Advertisement
HoboEnderMan

wall builder

Nov 28th, 2020 (edited)
709
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. -- uses hobo api t. ver 3.1.1
  2.  
  3. local turns = 0
  4. local height = 0
  5. local maxheight = 0
  6. local distance = 1
  7. local maxdistance = 0
  8.  
  9. print("This makes a 4 walls of equal height and length")
  10. print("It will make right turns at the end of each wall to make a box")
  11. print("place the turtle on the floor of a corner and make sure the area is clear")
  12.  
  13. print("")
  14.  
  15. print("How tall should the wall be ?")
  16.  
  17. maxheight = tonumber(read())
  18.  
  19. print("How long Should the wall be")
  20.  
  21. maxdistance = tonumber(read())
  22.  
  23. print("The wall will be ".. maxheight.." blocks tall and " .. maxdistance.." blocks long")
  24.  
  25. local blockcount = maxheight * maxdistance * 4
  26.  
  27. print("The wall needs "..blockcount.." blocks")
  28.  
  29. print("Make sure the turtle has fuel and the wall block is in slot 1")
  30.  
  31. print("Start Y/N")
  32.  
  33. local ready = read()
  34.  
  35. if ready ~= "y" and ready ~= "Y" then
  36.     return
  37.  
  38. end
  39.  
  40. select(1)
  41. local blockCount = turtle.getItemCount()
  42. local wallblock = turtle.getItemDetail()
  43.  
  44.  
  45. local selected = {}
  46. local function findBlock()
  47.  
  48.     for i = 1 , 16 do
  49.         turtle.select(i)
  50.         if turtle.getItemCount() ~= 0 then
  51.             selected = turtle.getItemDetail()
  52.             if selected.name == wallblock.name then
  53.                 blockCount = turtle.getItemCount()
  54.                 return
  55.             end
  56.         end
  57.     end
  58.  
  59. end
  60.  
  61.  
  62. local function WallUp()
  63.     t.up()
  64.     height = height + 1
  65.     if blockCount == 0 then
  66.         findBlock()
  67.     end
  68.     turtle.placeDown()
  69.     blockCount = blockCount - 1
  70.  
  71. end
  72.  
  73. -- define wall block
  74.  
  75. turtle.select(1)
  76.  
  77.  
  78. -- start
  79.  
  80. while turns < 4 do
  81.  
  82. while distance ~= maxdistance do
  83.  
  84.     if height ~= maxheight then    
  85.         WallUp()
  86.        
  87.     else
  88.        
  89.         t.forward()
  90.         distance = distance + 1
  91.         while height ~= 0 do
  92.             t.down()
  93.             height = height - 1
  94.         end
  95.    
  96.     end
  97.  
  98. end
  99. turtle.turnRight()
  100. turns = turns + 1
  101. distance = 1
  102. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement