Advertisement
Guest User

Untitled

a guest
Jan 22nd, 2018
94
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 46.59 KB | None | 0 0
  1. Initialize engine version: 2017.1.2p2 (eba6bfec1bb2)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
  6. Vendor: NVIDIA
  7. VRAM: 8086 MB
  8. Driver: 23.21.13.8871
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  19. Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  20. Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  21. Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  22. Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\UnityEngine.Timeline.dll (this message is harmless)
  23. Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain
  24. Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  25. Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  26. Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  27. Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  28. Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\LitJson.dll (this message is harmless)
  29. Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\LitJson.dll into Unity Child Domain
  30. Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Photon3Unity3D.dll (this message is harmless)
  31. Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
  32. Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Zip.dll (this message is harmless)
  33. Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Zip.dll into Unity Child Domain
  34. Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Rewired_Core.dll (this message is harmless)
  35. Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Rewired_Core.dll into Unity Child Domain
  36. Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
  37. Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
  38. Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\TextMeshPro-1.0.55.2017.1.0b12.dll (this message is harmless)
  39. Loading D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\TextMeshPro-1.0.55.2017.1.0b12.dll into Unity Child Domain
  40. Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\System.dll (this message is harmless)
  41. Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\System.Core.dll (this message is harmless)
  42. - Completed reload, in 0.036 seconds
  43. Platform assembly: D:\game\steamapps\common\WW1GameSeries\1914-1918 Series_Data\Managed\System.Xml.dll (this message is harmless)
  44. Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
  45. Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
  46. Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
  47. <RI> Initializing input.
  48.  
  49. <RI> Input initialized.
  50.  
  51. <RI> Initialized touch support.
  52.  
  53. UnloadTime: 0.937352 ms
  54. Steamworks initialized and ready to use. IsCloudEnabledForAccount=True IsCloudEnabledForApp=False fileC=467
  55.  
  56. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  57.  
  58. Setting up 8 worker threads for Enlighten.
  59. Thread -> id: 52b4 -> priority: 1
  60. Thread -> id: 14d0 -> priority: 1
  61. Thread -> id: 36ac -> priority: 1
  62. Thread -> id: 28f4 -> priority: 1
  63. Thread -> id: 3178 -> priority: 1
  64. Thread -> id: 2cf8 -> priority: 1
  65. Thread -> id: 1e08 -> priority: 1
  66. Thread -> id: 2004 -> priority: 1
  67. Loading start bundles took 16.6 s.
  68.  
  69. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  70.  
  71. Unloading 5 Unused Serialized files (Serialized files now loaded: 15)
  72. UnloadTime: 0.849123 ms
  73. Non platform assembly: data-0000000048C91EE0 (this message is harmless)
  74. Fallback handler could not load library D:/game/steamapps/common/WW1GameSeries/1914-1918 Series_Data/Mono/data-0000000048C91EE0.dll
  75. Non platform assembly: data-0000000016245020 (this message is harmless)
  76. Fallback handler could not load library D:/game/steamapps/common/WW1GameSeries/1914-1918 Series_Data/Mono/data-0000000016245020.dll
  77. Non platform assembly: data-0000000031F25040 (this message is harmless)
  78. Fallback handler could not load library D:/game/steamapps/common/WW1GameSeries/1914-1918 Series_Data/Mono/data-0000000031F25040.dll
  79. Searching for compatible XInput library...
  80. Found Xinput1_4.dll.
  81. Unknown input action: Throw Explosive
  82.  
  83. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  84.  
  85. Unknown input action: Throw Special
  86.  
  87. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  88.  
  89.  
  90. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 10727.
  91. Total: 20.564306 ms (FindLiveObjects: 0.543055 ms CreateObjectMapping: 0.368648 ms MarkObjects: 19.605751 ms DeleteObjects: 0.046166 ms)
  92.  
  93. Architecture Test: Unity64bits=True and System64bits=False
  94.  
  95. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  96.  
  97. 16.6477 Steamworks setup done front:Western GetMySteamID=76561198306755567
  98.  
  99. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  100.  
  101. Unloading 3 Unused Serialized files (Serialized files now loaded: 19)
  102. UnloadTime: 1.723552 ms
  103. ###########################################
  104.  
  105.  
  106. Game Version: 270 Network Version: 283 Build=8513 Steam=True Branch=public
  107.  
  108. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  109.  
  110.  
  111. Unloading 1749 unused Assets to reduce memory usage. Loaded Objects now: 31930.
  112. Total: 51.775310 ms (FindLiveObjects: 2.037827 ms CreateObjectMapping: 1.359007 ms MarkObjects: 39.054877 ms DeleteObjects: 9.322572 ms)
  113.  
  114. 82.07854{47281.754} Loading _8Artois_BAKED
  115.  
  116. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  117.  
  118. Already loading another screen, lets not load _8Artois_BAKED
  119.  
  120. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  121.  
  122. Unloading 2 Unused Serialized files (Serialized files now loaded: 19)
  123.  
  124. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 33314.
  125. Total: 45.449462 ms (FindLiveObjects: 2.302173 ms CreateObjectMapping: 1.431506 ms MarkObjects: 41.647729 ms DeleteObjects: 0.066685 ms)
  126.  
  127. Unloading 1 Unused Serialized files (Serialized files now loaded: 21)
  128. UnloadTime: 15.353295 ms
  129.  
  130. Unloading 4754 unused Assets to reduce memory usage. Loaded Objects now: 11781.
  131. Total: 41.177172 ms (FindLiveObjects: 0.405581 ms CreateObjectMapping: 0.464059 ms MarkObjects: 22.890075 ms DeleteObjects: 17.416771 ms)
  132.  
  133. LevelLoaderEmpty start
  134.  
  135. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  136.  
  137. Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
  138.  
  139. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11773.
  140. Total: 25.920997 ms (FindLiveObjects: 0.812189 ms CreateObjectMapping: 0.378565 ms MarkObjects: 24.690914 ms DeleteObjects: 0.038301 ms)
  141.  
  142. {47282.347} LevelLoaderEmpty load level..
  143.  
  144. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  145.  
  146. Unloading 2 Unused Serialized files (Serialized files now loaded: 23)
  147. UnloadTime: 0.919569 ms
  148.  
  149. Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 25802.
  150. Total: 56.400518 ms (FindLiveObjects: 0.630601 ms CreateObjectMapping: 1.223927 ms MarkObjects: 54.420826 ms DeleteObjects: 0.124478 ms)
  151.  
  152. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  153.  
  154. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25805.
  155. Total: 57.525956 ms (FindLiveObjects: 1.221533 ms CreateObjectMapping: 1.527600 ms MarkObjects: 54.732365 ms DeleteObjects: 0.043430 ms)
  156.  
  157. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  158.  
  159. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25805.
  160. Total: 59.572675 ms (FindLiveObjects: 1.656183 ms CreateObjectMapping: 1.755698 ms MarkObjects: 56.116337 ms DeleteObjects: 0.043772 ms)
  161.  
  162. Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
  163. UnloadTime: 1.798444 ms
  164. Already loading another screen, lets not load _8Artois_BAKED
  165.  
  166. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  167.  
  168. {47287.207} Init player match with: Level:_8Artois Gametype:FFA serverGameStatus: MatchStart matchWinner None team1 Entente team2 Central team1wins 0 team2wins 0 currentRoundIndex 0 roundTimeLimit 900 roundLimit 1 realtimeSinceStartup=87.55987
  169.  
  170. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  171.  
  172.  
  173. Unloading 10831 unused Assets to reduce memory usage. Loaded Objects now: 313712.
  174. Total: 605.303069 ms (FindLiveObjects: 21.156606 ms CreateObjectMapping: 8.293912 ms MarkObjects: 64.392808 ms DeleteObjects: 511.458716 ms)
  175.  
  176. There is no wind zone
  177.  
  178. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  179.  
  180. {47288.371} 88.67654 GameStatus now from MatchStart to RoundStart
  181.  
  182. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  183.  
  184. {47288.371} AddRound with: GamePlayManager.SP.gameStatus=RoundStart roundWinner: None team1RoundScore 0 team2RoundScore 0 running True roundStartTime 47288.37 timeRoundEnded 48188.37 roundTimeLimit 900 synchedRound False statusRoundStart
  185.  
  186. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  187.  
  188. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  189.  
  190. Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 159420.
  191. Total: 66.119438 ms (FindLiveObjects: 11.008165 ms CreateObjectMapping: 4.273315 ms MarkObjects: 49.574361 ms DeleteObjects: 1.262912 ms)
  192.  
  193. {47316.246} 116.5526 GameStatus now from RoundStart to RoundPlaying
  194.  
  195. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  196.  
  197. 259.3965 netTime=47459.09 Local player received dead rpc (nettime of Die RPC: 47459.09)
  198.  
  199. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  200.  
  201. 259.3966 netTime=47459.09 Local player processed dead rpc (nettime of Die RPC: 47459.09)
  202.  
  203. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  204.  
  205. 347.1778 netTime=47546.871 Local player received dead rpc (nettime of Die RPC: 47546.871)
  206.  
  207. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  208.  
  209. 347.1779 netTime=47546.871 Local player processed dead rpc (nettime of Die RPC: 47546.871)
  210.  
  211. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  212.  
  213. 416.7971 netTime=47616.496 Local player received dead rpc (nettime of Die RPC: 47616.496)
  214.  
  215. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  216.  
  217. 416.7972 netTime=47616.496 Local player processed dead rpc (nettime of Die RPC: 47616.496)
  218.  
  219. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  220.  
  221. 593.3469 netTime=47793.043 Local player received dead rpc (nettime of Die RPC: 47793.043)
  222.  
  223. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  224.  
  225. 593.3469 netTime=47793.043 Local player processed dead rpc (nettime of Die RPC: 47793.043)
  226.  
  227. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  228.  
  229. 771.4316 netTime=47971.137 Local player received dead rpc (nettime of Die RPC: 47971.137)
  230.  
  231. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  232.  
  233. 771.4317 netTime=47971.137 Local player processed dead rpc (nettime of Die RPC: 47971.137)
  234.  
  235. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  236.  
  237. 858.6311 netTime=48058.325 Local player received dead rpc (nettime of Die RPC: 48058.325)
  238.  
  239. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  240.  
  241. 858.6312 netTime=48058.325 Local player processed dead rpc (nettime of Die RPC: 48058.325)
  242.  
  243. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  244.  
  245. 953.1185 netTime=48152.825 Local player received dead rpc (nettime of Die RPC: 48152.825)
  246.  
  247. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  248.  
  249. 953.1185 netTime=48152.825 Local player processed dead rpc (nettime of Die RPC: 48152.825)
  250.  
  251. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  252.  
  253. RECEIVED NETWORK MEDALS: 12 total.
  254. Verdun670 - GOLD_LONGEST_KILLSTREAK
  255. Verdun670 - GOLD_MOST_KILLS
  256. Verdun670 - BRONZE_MOSTKILLSSAMEPLAYER
  257. Verdun670 - BRONZE_MOSTKILLSOFLOWERRANK
  258. Verdun670 - BRONZE_HIGHESTAVGALTITUDE
  259. Verdun670 - BRONZE_LOWESTAVGALTITUDE
  260. Verdun670 - SILVER_FEWESTDEATHS
  261. Verdun670 - SILVER_LONGESTLIFE
  262. Verdun670 - BRONZE_FIRSTKILL
  263. Verdun670 - BRONZE_LASTKILL
  264. Verdun670 - BRONZE_MOSTSHOTSFIRED
  265. Verdun670 - BRONZE_MOSTMELEEKILLS
  266.  
  267.  
  268. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  269.  
  270. {48188.387} Server Stopped round at: 48188.387 realTime:989.0435
  271.  
  272. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  273.  
  274. {48188.387} 989.0491 GameStatus now from RoundPlaying to RoundEnd
  275.  
  276. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  277.  
  278. 999.0783 {48198.778} StopMatch matchEndTimeLeft[45] Scene[_8Artois_BAKED] GameType[FFA] Room[Room: '03c8eb60-a29c-4ce8-8ba3-1a0dab39fecd' visible,open 2/20 players.]
  279.  
  280. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  281.  
  282. {48198.778} 999.0828 GameStatus now from RoundEnd to MatchEnd
  283.  
  284. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  285.  
  286. {48244.278} Next: _3Vauquois
  287.  
  288. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  289.  
  290. 1044.596{48244.293} Loading _3Vauquois_BAKED
  291.  
  292. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  293.  
  294. Unloading 1 Unused Serialized files (Serialized files now loaded: 25)
  295.  
  296. Unloading 659 unused Assets to reduce memory usage. Loaded Objects now: 165232.
  297. Total: 73.032799 ms (FindLiveObjects: 11.507448 ms CreateObjectMapping: 4.581434 ms MarkObjects: 56.253468 ms DeleteObjects: 0.688737 ms)
  298.  
  299. Unloading 1 Unused Serialized files (Serialized files now loaded: 25)
  300. UnloadTime: 1359.130878 ms
  301. LevelLoaderEmpty start
  302.  
  303. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  304.  
  305.  
  306. Unloading 11230 unused Assets to reduce memory usage. Loaded Objects now: 18465.
  307. Total: 174.806861 ms (FindLiveObjects: 1.802890 ms CreateObjectMapping: 2.080574 ms MarkObjects: 28.132548 ms DeleteObjects: 142.789822 ms)
  308.  
  309. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  310.  
  311. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 18451.
  312. Total: 32.472890 ms (FindLiveObjects: 1.359691 ms CreateObjectMapping: 0.667534 ms MarkObjects: 24.161879 ms DeleteObjects: 6.282417 ms)
  313.  
  314. {48246.418} LevelLoaderEmpty load level..
  315.  
  316. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  317.  
  318. Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
  319. UnloadTime: 1.032763 ms
  320.  
  321. Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 32401.
  322. Total: 62.291716 ms (FindLiveObjects: 1.486905 ms CreateObjectMapping: 2.489575 ms MarkObjects: 58.178444 ms DeleteObjects: 0.135421 ms)
  323.  
  324. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  325.  
  326. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 30477.
  327. Total: 60.302107 ms (FindLiveObjects: 1.750226 ms CreateObjectMapping: 1.843585 ms MarkObjects: 56.611858 ms DeleteObjects: 0.095752 ms)
  328.  
  329. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  330.  
  331. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 30477.
  332. Total: 60.592443 ms (FindLiveObjects: 1.671572 ms CreateObjectMapping: 2.177352 ms MarkObjects: 56.674439 ms DeleteObjects: 0.068052 ms)
  333.  
  334. The referenced script on this Behaviour is missing!
  335.  
  336. (Filename: Line: 1516)
  337.  
  338. The referenced script on this Behaviour (Game Object '<null>') is missing!
  339.  
  340. (Filename: Line: 1759)
  341.  
  342. The referenced script on this Behaviour is missing!
  343.  
  344. (Filename: Line: 1516)
  345.  
  346. The referenced script on this Behaviour (Game Object '<null>') is missing!
  347.  
  348. (Filename: Line: 1759)
  349.  
  350. Unloading 2 Unused Serialized files (Serialized files now loaded: 27)
  351. UnloadTime: 1.682173 ms
  352. {48249.575} Init player match with: Level:_3Vauquois Gametype:FFA serverGameStatus: MatchStart matchWinner None team1 Entente team2 Central team1wins 0 team2wins 0 currentRoundIndex 0 roundTimeLimit 900 roundLimit 1 realtimeSinceStartup=1049.87
  353.  
  354. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  355.  
  356.  
  357. Unloading 12635 unused Assets to reduce memory usage. Loaded Objects now: 108319.
  358. Total: 185.347889 ms (FindLiveObjects: 7.717000 ms CreateObjectMapping: 4.789697 ms MarkObjects: 46.481884 ms DeleteObjects: 126.357254 ms)
  359.  
  360. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  361.  
  362. Unloading 238 unused Assets to reduce memory usage. Loaded Objects now: 62375.
  363. Total: 51.401531 ms (FindLiveObjects: 4.420022 ms CreateObjectMapping: 2.937904 ms MarkObjects: 41.432627 ms DeleteObjects: 2.610292 ms)
  364.  
  365. Wait time for new MC: 3.965942
  366.  
  367. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  368.  
  369. {48254.238} 1054.538 GameStatus now from MatchStart to RoundStart
  370.  
  371. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  372.  
  373. {48254.238} AddRound with: GamePlayManager.SP.gameStatus=RoundStart roundWinner: None team1RoundScore 0 team2RoundScore 0 running True roundStartTime 48254.24 timeRoundEnded 49154.24 roundTimeLimit 900 synchedRound False statusRoundStart
  374.  
  375. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  376.  
  377. {48274.238} 1074.544 GameStatus now from RoundStart to RoundPlaying
  378.  
  379. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  380.  
  381. [48371.52] OnMasterClientSwitched BETTERPING! from player 'Verdun670' (master) to player 'NewGuy' players=['NewGuy' ]{76561198029603541}['Verdun670' (master)]{76561198306755567}
  382.  
  383. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  384.  
  385. {48371.817} OnMasterClientSwitched from player Verdun670 {76561198306755567} [233 & 59] to player NewGuy {76561198029603541} [47 & 138]. Players=['NewGuy' (master)] {76561198029603541}['Verdun670' (local)] {76561198306755567}
  386.  
  387. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  388.  
  389. PhotonView ID duplicate found REMOVED_DEBUG_SPAM_INFO. Maybe one wasn't destroyed on scene load?! Check for 'DontDestroyOnLoad'. Destroying old entry, adding new.
  390.  
  391. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  392.  
  393. PhotonView ID duplicate found REMOVED_DEBUG_SPAM_INFO. Maybe one wasn't destroyed on scene load?! Check for 'DontDestroyOnLoad'. Destroying old entry, adding new.
  394.  
  395. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  396.  
  397. PhotonView ID duplicate found REMOVED_DEBUG_SPAM_INFO. Maybe one wasn't destroyed on scene load?! Check for 'DontDestroyOnLoad'. Destroying old entry, adding new.
  398.  
  399. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  400.  
  401. [48477.426] OnMasterClientSwitched BETTERPING! from player 'Verdun670' (master) to player 'MooshiMoo' players=['NewGuy' ]{76561198029603541}['Verdun670' (master)]{76561198306755567}['MooshiMoo' ]{76561198250337348}['dtnhjleq' ]{76561198132017155}
  402.  
  403. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  404.  
  405. {48477.676} OnMasterClientSwitched from player NewGuy {76561198029603541} [238 & 59] to player MooshiMoo {76561198250337348} [50 & 54]. Players=['Verdun670' (local)] {76561198306755567}['MooshiMoo' (master)] {76561198250337348}['dtnhjleq' ] {76561198132017155}
  406.  
  407. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  408.  
  409. 1365.383 netTime=48565.082 Local player received dead rpc (nettime of Die RPC: 48564.894)
  410.  
  411. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  412.  
  413. 1365.384 netTime=48565.082 Local player processed dead rpc (nettime of Die RPC: 48564.894)
  414.  
  415. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  416.  
  417. [48579.863] OnMasterClientSwitched BETTERPING! from player 'Verdun670' (master) to player 'NewGuy' players=['NewGuy' ]{76561198029603541}['Verdun670' (master)]{76561198306755567}['MooshiMoo' ]{76561198250337348}['dtnhjleq' ]{76561198132017155}
  418.  
  419. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  420.  
  421. {48580.52} OnMasterClientSwitched from player MooshiMoo {76561198250337348} [40 & 138] to player NewGuy {76561198029603541} [45 & 146]. Players=['NewGuy' (master)] {76561198029603541}['Verdun670' (local)] {76561198306755567}['dtnhjleq' ] {76561198132017155}
  422.  
  423. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  424.  
  425. 1399.809 netTime=48599.504 Local player received dead rpc (nettime of Die RPC: 48599.309)
  426.  
  427. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  428.  
  429. 1399.809 netTime=48599.504 Local player processed dead rpc (nettime of Die RPC: 48599.309)
  430.  
  431. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  432.  
  433. 1434.543 netTime=48634.238 Local player received dead rpc (nettime of Die RPC: 48634.012)
  434.  
  435. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  436.  
  437. 1434.543 netTime=48634.238 Local player processed dead rpc (nettime of Die RPC: 48634.012)
  438.  
  439. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  440.  
  441. 1547.505 netTime=48747.192 Local player received dead rpc (nettime of Die RPC: 48747.028)
  442.  
  443. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  444.  
  445. 1547.505 netTime=48747.192 Local player processed dead rpc (nettime of Die RPC: 48747.028)
  446.  
  447. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  448.  
  449. 1566.886 netTime=48766.582 Local player received dead rpc (nettime of Die RPC: 48766.387)
  450.  
  451. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  452.  
  453. 1566.886 netTime=48766.582 Local player processed dead rpc (nettime of Die RPC: 48766.387)
  454.  
  455. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  456.  
  457. 1668.195 netTime=48867.895 Local player received dead rpc (nettime of Die RPC: 48867.731)
  458.  
  459. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  460.  
  461. 1668.195 netTime=48867.895 Local player processed dead rpc (nettime of Die RPC: 48867.731)
  462.  
  463. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  464.  
  465. 1801.53 netTime=49001.223 Local player received dead rpc (nettime of Die RPC: 49000.997)
  466.  
  467. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  468.  
  469. 1801.531 netTime=49001.223 Local player processed dead rpc (nettime of Die RPC: 49000.997)
  470.  
  471. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  472.  
  473. 1909.061 netTime=49108.754 Local player received dead rpc (nettime of Die RPC: 49108.543)
  474.  
  475. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  476.  
  477. 1909.061 netTime=49108.754 Local player processed dead rpc (nettime of Die RPC: 49108.543)
  478.  
  479. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  480.  
  481. 1926.856 netTime=49126.551 Local player received dead rpc (nettime of Die RPC: 49126.387)
  482.  
  483. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  484.  
  485. 1926.857 netTime=49126.551 Local player processed dead rpc (nettime of Die RPC: 49126.387)
  486.  
  487. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  488.  
  489. 1950.559 netTime=49150.254 Local player received dead rpc (nettime of Die RPC: 49150.059)
  490.  
  491. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  492.  
  493. 1950.559 netTime=49150.254 Local player processed dead rpc (nettime of Die RPC: 49150.059)
  494.  
  495. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  496.  
  497. RECEIVED NETWORK MEDALS: 19 total.
  498. Verdun670 - GOLD_LONGEST_KILLSTREAK
  499. Verdun670 - GOLD_MOST_HEADSHOTS
  500. Verdun670 - GOLD_MOST_KILLS
  501. Verdun670 - GOLD_BESTKD_10PLUSKILLS
  502. Verdun670 - GOLD_BESTPLAYER
  503. Verdun670 - BRONZE_MOSTKILLSSAMEPLAYER
  504. Verdun670 - BRONZE_MOSTKILLSOFHIGHERRANK
  505. Verdun670 - BRONZE_HIGHESTAVGALTITUDE
  506. Verdun670 - BRONZE_LOWESTAVGALTITUDE
  507. Verdun670 - SILVER_LONGESTLIFE
  508. Verdun670 - BRONZE_LONGESTDISTANCEKILL
  509. Verdun670 - BRONZE_FIRSTKILL
  510. Verdun670 - BRONZE_MOSTSHOTSFIRED
  511. Verdun670 - BRONZE_MOSTMELEEKILLS
  512. dtnhjleq - BRONZE_MOSTKILLSOFLOWERRANK
  513. dtnhjleq - BRONZE_MOSTADSKILLS
  514. dtnhjleq - BRONZE_MOSTHIPFIREKILLS
  515. Who65 - SILVER_FEWESTDEATHS
  516. Who65 - BRONZE_LASTKILL
  517.  
  518.  
  519. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  520.  
  521. {49154.457} Server Stopped round at: 49154.457 realTime:1955.093
  522.  
  523. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  524.  
  525. {49154.457} 1955.096 GameStatus now from RoundPlaying to RoundEnd
  526.  
  527. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  528.  
  529. 1964.718 {49164.41} StopMatch matchEndTimeLeft[45] Scene[_3Vauquois_BAKED] GameType[FFA] Room[Room: '03c8eb60-a29c-4ce8-8ba3-1a0dab39fecd' visible,open 5/20 players.]
  530.  
  531. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  532.  
  533. {49164.41} 1964.718 GameStatus now from RoundEnd to MatchEnd
  534.  
  535. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  536.  
  537. {49209.942} Next: _11Champagne
  538.  
  539. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  540.  
  541. 2010.283{49209.973} Loading _11Champagne_BAKED
  542.  
  543. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  544.  
  545. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  546.  
  547. Unloading 661 unused Assets to reduce memory usage. Loaded Objects now: 68965.
  548. Total: 58.323099 ms (FindLiveObjects: 5.766035 ms CreateObjectMapping: 3.191991 ms MarkObjects: 48.964278 ms DeleteObjects: 0.400110 ms)
  549.  
  550. Unloading 1 Unused Serialized files (Serialized files now loaded: 27)
  551. UnloadTime: 33.637998 ms
  552. LevelLoaderEmpty start
  553.  
  554. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  555.  
  556.  
  557. Unloading 8239 unused Assets to reduce memory usage. Loaded Objects now: 19766.
  558. Total: 173.271394 ms (FindLiveObjects: 1.844953 ms CreateObjectMapping: 1.959514 ms MarkObjects: 24.326711 ms DeleteObjects: 145.139530 ms)
  559.  
  560. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  561.  
  562. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 19751.
  563. Total: 29.771632 ms (FindLiveObjects: 1.347722 ms CreateObjectMapping: 1.065251 ms MarkObjects: 24.158460 ms DeleteObjects: 3.199515 ms)
  564.  
  565. {49210.738} LevelLoaderEmpty load level..
  566.  
  567. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  568.  
  569. Unloading 2 Unused Serialized files (Serialized files now loaded: 27)
  570. UnloadTime: 1.404148 ms
  571.  
  572. Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 33656.
  573. Total: 60.805836 ms (FindLiveObjects: 1.279669 ms CreateObjectMapping: 2.191373 ms MarkObjects: 57.179536 ms DeleteObjects: 0.154572 ms)
  574.  
  575. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  576.  
  577. Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 30729.
  578. Total: 60.909454 ms (FindLiveObjects: 1.638058 ms CreateObjectMapping: 2.056293 ms MarkObjects: 57.066684 ms DeleteObjects: 0.147391 ms)
  579.  
  580. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  581.  
  582. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 30729.
  583. Total: 61.472002 ms (FindLiveObjects: 2.034407 ms CreateObjectMapping: 2.620894 ms MarkObjects: 56.764721 ms DeleteObjects: 0.051296 ms)
  584.  
  585. Unloading 2 Unused Serialized files (Serialized files now loaded: 29)
  586. UnloadTime: 2.065185 ms
  587.  
  588. Unloading 12684 unused Assets to reduce memory usage. Loaded Objects now: 555746.
  589. Total: 519.771095 ms (FindLiveObjects: 37.834370 ms CreateObjectMapping: 13.282639 ms MarkObjects: 86.019972 ms DeleteObjects: 382.632746 ms)
  590.  
  591. {49231.035} Init player match with: Level:_11Champagne Gametype:FFA serverGameStatus: RoundStart matchWinner None team1 Entente team2 Central team1wins 0 team2wins 0 currentRoundIndex 0 roundTimeLimit 900 roundLimit 1 realtimeSinceStartup=2031.345
  592.  
  593. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  594.  
  595. {49231.035} 2031.346 GameStatus now from MatchStart to RoundStart
  596.  
  597. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  598.  
  599. {49231.035} AddRound with: GamePlayManager.SP.gameStatus=RoundStart roundWinner: None team1RoundScore 0 team2RoundScore 0 running True roundStartTime 49229.99 timeRoundEnded 50129.99 roundTimeLimit 900 synchedRound True statusRoundStart
  600.  
  601. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  602.  
  603. PhotonView has 2 methods "SyncUsableObjects" that takes Y argument(s): Z . Should be just one?
  604.  
  605. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  606.  
  607. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  608.  
  609. Unloading 195 unused Assets to reduce memory usage. Loaded Objects now: 238747.
  610. Total: 82.017158 ms (FindLiveObjects: 18.571961 ms CreateObjectMapping: 4.831418 ms MarkObjects: 54.574715 ms DeleteObjects: 4.038037 ms)
  611.  
  612. {49250.082} 2050.383 GameStatus now from RoundStart to RoundPlaying
  613.  
  614. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  615.  
  616. 2069.847 netTime=49269.535 Local player received dead rpc (nettime of Die RPC: 49269.379)
  617.  
  618. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  619.  
  620. 2069.847 netTime=49269.535 Local player processed dead rpc (nettime of Die RPC: 49269.379)
  621.  
  622. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  623.  
  624. 2104.596 netTime=49304.285 Local player received dead rpc (nettime of Die RPC: 49304.035)
  625.  
  626. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  627.  
  628. 2104.596 netTime=49304.285 Local player processed dead rpc (nettime of Die RPC: 49304.035)
  629.  
  630. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  631.  
  632. 2142.535 netTime=49342.223 Local player received dead rpc (nettime of Die RPC: 49342.082)
  633.  
  634. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  635.  
  636. 2142.535 netTime=49342.223 Local player processed dead rpc (nettime of Die RPC: 49342.082)
  637.  
  638. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  639.  
  640. 2245.097 netTime=49444.785 Local player received dead rpc (nettime of Die RPC: 49444.613)
  641.  
  642. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  643.  
  644. 2245.097 netTime=49444.785 Local player processed dead rpc (nettime of Die RPC: 49444.613)
  645.  
  646. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  647.  
  648. 2359.801 netTime=49559.488 Local player received dead rpc (nettime of Die RPC: 49559.332)
  649.  
  650. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  651.  
  652. 2359.802 netTime=49559.488 Local player processed dead rpc (nettime of Die RPC: 49559.332)
  653.  
  654. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  655.  
  656. 2677.11 netTime=49876.801 Local player received dead rpc (nettime of Die RPC: 49876.629)
  657.  
  658. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  659.  
  660. 2677.11 netTime=49876.801 Local player processed dead rpc (nettime of Die RPC: 49876.629)
  661.  
  662. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  663.  
  664. 2785.366 netTime=49985.051 Local player received dead rpc (nettime of Die RPC: 49984.863)
  665.  
  666. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  667.  
  668. 2785.366 netTime=49985.051 Local player processed dead rpc (nettime of Die RPC: 49984.863)
  669.  
  670. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  671.  
  672. 2922.077 netTime=50121.77 Local player received dead rpc (nettime of Die RPC: 50121.566)
  673.  
  674. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  675.  
  676. 2922.077 netTime=50121.77 Local player processed dead rpc (nettime of Die RPC: 50121.566)
  677.  
  678. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  679.  
  680. RECEIVED NETWORK MEDALS: 18 total.
  681. NewGuy - GOLD_LONGEST_KILLSTREAK
  682. NewGuy - GOLD_MOST_KILLS
  683. NewGuy - GOLD_BESTKD_10PLUSKILLS
  684. NewGuy - GOLD_BESTPLAYER
  685. NewGuy - BRONZE_MOSTKILLSOFHIGHERRANK
  686. NewGuy - BRONZE_MOSTADSKILLS
  687. NewGuy - BRONZE_MOSTHIPFIREKILLS
  688. NewGuy - BRONZE_HIGHESTAVGALTITUDE
  689. NewGuy - BRONZE_LOWESTAVGALTITUDE
  690. NewGuy - SILVER_FEWESTDEATHS
  691. NewGuy - BRONZE_LONGESTDISTANCEKILL
  692. NewGuy - BRONZE_LASTKILL
  693. Verdun670 - BRONZE_MOSTSHOTSFIRED
  694. Who65 - BRONZE_MOSTKILLSSAMEPLAYER
  695. Who65 - BRONZE_MOSTKILLSOFLOWERRANK
  696. Who65 - BRONZE_FIRSTKILL
  697. Enrico Toti - SILVER_LONGESTLIFE
  698. dark-floyd - GOLD_MOST_HEADSHOTS
  699.  
  700.  
  701. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  702.  
  703. {50130.207} Server Stopped round at: 50130.207 realTime:2930.602
  704.  
  705. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  706.  
  707. {50130.207} 2930.62 GameStatus now from RoundPlaying to RoundEnd
  708.  
  709. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  710.  
  711. 2940.504 {50140.192} StopMatch matchEndTimeLeft[45] Scene[_11Champagne_BAKED] GameType[FFA] Room[Room: '03c8eb60-a29c-4ce8-8ba3-1a0dab39fecd' visible,open 7/20 players.]
  712.  
  713. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  714.  
  715. {50140.192} 2940.504 GameStatus now from RoundEnd to MatchEnd
  716.  
  717. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  718.  
  719. {50185.66} Next: _8Artois
  720.  
  721. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  722.  
  723. 2985.994{50185.692} Loading _8Artois_BAKED
  724.  
  725. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  726.  
  727. Unloading 1 Unused Serialized files (Serialized files now loaded: 29)
  728.  
  729. Unloading 3363 unused Assets to reduce memory usage. Loaded Objects now: 241631.
  730. Total: 125.059118 ms (FindLiveObjects: 16.525926 ms CreateObjectMapping: 5.318390 ms MarkObjects: 60.346563 ms DeleteObjects: 42.867211 ms)
  731.  
  732. Unloading 1 Unused Serialized files (Serialized files now loaded: 29)
  733. UnloadTime: 818.598156 ms
  734. LevelLoaderEmpty start
  735.  
  736. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  737.  
  738.  
  739. Unloading 12785 unused Assets to reduce memory usage. Loaded Objects now: 20064.
  740. Total: 1004.207656 ms (FindLiveObjects: 1.961224 ms CreateObjectMapping: 2.566178 ms MarkObjects: 26.616232 ms DeleteObjects: 973.061627 ms)
  741.  
  742. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  743.  
  744. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 20046.
  745. Total: 33.571655 ms (FindLiveObjects: 1.579239 ms CreateObjectMapping: 1.500584 ms MarkObjects: 24.683733 ms DeleteObjects: 5.807072 ms)
  746.  
  747. {50188.801} LevelLoaderEmpty load level..
  748.  
  749. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  750.  
  751. Unloading 2 Unused Serialized files (Serialized files now loaded: 29)
  752. UnloadTime: 1.481092 ms
  753.  
  754. Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 33993.
  755. Total: 61.551682 ms (FindLiveObjects: 1.439371 ms CreateObjectMapping: 1.973877 ms MarkObjects: 57.996513 ms DeleteObjects: 0.141235 ms)
  756.  
  757. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  758.  
  759. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 31606.
  760. Total: 62.256150 ms (FindLiveObjects: 2.598665 ms CreateObjectMapping: 2.287468 ms MarkObjects: 57.209288 ms DeleteObjects: 0.159360 ms)
  761.  
  762. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  763.  
  764. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 31606.
  765. Total: 67.535897 ms (FindLiveObjects: 2.579173 ms CreateObjectMapping: 3.854396 ms MarkObjects: 61.048638 ms DeleteObjects: 0.052322 ms)
  766.  
  767. Unloading 2 Unused Serialized files (Serialized files now loaded: 29)
  768. UnloadTime: 1.527258 ms
  769.  
  770. Unloading 13222 unused Assets to reduce memory usage. Loaded Objects now: 316600.
  771. Total: 332.653487 ms (FindLiveObjects: 22.160302 ms CreateObjectMapping: 8.057949 ms MarkObjects: 63.557364 ms DeleteObjects: 238.876503 ms)
  772.  
  773. There is no wind zone
  774.  
  775. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  776.  
  777. {50203.152} Init player match with: Level:_8Artois Gametype:FFA serverGameStatus: MatchStart matchWinner None team1 Entente team2 Central team1wins 0 team2wins 0 currentRoundIndex 0 roundTimeLimit 900 roundLimit 1 realtimeSinceStartup=3003.452
  778.  
  779. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  780.  
  781. {50203.152} 3003.653 GameStatus now from MatchStart to RoundStart
  782.  
  783. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  784.  
  785. {50203.152} AddRound with: GamePlayManager.SP.gameStatus=RoundStart roundWinner: None team1RoundScore 0 team2RoundScore 0 running True roundStartTime 50201.69 timeRoundEnded 51101.69 roundTimeLimit 900 synchedRound False statusRoundStart
  786.  
  787. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  788.  
  789. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  790.  
  791. Unloading 226 unused Assets to reduce memory usage. Loaded Objects now: 160586.
  792. Total: 68.442130 ms (FindLiveObjects: 11.459229 ms CreateObjectMapping: 4.608108 ms MarkObjects: 49.590775 ms DeleteObjects: 2.783673 ms)
  793.  
  794. {50221.761} 3022.068 GameStatus now from RoundStart to RoundPlaying
  795.  
  796. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  797.  
  798. 3095.808 netTime=50295.511 Local player received dead rpc (nettime of Die RPC: 50295.331)
  799.  
  800. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  801.  
  802. 3095.809 netTime=50295.511 Local player processed dead rpc (nettime of Die RPC: 50295.331)
  803.  
  804. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  805.  
  806. 3116.19 netTime=50315.886 Local player received dead rpc (nettime of Die RPC: 50315.706)
  807.  
  808. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  809.  
  810. 3116.19 netTime=50315.886 Local player processed dead rpc (nettime of Die RPC: 50315.706)
  811.  
  812. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  813.  
  814. 3140.759 netTime=50340.464 Local player received dead rpc (nettime of Die RPC: 50340.285)
  815.  
  816. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  817.  
  818. 3140.759 netTime=50340.464 Local player processed dead rpc (nettime of Die RPC: 50340.285)
  819.  
  820. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  821.  
  822. 3159.456 netTime=50359.152 Local player received dead rpc (nettime of Die RPC: 50358.956)
  823.  
  824. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  825.  
  826. 3159.456 netTime=50359.152 Local player processed dead rpc (nettime of Die RPC: 50358.956)
  827.  
  828. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  829.  
  830. PhotonView ID duplicate found REMOVED_DEBUG_SPAM_INFO. Maybe one wasn't destroyed on scene load?! Check for 'DontDestroyOnLoad'. Destroying old entry, adding new.
  831.  
  832. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  833.  
  834. PhotonView ID duplicate found REMOVED_DEBUG_SPAM_INFO. Maybe one wasn't destroyed on scene load?! Check for 'DontDestroyOnLoad'. Destroying old entry, adding new.
  835.  
  836. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  837.  
  838. PhotonView ID duplicate found REMOVED_DEBUG_SPAM_INFO. Maybe one wasn't destroyed on scene load?! Check for 'DontDestroyOnLoad'. Destroying old entry, adding new.
  839.  
  840. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  841.  
  842. 3225.628{50425.324} Loading _1MainMenu_BAKED
  843.  
  844. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  845.  
  846. Unloading 1 Unused Serialized files (Serialized files now loaded: 29)
  847.  
  848. Unloading 561 unused Assets to reduce memory usage. Loaded Objects now: 166469.
  849. Total: 76.775370 ms (FindLiveObjects: 11.198645 ms CreateObjectMapping: 4.546211 ms MarkObjects: 54.711163 ms DeleteObjects: 6.318324 ms)
  850.  
  851. Unloading 1 Unused Serialized files (Serialized files now loaded: 29)
  852. UnloadTime: 1268.246658 ms
  853.  
  854. Unloading 6668 unused Assets to reduce memory usage. Loaded Objects now: 27795.
  855. Total: 161.214393 ms (FindLiveObjects: 2.236172 ms CreateObjectMapping: 2.167435 ms MarkObjects: 38.600735 ms DeleteObjects: 118.209365 ms)
  856.  
  857. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  858.  
  859. Unloading 1285 unused Assets to reduce memory usage. Loaded Objects now: 25561.
  860. Total: 68.041336 ms (FindLiveObjects: 1.652763 ms CreateObjectMapping: 1.033105 ms MarkObjects: 36.405257 ms DeleteObjects: 28.949525 ms)
  861.  
  862. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  863.  
  864. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25561.
  865. Total: 39.156786 ms (FindLiveObjects: 1.693800 ms CreateObjectMapping: 1.046784 ms MarkObjects: 36.377899 ms DeleteObjects: 0.037617 ms)
  866.  
  867. Unloading 2 Unused Serialized files (Serialized files now loaded: 29)
  868. UnloadTime: 0.981467 ms
  869. ###########################################
  870.  
  871.  
  872. Game Version: 270 Network Version: 283 Build=8513 Steam=True Branch=public
  873.  
  874. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  875.  
  876.  
  877. Unloading 4414 unused Assets to reduce memory usage. Loaded Objects now: 34731.
  878. Total: 67.913779 ms (FindLiveObjects: 2.438621 ms CreateObjectMapping: 2.007049 ms MarkObjects: 41.083471 ms DeleteObjects: 22.383611 ms)
  879.  
  880. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  881.  
  882. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement