heypinds

Log on Packaged Game | Pak only

Aug 15th, 2025 (edited)
37
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 53.02 KB | None | 0 0
  1. Log file open, 08/16/25 01:44:42
  2. LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
  3. LogWindows: File 'aqProf.dll' does not exist
  4. LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
  5. LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
  6. LogWindows: File 'VtuneApi.dll' does not exist
  7. LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
  8. LogWindows: File 'VtuneApi32e.dll' does not exist
  9. LogWindows: Custom abort handler registered for crash reporting.
  10. LogCore: Display: UTS: The Unreal Trace Server binary is not available ('../../../Engine/Binaries/Win64/UnrealTraceServer.exe')
  11. LogTrace: Initializing trace...
  12. LogTrace: Finished trace initialization.
  13. LogCsvProfiler: Display: Metadata set : platform="Windows"
  14. LogCsvProfiler: Display: Metadata set : config="Development"
  15. LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.6-CL-44394996"
  16. LogCsvProfiler: Display: Metadata set : engineversion="5.6.1-44394996+++UE5+Release-5.6"
  17. LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.4770] "
  18. LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 9 5900X 12-Core Processor"
  19. LogCsvProfiler: Display: Metadata set : pgoenabled="0"
  20. LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
  21. LogCsvProfiler: Display: Metadata set : ltoenabled="0"
  22. LogCsvProfiler: Display: Metadata set : asan="0"
  23. LogCsvProfiler: Display: Metadata set : commandline="" test5_6_1FP""
  24. LogCsvProfiler: Display: Metadata set : loginid="9a8a86f44e1be572c58c4ea41ea48c2d"
  25. LogCsvProfiler: Display: Metadata set : llm="0"
  26. LogPakFile: Initializing PakPlatformFile
  27. LogPakFile: Display: Found Pak file ../../../test5_6_1FP/Content/Paks/test5_6_1FP-Windows.pak attempting to mount.
  28. LogPakFile: Display: Mounting pak file ../../../test5_6_1FP/Content/Paks/test5_6_1FP-Windows.pak.
  29. LogPakFile: Display: Mounted Pak file '../../../test5_6_1FP/Content/Paks/test5_6_1FP-Windows.pak', mount point: '../../../'
  30. LogStats: Stats thread started at 0.139691
  31. LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
  32. LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
  33. LogICUInternationalization: OS requested locale 'en-US' is not supported. Using the OS requested language of 'en-US' as the locale.
  34. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -3:00, Platform Override: ''
  35. LogInit: Session CrashGUID >====================================================
  36. Session CrashGUID > UECC-Windows-DDFB32F84FAD35B085672ABC42400251
  37. Session CrashGUID >====================================================
  38. LogConfig: No local boot hotfix file found at: [../../../test5_6_1FP/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
  39. LogAudio: Display: Pre-Initializing Audio Device Manager...
  40. LogAudio: Display: AudioInfo: 'OPUS' Registered
  41. LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  42. LogAudio: Display: AudioInfo: 'OGG' Registered
  43. LogAudio: Display: AudioInfo: 'ADPCM' Registered
  44. LogAudio: Display: AudioInfo: 'PCM' Registered
  45. LogAudio: Display: AudioInfo: 'BINKA' Registered
  46. LogAudio: Display: AudioInfo: 'RADA' Registered
  47. LogAudio: Display: Audio Device Manager Pre-Initialized
  48. LogPluginManager: Mounting Engine plugin Paper2D
  49. LogPluginManager: Mounting Engine plugin AISupport
  50. LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
  51. LogPluginManager: Mounting Engine plugin ACLPlugin
  52. LogPluginManager: Mounting Engine plugin AnimationData
  53. LogPluginManager: Mounting Engine plugin ControlRigModules
  54. LogPluginManager: Mounting Engine plugin ControlRigSpline
  55. LogPluginManager: Mounting Engine plugin ControlRig
  56. LogPluginManager: Mounting Engine plugin DeformerGraph
  57. LogPluginManager: Mounting Engine plugin IKRig
  58. LogPluginManager: Mounting Engine plugin RigLogic
  59. LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
  60. LogPluginManager: Mounting Engine plugin TweeningUtils
  61. LogPluginManager: Mounting Engine plugin Bridge
  62. LogPluginManager: Mounting Engine plugin CameraShakePreviewer
  63. LogPluginManager: Mounting Engine plugin EngineCameras
  64. LogPluginManager: Mounting Engine plugin GameplayCameras
  65. LogPluginManager: Mounting Engine plugin ChaosCloth
  66. LogPluginManager: Mounting Engine plugin ChaosVD
  67. LogPluginManager: Mounting Engine plugin OodleNetwork
  68. LogPluginManager: Mounting Engine plugin AnimationSharing
  69. LogPluginManager: Mounting Engine plugin DumpGPUServices
  70. LogPluginManager: Mounting Engine plugin NamingTokens
  71. LogPluginManager: Mounting Engine plugin PixWinPlugin
  72. LogPluginManager: Mounting Engine plugin PluginUtils
  73. LogPluginManager: Mounting Engine plugin RenderDocPlugin
  74. LogPluginManager: Mounting Engine plugin UObjectPlugin
  75. LogPluginManager: Mounting Engine plugin AssetManagerEditor
  76. LogPluginManager: Mounting Engine plugin BlueprintHeaderView
  77. LogPluginManager: Mounting Engine plugin ColorGrading
  78. LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
  79. LogPluginManager: Mounting Engine plugin CurveEditorTools
  80. LogPluginManager: Mounting Engine plugin DataValidation
  81. LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
  82. LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
  83. LogPluginManager: Mounting Engine plugin FacialAnimation
  84. LogPluginManager: Mounting Engine plugin GeometryMode
  85. LogPluginManager: Mounting Engine plugin LightMixer
  86. LogPluginManager: Mounting Engine plugin ObjectMixer
  87. LogPluginManager: Mounting Engine plugin SequencerAnimTools
  88. LogPluginManager: Mounting Engine plugin SpeedTreeImporter
  89. LogPluginManager: Mounting Engine plugin UMGWidgetPreview
  90. LogPluginManager: Mounting Engine plugin UVEditor
  91. LogPluginManager: Mounting Engine plugin EnhancedInput
  92. LogPluginManager: Mounting Engine plugin DatasmithContent
  93. LogPluginManager: Mounting Engine plugin GLTFExporter
  94. LogPluginManager: Mounting Engine plugin VariantManagerContent
  95. LogPluginManager: Mounting Engine plugin VariantManager
  96. LogPluginManager: Mounting Engine plugin AutomationUtils
  97. LogPluginManager: Mounting Engine plugin BackChannel
  98. LogPluginManager: Mounting Engine plugin ChaosCaching
  99. LogPluginManager: Mounting Engine plugin ChaosEditor
  100. LogPluginManager: Mounting Engine plugin ChaosNiagara
  101. LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
  102. LogPluginManager: Mounting Engine plugin ChaosUserDataPT
  103. LogPluginManager: Mounting Engine plugin CharacterAI
  104. LogPluginManager: Mounting Engine plugin CompositeCore
  105. LogPluginManager: Mounting Engine plugin Dataflow
  106. LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures
  107. LogPluginManager: Mounting Engine plugin EditorDataStorage
  108. LogPluginManager: Mounting Engine plugin Fracture
  109. LogPluginManager: Mounting Engine plugin FullBodyIK
  110. LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
  111. LogPluginManager: Mounting Engine plugin GeometryDataflow
  112. LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge
  113. LogPluginManager: Mounting Engine plugin LocalizableMessage
  114. LogPluginManager: Mounting Engine plugin NFORDenoise
  115. LogPluginManager: Mounting Engine plugin PlatformCrypto
  116. LogPluginManager: Mounting Engine plugin PythonScriptPlugin
  117. LogPluginManager: Mounting Engine plugin RuntimeTelemetry
  118. LogPluginManager: Mounting Engine plugin ToolPresets
  119. LogPluginManager: Mounting Engine plugin Cascade
  120. LogPluginManager: Mounting Engine plugin NiagaraSimCaching
  121. LogPluginManager: Mounting Engine plugin Niagara
  122. LogPluginManager: Mounting Engine plugin Fab
  123. LogPluginManager: Mounting Engine plugin AlembicImporter
  124. LogPluginManager: Mounting Engine plugin InterchangeAssets
  125. LogPluginManager: Mounting Engine plugin InterchangeEditor
  126. LogPluginManager: Mounting Engine plugin Interchange
  127. LogPluginManager: Mounting Engine plugin AvfMedia
  128. LogPluginManager: Mounting Engine plugin ImgMedia
  129. LogPluginManager: Mounting Engine plugin MediaCompositing
  130. LogPluginManager: Mounting Engine plugin MediaPlate
  131. LogPluginManager: Mounting Engine plugin WebMMedia
  132. LogPluginManager: Mounting Engine plugin WmfMedia
  133. LogPluginManager: Mounting Engine plugin MeshPainting
  134. LogPluginManager: Mounting Engine plugin TcpMessaging
  135. LogPluginManager: Mounting Engine plugin UdpMessaging
  136. LogPluginManager: Mounting Engine plugin MetaHumanSDK
  137. LogPluginManager: Mounting Engine plugin ActorSequence
  138. LogPluginManager: Mounting Engine plugin LevelSequenceEditor
  139. LogPluginManager: Mounting Engine plugin SequencerScripting
  140. LogPluginManager: Mounting Engine plugin TemplateSequence
  141. LogPluginManager: Mounting Engine plugin NNEDenoiser
  142. LogPluginManager: Mounting Engine plugin NNERuntimeORT
  143. LogPluginManager: Mounting Engine plugin OnlineBase
  144. LogPluginManager: Mounting Engine plugin OnlineServices
  145. LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
  146. LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
  147. LogPluginManager: Mounting Engine plugin OnlineSubsystem
  148. LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
  149. LogPluginManager: Mounting Engine plugin ActorLayerUtilities
  150. LogPluginManager: Mounting Engine plugin AndroidFileServer
  151. LogPluginManager: Mounting Engine plugin AndroidPermission
  152. LogPluginManager: Mounting Engine plugin AppleImageUtils
  153. LogPluginManager: Mounting Engine plugin ArchVisCharacter
  154. LogPluginManager: Mounting Engine plugin AssetTags
  155. LogPluginManager: Mounting Engine plugin AudioCapture
  156. LogPluginManager: Mounting Engine plugin AudioSynesthesia
  157. LogPluginManager: Mounting Engine plugin AudioWidgets
  158. LogPluginManager: Mounting Engine plugin CableComponent
  159. LogPluginManager: Mounting Engine plugin ChunkDownloader
  160. LogPluginManager: Mounting Engine plugin ComputeFramework
  161. LogPluginManager: Mounting Engine plugin CustomMeshComponent
  162. LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
  163. LogPluginManager: Mounting Engine plugin GameplayStateTree
  164. LogPluginManager: Mounting Engine plugin GeometryCache
  165. LogPluginManager: Mounting Engine plugin GeometryProcessing
  166. LogPluginManager: Mounting Engine plugin GooglePAD
  167. LogPluginManager: Mounting Engine plugin HairStrands
  168. LogPluginManager: Mounting Engine plugin InputDebugging
  169. LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
  170. LogPluginManager: Mounting Engine plugin Metasound
  171. LogPluginManager: Mounting Engine plugin MobilePatchingUtils
  172. LogPluginManager: Mounting Engine plugin MsQuic
  173. LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
  174. LogPluginManager: Mounting Engine plugin PropertyAccessEditor
  175. LogPluginManager: Mounting Engine plugin PropertyBindingUtils
  176. LogPluginManager: Mounting Engine plugin ResonanceAudio
  177. LogPluginManager: Mounting Engine plugin RigVM
  178. LogPluginManager: Mounting Engine plugin SignificanceManager
  179. LogPluginManager: Mounting Engine plugin SoundFields
  180. LogPluginManager: Mounting Engine plugin StateTree
  181. LogPluginManager: Mounting Engine plugin Synthesis
  182. LogPluginManager: Mounting Engine plugin WaveTable
  183. LogPluginManager: Mounting Engine plugin WebMMoviePlayer
  184. LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
  185. LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
  186. LogPluginManager: Mounting Engine plugin XInputDevice
  187. LogPluginManager: Mounting Engine plugin InterchangeTests
  188. LogPluginManager: Mounting Engine plugin TraceUtilities
  189. LogPluginManager: Mounting Engine plugin CameraCalibrationCore
  190. LogPluginManager: Mounting Engine plugin Takes
  191. LogPluginManager: Mounting Engine plugin WorldMetrics
  192. LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
  193. LogWindows: File 'WinPixGpuCapturer.dll' does not exist
  194. PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
  195. LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
  196. RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
  197. LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine]
  198. LogNFORDenoise: NFORDenoise function starting up
  199. LogStudioTelemetry: Started StudioTelemetry Session
  200. LogInit: Using libcurl 8.12.1
  201. LogInit: - built for Windows
  202. LogInit: - supports SSL with OpenSSL/1.1.1t
  203. LogInit: - supports HTTP deflate (compression) using libz 1.3
  204. LogInit: - other features:
  205. LogInit: CURL_VERSION_SSL
  206. LogInit: CURL_VERSION_LIBZ
  207. LogInit: CURL_VERSION_IPV6
  208. LogInit: CURL_VERSION_ASYNCHDNS
  209. LogInit: CURL_VERSION_LARGEFILE
  210. LogInit: CURL_VERSION_TLSAUTH_SRP
  211. LogInit: CURL_VERSION_HTTP2
  212. LogInit: CurlRequestOptions (configurable via config and command line):
  213. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  214. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  215. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  216. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  217. LogInit: - LocalHostAddr = Default
  218. LogInit: - BufferSize = 65536
  219. LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
  220. LogInit: Creating http thread with maximum 256 concurrent requests
  221. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  222. LogOnline: OSS: Created online subsystem instance for: NULL
  223. LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
  224. LogInit: ExecutableName: test5_6_1FP.exe
  225. LogInit: Build: ++UE5+Release-5.6-CL-44394996
  226. LogInit: Platform=Windows
  227. LogInit: MachineId=9a8a86f44e1be572c58c4ea41ea48c2d
  228. LogInit: DeviceId=
  229. LogInit: Engine Version: 5.6.1-44394996+++UE5+Release-5.6
  230. LogInit: Compatible Engine Version: 5.6.0-43139311+++UE5+Release-5.6
  231. LogInit: Net CL: 43139311
  232. LogInit: OS: Windows 11 (24H2) [10.0.26100.4770] (), CPU: AMD Ryzen 9 5900X 12-Core Processor , GPU: NVIDIA GeForce RTX 4070
  233. LogInit: Compiled (64-bit): Jul 28 2025 21:02:46
  234. LogInit: Architecture: x64
  235. LogInit: Compiled with Visual C++: 19.38.33130.00
  236. LogInit: Build Configuration: Development
  237. LogInit: Branch Name: ++UE5+Release-5.6
  238. LogInit: Command Line:
  239. LogInit: Base Directory: C:/Users/User/Documents/Unreal Projects/test5_6_1FP/package_tries/package_pls/Windows/test5_6_1FP/Binaries/Win64/
  240. LogInit: Allocator: Binned2
  241. LogInit: Installed Engine Build: 0
  242. LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
  243. LogDevObjectVersion: Number of dev versions registered: 42
  244. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  245. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  246. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
  247. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
  248. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
  249. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
  250. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  251. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  252. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
  253. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  254. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
  255. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
  256. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
  257. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  258. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  259. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  260. LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
  261. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  262. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  263. LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 207
  264. LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
  265. LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
  266. LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 17
  267. LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11
  268. LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  269. LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
  270. LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
  271. LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
  272. LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
  273. LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
  274. LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 121
  275. LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 56
  276. LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9
  277. LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
  278. LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
  279. LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 18
  280. LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 38
  281. LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 6
  282. LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
  283. LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 14
  284. LogDevObjectVersion: LensFileVersion (8652A554-966A-466C-9FD7-1C6DD61B1ADB): 1
  285. LogDevObjectVersion: FN-Main-InterchangePipeline (B69D2E47-E2A8-4003-BF77-18A492C4D899): 1
  286. LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC.
  287. LogInit: Object subsystem initialized
  288. LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
  289. LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
  290. LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
  291. LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
  292. LogConfig: Set CVar [[r.setres:1280x720]]
  293. LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
  294. LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
  295. LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
  296. LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
  297. LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
  298. LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]]
  299. LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]]
  300. LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
  301. LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
  302. LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
  303. [2025.08.16-04.44.42:424][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
  304. [2025.08.16-04.44.42:424][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
  305. [2025.08.16-04.44.42:424][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
  306. [2025.08.16-04.44.42:424][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
  307. [2025.08.16-04.44.42:424][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
  308. [2025.08.16-04.44.42:424][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
  309. [2025.08.16-04.44.42:424][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
  310. [2025.08.16-04.44.42:424][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
  311. [2025.08.16-04.44.42:424][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
  312. [2025.08.16-04.44.42:424][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
  313. [2025.08.16-04.44.42:424][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
  314. [2025.08.16-04.44.42:424][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
  315. [2025.08.16-04.44.42:424][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
  316. [2025.08.16-04.44.42:424][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
  317. [2025.08.16-04.44.42:424][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
  318. [2025.08.16-04.44.42:424][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
  319. [2025.08.16-04.44.42:424][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
  320. [2025.08.16-04.44.42:424][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
  321. [2025.08.16-04.44.42:424][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
  322. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
  323. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[r.RayTracing.RayTracingProxies.ProjectEnabled:1]]
  324. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
  325. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
  326. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
  327. [2025.08.16-04.44.42:425][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
  328. [2025.08.16-04.44.42:425][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
  329. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  330. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
  331. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
  332. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
  333. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
  334. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
  335. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
  336. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  337. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  338. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  339. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  340. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  341. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  342. [2025.08.16-04.44.42:425][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
  343. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
  344. [2025.08.16-04.44.42:425][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
  345. [2025.08.16-04.44.42:425][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
  346. [2025.08.16-04.44.42:425][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
  347. [2025.08.16-04.44.42:425][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
  348. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  349. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
  350. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
  351. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
  352. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  353. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
  354. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  355. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
  356. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
  357. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
  358. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
  359. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
  360. [2025.08.16-04.44.42:425][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
  361. [2025.08.16-04.44.42:425][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
  362. [2025.08.16-04.44.42:425][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
  363. [2025.08.16-04.44.42:425][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
  364. [2025.08.16-04.44.42:444][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1920"
  365. [2025.08.16-04.44.42:444][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1080"
  366. [2025.08.16-04.44.42:444][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
  367. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
  368. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
  369. [2025.08.16-04.44.42:444][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
  370. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
  371. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
  372. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
  373. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
  374. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
  375. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
  376. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
  377. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
  378. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
  379. [2025.08.16-04.44.42:444][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
  380. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
  381. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
  382. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
  383. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
  384. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
  385. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
  386. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
  387. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  388. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  389. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
  390. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
  391. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
  392. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
  393. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  394. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
  395. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
  396. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
  397. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
  398. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
  399. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
  400. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
  401. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
  402. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
  403. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
  404. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
  405. [2025.08.16-04.44.42:444][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
  406. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
  407. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
  408. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
  409. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
  410. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]]
  411. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]]
  412. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]]
  413. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
  414. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
  415. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
  416. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
  417. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:100]]
  418. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
  419. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]]
  420. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
  421. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
  422. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
  423. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
  424. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
  425. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
  426. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
  427. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]]
  428. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
  429. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
  430. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
  431. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
  432. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:70]]
  433. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
  434. [2025.08.16-04.44.42:444][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
  435. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
  436. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
  437. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
  438. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
  439. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
  440. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
  441. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]]
  442. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
  443. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
  444. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
  445. [2025.08.16-04.44.42:444][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
  446. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
  447. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
  448. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  449. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
  450. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
  451. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  452. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
  453. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
  454. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
  455. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
  456. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
  457. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
  458. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
  459. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
  460. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
  461. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
  462. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
  463. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
  464. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
  465. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  466. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  467. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  468. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  469. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  470. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  471. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  472. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  473. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  474. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  475. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  476. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  477. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  478. [2025.08.16-04.44.42:444][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
  479. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
  480. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  481. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  482. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
  483. [2025.08.16-04.44.42:444][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
  484. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
  485. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  486. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
  487. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  488. [2025.08.16-04.44.42:445][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
  489. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
  490. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
  491. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
  492. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
  493. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
  494. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
  495. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
  496. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
  497. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
  498. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
  499. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
  500. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
  501. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
  502. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  503. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
  504. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  505. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  506. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  507. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
  508. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  509. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
  510. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  511. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  512. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  513. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
  514. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
  515. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]]
  516. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]]
  517. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:256]]
  518. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.MaxSampleCount:8]]
  519. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]]
  520. [2025.08.16-04.44.42:445][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
  521. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
  522. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
  523. [2025.08.16-04.44.42:445][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
  524. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
  525. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
  526. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
  527. [2025.08.16-04.44.42:445][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
  528. [2025.08.16-04.44.42:445][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
  529. [2025.08.16-04.44.42:468][ 0]LogRHI: Using Default RHI: D3D12
  530. [2025.08.16-04.44.42:468][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
  531. [2025.08.16-04.44.42:468][ 0]LogRHI: Loading RHI module D3D12RHI
  532. [2025.08.16-04.44.42:468][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
  533. [2025.08.16-04.44.42:468][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
  534. [2025.08.16-04.44.42:728][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 4070 (VendorId: 10de, DeviceId: 2786, SubSysId: 180010de, Revision: 00a1
  535. [2025.08.16-04.44.42:728][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
  536. [2025.08.16-04.44.42:728][ 0]LogD3D12RHI: Adapter has 12011MB of dedicated video memory, 0MB of dedicated system memory, and 16345MB of shared system memory, 1 output[s], UMA:false
  537. [2025.08.16-04.44.42:728][ 0]LogD3D12RHI: Driver Version: 580.97 (internal:32.0.15.8097, unified:580.97)
  538. [2025.08.16-04.44.42:728][ 0]LogD3D12RHI: Driver Date: 8-7-2025
  539. [2025.08.16-04.44.42:736][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
  540. [2025.08.16-04.44.42:736][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
  541. [2025.08.16-04.44.42:736][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16345MB of shared system memory, 0 output[s], UMA:true
  542. [2025.08.16-04.44.42:736][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
  543. [2025.08.16-04.44.42:736][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
  544. [2025.08.16-04.44.42:736][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
  545. [2025.08.16-04.44.42:736][ 0]LogInit: Selected Device Profile: [Windows]
  546. [2025.08.16-04.44.42:736][ 0]LogHAL: Display: Platform has ~ 32 GB [34278662144 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  547. [2025.08.16-04.44.42:736][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
  548. [2025.08.16-04.44.42:736][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
  549. [2025.08.16-04.44.42:736][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
  550. [2025.08.16-04.44.42:736][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  551. [2025.08.16-04.44.42:736][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
  552. [2025.08.16-04.44.42:736][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
  553. [2025.08.16-04.44.42:736][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
  554. [2025.08.16-04.44.42:736][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
  555. [2025.08.16-04.44.42:736][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
  556. [2025.08.16-04.44.42:736][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
  557. [2025.08.16-04.44.42:736][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
  558. [2025.08.16-04.44.42:736][ 0]LogInit: Computer: DESKTOP-APQA4P6
  559. [2025.08.16-04.44.42:736][ 0]LogInit: User: User
  560. [2025.08.16-04.44.42:736][ 0]LogInit: CPU Page size=4096, Cores=12
  561. [2025.08.16-04.44.42:736][ 0]LogInit: High frequency timer resolution =10.000000 MHz
  562. [2025.08.16-04.44.42:736][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
  563. [2025.08.16-04.44.42:736][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=57.9GB
  564. [2025.08.16-04.44.42:736][ 0]LogMemory: Platform Memory Stats for Windows
  565. [2025.08.16-04.44.42:736][ 0]LogMemory: Process Physical Memory: 204.31 MB used, 232.34 MB peak
  566. [2025.08.16-04.44.42:736][ 0]LogMemory: Process Virtual Memory: 155.84 MB used, 164.05 MB peak
  567. [2025.08.16-04.44.42:736][ 0]LogMemory: Physical Memory: 22060.31 MB used, 10630.37 MB free, 32690.68 MB total
  568. [2025.08.16-04.44.42:736][ 0]LogMemory: Virtual Memory: 32948.46 MB used, 26366.22 MB free, 59314.68 MB total
  569. [2025.08.16-04.44.42:736][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
  570. [2025.08.16-04.44.42:739][ 0]LogWindows: WindowsPlatformFeatures enabled
  571. [2025.08.16-04.44.42:739][ 0]LogChaosDD: Chaos Debug Draw Startup
  572. [2025.08.16-04.44.42:739][ 0]LogInit: Physics initialised using underlying interface: Chaos
  573. [2025.08.16-04.44.42:739][ 0]LogInit: Using OS detected language (en-US).
  574. [2025.08.16-04.44.42:739][ 0]LogInit: Using OS detected locale (en-US).
  575. [2025.08.16-04.44.42:740][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
  576. [2025.08.16-04.44.42:799][ 0]LogWindowsTextInputMethodSystem: Available input methods:
  577. [2025.08.16-04.44.42:799][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
  578. [2025.08.16-04.44.42:799][ 0]LogWindowsTextInputMethodSystem: - Portuguese (Brazil) - (Keyboard).
  579. [2025.08.16-04.44.42:799][ 0]LogWindowsTextInputMethodSystem: - Portuguese (Brazil) - (Keyboard).
  580. [2025.08.16-04.44.42:799][ 0]LogWindowsTextInputMethodSystem: - Portuguese (Brazil) - (Keyboard).
  581. [2025.08.16-04.44.42:799][ 0]LogWindowsTextInputMethodSystem: - English (United States) - Touch Input Correction (TSF IME).
  582. [2025.08.16-04.44.42:799][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
  583. [2025.08.16-04.44.42:808][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity
  584. [2025.08.16-04.44.42:810][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
  585. [2025.08.16-04.44.42:811][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
  586. [2025.08.16-04.44.42:811][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  587. [2025.08.16-04.44.42:832][ 0]LogRHI: Using Default RHI: D3D12
  588. [2025.08.16-04.44.42:832][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
  589. [2025.08.16-04.44.42:832][ 0]LogRHI: Loading RHI module D3D12RHI
  590. [2025.08.16-04.44.42:832][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
  591. [2025.08.16-04.44.42:832][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
  592. [2025.08.16-04.44.42:832][ 0]LogD3D12RHI: Integrated GPU (iGPU): false
  593. [2025.08.16-04.44.42:832][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
  594. [2025.08.16-04.44.42:834][ 0]LogWindows: Attached monitors:
  595. [2025.08.16-04.44.42:834][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1080), device: '\\.\DISPLAY1' [PRIMARY]
  596. [2025.08.16-04.44.42:834][ 0]LogWindows: Found 1 attached monitors.
  597. [2025.08.16-04.44.42:834][ 0]LogWindows: Gathering driver information using Windows Setup API
  598. [2025.08.16-04.44.42:834][ 0]LogRHI: RHI Adapter Info:
  599. [2025.08.16-04.44.42:834][ 0]LogRHI: Name: NVIDIA GeForce RTX 4070
  600. [2025.08.16-04.44.42:834][ 0]LogRHI: Driver Version: 580.97 (internal:32.0.15.8097, unified:580.97)
  601. [2025.08.16-04.44.42:834][ 0]LogRHI: Driver Date: 8-7-2025
  602. [2025.08.16-04.44.42:834][ 0]LogD3D12RHI: GPU DeviceId: 0x2786 (for the marketing name, search the web for "GPU Device Id")
  603. [2025.08.16-04.44.42:834][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
  604. [2025.08.16-04.44.42:939][ 0]LogNvidiaAftermath: Aftermath initialized
  605. [2025.08.16-04.44.42:940][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
  606. [2025.08.16-04.44.42:989][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
  607. [2025.08.16-04.44.42:989][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
  608. [2025.08.16-04.44.42:989][ 0]LogD3D12RHI: ID3D12Device1 is supported.
  609. [2025.08.16-04.44.42:989][ 0]LogD3D12RHI: ID3D12Device2 is supported.
  610. [2025.08.16-04.44.42:989][ 0]LogD3D12RHI: ID3D12Device3 is supported.
  611. [2025.08.16-04.44.42:989][ 0]LogD3D12RHI: ID3D12Device4 is supported.
  612. [2025.08.16-04.44.42:989][ 0]LogD3D12RHI: ID3D12Device5 is supported.
  613. [2025.08.16-04.44.42:989][ 0]LogD3D12RHI: ID3D12Device6 is supported.
  614. [2025.08.16-04.44.42:989][ 0]LogD3D12RHI: ID3D12Device7 is supported.
  615. [2025.08.16-04.44.42:989][ 0]LogD3D12RHI: ID3D12Device8 is supported.
  616. [2025.08.16-04.44.42:989][ 0]LogD3D12RHI: ID3D12Device9 is supported.
  617. [2025.08.16-04.44.42:989][ 0]LogD3D12RHI: ID3D12Device10 is supported.
  618. [2025.08.16-04.44.42:989][ 0]LogD3D12RHI: ID3D12Device11 is supported.
  619. [2025.08.16-04.44.42:989][ 0]LogD3D12RHI: ID3D12Device12 is supported.
  620. [2025.08.16-04.44.42:989][ 0]LogD3D12RHI: Bindless resources are supported
  621. [2025.08.16-04.44.42:989][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
  622. [2025.08.16-04.44.42:989][ 0]LogD3D12RHI: Raster order views are supported
  623. [2025.08.16-04.44.42:989][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
  624. [2025.08.16-04.44.42:989][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
  625. [2025.08.16-04.44.42:989][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
  626. [2025.08.16-04.44.42:989][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
  627. [2025.08.16-04.44.42:989][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
  628. [2025.08.16-04.44.42:989][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
  629. [2025.08.16-04.44.42:989][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
  630. [2025.08.16-04.44.42:989][ 0]LogD3D12RHI: Work Graphs are supported
  631. [2025.08.16-04.44.43:065][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000024D9A9B50C0)
  632. [2025.08.16-04.44.43:065][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000024D9A9B5380)
  633. [2025.08.16-04.44.43:065][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000024D9A9B5640)
  634. [2025.08.16-04.44.43:065][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
  635. [2025.08.16-04.44.43:065][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
  636. [2025.08.16-04.44.43:248][ 0]LogD3D12RHI: NVIDIA Shader Execution Reordering interface supported!
  637. [2025.08.16-04.44.43:248][ 0]LogD3D12RHI: Display: Batched command list execution is disabled for async queues due to known bugs in the current driver.
  638. [2025.08.16-04.44.43:248][ 0]LogRHI: Texture pool is 7083 MB (70% of 10118 MB)
  639. [2025.08.16-04.44.43:248][ 0]LogD3D12RHI: Async texture creation enabled
  640. [2025.08.16-04.44.43:248][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
  641. [2025.08.16-04.44.43:259][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
  642. [2025.08.16-04.44.43:261][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12"
  643. [2025.08.16-04.44.43:261][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12"
  644. [2025.08.16-04.44.43:261][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6"
  645. [2025.08.16-04.44.43:261][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6"
  646. [2025.08.16-04.44.43:261][ 0]LogInit: Initializing FReadOnlyCVARCache
  647. [2025.08.16-04.44.43:267][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
  648. [2025.08.16-04.44.43:267][ 0]LogRendererCore: Ray tracing shaders are enabled.
  649. [2025.08.16-04.44.43:267][ 0]LogShaderLibrary: Error: Failed to initialize ShaderCodeLibrary required by the project because part of the Global shader library is missing from ../../../test5_6_1FP/Content/.
  650. [2025.08.16-04.44.46:346][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
  651. [2025.08.16-04.44.46:396][ 0]LogWindows: FPlatformMisc::RequestExit(1, FShaderCodeLibrary::InitForRuntime)
  652. [2025.08.16-04.44.46:396][ 0]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 0, FShaderCodeLibrary::InitForRuntime)
  653. [2025.08.16-04.44.46:396][ 0]LogCore: Engine exit requested (reason: Win RequestExit)
  654.  
Advertisement
Add Comment
Please, Sign In to add comment