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- =====================================================================
- == C:\Users\MediaCenter\Desktop\Kim\SS\Arma 2 Operation Arrowhead\arma2oaserver.exe
- == "C:\Users\MediaCenter\Desktop\Kim\SS\Arma 2 Operation Arrowhead\arma2oaserver.exe" -port=5302 -exThreads=7 -maxMem=2047 -noSound -noPause "-config=OPChernarus1\config.cfg" "-cfg=OPChernarus1\basic.cfg" "-profiles=OPChernarus1" -name=OPChernarus1 "-mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;"
- =====================================================================
- Exe timestamp: 2017/11/20 16:10:55
- Current time: 2018/01/15 17:29:29
- Version 1.63.131129
- Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
- File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
- Unsupported language English in stringtable
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
- <English>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
- <Italian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
- <Spanish>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
- <French>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
- <Czech>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
- <Russian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
- <Polish>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
- <Hungarian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
- </Key>
- <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
- <German>Compact assault rifle with silenced grenade launcher<'
- Item STR_VIL_DN_BS1 listed twice
- Item STR_AUTHOR_VILAS listed twice
- Item STR_VIL_EASTERN listed twice
- Item STR_VIL_WEAPONS listed twice
- Item str_dss_10rnd_vss listed twice
- Item str_dss_20rnd_vss listed twice
- Item str_dn_20rnd_9x39_sp5_vss listed twice
- Item str_dn_ak_107_gl_pso listed twice
- Item str_dn_ak_107_kobra listed twice
- Item str_dn_M40A3 listed twice
- Item str_dn_rpk_74 listed twice
- Item str_ep1_dn_fn_fal listed twice
- Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
- Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
- Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
- Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
- Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
- Updating base class ->Default, by z\addons\anzio\config.bin/CfgWeapons/Rifle/
- Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
- Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
- Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
- Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
- Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
- Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
- Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
- Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
- Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
- Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
- Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
- Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
- Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
- Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
- Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
- Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
- Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
- Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
- Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
- Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
- Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
- Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
- Updating base class ->Mode_FullAuto, by corepatch\corepatch_ccp_68220\config.cpp/CfgWeapons/G36a/FullAuto/
- Updating base class ->Mode_SemiAuto, by corepatch\corepatch_ccp_68220\config.cpp/CfgWeapons/G36a/Single/
- Updating base class Small_items->ReammoBox, by dayz_equip\config.cpp/CfgVehicles/CardboardBox/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
- Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
- Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
- Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
- Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
- Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
- Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
- Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
- Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
- Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
- Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
- Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
- Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
- Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
- Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
- Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
- Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
- Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
- Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
- Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
- Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
- Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
- Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
- Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
- Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
- Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
- Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
- Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
- Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
- Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
- Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
- Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
- Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
- Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
- Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
- Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
- Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
- Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
- Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
- Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
- Updating base class Land_HouseBlock_C1->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseBlock_C4/
- Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1I3/
- Updating base class NonStrategic->House, by zero_buildings\config.bin/CfgVehicles/Land_A_MunicipalOffice/
- Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1L2/
- Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_3I3/
- Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
- 17:29:41 Initializing Steam server - Game Port: 5302, Steam Query Port: 5303
- 17:29:42 Connected to Steam servers
- 17:30:09 Server error: Player without identity Ig0r (id 1443449748)
- 17:30:09 Server error: Player without identity Ig0r (id 1443449748)
- 17:30:09 Server error: Player without identity Ig0r (id 1443449748)
- 17:30:09 Server error: Player without identity Ig0r (id 1443449748)
- 17:30:09 Server error: Player without identity Ig0r (id 1443449748)
- 17:30:09 Server error: Player without identity Ig0r (id 1443449748)
- 17:30:09 Server error: Player without identity Ig0r (id 1443449748)
- 17:30:09 Server error: Player without identity Ig0r (id 1443449748)
- 17:30:09 Server error: Player without identity Ig0r (id 1443449748)
- 17:30:09 Server error: Player without identity Ig0r (id 1443449748)
- 17:30:09 Server error: Player without identity Ig0r (id 1443449748)
- 17:30:10 Server error: Player without identity Ig0r (id 1443449748)
- 17:30:10 Server error: Player without identity Ig0r (id 1443449748)
- 17:30:10 Server error: Player without identity Ig0r (id 1443449748)
- 17:30:10 Server error: Player without identity Ig0r (id 1443449748)
- 17:30:10 Server error: Player without identity Ig0r (id 1443449748)
- 17:30:10 Server error: Player without identity Ig0r (id 1443449748)
- 17:30:10 Server error: Player without identity Ig0r (id 1443449748)
- 17:30:10 Server error: Player without identity Ig0r (id 1443449748)
- 17:30:10 Server error: Player without identity Ig0r (id 1443449748)
- 17:30:15 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
- 17:30:16 Strange convex component31 in zero_buildings\models\proxies\th_arches.p3d:geometryView
- 17:30:16 Strange convex component207 in zero_buildings\models\a_tvtower\a_tvtower_base.p3d:geometryFire
- 17:30:17 Strange convex component44 in zero_buildings\models\houseblock\houseblock_c4.p3d:geometry
- 17:30:17 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
- 17:30:17 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
- 17:30:17 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
- 17:30:17 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
- 17:30:22 "PRELOAD_ Functions\init [[<No group>:0 (FunctionsManager)],any]"
- 17:30:22 "MPframework inited"
- 17:30:22 "dayz_preloadFinished reset"
- 17:30:22 "Clothing Variables Loading."
- 17:30:22 "Clothing Variables Loaded."
- 17:30:23 "infiSTAR.de - Waiting for BIS_fnc_init..."
- 17:30:23 "Epoch detected"
- 17:30:23 "infiSTAR.de - BIS_fnc_init done - AntiHack STARTING...!"
- 17:30:23 Warning Message: Script low_admins.sqf not found
- 17:30:23 Warning Message: Script normal_admins.sqf not found
- 17:30:23 Warning Message: Script super_admins.sqf not found
- 17:30:23 Warning Message: Script blacklist.sqf not found
- 17:30:23 "infiSTAR.de - iproductVersion: 26-Mar-2017 23-49-58-v1438 | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,131129] | worldName: Chernarus | dayz_instance: 1337 | missionName: DayZ_Epoch_11"
- 17:30:23 "infiSTAR.de - _fnc_RandomGen: {
- _abc = ['z','y','x','w','v','u','t','s','r','q','p','o','n','m','l','k','j','i','h','g','f','e','d','c','b','a'];
- _gen = _abc select (random ((count _abc)-1));
- _arr = ['a','d','I','H','N','r','m','c','L','Z','p','Z','c','k','v','s','W','v','g','A','K','X','k','W','e','Z','C','x','S','b'];
- for '_i' from 0 to (8+(round(random 3))) do {_gen = _gen + str(round(random 9)) + (_arr select (random ((count _arr)-1)));};
- _gen
- }"
- 17:30:23 "infiSTAR.de - _simple: m8d0b2C9m2Z5a4c7p7S"
- 17:30:23 "infiSTAR.de - _dialogIds: i6X1v8v8Z3g9p8b3v2v2N9v"
- 17:30:23 "infiSTAR.de - _badtxts: u3p0W6S9v4X7d6S9W8d8A6k7W"
- 17:30:23 "infiSTAR.de - _randvar1: d0m1d3Z0d4k1W3X2Z5v3k1g"
- 17:30:23 "infiSTAR.de - _randvar2: v6x6Z2A8W6K8c6a8x0Z8W2g6Z"
- 17:30:23 "infiSTAR.de - _randvar0: v4d8C6Z8S5Z4W3d6K5K"
- 17:30:23 "infiSTAR.de - _randvar3: h3A8v4C3X5e1W6k4N3p3k8S6r"
- 17:30:23 "infiSTAR.de - _randvar4: f7m1p4v7e6v2A6S2W2g6x"
- 17:30:23 "infiSTAR.de - _randvar5: c4r2W1H8g4W1H8k8X5c7S"
- 17:30:23 "infiSTAR.de - _randvar6: f4s6Z7L1Z8L7N7c7N9c"
- 17:30:23 "infiSTAR.de - _randvar8: e6S6K4k7K3W5S7S8Z8Z5L9Z"
- 17:30:23 "infiSTAR.de - _randvar9: j4c1a4W0H1p7Z5c1N4s1v6c"
- 17:30:23 "infiSTAR.de - _randvar11: d2m4A2C8H9e7p3c4A8g2m1x"
- 17:30:23 "infiSTAR.de - _randvar12: r2A5W5v7Z5m3c4Z5r3s1p7v"
- 17:30:23 "infiSTAR.de - _randvar13: w9x8e9v0c4c5I6A3Z7c7c3c"
- 17:30:23 "infiSTAR.de - _randvar19: m5m3W3e4C3p6c5W1L6S2W"
- 17:30:23 "infiSTAR.de - _randvar20: s7K0e1W2c8Z1c7d4W3e4k"
- 17:30:23 "infiSTAR.de - _randvar27: h0L9S9c8Z8b5v8c7W0W"
- 17:30:23 "infiSTAR.de - _randvar26: s5s8d0I1L6C7g2Z4W5I"
- 17:30:23 "infiSTAR.de - _randvar25: d0m8g7L2p5c7m7W6Z9L6N"
- 17:30:23 "infiSTAR.de - _randvar31: d7A7p8c8N4A7S3S7k7s3c"
- 17:30:23 "infiSTAR.de - _randvar33: c6Z5c8L3Z8Z4v1L1C5C6k"
- 17:30:23 "infiSTAR.de - _randvar34: v0W6H7p4Z8m5a6Z8W8e0k7s"
- 17:30:23 "infiSTAR.de - _randvar35: v4c3X8X6e3c1c4W8m9s8v"
- 17:30:23 "infiSTAR.de - _randvar36: y0S5C5v4b6a4g4e2I6v3k2c0A"
- 17:30:23 "infiSTAR.de - _randvar308937: r3c3X9N8X1A1K2c3c4c"
- 17:30:23 "infiSTAR.de - _randvar39: x6k1L4Z9x8g8s3p8Z5Z0Z"
- 17:30:23 "infiSTAR.de - _clickOnMapTimer: j5g6H0L2K7K3g8W5H2X1d"
- 17:30:23 "infiSTAR.de - _clickOnMapCaught: d8e5L6k4A7W9S6x8A7v3H3d"
- 17:30:23 "infiSTAR.de - _fnc_handlerandvar10: o2x1Z8H8p3v6H5d8C7H5c8k"
- 17:30:23 "infiSTAR.de - _remark: k6c5x5I8s0C1N3v5W5a8p"
- 17:30:23 "infiSTAR.de - _AHpos: w1A2b8X7H3v2C6v2Z2Z5K7Z"
- 17:30:23 "infiSTAR.de - _loadedcheckpos: l1I9r8e3N3W0r5v9m3a6C1Z1x"
- 17:30:23 "infiSTAR.de - _loadedchecktime: y3a7m6I3m2x6c1Z4v7c5Z1e3v"
- 17:30:23 "infiSTAR.de - _MenuChecksRunningx: r4p1W6Z8X3v7W9v6m5I4m2g"
- 17:30:23 "infiSTAR.de - _oneachframe: k1c5Z8v5W5k2m2e8k6a6v4r"
- 17:30:23 "infiSTAR.de - _anotherloop: b9K2v0e7W4C0g1A3Z4k"
- 17:30:23 "infiSTAR.de - _clientoncetwo: r5x4N2Z5C7Z3Z4L1c1s3b"
- 17:30:23 "infiSTAR.de - _lastUnlock: w8p0e9g3b1p9g2S6H2Z7A4A8x"
- 17:30:23 "infiSTAR.de - _AdminReqCheck: w3c7p1K4v3Z5Z6W5e8K4v9k6Z"
- 17:30:23 "infiSTAR.de - _antidupeCheckVar: x3Z4s8Z2b7N2A3H4d3v2c"
- 17:30:23 "infiSTAR.de - _antiantihack1_rndvar: s2L6S2W7d7L7b3W3C2H7k"
- 17:30:23 "infiSTAR.de - _antiantihack2_rndvar: c6c3W2s0k1Z5C9Z6k3x0v6s"
- 17:30:23 "infiSTAR.de - _antidupePVResVar: t9r1m6g5S9C0a4I0v6W2Z"
- 17:30:23 "infiSTAR.de - _antidupePVCheckVar: PVAHR_0_c1S3e3r6r7k6c7Z5c6a5A9c"
- 17:30:23 "infiSTAR.de - _randvar308910: PVAHR_0_g6X6N5k5Z1k3a2k7g8W9k"
- 17:30:23 "infiSTAR.de - AntiHack LOADED!"
- 17:30:23 "infiSTAR.de - CREATING AdminMenu"
- 17:30:23 "infiSTAR.de - AdminMenu LOADED!"
- 17:30:23 "infiSTAR.de - ADDING PublicVariableEventHandlers"
- 17:30:23 "infiSTAR.de - AntiHack FULLY LOADED"
- 17:30:26 Warning Message: Script z\addons\dayz_server\compile\server_addCargo.sqf not found
- 17:30:38 "infiSTAR.de - Player-Log: Ig0r(76561198132498318) - 0h 00min | ******ADMIN******"
- 17:30:47 "infiSTAR.de PlayerConnected: CONNECT - Ig0r(76561198132498318)"
- 17:30:47 "infiSTAR.de PlayerConnected: CONNECT - __SERVER__()"
- 17:30:50 "[SIPTH]: Loading Skalisty Island Pirate's Treasure Hunt"
- 17:30:54 Cannot create non-ai vehicle Land_Mil_Mil_Guardhouse,
- 17:30:55 "Res3tting B!S effects..."
- 17:30:57 "[SIPTH]: Loaded"
- 17:30:58 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 17:30:58 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 17:30:58 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 17:30:58 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 17:30:59 "Loading custom server compiles"
- 17:31:00 Server: Object 3:10 not found (message 70)
- 17:31:00 Server: Object 3:11 not found (message 70)
- 17:31:01 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 17:31:01 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 17:31:01 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 17:31:01 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 17:31:01 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 17:31:01 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 17:31:01 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 17:31:01 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 17:31:01 Error: selection end missing in memory LOD of model ca\structures\mil\mil_house_dam.p3d
- 17:31:01 Error: selection end2 missing in memory LOD of model ca\structures\mil\mil_house_dam.p3d
- 17:31:02 "HIVE: Starting"
- 17:31:02 "SERVER FPS: 24 PLAYERS: 1"
- 17:31:02 ["TIME SYNC: Local Time set to:",[2012,8,2,13,31],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,1,15,13,31]]
- 17:31:02 "HIVE: trying to get objects"
- 17:31:02 "HIVE: found 352 objects"
- 17:31:02 "HIVE: Request sent"
- 17:31:03 "HIVE: Streamed 352 objects"
- 17:31:09 "HIVE: BENCHMARK - Server_monitor.sqf finished streaming 352 objects in 6.724 seconds (unscheduled)"
- 17:31:09 "Total Number of spawn locations 6"
- 17:31:09 "EPOCH EVENTS INIT"
- 17:31:29 "INFO - Player: PID#3(Ig0r)(UID:76561198132498318/CID:510) Status: LOGGING IN"
- 17:31:29 "CLEANUP: INITIALIZING Vehicle SCRIPT"
- 17:31:29 "CRASHSPAWNER: Starting crash site spawner. Frequency: 25±20 min. Spawn chance: 0.75"
- 17:31:29 "CRASHSPAWNER: Spawning crash site (CrashSite_EU) at [9711.8,8564.18,0] with 7 items."
- 17:31:29 "INFO - Player: PID#3(Ig0r)(UID:76561198132498318/CID:510) Status: LOGGING IN"
- 17:31:29 "INFO - Player: PID#3(Ig0r)(UID:76561198132498318/CID:510) Status: LOGIN PUBLISHING, Location Chernogorsk [068130]"
- 17:31:30 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,13,31],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,1,15,13,31]]
- 17:31:30 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [9805.85,13054.8,0] with 6 items."
- 17:31:30 "Trader Caravans: Spawning hero.sqf at [5714.23,2651.42] (057127)"
- 17:31:30 "Trader Caravans: Spawning bandit.sqf at [5137.06,8884.94] (051064)"
- 17:31:30 "Trader Caravans: Spawning general.sqf at [12861.4,15023.3] (128003)"
- 17:31:30 "Trader Caravans: Spawning helicopters.sqf at [2912.48,8823.53] (029065)"
- 17:31:30 "Trader Caravans: Spawning medical.sqf at [2902.89,5926.38] (029094)"
- 17:31:30 "Trader Caravans: Spawning vehicles.sqf at [12442.7,9301.76] (124060)"
- 17:31:31 "Trader Caravans: Spawning weapons.sqf at [5672.38,10814.1] (056045)"
- 17:31:31 "DEBUG: Spawning a care package (Misc_cargo_cont_net3) at [8949.37,8865.78,0] with 10 items."
- 17:31:31 "WAI: AI Config File Loaded"
- 17:31:32 "=== [IBEN WAI AUTOCLAIM ADDON, v1.0] || DEBUG [customsettings.sqf] >> Addon relative root >> [z\addons\dayz_server\WAI]"
- 17:31:32 "WAI: Blacklist Loaded"
- 17:31:32 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [8048.39,9039.54,0] with 7 items."
- 17:31:32 "WAI: Custom Config File Loaded"
- 17:31:32 "WAI: Initialising missions"
- 17:31:32 "WAI: AI Monitor Started"
- 17:31:32 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [3714.48,5017.98,0] with 4 items."
- 17:31:32 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [11247.1,7961.48,0] with 3 items."
- 17:31:32 "DEBUG: Spawning a care package (Misc_cargo_cont_net3) at [4949.39,8593.84,0] with 11 items."
- 17:31:35 "HIVE: Spawning # of Vehicles: 1"
- 17:31:35 "PUBLISH: Created JetSkiYanahui_Case_Yellow with ID "22921321707140""
- 17:31:35 "HIVE: Spawning # of Debris: 0"
- 17:31:35 "HIVE: Spawning # of Ammo Boxes: 3"
- 17:31:37 "HIVE: Spawning # of Veins: 0"
- 17:31:37 "HIVE: BENCHMARK - Server finished spawning 1 DynamicVehicles, 0 Debris, 3 SupplyCrates and 0 MineVeins in 27.891 seconds (scheduled)"
- 17:31:45 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-B:1 (Ig0r) REMOTE,"76561198132498318"]"
- 17:31:45 "infiSTAR.de ******ADMIN-LOGIN******: Ig0r(76561198132498318)"
- 17:31:45 "infiSTAR.de fnc_AdminReqProceed: [1234,B 1-1-B:1 (Ig0r) REMOTE,"76561198132498318"]"
- 17:31:45 "INFO - Player: Ig0r(UID:76561198132498318/CID:510) Status: CLIENT LOADED & PLAYING"
- 17:37:22 "SERVER FPS: 46 PLAYERS: 1"
- 17:40:09 "RUNNING EVENT: Military on [2018,1,15,13,40]"
- 17:40:09 "z\addons\dayz_server\modules\Military.sqf: Creating Construction box at [11822.2,13030.6]"
- 17:40:09 "z\addons\dayz_server\modules\Military.sqf: Loot event setup, waiting for 1200 seconds"
- 17:41:57 "WAI: [Mission:[Hero] Gem Tower]: Starting... [5637.47,7847.82,0]"
- 17:41:57 No owner
- 17:41:57 No owner
- 17:41:57 No owner
- 17:41:57 No owner
- 17:41:57 No owner
- 17:41:57 No owner
- 17:41:57 No owner
- 17:41:57 No owner
- 17:41:57 Strange convex component01 in rh_m14\rh_sc2sp.p3d:geometry
- 17:41:57 Strange convex component07 in rh_m14\rh_sc2sp.p3d:geometry
- 17:41:57 Strange convex component08 in rh_m14\rh_sc2sp.p3d:geometry
- 17:41:57 Strange convex component12 in rh_m14\rh_sc2sp.p3d:geometry
- 17:41:58 "WAI: Spawned a group of 5 AI (Bandit) at [5666.47,7826.82,0]"
- 17:41:58 No owner
- 17:41:58 No owner
- 17:41:58 No owner
- 17:41:58 No owner
- 17:41:58 "WAI: Spawned a group of 4 AI (Bandit) at [5658.47,7866.82,0]"
- 17:41:58 "WAI: Spawned a group of 4 AI (Bandit) at [5614.47,7828.82,0]"
- 17:41:59 "WAI: Spawned a group of 4 AI (Bandit) at [5625.47,7870.82,0]"
- 17:41:59 "WAI: Spawned a group of 4 AI (Bandit) at [5619.47,7847.82,0]"
- 17:41:59 "WAI: Spawned in 1 KORD_high_TK_EP1"
- 17:41:59 "WAI: Spawned in 1 KORD_high_TK_EP1"
- 17:43:22 "SERVER FPS: 39 PLAYERS: 1"
- 17:45:59 "WAI: Mission:[Bandit] Cannibal started at [10177.2,8708.77,0]"
- 17:45:59 No owner
- 17:45:59 No owner
- 17:45:59 No owner
- 17:45:59 No owner
- 17:46:00 "WAI: Spawned a group of 4 AI (Hero) at [10189.2,8751.27,0]"
- 17:46:00 No owner
- 17:46:00 No owner
- 17:46:00 No owner
- 17:46:00 No owner
- 17:46:00 "WAI: Spawned a group of 4 AI (Hero) at [10188.2,8749.77,0]"
- 17:46:01 trigger - unknown animation source revolved
- 17:46:01 "WAI: Spawned a group of 4 AI (Hero) at [10165.2,8665.77,0]"
- 17:46:02 "WAI: Spawned a group of 4 AI (Hero) at [10164.2,8665.77,0]"
- 17:46:30 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,13,46],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,1,15,13,46]]
- 17:48:22 Server: Object 3:23 not found (message 99)
- 17:48:22 Server: Object 3:24 not found (message 89)
- 17:48:31 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
- 17:48:43 "infiSTAR.de fnc_AdminFirstReq: [9001,B 1-1-A:1 (Ig0r) REMOTE]"
- 17:48:43 "infiSTAR.de fnc_AdminReqProceed: [9001,B 1-1-A:1 (Ig0r) REMOTE]"
- 17:48:43 "infiSTAR.de PVAH_WriteLog: B 1-1-A:1 (Ig0r) REMOTE Ig0r - BOX @091035"
- 17:48:43 Warning Message: No entry 'bin\config.bin/CfgWeapons.L85_Holo_DZ'.
- 17:48:43 Warning Message: No entry '.scope'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: Error: creating weapon L85_Holo_DZ with scope=private
- 17:48:43 Warning Message: No entry '.displayName'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.nameSound'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.type'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.picture'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.Library'.
- 17:48:43 Warning Message: No entry '.libTextDesc'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.model'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.simulation'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.fireLightDuration'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.fireLightIntensity'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.weaponLockDelay'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.weaponLockSystem'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.cmImmunity'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.lockingTargetSound'.
- 17:48:43 Warning Message: Size: '/' not an array
- 17:48:43 Warning Message: No entry '.lockedTargetSound'.
- 17:48:43 Warning Message: Size: '/' not an array
- 17:48:43 Warning Message: No entry '.muzzles'.
- 17:48:43 Warning Message: Size: '/' not an array
- 17:48:43 Warning Message: No entry 'bin\config.bin/CfgWeapons.Crossbow'.
- 17:48:43 Warning Message: No entry '.scope'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: Error: creating weapon Crossbow with scope=private
- 17:48:43 Warning Message: No entry '.displayName'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.nameSound'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.type'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.picture'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.Library'.
- 17:48:43 Warning Message: No entry '.libTextDesc'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.model'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.simulation'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.fireLightDuration'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.fireLightIntensity'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.weaponLockDelay'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.weaponLockSystem'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.cmImmunity'.
- 17:48:43 Warning Message: '/' is not a value
- 17:48:43 Warning Message: No entry '.lockingTargetSound'.
- 17:48:43 Warning Message: Size: '/' not an array
- 17:48:43 Warning Message: No entry '.lockedTargetSound'.
- 17:48:43 Warning Message: Size: '/' not an array
- 17:48:43 Warning Message: No entry '.muzzles'.
- 17:48:43 Warning Message: Size: '/' not an array
- 17:48:44 Warning Message: No entry 'bin\config.bin/CfgMagazines.15Rnd_W1866_Pellet'.
- 17:48:44 Warning Message: No entry '.picture'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: No entry '.scope'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: Error: creating magazine 15Rnd_W1866_Pellet with scope=private
- 17:48:44 Warning Message: No entry '.displayName'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: No entry '.displayNameShort'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: No entry '.nameSound'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: No entry '.Library'.
- 17:48:44 Warning Message: No entry '.libTextDesc'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: No entry '.type'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: No entry '.count'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: No entry '.maxLeadSpeed'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: No entry '.initSpeed'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: No entry '.reloadAction'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: No entry '.modelSpecial'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: No entry '.ammo'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: No entry 'bin\config.bin/CfgMagazines.BoltSteel'.
- 17:48:44 Warning Message: No entry '.picture'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: No entry '.scope'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: Error: creating magazine BoltSteel with scope=private
- 17:48:44 Warning Message: No entry '.displayName'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: No entry '.displayNameShort'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: No entry '.nameSound'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: No entry '.Library'.
- 17:48:44 Warning Message: No entry '.libTextDesc'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: No entry '.type'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: No entry '.count'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: No entry '.maxLeadSpeed'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: No entry '.initSpeed'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: No entry '.reloadAction'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: No entry '.modelSpecial'.
- 17:48:44 Warning Message: '/' is not a value
- 17:48:44 Warning Message: No entry '.ammo'.
- 17:48:44 Warning Message: '/' is not a value
- 17:49:23 "SERVER FPS: 38 PLAYERS: 1"
- 17:50:02 "RUNNING EVENT: Supplyitems on [2018,1,15,13,50]"
- 17:55:23 "SERVER FPS: 38 PLAYERS: 1"
- 17:59:03 "CRASHSPAWNER: Spawning crash site (CrashSite_US) at [2389.3,5820.57,0] with 6 items."
- 17:59:03 CrashSite_US: MainTurret - unknown animation source MainTurret
- 17:59:03 CrashSite_US: MainGun - unknown animation source mainGun
- 17:59:03 CrashSite_US: Gatling - unknown animation source Gatling
- 17:59:37 "infiSTAR.de PlayerConnected: DISCONNECT - Ig0r(76561198132498318)"
- 17:59:37 "INFO - Player: Ig0r(UID:76561198132498318/CID:510) Status: LOGGED OUT, Location Gvozdno [091035]"
- 17:59:37 Client: Remote object 3:24 not found
- 18:00:12 "infiSTAR.de PlayerConnected: CONNECT - Ig0r(76561198132498318)"
- 18:00:16 "INFO - Player: PID#3(Ig0r)(UID:76561198132498318/CID:510) Status: LOGGING IN"
- 18:00:17 "INFO - Player: PID#3(Ig0r)(UID:76561198132498318/CID:510) Status: LOGIN PUBLISHING, Location Komarovo [035132]"
- 18:00:33 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-B:1 (Ig0r) REMOTE,"76561198132498318"]"
- 18:00:33 "infiSTAR.de ******ADMIN-LOGIN******: Ig0r(76561198132498318)"
- 18:00:33 "infiSTAR.de fnc_AdminReqProceed: [1234,B 1-1-B:1 (Ig0r) REMOTE,"76561198132498318"]"
- 18:00:33 "INFO - Player: Ig0r(UID:76561198132498318/CID:510) Status: CLIENT LOADED & PLAYING"
- 18:01:23 "SERVER FPS: 38 PLAYERS: 1"
- 18:01:30 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,14,1],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,1,15,14,1]]
- 18:03:29 "WAI: [Mission:[Hero] Gem Tower]: Ended at [5637.47,7847.82,0]"
- 18:03:41 Server: Object 3:62 not found (message 99)
- 18:03:41 Server: Object 3:63 not found (message 89)
- 18:04:26 "infiSTAR.de PlayerConnected: DISCONNECT - Ig0r(76561198132498318)"
- 18:04:26 "INFO - Player: Ig0r(UID:76561198132498318/CID:510) Status: LOGGED OUT, Location Kabanino [049069]"
- 18:04:26 Client: Remote object 3:63 not found
- 18:07:23 "SERVER FPS: 48 PLAYERS: 0"
- 18:09:34 "[SIPTH]: Spawning a crate"
- 18:09:34 "[SIPTH]: Created Crate at 136124 on Skalisty Island"
- 18:09:34 "[SIPTH]: Spawning a crate"
- 18:09:35 "[SIPTH]: Created Crate at 136124 on Skalisty Island"
- 18:09:35 "[SIPTH]: Spawning a crate"
- 18:09:35 "[SIPTH]: Created Crate at 136124 on Skalisty Island"
- 18:09:35 "[SIPTH]: Spawning a crate"
- 18:09:35 "[SIPTH]: Created Crate at 133121 on Skalisty Island"
- 18:09:35 "[SIPTH]: Spawning a crate"
- 18:09:35 "[SIPTH]: Created Crate at 134123 on Skalisty Island"
- 18:10:04 "RUNNING EVENT: Deathcorpse on [2018,1,15,14,10]"
- 18:12:39 "WAI: Mission:[Bandit] Cannibal ended at [10177.2,8708.77,0] ended"
- 18:13:23 "SERVER FPS: 48 PLAYERS: 0"
- 18:14:03 "CRASHSPAWNER: Spawning crash site (CrashSite_EU) at [4536.69,11856.8,0] with 7 items."
- 18:16:30 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,14,16],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,1,15,14,16]]
- 18:19:23 "SERVER FPS: 47 PLAYERS: 0"
- 18:20:05 "RUNNING EVENT: Construction on [2018,1,15,14,20]"
- 18:20:05 "z\addons\dayz_server\modules\Construction.sqf: Creating Construction box at [7599.89,3648.54]"
- 18:20:05 "z\addons\dayz_server\modules\Construction.sqf: Loot event setup, waiting for 1200 seconds"
- 18:25:23 "SERVER FPS: 48 PLAYERS: 0"
- 18:30:06 "RUNNING EVENT: Flyby on [2018,1,15,14,30]"
- 18:30:06 Error in expression <ret = _this select _ret;
- };
- _ret;>
- 18:30:06 Error position: <_ret;>
- 18:30:06 Error Undefined variable in expression: _ret
- 18:30:06 File z\addons\dayz_code\compile\BIS_fnc\fn_selectRandom.sqf, line 24
- 18:30:06 Error in expression <_fnc_selectRandom;
- if((isPlayer _rand_player) && (alive _rand_player)) t>
- 18:30:06 Error position: <_rand_player) && (alive _rand_player)) t>
- 18:30:06 Error Undefined variable in expression: _rand_player
- 18:30:06 File z\addons\dayz_server\modules\Flyby.sqf, line 70
- 18:31:23 "SERVER FPS: 48 PLAYERS: 0"
- 18:31:30 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,14,31],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,1,15,14,31]]
- 18:37:23 "SERVER FPS: 48 PLAYERS: 0"
- 18:40:06 "RUNNING EVENT: Military on [2018,1,15,14,40]"
- 18:40:06 "z\addons\dayz_server\modules\Military.sqf: Creating Construction box at [9805.36,10522.7]"
- 18:40:06 "z\addons\dayz_server\modules\Military.sqf: Loot event setup, waiting for 1200 seconds"
- 18:43:23 "SERVER FPS: 47 PLAYERS: 0"
- 18:44:04 "CRASHSPAWNER: Spawning crash site (CrashSite_US) at [7953.23,5131.65,0] with 8 items."
- 18:46:30 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,14,46],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,1,15,14,46]]
- 18:49:23 "SERVER FPS: 48 PLAYERS: 0"
- 18:50:07 "RUNNING EVENT: Supplyitems on [2018,1,15,14,50]"
- 18:50:07 "z\addons\dayz_server\modules\Supplyitems.sqf: Creating Construction box at [11121.8,8140.1]"
- 18:50:07 "z\addons\dayz_server\modules\Supplyitems.sqf: Loot event setup, waiting for 1200 seconds"
- 18:55:23 "SERVER FPS: 48 PLAYERS: 0"
- 19:01:23 "SERVER FPS: 48 PLAYERS: 0"
- 19:01:30 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,15,1],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,1,15,15,1]]
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