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Ehibika

Pokemod Beta Changelog B0.0

Mar 12th, 2021
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  1. //#region -=-=- Beta B0.0 -=-=-
  2. /*
  3. *
  4. * Added support for addon files that can introduce new pokemon classes
  5. *
  6. * Updated system for defining rental pokemon
  7. *
  8. * made core changes to the way player class data is distributed
  9. *
  10. * ===|Gameplay Changes|===
  11. *
  12. * PP recovery rates are now on a move by move basic, indicated by the color of the PP recovery bar.
  13. * green bar moves have standard PP recovery, restoring 30% of PP per natural recovery
  14. * Orange bar moves have half PP recovery, restoring 50% of PP per natural recovery
  15. * Blue bar moves have full PP recovery, restoring 100% of PP per natural recovery
  16. *
  17. * refined the PP slowdown mechanics when under move recovery
  18. *
  19. * Restored the speed tier rounding at the first speed increase/drop
  20. *
  21. * Fixed discrepancies with the fighting type, no longer resists poison, and now properly resists rock
  22. *
  23. * Fixed the free TM exploit
  24. *
  25. * ===|Pokemon Changes|===
  26. *
  27. * [Pokemon with minor moveset changes]
  28. * Mareep Family
  29. * Trapinch Family
  30. * Tyrogue Family
  31. *
  32. * [Pokemon with Major Moveset Changes]
  33. * Croagunk Family
  34. * Gulpin Family
  35. * Magnemite Family
  36. * Joltik Family
  37. * Dratini Family
  38. * Bagon Family
  39. *
  40. * ===|Move Changes|===
  41. *
  42. * [StealthRock/Spikes/ToxicSpikes]
  43. * PP reduced from 20 > 5 (has full PP recovery)
  44. *
  45. * [Blizzard/DracoMeteor]
  46. * PP reduced from 5 > 1 (has full PP recovery)
  47. *
  48. * [Overheat]
  49. * PP reduced from 5 > 1 (has full PP recovery)
  50. *
  51. * [GigaDrain]
  52. * PP increased from 5 > 10 (has Half PP recovery)
  53. * Damage increased
  54. *
  55. * [Earthquake]
  56. * PP reduced from 10 > 5 (has half PP recovery)
  57. *
  58. * [woodhammer]
  59. * PP reduced from 20 > 10 (has half PP recovery)
  60. *
  61. * [Recover/ShoreUp]
  62. * PP reduced from 20 > 10 (has half PP recovery)
  63. *
  64. * [Fly]
  65. * PP increased from 25 > 30 (has Half PP recovery)
  66. *
  67. * [Thunderbolt/Flamethrower/ShadowBall/HydroPump/BubbleBeam]
  68. * PP increased from 15 > 20 (has Half PP recovery)
  69. *
  70. * [AuroraBeam]
  71. * PP reduced from 25 > 20 (has half PP recovery)
  72. *
  73. * [IcyWind/HeatWave/DarkPulse]
  74. * PP reduced from 15 > 10 (has half PP recovery)
  75. *
  76. * [Headbutt/ZenHeadbutt/IronHead/Spark]
  77. * PP reduced from 30 > 10 (has half PP recovery)
  78. *
  79. * [Spark]
  80. * Power increased
  81. *
  82. * [FlareBlitz/WildCharge/DoubleEdge]
  83. * Dash Speed increased
  84. * Dash time reduced
  85. * Recovery Time increased
  86. *
  87. * [WildCharge/DoubleEdge]
  88. * PP reduced from 10 > 5 (has half PP recovery)
  89. * Warmup time increased slightly
  90. *
  91. * [BodySlam/Liquidation]
  92. * PP reduced from 15 > 5 (has half PP recovery)
  93. *
  94. * [HiJumpKick]
  95. * PP reduced from 10 > 5 (has half PP recovery)
  96. *
  97. * [FireSpin]
  98. * PP reduced from 10 > 5 (has full PP recovery)
  99. *
  100. * [DragonRush]
  101. * Reworked to function like a bodycheck move similar to bodyslam
  102. * can now proc cringe
  103. * PP reduced from 10 > 5 (has half PP recovery)
  104. * Power increased
  105. *
  106. * [DragonPulse]
  107. * has been reworked visually
  108. * fire rate increased
  109. * damage increased
  110. *
  111. * [BulletSeed/SpikeCannon/Pinmissile/IcicleSpear/RockBlast]
  112. * Greatly increased operation speed.
  113. * can now build more stacks during firing
  114. * can cancel out of firing state with altfire
  115. * adjusted firing and projectile speeds
  116. *
  117. * [rockblast/icicleSpear]
  118. * PP reduced from 30 > 20 (has full PP recovery)
  119. *
  120. * [AquaTail/IronTail/PowerWhip/Slam/RollingKick]
  121. * PP reduced from 25 > 10 (has half PP recovery)
  122. *
  123. * [PowerGem]
  124. * PP reduced from 20 > 5 (has full PP recovery)
  125. *
  126. * [Block]
  127. * PP reduced from 30 > 10 (has half PP recovery)
  128. *
  129. * [WideGuard]
  130. * PP reduced from 30 > 20 (has half PP recovery)
  131. *
  132. * [Surf]
  133. * PP reduced from 10 > 5 (has full PP recovery)
  134. *
  135. * [DragonClaw]
  136. * Damage increased
  137. *
  138. * [Rage]
  139. * Reworked, now instead of boosting attack, it reduces the recovery for Generic Attacks.
  140. *
  141. * [Meditate]
  142. * Attack boost duration decreased from 7 seconds > 5 seconds
  143. *
  144. * [PsyBeam]
  145. * Can now Proc Confusion
  146. *
  147. * [Confusion]
  148. * Confusion Proc rate reduced
  149. *
  150. * ===|TM Changes|===
  151. *
  152. * [TM Removals]
  153. * Meditate
  154. * DragonDance
  155. * RockPolish
  156. * MagicalLeaf
  157. * Swift
  158. * DragonRage
  159. * FlameBurst
  160. * WaterPulse
  161. * DrainingKiss
  162. *
  163. *
  164. * [TM Additions]
  165. * SwordDance
  166. * NastyPlot
  167. * Agility
  168. * SmokeScreen
  169. * FutureSight
  170. * MoonBlast
  171. * Block
  172. * Disable
  173. * Pluck
  174. * whirlpool
  175. * dive
  176. * sandtomb
  177. * infestation
  178. * Megadrain
  179. * DrainPunch
  180. * MetalClaw
  181. * CrushClaw
  182. * DragonClaw
  183. * FlareBlitz
  184. * WildCharge
  185. * AcidSpray
  186. * BrickBreak
  187. * MeteorMash
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