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- repeat wait() until game.Players.LocalPlayer
- game.StarterGui.ResetPlayerGuiOnSpawn = false
- function initgui()
- local lp = game.Players.LocalPlayer
- local pg = game.Players.LocalPlayer.PlayerGui
- local s = Instance.new('ScreenGui',pg)
- s.Name = "Redwood Prison GUI"
- s.ResetOnSpawn = false
- local tb = Instance.new('TextButton',s)
- tb.Name = 'DraggableButton'
- tb.Draggable = true
- tb.Size = UDim2.new(0,320,0,20)
- tb.TextColor3 = Color3.new(255,255,255)
- tb.BackgroundColor3 = Color3.new(255,0,0)
- tb.TextScaled = true
- tb.Text = "Redwood Prison GUI by Character#8059"
- local f = Instance.new('Frame',tb)
- f.Name = 'Hub'
- f.Size = UDim2.new(0,320,0,250)
- f.BackgroundColor3 = Color3.new(255,255,255)
- f.Draggable = true
- f.Selectable = true
- f.Position = UDim2.new(0,0,0,20)
- f.Style = Enum.FrameStyle.DropShadow
- local teamswap = Instance.new('TextLabel',f) --teamswap prisoner->police
- teamswap.Size = UDim2.new(0,150,0,30)
- teamswap.BackgroundTransparency = 1
- teamswap.TextScaled = true
- teamswap.Text = "Team Swap"
- teamswap.TextXAlignment = Enum.TextXAlignment.Left
- local teamswap_police = Instance.new('TextButton',f)
- teamswap_police.Position = UDim2.new(0,195,0,0)
- teamswap_police.BackgroundColor3 = Color3.new(0,0,255)
- teamswap_police.Size = UDim2.new(0,50,0,30)
- teamswap_police.Text = "Police"
- local teamswap_prisoner = Instance.new('TextButton',f)
- teamswap_prisoner.Position = UDim2.new(0,250,0,0)
- teamswap_prisoner.BackgroundColor3 = Color3.new(255,0,0)
- teamswap_prisoner.Size = UDim2.new(0,50,0,30)
- teamswap_prisoner.Text = "Prisoner"
- local toolgive = Instance.new('TextLabel', f)
- toolgive.Position = UDim2.new(0,0,0,30)
- toolgive.Size = UDim2.new(0,105,0,30)
- toolgive.Text = "Give Tools (List)"
- toolgive.BackgroundColor3 = Color3.new(1,1,1)
- toolgive.TextXAlignment = Enum.TextXAlignment.Left
- local toolgive_gui = Instance.new('ScrollingFrame',f)
- toolgive_gui.Position = UDim2.new(0,105,0,30)
- toolgive_gui.Size = UDim2.new(0,195,0,90)
- toolgive_gui.BackgroundColor3 = Color3.new(1,1,1)
- local tg_M1014 = Instance.new('TextButton',toolgive_gui)
- tg_M1014.Text = 'M1014'
- tg_M1014.Size = UDim2.new(0,60,0,30)
- tg_M1014.Position = UDim2.new(0,0,0,0)
- local tg_SPAS12 = Instance.new('TextButton',toolgive_gui)
- tg_SPAS12.Text = 'SPAS-12'
- tg_SPAS12.Size = UDim2.new(0,60,0,30)
- tg_SPAS12.Position = UDim2.new(0,60,0,0)
- local tg_Makrov = Instance.new('TextButton',toolgive_gui)
- tg_Makrov.Text = 'Makrov'
- tg_Makrov.Size = UDim2.new(0,60,0,30)
- tg_Makrov.Position = UDim2.new(0,120,0,0)
- local tg_Dragunov = Instance.new('TextButton',toolgive_gui)
- tg_Dragunov.Text = 'Dragunov'
- tg_Dragunov.Size = UDim2.new(0,60,0,30)
- tg_Dragunov.Position = UDim2.new(0,0,0,30)
- local tg_Taser = Instance.new('TextButton',toolgive_gui)
- tg_Taser.Text = 'Taser'
- tg_Taser.Size = UDim2.new(0,60,0,30)
- tg_Taser.Position = UDim2.new(0,60,0,30)
- local tg_Punch = Instance.new('TextButton',toolgive_gui)
- tg_Punch.Text = 'Punch'
- tg_Punch.Size = UDim2.new(0,60,0,30)
- tg_Punch.Position = UDim2.new(0,120,0,30)
- local tg_Handcuffs = Instance.new('TextButton',toolgive_gui)
- tg_Handcuffs.Text = 'Handcuffs'
- tg_Handcuffs.Size = UDim2.new(0,60,0,30)
- tg_Handcuffs.Position = UDim2.new(0,0,0,60)
- local tg_Shank = Instance.new('TextButton',toolgive_gui)
- tg_Shank.Text = 'Shank'
- tg_Shank.Size = UDim2.new(0,60,0,30)
- tg_Shank.Position = UDim2.new(0,60,0,60)
- local tg_Hammer = Instance.new('TextButton',toolgive_gui)
- tg_Hammer.Text = 'Hammer'
- tg_Hammer.Size = UDim2.new(0,60,0,30)
- tg_Hammer.Position = UDim2.new(0,120,0,60)
- local tg_IDCard = Instance.new('TextButton',toolgive_gui)
- tg_IDCard.Text = 'ID Card'
- tg_IDCard.Size = UDim2.new(0,60,0,30)
- tg_IDCard.Position = UDim2.new(0,0,0,90)
- local tg_ACR = Instance.new('TextButton',toolgive_gui)
- tg_ACR.Text = 'ACR'
- tg_ACR.Size = UDim2.new(0,60,0,30)
- tg_ACR.Position = UDim2.new(0,60,0,90)
- local tg_L86A2 = Instance.new('TextButton',toolgive_gui)
- tg_L86A2.Text = 'L86A2'
- tg_L86A2.Size = UDim2.new(0,60,0,30)
- tg_L86A2.Position = UDim2.new(0,120,0,90)
- local tg_M60 = Instance.new('TextButton',toolgive_gui)
- tg_M60.Text = 'M60'
- tg_M60.Size = UDim2.new(0,60,0,30)
- tg_M60.Position = UDim2.new(0,0,0,120)
- local tg_BerettaM9 = Instance.new('TextButton',toolgive_gui)
- tg_BerettaM9.Text = 'Beretta M9'
- tg_BerettaM9.Size = UDim2.new(0,60,0,30)
- tg_BerettaM9.Position = UDim2.new(0,0,0,120)
- local tg_UMP45 = Instance.new('TextButton',toolgive_gui)
- tg_UMP45.Text = 'UMP-45'
- tg_UMP45.Size = UDim2.new(0,60,0,30)
- tg_UMP45.Position = UDim2.new(0,60,0,120)
- local tg_AK47U = Instance.new('TextButton',toolgive_gui)
- tg_AK47U.Text = 'AK47-U'
- tg_AK47U.Size = UDim2.new(0,60,0,30)
- tg_AK47U.Position = UDim2.new(0,120,0,120)
- local tg_Revolver = Instance.new('TextButton',toolgive_gui)
- tg_Revolver.Text = 'Revolver'
- tg_Revolver.Size = UDim2.new(0,60,0,30)
- tg_Revolver.Position = UDim2.new(0,0,0,150)
- local tg_Minigun = Instance.new('TextButton',toolgive_gui)
- tg_Minigun.Text = 'Minigun'
- tg_Minigun.Size = UDim2.new(0,60,0,30)
- tg_Minigun.Position = UDim2.new(0,60,0,150)
- local tg_M16 = Instance.new('TextButton',toolgive_gui)
- tg_M16.Text = 'M16'
- tg_M16.Size = UDim2.new(0,60,0,30)
- tg_M16.Position = UDim2.new(0,120,0,150)
- local tg_SW638 = Instance.new('TextButton',toolgive_gui)
- tg_SW638.Text = 'S&W 638'
- tg_SW638.Size = UDim2.new(0,60,0,30)
- tg_SW638.Position = UDim2.new(0,0,0,180)
- local tg_M14 = Instance.new('TextButton',toolgive_gui)
- tg_M14.Text = 'M14'
- tg_M14.Size = UDim2.new(0,60,0,30)
- tg_M14.Position = UDim2.new(0,60,0,180)
- local tg_AK47 = Instance.new('TextButton',toolgive_gui)
- tg_AK47.Text = 'AK47'
- tg_AK47.Size = UDim2.new(0,60,0,30)
- tg_AK47.Position = UDim2.new(0,120,0,180)
- local tg_M98B = Instance.new('TextButton',toolgive_gui)
- tg_M98B.Text = 'M98B'
- tg_M98B.Size = UDim2.new(0,60,0,30)
- tg_M98B.Position = UDim2.new(0,0,0,210)
- tg_M1014.Style = Enum.ButtonStyle.RobloxRoundButton
- tg_SPAS12.Style = Enum.ButtonStyle.RobloxRoundButton
- tg_Dragunov.Style = Enum.ButtonStyle.RobloxRoundButton
- tg_Makrov.Style = Enum.ButtonStyle.RobloxRoundButton
- tg_Taser.Style = Enum.ButtonStyle.RobloxRoundButton
- tg_Punch.Style = Enum.ButtonStyle.RobloxRoundButton
- tg_Handcuffs.Style = Enum.ButtonStyle.RobloxRoundButton
- tg_Shank.Style = Enum.ButtonStyle.RobloxRoundButton
- tg_Hammer.Style = Enum.ButtonStyle.RobloxRoundButton
- tg_IDCard.Style = Enum.ButtonStyle.RobloxRoundButton
- tg_ACR.Style = Enum.ButtonStyle.RobloxRoundButton
- tg_L86A2.Style = Enum.ButtonStyle.RobloxRoundButton
- tg_M60.Style = Enum.ButtonStyle.RobloxRoundButton
- tg_BerettaM9.Style = Enum.ButtonStyle.RobloxRoundButton
- tg_AK47U.Style = Enum.ButtonStyle.RobloxRoundButton
- tg_Revolver.Style = Enum.ButtonStyle.RobloxRoundButton
- tg_Minigun.Style = Enum.ButtonStyle.RobloxRoundButton
- tg_M16.Style = Enum.ButtonStyle.RobloxRoundButton
- tg_SW638.Style = Enum.ButtonStyle.RobloxRoundButton
- tg_M14.Style = Enum.ButtonStyle.RobloxRoundButton
- tg_AK47.Style = Enum.ButtonStyle.RobloxRoundButton
- tg_M98B.Style = Enum.ButtonStyle.RobloxRoundButton
- tg_UMP45.Style = Enum.ButtonStyle.RobloxRoundButton
- local fugitive = Instance.new('TextButton',f) --whew that was a doozy
- fugitive.Size = UDim2.new(0,104,0,30)
- fugitive.Position = UDim2.new(0,0,0,60)
- fugitive.TextScaled = true
- fugitive.BackgroundColor3 = Color3.new(1,1,0)
- fugitive.Text = "Teleport To Fugitive Spawn"
- fugitive.TextXAlignment = Enum.TextXAlignment.Left
- local outside = Instance.new('TextButton',f)
- outside.Size = UDim2.new(0,104,0,30)
- outside.Position = UDim2.new(0,0,0,90)
- outside.TextScaled = true
- outside.BackgroundColor3 = Color3.new(1,1,1)
- outside.Text = "Teleport To Prison Outside"
- outside.TextXAlignment = Enum.TextXAlignment.Left
- local inside = Instance.new('TextButton',f)
- inside.Size = UDim2.new(0,104,0,30)
- inside.Position = UDim2.new(0,0,0,120)
- inside.TextScaled = true
- inside.BackgroundColor3 = Color3.new(1,1,1)
- inside.Text = "Teleport To Prison Inside"
- inside.TextXAlignment = Enum.TextXAlignment.Left
- local walkspeed = Instance.new('TextButton',f)
- walkspeed.Size = UDim2.new(0,104,0,30)
- walkspeed.Position = UDim2.new(0,0,0,170)
- walkspeed.BackgroundColor3 = Color3.new(1,1,1)
- walkspeed.TextScaled = true
- walkspeed.Text = "Walkspeed"
- walkspeed.TextXAlignment = Enum.TextXAlignment.Left
- local walkspeed2 = Instance.new('TextBox',f)
- walkspeed2.Size = UDim2.new(0,104,0,30)
- walkspeed2.Position = UDim2.new(0,104,0,170)
- walkspeed2.BackgroundColor3 = Color3.new(1,1,1)
- walkspeed2.TextScaled = true
- walkspeed2.Text = "Speed here"
- walkspeed2.TextXAlignment = Enum.TextXAlignment.Left
- local jumppower = Instance.new('TextButton',f)
- jumppower.Size = UDim2.new(0,104,0,30)
- jumppower.Position = UDim2.new(0,0,0,200)
- jumppower.BackgroundColor3 = Color3.new(1,1,1)
- jumppower.TextScaled = true
- jumppower.Text = "Jump Power"
- jumppower.TextXAlignment = Enum.TextXAlignment.Left
- local jumppower2 = Instance.new('TextBox',f)
- jumppower2.Size = UDim2.new(0,104,0,30)
- jumppower2.Position = UDim2.new(0,104,0,200)
- jumppower2.BackgroundColor3 = Color3.new(1,1,1)
- jumppower2.TextScaled = true
- jumppower2.Text = "Power Here"
- jumppower2.TextXAlignment = Enum.TextXAlignment.Left
- tg_M1014.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "M1014")
- end)
- tg_SPAS12.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "SPAS-12")
- end)
- tg_Makrov.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "Makrov")
- end)
- tg_Dragunov.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "Dragunov")
- end)
- tg_Taser.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "Taser")
- end)
- tg_Punch.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "Punch")
- end)
- tg_Handcuffs.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "Handcuffs")
- end)
- tg_Shank.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "Shank")
- end)
- tg_Hammer.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "Hammer")
- end)
- tg_IDCard.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "Fake ID Card")
- end)
- tg_ACR.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "ACR")
- end)
- tg_L86A2.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "L86A2")
- end)
- tg_M60.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "M60")
- end)
- tg_BerettaM9.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "Beretta M9")
- end)
- tg_UMP45.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "UMP-45")
- end)
- tg_AK47U.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "AK47-U")
- end)
- tg_Revolver.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "Revolver")
- end)
- tg_Minigun.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "Minigun")
- end)
- tg_M16.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "M16")
- end)
- tg_SW638.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "S&W 638")
- end)
- tg_M14.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "M14")
- end)
- tg_AK47.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "AK47")
- end)
- tg_M98B.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "M98B")
- end)
- teamswap_police.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("requestTeam", "police")
- end)
- teamswap_prisoner.MouseButton1Click:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("requestTeam", "Prisoner")
- end)
- fugitive.MouseButton1Click:connect(function()
- lp.Character:MoveTo(Vector3.new(-615,-25,-325))
- end)
- outside.MouseButton1Click:connect(function()
- lp.Character:MoveTo(Vector3.new(150,4,-480))
- end)
- inside.MouseButton1Click:connect(function()
- lp.Character:MoveTo(Vector3.new(85,4,-110))
- end)
- walkspeed.MouseButton1Click:connect(function()
- lp.Character.Humanoid.WalkSpeed = walkspeed2.Text
- end)
- jumppower.MouseButton1Click:connect(function()
- lp.Character.Humanoid.JumpPower = jumppower2.Text
- end)
- end
- initgui()
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