Nased0

Better rebuilding crashes ONI

Nov 2nd, 2024
31
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.02 KB | Gaming | 0 0
  1. NullReferenceException: Object reference not set to an instance of an object
  2.  
  3. DirectionControl.OnCopySettings (System.Object data) (at <ade4ebd17f71495b9476a7e52f977fe6>:0)
  4. DirectionControl+<>c.<.cctor>b__14_1 (DirectionControl component, System.Object data) (at <ade4ebd17f71495b9476a7e52f977fe6>:0)
  5. EventSystem+IntraObjectHandler`1[ComponentType].Trigger (UnityEngine.GameObject gameObject, System.Object eventData) (at <42a58da1d7eb4994b452d944564c213e>:0)
  6. EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) (at <42a58da1d7eb4994b452d944564c213e>:0)
  7. EventExtensions.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) (at <42a58da1d7eb4994b452d944564c213e>:0)
  8. RebuildPreserve.Patches+ApplySettingsToNewBuilding+<>c__DisplayClass2_0.<OnBuildingConstructed>b__0 (System.Object _) (at <943529e06ed74ca7bf3124e5abfdb3c2>:0)
  9. Scheduler.Update () (at <ade4ebd17f71495b9476a7e52f977fe6>:0)
  10. GameScheduler.Update () (at <ade4ebd17f71495b9476a7e52f977fe6>:0)
  11.  
  12. Build: U52-626616-SCD
Advertisement
Add Comment
Please, Sign In to add comment