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- Initialize engine version: 2017.1.2p2 (eba6bfec1bb2)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
- Vendor: NVIDIA
- VRAM: 8086 MB
- Driver: 23.21.13.8871
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\UnityEngine.Timeline.dll (this message is harmless)
- Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain
- Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
- Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\LitJson.dll (this message is harmless)
- Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Photon3Unity3D.dll (this message is harmless)
- Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
- Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Zip.dll (this message is harmless)
- Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Zip.dll into Unity Child Domain
- Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Rewired_Core.dll (this message is harmless)
- Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Rewired_Core.dll into Unity Child Domain
- Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
- Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
- Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\TextMeshPro-1.0.55.2017.1.0b12.dll (this message is harmless)
- Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\TextMeshPro-1.0.55.2017.1.0b12.dll into Unity Child Domain
- Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\System.dll (this message is harmless)
- Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\System.Core.dll (this message is harmless)
- - Completed reload, in 0.036 seconds
- Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\System.Xml.dll (this message is harmless)
- Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.937352 ms
- Steamworks initialized and ready to use. IsCloudEnabledForAccount=True IsCloudEnabledForApp=False fileC=467
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Setting up 8 worker threads for Enlighten.
- Thread -> id: 52b4 -> priority: 1
- Thread -> id: 14d0 -> priority: 1
- Thread -> id: 36ac -> priority: 1
- Thread -> id: 28f4 -> priority: 1
- Thread -> id: 3178 -> priority: 1
- Thread -> id: 2cf8 -> priority: 1
- Thread -> id: 1e08 -> priority: 1
- Thread -> id: 2004 -> priority: 1
- Loading start bundles took 16.6 s.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 15)
- UnloadTime: 0.849123 ms
- Non platform assembly: data-0000000048C91EE0 (this message is harmless)
- Fallback handler could not load library D:/game/steamapps/common/WW1GameSeries/1914-1918 Series_Data/Mono/data-0000000048C91EE0.dll
- Non platform assembly: data-0000000016245020 (this message is harmless)
- Fallback handler could not load library D:/game/steamapps/common/WW1GameSeries/1914-1918 Series_Data/Mono/data-0000000016245020.dll
- Non platform assembly: data-0000000031F25040 (this message is harmless)
- Fallback handler could not load library D:/game/steamapps/common/WW1GameSeries/1914-1918 Series_Data/Mono/data-0000000031F25040.dll
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Unknown input action: Throw Explosive
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unknown input action: Throw Special
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 10727.
- Total: 20.564306 ms (FindLiveObjects: 0.543055 ms CreateObjectMapping: 0.368648 ms MarkObjects: 19.605751 ms DeleteObjects: 0.046166 ms)
- Architecture Test: Unity64bits=True and System64bits=False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 16.6477 Steamworks setup done front:Western GetMySteamID=76561198306755567
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 19)
- UnloadTime: 1.723552 ms
- ###########################################
- Game Version: 270 Network Version: 283 Build=8513 Steam=True Branch=public
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1749 unused Assets to reduce memory usage. Loaded Objects now: 31930.
- Total: 51.775310 ms (FindLiveObjects: 2.037827 ms CreateObjectMapping: 1.359007 ms MarkObjects: 39.054877 ms DeleteObjects: 9.322572 ms)
- 82.07854{47281.754} Loading _8Artois_BAKED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Already loading another screen, lets not load _8Artois_BAKED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 33314.
- Total: 45.449462 ms (FindLiveObjects: 2.302173 ms CreateObjectMapping: 1.431506 ms MarkObjects: 41.647729 ms DeleteObjects: 0.066685 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 21)
- UnloadTime: 15.353295 ms
- Unloading 4754 unused Assets to reduce memory usage. Loaded Objects now: 11781.
- Total: 41.177172 ms (FindLiveObjects: 0.405581 ms CreateObjectMapping: 0.464059 ms MarkObjects: 22.890075 ms DeleteObjects: 17.416771 ms)
- LevelLoaderEmpty start
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11773.
- Total: 25.920997 ms (FindLiveObjects: 0.812189 ms CreateObjectMapping: 0.378565 ms MarkObjects: 24.690914 ms DeleteObjects: 0.038301 ms)
- {47282.347} LevelLoaderEmpty load level..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 23)
- UnloadTime: 0.919569 ms
- Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 25802.
- Total: 56.400518 ms (FindLiveObjects: 0.630601 ms CreateObjectMapping: 1.223927 ms MarkObjects: 54.420826 ms DeleteObjects: 0.124478 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25805.
- Total: 57.525956 ms (FindLiveObjects: 1.221533 ms CreateObjectMapping: 1.527600 ms MarkObjects: 54.732365 ms DeleteObjects: 0.043430 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25805.
- Total: 59.572675 ms (FindLiveObjects: 1.656183 ms CreateObjectMapping: 1.755698 ms MarkObjects: 56.116337 ms DeleteObjects: 0.043772 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
- UnloadTime: 1.798444 ms
- Already loading another screen, lets not load _8Artois_BAKED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {47287.207} Init player match with: Level:_8Artois Gametype:FFA serverGameStatus: MatchStart matchWinner None team1 Entente team2 Central team1wins 0 team2wins 0 currentRoundIndex 0 roundTimeLimit 900 roundLimit 1 realtimeSinceStartup=87.55987
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 10831 unused Assets to reduce memory usage. Loaded Objects now: 313712.
- Total: 605.303069 ms (FindLiveObjects: 21.156606 ms CreateObjectMapping: 8.293912 ms MarkObjects: 64.392808 ms DeleteObjects: 511.458716 ms)
- There is no wind zone
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {47288.371} 88.67654 GameStatus now from MatchStart to RoundStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {47288.371} AddRound with: GamePlayManager.SP.gameStatus=RoundStart roundWinner: None team1RoundScore 0 team2RoundScore 0 running True roundStartTime 47288.37 timeRoundEnded 48188.37 roundTimeLimit 900 synchedRound False statusRoundStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 159420.
- Total: 66.119438 ms (FindLiveObjects: 11.008165 ms CreateObjectMapping: 4.273315 ms MarkObjects: 49.574361 ms DeleteObjects: 1.262912 ms)
- {47316.246} 116.5526 GameStatus now from RoundStart to RoundPlaying
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 259.3965 netTime=47459.09 Local player received dead rpc (nettime of Die RPC: 47459.09)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 259.3966 netTime=47459.09 Local player processed dead rpc (nettime of Die RPC: 47459.09)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 347.1778 netTime=47546.871 Local player received dead rpc (nettime of Die RPC: 47546.871)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 347.1779 netTime=47546.871 Local player processed dead rpc (nettime of Die RPC: 47546.871)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 416.7971 netTime=47616.496 Local player received dead rpc (nettime of Die RPC: 47616.496)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 416.7972 netTime=47616.496 Local player processed dead rpc (nettime of Die RPC: 47616.496)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 593.3469 netTime=47793.043 Local player received dead rpc (nettime of Die RPC: 47793.043)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 593.3469 netTime=47793.043 Local player processed dead rpc (nettime of Die RPC: 47793.043)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 771.4316 netTime=47971.137 Local player received dead rpc (nettime of Die RPC: 47971.137)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 771.4317 netTime=47971.137 Local player processed dead rpc (nettime of Die RPC: 47971.137)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 858.6311 netTime=48058.325 Local player received dead rpc (nettime of Die RPC: 48058.325)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 858.6312 netTime=48058.325 Local player processed dead rpc (nettime of Die RPC: 48058.325)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 953.1185 netTime=48152.825 Local player received dead rpc (nettime of Die RPC: 48152.825)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 953.1185 netTime=48152.825 Local player processed dead rpc (nettime of Die RPC: 48152.825)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RECEIVED NETWORK MEDALS: 12 total.
- Verdun670 - GOLD_LONGEST_KILLSTREAK
- Verdun670 - GOLD_MOST_KILLS
- Verdun670 - BRONZE_MOSTKILLSSAMEPLAYER
- Verdun670 - BRONZE_MOSTKILLSOFLOWERRANK
- Verdun670 - BRONZE_HIGHESTAVGALTITUDE
- Verdun670 - BRONZE_LOWESTAVGALTITUDE
- Verdun670 - SILVER_FEWESTDEATHS
- Verdun670 - SILVER_LONGESTLIFE
- Verdun670 - BRONZE_FIRSTKILL
- Verdun670 - BRONZE_LASTKILL
- Verdun670 - BRONZE_MOSTSHOTSFIRED
- Verdun670 - BRONZE_MOSTMELEEKILLS
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {48188.387} Server Stopped round at: 48188.387 realTime:989.0435
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {48188.387} 989.0491 GameStatus now from RoundPlaying to RoundEnd
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 999.0783 {48198.778} StopMatch matchEndTimeLeft[45] Scene[_8Artois_BAKED] GameType[FFA] Room[Room: '03c8eb60-a29c-4ce8-8ba3-1a0dab39fecd' visible,open 2/20 players.]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {48198.778} 999.0828 GameStatus now from RoundEnd to MatchEnd
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {48244.278} Next: _3Vauquois
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1044.596{48244.293} Loading _3Vauquois_BAKED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 659 unused Assets to reduce memory usage. Loaded Objects now: 165232.
- Total: 73.032799 ms (FindLiveObjects: 11.507448 ms CreateObjectMapping: 4.581434 ms MarkObjects: 56.253468 ms DeleteObjects: 0.688737 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 25)
- UnloadTime: 1359.130878 ms
- LevelLoaderEmpty start
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 11230 unused Assets to reduce memory usage. Loaded Objects now: 18465.
- Total: 174.806861 ms (FindLiveObjects: 1.802890 ms CreateObjectMapping: 2.080574 ms MarkObjects: 28.132548 ms DeleteObjects: 142.789822 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 18451.
- Total: 32.472890 ms (FindLiveObjects: 1.359691 ms CreateObjectMapping: 0.667534 ms MarkObjects: 24.161879 ms DeleteObjects: 6.282417 ms)
- {48246.418} LevelLoaderEmpty load level..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
- UnloadTime: 1.032763 ms
- Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 32401.
- Total: 62.291716 ms (FindLiveObjects: 1.486905 ms CreateObjectMapping: 2.489575 ms MarkObjects: 58.178444 ms DeleteObjects: 0.135421 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 30477.
- Total: 60.302107 ms (FindLiveObjects: 1.750226 ms CreateObjectMapping: 1.843585 ms MarkObjects: 56.611858 ms DeleteObjects: 0.095752 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 30477.
- Total: 60.592443 ms (FindLiveObjects: 1.671572 ms CreateObjectMapping: 2.177352 ms MarkObjects: 56.674439 ms DeleteObjects: 0.068052 ms)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1516)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1759)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1516)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1759)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 27)
- UnloadTime: 1.682173 ms
- {48249.575} Init player match with: Level:_3Vauquois Gametype:FFA serverGameStatus: MatchStart matchWinner None team1 Entente team2 Central team1wins 0 team2wins 0 currentRoundIndex 0 roundTimeLimit 900 roundLimit 1 realtimeSinceStartup=1049.87
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 12635 unused Assets to reduce memory usage. Loaded Objects now: 108319.
- Total: 185.347889 ms (FindLiveObjects: 7.717000 ms CreateObjectMapping: 4.789697 ms MarkObjects: 46.481884 ms DeleteObjects: 126.357254 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 238 unused Assets to reduce memory usage. Loaded Objects now: 62375.
- Total: 51.401531 ms (FindLiveObjects: 4.420022 ms CreateObjectMapping: 2.937904 ms MarkObjects: 41.432627 ms DeleteObjects: 2.610292 ms)
- Wait time for new MC: 3.965942
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {48254.238} 1054.538 GameStatus now from MatchStart to RoundStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {48254.238} AddRound with: GamePlayManager.SP.gameStatus=RoundStart roundWinner: None team1RoundScore 0 team2RoundScore 0 running True roundStartTime 48254.24 timeRoundEnded 49154.24 roundTimeLimit 900 synchedRound False statusRoundStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {48274.238} 1074.544 GameStatus now from RoundStart to RoundPlaying
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [48371.52] OnMasterClientSwitched BETTERPING! from player 'Verdun670' (master) to player 'NewGuy' players=['NewGuy' ]{76561198029603541}['Verdun670' (master)]{76561198306755567}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {48371.817} OnMasterClientSwitched from player Verdun670 {76561198306755567} [233 & 59] to player NewGuy {76561198029603541} [47 & 138]. Players=['NewGuy' (master)] {76561198029603541}['Verdun670' (local)] {76561198306755567}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView ID duplicate found REMOVED_DEBUG_SPAM_INFO. Maybe one wasn't destroyed on scene load?! Check for 'DontDestroyOnLoad'. Destroying old entry, adding new.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView ID duplicate found REMOVED_DEBUG_SPAM_INFO. Maybe one wasn't destroyed on scene load?! Check for 'DontDestroyOnLoad'. Destroying old entry, adding new.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView ID duplicate found REMOVED_DEBUG_SPAM_INFO. Maybe one wasn't destroyed on scene load?! Check for 'DontDestroyOnLoad'. Destroying old entry, adding new.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [48477.426] OnMasterClientSwitched BETTERPING! from player 'Verdun670' (master) to player 'MooshiMoo' players=['NewGuy' ]{76561198029603541}['Verdun670' (master)]{76561198306755567}['MooshiMoo' ]{76561198250337348}['dtnhjleq' ]{76561198132017155}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {48477.676} OnMasterClientSwitched from player NewGuy {76561198029603541} [238 & 59] to player MooshiMoo {76561198250337348} [50 & 54]. Players=['Verdun670' (local)] {76561198306755567}['MooshiMoo' (master)] {76561198250337348}['dtnhjleq' ] {76561198132017155}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1365.383 netTime=48565.082 Local player received dead rpc (nettime of Die RPC: 48564.894)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1365.384 netTime=48565.082 Local player processed dead rpc (nettime of Die RPC: 48564.894)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [48579.863] OnMasterClientSwitched BETTERPING! from player 'Verdun670' (master) to player 'NewGuy' players=['NewGuy' ]{76561198029603541}['Verdun670' (master)]{76561198306755567}['MooshiMoo' ]{76561198250337348}['dtnhjleq' ]{76561198132017155}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {48580.52} OnMasterClientSwitched from player MooshiMoo {76561198250337348} [40 & 138] to player NewGuy {76561198029603541} [45 & 146]. Players=['NewGuy' (master)] {76561198029603541}['Verdun670' (local)] {76561198306755567}['dtnhjleq' ] {76561198132017155}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1399.809 netTime=48599.504 Local player received dead rpc (nettime of Die RPC: 48599.309)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1399.809 netTime=48599.504 Local player processed dead rpc (nettime of Die RPC: 48599.309)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1434.543 netTime=48634.238 Local player received dead rpc (nettime of Die RPC: 48634.012)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1434.543 netTime=48634.238 Local player processed dead rpc (nettime of Die RPC: 48634.012)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1547.505 netTime=48747.192 Local player received dead rpc (nettime of Die RPC: 48747.028)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1547.505 netTime=48747.192 Local player processed dead rpc (nettime of Die RPC: 48747.028)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1566.886 netTime=48766.582 Local player received dead rpc (nettime of Die RPC: 48766.387)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1566.886 netTime=48766.582 Local player processed dead rpc (nettime of Die RPC: 48766.387)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1668.195 netTime=48867.895 Local player received dead rpc (nettime of Die RPC: 48867.731)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1668.195 netTime=48867.895 Local player processed dead rpc (nettime of Die RPC: 48867.731)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1801.53 netTime=49001.223 Local player received dead rpc (nettime of Die RPC: 49000.997)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1801.531 netTime=49001.223 Local player processed dead rpc (nettime of Die RPC: 49000.997)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1909.061 netTime=49108.754 Local player received dead rpc (nettime of Die RPC: 49108.543)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1909.061 netTime=49108.754 Local player processed dead rpc (nettime of Die RPC: 49108.543)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1926.856 netTime=49126.551 Local player received dead rpc (nettime of Die RPC: 49126.387)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1926.857 netTime=49126.551 Local player processed dead rpc (nettime of Die RPC: 49126.387)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1950.559 netTime=49150.254 Local player received dead rpc (nettime of Die RPC: 49150.059)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1950.559 netTime=49150.254 Local player processed dead rpc (nettime of Die RPC: 49150.059)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RECEIVED NETWORK MEDALS: 19 total.
- Verdun670 - GOLD_LONGEST_KILLSTREAK
- Verdun670 - GOLD_MOST_HEADSHOTS
- Verdun670 - GOLD_MOST_KILLS
- Verdun670 - GOLD_BESTKD_10PLUSKILLS
- Verdun670 - GOLD_BESTPLAYER
- Verdun670 - BRONZE_MOSTKILLSSAMEPLAYER
- Verdun670 - BRONZE_MOSTKILLSOFHIGHERRANK
- Verdun670 - BRONZE_HIGHESTAVGALTITUDE
- Verdun670 - BRONZE_LOWESTAVGALTITUDE
- Verdun670 - SILVER_LONGESTLIFE
- Verdun670 - BRONZE_LONGESTDISTANCEKILL
- Verdun670 - BRONZE_FIRSTKILL
- Verdun670 - BRONZE_MOSTSHOTSFIRED
- Verdun670 - BRONZE_MOSTMELEEKILLS
- dtnhjleq - BRONZE_MOSTKILLSOFLOWERRANK
- dtnhjleq - BRONZE_MOSTADSKILLS
- dtnhjleq - BRONZE_MOSTHIPFIREKILLS
- Who65 - SILVER_FEWESTDEATHS
- Who65 - BRONZE_LASTKILL
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {49154.457} Server Stopped round at: 49154.457 realTime:1955.093
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {49154.457} 1955.096 GameStatus now from RoundPlaying to RoundEnd
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1964.718 {49164.41} StopMatch matchEndTimeLeft[45] Scene[_3Vauquois_BAKED] GameType[FFA] Room[Room: '03c8eb60-a29c-4ce8-8ba3-1a0dab39fecd' visible,open 5/20 players.]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {49164.41} 1964.718 GameStatus now from RoundEnd to MatchEnd
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {49209.942} Next: _11Champagne
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2010.283{49209.973} Loading _11Champagne_BAKED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 661 unused Assets to reduce memory usage. Loaded Objects now: 68965.
- Total: 58.323099 ms (FindLiveObjects: 5.766035 ms CreateObjectMapping: 3.191991 ms MarkObjects: 48.964278 ms DeleteObjects: 0.400110 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 27)
- UnloadTime: 33.637998 ms
- LevelLoaderEmpty start
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 8239 unused Assets to reduce memory usage. Loaded Objects now: 19766.
- Total: 173.271394 ms (FindLiveObjects: 1.844953 ms CreateObjectMapping: 1.959514 ms MarkObjects: 24.326711 ms DeleteObjects: 145.139530 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 19751.
- Total: 29.771632 ms (FindLiveObjects: 1.347722 ms CreateObjectMapping: 1.065251 ms MarkObjects: 24.158460 ms DeleteObjects: 3.199515 ms)
- {49210.738} LevelLoaderEmpty load level..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 27)
- UnloadTime: 1.404148 ms
- Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 33656.
- Total: 60.805836 ms (FindLiveObjects: 1.279669 ms CreateObjectMapping: 2.191373 ms MarkObjects: 57.179536 ms DeleteObjects: 0.154572 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 30729.
- Total: 60.909454 ms (FindLiveObjects: 1.638058 ms CreateObjectMapping: 2.056293 ms MarkObjects: 57.066684 ms DeleteObjects: 0.147391 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 30729.
- Total: 61.472002 ms (FindLiveObjects: 2.034407 ms CreateObjectMapping: 2.620894 ms MarkObjects: 56.764721 ms DeleteObjects: 0.051296 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 29)
- UnloadTime: 2.065185 ms
- Unloading 12684 unused Assets to reduce memory usage. Loaded Objects now: 555746.
- Total: 519.771095 ms (FindLiveObjects: 37.834370 ms CreateObjectMapping: 13.282639 ms MarkObjects: 86.019972 ms DeleteObjects: 382.632746 ms)
- {49231.035} Init player match with: Level:_11Champagne Gametype:FFA serverGameStatus: RoundStart matchWinner None team1 Entente team2 Central team1wins 0 team2wins 0 currentRoundIndex 0 roundTimeLimit 900 roundLimit 1 realtimeSinceStartup=2031.345
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {49231.035} 2031.346 GameStatus now from MatchStart to RoundStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {49231.035} AddRound with: GamePlayManager.SP.gameStatus=RoundStart roundWinner: None team1RoundScore 0 team2RoundScore 0 running True roundStartTime 49229.99 timeRoundEnded 50129.99 roundTimeLimit 900 synchedRound True statusRoundStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "SyncUsableObjects" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 195 unused Assets to reduce memory usage. Loaded Objects now: 238747.
- Total: 82.017158 ms (FindLiveObjects: 18.571961 ms CreateObjectMapping: 4.831418 ms MarkObjects: 54.574715 ms DeleteObjects: 4.038037 ms)
- {49250.082} 2050.383 GameStatus now from RoundStart to RoundPlaying
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2069.847 netTime=49269.535 Local player received dead rpc (nettime of Die RPC: 49269.379)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2069.847 netTime=49269.535 Local player processed dead rpc (nettime of Die RPC: 49269.379)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2104.596 netTime=49304.285 Local player received dead rpc (nettime of Die RPC: 49304.035)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2104.596 netTime=49304.285 Local player processed dead rpc (nettime of Die RPC: 49304.035)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2142.535 netTime=49342.223 Local player received dead rpc (nettime of Die RPC: 49342.082)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2142.535 netTime=49342.223 Local player processed dead rpc (nettime of Die RPC: 49342.082)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2245.097 netTime=49444.785 Local player received dead rpc (nettime of Die RPC: 49444.613)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2245.097 netTime=49444.785 Local player processed dead rpc (nettime of Die RPC: 49444.613)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2359.801 netTime=49559.488 Local player received dead rpc (nettime of Die RPC: 49559.332)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2359.802 netTime=49559.488 Local player processed dead rpc (nettime of Die RPC: 49559.332)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2677.11 netTime=49876.801 Local player received dead rpc (nettime of Die RPC: 49876.629)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2677.11 netTime=49876.801 Local player processed dead rpc (nettime of Die RPC: 49876.629)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2785.366 netTime=49985.051 Local player received dead rpc (nettime of Die RPC: 49984.863)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2785.366 netTime=49985.051 Local player processed dead rpc (nettime of Die RPC: 49984.863)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2922.077 netTime=50121.77 Local player received dead rpc (nettime of Die RPC: 50121.566)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2922.077 netTime=50121.77 Local player processed dead rpc (nettime of Die RPC: 50121.566)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RECEIVED NETWORK MEDALS: 18 total.
- NewGuy - GOLD_LONGEST_KILLSTREAK
- NewGuy - GOLD_MOST_KILLS
- NewGuy - GOLD_BESTKD_10PLUSKILLS
- NewGuy - GOLD_BESTPLAYER
- NewGuy - BRONZE_MOSTKILLSOFHIGHERRANK
- NewGuy - BRONZE_MOSTADSKILLS
- NewGuy - BRONZE_MOSTHIPFIREKILLS
- NewGuy - BRONZE_HIGHESTAVGALTITUDE
- NewGuy - BRONZE_LOWESTAVGALTITUDE
- NewGuy - SILVER_FEWESTDEATHS
- NewGuy - BRONZE_LONGESTDISTANCEKILL
- NewGuy - BRONZE_LASTKILL
- Verdun670 - BRONZE_MOSTSHOTSFIRED
- Who65 - BRONZE_MOSTKILLSSAMEPLAYER
- Who65 - BRONZE_MOSTKILLSOFLOWERRANK
- Who65 - BRONZE_FIRSTKILL
- Enrico Toti - SILVER_LONGESTLIFE
- dark-floyd - GOLD_MOST_HEADSHOTS
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {50130.207} Server Stopped round at: 50130.207 realTime:2930.602
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {50130.207} 2930.62 GameStatus now from RoundPlaying to RoundEnd
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2940.504 {50140.192} StopMatch matchEndTimeLeft[45] Scene[_11Champagne_BAKED] GameType[FFA] Room[Room: '03c8eb60-a29c-4ce8-8ba3-1a0dab39fecd' visible,open 7/20 players.]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {50140.192} 2940.504 GameStatus now from RoundEnd to MatchEnd
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {50185.66} Next: _8Artois
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2985.994{50185.692} Loading _8Artois_BAKED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 3363 unused Assets to reduce memory usage. Loaded Objects now: 241631.
- Total: 125.059118 ms (FindLiveObjects: 16.525926 ms CreateObjectMapping: 5.318390 ms MarkObjects: 60.346563 ms DeleteObjects: 42.867211 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 29)
- UnloadTime: 818.598156 ms
- LevelLoaderEmpty start
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 12785 unused Assets to reduce memory usage. Loaded Objects now: 20064.
- Total: 1004.207656 ms (FindLiveObjects: 1.961224 ms CreateObjectMapping: 2.566178 ms MarkObjects: 26.616232 ms DeleteObjects: 973.061627 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 20046.
- Total: 33.571655 ms (FindLiveObjects: 1.579239 ms CreateObjectMapping: 1.500584 ms MarkObjects: 24.683733 ms DeleteObjects: 5.807072 ms)
- {50188.801} LevelLoaderEmpty load level..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 29)
- UnloadTime: 1.481092 ms
- Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 33993.
- Total: 61.551682 ms (FindLiveObjects: 1.439371 ms CreateObjectMapping: 1.973877 ms MarkObjects: 57.996513 ms DeleteObjects: 0.141235 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 31606.
- Total: 62.256150 ms (FindLiveObjects: 2.598665 ms CreateObjectMapping: 2.287468 ms MarkObjects: 57.209288 ms DeleteObjects: 0.159360 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 31606.
- Total: 67.535897 ms (FindLiveObjects: 2.579173 ms CreateObjectMapping: 3.854396 ms MarkObjects: 61.048638 ms DeleteObjects: 0.052322 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 29)
- UnloadTime: 1.527258 ms
- Unloading 13222 unused Assets to reduce memory usage. Loaded Objects now: 316600.
- Total: 332.653487 ms (FindLiveObjects: 22.160302 ms CreateObjectMapping: 8.057949 ms MarkObjects: 63.557364 ms DeleteObjects: 238.876503 ms)
- There is no wind zone
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {50203.152} Init player match with: Level:_8Artois Gametype:FFA serverGameStatus: MatchStart matchWinner None team1 Entente team2 Central team1wins 0 team2wins 0 currentRoundIndex 0 roundTimeLimit 900 roundLimit 1 realtimeSinceStartup=3003.452
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {50203.152} 3003.653 GameStatus now from MatchStart to RoundStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {50203.152} AddRound with: GamePlayManager.SP.gameStatus=RoundStart roundWinner: None team1RoundScore 0 team2RoundScore 0 running True roundStartTime 50201.69 timeRoundEnded 51101.69 roundTimeLimit 900 synchedRound False statusRoundStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 226 unused Assets to reduce memory usage. Loaded Objects now: 160586.
- Total: 68.442130 ms (FindLiveObjects: 11.459229 ms CreateObjectMapping: 4.608108 ms MarkObjects: 49.590775 ms DeleteObjects: 2.783673 ms)
- {50221.761} 3022.068 GameStatus now from RoundStart to RoundPlaying
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 3095.808 netTime=50295.511 Local player received dead rpc (nettime of Die RPC: 50295.331)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 3095.809 netTime=50295.511 Local player processed dead rpc (nettime of Die RPC: 50295.331)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 3116.19 netTime=50315.886 Local player received dead rpc (nettime of Die RPC: 50315.706)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 3116.19 netTime=50315.886 Local player processed dead rpc (nettime of Die RPC: 50315.706)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 3140.759 netTime=50340.464 Local player received dead rpc (nettime of Die RPC: 50340.285)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 3140.759 netTime=50340.464 Local player processed dead rpc (nettime of Die RPC: 50340.285)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 3159.456 netTime=50359.152 Local player received dead rpc (nettime of Die RPC: 50358.956)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 3159.456 netTime=50359.152 Local player processed dead rpc (nettime of Die RPC: 50358.956)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView ID duplicate found REMOVED_DEBUG_SPAM_INFO. Maybe one wasn't destroyed on scene load?! Check for 'DontDestroyOnLoad'. Destroying old entry, adding new.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView ID duplicate found REMOVED_DEBUG_SPAM_INFO. Maybe one wasn't destroyed on scene load?! Check for 'DontDestroyOnLoad'. Destroying old entry, adding new.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView ID duplicate found REMOVED_DEBUG_SPAM_INFO. Maybe one wasn't destroyed on scene load?! Check for 'DontDestroyOnLoad'. Destroying old entry, adding new.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 3225.628{50425.324} Loading _1MainMenu_BAKED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 561 unused Assets to reduce memory usage. Loaded Objects now: 166469.
- Total: 76.775370 ms (FindLiveObjects: 11.198645 ms CreateObjectMapping: 4.546211 ms MarkObjects: 54.711163 ms DeleteObjects: 6.318324 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 29)
- UnloadTime: 1268.246658 ms
- Unloading 6668 unused Assets to reduce memory usage. Loaded Objects now: 27795.
- Total: 161.214393 ms (FindLiveObjects: 2.236172 ms CreateObjectMapping: 2.167435 ms MarkObjects: 38.600735 ms DeleteObjects: 118.209365 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 1285 unused Assets to reduce memory usage. Loaded Objects now: 25561.
- Total: 68.041336 ms (FindLiveObjects: 1.652763 ms CreateObjectMapping: 1.033105 ms MarkObjects: 36.405257 ms DeleteObjects: 28.949525 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25561.
- Total: 39.156786 ms (FindLiveObjects: 1.693800 ms CreateObjectMapping: 1.046784 ms MarkObjects: 36.377899 ms DeleteObjects: 0.037617 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 29)
- UnloadTime: 0.981467 ms
- ###########################################
- Game Version: 270 Network Version: 283 Build=8513 Steam=True Branch=public
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 4414 unused Assets to reduce memory usage. Loaded Objects now: 34731.
- Total: 67.913779 ms (FindLiveObjects: 2.438621 ms CreateObjectMapping: 2.007049 ms MarkObjects: 41.083471 ms DeleteObjects: 22.383611 ms)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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