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- <!--
- SIXENSE CONFIDENTIAL
- Copyright (C) 2011 Sixense Entertainment Inc.
- All Rights Reserved
- -->
- <game_list>
- <game>
- <version>1.0</version>
- <requires_schema_version>1.0</requires_schema_version>
- <exe_name>DukeForeverDemo.exe</exe_name>
- <exe_name>DukeForever.exe</exe_name>
- <full_name>Duke Nukem Forever</full_name>
- <controller_manager_mode>1P2C</controller_manager_mode>
- <!-- move the mouse cursor with the right hand. This does not handle button presses -->
- <mouse_pointer>
- <controller>P1R</controller>
- <mode>fps</mode>
- <absolute>false</absolute>
- <slide_sides>false</slide_sides>
- <sensitivity>1.0</sensitivity>
- <acceleration>0.0</acceleration>
- </mouse_pointer>
- <joystick_config>
- <controller>P1L</controller>
- <mode>blend</mode>
- <auto_bind>wasd</auto_bind>
- </joystick_config>
- <joystick_config>
- <controller>P1R</controller>
- <mode>4_way</mode>
- </joystick_config>
- <!-- directly links one action on the controller to one action on the mouse/keyboard -->
- <quick_bindings>
- <!-- Left Controller -->
- <controller>
- <which>P1L</which>
- <!--Zoom-->
- <trigger>press</trigger>
- <mouse_button>right</mouse_button>
- <button>start</button>
- <key>esc</key> <!-- main menu -->
- <button>joystick</button>
- <key>e</key> <!-- use/grab -->
- <button>bumper</button>
- <key>f</key> <!-- Duke Vision -->
- </controller>
- <!-- Right Controller -->
- <controller>
- <which>P1R</which>
- <trigger>press</trigger>
- <mouse_button>left</mouse_button> <!-- fire -->
- <button>start</button>
- <key>tab</key> <!--score page-->
- <button>bumper</button> <!-- pipe bomb -->
- <key>3</key>
- <button>3</button>
- <key>left_shift</key> <!-- sprint / jetpack up -->
- <button>2</button>
- <key>2</key> <!-- trip mine -->
- <joystick>left</joystick>
- <key>4</key> <!-- Activate Holoduke -->
- <joystick>up</joystick>
- <key>5</key> <!-- Steroids -->
- <joystick>right</joystick>
- <key>6</key> <!-- Drink Beer -->
- <joystick>down</joystick>
- <key>j</key> <!-- jetpack -->
- </controller>
- </quick_bindings>
- <!-- ratchet -->
- <binding>
- <conditions>
- <button>
- <controller>P1R</controller>
- <which>1</which>
- <inverted>true</inverted>
- </button>
- </conditions>
- <actions>
- <mouse_enable/>
- </actions>
- </binding>
- <!-- crouch/jetpack down -->
- <binding>
- <conditions>
- <tilt_gesture>
- <controller>P1L</controller>
- <direction>down</direction>
- <angle>15</angle>
- </tilt_gesture>
- </conditions>
- <actions>
- <key>
- <which>c</which>
- </key>
- </actions>
- </binding>
- <!-- jump/jetpack -->
- <binding>
- <conditions>
- <tilt_gesture>
- <controller>P1L</controller>
- <direction>up</direction>
- <angle>40</angle>
- </tilt_gesture>
- </conditions>
- <actions>
- <key>
- <which>space</which>
- </key>
- </actions>
- </binding>
- <!-- "Space" repeat for quicktime events -->
- <binding>
- <conditions>
- <button>
- <controller>P1R</controller>
- <which>4</which>
- </button>
- </conditions>
- <actions>
- <key>
- <which>space</which>
- <repeat>true</repeat>
- <repeat_on_duration>10</repeat_on_duration>
- </key>
- </actions>
- </binding>
- <!-- reload -->
- <binding>
- <conditions>
- <tilt_gesture>
- <controller>P1L</controller>
- <direction>ccw</direction>
- <angle>35</angle>
- </tilt_gesture>
- </conditions>
- <actions>
- <key>
- <which>r</which>
- </key>
- </actions>
- </binding>
- <!-- Melee -->
- <binding>
- <conditions>
- <tilt_gesture>
- <controller>P1L</controller>
- <direction>right</direction>
- <angle>45</angle>
- </tilt_gesture>
- </conditions>
- <actions>
- <mouse_button>
- <which>middle</which>
- </mouse_button>
- </actions>
- </binding>
- <!-- Switch Weapons -->
- <binding>
- <conditions>
- <tilt_gesture>
- <controller>P1L</controller>
- <direction>left</direction>
- <angle>45</angle>
- </tilt_gesture>
- </conditions>
- <actions>
- <key>
- <which>1</which>
- </key>
- </actions>
- </binding>
- </game>
- </game_list>
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