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Oni Spell ideas

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Nov 23rd, 2017
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  1. Ebb, Flow.)A functional teleport with a wind/acrobat motif, the practitioner has the ability to appear in conjunction with where others expect him/her to be, or where others are focusing their attention. The Practitioner can either appear wherever attention is being focused, or drift away from where attention is being focused (when moving away, the practitioner has little to no control over where they end up, although they won't be dropped off a cliff). Puissance affects the Practitioner's ability to move through magical barriers and interference. Access affects how quickly the Practitioner can use this spell, and how many times they can use it before being left physically weak. Longevity decides how far a distance the practitioner can traverse using this spell.
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  3. Emotional Riff.)Practitioner can magically alter the mood of anyone around them using music. Starts out with emotions of "anger, fear, sadness, awe", with potential to learn more moods. The emotions can be layered on top of each other to create more varied emotions, or to stack effects. However, layering also limits the practitioners control, with allies and pedestrians being potentially caught in the effect. Puissance affects the potential strength of the emotions, access affects how quickly a practitioner can implement the emotion changes, and longevity affects how long the emotions stick with people.
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