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SQ SRS character creation charts

May 24th, 2018 (edited)
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  1. Sekaiju no Meikyuu SRS character creation charts
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  3. Digital version here: https://shindanmaker.com/816685
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  5. Roll two d6 for each chart and look for the corresponding entry. For example if you roll a 3 and 2 for the first chart, then you get "3 - 1-2 : Alchemist"
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  7. ORIGIN
  8. 1 - 1-2 : Survivor - You once participated in a great battle, but the faction you belonged to lost, and you fled. (Lucky - Can re-roll luck check once per session)
  9. 1 - 3-4 : Noble - You were born to a royal, or noble family, but left, either due to circumstance or of your own accord. (Noble blood - You are familiar with the ways and etiquette of the upper class)
  10. 1 - 5-6 : Fallen noble - You were born to a noble family, which lost its position, lands, and wealth. (Former connections - You still have connections to the rulers of this land, if not influence)
  11. 2 - 1-2 : Leader - One of your parents was the leader of a village or town or tribe, or a religious or military leader. (Charisma - Something about you draws the attention of others.)
  12. 2 - 3-4 : Adventurer - The people who raised you were adventurers, and you received knowledge and training from them. (Unyielding spirit - Can re-roll will check once per session)
  13. 2 - 5-6 : Warrior - You were born to a family of warriors. Fighting is all you know. (Heavy drinker - You never get drunk. +1 to base endurance and spirit)
  14. 3 - 1-2 : Alchemist - Your parents were alchemists. The alchemistic arts are familiar to you. (Child of alchemy - +2 to base spirit)
  15. 3 - 3-4 : Thief - You were born to a family of thieves. You alone were never caught. (Thief - Can re-roll reflex check once per session)
  16. 3 - 5-6 : Merchant - You were born to a family of merchants influential in Etria. They will support you in your endeavours, should you wish it. (Wealth - You or your family is extremely wealthy. You gain 1D6 x 100 en each session.)
  17. 4 - 1-2 : Bounty - A bounty is on your head. You might be innocent, or guilty. (Detect danger - Can re-roll perception check once per session)
  18. 4 - 3-4 : Academic - You were born to a family of intellectuals. (Intellectual - Can re-roll intelligence check once per session)
  19. 4 - 5-6 : Wanderer - You were born to a family of nomads, and never stayed in one place for long. (Tough - Your body is used to long journeys. +2 to base endurance.)
  20. 5 - 1-2 : Artist - Your parents loved art, and so do you. You may choose the type of art, such as painting or music. (Appraisal - You are familiar with the ancient relics. Can re-roll knowledge or investigation check related to ancient relics once per session.
  21. 5 - 3-4 : Grace of god - You were born blessed by the goddess of beauty. Or perhaps you inherit the blood of something not of this world. (Beautiful - You have natural beauty and elegance, making those of the other gender treat you better)
  22. 5 - 5-6 : Hero - You are the heir to a hero. Whether you like or not, destiny awaits. (Star of hope - You always show up when it matters)
  23. 6 - 1-2 : Inhuman - The blood of something not human runs through your veins. The origin of that blood may be a relative, or an ancestor. (Half-blood - You do not grow old. You can look as old as you want regardless of actual age.)
  24. 6 - 3-4 : Cursed - The blood of something accursed runs through your veins, and something evil is sealed in it. (Kin- Your blood contains powerful magic energy. +2 to base spirit).
  25. 6 - 5-6 : Outsider - You came from a place far-off, that nobody here has heard of. (Chaotic fate - Can re-roll one die per session).
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  27. CIRCUMSTANCE
  28. 1 - 1-2 : Taken - Something was taken from you. Maybe it was your home, or someone you loved You could not stop it, and you cannot take it back. You must make them pay.
  29. 1 - 3-4 : Fallen - You lost your position, or wealth, or honour. Memories of pride and glory only make you feel more pathetic.
  30. 1 - 5-6 : Exiled - You were exiled from the place you belonged to, and can never return. Maybe you sinned, or maybe it was a conspiracy, or simply destiny.
  31. 2 - 1-2 : Lost - You have lost memories. Perhaps of a single day, of everything up till yesterday. You cannot help but ask who you are, or what happened to you.
  32. 2 - 3-4 : Secret - You once found a great secret, a key to this world's secrets. It might be a book, a map, or someone's words. You now seek the answers to your questions.
  33. 2 - 5-6 : Glory - You were a hero. Everyone knew your name and sang your praises.
  34. 3 - 1-2 : Oppressed - You were oppressed. Fate was cruel to you, and there was no escape. You grew sick of it, and ran.
  35. 3 - 3-4 : Cursed - Maybe it was an ancestor, or maybe it was your own fault, but you are cursed. Is there a way to lift this curse?
  36. 3 - 5-6 : Search - You are looking for something. It might be an item, or a secret, or a person. You cannot give up on this search.
  37. 4 - 1-2 : Sold - You were sold, like an animal. The person who bought you might have thought of you as a belonging, or treated you like a human.
  38. 4 - 3-4 : Alone - You are alone. Nobody shares your meals, your home, or your feelings.
  39. 4 - 5-6 : Restoration - You were left alone in the ruins, where nothing was left. You hated that place, the people who made it happen, and yourself for being unable to stop it.
  40. 5 - 1-2 : Organisation - You belong to a certain organisation. It may be a social group related to your birthplace or job, or it might be a secret society. In any case, you are loyal to your organisation.
  41. 5 - 3-4 : Enlightened - One day, you heard a voice. From the sky, or in your dreams, from inside your heart, or from outside the window, and that voice whispered to you, and you could not defy it.
  42. 5 - 5-6 : Rebel - You are fighting a huge enemy. Your chances are slim. You will probably never win. But still you will fight, until you win.
  43. 6 - 1-2 : Training - Improving yourself is what matters. By overcoming the barriers in your path, you grow stronger.
  44. 6 - 3-4 : Plea - You want more people to know what you know. It is your mission to tell it to them.
  45. 6 - 5-6 : Want - You want everything in the world. You need power, position, wealth, fame, and knowledge for that to happen.
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  47. FATE
  48. 1 - 1-2 : Love - You seek love, and will find it. But love will bring you not fortune, but tragedy.
  49. 1 - 3-4 : Hope - You may not get what you seek, but the hope in your heart will never fade.
  50. 1 - 5-6 : Hunger - You will never get what you seek. Was it a mistake for you to seek it?
  51. 2 - 1-2 : Friendship - You will find friendship. Even if you lose everything else, your bonds alone will survive.
  52. 2 - 3-4 : Wandering - You will wander, never to stay in a single place.
  53. 2 - 5-6 : Conflict - You will find days of unending conflict, with no rest. But that is what you sought.
  54. 3 - 1-2 : Victory - You will win. You will defeat all that stand in your way.
  55. 3 - 3-4 : Lost - You will wander, unable to find a goal. You will remain lost, but perhaps that is what it means to be human.
  56. 3 - 5-6 : Bound - You will be bound, with no escape. But that may be what you sought.
  57. 4 - 1-2 : Rule - You will become a ruler, free to do as you please with what is your's.
  58. 4 - 3-4 : Death - Death will find you. But there is nothing to fear, as death is the only thing in this world that can promise you peace.
  59. 4 - 5-6 : Loss - You will lose everything you hold, like fine sand falling from your hands.
  60. 5 - 1-2 : Glory - You will find glory. What you seek will be there. All will praise you as a hero.
  61. 5 - 3-4 : Defeat - You will be defeated. You will never win.
  62. 5 - 5-6 : Tired - You will grow tired of everything, and live life in a daze. What will remain in your heart?
  63. 6 - 1-2 : Despair - Your hope will be lost. You will be despair. Will you be able to bear that darkness?
  64. 6 - 3-4 : Enlightened - You will realise what you have to do, what you have to accomplish, and you will not let anything stop you from achieving it.
  65. 6 - 5-6 : Hurt - You will be hurt, and you will have to live with that pain.
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  67. RELATIONSHIP (between two characters)
  68. 1 - 1-2 : Teacher
  69. 1 - 3-4 : Guardian
  70. 1 - 5-6 : Benefactor
  71. 2 - 1-2 : Master
  72. 2 - 3-4 : Owed one
  73. 2 - 5-6 : Trusted
  74. 3 - 1-2 : Family
  75. 3 - 3-4 : Friends
  76. 3 - 5-6 : Comrades
  77. 4 - 1-2 : Business
  78. 4 - 3-4 : Companion
  79. 4 - 5-6 : Forgotten (met before, but can't remember when)
  80. 5 - 1-2 : Affection
  81. 5 - 3-4 : Owe one
  82. 5 - 5-6 : Want to protect
  83. 6 - 1-2 : Secret (sharing a secret)
  84. 6 - 3-4 : Rival
  85. 6 - 5-6 : Hate
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