Advertisement
Guest User

Untitled

a guest
Mar 3rd, 2015
383
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.16 KB | None | 0 0
  1. ConstructorHelpers::FObjectFinder<UHUD> MainMenuHUD(TEXT("Blueprint'/Game/MainMenu/open.open_C'"));
  2. HUDClass = Cast<UClass>(MainMenuHUD.Object->GeneratedClass);
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement