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- # Advanced configuration file for Nukkit
- # Some of these settings are safe, others can break your server if modified incorrectly
- # New settings/defaults won't appear automatically on this file when upgrading
- settings:
- #Multi-language setting
- #Available: eng, chs, cht, jpn, rus, spa, pol, bra, kor, ukr, deu, ltu, cze
- language: "eng"
- #Whether to send all strings translated to server locale or let the device handle them
- force-language: false
- shutdown-message: "Server closed"
- #Allow listing plugins via Query
- query-plugins: true
- #Show a console message when a plugin uses deprecated API methods
- deprecated-verbose: true
- #Number of AsyncTask workers
- #If set to auto, it'll try to detect the number of cores (and at least 4)
- async-workers: auto
- network:
- #Threshold for batching packets, in bytes. Only these packets will be compressed
- #Set to 0 to compress everything, -1 to disable
- batch-threshold: 256
- #Compression level used of Zlib when sending batched packets. Higher = more CPU, less bandwidth usage
- compression-level: 7
- #Use AsyncTasks for compression. Adds half/one tick delay, less CPU load on main thread
- async-compression: false
- debug:
- #If > 1, it will show debug messages in the console
- level: 1
- #Enables commands: /status /gc
- commands: false
- timings:
- #Enable core and plugin timings by default
- enabled: false
- #Enable monitoring at verbose level, include high-frequency timings
- verbose: false
- #Interval between history frames in ticks
- #Default is 5 minutes (6000 ticks)
- history-interval: 6000
- #Length of the whole timing history in ticks
- #Default is 1 hour (72000 ticks)
- #This value is capped at a maximum of history-interval * 12
- history-length: 72000
- #For special cases of servers with special permission to bypass the max
- #This max helps keep data file sizes reasonable for processing on Aikar's Timing parser side
- #Setting this will not help you bypass the max unless Aikar has added an exception on the API side
- bypass-max: false
- #If set to true, name of your server won't be sent
- privacy: false
- #Settings sections to ignore. These sections won't be sent to Aikar's Timing parser
- #For example: [all] or [settings, timings]
- ignore: []
- level-settings:
- #The default format that levels will use when created
- default-format: anvil
- #Automatically change levels tick rate to maintain 20 ticks per second
- auto-tick-rate: true
- auto-tick-rate-limit: 20
- #Sets the base tick rate (1 = 20 ticks per second, 2 = 10 ticks per second, etc.)
- base-tick-rate: 1
- #Tick all players each tick even when other settings disallow this
- always-tick-players: false
- chunk-sending:
- #Amount of chunks sent to players per tick
- per-tick: 4
- #Amount of chunks sent around each player
- max-chunks: 192
- #Amount of chunks that need to be sent before spawning the player
- spawn-threshold: 56
- #Save a serialized copy of the chunk in memory for faster sending
- #Useful in mostly-static worlds where lots of players join at the same time
- cache-chunks: false
- chunk-ticking:
- #Max amount of chunks processed each tick
- per-tick: 40
- #Radius of chunks around a player to tick
- tick-radius: 3
- light-updates: false
- clear-tick-list: false
- chunk-generation:
- #Max. amount of chunks in the waiting queue to be generated
- queue-size: 8
- #Max. amount of chunks in the waiting queue to be populated
- population-queue-size: 8
- ticks-per:
- animal-spawns: 400
- monster-spawns: 1
- autosave: 6000
- cache-cleanup: 900
- spawn-limits:
- #Max amount of these entities
- monsters: 70
- animals: 15
- water-animals: 5
- ambient: 15
- player:
- #If true, player data will be saved as players/playername.dat
- #If false, nukkit won't save player data as "dat" files, in order that plugins can do something on it.
- save-player-data: true
- #The time between skin change action in seconds, set to 0 if you dont want the cooldown
- skin-change-cooldown: 30
- aliases:
- #Aliases for commands
- #Examples:
- #showtheversion: version
- #savestop: [save-all, stop]
- worlds:
- #Worlds that the server will use. Options are specific to the chosen generator, and may result in broken generation or
- #be ignored completely.
- world:
- seed: 404
- generator: standard
- options:
- # nether:
- # seed: my_cool_nether_seed
- # generator: nether
- # options:
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