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- 2017-12-08 20:52:42.066 - Thread: 1 -> Log Started
- 2017-12-08 20:52:42.067 - Thread: 1 -> Timezone (local - UTC): 0h
- 2017-12-08 20:52:42.067 - Thread: 1 -> App Version: 01_185_301
- 2017-12-08 20:52:42.067 - Thread: 1 -> Steam build: Always true
- 2017-12-08 20:52:42.067 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2017-12-08 20:52:42.067 - Thread: 1 -> Environment.ProcessorCount: 4
- 2017-12-08 20:52:42.116 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.14393.0)
- 2017-12-08 20:52:42.116 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
- 2017-12-08 20:52:42.116 - Thread: 1 -> Environment.Is64BitProcess: True
- 2017-12-08 20:52:42.116 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2017-12-08 20:52:42.116 - Thread: 1 -> Environment.Version: 4.6.2 or later (461310)
- 2017-12-08 20:52:42.116 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
- 2017-12-08 20:52:43.125 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-4670 CPU @ 3.40GHz
- 2017-12-08 20:52:43.125 - Thread: 1 -> IntPtr.Size: 8
- 2017-12-08 20:52:43.125 - Thread: 1 -> Default Culture: en-GB
- 2017-12-08 20:52:43.125 - Thread: 1 -> Default UI Culture: en-US
- 2017-12-08 20:52:43.126 - Thread: 1 -> IsAdmin: True
- 2017-12-08 20:52:43.126 - Thread: 1 -> MyConfig.Load() - START
- 2017-12-08 20:52:43.128 - Thread: 1 -> Path: C:\Users\{userName}\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-12-08 20:52:43.160 - Thread: 1 -> EnableDamageEffects: True
- 2017-12-08 20:52:43.160 - Thread: 1 -> VegetationViewDistance: 100
- 2017-12-08 20:52:43.160 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2017-12-08 20:52:43.160 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-12-08 20:52:43.160 - Thread: 1 -> Language: 0
- 2017-12-08 20:52:43.160 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-12-08 20:52:43.160 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-12-08 20:52:43.160 - Thread: 1 -> FirstTimeRun: False
- 2017-12-08 20:52:43.160 - Thread: 1 -> ScreenshotSizeMultiplier: 1
- 2017-12-08 20:52:43.160 - Thread: 1 -> VideoAdapter: 0
- 2017-12-08 20:52:43.160 - Thread: 1 -> ScreenWidth: 1920
- 2017-12-08 20:52:43.160 - Thread: 1 -> ScreenHeight: 1080
- 2017-12-08 20:52:43.160 - Thread: 1 -> RefreshRate: 60000
- 2017-12-08 20:52:43.160 - Thread: 1 -> WindowMode: 1
- 2017-12-08 20:52:43.160 - Thread: 1 -> VerticalSync: True
- 2017-12-08 20:52:43.160 - Thread: 1 -> FieldOfView: 70.00001
- 2017-12-08 20:52:43.160 - Thread: 1 -> FlaresIntensity: 1
- 2017-12-08 20:52:43.160 - Thread: 1 -> GrassDensity: 1
- 2017-12-08 20:52:43.160 - Thread: 1 -> GrassDrawDistance: 160
- 2017-12-08 20:52:43.160 - Thread: 1 -> AntialiasingMode: 1
- 2017-12-08 20:52:43.160 - Thread: 1 -> ShadowMapResolution: 1
- 2017-12-08 20:52:43.160 - Thread: 1 -> AmbientOcclusionEnabled: True
- 2017-12-08 20:52:43.160 - Thread: 1 -> TextureQuality: 1
- 2017-12-08 20:52:43.160 - Thread: 1 -> AnisotropicFiltering: 0
- 2017-12-08 20:52:43.160 - Thread: 1 -> ModelQuality: 0
- 2017-12-08 20:52:43.160 - Thread: 1 -> VoxelQuality: 0
- 2017-12-08 20:52:43.160 - Thread: 1 -> ShaderQuality: 0
- 2017-12-08 20:52:43.160 - Thread: 1 -> LowMemSwitchToLow: 0
- 2017-12-08 20:52:43.160 - Thread: 1 -> MyConfig.Load() - END
- 2017-12-08 20:52:43.161 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2017-12-08 20:52:44.185 - Thread: 1 -> AdapterInfo = {
- 2017-12-08 20:52:44.186 - Thread: 1 -> Name = NVIDIA GeForce GTX 660 + DISPLAY3
- 2017-12-08 20:52:44.186 - Thread: 1 -> Description = dev id: 4544, mem: 2113798144, shared mem: 8547829760, Luid: 10727627, rev: 161, subsys id: 678564962, vendor id: 4318
- 2017-12-08 20:52:44.186 - Thread: 1 -> Driver version = 23.21.13.8843
- 2017-12-08 20:52:44.186 - Thread: 1 -> Driver date = 20171127000000.000000-000
- 2017-12-08 20:52:44.186 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-12-08 20:52:44.186 - Thread: 1 -> Adapter id = 0
- 2017-12-08 20:52:44.186 - Thread: 1 -> Supported = True
- 2017-12-08 20:52:44.186 - Thread: 1 -> RAM = 2113798144
- 2017-12-08 20:52:44.186 - Thread: 1 -> Priority = 2
- 2017-12-08 20:52:44.186 - Thread: 1 -> Multithreaded rendering supported = True
- 2017-12-08 20:52:44.186 - Thread: 1 -> Output is attached = True
- 2017-12-08 20:52:44.186 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2017-12-08 20:52:44.186 - Thread: 1 -> Display modes = {
- 2017-12-08 20:52:44.186 - Thread: 1 -> DXGIOutput id = 0
- 2017-12-08 20:52:44.186 - Thread: 1 -> 640x480@75Hz
- 2017-12-08 20:52:44.186 - Thread: 1 -> 640x480@75Hz
- 2017-12-08 20:52:44.186 - Thread: 1 -> 640x480@60.317Hz
- 2017-12-08 20:52:44.186 - Thread: 1 -> 640x480@60.317Hz
- 2017-12-08 20:52:44.186 - Thread: 1 -> 640x480@72.188Hz
- 2017-12-08 20:52:44.186 - Thread: 1 -> 640x480@72.188Hz
- 2017-12-08 20:52:44.186 - Thread: 1 -> 720x480@59.94Hz
- 2017-12-08 20:52:44.186 - Thread: 1 -> 720x576@50Hz
- 2017-12-08 20:52:44.186 - Thread: 1 -> 800x600@75Hz
- 2017-12-08 20:52:44.186 - Thread: 1 -> 800x600@60.317Hz
- 2017-12-08 20:52:44.186 - Thread: 1 -> 800x600@72.188Hz
- 2017-12-08 20:52:44.186 - Thread: 1 -> 1024x768@60.004Hz
- 2017-12-08 20:52:44.186 - Thread: 1 -> 1024x768@70.069Hz
- 2017-12-08 20:52:44.186 - Thread: 1 -> 1024x768@75.029Hz
- 2017-12-08 20:52:44.186 - Thread: 1 -> 1152x864@75Hz
- 2017-12-08 20:52:44.186 - Thread: 1 -> 1176x664@50Hz
- 2017-12-08 20:52:44.186 - Thread: 1 -> 1176x664@50Hz
- 2017-12-08 20:52:44.186 - Thread: 1 -> 1176x664@59.94Hz
- 2017-12-08 20:52:44.186 - Thread: 1 -> 1176x664@59.94Hz
- 2017-12-08 20:52:44.186 - Thread: 1 -> 1176x664@59.94006Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1176x664@59.94006Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1280x720@50Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1280x720@59.94Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1280x720@59.94006Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1280x768@59.79Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1280x768@59.79Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1280x800@59.81Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1280x960@60.02Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1280x960@60.02Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1280x960@75.025Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1280x960@75.025Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1280x1024@60.02Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1280x1024@75.025Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1360x768@59.79Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1360x768@59.79Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1366x768@59.79Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1440x900@59.887Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1600x900@60Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1680x1050@59.954Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1768x992@50Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1768x992@50Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1768x992@59.94Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1768x992@59.94Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1768x992@59.94006Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1768x992@59.94006Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1920x1080@23.97Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1920x1080@25Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1920x1080@29.97Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1920x1080@50Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1920x1080@50Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1920x1080@59.94Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1920x1080@59.94Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1920x1080@59.94006Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 1920x1080@59.94006Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 2715x1527@23.97Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 2715x1527@23.97Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 2715x1527@25Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 2715x1527@25Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 2715x1527@29.97Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 2715x1527@29.97Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 2715x1527@50Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 2715x1527@50Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 2715x1527@50Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 2715x1527@50Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 2715x1527@59.94Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 2715x1527@59.94Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 2715x1527@59.94Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 2715x1527@59.94Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 2715x1527@59.94006Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 2715x1527@59.94006Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 2715x1527@59.94006Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> 2715x1527@59.94006Hz
- 2017-12-08 20:52:44.187 - Thread: 1 -> }
- 2017-12-08 20:52:44.187 - Thread: 1 -> }
- 2017-12-08 20:52:44.188 - Thread: 1 -> AdapterInfo = {
- 2017-12-08 20:52:44.188 - Thread: 1 -> Name = Intel(R) HD Graphics 4600
- 2017-12-08 20:52:44.188 - Thread: 1 -> Description = dev id: 1042, mem: 117964800, shared mem: 2147483648, Luid: 48326, rev: 6, subsys id: -805301160, vendor id: 32902
- 2017-12-08 20:52:44.189 - Thread: 1 -> Driver version = 20.19.15.4531
- 2017-12-08 20:52:44.189 - Thread: 1 -> Driver date = 20160929000000.000000-000
- 2017-12-08 20:52:44.189 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-12-08 20:52:44.189 - Thread: 1 -> Adapter id = 1
- 2017-12-08 20:52:44.189 - Thread: 1 -> Supported = True
- 2017-12-08 20:52:44.189 - Thread: 1 -> RAM = 117964800
- 2017-12-08 20:52:44.189 - Thread: 1 -> Priority = 1
- 2017-12-08 20:52:44.189 - Thread: 1 -> Multithreaded rendering supported = False
- 2017-12-08 20:52:44.189 - Thread: 1 -> Output is attached = False
- 2017-12-08 20:52:44.189 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2017-12-08 20:52:44.189 - Thread: 1 -> Display modes = {
- 2017-12-08 20:52:44.189 - Thread: 1 -> DXGIOutput id = 0
- 2017-12-08 20:52:44.189 - Thread: 1 -> 640x480@75Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 640x480@75Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 640x480@60.317Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 640x480@60.317Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 640x480@72.188Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 640x480@72.188Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 720x480@59.94Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 720x576@50Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 800x600@75Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 800x600@60.317Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 800x600@72.188Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1024x768@60.004Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1024x768@70.069Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1024x768@75.029Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1152x864@75Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1176x664@50Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1176x664@50Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1176x664@59.94Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1176x664@59.94Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1176x664@59.94006Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1176x664@59.94006Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1280x720@50Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1280x720@59.94Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1280x720@59.94006Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1280x768@59.79Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1280x768@59.79Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1280x800@59.81Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1280x960@60.02Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1280x960@60.02Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1280x960@75.025Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1280x960@75.025Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1280x1024@60.02Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1280x1024@75.025Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1360x768@59.79Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1360x768@59.79Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1366x768@59.79Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1440x900@59.887Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1600x900@60Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1680x1050@59.954Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1768x992@50Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1768x992@50Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1768x992@59.94Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1768x992@59.94Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1768x992@59.94006Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1768x992@59.94006Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1920x1080@23.97Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1920x1080@25Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1920x1080@29.97Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1920x1080@50Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1920x1080@50Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1920x1080@59.94Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1920x1080@59.94Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1920x1080@59.94006Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 1920x1080@59.94006Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 2715x1527@23.97Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 2715x1527@23.97Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 2715x1527@25Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 2715x1527@25Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 2715x1527@29.97Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 2715x1527@29.97Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 2715x1527@50Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 2715x1527@50Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 2715x1527@50Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 2715x1527@50Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 2715x1527@59.94Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 2715x1527@59.94Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 2715x1527@59.94Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 2715x1527@59.94Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 2715x1527@59.94006Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 2715x1527@59.94006Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 2715x1527@59.94006Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> 2715x1527@59.94006Hz
- 2017-12-08 20:52:44.189 - Thread: 1 -> }
- 2017-12-08 20:52:44.189 - Thread: 1 -> }
- 2017-12-08 20:52:44.205 - Thread: 1 -> Steam.IsActive: True
- 2017-12-08 20:52:44.205 - Thread: 1 -> Steam.IsOnline: True
- 2017-12-08 20:52:44.205 - Thread: 1 -> Steam.OwnsGame: True
- 2017-12-08 20:52:44.205 - Thread: 1 -> Steam.UserId: 76561198088666217
- 2017-12-08 20:52:44.205 - Thread: 1 -> Steam.UserName: Samuri24
- 2017-12-08 20:52:44.206 - Thread: 1 -> Steam.Branch: default
- 2017-12-08 20:52:44.206 - Thread: 1 -> Build date: 2017-12-08 12:34
- 2017-12-08 20:52:44.206 - Thread: 1 -> Build version: 0.1.6551.22647
- 2017-12-08 20:52:44.241 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2017-12-08 20:52:44.241 - Thread: 1 -> MyScreenManager()
- 2017-12-08 20:52:44.242 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
- 2017-12-08 20:52:44.242 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
- 2017-12-08 20:52:44.242 - Thread: 1 -> Found processor count: 4
- 2017-12-08 20:52:44.242 - Thread: 1 -> Using processor count: 4
- 2017-12-08 20:52:45.546 - Thread: 1 -> Preallocate - START
- 2017-12-08 20:52:45.547 - Thread: 1 -> MySpaceBuildComponent - START
- 2017-12-08 20:52:45.547 - Thread: 1 -> MySpaceBuildComponent - END
- 2017-12-08 20:52:45.547 - Thread: 1 -> MySpaceWorldGenerator - START
- 2017-12-08 20:52:45.555 - Thread: 1 -> MySpaceWorldGenerator - END
- 2017-12-08 20:52:45.555 - Thread: 1 -> MyEntities - START
- 2017-12-08 20:52:45.578 - Thread: 1 -> MyEntities - END
- 2017-12-08 20:52:45.578 - Thread: 1 -> MyObjectBuilder_Base - START
- 2017-12-08 20:52:45.578 - Thread: 1 -> MyObjectBuilder_Base - END
- 2017-12-08 20:52:45.578 - Thread: 1 -> MyTransparentGeometry - START
- 2017-12-08 20:52:45.585 - Thread: 1 -> MyTransparentGeometry - END
- 2017-12-08 20:52:45.585 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2017-12-08 20:52:45.605 - Thread: 7 -> MyDefinitionManager.LoadScenarios() - START
- 2017-12-08 20:52:45.610 - Thread: 7 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
- 2017-12-08 20:52:45.659 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2017-12-08 20:52:45.659 - Thread: 1 -> MyMath - START
- 2017-12-08 20:52:45.659 - Thread: 1 -> MyMath - END
- 2017-12-08 20:52:45.659 - Thread: 1 -> MySimpleObjectDraw - START
- 2017-12-08 20:52:45.660 - Thread: 1 -> MySimpleObjectDraw - END
- 2017-12-08 20:52:45.667 - Thread: 1 -> MyDefinitionManager - START
- 2017-12-08 20:52:45.667 - Thread: 1 -> MyDefinitionManager - END
- 2017-12-08 20:52:45.667 - Thread: 1 -> MyCubeGridDefinitions - START
- 2017-12-08 20:52:45.712 - Thread: 1 -> MyCubeGridDefinitions - END
- 2017-12-08 20:52:45.712 - Thread: 1 -> MyAIActionsParser - START
- 2017-12-08 20:52:45.713 - Thread: 1 -> MyAIActionsParser - END
- 2017-12-08 20:52:45.713 - Thread: 1 -> MyMultiplayerBase - START
- 2017-12-08 20:52:45.713 - Thread: 1 -> MyMultiplayerBase - END
- 2017-12-08 20:52:45.713 - Thread: 1 -> MyMultiplayerServerBase - START
- 2017-12-08 20:52:45.713 - Thread: 1 -> MyMultiplayerServerBase - END
- 2017-12-08 20:52:45.713 - Thread: 1 -> MyDedicatedServerBase - START
- 2017-12-08 20:52:45.713 - Thread: 1 -> MyDedicatedServerBase - END
- 2017-12-08 20:52:45.713 - Thread: 1 -> MyMultiplayerClientBase - START
- 2017-12-08 20:52:45.713 - Thread: 1 -> MyMultiplayerClientBase - END
- 2017-12-08 20:52:45.713 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2017-12-08 20:52:45.713 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2017-12-08 20:52:45.713 - Thread: 1 -> MyServerDebugCommands - START
- 2017-12-08 20:52:45.719 - Thread: 1 -> MyServerDebugCommands - END
- 2017-12-08 20:52:45.719 - Thread: 1 -> MyClientDebugCommands - START
- 2017-12-08 20:52:45.719 - Thread: 1 -> MyClientDebugCommands - END
- 2017-12-08 20:52:45.719 - Thread: 1 -> MyMultiplayerClient - START
- 2017-12-08 20:52:45.719 - Thread: 1 -> MyMultiplayerClient - END
- 2017-12-08 20:52:45.719 - Thread: 1 -> MyMultiplayerLobby - START
- 2017-12-08 20:52:45.719 - Thread: 1 -> MyMultiplayerLobby - END
- 2017-12-08 20:52:45.719 - Thread: 1 -> MyDedicatedServer - START
- 2017-12-08 20:52:45.719 - Thread: 1 -> MyDedicatedServer - END
- 2017-12-08 20:52:45.719 - Thread: 1 -> MyAiTargetManager - START
- 2017-12-08 20:52:45.720 - Thread: 1 -> MyAiTargetManager - END
- 2017-12-08 20:52:45.720 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2017-12-08 20:52:45.720 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2017-12-08 20:52:45.720 - Thread: 1 -> MyChatHistory - START
- 2017-12-08 20:52:45.720 - Thread: 1 -> MyChatHistory - END
- 2017-12-08 20:52:45.720 - Thread: 1 -> MySyncDestructions - START
- 2017-12-08 20:52:45.720 - Thread: 1 -> MySyncDestructions - END
- 2017-12-08 20:52:45.720 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2017-12-08 20:52:45.756 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2017-12-08 20:52:45.757 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2017-12-08 20:52:45.757 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2017-12-08 20:52:45.757 - Thread: 1 -> MyCommandCharacter - START
- 2017-12-08 20:52:45.760 - Thread: 1 -> MyCommandCharacter - END
- 2017-12-08 20:52:45.760 - Thread: 1 -> MyCommandConsole - START
- 2017-12-08 20:52:45.760 - Thread: 1 -> MyCommandConsole - END
- 2017-12-08 20:52:45.760 - Thread: 1 -> MyCommandEntity - START
- 2017-12-08 20:52:45.762 - Thread: 1 -> MyCommandEntity - END
- 2017-12-08 20:52:45.762 - Thread: 1 -> MySyncScenario - START
- 2017-12-08 20:52:45.762 - Thread: 1 -> MySyncScenario - END
- 2017-12-08 20:52:45.762 - Thread: 1 -> MySyncEntity - START
- 2017-12-08 20:52:45.762 - Thread: 1 -> MySyncEntity - END
- 2017-12-08 20:52:45.762 - Thread: 1 -> Preallocate - END
- 2017-12-08 20:52:45.774 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2017-12-08 20:52:45.821 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2017-12-08 20:52:45.821 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2017-12-08 20:52:45.822 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2017-12-08 20:52:45.823 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6551.22647, Culture=neutral, PublicKeyToken=null
- 2017-12-08 20:52:45.823 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6551.22647, Culture=neutral, PublicKeyToken=null
- 2017-12-08 20:52:45.823 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2017-12-08 20:52:45.823 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2017-12-08 20:52:45.823 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2017-12-08 20:52:45.825 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2017-12-08 20:52:45.858 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd.
- 2017-12-08 20:52:45.858 - Thread: 1 -> Win32_ComputerSystem.Model: H81M-S2PV
- 2017-12-08 20:52:45.858 - Thread: 1 -> Virtualized: False
- 2017-12-08 20:52:45.861 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-4670 CPU @ 3.40GHz
- 2017-12-08 20:52:45.862 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,095,659,520 bytes
- 2017-12-08 20:52:45.862 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2017-12-08 20:52:45.862 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,704,550,912 bytes
- 2017-12-08 20:52:45.862 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,706,349,170,688 bytes
- 2017-12-08 20:52:45.866 - Thread: 1 -> Drive C: | Capacity: 999,625,322,496 bytes | Free space: 32,220,225,536 bytes
- 2017-12-08 20:52:45.866 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2017-12-08 20:52:45.866 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2017-12-08 20:52:45.922 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2017-12-08 20:52:46.037 - Thread: 1 -> Havok: Physics.Init
- 2017-12-08 20:52:46.037 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]
- 2017-12-08 20:52:46.042 - Thread: 1 -> HkGameName: SpaceEngineers Release
- 2017-12-08 20:52:46.055 - Thread: 7 -> Loading scenarios
- 2017-12-08 20:52:46.080 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2017-12-08 20:52:46.086 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-12-08 20:52:46.105 - Thread: 7 -> MyDefinitionManager.LoadScenarios() - END
- 2017-12-08 20:52:46.305 - Thread: 1 -> Loading shadow textures definitions
- 2017-12-08 20:52:46.305 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-12-08 20:52:46.329 - Thread: 1 -> Loading sound definitions
- 2017-12-08 20:52:46.334 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-12-08 20:52:46.342 - Thread: 1 -> MyAudio.LoadData - START
- 2017-12-08 20:52:46.511 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: T24E390-4 (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000
- 2017-12-08 20:52:46.572 - Thread: 1 -> MyAudio.LoadData - END
- 2017-12-08 20:52:46.575 - Thread: 1 -> MyConfig.Save() - START
- 2017-12-08 20:52:46.576 - Thread: 1 -> Path: C:\Users\{userName}\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-12-08 20:52:46.599 - Thread: 1 -> MyConfig.Save() - END
- 2017-12-08 20:52:46.609 - Thread: 1 -> MyGuiManager()
- 2017-12-08 20:52:46.778 - Thread: 1 -> MyConfig.Save() - START
- 2017-12-08 20:52:46.778 - Thread: 1 -> Path: C:\Users\{userName}\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-12-08 20:52:46.798 - Thread: 1 -> MyConfig.Save() - END
- 2017-12-08 20:52:46.799 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-12-08 20:52:48.395 - Thread: 13 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2017-12-08 20:52:48.982 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-12-08 20:52:48.982 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-12-08 20:52:48.982 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-12-08 20:52:48.992 - Thread: 1 -> Loading default controls
- 2017-12-08 20:52:49.105 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2017-12-08 20:52:50.340 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2017-12-08 20:52:50.362 - Thread: 1 -> Timer Frequency: 3312644
- 2017-12-08 20:52:50.362 - Thread: 1 -> Ticks per frame: 55211
- 2017-12-08 20:52:50.643 - Thread: 13 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2017-12-08 20:52:50.837 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2017-12-08 20:52:50.838 - Thread: 1 -> Flares Intensity: 1
- 2017-12-08 20:52:50.838 - Thread: 1 -> Field of view: 1.221731
- 2017-12-08 20:52:50.838 - Thread: 1 -> Render.GrassDensityFactor: 1
- 2017-12-08 20:52:50.838 - Thread: 1 -> Render.GrassDrawDistance: 160
- 2017-12-08 20:52:50.838 - Thread: 1 -> Render.AntialiasingMode: FXAA
- 2017-12-08 20:52:50.838 - Thread: 1 -> Render.ShadowQuality: MEDIUM
- 2017-12-08 20:52:50.838 - Thread: 1 -> Render.AmbientOcclusionEnabled: True
- 2017-12-08 20:52:50.838 - Thread: 1 -> Render.TextureQuality: MEDIUM
- 2017-12-08 20:52:50.838 - Thread: 1 -> Render.AnisotropicFiltering: NONE
- 2017-12-08 20:52:50.838 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL
- 2017-12-08 20:52:50.838 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL
- 2017-12-08 20:52:50.838 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL
- 2017-12-08 20:52:51.018 - Thread: 1 -> Analytics helper process start reported
- 2017-12-08 20:52:59.029 - Thread: 13 -> Loading available saves - START
- 2017-12-08 20:52:59.030 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\{userName}\AppData\Roaming\SpaceEngineers\Saves\76561198088666217'
- 2017-12-08 20:52:59.034 - Thread: 13 -> Loading available saves - END
- 2017-12-08 20:52:59.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-08 20:52:59.440 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-08 20:53:03.108 - Thread: 1 -> LoadSandbox() - Start
- 2017-12-08 20:53:03.108 - Thread: 1 -> LoadSession() - Start
- 2017-12-08 20:53:03.108 - Thread: 1 -> C:\Users\{userName}\AppData\Roaming\SpaceEngineers\Saves\76561198088666217\Star System 2017-12-08 20-22
- 2017-12-08 20:53:03.829 - Thread: 1 -> LoadSession() - End
- 2017-12-08 20:53:03.829 - Thread: 1 -> LoadSandbox() - End
- 2017-12-08 20:53:03.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-08 20:53:03.841 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-08 20:53:03.841 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-08 20:53:03.842 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-08 20:53:03.842 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-08 20:53:03.842 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-08 20:53:03.854 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-12-08 20:53:03.855 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-12-08 20:53:04.248 - Thread: 1 -> RunLoadingAction - START
- 2017-12-08 20:53:04.250 - Thread: 1 -> Loading session: C:\Users\{userName}\AppData\Roaming\SpaceEngineers\Saves\76561198088666217\Star System 2017-12-08 20-22
- 2017-12-08 20:53:04.638 - Thread: 1 -> GC Memory: 833,843,352 B
- 2017-12-08 20:53:04.643 - Thread: 1 -> Process Memory: 1,654,673,408 B
- 2017-12-08 20:53:05.832 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-12-08 20:53:05.837 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-12-08 20:53:05.843 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-12-08 20:53:05.843 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-12-08 20:53:05.845 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
- 2017-12-08 20:53:05.987 - Thread: 1 -> Loading scenarios
- 2017-12-08 20:53:05.987 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-12-08 20:53:06.009 - Thread: 1 -> Loading voxel material definitions
- 2017-12-08 20:53:06.011 - Thread: 1 -> Loading voxel material definitions
- 2017-12-08 20:53:06.012 - Thread: 1 -> Loading sound categories
- 2017-12-08 20:53:06.013 - Thread: 1 -> Loading ship sound groups
- 2017-12-08 20:53:06.028 - Thread: 1 -> Loading ship sound groups
- 2017-12-08 20:53:06.028 - Thread: 1 -> Loading shadow textures definitions
- 2017-12-08 20:53:06.028 - Thread: 1 -> Loading resource distribution groups
- 2017-12-08 20:53:06.036 - Thread: 1 -> Loading pirate antennas
- 2017-12-08 20:53:06.038 - Thread: 1 -> Loading physical material properties
- 2017-12-08 20:53:06.043 - Thread: 1 -> Loading physical items
- 2017-12-08 20:53:06.048 - Thread: 1 -> Loading event definitions
- 2017-12-08 20:53:06.050 - Thread: 1 -> Loading gas property definitions
- 2017-12-08 20:53:06.050 - Thread: 1 -> Loading flare definitions
- 2017-12-08 20:53:06.052 - Thread: 1 -> Loading factions
- 2017-12-08 20:53:06.053 - Thread: 1 -> Loading environment items entries
- 2017-12-08 20:53:06.055 - Thread: 1 -> Loading drone behaviors
- 2017-12-08 20:53:06.058 - Thread: 1 -> Loading decal global definitions
- 2017-12-08 20:53:06.058 - Thread: 1 -> Loading decal definitions
- 2017-12-08 20:53:06.062 - Thread: 1 -> Loading container types
- 2017-12-08 20:53:06.063 - Thread: 1 -> Loading configuration
- 2017-12-08 20:53:06.065 - Thread: 1 -> Loading components
- 2017-12-08 20:53:06.066 - Thread: 1 -> Loading character definitions
- 2017-12-08 20:53:06.077 - Thread: 1 -> Loading blueprints
- 2017-12-08 20:53:06.079 - Thread: 1 -> Loading blueprint classes
- 2017-12-08 20:53:06.080 - Thread: 1 -> Loading blueprint class entries
- 2017-12-08 20:53:06.081 - Thread: 1 -> Loading category classes
- 2017-12-08 20:53:06.082 - Thread: 1 -> Loading sound definitions
- 2017-12-08 20:53:06.082 - Thread: 1 -> Loading sound definitions
- 2017-12-08 20:53:06.082 - Thread: 1 -> Loading sound definitions
- 2017-12-08 20:53:06.082 - Thread: 1 -> Loading sound definitions
- 2017-12-08 20:53:06.083 - Thread: 1 -> Loading animations
- 2017-12-08 20:53:06.086 - Thread: 1 -> Loading ammo definitions
- 2017-12-08 20:53:06.087 - Thread: 1 -> Loading ammo magazines
- 2017-12-08 20:53:06.089 - Thread: 1 -> Loading behaviors
- 2017-12-08 20:53:06.095 - Thread: 1 -> Loading voxel map storage definitions
- 2017-12-08 20:53:06.096 - Thread: 1 -> Loading transparent material properties
- 2017-12-08 20:53:06.097 - Thread: 1 -> Loading grid creators
- 2017-12-08 20:53:06.098 - Thread: 1 -> Loading stat definitions
- 2017-12-08 20:53:06.099 - Thread: 1 -> Loading physical items
- 2017-12-08 20:53:06.100 - Thread: 1 -> Loading LCD texture categories
- 2017-12-08 20:53:06.126 - Thread: 1 -> Loading component containers
- 2017-12-08 20:53:06.127 - Thread: 1 -> Loading entity components
- 2017-12-08 20:53:06.131 - Thread: 1 -> Loading emissive color definitions
- 2017-12-08 20:53:06.135 - Thread: 1 -> Loading emissive color default states
- 2017-12-08 20:53:06.136 - Thread: 1 -> Loading edges
- 2017-12-08 20:53:06.137 - Thread: 1 -> Loading environment items entries
- 2017-12-08 20:53:06.137 - Thread: 1 -> Loading debris
- 2017-12-08 20:53:06.138 - Thread: 1 -> Loading curve definitions
- 2017-12-08 20:53:06.141 - Thread: 1 -> Loading block positions
- 2017-12-08 20:53:06.144 - Thread: 1 -> Loading character definitions
- 2017-12-08 20:53:06.147 - Thread: 1 -> Loading agent definitions
- 2017-12-08 20:53:06.148 - Thread: 1 -> Loading sound definitions
- 2017-12-08 20:53:06.149 - Thread: 1 -> Loading animations
- 2017-12-08 20:53:06.151 - Thread: 1 -> Loading weapon definitions
- 2017-12-08 20:53:06.156 - Thread: 1 -> Loading environment items definitions
- 2017-12-08 20:53:06.158 - Thread: 1 -> Audio effects definitions
- 2017-12-08 20:53:06.161 - Thread: 1 -> Loading environment item definitions
- 2017-12-08 20:53:06.165 - Thread: 1 -> Loading particle effect definitions
- 2017-12-08 20:53:06.242 - Thread: 1 -> Loading physical material properties
- 2017-12-08 20:53:06.247 - Thread: 1 -> Loading environment items definitions
- 2017-12-08 20:53:06.247 - Thread: 1 -> Loading cube blocks
- 2017-12-08 20:53:06.348 - Thread: 1 -> Created block definitions
- 2017-12-08 20:53:06.362 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
- 2017-12-08 20:53:06.363 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
- 2017-12-08 20:53:06.364 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
- 2017-12-08 20:53:06.364 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
- 2017-12-08 20:53:06.364 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
- 2017-12-08 20:53:06.364 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
- 2017-12-08 20:53:06.364 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
- 2017-12-08 20:53:06.364 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
- 2017-12-08 20:53:06.364 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
- 2017-12-08 20:53:06.364 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
- 2017-12-08 20:53:06.364 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
- 2017-12-08 20:53:06.364 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
- 2017-12-08 20:53:06.364 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc
- 2017-12-08 20:53:06.364 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
- 2017-12-08 20:53:06.364 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
- 2017-12-08 20:53:06.364 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
- 2017-12-08 20:53:06.364 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
- 2017-12-08 20:53:06.364 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc
- 2017-12-08 20:53:06.364 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc
- 2017-12-08 20:53:06.364 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc
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- 2017-12-08 20:53:06.366 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc
- 2017-12-08 20:53:06.366 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc
- 2017-12-08 20:53:06.366 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc
- 2017-12-08 20:53:06.366 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc
- 2017-12-08 20:53:06.366 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc
- 2017-12-08 20:53:06.366 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc
- 2017-12-08 20:53:06.366 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
- 2017-12-08 20:53:06.366 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
- 2017-12-08 20:53:06.366 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc
- 2017-12-08 20:53:06.366 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc
- 2017-12-08 20:53:06.367 - Thread: 1 -> Loading respawn ships
- 2017-12-08 20:53:06.368 - Thread: 1 -> Loading drop containers
- 2017-12-08 20:53:06.369 - Thread: 1 -> Loading spawn groups
- 2017-12-08 20:53:06.374 - Thread: 1 -> List of used mods (0) - START
- 2017-12-08 20:53:06.375 - Thread: 1 -> List of used mods - END
- 2017-12-08 20:53:06.412 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-12-08 20:53:06.423 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-12-08 20:53:06.423 - Thread: 1 -> MyAudio.LoadData - START
- 2017-12-08 20:53:06.552 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: T24E390-4 (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000
- 2017-12-08 20:53:06.604 - Thread: 1 -> MyAudio.LoadData - END
- 2017-12-08 20:53:06.648 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-12-08 20:53:06.652 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-12-08 20:53:06.666 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6551.22627, Culture=neutral, PublicKeyToken=null
- 2017-12-08 20:53:06.666 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-12-08 20:53:06.667 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-12-08 20:53:06.676 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6551.22647, Culture=neutral, PublicKeyToken=null
- 2017-12-08 20:53:06.882 - Thread: 23 -> External debugger: listening...
- 2017-12-08 20:53:06.884 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-12-08 20:53:06.927 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
- 2017-12-08 20:53:07.087 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-12-08 20:53:07.094 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-12-08 20:53:07.094 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-12-08 20:53:07.094 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-12-08 20:53:07.099 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-12-08 20:53:07.099 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-12-08 20:53:07.099 - Thread: 1 -> MyLights.LoadData() - START
- 2017-12-08 20:53:07.101 - Thread: 1 -> MyLights.LoadData() - END
- 2017-12-08 20:53:07.167 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-12-08 20:53:07.234 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False
- 2017-12-08 20:53:07.238 - Thread: 13 -> Loading voxel storage from file 'C:\Users\{userName}\AppData\Roaming\SpaceEngineers\Saves\76561198088666217\Star System 2017-12-08 20-22\EarthLike-1779144428d120000.vx2'
- 2017-12-08 20:53:09.768 - Thread: 13 -> Info: Planet generator name: EarthLike
- 2017-12-08 20:53:09.774 - Thread: 13 -> Info: Planet init values: Planet init arguments:
- Storage name: EarthLike-1779144428d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = EarthLike
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-12-08 20:53:09.788 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False
- 2017-12-08 20:53:09.789 - Thread: 13 -> Loading voxel storage from file 'C:\Users\{userName}\AppData\Roaming\SpaceEngineers\Saves\76561198088666217\Star System 2017-12-08 20-22\Moon-1353915701d19000.vx2'
- 2017-12-08 20:53:11.307 - Thread: 13 -> Info: Planet generator name: Moon
- 2017-12-08 20:53:11.307 - Thread: 13 -> Info: Planet init values: Planet init arguments:
- Storage name: Moon-1353915701d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:120000 Z:-130000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: False
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
- HasAtmosphere = False
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = <null>
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Moon
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-12-08 20:53:11.307 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False
- 2017-12-08 20:53:11.307 - Thread: 13 -> Loading voxel storage from file 'C:\Users\{userName}\AppData\Roaming\SpaceEngineers\Saves\76561198088666217\Star System 2017-12-08 20-22\Alien-291759539d120000.vx2'
- 2017-12-08 20:53:13.306 - Thread: 13 -> Info: Planet generator name: Alien
- 2017-12-08 20:53:13.306 - Thread: 13 -> Info: Planet init values: Planet init arguments:
- Storage name: Alien-291759539d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:0 Z:5600000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Alien
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-12-08 20:53:13.306 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False
- 2017-12-08 20:53:13.307 - Thread: 13 -> Loading voxel storage from file 'C:\Users\{userName}\AppData\Roaming\SpaceEngineers\Saves\76561198088666217\Star System 2017-12-08 20-22\Titan-2124704365d19000.vx2'
- 2017-12-08 20:53:14.571 - Thread: 13 -> Info: Planet generator name: Titan
- 2017-12-08 20:53:14.571 - Thread: 13 -> Info: Planet init values: Planet init arguments:
- Storage name: Titan-2124704365d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:20000 Y:210000 Z:5780000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Titan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-12-08 20:53:14.572 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False
- 2017-12-08 20:53:14.572 - Thread: 13 -> Loading voxel storage from file 'C:\Users\{userName}\AppData\Roaming\SpaceEngineers\Saves\76561198088666217\Star System 2017-12-08 20-22\Mars-2044023682d120000.vx2'
- 2017-12-08 20:53:16.642 - Thread: 13 -> Info: Planet generator name: Mars
- 2017-12-08 20:53:16.642 - Thread: 13 -> Info: Planet init values: Planet init arguments:
- Storage name: Mars-2044023682d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1500000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.9
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Mars
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-12-08 20:53:16.642 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False
- 2017-12-08 20:53:16.642 - Thread: 13 -> Loading voxel storage from file 'C:\Users\{userName}\AppData\Roaming\SpaceEngineers\Saves\76561198088666217\Star System 2017-12-08 20-22\Europa-595048092d19000.vx2'
- 2017-12-08 20:53:18.076 - Thread: 13 -> Info: Planet generator name: Europa
- 2017-12-08 20:53:18.076 - Thread: 13 -> Info: Planet init values: Planet init arguments:
- Storage name: Europa-595048092d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1600000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.06]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Europa
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-12-08 20:53:18.177 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0
- 2017-12-08 20:53:18.177 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists!
- 2017-12-08 20:53:18.180 - Thread: 1 -> ControlledObject was null, respawning character
- 2017-12-08 20:53:18.180 - Thread: 1 -> RequestRespawn
- 2017-12-08 20:53:18.253 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-12-08 20:53:18.254 - Thread: 1 -> Name = Star System 2017-12-08 20-22
- 2017-12-08 20:53:18.254 - Thread: 1 -> Description =
- 2017-12-08 20:53:18.254 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:38
- 2017-12-08 20:53:18.254 - Thread: 1 -> Password =
- 2017-12-08 20:53:18.254 - Thread: 1 -> CurrentPath = C:\Users\{userName}\AppData\Roaming\SpaceEngineers\Saves\76561198088666217\Star System 2017-12-08 20-22
- 2017-12-08 20:53:18.254 - Thread: 1 -> WorkshopId =
- 2017-12-08 20:53:18.254 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController
- 2017-12-08 20:53:18.254 - Thread: 1 -> ThumbPath = C:\Users\{userName}\AppData\Roaming\SpaceEngineers\Saves\76561198088666217\Star System 2017-12-08 20-22\thumb.jpg
- 2017-12-08 20:53:18.256 - Thread: 1 -> Settings:
- 2017-12-08 20:53:18.257 - Thread: 1 -> GameMode = Creative
- 2017-12-08 20:53:18.257 - Thread: 1 -> MaxPlayers = 4
- 2017-12-08 20:53:18.257 - Thread: 1 -> OnlineMode = OFFLINE
- 2017-12-08 20:53:18.257 - Thread: 1 -> AutoHealing = True
- 2017-12-08 20:53:18.257 - Thread: 1 -> WeaponsEnabled = True
- 2017-12-08 20:53:18.257 - Thread: 1 -> ThrusterDamage = False
- 2017-12-08 20:53:18.257 - Thread: 1 -> EnableSpectator = False
- 2017-12-08 20:53:18.257 - Thread: 1 -> EnableCopyPaste = True
- 2017-12-08 20:53:18.257 - Thread: 1 -> MaxFloatingObjects = 56
- 2017-12-08 20:53:18.257 - Thread: 1 -> MaxGridSize = 50000
- 2017-12-08 20:53:18.257 - Thread: 1 -> MaxBlocksPerPlayer = 100000
- 2017-12-08 20:53:18.257 - Thread: 1 -> CargoShipsEnabled = True
- 2017-12-08 20:53:18.257 - Thread: 1 -> EnvironmentHostility = SAFE
- 2017-12-08 20:53:18.257 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-12-08 20:53:18.257 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-12-08 20:53:18.257 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2017-12-08 20:53:18.257 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2017-12-08 20:53:18.257 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2017-12-08 20:53:18.257 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2017-12-08 20:53:18.257 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2017-12-08 20:53:18.257 - Thread: 1 -> ClientCanSave = False
- 2017-12-08 20:53:18.257 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-12-08 20:53:18.257 - Thread: 1 -> PermanentDeath = False
- 2017-12-08 20:53:18.257 - Thread: 1 -> DestructibleBlocks = True
- 2017-12-08 20:53:18.257 - Thread: 1 -> EnableScripts = True
- 2017-12-08 20:53:18.257 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-12-08 20:53:18.257 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-12-08 20:53:18.257 - Thread: 1 -> ProceduralDensity = 0.25
- 2017-12-08 20:53:18.257 - Thread: 1 -> ProceduralSeed = 0
- 2017-12-08 20:53:18.257 - Thread: 1 -> DestructibleBlocks = True
- 2017-12-08 20:53:18.257 - Thread: 1 -> EnableIngameScripts = True
- 2017-12-08 20:53:18.257 - Thread: 1 -> ViewDistance = 15000
- 2017-12-08 20:53:18.257 - Thread: 1 -> Voxel destruction = True
- 2017-12-08 20:53:18.257 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-12-08 20:53:18.257 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-12-08 20:53:18.257 - Thread: 1 -> EnableContainerDrops = True
- 2017-12-08 20:53:18.257 - Thread: 1 -> MinDropContainerRespawnTime = 5
- 2017-12-08 20:53:18.257 - Thread: 1 -> MaxDropContainerRespawnTime = 20
- 2017-12-08 20:53:18.257 - Thread: 1 -> EnableTurretsFriendlyFire = False
- 2017-12-08 20:53:18.257 - Thread: 1 -> EnableSubgridDamage = False
- 2017-12-08 20:53:18.257 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-12-08 20:53:18.320 - Thread: 1 -> Session loaded
- 2017-12-08 20:53:18.320 - Thread: 1 -> RunLoadingAction - END
- 2017-12-08 20:53:18.321 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-12-08 20:53:18.417 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-12-08 20:53:18.417 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-12-08 20:53:18.418 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-12-08 21:00:36.787 - Thread: 1 -> Updating continues.
- 2017-12-08 21:00:36.832 - Thread: 1 -> GC Memory: 1,844,675,200 B
- 2017-12-08 21:00:36.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-12-08 21:00:36.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-12-08 21:00:38.439 - Thread: 12 -> Exception occured: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- at SharpDX.Direct3D11.DeviceContext.DrawIndexedInstanced(Int32 indexCountPerInstance, Int32 instanceCount, Int32 startIndexLocation, Int32 baseVertexLocation, Int32 startInstanceLocation)
- at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.DrawInstanceLodGroup(MyRenderContext RC, MyInstanceLodGroup itGroup)
- at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.ProcessRenderData(MyRenderData renderData)
- at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
- at ParallelTasks.WorkItem.DoWork(Int32 expectedID)
- at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop(Object o)
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
- at System.Threading.ThreadHelper.ThreadStart(Object obj)
- 2017-12-08 21:00:38.440 - Thread: 12 -> Hiding window
- 2017-12-08 21:00:38.440 - Thread: 12 -> Hiding window done
- 2017-12-08 21:00:38.440 - Thread: 12 -> Showing message
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