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Jan 22nd, 2023
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  1. case DIALOG_CALL112: {
  2. new killerid = GetPlayerID(WantedName[playerid]);
  3. if(!response) return SCM(playerid, COLOR_LIGHTRED, "Ai ales sa nu raportezi la politie jucatorul care te-a omorat.");
  4. if(killerid == INVALID_PLAYER_ID) return SCM(playerid, COLOR_LIGHTRED, "Jucatorul care te-a omorat s-a deconectat.");
  5. if(IsACop(playerid)) return SCM(playerid, COLOR_LIGHTRED, "Nu poti raporta la politie un jucator deoarece esti politist.");
  6. if(playerVariables[killerid][pWantedLevel] >= 6) return SCM(playerid, COLOR_LIGHTRED, "Acel jucator are deja nivel maxim de wanted.");
  7. else WantedPoints[killerid] += 2;
  8.  
  9. if(WantedPoints[killerid] > 13) WantedPoints[killerid] = 13;
  10. SCMF(playerid, COLOR_LIGHTRED, "L-ai raportat pe %s la politie.",GetName(killerid));
  11. if(WantedReason[playerid] != 49) SetPlayerCriminal(killerid, playerid, "first degree murder");
  12. else SetPlayerCriminal(killerid, playerid, "hit and run");
  13. ClearWanted(playerid);
  14. return 1;
  15. }
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