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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Sound2 = Instance.new("Sound")
- Script3 = Instance.new("Script")
- Script4 = Instance.new("Script")
- Script5 = Instance.new("Script")
- StringValue6 = Instance.new("StringValue")
- BlockMesh7 = Instance.new("BlockMesh")
- Script8 = Instance.new("Script")
- Weld9 = Instance.new("Weld")
- Texture10 = Instance.new("Texture")
- Model11 = Instance.new("Model")
- Model12 = Instance.new("Model")
- UnionOperation13 = Instance.new("UnionOperation")
- UnionOperation14 = Instance.new("UnionOperation")
- ParticleEmitter15 = Instance.new("ParticleEmitter")
- ParticleEmitter16 = Instance.new("ParticleEmitter")
- Script17 = Instance.new("Script")
- Folder18 = Instance.new("Folder")
- Part19 = Instance.new("Part")
- Sound20 = Instance.new("Sound")
- UnionOperation21 = Instance.new("UnionOperation")
- ClickDetector22 = Instance.new("ClickDetector")
- UnionOperation23 = Instance.new("UnionOperation")
- Part24 = Instance.new("Part")
- Model25 = Instance.new("Model")
- Model26 = Instance.new("Model")
- UnionOperation27 = Instance.new("UnionOperation")
- UnionOperation28 = Instance.new("UnionOperation")
- ParticleEmitter29 = Instance.new("ParticleEmitter")
- ParticleEmitter30 = Instance.new("ParticleEmitter")
- Script31 = Instance.new("Script")
- Folder32 = Instance.new("Folder")
- Part33 = Instance.new("Part")
- Sound34 = Instance.new("Sound")
- UnionOperation35 = Instance.new("UnionOperation")
- ClickDetector36 = Instance.new("ClickDetector")
- UnionOperation37 = Instance.new("UnionOperation")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- ParticleEmitter40 = Instance.new("ParticleEmitter")
- Part41 = Instance.new("Part")
- ParticleEmitter42 = Instance.new("ParticleEmitter")
- Part43 = Instance.new("Part")
- ParticleEmitter44 = Instance.new("ParticleEmitter")
- Part45 = Instance.new("Part")
- ParticleEmitter46 = Instance.new("ParticleEmitter")
- Part47 = Instance.new("Part")
- ParticleEmitter48 = Instance.new("ParticleEmitter")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- ParticleEmitter51 = Instance.new("ParticleEmitter")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- ParticleEmitter54 = Instance.new("ParticleEmitter")
- Part55 = Instance.new("Part")
- ParticleEmitter56 = Instance.new("ParticleEmitter")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- ParticleEmitter62 = Instance.new("ParticleEmitter")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- ParticleEmitter68 = Instance.new("ParticleEmitter")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- ParticleEmitter75 = Instance.new("ParticleEmitter")
- Part76 = Instance.new("Part")
- ParticleEmitter77 = Instance.new("ParticleEmitter")
- Part78 = Instance.new("Part")
- ParticleEmitter79 = Instance.new("ParticleEmitter")
- Part80 = Instance.new("Part")
- ParticleEmitter81 = Instance.new("ParticleEmitter")
- Part82 = Instance.new("Part")
- ParticleEmitter83 = Instance.new("ParticleEmitter")
- Part84 = Instance.new("Part")
- ParticleEmitter85 = Instance.new("ParticleEmitter")
- UnionOperation86 = Instance.new("UnionOperation")
- UnionOperation87 = Instance.new("UnionOperation")
- UnionOperation88 = Instance.new("UnionOperation")
- UnionOperation89 = Instance.new("UnionOperation")
- Model0.Parent = mas
- Part1.Name = "Water"
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(-606.647583, -0.468103945, 19.7250519, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part1.Orientation = Vector3.new(0, 180, 0)
- Part1.Position = Vector3.new(-606.647583, -0.468103945, 19.7250519)
- Part1.Rotation = Vector3.new(-180, 0, -180)
- Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part1.Transparency = 0.30000001192093
- Part1.Size = Vector3.new(660.280151, 1.20000005, 675.129883)
- Part1.Anchored = true
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Bright blue")
- Part1.CanCollide = false
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Bright blue")
- Sound2.Name = "Splash"
- Sound2.Parent = Part1
- Sound2.Volume = 1
- Script3.Parent = Part1
- table.insert(cors,sandbox(Script3,function()
- d=script.Parent.Tex
- while true do
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361769"
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361792"
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361813"
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361792"
- end
- end))
- Script4.Parent = Part1
- table.insert(cors,sandbox(Script4,function()
- d=script.Parent.Tex
- while true do
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361769"
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361792"
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361813"
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361792"
- end
- end))
- Script5.Name = "SplashScript"
- Script5.Parent = Part1
- table.insert(cors,sandbox(Script5,function()
- ting=0
- Tool=script.Parent
- if Tool:FindFirstChild("Splash") == nil then
- SplashSound = Instance.new("Sound")
- SplashSound.Name = "Splash"
- SplashSound.SoundId = "http://www.roblox.com/asset/?id=10548108"
- SplashSound.Parent = Tool
- SplashSound.Volume = 1
- else
- SplashSound=Tool:FindFirstChild("Splash")
- end
- function onTouched(hit)
- if ting==0 then
- ting=1
- --player=game.Players:GetPlayerFromCharacter(hit.Parent)
- --if player ~= nil then
- SplashSound:play()
- new=Instance.new("Part")
- new.Name="Wave"
- new.formFactor=2
- new.Size=Vector3.new(1,.4,1)
- new.Anchored=true
- new.CanCollide=false
- new.Transparency=1
- --hitPos=hit.Parent.Head.Position*Vector3.new(1,0,1)
- hitPos=hit.Position*Vector3.new(1,0,1)
- hight=(script.Parent.Position*Vector3.new(0,1,0))+script.Parent.Size*Vector3.new(0,.5,0)
- new.Position=hitPos+hight
- d=Instance.new("Decal")
- d.Face=1
- d.Texture=script.DecalTexture.Value
- d.Parent=new
- m=script.Mesh:clone()
- m.Parent=new
- s=script.GrowScript:clone()
- s.Parent=new
- new.Parent=game.Workspace
- wait(.2)
- --end
- ting=0
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- StringValue6.Name = "DecalTexture"
- StringValue6.Parent = Script5
- StringValue6.Value = "http://www.roblox.com/asset/?id=11872954"
- BlockMesh7.Parent = Script5
- Script8.Name = "GrowScript"
- Script8.Parent = Script5
- table.insert(cors,sandbox(Script8,function()
- times=30
- if script.Parent.className=="Part" then
- for i=1, times do
- script.Parent.Mesh.Scale=Vector3.new(i*.2,1,i*.2)+Vector3.new(1,0,1)
- wait()
- end
- script.Parent:remove()
- end
- end))
- Weld9.Name = "CreditHolder"
- Weld9.Parent = Script5
- Texture10.Name = "Tex"
- Texture10.Parent = Part1
- Texture10.Texture = "http://www.roblox.com/asset/?id=18361792"
- Texture10.Face = Enum.NormalId.Top
- Texture10.StudsPerTileU = 20
- Texture10.StudsPerTileV = 20
- Model11.Name = "Sprinkler"
- Model11.Parent = Model0
- Model12.Name = "SprinklerModel"
- Model12.Parent = Model11
- Model12.PrimaryPart = UnionOperation13
- UnionOperation13.Name = "SprinklerUnion"
- UnionOperation13.Parent = Model12
- UnionOperation13.CFrame = CFrame.new(15.8254156, 0.629218996, -57.6208382, -0.000217096385, -1, 0.000184959441, 1.00000322, -0.000217231951, -0.000742428994, 0.000742465723, 0.000184797362, 1.00000322)
- UnionOperation13.Orientation = Vector3.new(0.0399999991, 0.00999999978, 90.0100021)
- UnionOperation13.Position = Vector3.new(15.8254156, 0.629218996, -57.6208382)
- UnionOperation13.Rotation = Vector3.new(0.0399999991, 0.00999999978, 90.0100021)
- UnionOperation13.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation13.Size = Vector3.new(0.919636846, 0.251861334, 0.251861334)
- UnionOperation13.Anchored = true
- UnionOperation13.BrickColor = BrickColor.new("Black")
- UnionOperation13.CanCollide = false
- UnionOperation13.Reflectance = 0.20000000298023
- UnionOperation13.brickColor = BrickColor.new("Black")
- UnionOperation14.Name = "Emitter"
- UnionOperation14.Parent = Model12
- UnionOperation14.CFrame = CFrame.new(15.8258181, 1.0845499, -57.6211586, 0.665056646, -0.739971519, 0.100706555, 0.743797123, 0.668405175, -0.000660541642, -0.0668239892, 0.0753445402, 0.994915962)
- UnionOperation14.Orientation = Vector3.new(0.0399999991, 5.78000021, 48.0600014)
- UnionOperation14.Position = Vector3.new(15.8258181, 1.0845499, -57.6211586)
- UnionOperation14.Rotation = Vector3.new(0.0399999991, 5.78000021, 48.0499992)
- UnionOperation14.Color = Color3.new(0.356863, 0.364706, 0.411765)
- UnionOperation14.Transparency = 1
- UnionOperation14.Size = Vector3.new(0.0200000033, 0.0200000033, 0.0200000033)
- UnionOperation14.Anchored = true
- UnionOperation14.BrickColor = BrickColor.new("Smoky grey")
- UnionOperation14.CanCollide = false
- UnionOperation14.Reflectance = 0.20000000298023
- UnionOperation14.brickColor = BrickColor.new("Smoky grey")
- ParticleEmitter15.Name = "Water"
- ParticleEmitter15.Parent = UnionOperation14
- ParticleEmitter15.Speed = NumberRange.new(10, 10)
- ParticleEmitter15.Rotation = NumberRange.new(180, 180)
- ParticleEmitter15.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0.627451, 0.913726, 1))
- ParticleEmitter15.Texture = "rbxassetid://421529480"
- ParticleEmitter15.Transparency = NumberSequence.new(1,0.21249997615814,0.83749997615814,0.88125002384186,1,1)
- ParticleEmitter15.Size = NumberSequence.new(0.50000011920929,1.4999997615814,3.875)
- ParticleEmitter15.Acceleration = Vector3.new(0, -8, 0)
- ParticleEmitter15.Lifetime = NumberRange.new(2.5, 2.5)
- ParticleEmitter15.Rate = 62
- ParticleEmitter15.SpreadAngle = Vector2.new(10, 10)
- ParticleEmitter15.VelocitySpread = 10
- ParticleEmitter16.Name = "Mist"
- ParticleEmitter16.Parent = UnionOperation14
- ParticleEmitter16.Speed = NumberRange.new(4, 4)
- ParticleEmitter16.Rotation = NumberRange.new(0, 360)
- ParticleEmitter16.Texture = "rbxassetid://244369543"
- ParticleEmitter16.Transparency = NumberSequence.new(1,1,0.94375002384186,1)
- ParticleEmitter16.Size = NumberSequence.new(5.6875,6.625)
- ParticleEmitter16.Acceleration = Vector3.new(0, -0.5, 0)
- ParticleEmitter16.Lifetime = NumberRange.new(5, 5)
- ParticleEmitter16.Rate = 1
- ParticleEmitter16.RotSpeed = NumberRange.new(5, 5)
- ParticleEmitter16.SpreadAngle = Vector2.new(10, 10)
- ParticleEmitter16.VelocitySpread = 10
- Script17.Name = "Rotation"
- Script17.Parent = UnionOperation14
- table.insert(cors,sandbox(Script17,function()
- --Script by Crykee, help from As8D
- --Date: 28/06/16
- --------------------------------
- local sprinkler = script.Parent
- --Keeps sprinkler in place
- sprinkler.Parent.SprinklerUnion.Changed:connect(function()
- sprinkler.Parent.SprinklerUnion.Anchored = true
- end)
- sprinkler.Changed:connect(function()
- sprinkler.Anchored = true
- end)
- local scf = sprinkler.CFrame
- local i = 0
- local cf = CFrame.new
- local ca = CFrame.Angles
- --Moves emitter part
- while wait(0.0001) do
- if i >= 0 and i <= 360 then
- i = i + .05
- sprinkler.CFrame = cf(scf.p) * ca(0, i, 0) * ca(scf:toEulerAnglesXYZ())
- else
- i = 0
- end
- end
- end))
- Folder18.Name = "Welds"
- Folder18.Parent = Model12
- Part19.Name = "Glass"
- Part19.Parent = Model12
- Part19.CFrame = CFrame.new(15.76894, 1.06964493, -57.6576576, 0.000185099969, 9.29183589e-05, -1, -1.00000346, -0.000178442744, -0.000185114768, -0.000178456597, 1.00000346, 9.28841764e-05)
- Part19.Orientation = Vector3.new(0.00999999978, -89.9899979, -90.0100021)
- Part19.Position = Vector3.new(15.76894, 1.06964493, -57.6576576)
- Part19.Rotation = Vector3.new(90.0100021, -90, 0)
- Part19.Color = Color3.new(0.780392, 0.831373, 0.894118)
- Part19.Transparency = 1
- Part19.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part19.Anchored = true
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.BrickColor = BrickColor.new("Fog")
- Part19.CanCollide = false
- Part19.Material = Enum.Material.Ice
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.brickColor = BrickColor.new("Fog")
- Part19.FormFactor = Enum.FormFactor.Custom
- Part19.formFactor = Enum.FormFactor.Custom
- Sound20.Parent = Part19
- Sound20.EmitterSize = 0
- Sound20.MinDistance = 0
- Sound20.Volume = 0
- UnionOperation21.Name = "Interactive"
- UnionOperation21.Parent = Model12
- UnionOperation21.CFrame = CFrame.new(15.7995195, 1.37947583, -57.618084, 0.000185099969, 9.29183589e-05, -1, -1.00000346, -0.000178442744, -0.000185114768, -0.000178456597, 1.00000346, 9.28841764e-05)
- UnionOperation21.Orientation = Vector3.new(0.00999999978, -89.9899979, -90.0100021)
- UnionOperation21.Position = Vector3.new(15.7995195, 1.37947583, -57.618084)
- UnionOperation21.Rotation = Vector3.new(90.0100021, -90, 0)
- UnionOperation21.Color = Color3.new(0.584314, 0.537255, 0.533333)
- UnionOperation21.Transparency = 1
- UnionOperation21.Size = Vector3.new(0.600000024, 1, 0.800000012)
- UnionOperation21.Anchored = true
- UnionOperation21.BrickColor = BrickColor.new("Hurricane grey")
- UnionOperation21.CanCollide = false
- UnionOperation21.Material = Enum.Material.SmoothPlastic
- UnionOperation21.brickColor = BrickColor.new("Hurricane grey")
- ClickDetector22.Parent = UnionOperation21
- UnionOperation23.Parent = Model11
- UnionOperation23.CFrame = CFrame.new(15.8247633, 0.16016981, -57.6128387, -0.000422948971, -0.000140101896, 0.99999994, 0.000354152609, 1.00000346, 0.000140249773, -1.00000334, 0.000354208576, -0.000422899262)
- UnionOperation23.Orientation = Vector3.new(-0.00999999978, 90.0199966, 0.0199999996)
- UnionOperation23.Position = Vector3.new(15.8247633, 0.16016981, -57.6128387)
- UnionOperation23.Rotation = Vector3.new(-161.649994, 89.9800034, 161.669998)
- UnionOperation23.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation23.Size = Vector3.new(0.370000005, 0.0200236812, 0.369999945)
- UnionOperation23.Anchored = true
- UnionOperation23.BrickColor = BrickColor.new("Black")
- UnionOperation23.brickColor = BrickColor.new("Black")
- Part24.Parent = Model0
- Part24.CFrame = CFrame.new(23.2650604, 0.025000006, 19.9400024, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part24.Position = Vector3.new(23.2650604, 0.025000006, 19.9400024)
- Part24.Color = Color3.new(0.972549, 0.85098, 0.427451)
- Part24.Size = Vector3.new(600.210022, 0.0500000007, 675.380066)
- Part24.Anchored = true
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.BrickColor = BrickColor.new("Daisy orange")
- Part24.Material = Enum.Material.Sand
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("Daisy orange")
- Model25.Name = "Sprinkler"
- Model25.Parent = Model0
- Model26.Name = "SprinklerModel"
- Model26.Parent = Model25
- Model26.PrimaryPart = UnionOperation27
- UnionOperation27.Name = "SprinklerUnion"
- UnionOperation27.Parent = Model26
- UnionOperation27.CFrame = CFrame.new(15.8387613, 2.18295455, 86.0088577, -0.000217096385, -1, 0.000184959441, 1.00000322, -0.000217231951, -0.000742428994, 0.000742465723, 0.000184797362, 1.00000322)
- UnionOperation27.Orientation = Vector3.new(0.0399999991, 0.00999999978, 90.0100021)
- UnionOperation27.Position = Vector3.new(15.8387613, 2.18295455, 86.0088577)
- UnionOperation27.Rotation = Vector3.new(0.0399999991, 0.00999999978, 90.0100021)
- UnionOperation27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation27.Size = Vector3.new(0.919636846, 0.251861334, 0.251861334)
- UnionOperation27.Anchored = true
- UnionOperation27.BrickColor = BrickColor.new("Black")
- UnionOperation27.CanCollide = false
- UnionOperation27.Reflectance = 0.20000000298023
- UnionOperation27.brickColor = BrickColor.new("Black")
- UnionOperation28.Name = "Emitter"
- UnionOperation28.Parent = Model26
- UnionOperation28.CFrame = CFrame.new(15.8391638, 2.63828659, 86.0085373, 0.665056646, -0.739971519, 0.100706555, 0.743797123, 0.668405175, -0.000660541642, -0.0668239892, 0.0753445402, 0.994915962)
- UnionOperation28.Orientation = Vector3.new(0.0399999991, 5.78000021, 48.0600014)
- UnionOperation28.Position = Vector3.new(15.8391638, 2.63828659, 86.0085373)
- UnionOperation28.Rotation = Vector3.new(0.0399999991, 5.78000021, 48.0499992)
- UnionOperation28.Color = Color3.new(0.356863, 0.364706, 0.411765)
- UnionOperation28.Transparency = 1
- UnionOperation28.Size = Vector3.new(0.0200000033, 0.0200000033, 0.0200000033)
- UnionOperation28.Anchored = true
- UnionOperation28.BrickColor = BrickColor.new("Smoky grey")
- UnionOperation28.CanCollide = false
- UnionOperation28.Reflectance = 0.20000000298023
- UnionOperation28.brickColor = BrickColor.new("Smoky grey")
- ParticleEmitter29.Name = "Water"
- ParticleEmitter29.Parent = UnionOperation28
- ParticleEmitter29.Speed = NumberRange.new(10, 10)
- ParticleEmitter29.Rotation = NumberRange.new(180, 180)
- ParticleEmitter29.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0.627451, 0.913726, 1))
- ParticleEmitter29.Texture = "rbxassetid://421529480"
- ParticleEmitter29.Transparency = NumberSequence.new(1,0.21249997615814,0.83749997615814,0.88125002384186,1,1)
- ParticleEmitter29.Size = NumberSequence.new(0.50000011920929,1.4999997615814,3.875)
- ParticleEmitter29.Acceleration = Vector3.new(0, -8, 0)
- ParticleEmitter29.Lifetime = NumberRange.new(2.5, 2.5)
- ParticleEmitter29.Rate = 62
- ParticleEmitter29.SpreadAngle = Vector2.new(10, 10)
- ParticleEmitter29.VelocitySpread = 10
- ParticleEmitter30.Name = "Mist"
- ParticleEmitter30.Parent = UnionOperation28
- ParticleEmitter30.Speed = NumberRange.new(4, 4)
- ParticleEmitter30.Rotation = NumberRange.new(0, 360)
- ParticleEmitter30.Texture = "rbxassetid://244369543"
- ParticleEmitter30.Transparency = NumberSequence.new(1,1,0.94375002384186,1)
- ParticleEmitter30.Size = NumberSequence.new(5.6875,6.625)
- ParticleEmitter30.Acceleration = Vector3.new(0, -0.5, 0)
- ParticleEmitter30.Lifetime = NumberRange.new(5, 5)
- ParticleEmitter30.Rate = 1
- ParticleEmitter30.RotSpeed = NumberRange.new(5, 5)
- ParticleEmitter30.SpreadAngle = Vector2.new(10, 10)
- ParticleEmitter30.VelocitySpread = 10
- Script31.Name = "Rotation"
- Script31.Parent = UnionOperation28
- table.insert(cors,sandbox(Script31,function()
- --Script by Crykee, help from As8D
- --Date: 28/06/16
- --------------------------------
- local sprinkler = script.Parent
- --Keeps sprinkler in place
- sprinkler.Parent.SprinklerUnion.Changed:connect(function()
- sprinkler.Parent.SprinklerUnion.Anchored = true
- end)
- sprinkler.Changed:connect(function()
- sprinkler.Anchored = true
- end)
- local scf = sprinkler.CFrame
- local i = 0
- local cf = CFrame.new
- local ca = CFrame.Angles
- --Moves emitter part
- while wait(0.0001) do
- if i >= 0 and i <= 360 then
- i = i + .05
- sprinkler.CFrame = cf(scf.p) * ca(0, i, 0) * ca(scf:toEulerAnglesXYZ())
- else
- i = 0
- end
- end
- end))
- Folder32.Name = "Welds"
- Folder32.Parent = Model26
- Part33.Name = "Glass"
- Part33.Parent = Model26
- Part33.CFrame = CFrame.new(15.7822857, 2.62338042, 85.9720383, 0.000185099969, 9.29183589e-05, -1, -1.00000346, -0.000178442744, -0.000185114768, -0.000178456597, 1.00000346, 9.28841764e-05)
- Part33.Orientation = Vector3.new(0.00999999978, -89.9899979, -90.0100021)
- Part33.Position = Vector3.new(15.7822857, 2.62338042, 85.9720383)
- Part33.Rotation = Vector3.new(90.0100021, -90, 0)
- Part33.Color = Color3.new(0.780392, 0.831373, 0.894118)
- Part33.Transparency = 1
- Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Fog")
- Part33.CanCollide = false
- Part33.Material = Enum.Material.Ice
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Fog")
- Part33.FormFactor = Enum.FormFactor.Custom
- Part33.formFactor = Enum.FormFactor.Custom
- Sound34.Parent = Part33
- Sound34.EmitterSize = 0
- Sound34.MinDistance = 0
- Sound34.Volume = 0
- UnionOperation35.Name = "Interactive"
- UnionOperation35.Parent = Model26
- UnionOperation35.CFrame = CFrame.new(15.8128653, 2.93321037, 86.0116119, 0.000185099969, 9.29183589e-05, -1, -1.00000346, -0.000178442744, -0.000185114768, -0.000178456597, 1.00000346, 9.28841764e-05)
- UnionOperation35.Orientation = Vector3.new(0.00999999978, -89.9899979, -90.0100021)
- UnionOperation35.Position = Vector3.new(15.8128653, 2.93321037, 86.0116119)
- UnionOperation35.Rotation = Vector3.new(90.0100021, -90, 0)
- UnionOperation35.Color = Color3.new(0.584314, 0.537255, 0.533333)
- UnionOperation35.Transparency = 1
- UnionOperation35.Size = Vector3.new(0.600000024, 1, 0.800000012)
- UnionOperation35.Anchored = true
- UnionOperation35.BrickColor = BrickColor.new("Hurricane grey")
- UnionOperation35.CanCollide = false
- UnionOperation35.Material = Enum.Material.SmoothPlastic
- UnionOperation35.brickColor = BrickColor.new("Hurricane grey")
- ClickDetector36.Parent = UnionOperation35
- UnionOperation37.Parent = Model25
- UnionOperation37.CFrame = CFrame.new(15.8381081, 1.71390748, 86.016861, -0.000422948971, -0.000140101896, 0.99999994, 0.000354152609, 1.00000346, 0.000140249773, -1.00000334, 0.000354208576, -0.000422899262)
- UnionOperation37.Orientation = Vector3.new(-0.00999999978, 90.0199966, 0.0199999996)
- UnionOperation37.Position = Vector3.new(15.8381081, 1.71390748, 86.016861)
- UnionOperation37.Rotation = Vector3.new(-161.649994, 89.9800034, 161.669998)
- UnionOperation37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation37.Size = Vector3.new(0.370000005, 0.0200236812, 0.369999945)
- UnionOperation37.Anchored = true
- UnionOperation37.BrickColor = BrickColor.new("Black")
- UnionOperation37.brickColor = BrickColor.new("Black")
- Part38.Parent = Model0
- Part38.CFrame = CFrame.new(27.5902805, 18.3991814, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part38.Orientation = Vector3.new(0, -90, -90)
- Part38.Position = Vector3.new(27.5902805, 18.3991814, -7.01838017)
- Part38.Rotation = Vector3.new(90, -90, 0)
- Part38.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part38.Size = Vector3.new(1, 2.4000001, 2.4000001)
- Part38.Anchored = true
- Part38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.BrickColor = BrickColor.new("Smoky grey")
- Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.Material = Enum.Material.Marble
- Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.brickColor = BrickColor.new("Smoky grey")
- Part38.FormFactor = Enum.FormFactor.Symmetric
- Part38.formFactor = Enum.FormFactor.Symmetric
- Part38.Shape = Enum.PartType.Cylinder
- Part39.Parent = Model0
- Part39.CFrame = CFrame.new(41.5303268, 3.09753609, -6.9580164, 0.258818984, 0.965925694, 2.98023224e-08, -0.965925813, 0.258819014, -1.29183952e-08, -7.4505806e-09, 7.4505806e-08, 0.999999821)
- Part39.Orientation = Vector3.new(0, 0, -75)
- Part39.Position = Vector3.new(41.5303268, 3.09753609, -6.9580164)
- Part39.Rotation = Vector3.new(0, 0, -75)
- Part39.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part39.Size = Vector3.new(2, 1, 1)
- Part39.Anchored = true
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("Fossil")
- Part39.Material = Enum.Material.Marble
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Fossil")
- Part39.FormFactor = Enum.FormFactor.Symmetric
- Part39.formFactor = Enum.FormFactor.Symmetric
- Part39.Shape = Enum.PartType.Cylinder
- ParticleEmitter40.Parent = Part39
- ParticleEmitter40.Speed = NumberRange.new(36, 36)
- ParticleEmitter40.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter40.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter40.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter40.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter40.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter40.Rate = 40
- Part41.Parent = Model0
- Part41.CFrame = CFrame.new(27.5904179, 3.09753609, 6.98193264, 0, 0, -1, -0.965925813, 0.258819044, 0, 0.258819044, 0.965925813, 0)
- Part41.Orientation = Vector3.new(0, -90, -75)
- Part41.Position = Vector3.new(27.5904179, 3.09753609, 6.98193264)
- Part41.Rotation = Vector3.new(75, -90, 0)
- Part41.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part41.Size = Vector3.new(2, 1, 1)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.BrickColor = BrickColor.new("Fossil")
- Part41.Material = Enum.Material.Marble
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Fossil")
- Part41.FormFactor = Enum.FormFactor.Symmetric
- Part41.formFactor = Enum.FormFactor.Symmetric
- Part41.Shape = Enum.PartType.Cylinder
- ParticleEmitter42.Parent = Part41
- ParticleEmitter42.Speed = NumberRange.new(36, 36)
- ParticleEmitter42.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter42.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter42.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter42.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter42.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter42.Rate = 40
- Part43.Parent = Model0
- Part43.CFrame = CFrame.new(34.6424179, 3.09753609, -18.8882675, 0.129409432, 0.482962906, 0.866025209, -0.965925813, 0.258818954, -3.49304159e-08, -0.224143773, -0.836516023, 0.499999821)
- Part43.Orientation = Vector3.new(0, 60, -75)
- Part43.Position = Vector3.new(34.6424179, 3.09753609, -18.8882675)
- Part43.Rotation = Vector3.new(0, 60, -75)
- Part43.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part43.Size = Vector3.new(2, 1, 1)
- Part43.Anchored = true
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.BrickColor = BrickColor.new("Fossil")
- Part43.Material = Enum.Material.Marble
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.brickColor = BrickColor.new("Fossil")
- Part43.FormFactor = Enum.FormFactor.Symmetric
- Part43.formFactor = Enum.FormFactor.Symmetric
- Part43.Shape = Enum.PartType.Cylinder
- ParticleEmitter44.Parent = Part43
- ParticleEmitter44.Speed = NumberRange.new(20, 20)
- ParticleEmitter44.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter44.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter44.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter44.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter44.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter44.Rate = 40
- Part45.Parent = Model0
- Part45.CFrame = CFrame.new(15.4360218, 3.09753609, 0.154067039, -0.224143893, 0.836516261, 0.499999881, -0.965925753, -0.258819073, -4.65864147e-08, 0.129409462, -0.482962728, 0.866025209)
- Part45.Orientation = Vector3.new(0, 30, -105)
- Part45.Position = Vector3.new(15.4360218, 3.09753609, 0.154067039)
- Part45.Rotation = Vector3.new(0, 30, -105)
- Part45.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part45.Size = Vector3.new(2, 1, 1)
- Part45.Anchored = true
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("Fossil")
- Part45.Material = Enum.Material.Marble
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Fossil")
- Part45.FormFactor = Enum.FormFactor.Symmetric
- Part45.formFactor = Enum.FormFactor.Symmetric
- Part45.Shape = Enum.PartType.Cylinder
- ParticleEmitter46.Parent = Part45
- ParticleEmitter46.Speed = NumberRange.new(20, 20)
- ParticleEmitter46.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter46.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter46.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter46.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter46.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter46.Rate = 40
- Part47.Parent = Model0
- Part47.CFrame = CFrame.new(39.6847153, 3.09753609, -13.8459482, 0.224143773, 0.836516201, 0.49999994, -0.965925813, 0.258818984, -2.02861958e-08, -0.129409492, -0.482962757, 0.866025209)
- Part47.Orientation = Vector3.new(0, 30, -75)
- Part47.Position = Vector3.new(39.6847153, 3.09753609, -13.8459482)
- Part47.Rotation = Vector3.new(0, 30, -75)
- Part47.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part47.Size = Vector3.new(2, 1, 1)
- Part47.Anchored = true
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.BrickColor = BrickColor.new("Fossil")
- Part47.Material = Enum.Material.Marble
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.brickColor = BrickColor.new("Fossil")
- Part47.FormFactor = Enum.FormFactor.Symmetric
- Part47.formFactor = Enum.FormFactor.Symmetric
- Part47.Shape = Enum.PartType.Cylinder
- ParticleEmitter48.Parent = Part47
- ParticleEmitter48.Speed = NumberRange.new(20, 20)
- ParticleEmitter48.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter48.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter48.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter48.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter48.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter48.Rate = 40
- Part49.Parent = Model0
- Part49.CFrame = CFrame.new(27.5902805, 17.2977333, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part49.Orientation = Vector3.new(0, -90, -90)
- Part49.Position = Vector3.new(27.5902805, 17.2977333, -7.01838017)
- Part49.Rotation = Vector3.new(90, -90, 0)
- Part49.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part49.Size = Vector3.new(3.5999999, 2, 2)
- Part49.Anchored = true
- Part49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.BrickColor = BrickColor.new("Institutional white")
- Part49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.Material = Enum.Material.Marble
- Part49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.brickColor = BrickColor.new("Institutional white")
- Part49.FormFactor = Enum.FormFactor.Symmetric
- Part49.formFactor = Enum.FormFactor.Symmetric
- Part49.Shape = Enum.PartType.Cylinder
- Part50.Parent = Model0
- Part50.CFrame = CFrame.new(39.6847458, 3.09753609, -0.0700845718, 0.224143833, 0.836516142, -0.499999911, -0.965925813, 0.258819014, -1.29183952e-08, 0.129409492, 0.482962906, 0.866025329)
- Part50.Orientation = Vector3.new(0, -30, -75)
- Part50.Position = Vector3.new(39.6847458, 3.09753609, -0.0700845718)
- Part50.Rotation = Vector3.new(0, -30, -75)
- Part50.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part50.Size = Vector3.new(2, 1, 1)
- Part50.Anchored = true
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.BrickColor = BrickColor.new("Fossil")
- Part50.Material = Enum.Material.Marble
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.brickColor = BrickColor.new("Fossil")
- Part50.FormFactor = Enum.FormFactor.Symmetric
- Part50.formFactor = Enum.FormFactor.Symmetric
- Part50.Shape = Enum.PartType.Cylinder
- ParticleEmitter51.Parent = Part50
- ParticleEmitter51.Speed = NumberRange.new(20, 20)
- ParticleEmitter51.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter51.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter51.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter51.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter51.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter51.Rate = 40
- Part52.Parent = Model0
- Part52.CFrame = CFrame.new(27.5904179, 1.69824505, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part52.Orientation = Vector3.new(0, -90, -90)
- Part52.Position = Vector3.new(27.5904179, 1.69824505, -7.01805973)
- Part52.Rotation = Vector3.new(90, -90, 0)
- Part52.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part52.Transparency = 0.60000002384186
- Part52.Size = Vector3.new(1.20000005, 28.4000015, 30)
- Part52.Anchored = true
- Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.BrickColor = BrickColor.new("Steel blue")
- Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.Material = Enum.Material.Marble
- Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.brickColor = BrickColor.new("Steel blue")
- Part52.FormFactor = Enum.FormFactor.Symmetric
- Part52.formFactor = Enum.FormFactor.Symmetric
- Part52.Shape = Enum.PartType.Cylinder
- Part53.Parent = Model0
- Part53.CFrame = CFrame.new(27.5904179, 3.09753609, 6.98193264, 0, 0, -1, -0.965925813, 0.258819044, 0, 0.258819044, 0.965925813, 0)
- Part53.Orientation = Vector3.new(0, -90, -75)
- Part53.Position = Vector3.new(27.5904179, 3.09753609, 6.98193264)
- Part53.Rotation = Vector3.new(75, -90, 0)
- Part53.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part53.Size = Vector3.new(2, 1, 1)
- Part53.Anchored = true
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("Fossil")
- Part53.Material = Enum.Material.Marble
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Fossil")
- Part53.FormFactor = Enum.FormFactor.Symmetric
- Part53.formFactor = Enum.FormFactor.Symmetric
- Part53.Shape = Enum.PartType.Cylinder
- ParticleEmitter54.Parent = Part53
- ParticleEmitter54.Speed = NumberRange.new(36, 36)
- ParticleEmitter54.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter54.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter54.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter54.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter54.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter54.Rate = 40
- Part55.Parent = Model0
- Part55.CFrame = CFrame.new(41.5303268, 3.09753609, -6.9580164, 0.258818984, 0.965925694, 2.98023224e-08, -0.965925813, 0.258819014, -1.29183952e-08, -7.4505806e-09, 7.4505806e-08, 0.999999821)
- Part55.Orientation = Vector3.new(0, 0, -75)
- Part55.Position = Vector3.new(41.5303268, 3.09753609, -6.9580164)
- Part55.Rotation = Vector3.new(0, 0, -75)
- Part55.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part55.Size = Vector3.new(2, 1, 1)
- Part55.Anchored = true
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("Fossil")
- Part55.Material = Enum.Material.Marble
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Fossil")
- Part55.FormFactor = Enum.FormFactor.Symmetric
- Part55.formFactor = Enum.FormFactor.Symmetric
- Part55.Shape = Enum.PartType.Cylinder
- ParticleEmitter56.Parent = Part55
- ParticleEmitter56.Speed = NumberRange.new(36, 36)
- ParticleEmitter56.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter56.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter56.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter56.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter56.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter56.Rate = 40
- Part57.Parent = Model0
- Part57.CFrame = CFrame.new(27.5904179, 1.29773188, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part57.Orientation = Vector3.new(0, -90, -90)
- Part57.Position = Vector3.new(27.5904179, 1.29773188, -7.01805973)
- Part57.Rotation = Vector3.new(90, -90, 0)
- Part57.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part57.Transparency = 0.60000002384186
- Part57.Size = Vector3.new(1.20000005, 28.4000015, 30)
- Part57.Anchored = true
- Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.BrickColor = BrickColor.new("Steel blue")
- Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.Material = Enum.Material.Marble
- Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.brickColor = BrickColor.new("Steel blue")
- Part57.FormFactor = Enum.FormFactor.Symmetric
- Part57.formFactor = Enum.FormFactor.Symmetric
- Part57.Shape = Enum.PartType.Cylinder
- Part58.Parent = Model0
- Part58.CFrame = CFrame.new(27.5902805, 6.59679413, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part58.Orientation = Vector3.new(0, -90, -90)
- Part58.Position = Vector3.new(27.5902805, 6.59679413, -7.01838017)
- Part58.Rotation = Vector3.new(90, -90, 0)
- Part58.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part58.Size = Vector3.new(1, 10.3999996, 10.7999992)
- Part58.Anchored = true
- Part58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part58.BrickColor = BrickColor.new("Smoky grey")
- Part58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part58.Material = Enum.Material.Marble
- Part58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part58.brickColor = BrickColor.new("Smoky grey")
- Part58.FormFactor = Enum.FormFactor.Symmetric
- Part58.formFactor = Enum.FormFactor.Symmetric
- Part58.Shape = Enum.PartType.Cylinder
- Part59.Parent = Model0
- Part59.CFrame = CFrame.new(27.5904179, 0.897218704, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part59.Orientation = Vector3.new(0, -90, -90)
- Part59.Position = Vector3.new(27.5904179, 0.897218704, -7.01805973)
- Part59.Rotation = Vector3.new(90, -90, 0)
- Part59.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part59.Transparency = 0.60000002384186
- Part59.Size = Vector3.new(1.20000005, 28.4000015, 30)
- Part59.Anchored = true
- Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.BrickColor = BrickColor.new("Steel blue")
- Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.Material = Enum.Material.Marble
- Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.brickColor = BrickColor.new("Steel blue")
- Part59.FormFactor = Enum.FormFactor.Symmetric
- Part59.formFactor = Enum.FormFactor.Symmetric
- Part59.Shape = Enum.PartType.Cylinder
- Part60.Parent = Model0
- Part60.CFrame = CFrame.new(27.5904179, 2.09875679, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part60.Orientation = Vector3.new(0, -90, -90)
- Part60.Position = Vector3.new(27.5904179, 2.09875679, -7.01805973)
- Part60.Rotation = Vector3.new(90, -90, 0)
- Part60.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part60.Transparency = 0.60000002384186
- Part60.Size = Vector3.new(1.20000005, 28.4000015, 30)
- Part60.Anchored = true
- Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.BrickColor = BrickColor.new("Steel blue")
- Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.Material = Enum.Material.Marble
- Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.brickColor = BrickColor.new("Steel blue")
- Part60.FormFactor = Enum.FormFactor.Symmetric
- Part60.formFactor = Enum.FormFactor.Symmetric
- Part60.Shape = Enum.PartType.Cylinder
- Part61.Parent = Model0
- Part61.CFrame = CFrame.new(34.4783249, 3.09753609, 5.13632107, 0.129409581, 0.482962877, -0.866025388, -0.965925813, 0.258819044, -5.44925598e-08, 0.224143848, 0.836516261, 0.5)
- Part61.Orientation = Vector3.new(0, -60, -75)
- Part61.Position = Vector3.new(34.4783249, 3.09753609, 5.13632107)
- Part61.Rotation = Vector3.new(0, -60, -75)
- Part61.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part61.Size = Vector3.new(2, 1, 1)
- Part61.Anchored = true
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.BrickColor = BrickColor.new("Fossil")
- Part61.Material = Enum.Material.Marble
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.brickColor = BrickColor.new("Fossil")
- Part61.FormFactor = Enum.FormFactor.Symmetric
- Part61.formFactor = Enum.FormFactor.Symmetric
- Part61.Shape = Enum.PartType.Cylinder
- ParticleEmitter62.Parent = Part61
- ParticleEmitter62.Speed = NumberRange.new(20, 20)
- ParticleEmitter62.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter62.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter62.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter62.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter62.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter62.Rate = 40
- Part63.Parent = Model0
- Part63.CFrame = CFrame.new(27.5902805, 4.498528, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part63.Orientation = Vector3.new(0, -90, -90)
- Part63.Position = Vector3.new(27.5902805, 4.498528, -7.01838017)
- Part63.Rotation = Vector3.new(90, -90, 0)
- Part63.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part63.Transparency = 0.60000002384186
- Part63.Size = Vector3.new(1, 18.4000015, 20)
- Part63.Anchored = true
- Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.BrickColor = BrickColor.new("Steel blue")
- Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.Material = Enum.Material.Marble
- Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.brickColor = BrickColor.new("Steel blue")
- Part63.FormFactor = Enum.FormFactor.Symmetric
- Part63.formFactor = Enum.FormFactor.Symmetric
- Part63.Shape = Enum.PartType.Cylinder
- Part64.Parent = Model0
- Part64.CFrame = CFrame.new(27.5902805, 4.89721203, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part64.Orientation = Vector3.new(0, -90, -90)
- Part64.Position = Vector3.new(27.5902805, 4.89721203, -7.01838017)
- Part64.Rotation = Vector3.new(90, -90, 0)
- Part64.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part64.Transparency = 0.60000002384186
- Part64.Size = Vector3.new(1, 18.4000015, 20)
- Part64.Anchored = true
- Part64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.BrickColor = BrickColor.new("Steel blue")
- Part64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.Material = Enum.Material.Marble
- Part64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.brickColor = BrickColor.new("Steel blue")
- Part64.FormFactor = Enum.FormFactor.Symmetric
- Part64.formFactor = Enum.FormFactor.Symmetric
- Part64.Shape = Enum.PartType.Cylinder
- Part65.Parent = Model0
- Part65.CFrame = CFrame.new(27.5902805, 13.3978148, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part65.Orientation = Vector3.new(0, -90, -90)
- Part65.Position = Vector3.new(27.5902805, 13.3978148, -7.01838017)
- Part65.Rotation = Vector3.new(90, -90, 0)
- Part65.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part65.Size = Vector3.new(1.39999998, 6, 6)
- Part65.Anchored = true
- Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.BrickColor = BrickColor.new("Institutional white")
- Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.Material = Enum.Material.Marble
- Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.brickColor = BrickColor.new("Institutional white")
- Part65.FormFactor = Enum.FormFactor.Symmetric
- Part65.formFactor = Enum.FormFactor.Symmetric
- Part65.Shape = Enum.PartType.Cylinder
- Part66.Parent = Model0
- Part66.CFrame = CFrame.new(27.5902805, 9.59995079, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part66.Orientation = Vector3.new(0, -90, -90)
- Part66.Position = Vector3.new(27.5902805, 9.59995079, -7.01838017)
- Part66.Rotation = Vector3.new(90, -90, 0)
- Part66.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part66.Size = Vector3.new(1, 10.3999996, 10.7999992)
- Part66.Anchored = true
- Part66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.BrickColor = BrickColor.new("Smoky grey")
- Part66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.Material = Enum.Material.Marble
- Part66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.brickColor = BrickColor.new("Smoky grey")
- Part66.FormFactor = Enum.FormFactor.Symmetric
- Part66.formFactor = Enum.FormFactor.Symmetric
- Part66.Shape = Enum.PartType.Cylinder
- Part67.Parent = Model0
- Part67.CFrame = CFrame.new(20.6424198, 3.09753609, 5.36045361, -0.129409581, 0.482962966, 0.86602515, -0.965925753, -0.258819103, -6.12306295e-08, 0.224143863, -0.836516082, 0.499999821)
- Part67.Orientation = Vector3.new(0, 60, -105)
- Part67.Position = Vector3.new(20.6424198, 3.09753609, 5.36045361)
- Part67.Rotation = Vector3.new(0, 60, -105)
- Part67.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part67.Size = Vector3.new(2, 1, 1)
- Part67.Anchored = true
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.BrickColor = BrickColor.new("Fossil")
- Part67.Material = Enum.Material.Marble
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.brickColor = BrickColor.new("Fossil")
- Part67.FormFactor = Enum.FormFactor.Symmetric
- Part67.formFactor = Enum.FormFactor.Symmetric
- Part67.Shape = Enum.PartType.Cylinder
- ParticleEmitter68.Parent = Part67
- ParticleEmitter68.Speed = NumberRange.new(20, 20)
- ParticleEmitter68.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter68.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter68.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter68.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter68.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter68.Rate = 40
- Part69.Parent = Model0
- Part69.CFrame = CFrame.new(27.5902805, 4.09875679, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part69.Orientation = Vector3.new(0, -90, -90)
- Part69.Position = Vector3.new(27.5902805, 4.09875679, -7.01838017)
- Part69.Rotation = Vector3.new(90, -90, 0)
- Part69.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part69.Transparency = 0.60000002384186
- Part69.Size = Vector3.new(1, 18.4000015, 20)
- Part69.Anchored = true
- Part69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.BrickColor = BrickColor.new("Steel blue")
- Part69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.Material = Enum.Material.Marble
- Part69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.brickColor = BrickColor.new("Steel blue")
- Part69.FormFactor = Enum.FormFactor.Symmetric
- Part69.formFactor = Enum.FormFactor.Symmetric
- Part69.Shape = Enum.PartType.Cylinder
- Part70.Parent = Model0
- Part70.CFrame = CFrame.new(27.5902805, 11.2977114, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part70.Orientation = Vector3.new(0, -90, -90)
- Part70.Position = Vector3.new(27.5902805, 11.2977114, -7.01838017)
- Part70.Rotation = Vector3.new(90, -90, 0)
- Part70.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part70.Size = Vector3.new(9.59999943, 4, 4)
- Part70.Anchored = true
- Part70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.BrickColor = BrickColor.new("Institutional white")
- Part70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.Material = Enum.Material.Marble
- Part70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.brickColor = BrickColor.new("Institutional white")
- Part70.FormFactor = Enum.FormFactor.Symmetric
- Part70.formFactor = Enum.FormFactor.Symmetric
- Part70.Shape = Enum.PartType.Cylinder
- Part71.Parent = Model0
- Part71.CFrame = CFrame.new(27.5902805, 5.29772377, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part71.Orientation = Vector3.new(0, -90, -90)
- Part71.Position = Vector3.new(27.5902805, 5.29772377, -7.01838017)
- Part71.Rotation = Vector3.new(90, -90, 0)
- Part71.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part71.Transparency = 0.60000002384186
- Part71.Size = Vector3.new(1, 18.4000015, 20)
- Part71.Anchored = true
- Part71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.BrickColor = BrickColor.new("Steel blue")
- Part71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.Material = Enum.Material.Marble
- Part71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.brickColor = BrickColor.new("Steel blue")
- Part71.FormFactor = Enum.FormFactor.Symmetric
- Part71.formFactor = Enum.FormFactor.Symmetric
- Part71.Shape = Enum.PartType.Cylinder
- Part72.Parent = Model0
- Part72.CFrame = CFrame.new(27.5902805, 16.7987099, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part72.Orientation = Vector3.new(0, -90, -90)
- Part72.Position = Vector3.new(27.5902805, 16.7987099, -7.01838017)
- Part72.Rotation = Vector3.new(90, -90, 0)
- Part72.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part72.Size = Vector3.new(1, 2.4000001, 2.4000001)
- Part72.Anchored = true
- Part72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.BrickColor = BrickColor.new("Smoky grey")
- Part72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.Material = Enum.Material.Marble
- Part72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.brickColor = BrickColor.new("Smoky grey")
- Part72.FormFactor = Enum.FormFactor.Symmetric
- Part72.formFactor = Enum.FormFactor.Symmetric
- Part72.Shape = Enum.PartType.Cylinder
- Part73.Parent = Model0
- Part73.CFrame = CFrame.new(27.5902805, 20.71278, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part73.Orientation = Vector3.new(0, -90, -90)
- Part73.Position = Vector3.new(27.5902805, 20.71278, -7.01838017)
- Part73.Rotation = Vector3.new(90, -90, 0)
- Part73.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part73.Size = Vector3.new(6.23000002, 1, 1)
- Part73.Anchored = true
- Part73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.BrickColor = BrickColor.new("Institutional white")
- Part73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.Material = Enum.Material.Marble
- Part73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.brickColor = BrickColor.new("Institutional white")
- Part73.FormFactor = Enum.FormFactor.Symmetric
- Part73.formFactor = Enum.FormFactor.Symmetric
- Part73.Shape = Enum.PartType.Cylinder
- Part74.Parent = Model0
- Part74.CFrame = CFrame.new(20.4783268, 3.09753609, -19.1124115, -0.129409403, 0.482962787, -0.866025388, -0.965925753, -0.258819014, -8.07927947e-08, -0.224143878, 0.836516261, 0.499999911)
- Part74.Orientation = Vector3.new(0, -60, -105)
- Part74.Position = Vector3.new(20.4783268, 3.09753609, -19.1124115)
- Part74.Rotation = Vector3.new(0, -60, -105)
- Part74.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part74.Size = Vector3.new(2, 1, 1)
- Part74.Anchored = true
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.BrickColor = BrickColor.new("Fossil")
- Part74.Material = Enum.Material.Marble
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.brickColor = BrickColor.new("Fossil")
- Part74.FormFactor = Enum.FormFactor.Symmetric
- Part74.formFactor = Enum.FormFactor.Symmetric
- Part74.Shape = Enum.PartType.Cylinder
- ParticleEmitter75.Parent = Part74
- ParticleEmitter75.Speed = NumberRange.new(20, 20)
- ParticleEmitter75.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter75.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter75.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter75.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter75.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter75.Rate = 40
- Part76.Parent = Model0
- Part76.CFrame = CFrame.new(27.5904179, 3.09753609, -21.0180817, 4.56855389e-08, -6.88844182e-08, -1, -0.965925753, -0.258819014, -2.63002313e-08, -0.258819014, 0.965925753, -7.83615306e-08)
- Part76.Orientation = Vector3.new(0, -90, -105)
- Part76.Position = Vector3.new(27.5904179, 3.09753609, -21.0180817)
- Part76.Rotation = Vector3.new(105, -90, 0)
- Part76.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part76.Size = Vector3.new(2, 1, 1)
- Part76.Anchored = true
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.BrickColor = BrickColor.new("Fossil")
- Part76.Material = Enum.Material.Marble
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.brickColor = BrickColor.new("Fossil")
- Part76.FormFactor = Enum.FormFactor.Symmetric
- Part76.formFactor = Enum.FormFactor.Symmetric
- Part76.Shape = Enum.PartType.Cylinder
- ParticleEmitter77.Parent = Part76
- ParticleEmitter77.Speed = NumberRange.new(36, 36)
- ParticleEmitter77.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter77.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter77.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter77.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter77.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter77.Rate = 40
- Part78.Parent = Model0
- Part78.CFrame = CFrame.new(13.6597538, 3.58154202, -6.9580164, -0.258819014, 0.965925694, -2.98023224e-08, -0.965925753, -0.258819044, -3.92186195e-08, -5.96046448e-08, 1.34110451e-07, 0.999999821)
- Part78.Orientation = Vector3.new(0, 0, -105)
- Part78.Position = Vector3.new(13.6597538, 3.58154202, -6.9580164)
- Part78.Rotation = Vector3.new(0, 0, -105)
- Part78.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part78.Size = Vector3.new(1, 1, 1)
- Part78.Anchored = true
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.BrickColor = BrickColor.new("Fossil")
- Part78.Material = Enum.Material.Marble
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.brickColor = BrickColor.new("Fossil")
- Part78.FormFactor = Enum.FormFactor.Symmetric
- Part78.formFactor = Enum.FormFactor.Symmetric
- Part78.Shape = Enum.PartType.Cylinder
- ParticleEmitter79.Parent = Part78
- ParticleEmitter79.Speed = NumberRange.new(36, 36)
- ParticleEmitter79.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter79.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter79.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter79.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter79.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter79.Rate = 40
- Part80.Parent = Model0
- Part80.CFrame = CFrame.new(13.6597538, 3.58154202, -6.9580164, -0.258819014, 0.965925694, -2.98023224e-08, -0.965925753, -0.258819044, -3.92186195e-08, -5.96046448e-08, 1.34110451e-07, 0.999999821)
- Part80.Orientation = Vector3.new(0, 0, -105)
- Part80.Position = Vector3.new(13.6597538, 3.58154202, -6.9580164)
- Part80.Rotation = Vector3.new(0, 0, -105)
- Part80.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part80.Size = Vector3.new(1, 1, 1)
- Part80.Anchored = true
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.BrickColor = BrickColor.new("Fossil")
- Part80.Material = Enum.Material.Marble
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.brickColor = BrickColor.new("Fossil")
- Part80.FormFactor = Enum.FormFactor.Symmetric
- Part80.formFactor = Enum.FormFactor.Symmetric
- Part80.Shape = Enum.PartType.Cylinder
- ParticleEmitter81.Parent = Part80
- ParticleEmitter81.Speed = NumberRange.new(36, 36)
- ParticleEmitter81.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter81.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter81.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter81.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter81.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter81.Rate = 40
- Part82.Parent = Model0
- Part82.CFrame = CFrame.new(15.4360218, 3.09753609, -14.0700846, -0.224143818, 0.836516142, -0.5, -0.965925753, -0.258819044, -3.92186195e-08, -0.129409567, 0.482962966, 0.866025329)
- Part82.Orientation = Vector3.new(0, -30, -105)
- Part82.Position = Vector3.new(15.4360218, 3.09753609, -14.0700846)
- Part82.Rotation = Vector3.new(0, -30, -105)
- Part82.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part82.Size = Vector3.new(2, 1, 1)
- Part82.Anchored = true
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.BrickColor = BrickColor.new("Fossil")
- Part82.Material = Enum.Material.Marble
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.brickColor = BrickColor.new("Fossil")
- Part82.FormFactor = Enum.FormFactor.Symmetric
- Part82.formFactor = Enum.FormFactor.Symmetric
- Part82.Shape = Enum.PartType.Cylinder
- ParticleEmitter83.Parent = Part82
- ParticleEmitter83.Speed = NumberRange.new(20, 20)
- ParticleEmitter83.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter83.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter83.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter83.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter83.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter83.Rate = 40
- Part84.Parent = Model0
- Part84.CFrame = CFrame.new(27.5904179, 3.09753609, -21.0180817, 4.56855389e-08, -6.88844182e-08, -1, -0.965925753, -0.258819014, -2.63002313e-08, -0.258819014, 0.965925753, -7.83615306e-08)
- Part84.Orientation = Vector3.new(0, -90, -105)
- Part84.Position = Vector3.new(27.5904179, 3.09753609, -21.0180817)
- Part84.Rotation = Vector3.new(105, -90, 0)
- Part84.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part84.Size = Vector3.new(2, 1, 1)
- Part84.Anchored = true
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.BrickColor = BrickColor.new("Fossil")
- Part84.Material = Enum.Material.Marble
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.brickColor = BrickColor.new("Fossil")
- Part84.FormFactor = Enum.FormFactor.Symmetric
- Part84.formFactor = Enum.FormFactor.Symmetric
- Part84.Shape = Enum.PartType.Cylinder
- ParticleEmitter85.Parent = Part84
- ParticleEmitter85.Speed = NumberRange.new(36, 36)
- ParticleEmitter85.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter85.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter85.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter85.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter85.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter85.Rate = 40
- UnionOperation86.Parent = Model0
- UnionOperation86.CFrame = CFrame.new(27.5902805, 24.5836315, -7.01838017, 0.707106769, 0, 0.707106769, -0, 1, 0, -0.707106769, 0, 0.707106769)
- UnionOperation86.Orientation = Vector3.new(0, 45, 0)
- UnionOperation86.Position = Vector3.new(27.5902805, 24.5836315, -7.01838017)
- UnionOperation86.Rotation = Vector3.new(0, 45, 0)
- UnionOperation86.Color = Color3.new(0.356863, 0.364706, 0.411765)
- UnionOperation86.Size = Vector3.new(5.6712327, 2.02998447, 5.67123365)
- UnionOperation86.Anchored = true
- UnionOperation86.BrickColor = BrickColor.new("Smoky grey")
- UnionOperation86.Material = Enum.Material.Marble
- UnionOperation86.brickColor = BrickColor.new("Smoky grey")
- UnionOperation87.Parent = Model0
- UnionOperation87.CFrame = CFrame.new(27.5902805, 4.09875679, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- UnionOperation87.Orientation = Vector3.new(0, -90, -90)
- UnionOperation87.Position = Vector3.new(27.5902805, 4.09875679, -7.01838017)
- UnionOperation87.Rotation = Vector3.new(90, -90, 0)
- UnionOperation87.Color = Color3.new(0.972549, 0.972549, 0.972549)
- UnionOperation87.Size = Vector3.new(5.00000191, 20.0000019, 20)
- UnionOperation87.Anchored = true
- UnionOperation87.Material = Enum.Material.Marble
- UnionOperation88.Parent = Model0
- UnionOperation88.CFrame = CFrame.new(27.5904179, 1.59997797, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- UnionOperation88.Orientation = Vector3.new(0, -90, -90)
- UnionOperation88.Position = Vector3.new(27.5904179, 1.59997797, -7.01805973)
- UnionOperation88.Rotation = Vector3.new(90, -90, 0)
- UnionOperation88.Color = Color3.new(0.972549, 0.972549, 0.972549)
- UnionOperation88.Size = Vector3.new(3.00000143, 30.0000019, 30.0000019)
- UnionOperation88.Anchored = true
- UnionOperation88.Material = Enum.Material.Marble
- UnionOperation89.Parent = Model0
- UnionOperation89.CFrame = CFrame.new(27.5902805, 8.09874153, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- UnionOperation89.Orientation = Vector3.new(0, -90, -90)
- UnionOperation89.Position = Vector3.new(27.5902805, 8.09874153, -7.01838017)
- UnionOperation89.Rotation = Vector3.new(90, -90, 0)
- UnionOperation89.Color = Color3.new(0.972549, 0.972549, 0.972549)
- UnionOperation89.Size = Vector3.new(10.0000019, 10.000001, 10)
- UnionOperation89.Anchored = true
- UnionOperation89.Material = Enum.Material.Marble
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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