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- --Simulation Cores ESP
- local folder = game.Workspace.Ignored.Trophies
- local function Destroyed(x)
- if x.Parent then return false end
- local _, result = pcall(function() x.Parent = x end)
- return result:match("locked") and true or false
- end
- for _, v in pairs(folder:GetChildren()) do
- local gui = Instance.new("BillboardGui")
- local tl = Instance.new("TextLabel")
- gui.Parent = v
- gui.AlwaysOnTop = true
- gui.Size = UDim2.new(5,0, 3,0)
- gui.StudsOffset = Vector3.new(0, 3, 0)
- tl.Parent = gui
- tl.Size = UDim2.new(1,0, 1,0)
- tl.BackgroundTransparency = 1
- tl.TextScaled = true
- tl.TextColor3 = Color3.new(0, 20, 255)
- tl.Text = "S. Core"
- v.Changed:Connect(function()
- if Destroyed(v) == true then
- gui:Destroy()
- end
- end)
- end
- --Entity ESP
- local folder = game.Workspace.Entities
- local function Destroyed(x)
- if x.Parent then return false end
- local _, result = pcall(function() x.Parent = x end)
- return result:match("locked") and true or false
- end
- for i, v in pairs(folder:GetChildren()) do
- if v.Name ~= "Studio" then
- local gui = Instance.new("BillboardGui")
- local tl = Instance.new("TextLabel")
- gui.Parent = v
- gui.AlwaysOnTop = true
- gui.Size = UDim2.new(5,0, 3,0)
- gui.StudsOffset = Vector3.new(0, 3, 0)
- tl.Parent = gui
- tl.Size = UDim2.new(1,0, 1,0)
- tl.BackgroundTransparency = 1
- tl.TextScaled = true
- tl.TextColor3 = Color3.new(185, 0, 0)
- tl.Text = v.Name
- end
- end
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