I_am_the_DDMT

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Apr 28th, 2018
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  1. #Visit the Complete Guide to CrackShot for information on everything in the configuration.
  2. #https://github.com/Shampaggon/CrackShot/wiki/The-Complete-Guide-to-CrackShot
  3.  
  4. #These are the messages most likely to be seen by the ordinary, non-administrative player.
  5. #Feel free to customize them to your liking.
  6. #
  7. #Notes:
  8. # - Some messages use special variables, such as "<amount>", "<item>" and "<cross>".
  9. # They represent numbers, weapon names and the multiplication sign.
  10. # - It is good practice to surround all messages with quotes (").
  11. # - To completely hide a message, provide an empty message. (i.e. Store_Created: "")
  12. # - Color codes are not supported.
  13.  
  14. #Permission-related messages.
  15. NP_Weapon_Use: "&c[&7System&c]&fあなたがこの&e兵器&fを使うにはまだ早いようだ・・・。"
  16. NP_Weapon_Craft: "&c[&7System&c]&fこの&e兵器&fを作成はまだできないようだ・・・。"
  17. NP_Store_Create: "[System]お店を構える許可が下りていません。"
  18. NP_Store_Purchase: "[System]購入するランクに達していません。"
  19.  
  20. #Store-related messages.
  21. Store_Created: "[Store]お店を作成しました。"
  22. Store_Cannot_Afford: "[Store]お金が足りません・・・(◞‸◟)"
  23. Store_Items_Needed: "[Store]<item>が<amount>個必要です。"
  24. Store_Purchased: "[Store]<item>を購入しました。"
  25.  
  26. #The message displayed when the reload command is used on a weapon that cannot be reloaded.
  27. #Not to be confused with "/s c r", which reloads the configuration.
  28. Cannot_Reload: "[System]この武器はリロードできません(This Weapon cannot be reloaded.)"
  29.  
  30. #The message displayed when a player receives a weapon given with the give command.
  31. #The command in question has the format "/s g <user> <weapon> <#>".
  32. Weapon_Received: "[System]物資[<item>]を受け取りました。"
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