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- #include "Hack.h"
- Hack::CListener g_Listener;
- SH_DECL_HOOK0( IVEngineClient, IsDrawingLoadingImage, SH_NOATTRIB, false, bool );
- namespace Hack
- {
- DWORD LoadPlugin( )
- {
- CFactory factory;
- try
- {
- Globals::g_pClientDLL = factory.GetFactory< IBaseClientDLL >( "client.dll", "VClient016" );
- Globals::g_pClientEngine = factory.GetFactory< IVEngineClient >( "engine.dll", VENGINE_CLIENT_INTERFACE_VERSION );
- Globals::g_pClientEntityList = factory.GetFactory< IClientEntityList >( "client.dll", VCLIENTENTITYLIST_INTERFACE_VERSION );
- Globals::g_pEventManager = factory.GetFactory< IGameEventManager2 >( "engine.dll", INTERFACEVERSION_GAMEEVENTSMANAGER2 );
- Globals::g_pDebugOverlay = factory.GetFactory< IVDebugOverlay >( "engine.dll", VDEBUG_OVERLAY_INTERFACE_VERSION );
- Globals::g_pCvar = factory.GetFactory< ICvar >( "vstdlib.dll", CVAR_INTERFACE_VERSION );
- SH_ADD_HOOK( IVEngineClient, IsDrawingLoadingImage, Globals::g_pClientEngine, SH_STATIC( Hack::IsDrawingLoadingImage ), false );
- if( Globals::AllLoaded( ) )
- {
- Globals::g_pEventManager->AddListener( &g_Listener, "player_death", false );
- ConCommand* ComInfo = new ConCommand( "print_info_hk", CommandHandlers::InfoCommandHandler );
- Globals::g_pCvar->RegisterConCommand( ComInfo );
- }
- }
- catch( std::exception &ex )
- {
- MessageBox( nullptr, ex.what( ), "Error", MB_OK );
- return 1;
- }
- return 0;
- }
- void UnloadPlugin( )
- {
- }
- bool IsDrawingLoadingImage( )
- {
- // Handler
- return false;
- }
- void CListener::FireGameEvent( IGameEvent *event )
- {
- }
- }
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