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Factorio log

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Jun 26th, 2020
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  1. 0.001 2020-06-26 17:55:55; Factorio 0.17.79 (build 47865, win64, steam)
  2. 0.002 Operating system: Windows 10 (build 18363)
  3. 0.002 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" "[graphics]force-opengl=true" "[graphics]video-memory-usage=medium"
  4. 0.003 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
  5. 0.003 Write data path: C:/Users/Lucas/AppData/Roaming/Factorio [29415/113473MB]
  6. 0.003 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
  7. 0.099 System info: [CPU: AMD FX(tm)-6300 Six-Core Processor, 6 cores, RAM: 4053/8090 MB, page: 6235/11162 MB, virtual: 4328/134217727 MB, extended virtual: 0 MB]
  8. 0.100 Display options: [FullScreen: 0] [VSync: 1] [UIScale: custom (125.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
  9. 0.119 Available displays: 1
  10. 0.119 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 960 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
  11. 0.245 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  12. 0.455 Initialised Direct3D[0]: NVIDIA GeForce GTX 960; id: 10de-1401; driver: nvldumdx.dll 26.21.14.4587
  13. 0.455 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
  14. 0.455 [Local Video Memory] Budget: 3445MB, CurrentUsage: 2MB, Reservation: 0/1823MB
  15. 0.455 [Non-Local Vid.Mem.] Budget: 3640MB, CurrentUsage: 0MB, Reservation: 0/1921MB
  16. 0.455 Tiled resources: Tier 2
  17. 0.455 Unified Memory Architecture: No
  18. 0.455 BGR 565 Supported: Yes
  19. 0.455 MaximumFrameLatency: 3, GPUThreadPriority: 0
  20. 0.455 Graphics settings preset: very-high
  21. 0.455 Dedicated video memory size 4053 MB
  22. 0.586 Desktop composition is active.
  23. 0.586 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 50%] [DXT: high-quality] [Color: 32bit]
  24. 0.586 [Max threads (load/render): 32/6] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC]
  25. 5.667 DSound: Starting _dsound_update thread
  26. 5.667 DSound: Enter _dsound_update; tid=12584
  27. 11.816 Logitech LED Controller initialized.
  28. 12.050 Loading mod core 0.0.0 (data.lua)
  29. 12.623 Loading mod base 0.17.79 (data.lua)
  30. 13.794 Loading mod base 0.17.79 (data-updates.lua)
  31. 14.078 Checksum for core: 2035938594
  32. 14.079 Checksum of base: 4156627525
  33. 14.950 Prototype list checksum: 2767119397
  34. 15.023 Loading sounds...
  35. 19.577 Info PlayerData.cpp:70: Local player-data.json unavailable
  36. 19.577 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1593055123
  37. 19.920 Initial atlas bitmap size is 16384
  38. 19.974 Created atlas bitmap 16384x16380 [none]
  39. 19.980 Created atlas bitmap 16384x11648 [none]
  40. 19.981 Created atlas bitmap 8192x3872 [decal]
  41. 19.983 Created atlas bitmap 16384x4896 [low-object, linear-minification]
  42. 19.984 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  43. 19.986 Created atlas bitmap 16384x7168 [terrain, mipmap, linear-minification, linear-mip-level]
  44. 19.986 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
  45. 19.987 Created atlas bitmap 4096x1760 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  46. 19.987 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  47. 19.988 Created atlas bitmap 8192x1632 [alpha-mask]
  48. 19.992 Created atlas bitmap 16384x13332 [shadow, linear-magnification, alpha-mask]
  49. 19.993 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
  50. 20.002 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  51. 73.721 Parallel Sprite Loader initialized (threads: 5)
  52. 91.018 Sprites loaded
  53. 91.053 Generated mipmaps (4) for atlas [3] of size 16384x4896
  54. 91.065 Generated mipmaps (3) for atlas [4] of size 8192x3744
  55. 91.099 Generated mipmaps (3) for atlas [5] of size 16384x7168
  56. 91.111 Generated mipmaps (3) for atlas [6] of size 4096x1600
  57. 91.123 Generated mipmaps (5) for atlas [7] of size 4096x1760
  58. 91.136 Generated mipmaps (3) for atlas [11] of size 8192x2352
  59. 91.138 Custom mipmaps uploaded.
  60. 91.385 Factorio initialised
  61. 116.031 Loading map C:\Users\Lucas\AppData\Roaming\Factorio\saves\_autosave3.zip: 6106786 bytes.
  62. 116.192 Loading level.dat: 15898195 bytes.
  63. 116.197 Info Scenario.cpp:187: Map version 0.17.79-0
  64. 116.788 Loading script.dat: 328 bytes.
  65. 116.825 Checksum for script C:/Users/Lucas/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3265260072
  66. 591.454 Info SteamContext.cpp:641: Steam connection lost.
  67. 1129.982 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  68. 1130.602 Info AppManagerStates.cpp:1802: Saving finished
  69. 1430.598 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  70. 1431.217 Info AppManagerStates.cpp:1802: Saving finished
  71. 1733.581 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  72. 1734.231 Info AppManagerStates.cpp:1802: Saving finished
  73. 2147.731 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  74. 2148.208 Info BlueprintShelf.cpp:717: Saving blueprint storage.
  75. 2148.340 Info AppManagerStates.cpp:1802: Saving finished
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