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kolton

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Feb 21st, 2013
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  1. var item = getUnit(101);
  2.  
  3. print(item.mode === 0 && item.location === 7 && Pickit.checkItem(item).result > 0 && item.classid !== 549 &&
  4. [76, 77, 78].indexOf(item.itemType) === -1 && // don't drop potions
  5. ((!TorchSystem.getFarmers() && !TorchSystem.isFarmer()) || [647, 648, 649].indexOf(item.classid) === -1) &&
  6. !AutoMule.cubingIngredient(item) && !AutoMule.runewordIngredient(item));
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