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gunz crashing

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Oct 9th, 2018
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  1. GUNZ 1,0,0,290 launched. build (Aug 23 2018 01:16:47)
  2. Log time (10/09/18 18:16:41)
  3. Linear88's Runnable!
  4. CPU ID = GenuineIntel ( family = 1286 , model = 14 , stepping = 3 ) @ 2592 MHz
  5. Windows = 6.2 Build 9200 , n/a (64-bit) (2097151KB) : Windows 8 / 8.1 / 10
  6. Load XML from memory : system/locale.xml- SUCCESS
  7. Country : (USA), Language : (USA)
  8. Load Config from file : config.xml- SUCCESS
  9. Load XML from memory : system/system.xml- SUCCESS
  10. Load XML from memory : system/strings.xml(0x0009) - SUCCESS
  11. Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
  12. Load XML from memory : system/messages.xml(0x0009) - SUCCESS
  13. Load XML from memory : system/gametypecfg.xml
  14. Dmp ok.
  15. InitializeNotify ok.
  16. WFog Enabled Device.
  17. device created.
  18. Video memory 2044.000000
  19. shader initialize successful : 1
  20. main : RGetLenzFlare()->Initialize()
  21. InitialLoading success.
  22. interface Initialize success
  23. ZApplication::OnCreate : begin
  24. 0(Primary Sound Driver): Hardware Mixing Not Supported
  25. 1(Speakers (USB PnP Sound Device)): Hardware Mixing Not Supported
  26. 2(Speakers (Realtek High Definition Audio)): Hardware Mixing Not Supported
  27. [[[getMaxChannel32]]]]
  28. found 0 custom music
  29.  
  30. -------------------> Sound Engine Create: 1.028000
  31.  
  32. sound engine create.
  33. Load XML from memory : System/tips.xml(0x0009)- SUCCESS
  34. start log bipmap
  35. end of load bitmaps2
  36. loading pictures: 3.015000
  37. IDLResource Loading Success!!
  38. IDL resources: 0.186000
  39. start InitInterface option
  40. Number of Display mode : 22
  41. Number of Display mode : 0
  42. end of InitInterface option ok
  43. Init maps : no Current ChannelRule
  44. Screen Effect Manager Create: 0.162000
  45. Screen effect manager create success.
  46. Effect manager create success.
  47. Client create success.
  48. game interface create success.
  49.  
  50. -------------------> GameInterface Create: 3.598000
  51.  
  52. Point Number is larger than defined max vertex ..
  53. Point Number is larger than defined max vertex ..
  54. Point Number is larger than defined max vertex ..
  55. Point Number is larger than defined max vertex ..
  56. Point Number is larger than defined max vertex ..
  57. Load character.xml success,
  58.  
  59. -------------------> Character Loading: 2.424000
  60.  
  61.  
  62. -------------------> WeaponMesh Loading: 0.574000
  63.  
  64. Load weapon.xml success.
  65.  
  66. -------------------> Worlditem Loading: 0.033000
  67.  
  68. Load zitem info success.
  69. Load zBuff info success.
  70. Init world item manager success.
  71. Init map Descriptor success.
  72. Init channel rule manager success.
  73. Init abuse manager success.
  74. Init chatting filter. success
  75. Read SpyMapList.
  76. read SpyMode.
  77.  
  78. -------------------> ETC ..: 0.684000
  79.  
  80. BspObject open : begin interface/login/login.rs
  81. RBspObject::Open : Open_MaterialList
  82. RBspObject::Open : Open_LightList
  83. BspObject open object list : begin
  84. RBspObject::Open_ObjectList : size 3
  85. RBspObject::Open_ObjectList : end
  86. RBspObject::Open : OpenDescription
  87. RBspObject::OpenRs : file.Open
  88. RBspObject::OpenRs : file.Read(&header)
  89. RBspObject::OpenRs : file.Read(&nMaterial)
  90. RBspObject::OpenRs : Open_Nodes begin
  91. RBspObject::OpenRs : Open_Nodes end
  92. RBspObject::Open : OpenRs
  93. RBspObject::Open : OpenBsp
  94. RBspObject::Open : done
  95. Load smoke description mesh.
  96. main : OnCreate() done
  97. Server Connected
  98. Login Posted
  99. Login Successful.
  100. Responsed Account Charlist
  101. Selected character name : Shinoda (53 68 69 6E 6F 64 61 ) (len = 7)
  102. StageCreated
  103. CastStageBridgePeer call in Zgame::Create
  104. game create begin , type = 1
  105. BspObject open : begin maps/Castle/Castle.rs
  106. RBspObject::Open : Open_MaterialList
  107. RBspObject::Open : Open_LightList
  108. BspObject open object list : begin
  109. RBspObject::Open_ObjectList : size 4
  110. RBspObject::Open_ObjectList : end
  111. RBspObject::Open : OpenDescription
  112. RBspObject::OpenRs : file.Open
  113. RBspObject::OpenRs : file.Read(&header)
  114. RBspObject::OpenRs : file.Read(&nMaterial)
  115. RBspObject::OpenRs : Open_Nodes begin
  116. RBspObject::OpenRs : Open_Nodes end
  117. RBspObject::Open : OpenRs
  118. RBspObject::Open : OpenBsp
  119. RBspObject::Open : done
  120. game world create success.
  121. Reload all animation end
  122. ---------------------------------setBuffer
  123. game created ( 18:17:22 )
  124. Create character : Name=Shinoda Level=99
  125. Connect to Agent by UDP
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