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custom guest advance NTSC

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Feb 26th, 2024
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  1. shaders = "19"
  2. feedback_pass = "0"
  3. shader0 = "shaders_slang/misc/shaders/ntsc-colors.slang"
  4. wrap_mode0 = "clamp_to_border"
  5. mipmap_input0 = "false"
  6. alias0 = ""
  7. float_framebuffer0 = "false"
  8. srgb_framebuffer0 = "false"
  9. scale_type_x0 = "source"
  10. scale_x0 = "1.000000"
  11. scale_type_y0 = "source"
  12. scale_y0 = "1.000000"
  13. shader1 = "shaders_slang/crt/shaders/guest/advanced/stock.slang"
  14. filter_linear1 = "false"
  15. wrap_mode1 = "clamp_to_border"
  16. mipmap_input1 = "false"
  17. alias1 = ""
  18. float_framebuffer1 = "false"
  19. srgb_framebuffer1 = "false"
  20. scale_type_x1 = "source"
  21. scale_x1 = "1.000000"
  22. scale_type_y1 = "source"
  23. scale_y1 = "1.000000"
  24. shader2 = "shaders_slang/crt/shaders/guest/advanced/stock.slang"
  25. filter_linear2 = "false"
  26. wrap_mode2 = "clamp_to_border"
  27. mipmap_input2 = "false"
  28. alias2 = "StockPass"
  29. float_framebuffer2 = "false"
  30. srgb_framebuffer2 = "false"
  31. scale_type_x2 = "source"
  32. scale_x2 = "1.000000"
  33. scale_type_y2 = "source"
  34. scale_y2 = "1.000000"
  35. shader3 = "shaders_slang/crt/shaders/guest/advanced/afterglow0.slang"
  36. filter_linear3 = "true"
  37. wrap_mode3 = "clamp_to_border"
  38. mipmap_input3 = "false"
  39. alias3 = "AfterglowPass"
  40. float_framebuffer3 = "false"
  41. srgb_framebuffer3 = "false"
  42. scale_type_x3 = "source"
  43. scale_x3 = "1.000000"
  44. scale_type_y3 = "source"
  45. scale_y3 = "1.000000"
  46. shader4 = "shaders_slang/crt/shaders/guest/advanced/pre-shaders-afterglow.slang"
  47. filter_linear4 = "true"
  48. wrap_mode4 = "clamp_to_border"
  49. mipmap_input4 = "false"
  50. alias4 = "PrePass0"
  51. float_framebuffer4 = "false"
  52. srgb_framebuffer4 = "false"
  53. scale_type_x4 = "source"
  54. scale_x4 = "1.000000"
  55. scale_type_y4 = "source"
  56. scale_y4 = "1.000000"
  57. shader5 = "shaders_slang/crt/shaders/guest/advanced/ntsc/ntsc-pass1.slang"
  58. filter_linear5 = "false"
  59. wrap_mode5 = "clamp_to_border"
  60. mipmap_input5 = "false"
  61. alias5 = "NPass1"
  62. float_framebuffer5 = "true"
  63. srgb_framebuffer5 = "false"
  64. scale_type_x5 = "source"
  65. scale_x5 = "4.000000"
  66. scale_type_y5 = "source"
  67. scale_y5 = "1.000000"
  68. shader6 = "shaders_slang/crt/shaders/guest/advanced/ntsc/ntsc-pass2.slang"
  69. filter_linear6 = "true"
  70. wrap_mode6 = "clamp_to_border"
  71. mipmap_input6 = "false"
  72. alias6 = ""
  73. float_framebuffer6 = "true"
  74. srgb_framebuffer6 = "false"
  75. scale_type_x6 = "source"
  76. scale_x6 = "0.500000"
  77. scale_type_y6 = "source"
  78. scale_y6 = "1.000000"
  79. shader7 = "shaders_slang/crt/shaders/guest/advanced/ntsc/ntsc-pass3.slang"
  80. filter_linear7 = "true"
  81. wrap_mode7 = "clamp_to_border"
  82. mipmap_input7 = "false"
  83. alias7 = ""
  84. float_framebuffer7 = "false"
  85. srgb_framebuffer7 = "false"
  86. scale_type_x7 = "source"
  87. scale_x7 = "1.000000"
  88. scale_type_y7 = "source"
  89. scale_y7 = "1.000000"
  90. shader8 = "shaders_slang/crt/shaders/guest/advanced/custom-fast-sharpen.slang"
  91. filter_linear8 = "true"
  92. wrap_mode8 = "clamp_to_border"
  93. mipmap_input8 = "false"
  94. alias8 = "NtscPass"
  95. float_framebuffer8 = "false"
  96. srgb_framebuffer8 = "false"
  97. scale_type_x8 = "source"
  98. scale_x8 = "1.000000"
  99. scale_type_y8 = "source"
  100. scale_y8 = "1.000000"
  101. shader9 = "shaders_slang/crt/shaders/guest/advanced/stock.slang"
  102. filter_linear9 = "true"
  103. wrap_mode9 = "clamp_to_border"
  104. mipmap_input9 = "true"
  105. alias9 = "PrePass"
  106. float_framebuffer9 = "false"
  107. srgb_framebuffer9 = "false"
  108. scale_type_x9 = "source"
  109. scale_x9 = "1.000000"
  110. scale_type_y9 = "source"
  111. scale_y9 = "1.000000"
  112. shader10 = "shaders_slang/crt/shaders/guest/advanced/avg-lum-ntsc.slang"
  113. filter_linear10 = "true"
  114. wrap_mode10 = "clamp_to_border"
  115. mipmap_input10 = "true"
  116. alias10 = "AvgLumPass"
  117. float_framebuffer10 = "false"
  118. srgb_framebuffer10 = "false"
  119. scale_type_x10 = "source"
  120. scale_x10 = "1.000000"
  121. scale_type_y10 = "source"
  122. scale_y10 = "1.000000"
  123. shader11 = "shaders_slang/crt/shaders/guest/advanced/linearize-ntsc.slang"
  124. filter_linear11 = "true"
  125. wrap_mode11 = "clamp_to_border"
  126. mipmap_input11 = "false"
  127. alias11 = "LinearizePass"
  128. float_framebuffer11 = "true"
  129. srgb_framebuffer11 = "false"
  130. scale_type_x11 = "source"
  131. scale_x11 = "1.000000"
  132. scale_type_y11 = "source"
  133. scale_y11 = "1.000000"
  134. shader12 = "shaders_slang/crt/shaders/guest/advanced/crt-guest-advanced-ntsc-pass1.slang"
  135. filter_linear12 = "true"
  136. wrap_mode12 = "clamp_to_border"
  137. mipmap_input12 = "false"
  138. alias12 = "Pass1"
  139. float_framebuffer12 = "true"
  140. srgb_framebuffer12 = "false"
  141. scale_type_x12 = "viewport"
  142. scale_x12 = "1.000000"
  143. scale_type_y12 = "source"
  144. scale_y12 = "1.000000"
  145. shader13 = "shaders_slang/crt/shaders/guest/advanced/gaussian_horizontal.slang"
  146. filter_linear13 = "true"
  147. wrap_mode13 = "clamp_to_border"
  148. mipmap_input13 = "false"
  149. alias13 = ""
  150. float_framebuffer13 = "true"
  151. srgb_framebuffer13 = "false"
  152. scale_type_x13 = "absolute"
  153. scale_x13 = "800"
  154. scale_type_y13 = "source"
  155. scale_y13 = "1.000000"
  156. shader14 = "shaders_slang/crt/shaders/guest/advanced/gaussian_vertical.slang"
  157. filter_linear14 = "true"
  158. wrap_mode14 = "clamp_to_border"
  159. mipmap_input14 = "false"
  160. alias14 = "GlowPass"
  161. float_framebuffer14 = "true"
  162. srgb_framebuffer14 = "false"
  163. scale_type_x14 = "absolute"
  164. scale_x14 = "800"
  165. scale_type_y14 = "absolute"
  166. scale_y14 = "600"
  167. shader15 = "shaders_slang/crt/shaders/guest/advanced/bloom_horizontal.slang"
  168. filter_linear15 = "true"
  169. wrap_mode15 = "clamp_to_border"
  170. mipmap_input15 = "false"
  171. alias15 = ""
  172. float_framebuffer15 = "true"
  173. srgb_framebuffer15 = "false"
  174. scale_type_x15 = "absolute"
  175. scale_x15 = "800"
  176. scale_type_y15 = "absolute"
  177. scale_y15 = "600"
  178. shader16 = "shaders_slang/crt/shaders/guest/advanced/bloom_vertical.slang"
  179. filter_linear16 = "true"
  180. wrap_mode16 = "clamp_to_border"
  181. mipmap_input16 = "false"
  182. alias16 = "BloomPass"
  183. float_framebuffer16 = "true"
  184. srgb_framebuffer16 = "false"
  185. scale_type_x16 = "absolute"
  186. scale_x16 = "800"
  187. scale_type_y16 = "absolute"
  188. scale_y16 = "600"
  189. shader17 = "shaders_slang/crt/shaders/guest/advanced/crt-guest-advanced-ntsc-pass2.slang"
  190. filter_linear17 = "true"
  191. wrap_mode17 = "clamp_to_border"
  192. mipmap_input17 = "false"
  193. alias17 = ""
  194. float_framebuffer17 = "true"
  195. srgb_framebuffer17 = "false"
  196. scale_type_x17 = "viewport"
  197. scale_x17 = "1.000000"
  198. scale_type_y17 = "viewport"
  199. scale_y17 = "1.000000"
  200. shader18 = "shaders_slang/crt/shaders/guest/advanced/deconvergence-ntsc.slang"
  201. filter_linear18 = "true"
  202. wrap_mode18 = "clamp_to_border"
  203. mipmap_input18 = "false"
  204. alias18 = ""
  205. float_framebuffer18 = "false"
  206. srgb_framebuffer18 = "false"
  207. scale_type_x18 = "viewport"
  208. scale_x18 = "1.000000"
  209. scale_type_y18 = "viewport"
  210. scale_y18 = "1.000000"
  211. intensity = "0.500000"
  212. CP = "-1.000000"
  213. pre_bb = "1.050000"
  214. sega_fix = "1.000000"
  215. vigstr = "0.300000"
  216. cust_fringing = "0.000000"
  217. cust_artifacting = "0.000000"
  218. ntsc_phase = "3.000000"
  219. ntsc_scale = "0.850000"
  220. ntsc_cscale = "1.999999"
  221. ntsc_sharp = "-10.000000"
  222. ntsc_shape = "1.000000"
  223. CSHARPEN = "0.500000"
  224. CCONTR = "0.250000"
  225. GAMMA_INPUT = "2.300000"
  226. gamma_out = "2.500000"
  227. HSHARPNESS = "1.000000"
  228. SIGMA_HOR = "5.000001"
  229. S_SHARP = "1.200001"
  230. HSHARP = "2.000000"
  231. MAXS = "0.270000"
  232. HARNG = "0.000000"
  233. m_glow = "1.000000"
  234. m_glow_cutoff = "0.200000"
  235. m_glow_mask = "2.000000"
  236. SIZEH = "14.000000"
  237. SIGMA_H = "15.000000"
  238. SIZEV = "14.000000"
  239. SIGMA_V = "15.000000"
  240. bloom = "0.500000"
  241. mask_bloom = "0.500000"
  242. brightboost = "1.300000"
  243. brightboost1 = "1.000000"
  244. scanline2 = "7.000000"
  245. beam_min = "1.250000"
  246. scans = "0.000000"
  247. scan_falloff = "0.100000"
  248. warpX = "0.030000"
  249. warpY = "0.040000"
  250. shadowMask = "7.000000"
  251. maskstr = "1.000000"
  252. mcut = "2.000000"
  253. maskboost = "1.300000"
  254. slotmask = "0.150000"
  255. slotmask1 = "0.300000"
  256. deconrr = "0.500000"
  257. deconrg = "-0.500000"
  258. deconrry = "0.500000"
  259. deconrby = "-0.500000"
  260. textures = "SamplerLUT1;SamplerLUT2;SamplerLUT3;SamplerLUT4"
  261. SamplerLUT1 = "shaders_slang/crt/shaders/guest/advanced/lut/trinitron-lut.png"
  262. SamplerLUT1_wrap_mode = "clamp_to_border"
  263. SamplerLUT1_mipmap = "false"
  264. SamplerLUT2 = "shaders_slang/crt/shaders/guest/advanced/lut/inv-trinitron-lut.png"
  265. SamplerLUT2_wrap_mode = "clamp_to_border"
  266. SamplerLUT2_mipmap = "false"
  267. SamplerLUT3 = "shaders_slang/crt/shaders/guest/advanced/lut/nec-lut.png"
  268. SamplerLUT3_wrap_mode = "clamp_to_border"
  269. SamplerLUT3_mipmap = "false"
  270. SamplerLUT4 = "shaders_slang/crt/shaders/guest/advanced/lut/ntsc-lut.png"
  271. SamplerLUT4_wrap_mode = "clamp_to_border"
  272. SamplerLUT4_mipmap = "false"
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