic Oath caused Dr. Medico to regain 1 HP. HP is now 9.
- Hippocratic Oath caused The Idealist to regain 1 HP. HP is now 10.
- Went from The Sentinels's End phase to Void Guard Dr. Medico's Start phase.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays Universal Donor.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Universal Donor.
- Universal Donor caused Dr. Medico to regain 2 HP. HP is now 20.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws Intensive Care.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Went from Void Guard Dr. Medico's End phase to Void Guard The Idealist's Start phase.
- Void Guard The Idealist draws Spark of Inspiration.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Vivid Thoughts.
- Revealed card: Making Things Up
- Revealed card: Strained Superego
- Revealed card: Making Things Up
- Vivid Thoughts moved Making Things Up from Void Guard The Idealist's revealed cards to Void Guard The Idealist's hand.
- Vivid Thoughts moved Strained Superego from Void Guard The Idealist's revealed cards to Void Guard The Idealist's hand.
- Vivid Thoughts moved Making Things Up from Void Guard The Idealist's revealed cards to Void Guard The Idealist's hand.
- GameController moved Vivid Thoughts to Void Guard The Idealist's trash.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on The Idealist.
- Void Guard The Idealist draws Focusing Tiara.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Bored Now.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to Void Guard Mainstay's Start phase.
- Went from Void Guard Mainstay's Start phase to PlayCard phase.
- GameController plays Kick the Tires.
- Void Guard Mainstay draws Headlock.
- Kick the Tires destroys Bestial Vitality!
- GameController moved Bestial Vitality to the villain trash.
- GameController moved Kick the Tires to Void Guard Mainstay's trash.
- Went from Void Guard Mainstay's PlayCard phase to UsePower phase.
- Void Guard Mainstay uses the power on Void Belter.
- Mainstay initiates 3 Melee damage to Plague Rat.
- Mainstay deals Plague Rat 3 Melee damage.
- Plague Rat is now at 81 HP.
- Went from Void Guard Mainstay's UsePower phase to DrawCard phase.
- Void Guard Mainstay draws Shard-Strength.
- Went from Void Guard Mainstay's DrawCard phase to End phase.
- Went from Void Guard Mainstay's End phase to Void Guard Writhe's Start phase.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Erratic Form.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Umbral Siphon.
- Writhe initiates 1 Melee damage to Plague Rat.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals Plague Rat 2 Melee damage.
- Plague Rat is now at 79 HP.
- Applying ongoing effect: Plague Rat cannot gain HP.
- Writhe initiates 1 Infernal damage to Plague Rat.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals Plague Rat 2 Infernal damage.
- Plague Rat is now at 77 HP.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Nowhere to Hide.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Void Guard Writhe discards Nowhere to Hide.
- Erratic Form moved Nowhere to Hide from Void Guard Writhe's hand to Void Guard Writhe's trash.
- Void Guard Writhe draws Grasping Shadow-Cloth.
- Went from Void Guard Writhe's End phase to Magmaria's Start phase.
- Went from Magmaria's Start phase to PlayCard phase.
- GameController plays Smoldering Crystal.
- Went from Magmaria's PlayCard phase to End phase.
- Smoldering Crystal initiates 3 Fire damage to Writhe.
- The Shadow Cloak reduces the damage dealt to Writhe by Smoldering Crystal by 1.
- Smoldering Crystal deals Writhe 2 Fire damage.
- Writhe is now at 14 HP.
- Smoldering Crystal was moved to Void Guard Writhe's hand.
- Went from Magmaria's End phase to Plague Rat's Start phase.
- Went from Plague Rat's Start phase to PlayCard phase.
- GameController plays Tooth and Claw.
- Plague Rat initiates 3 Toxic damage to Writhe.
- Plague Rat deals Writhe 3 Toxic damage.
- Writhe is now at 5 HP.
- Plague Rat initiates 5 Melee damage to Mainstay.
- Plague Rat deals Mainstay 5 Melee damage.
- Mainstay is now at 16 HP.
- Tooth and Claw plays Infection.
- GameController moved Infection from the villain deck next to Dr. Medico.
- Plague Rat shuffles their the villain deck.
- GameController moved Tooth and Claw to the villain trash.
- Went from Plague Rat's PlayCard phase to End phase.
- Plague Rat initiates 1 Melee damage to Dr. Medico.
- Plague Rat deals Dr. Medico 1 Melee damage.
- Dr. Medico is now at 8 HP.
- Plague Rat initiates 1 Melee damage to Mainstay.
- Plague Rat deals Mainstay 1 Melee damage.
- Mainstay is now at 11 HP.
- Plague Rat initiates 1 Melee damage to The Idealist.
- Plague Rat deals The Idealist 1 Melee damage.
- The Idealist is now at 9 HP.
- Plague Rat initiates 1 Melee damage to Writhe.
- Plague Rat deals Writhe 1 Melee damage.
- Writhe is now at 4 HP.
- Plague Rat initiates 1 Melee damage to Dr. Medico.
- Plague Rat deals Dr. Medico 1 Melee damage.
- Dr. Medico is now at 19 HP.
- Universal Donor caused Writhe to regain 1 HP. HP is now 5.
- Plague Rat initiates 1 Melee damage to The Idealist.
- Plague Rat deals The Idealist 1 Melee damage.
- The Idealist is now at 17 HP.
- Plague Rat initiates 1 Melee damage to Mainstay.
- Plague Rat deals Mainstay 1 Melee damage.
- Mainstay is now at 15 HP.
- Plague Rat initiates 1 Melee damage to Writhe.
- The Shadow Cloak cannot reduce the damage, because it is irreducible.
- Plague Rat deals Writhe 1 Melee damage.
- Writhe is now at 13 HP.
- Went from Plague Rat's End phase to The Sentinels's Start phase.
- Dr. Medico initiates 1 Melee damage to Dr. Medico.
- Dr. Medico is a nemesis of Dr. Medico. Damage dealt increased by 1.
- Action of Afflicted Frenzy was prevented by Hippocratic Oath.
- Hippocratic Oath caused Writhe to regain 2 HP. HP is now 7.
- Dr. Medico initiates 1 Toxic damage to Dr. Medico.
- Action of Infection was prevented by Hippocratic Oath.
- Hippocratic Oath caused Writhe to regain 1 HP. HP is now 8.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Aura of Vision.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on The Idealist.
- The Idealist initiates 2 Psychic damage to Plague Rat.
- The Idealist deals Plague Rat 2 Psychic damage.
- Plague Rat is now at 75 HP.
- The Sentinels uses the power on Mainstay.
- Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Dark Delusions.
- Went from The Sentinels's DrawCard phase to End phase.
- Hippocratic Oath caused Dr. Medico to regain 1 HP. HP is now 9.
- Hippocratic Oath caused Mainstay to regain 1 HP. HP is now 16.
- Hippocratic Oath caused Writhe to regain 1 HP. HP is now 14.
- Went from The Sentinels's End phase to Void Guard Dr. Medico's Start phase.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays Intensive Care.
- Dr. Medico initiates 2 Energy damage to Dr. Medico.
- Dr. Medico deals Dr. Medico 2 Energy damage.
- Dr. Medico is now at 17 HP.
- Universal Donor caused Mainstay to regain 1 HP. HP is now 17.
- Intensive Care caused Mainstay to regain 2 HP. HP is now 19.
- Applying ongoing effect: Reduce the next damage dealt to Void Guard Mainstay by 2.
- Void Guard Dr. Medico draws Healing Pulse.
- Void Guard Dr. Medico draws Regeneration.
- GameController moved Intensive Care to Void Guard Dr. Medico's trash.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Universal Donor.
- Universal Donor caused Writhe to regain 2 HP. HP is now 10.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws Intensive Care.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Went from Void Guard Dr. Medico's End phase to Void Guard The Idealist's Start phase.
- Void Guard The Idealist draws Giant Floaty Head.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Making Things Up.
- Void Guard The Idealist draws Better Punching!.
- Void Guard The Idealist draws Sound Beating.
- Void Guard The Idealist draws Making Things Up.
- Void Guard The Idealist discards Strained Superego.
- Making Things Up moved Strained Superego from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
- Void Guard The Idealist discards Focusing Tiara.
- Making Things Up moved Focusing Tiara from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
- Making Things Up plays Flying Stabby Knives.
- Making Things Up plays Giant Floaty Head.
- Making Things Up plays Spark of Inspiration.
- Spark of Inspiration caused The Idealist to regain 1 HP. HP is now 18.
- The Idealist initiates 1 Psychic damage to Plague Rat.
- The Idealist deals Plague Rat 1 Psychic damage.
- Plague Rat is now at 74 HP.
- Void Guard The Idealist draws Sound Beating.
- Spark of Inspiration was moved under Giant Floaty Head.
- GameController moved Making Things Up to Void Guard The Idealist's trash.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on Giant Floaty Head.
- Giant Floaty Head destroys Spark of Inspiration!
- GameController moved Spark of Inspiration from under Giant Floaty Head to Void Guard The Idealist's trash.
- Void Guard The Idealist draws Sound Beating.
- Void Guard The Idealist draws Flying Stabby Knives.
- Focusing Tiara moved Vivid Thoughts from Void Guard The Idealist's trash under Giant Floaty Head.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Bored Now.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to Void Guard Mainstay's Start phase.
- Went from Void Guard Mainstay's Start phase to PlayCard phase.
- GameController plays Shard-Strength.
- Went from Void Guard Mainstay's PlayCard phase to UsePower phase.
- Void Guard Mainstay uses the power on Void Belter.
- Mainstay initiates 3 Melee damage to Plague Rat.
- Shard-Strength increases the damage dealt by Mainstay by 1.
- Mainstay deals Plague Rat 4 Melee damage.
- Plague Rat is now at 70 HP.
- Went from Void Guard Mainstay's UsePower phase to DrawCard phase.
- Void Guard Mainstay draws Whiplash.
- Went from Void Guard Mainstay's DrawCard phase to End phase.
- Went from Void Guard Mainstay's End phase to Void Guard Writhe's Start phase.
- Notice: an ongoing effect just expired: Plague Rat cannot gain HP.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Grasping Shadow-Cloth.
- Grasping Shadow-Cloth moved Tooth and Claw from the villain trash to the bottom of the villain deck.
- Grasping Shadow-Cloth destroys The Shadow Cloak!
- Void Guard Writhe draws Somber Tinker.
- GameController moved The Shadow Cloak to Void Guard Writhe's trash.
- Applying ongoing effect: Plague Rat cannot play cards.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Writhe.
- Writhe's Sink into Shadow puts The Shadow Cloak into play.
- Void Guard Writhe shuffles their Void Guard Writhe's deck.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Swallowed by Shadow.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Void Guard Writhe discards Swallowed by Shadow.
- Erratic Form moved Swallowed by Shadow from Void Guard Writhe's hand to Void Guard Writhe's trash.
- Void Guard Writhe draws Swallowed by Shadow.
- Went from Void Guard Writhe's End phase to Magmaria's Start phase.
- Went from Magmaria's Start phase to PlayCard phase.
- GameController plays Ember Shaman.
- Went from Magmaria's PlayCard phase to End phase.
- Void Guard Writhe discards Smoldering Crystal.
- Ember Shaman moved Smoldering Crystal from Void Guard Writhe's hand to the environment trash.
- Void Guard Writhe uses the power on Umbral Siphon.
- Writhe initiates 1 Melee damage to Plague Rat.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals Plague Rat 2 Melee damage.
- Plague Rat is now at 68 HP.
- Applying ongoing effect: Plague Rat cannot gain HP.
- Writhe initiates 1 Infernal damage to Plague Rat.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals Plague Rat 2 Infernal damage.
- Plague Rat is now at 66 HP.
- Went from Magmaria's End phase to Plague Rat's Start phase.
- Went from Plague Rat's Start phase to PlayCard phase.
- Went from Plague Rat's PlayCard phase to End phase.
- Plague Rat initiates 1 Melee damage to Dr. Medico.
- Mainstay's Block cannot reduce the damage, because it is irreducible.
- Plague Rat deals Dr. Medico 1 Melee damage.
- Dr. Medico is now at 8 HP.
- Plague Rat initiates 1 Melee damage to Mainstay.
- Mainstay's Block cannot reduce the damage, because it is irreducible.
- Plague Rat deals Mainstay 1 Melee damage.
- Mainstay is now at 10 HP.
- Plague Rat initiates 1 Melee damage to The Idealist.
- Mainstay's Block cannot reduce the damage, because it is irreducible.
- Plague Rat deals The Idealist 1 Melee damage.
- The Idealist is now at 8 HP.
- Plague Rat initiates 1 Melee damage to Writhe.
- Mainstay's Block cannot reduce the damage, because it is irreducible.
- Plague Rat deals Writhe 1 Melee damage.
- Writhe is now at 9 HP.
- Plague Rat initiates 1 Melee damage to Dr. Medico.
- Plague Rat deals Dr. Medico 1 Melee damage.
- Dr. Medico is now at 16 HP.
- Universal Donor caused Mainstay to regain 1 HP. HP is now 20.
- Plague Rat initiates 1 Melee damage to The Idealist.
- Plague Rat deals The Idealist 1 Melee damage.
- The Idealist is now at 17 HP.
- Plague Rat initiates 1 Melee damage to Mainstay.
- Shard-Strength cannot reduce the damage, because it is irreducible.
- Intensive Care cannot reduce the damage, because it is irreducible.
- Plague Rat deals Mainstay 1 Melee damage.
- Mainstay is now at 19 HP.
- Plague Rat initiates 1 Melee damage to Writhe.
- The Shadow Cloak cannot reduce the damage, because it is irreducible.
- Plague Rat deals Writhe 1 Melee damage.
- Writhe is now at 13 HP.
- Went from Plague Rat's End phase to The Sentinels's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
- Dr. Medico initiates 1 Melee damage to Mainstay.
- Mainstay is a nemesis of Dr. Medico. Damage dealt increased by 1.
- Shard-Strength reduces the damage dealt to Mainstay by Dr. Medico by 1.
- Action of Afflicted Frenzy was prevented by Hippocratic Oath.
- Hippocratic Oath caused The Idealist to regain 1 HP. HP is now 18.
- Dr. Medico initiates 1 Toxic damage to Dr. Medico.
- Action of Infection was prevented by Hippocratic Oath.
- Hippocratic Oath caused The Idealist to regain 1 HP. HP is now 19.
- Void Guard Writhe draws Umbral Siphon.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Caliginous Form.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on The Idealist.
- The Idealist initiates 2 Psychic damage to Plague Rat.
- The Idealist deals Plague Rat 2 Psychic damage.
- Plague Rat is now at 64 HP.
- The Sentinels uses the power on Mainstay.
- Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Horrifying Dichotomy.
- Went from The Sentinels's DrawCard phase to End phase.
- Hippocratic Oath caused Dr. Medico to regain 1 HP. HP is now 9.
- Hippocratic Oath caused The Idealist to regain 1 HP. HP is now 20.
- Hippocratic Oath caused Writhe to regain 1 HP. HP is now 14.
- Went from The Sentinels's End phase to Void Guard Dr. Medico's Start phase.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays Healing Pulse.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Healing Pulse.
- Dr. Medico initiates 2 Energy damage to Dr. Medico.
- Dr. Medico deals Dr. Medico 2 Energy damage.
- Dr. Medico is now at 14 HP.
- Universal Donor caused Writhe to regain 1 HP. HP is now 15.
- Healing Pulse caused Dr. Medico to regain 2 HP. HP is now 11.
- Healing Pulse caused Mainstay to regain 2 HP. HP is now 12.
- Healing Pulse caused The Idealist to regain 2 HP. HP is now 10.
- Healing Pulse caused Writhe to regain 2 HP. HP is now 11.
- Healing Pulse caused The Idealist to regain 2 HP. HP is now 22.
- Healing Pulse caused Mainstay to regain 2 HP. HP is now 21.
- Healing Pulse caused Writhe to regain 2 HP. HP is now 17.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws Healing Pulse.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Healing Pulse caused Dr. Medico to regain 1 HP. HP is now 15.
- Healing Pulse caused Writhe to regain 1 HP. HP is now 12.
- Healing Pulse caused Dr. Medico to regain 1 HP. HP is now 12.
- Went from Void Guard Dr. Medico's End phase to Void Guard The Idealist's Start phase.
- Focusing Tiara moved Sound Beating from Void Guard The Idealist's hand under Giant Floaty Head.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Strained Superego.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on Strained Superego.
- Strained Superego plays Sound Beating.
- The Idealist initiates 3 Sonic damage to Plague Rat.
- The Idealist deals Plague Rat 3 Sonic damage.
- Plague Rat is now at 61 HP.
- Sound Beating was moved under Flying Stabby Knives.
- Focusing Tiara moved Making Things Up from Void Guard The Idealist's trash under Giant Floaty Head.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Spark of Inspiration.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Strained Superego moved Sound Beating from under Flying Stabby Knives under Giant Floaty Head.
- Void Guard The Idealist uses the power on Giant Floaty Head.
- Giant Floaty Head destroys Making Things Up!
- GameController moved Making Things Up from under Giant Floaty Head to Void Guard The Idealist's trash.
- Giant Floaty Head destroys Sound Beating!
- GameController moved Sound Beating from under Giant Floaty Head to Void Guard The Idealist's trash.
- Giant Floaty Head destroys Sound Beating!
- GameController moved Sound Beating from under Giant Floaty Head to Void Guard The Idealist's trash.
- Giant Floaty Head destroys Vivid Thoughts!
- GameController moved Vivid Thoughts from under Giant Floaty Head to Void Guard The Idealist's trash.
- Void Guard The Idealist draws Better Punching!.
- Void Guard The Idealist draws Strained Superego.
- Void Guard The Idealist draws Bright Idea.
- Void Guard The Idealist draws Monster of Id.
- Monster of Id puts Monster of Id into play.
- Void Guard The Idealist draws Vivid Thoughts.
- Focusing Tiara moved Vivid Thoughts from Void Guard The Idealist's trash under Giant Floaty Head.
- Monster of Id moved Vivid Thoughts from under Giant Floaty Head under Monster of Id.
- Went from Void Guard The Idealist's End phase to Void Guard Mainstay's Start phase.
- Mainstay initiates 2 Toxic damage to Mainstay.
- Shard-Strength increases the damage dealt by Mainstay by 1.
- Shard-Strength reduces the damage dealt to Mainstay by Mainstay by 1.
- Mainstay deals Mainstay 2 Toxic damage.
- Mainstay is now at 19 HP.
- Went from Void Guard Mainstay's Start phase to PlayCard phase.
- GameController plays Mano a Mano.
- GameController moved Mano a Mano from Void Guard Mainstay's hand next to Plague Rat.
- Went from Void Guard Mainstay's PlayCard phase to UsePower phase.
- Void Guard Mainstay uses the power on Void Belter.
- Mainstay initiates 3 Melee damage to Plague Rat.
- Shard-Strength increases the damage dealt by Mainstay by 1.
- Mainstay deals Plague Rat 4 Melee damage.
- Plague Rat is now at 57 HP.
- Went from Void Guard Mainstay's UsePower phase to DrawCard phase.
- Void Guard Mainstay draws Sweet Rhonda.
- Went from Void Guard Mainstay's DrawCard phase to End phase.
- Mainstay initiates 2 Melee damage to Plague Rat.
- Shard-Strength increases the damage dealt by Mainstay by 1.
- Mainstay deals Plague Rat 3 Melee damage.
- Plague Rat is now at 54 HP.
- Plague Rat initiates 2 Melee damage to Mainstay.
- Plague Rat deals Mainstay 2 Melee damage.
- Mainstay is now at 17 HP.
- Went from Void Guard Mainstay's End phase to Void Guard Writhe's Start phase.
- Notice: an ongoing effect just expired: Plague Rat cannot gain HP.
- Grasping Shadow-Cloth was moved to Void Guard Writhe's deck.
- Grasping Shadow-Cloth moved Fight and Fade from Void Guard Writhe's trash to Void Guard Writhe's deck.
- Grasping Shadow-Cloth moved Unnerving Target from Void Guard Writhe's trash to Void Guard Writhe's deck.
- Grasping Shadow-Cloth moved Nowhere to Hide from Void Guard Writhe's trash to Void Guard Writhe's deck.
- Grasping Shadow-Cloth moved Swallowed by Shadow from Void Guard Writhe's trash to Void Guard Writhe's deck.
- Void Guard Writhe shuffles their Void Guard Writhe's deck.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Umbral Siphon.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Umbral Siphon.
- Writhe initiates 1 Melee damage to Plague Rat.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals Plague Rat 2 Melee damage.
- Plague Rat is now at 52 HP.
- Applying ongoing effect: Plague Rat cannot gain HP.
- Writhe initiates 1 Infernal damage to Plague Rat.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals Plague Rat 2 Infernal damage.
- Plague Rat is now at 50 HP.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Cloak Projector.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Void Guard Writhe discards Cloak Projector.
- Erratic Form moved Cloak Projector from Void Guard Writhe's hand to Void Guard Writhe's trash.
- Void Guard Writhe draws Fight and Fade.
- Went from Void Guard Writhe's End phase to Magmaria's Start phase.
- Went from Magmaria's Start phase to PlayCard phase.
- GameController plays Stone Shaper.
- Went from Magmaria's PlayCard phase to End phase.
- Went from Magmaria's End phase to Plague Rat's Start phase.
- Went from Plague Rat's Start phase to PlayCard phase.
- GameController plays Noxious Bite.
- Plague Rat initiates 5 Toxic damage to The Idealist.
- Mainstay's Block reduces the damage dealt to The Idealist by Plague Rat by 1.
- Plague Rat deals The Idealist 4 Toxic damage.
- The Idealist is now at 6 HP.
- Noxious Bite puts Infection into play.
- GameController moved Infection from the villain deck next to Dr. Medico.
- Plague Rat shuffles their the villain deck.
- Plague Rat shuffles their the villain deck.
- GameController moved Noxious Bite to the villain trash.
- Went from Plague Rat's PlayCard phase to End phase.
- Plague Rat initiates 1 Melee damage to Dr. Medico.
- Mainstay's Block cannot reduce the damage, because it is irreducible.
- Plague Rat deals Dr. Medico 1 Melee damage.
- Dr. Medico is now at 11 HP.
- Plague Rat initiates 1 Melee damage to Mainstay.
- Mainstay's Block cannot reduce the damage, because it is irreducible.
- Plague Rat deals Mainstay 1 Melee damage.
- Mainstay is now at 11 HP.
- Plague Rat initiates 1 Melee damage to The Idealist.
- Mainstay's Block cannot reduce the damage, because it is irreducible.
- Plague Rat deals The Idealist 1 Melee damage.
- The Idealist is now at 5 HP.
- Plague Rat initiates 1 Melee damage to Writhe.
- Caliginous Form redirects the damage dealt from Writhe to Plague Rat.
- Caliginous Form cannot reduce the damage, because it is irreducible.
- Plague Rat deals Plague Rat 1 Melee damage.
- Plague Rat is now at 49 HP.
- Plague Rat initiates 1 Melee damage to Dr. Medico.
- Plague Rat deals Dr. Medico 1 Melee damage.
- Dr. Medico is now at 14 HP.
- Universal Donor caused The Idealist to regain 1 HP. HP is now 6.
- Plague Rat initiates 1 Melee damage to The Idealist.
- Plague Rat deals The Idealist 1 Melee damage.
- The Idealist is now at 21 HP.
- Plague Rat initiates 1 Melee damage to Mainstay.
- Shard-Strength cannot reduce the damage, because it is irreducible.
- Plague Rat deals Mainstay 1 Melee damage.
- Mainstay is now at 16 HP.
- Plague Rat initiates 1 Melee damage to Writhe.
- The Shadow Cloak cannot reduce the damage, because it is irreducible.
- Plague Rat deals Writhe 1 Melee damage.
- Writhe is now at 16 HP.
- Went from Plague Rat's End phase to The Sentinels's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
- Dr. Medico initiates 2 Melee damage to The Idealist.
- The Idealist is a nemesis of Dr. Medico. Damage dealt increased by 1.
- Action of Afflicted Frenzy was prevented by Hippocratic Oath.
- Hippocratic Oath caused Dr. Medico to regain 3 HP. HP is now 17.
- Dr. Medico initiates 1 Toxic damage to Dr. Medico.
- Action of Infection was prevented by Hippocratic Oath.
- Hippocratic Oath caused The Idealist to regain 1 HP. HP is now 7.
- Void Guard Writhe draws Portable Dark-Lab.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Positive Energy.
- Positive Energy caused Dr. Medico to regain 1 HP. HP is now 12.
- Positive Energy caused Mainstay to regain 1 HP. HP is now 12.
- Positive Energy caused The Idealist to regain 1 HP. HP is now 8.
- Positive Energy caused Writhe to regain 1 HP. HP is now 13.
- Positive Energy caused Dr. Medico to regain 1 HP. HP is now 18.
- Positive Energy caused The Idealist to regain 1 HP. HP is now 22.
- Positive Energy caused Mainstay to regain 1 HP. HP is now 17.
- Positive Energy caused Writhe to regain 1 HP. HP is now 17.
- The Idealist initiates 2 Psychic damage to Plague Rat.
- The Idealist deals Plague Rat 2 Psychic damage.
- Plague Rat is now at 47 HP.
- The Sentinels uses the power on Mainstay.
- Applying ongoing effect: Reduce damage dealt to The Sentinels by 1.
- GameController moved Positive Energy to The Sentinels' trash.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on Dr. Medico.
- Dr. Medico's M.D. caused Mainstay to regain 3 HP. HP is now 20.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Good Hero - Bad Hero.
- Went from The Sentinels's DrawCard phase to End phase.
- Hippocratic Oath caused The Idealist to regain 1 HP. HP is now 9.
- Hippocratic Oath caused Dr. Medico to regain 1 HP. HP is now 19.
- Hippocratic Oath caused Mainstay to regain 1 HP. HP is now 21.
- Went from The Sentinels's End phase to Void Guard Dr. Medico's Start phase.
- Dr. Medico initiates 2 Melee damage to The Idealist.
- The Idealist is a nemesis of Dr. Medico. Damage dealt increased by 1.
- Dr. Medico deals The Idealist 3 Melee damage.
- The Idealist is now at 19 HP.
- Dr. Medico initiates 1 Toxic damage to Dr. Medico.
- Dr. Medico deals Dr. Medico 1 Toxic damage.
- Dr. Medico is now at 18 HP.
- Universal Donor caused The Idealist to regain 1 HP. HP is now 20.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays Flare Up.
- Dr. Medico initiates 3 Energy damage to Plague Rat.
- Dr. Medico deals Plague Rat 3 Energy damage.
- Plague Rat is now at 44 HP.
- Flare Up caused Dr. Medico to regain 1 HP. HP is now 19.
- Flare Up caused Mainstay to regain 1 HP. HP is now 22.
- GameController moved Flare Up to Void Guard Dr. Medico's trash.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Healing Pulse.
- Dr. Medico initiates 2 Energy damage to Dr. Medico.
- Dr. Medico deals Dr. Medico 2 Energy damage.
- Dr. Medico is now at 17 HP.
- Universal Donor caused Mainstay to regain 1 HP. HP is now 23.
- Healing Pulse caused Dr. Medico to regain 1 HP, up to their maximum HP. HP is now 13.
- Healing Pulse caused Mainstay to regain 2 HP, up to their maximum HP. HP is now 14.
- Healing Pulse caused The Idealist to regain 2 HP, up to their maximum HP. HP is now 11.
- Healing Pulse caused Writhe to regain 1 HP, up to their maximum HP. HP is now 14.
- Healing Pulse caused The Idealist to regain 2 HP. HP is now 22.
- Healing Pulse caused Mainstay to regain 2 HP. HP is now 25.
- Healing Pulse caused Writhe to regain 2 HP, up to their maximum HP. HP is now 19.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws Prescription Strength.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Healing Pulse caused Mainstay to regain 1 HP. HP is now 26.
- Healing Pulse caused The Idealist to regain 1 HP. HP is now 23.
- Healing Pulse caused Dr. Medico to regain 1 HP. HP is now 18.
- Went from Void Guard Dr. Medico's End phase to Void Guard The Idealist's Start phase.
- Focusing Tiara moved Bored Now from Void Guard The Idealist's hand under Giant Floaty Head.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Vivid Thoughts.
- Revealed card: Karate Robot
- Revealed card: Giant Floaty Head
- Revealed card: Vivid Thoughts
- Vivid Thoughts puts Giant Floaty Head into play.
- Vivid Thoughts puts Karate Robot into play.
- Vivid Thoughts moved Vivid Thoughts from Void Guard The Idealist's revealed cards to Void Guard The Idealist's hand.
- GameController moved Vivid Thoughts to Void Guard The Idealist's trash.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on Strained Superego.
- Strained Superego plays Better Punching!.
- The Idealist initiates 1 Melee damage to Plague Rat.
- Monster of Id increases the damage dealt by The Idealist by 1.
- The Idealist deals Plague Rat 2 Melee damage.
- Plague Rat is now at 42 HP.
- Void Guard The Idealist uses the power on Giant Floaty Head.
- Giant Floaty Head destroys Bored Now!
- GameController moved Bored Now from under Giant Floaty Head to Void Guard The Idealist's trash.
- Void Guard The Idealist draws Hedgy Hogs.
- Void Guard The Idealist draws Conceptualize.
- Focusing Tiara moved Bored Now from Void Guard The Idealist's trash under Karate Robot.
- Better Punching! was moved under Karate Robot.
- Focusing Tiara moved Vivid Thoughts from Void Guard The Idealist's trash under Karate Robot.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Karate Robot.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Strained Superego moved Vivid Thoughts from under Monster of Id under Karate Robot.
- Void Guard The Idealist uses the power on Karate Robot.
- Karate Robot destroys Better Punching!!
- GameController moved Better Punching! from under Karate Robot to Void Guard The Idealist's trash.
- Karate Robot destroys Bored Now!
- GameController moved Bored Now from under Karate Robot to Void Guard The Idealist's trash.
- Karate Robot destroys Vivid Thoughts!
- GameController moved Vivid Thoughts from under Karate Robot to Void Guard The Idealist's trash.
- Karate Robot destroys Vivid Thoughts!
- GameController moved Vivid Thoughts from under Karate Robot to Void Guard The Idealist's trash.
- The Idealist initiates 5 Melee damage to Plague Rat.
- Monster of Id increases the damage dealt by The Idealist by 1.
- The Idealist deals Plague Rat 6 Melee damage.
- Plague Rat is now at 36 HP.
- The Idealist initiates 5 Psychic damage to Plague Rat.
- Monster of Id increases the damage dealt by The Idealist by 1.
- The Idealist deals Plague Rat 6 Psychic damage.
- Plague Rat is now at 30 HP.
- Focusing Tiara moved Vivid Thoughts from Void Guard The Idealist's trash under Karate Robot.
- Monster of Id moved Vivid Thoughts from under Karate Robot under Monster of Id.
- Went from Void Guard The Idealist's End phase to Void Guard Mainstay's Start phase.
- Mainstay initiates 2 Toxic damage to Mainstay.
- Shard-Strength increases the damage dealt by Mainstay by 1.
- Shard-Strength reduces the damage dealt to Mainstay by Mainstay by 1.
- Mainstay deals Mainstay 2 Toxic damage.
- Mainstay is now at 24 HP.
- Mainstay initiates 2 Melee damage to Plague Rat.
- Shard-Strength increases the damage dealt by Mainstay by 1.
- Mainstay deals Plague Rat 3 Melee damage.
- Plague Rat is now at 27 HP.
- Plague Rat initiates 2 Melee damage to Mainstay.
- Plague Rat deals Mainstay 2 Melee damage.
- Mainstay is now at 22 HP.
- Went from Void Guard Mainstay's Start phase to PlayCard phase.
- GameController plays Bad to the Bone.
- Applying ongoing effect: Increase damage dealt by Void Guard Mainstay by 1.
- Mainstay initiates 2 Melee damage to Plague Rat.
- Shard-Strength increases the damage dealt by Mainstay by 1.
- Bad to the Bone increases the damage dealt by Mainstay by 1.
- Mainstay deals Plague Rat 4 Melee damage.
- Plague Rat is now at 23 HP.
- GameController moved Bad to the Bone to Void Guard Mainstay's trash.
- Went from Void Guard Mainstay's PlayCard phase to UsePower phase.
- Void Guard Mainstay uses the power on Mainstay.
- Mainstay initiates 1 Melee damage to Plague Rat.
- Bad to the Bone increases the damage dealt by Mainstay by 1.
- Shard-Strength increases the damage dealt by Mainstay by 1.
- Mainstay deals Plague Rat 3 Melee damage.
- Plague Rat is now at 20 HP.
- Mainstay initiates 1 Melee damage to Plague Rat.
- Bad to the Bone increases the damage dealt by Mainstay by 1.
- Shard-Strength increases the damage dealt by Mainstay by 1.
- Mainstay deals Plague Rat 3 Melee damage.
- Plague Rat is now at 17 HP.
- Went from Void Guard Mainstay's UsePower phase to DrawCard phase.
- Void Guard Mainstay draws Void Belter.
- Went from Void Guard Mainstay's DrawCard phase to End phase.
- Mainstay initiates 2 Melee damage to Plague Rat.
- Bad to the Bone increases the damage dealt by Mainstay by 1.
- Shard-Strength increases the damage dealt by Mainstay by 1.
- Mainstay deals Plague Rat 4 Melee damage.
- Plague Rat is now at 13 HP.
- Plague Rat initiates 2 Melee damage to Mainstay.
- Plague Rat deals Mainstay 2 Melee damage.
- Mainstay is now at 20 HP.
- Went from Void Guard Mainstay's End phase to Void Guard Writhe's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by Void Guard Mainstay by 1.
- Notice: an ongoing effect just expired: Plague Rat cannot gain HP.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Somber Tinker.
- Void Guard Writhe draws Cloak Projector.
- Somber Tinker moved Cloak Projector from Void Guard Writhe's trash to Void Guard Writhe's hand.
- Somber Tinker plays Portable Dark-Lab.
- GameController moved Somber Tinker to Void Guard Writhe's trash.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Portable Dark-Lab.
- Revealed card: Nowhere to Hide
- Revealed card: Grasping Shadow-Cloth
- Revealed card: Distorted Perception
- Portable Dark-Lab moved Grasping Shadow-Cloth from Void Guard Writhe's revealed cards to Void Guard Writhe's hand.
- Portable Dark-Lab moved Distorted Perception from Void Guard Writhe's revealed cards to Void Guard Writhe's trash.
- Portable Dark-Lab moved Nowhere to Hide from Void Guard Writhe's revealed cards to the bottom of Void Guard Writhe's deck.
- Portable Dark-Lab plays Nowhere to Hide.
- Writhe initiates 3 Infernal damage to Plague Rat.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals Plague Rat 4 Infernal damage.
- Plague Rat is now at 9 HP.
- Applying ongoing effect: damage dealt to Plague Rat is irreducible.
- Void Guard Writhe uses the power on Umbral Siphon.
- Writhe initiates 1 Melee damage to Plague Rat.
- Nowhere to Hide makes the damage irreducible.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals Plague Rat 2 Melee damage.
- Plague Rat is now at 7 HP.
- Applying ongoing effect: Plague Rat cannot gain HP.
- Writhe initiates 1 Infernal damage to Plague Rat.
- Nowhere to Hide makes the damage irreducible.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals Plague Rat 2 Infernal damage.
- Plague Rat is now at 5 HP.
- GameController moved Nowhere to Hide to Void Guard Writhe's trash.
- Portable Dark-Lab destroys itself!
- GameController moved Portable Dark-Lab to Void Guard Writhe's trash.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Fight and Fade.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Void Guard Writhe discards Cloak Projector.
- Erratic Form moved Cloak Projector from Void Guard Writhe's hand to Void Guard Writhe's trash.
- Void Guard Writhe draws Lies of the Shadows.
- Went from Void Guard Writhe's End phase to Magmaria's Start phase.
- Went from Magmaria's Start phase to PlayCard phase.
- GameController plays Smoldering Crystal.
- Went from Magmaria's PlayCard phase to End phase.
- Void Guard Writhe discards Crystalloid Behemoth.
- Ember Shaman moved Crystalloid Behemoth from Void Guard Writhe's hand to the environment trash.
- Void Guard Writhe uses the power on Umbral Siphon.
- Writhe initiates 1 Melee damage to Plague Rat.
- Nowhere to Hide makes the damage irreducible.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals Plague Rat 2 Melee damage.
- Plague Rat is now at 3 HP.
- Applying ongoing effect: Plague Rat cannot gain HP.
- Writhe initiates 1 Infernal damage to Plague Rat.
- Nowhere to Hide makes the damage irreducible.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals Plague Rat 2 Infernal damage.
- Plague Rat is now at 1 HP.
- Smoldering Crystal initiates 3 Fire damage to Writhe.
- The Shadow Cloak reduces the damage dealt to Writhe by Smoldering Crystal by 1.
- Smoldering Crystal deals Writhe 2 Fire damage.
- Writhe is now at 17 HP.
- Smoldering Crystal was moved to Void Guard Writhe's hand.
- Went from Magmaria's End phase to Plague Rat's Start phase.
- Went from Plague Rat's Start phase to PlayCard phase.
- GameController plays Vicious Onslaught.
- Plague Rat initiates 2 Melee damage to Writhe.
- Mainstay's Block reduces the damage dealt to Writhe by Plague Rat by 1.
- Caliginous Form reduces the damage dealt to Writhe by Plague Rat by 2.
- Damage amount was 0, so no damage was dealt.
- Plague Rat initiates 2 Toxic damage to Writhe.
- Mainstay's Block reduces the damage dealt to Writhe by Plague Rat by 1.
- Plague Rat deals Writhe 1 Toxic damage.
- Writhe is now at 13 HP.
- Plague Rat initiates 2 Melee damage to Dr. Medico.
- Mainstay's Block reduces the damage dealt to Dr. Medico by Plague Rat by 1.
- Plague Rat deals Dr. Medico 1 Melee damage.
- Dr. Medico is now at 12 HP.
- Plague Rat initiates 2 Toxic damage to Dr. Medico.
- Mainstay's Block reduces the damage dealt to Dr. Medico by Plague Rat by 1.
- Plague Rat deals Dr. Medico 1 Toxic damage.
- Dr. Medico is now at 11 HP.
- Plague Rat initiates 2 Melee damage to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Plague Rat by 1.
- Plague Rat deals Mainstay 1 Melee damage.
- Mainstay is now at 13 HP.
- Plague Rat initiates 2 Toxic damage to Mainstay.
- Mainstay's Block reduces the damage dealt to Mainstay by Plague Rat by 1.
- Plague Rat deals Mainstay 1 Toxic damage.
- Mainstay is now at 12 HP.
- Plague Rat initiates 2 Melee damage to Dr. Medico.
- Plague Rat deals Dr. Medico 2 Melee damage.
- Dr. Medico is now at 16 HP.
- Universal Donor caused Mainstay to regain 1 HP. HP is now 21.
- Plague Rat initiates 2 Toxic damage to Dr. Medico.
- Plague Rat deals Dr. Medico 2 Toxic damage.
- Dr. Medico is now at 14 HP.
- Universal Donor caused Mainstay to regain 1 HP. HP is now 22.
- Plague Rat initiates 2 Melee damage to The Idealist.
- Plague Rat deals The Idealist 2 Melee damage.
- The Idealist is now at 21 HP.
- Plague Rat initiates 2 Toxic damage to The Idealist.
- Plague Rat deals The Idealist 2 Toxic damage.
- The Idealist is now at 19 HP.
- Plague Rat initiates 2 Melee damage to Mainstay.
- Shard-Strength reduces the damage dealt to Mainstay by Plague Rat by 1.
- Plague Rat deals Mainstay 1 Melee damage.
- Mainstay is now at 21 HP.
- Plague Rat initiates 2 Toxic damage to Mainstay.
- Plague Rat deals Mainstay 2 Toxic damage.
- Mainstay is now at 19 HP.
- Plague Rat initiates 2 Melee damage to Writhe.
- The Shadow Cloak reduces the damage dealt to Writhe by Plague Rat by 1.
- Plague Rat deals Writhe 1 Melee damage.
- Writhe is now at 16 HP.
- Plague Rat initiates 2 Toxic damage to Writhe.
- The Shadow Cloak reduces the damage dealt to Writhe by Plague Rat by 1.
- Plague Rat deals Writhe 1 Toxic damage.
- Writhe is now at 15 HP.
- GameController moved Vicious Onslaught to the villain trash.
- Went from Plague Rat's PlayCard phase to End phase.
- Plague Rat initiates 1 Melee damage to Dr. Medico.
- Mainstay's Block cannot reduce the damage, because it is irreducible.
- Plague Rat deals Dr. Medico 1 Melee damage.
- Dr. Medico is now at 10 HP.
- Plague Rat initiates 1 Melee damage to Mainstay.
- Mainstay's Block cannot reduce the damage, because it is irreducible.
- Plague Rat deals Mainstay 1 Melee damage.
- Mainstay is now at 11 HP.
- Plague Rat initiates 1 Melee damage to The Idealist.
- Mainstay's Block cannot reduce the damage, because it is irreducible.
- Plague Rat deals The Idealist 1 Melee damage.
- The Idealist is now at 10 HP.
- Plague Rat initiates 1 Melee damage to Writhe.
- Mainstay's Block cannot reduce the damage, because it is irreducible.
- Plague Rat deals Writhe 1 Melee damage.
- Writhe is now at 12 HP.
- Plague Rat initiates 1 Melee damage to Dr. Medico.
- Plague Rat deals Dr. Medico 1 Melee damage.
- Dr. Medico is now at 13 HP.
- Universal Donor caused Mainstay to regain 1 HP. HP is now 20.
- Plague Rat initiates 1 Melee damage to The Idealist.
- Plague Rat deals The Idealist 1 Melee damage.
- The Idealist is now at 18 HP.
- Plague Rat initiates 1 Melee damage to Mainstay.
- Plague Rat deals Mainstay 1 Melee damage.
- Mainstay is now at 19 HP.
- Plague Rat initiates 1 Melee damage to Writhe.
- The Shadow Cloak cannot reduce the damage, because it is irreducible.
- Plague Rat deals Writhe 1 Melee damage.
- Writhe is now at 14 HP.
- Went from Plague Rat's End phase to The Sentinels's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Sentinels by 1.
- Dr. Medico initiates 2 Melee damage to Mainstay.
- Mainstay is a nemesis of Dr. Medico. Damage dealt increased by 1.
- Shard-Strength reduces the damage dealt to Mainstay by Dr. Medico by 1.
- Action of Afflicted Frenzy was prevented by Hippocratic Oath.
- Hippocratic Oath caused Dr. Medico to regain 2 HP. HP is now 15.
- Dr. Medico initiates 1 Toxic damage to Dr. Medico.
- Action of Infection was prevented by Hippocratic Oath.
- Hippocratic Oath caused Dr. Medico to regain 1 HP. HP is now 16.
- Void Guard Dr. Medico draws Experimental Medicine.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Blackout.
- Writhe initiates 2 Melee damage to Plague Rat.
- Nowhere to Hide makes the damage irreducible.
- Writhe deals Plague Rat 2 Melee damage.
- Plague Rat is now at -1 HP.
- Dr. Medico, Mainstay, The Idealist, Writhe, Dr. Medico, The Idealist, Mainstay and Writhe all defeated Plague Rat! Congratulations!
- You just unlocked the promo card: Writhe: Cosmic Inventor!
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