Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- shaders = "19"
- feedback_pass = "0"
- shader0 = "shaders_slang/misc/shaders/ntsc-colors.slang"
- wrap_mode0 = "clamp_to_border"
- mipmap_input0 = "false"
- alias0 = ""
- float_framebuffer0 = "false"
- srgb_framebuffer0 = "false"
- scale_type_x0 = "source"
- scale_x0 = "1.000000"
- scale_type_y0 = "source"
- scale_y0 = "1.000000"
- shader1 = "shaders_slang/crt/shaders/guest/advanced/stock.slang"
- filter_linear1 = "false"
- wrap_mode1 = "clamp_to_border"
- mipmap_input1 = "false"
- alias1 = ""
- float_framebuffer1 = "false"
- srgb_framebuffer1 = "false"
- scale_type_x1 = "source"
- scale_x1 = "1.000000"
- scale_type_y1 = "source"
- scale_y1 = "1.000000"
- shader2 = "shaders_slang/crt/shaders/guest/advanced/stock.slang"
- filter_linear2 = "false"
- wrap_mode2 = "clamp_to_border"
- mipmap_input2 = "false"
- alias2 = "StockPass"
- float_framebuffer2 = "false"
- srgb_framebuffer2 = "false"
- scale_type_x2 = "source"
- scale_x2 = "1.000000"
- scale_type_y2 = "source"
- scale_y2 = "1.000000"
- shader3 = "shaders_slang/crt/shaders/guest/advanced/afterglow0.slang"
- filter_linear3 = "true"
- wrap_mode3 = "clamp_to_border"
- mipmap_input3 = "false"
- alias3 = "AfterglowPass"
- float_framebuffer3 = "false"
- srgb_framebuffer3 = "false"
- scale_type_x3 = "source"
- scale_x3 = "1.000000"
- scale_type_y3 = "source"
- scale_y3 = "1.000000"
- shader4 = "shaders_slang/crt/shaders/guest/advanced/pre-shaders-afterglow.slang"
- filter_linear4 = "true"
- wrap_mode4 = "clamp_to_border"
- mipmap_input4 = "false"
- alias4 = "PrePass0"
- float_framebuffer4 = "false"
- srgb_framebuffer4 = "false"
- scale_type_x4 = "source"
- scale_x4 = "1.000000"
- scale_type_y4 = "source"
- scale_y4 = "1.000000"
- shader5 = "shaders_slang/crt/shaders/guest/advanced/ntsc/ntsc-pass1.slang"
- filter_linear5 = "false"
- wrap_mode5 = "clamp_to_border"
- mipmap_input5 = "false"
- alias5 = "NPass1"
- float_framebuffer5 = "true"
- srgb_framebuffer5 = "false"
- scale_type_x5 = "source"
- scale_x5 = "4.000000"
- scale_type_y5 = "source"
- scale_y5 = "1.000000"
- shader6 = "shaders_slang/crt/shaders/guest/advanced/ntsc/ntsc-pass2.slang"
- filter_linear6 = "true"
- wrap_mode6 = "clamp_to_border"
- mipmap_input6 = "false"
- alias6 = ""
- float_framebuffer6 = "true"
- srgb_framebuffer6 = "false"
- scale_type_x6 = "source"
- scale_x6 = "0.500000"
- scale_type_y6 = "source"
- scale_y6 = "1.000000"
- shader7 = "shaders_slang/crt/shaders/guest/advanced/ntsc/ntsc-pass3.slang"
- filter_linear7 = "true"
- wrap_mode7 = "clamp_to_border"
- mipmap_input7 = "false"
- alias7 = ""
- float_framebuffer7 = "false"
- srgb_framebuffer7 = "false"
- scale_type_x7 = "source"
- scale_x7 = "1.000000"
- scale_type_y7 = "source"
- scale_y7 = "1.000000"
- shader8 = "shaders_slang/crt/shaders/guest/advanced/custom-fast-sharpen.slang"
- filter_linear8 = "true"
- wrap_mode8 = "clamp_to_border"
- mipmap_input8 = "false"
- alias8 = "NtscPass"
- float_framebuffer8 = "false"
- srgb_framebuffer8 = "false"
- scale_type_x8 = "source"
- scale_x8 = "1.000000"
- scale_type_y8 = "source"
- scale_y8 = "1.000000"
- shader9 = "shaders_slang/crt/shaders/guest/advanced/stock.slang"
- filter_linear9 = "true"
- wrap_mode9 = "clamp_to_border"
- mipmap_input9 = "true"
- alias9 = "PrePass"
- float_framebuffer9 = "false"
- srgb_framebuffer9 = "false"
- scale_type_x9 = "source"
- scale_x9 = "1.000000"
- scale_type_y9 = "source"
- scale_y9 = "1.000000"
- shader10 = "shaders_slang/crt/shaders/guest/advanced/avg-lum-ntsc.slang"
- filter_linear10 = "true"
- wrap_mode10 = "clamp_to_border"
- mipmap_input10 = "true"
- alias10 = "AvgLumPass"
- float_framebuffer10 = "false"
- srgb_framebuffer10 = "false"
- scale_type_x10 = "source"
- scale_x10 = "1.000000"
- scale_type_y10 = "source"
- scale_y10 = "1.000000"
- shader11 = "shaders_slang/crt/shaders/guest/advanced/linearize-ntsc.slang"
- filter_linear11 = "true"
- wrap_mode11 = "clamp_to_border"
- mipmap_input11 = "false"
- alias11 = "LinearizePass"
- float_framebuffer11 = "true"
- srgb_framebuffer11 = "false"
- scale_type_x11 = "source"
- scale_x11 = "1.000000"
- scale_type_y11 = "source"
- scale_y11 = "1.000000"
- shader12 = "shaders_slang/crt/shaders/guest/advanced/crt-guest-advanced-ntsc-pass1.slang"
- filter_linear12 = "true"
- wrap_mode12 = "clamp_to_border"
- mipmap_input12 = "false"
- alias12 = "Pass1"
- float_framebuffer12 = "true"
- srgb_framebuffer12 = "false"
- scale_type_x12 = "viewport"
- scale_x12 = "1.000000"
- scale_type_y12 = "source"
- scale_y12 = "1.000000"
- shader13 = "shaders_slang/crt/shaders/guest/advanced/gaussian_horizontal.slang"
- filter_linear13 = "true"
- wrap_mode13 = "clamp_to_border"
- mipmap_input13 = "false"
- alias13 = ""
- float_framebuffer13 = "true"
- srgb_framebuffer13 = "false"
- scale_type_x13 = "absolute"
- scale_x13 = "800"
- scale_type_y13 = "source"
- scale_y13 = "1.000000"
- shader14 = "shaders_slang/crt/shaders/guest/advanced/gaussian_vertical.slang"
- filter_linear14 = "true"
- wrap_mode14 = "clamp_to_border"
- mipmap_input14 = "false"
- alias14 = "GlowPass"
- float_framebuffer14 = "true"
- srgb_framebuffer14 = "false"
- scale_type_x14 = "absolute"
- scale_x14 = "800"
- scale_type_y14 = "absolute"
- scale_y14 = "600"
- shader15 = "shaders_slang/crt/shaders/guest/advanced/bloom_horizontal.slang"
- filter_linear15 = "true"
- wrap_mode15 = "clamp_to_border"
- mipmap_input15 = "false"
- alias15 = ""
- float_framebuffer15 = "true"
- srgb_framebuffer15 = "false"
- scale_type_x15 = "absolute"
- scale_x15 = "800"
- scale_type_y15 = "absolute"
- scale_y15 = "600"
- shader16 = "shaders_slang/crt/shaders/guest/advanced/bloom_vertical.slang"
- filter_linear16 = "true"
- wrap_mode16 = "clamp_to_border"
- mipmap_input16 = "false"
- alias16 = "BloomPass"
- float_framebuffer16 = "true"
- srgb_framebuffer16 = "false"
- scale_type_x16 = "absolute"
- scale_x16 = "800"
- scale_type_y16 = "absolute"
- scale_y16 = "600"
- shader17 = "shaders_slang/crt/shaders/guest/advanced/crt-guest-advanced-ntsc-pass2.slang"
- filter_linear17 = "true"
- wrap_mode17 = "clamp_to_border"
- mipmap_input17 = "false"
- alias17 = ""
- float_framebuffer17 = "true"
- srgb_framebuffer17 = "false"
- scale_type_x17 = "viewport"
- scale_x17 = "1.000000"
- scale_type_y17 = "viewport"
- scale_y17 = "1.000000"
- shader18 = "shaders_slang/crt/shaders/guest/advanced/deconvergence-ntsc.slang"
- filter_linear18 = "true"
- wrap_mode18 = "clamp_to_border"
- mipmap_input18 = "false"
- alias18 = ""
- float_framebuffer18 = "false"
- srgb_framebuffer18 = "false"
- scale_type_x18 = "viewport"
- scale_x18 = "1.000000"
- scale_type_y18 = "viewport"
- scale_y18 = "1.000000"
- intensity = "0.500000"
- CP = "-1.000000"
- pre_bb = "1.050000"
- sega_fix = "1.000000"
- vigstr = "0.300000"
- cust_fringing = "0.000000"
- cust_artifacting = "0.000000"
- ntsc_phase = "3.000000"
- ntsc_scale = "0.850000"
- ntsc_cscale = "1.999999"
- ntsc_sharp = "-10.000000"
- ntsc_shape = "1.000000"
- CSHARPEN = "0.500000"
- CCONTR = "0.250000"
- GAMMA_INPUT = "2.300000"
- gamma_out = "2.500000"
- HSHARPNESS = "1.000000"
- SIGMA_HOR = "5.000001"
- S_SHARP = "1.200001"
- HSHARP = "2.000000"
- MAXS = "0.270000"
- HARNG = "0.000000"
- m_glow = "1.000000"
- m_glow_cutoff = "0.200000"
- m_glow_mask = "2.000000"
- SIZEH = "14.000000"
- SIGMA_H = "15.000000"
- SIZEV = "14.000000"
- SIGMA_V = "15.000000"
- bloom = "0.500000"
- mask_bloom = "0.500000"
- brightboost = "1.300000"
- brightboost1 = "1.000000"
- scanline2 = "7.000000"
- beam_min = "1.250000"
- scans = "0.000000"
- scan_falloff = "0.100000"
- warpX = "0.030000"
- warpY = "0.040000"
- shadowMask = "7.000000"
- maskstr = "1.000000"
- mcut = "2.000000"
- maskboost = "1.300000"
- slotmask = "0.150000"
- slotmask1 = "0.300000"
- deconrr = "0.500000"
- deconrg = "-0.500000"
- deconrry = "0.500000"
- deconrby = "-0.500000"
- textures = "SamplerLUT1;SamplerLUT2;SamplerLUT3;SamplerLUT4"
- SamplerLUT1 = "shaders_slang/crt/shaders/guest/advanced/lut/trinitron-lut.png"
- SamplerLUT1_wrap_mode = "clamp_to_border"
- SamplerLUT1_mipmap = "false"
- SamplerLUT2 = "shaders_slang/crt/shaders/guest/advanced/lut/inv-trinitron-lut.png"
- SamplerLUT2_wrap_mode = "clamp_to_border"
- SamplerLUT2_mipmap = "false"
- SamplerLUT3 = "shaders_slang/crt/shaders/guest/advanced/lut/nec-lut.png"
- SamplerLUT3_wrap_mode = "clamp_to_border"
- SamplerLUT3_mipmap = "false"
- SamplerLUT4 = "shaders_slang/crt/shaders/guest/advanced/lut/ntsc-lut.png"
- SamplerLUT4_wrap_mode = "clamp_to_border"
- SamplerLUT4_mipmap = "false"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement