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- local Iron = 0
- local Coal = 0
- local Copper = 0
- local Silver = 0
- local Ruby = 0
- local Sapphire = 0
- local Emerald = 0
- local Sulfur = 0
- local Gold = 0
- local Diamond = 0
- local Opal = 0
- local Uranium = 0
- local Moonstone = 0
- local Topaz = 0
- local Unobtainium = 0
- local Plutonium = 0
- local Illuminunium = 0
- local Amethyst = 0
- local Dragonglass = 0
- local Rainbonite = 0
- local Serendibite = 0
- local Painite = 0
- local Kappa = 0
- local Boomite = 0
- local Ambrosia = 0
- local Twitchite = 0
- local Platinum = 0
- local Twitchite = 0
- local Mithril = 0
- local Garnet = 0
- local Azure = 0
- for i,v in pairs(game.Workspace.Mine:GetChildren()) do
- if v.Name == "Iron" then
- Iron = Iron+1
- elseif v.Name == "Coal" then
- Coal = Coal+1
- elseif v.Name == "Copper" then
- Copper = Copper+1
- elseif v.Name == "Silver" then
- Silver = Silver+1
- elseif v.Name == "Ruby" then
- Ruby = Ruby+1
- elseif v.Name == "Sapphire" then
- Sapphire = Sapphire+1
- elseif v.Name == "Emerald" then
- Emerald = Emerald+1
- elseif v.Name == "Sulfur" then
- Sulfur = Sulfur+1
- elseif v.Name == "Gold" then
- Gold = Gold+1
- elseif v.Name == "Diamond" then
- Diamond = Diamond+1
- elseif v.Name == "Opal" then
- Opal = Opal+1
- elseif v.Name == "Uranium" then
- Uranium = Uranium+1
- elseif v.Name == "Moonstone" then
- Moonstone = Moonstone+1
- elseif v.Name == "Topaz" then
- Topaz = Topaz+1
- elseif v.Name == "Unobtainium" then
- Unobtainium = Unobtainium+1
- elseif v.Name == "Plutonium" then
- Plutionium = Plutonium+1
- elseif v.Name == "Illuminunium" then
- Illuminunium = Illuminunium+1
- elseif v.Name == "Amethyst" then
- Amethyst = Amethyst+1
- elseif v.Name == "Dragonglass" then
- Dragonglass = Dragonglass+1
- elseif v.Name == "Rainbonite" then
- Rainbonite = Rainbonite+1
- elseif v.Name == "Serendibite" then
- Serendibite = Serendibite+1
- elseif v.Name == "Painite" then
- Painite = Painite+1
- elseif v.Name == "Kappa" then
- Kappa = Kappa+1
- elseif v.Name == "Boomite" then
- Boomite = Boomite+1
- elseif v.Name == "Ambrosia" then
- Ambrosia = Ambrosia+1
- elseif v.Name == "Twitchite" then
- Twitchite = Twitchite+1
- elseif v.Name == "Platinum" then
- Platinum = Platinum+1
- elseif v.Name == "Mithril" then
- Mithril = Mithril+1
- elseif v.Name == "Garnet" then
- Garnet = Garnet+1
- elseif v.Name == "Azure" then
- Azure = Azure+1
- end
- end
- Wait(2)
- print("Iron =", Iron)
- print("Coal =", Coal)
- print("Copper =", Copper)
- print("Silver =", Silver)
- print("Ruby =", Ruby)
- print("Sapphire =", Sapphire)
- print("Emerald =", Emerald)
- print("Sulfur =", Sulfur)
- print("Gold =", Gold)
- print("Diamond =", Diamond)
- print("Opal =", Opal)
- print("Uranium =", Uranium)
- print("Moonstone =", Moonstone)
- print("Baryte =", Baryte)
- print("Topaz =", Topaz)
- print("Unobtainium =", Unobtainium)
- print("Plutonium =", Plutonium)
- print("Illuminunium =", Illuminunium)
- print("Amethyst =", Amethyst)
- print("Dragonglass =", Dragonglass)
- print("Rainbonite =", Rainbonite)
- print("Serendibite =", Serendibite)
- print("Azure =", Azure)
- print("Painite =", Painite)
- print("Kappa =", Kappa)
- print("Boomite =", Boomite)
- print("Ambrosia =", Ambrosia)
- print("Twitchite =", Twitchite)
- print("Platinum =", Platinum)
- print("Mithril =", Mithril)
- print("Garnet =", Garnet)
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