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- login as: root
- root@192.168.0.6's password:
- ###########################################
- # Lakka - The DIY retro emulation console #
- # ...... visit http://www.lakka.tv ...... #
- ###########################################
- Lakka (official): 2.1 (OdroidXU3.arm)
- Lakka:~ # systemctl stop retroarch
- Lakka:~ # retroarch -d
- retroarch: option requires an argument -- 'd'
- ===================================================================
- RetroArch: Frontend for libretro -- v1.6.9 -- c056726 --
- Compiler: GCC (6.2.0) 32-bitBuilt: Nov 21 2017
- ===================================================================
- Usage: retroarch [OPTIONS]... [FILE]
- -h, --help Show this help message.
- -v, --verbose Verbose logging.
- --log-file FILE Log messages to FILE.
- --version Show version.
- --features Prints available features compiled into program.
- --menu Do not require content or libretro core to be loaded,
- starts directly in menu. If no arguments are passed to
- the program, it is equivalent to using --menu as only ar gument.
- -s, --save=PATH Path for save files (*.srm).
- -S, --savestate=PATH Path for the save state files (*.state).
- -f, --fullscreen Start the program in fullscreen regardless of config set tings.
- -c, --config=FILE Path for config file.
- By default looks for config in $XDG_CONFIG_HOME/retroarch/retroa rch.cfg,
- $HOME/.config/retroarch/retroarch.cfg,
- and $HOME/.retroarch.cfg.
- If a default config is not found, the program will attempt to cr eate one based on the
- skeleton config (/etc/retroarch.cfg).
- --appendconfig=FILE
- Extra config files are loaded in, and take priority over
- config selected in -c (or default). Multiple configs are
- delimited by '|'.
- -L, --libretro=FILE Path to libretro implementation. Overrides any config se tting.
- --subsystem=NAME Use a subsystem of the libretro core. Multiple content
- files are loaded as multiple arguments. If a content
- file is skipped, use a blank ("") command line argument.
- Content must be loaded in an order which depends on the
- particular subsystem used. See verbose log output to lea rn
- how a particular subsystem wants content to be loaded.
- -N, --nodevice=PORT
- Disconnects controller device connected to PORT (1 to 16 ).
- -A, --dualanalog=PORT
- Connect a DualAnalog controller to PORT (1 to 16).
- -d, --device=PORT:ID
- Connect a generic device into PORT of the device (1 to 1 6).
- Format is PORT:ID, where ID is a number corresponding to the particular device.
- -P, --bsvplay=FILE Playback a BSV movie file.
- -R, --bsvrecord=FILE Start recording a BSV movie file from the beginning.
- --eof-exit Exit upon reaching the end of the BSV movie file.
- -M, --sram-mode=MODE SRAM handling mode. MODE can be 'noload-nosave',
- 'noload-save', 'load-nosave' or 'load-save'.
- Note: 'noload-save' implies that save files *WILL BE OVE RWRITTEN*.
- -H, --host Host netplay as user 1.
- -C, --connect=HOST Connect to netplay server as user 2.
- --port=PORT Port used to netplay. Default is 55435.
- --stateless Use "stateless" mode for netplay
- (requires a very fast network).
- --check-frames=NUMBER
- Check frames when using netplay.
- --command Sends a command over UDP to an already running program p rocess.
- Available commands are listed if command is invalid.
- --nick=NICK Picks a username (for use with netplay). Not mandatory.
- -r, --record=FILE Path to record video file.
- Using .mkv extension is recommended.
- --recordconfig Path to settings used during recording.
- --size=WIDTHxHEIGHT
- Overrides output video size when recording.
- -U, --ups=FILE Specifies path for UPS patch that will be applied to con tent.
- --bps=FILE Specifies path for BPS patch that will be applied to con tent.
- --ips=FILE Specifies path for IPS patch that will be applied to con tent.
- --no-patch Disables all forms of content patching.
- -D, --detach Detach program from the running console. Not relevant fo r all platforms.
- --max-frames=NUMBER
- Runs for the specified number of frames, then exits.
- Lakka:~ #
- Lakka:~ # retroarch -v --log-file PPSSPPlogtest
- Capabilities: NEON VFPv3 VFPv4
- Built: Nov 21 2017
- sh: setterm: not found
- Capabilities: NEON VFPv3 VFPv4
- Built: Nov 21 2017
- I: gpu_features.cpp:136: GPU Vendor : ARM ; renderer: Mali-T628 version str: OpenGL ES 3.1 v1.r12p0-04rel0.03af15950392f3702b248717f4938b82 ; GLSL version str: OpenGL ES GLSL ES 3.10
- I: gpu_features.cpp:239: OpenGL ES 3.1 support detected!
- I: thin3d_gl.cpp:280: Shader module created (0x426b68)
- I: thin3d_gl.cpp:280: Shader module created (0x424928)
- I: thin3d_gl.cpp:280: Shader module created (0x32e8f0)
- I: thin3d_gl.cpp:280: Shader module created (0x7b90f8)
- 21:17:658 Core/System.cpp:397 I[BOOT]: PPSSPP v1.4.2-git
- 21:17:660 Core/MemMap.cpp:291 I[MEMMAP]: Memory system initialized. Base at 0x99d0a000 (RAM at @ 0xa1d0a000, uncached @ 0xa1d0a000)
- 21:17:661 ARM/ArmJit.cpp:86 I[JIT]: ARM JIT initialized: 15 MB of code space
- 21:17:662 Core/PSPLoaders.cpp:193 I[LOADER]: ULUS10566 : DISSIDIA duodecim FINAL FANTASY
- 21:17:662 Core/Config.cpp:1351 I[LOADER]: Failed to read ULUS10566_ppsspp.ini. No game-specific settings found, using global defaults.
- 21:17:662 Core/PSPLoaders.cpp:251 I[LOADER]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
- 21:17:663 HLE/sceKernelMemory.cpp:434 I[SCEKERNEL]: Kernel and user memory pools initialized
- 21:17:765 HLE/sceKernel.cpp:154 I[SCEKERNEL]: Kernel initialized.
- 21:18:024 Util/BlockAllocator.cpp:392 I[SCEKERNEL]: -----------
- 21:18:024 Util/BlockAllocator.cpp:396 I[SCEKERNEL]: Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib
- 21:18:024 Util/BlockAllocator.cpp:396 I[SCEKERNEL]: Block: 08804000 - 09b70d00 size 0136cd00 taken=1 tag=ELF/FFSTJP
- 21:18:024 Util/BlockAllocator.cpp:396 I[SCEKERNEL]: Block: 09b70d00 - 0a000000 size 0048f300 taken=0 tag=(untitled)
- 21:18:024 Util/BlockAllocator.cpp:398 I[SCEKERNEL]: -----------
- 21:18:025 HLE/sceKernelModule.cpp:1254 I[LOADER]: Module FFSTJP: 08b6b260 089c51e0 089c51f8
- 21:18:026 HLE/sceKernelModule.cpp:732 I[LOADER]: Function (scesupPreAcc,110e318b) unresolved, storing for later resolving
- 21:18:027 HLE/sceKernelModule.cpp:732 I[LOADER]: Function (scesupPreAcc,13ae25b3) unresolved, storing for later resolving
- 21:18:027 HLE/sceKernelModule.cpp:732 I[LOADER]: Function (scesupPreAcc,28c5f696) unresolved, storing for later resolving
- 21:18:027 HLE/sceKernelModule.cpp:732 I[LOADER]: Function (scesupPreAcc,2ec3f4d9) unresolved, storing for later resolving
- 21:18:027 HLE/sceKernelModule.cpp:732 I[LOADER]: Function (scesupPreAcc,348ba3e2) unresolved, storing for later resolving
- 21:18:027 HLE/sceKernelModule.cpp:732 I[LOADER]: Function (scesupPreAcc,86debd66) unresolved, storing for later resolving
- 21:18:027 HLE/sceKernelModule.cpp:732 I[LOADER]: Function (scesupPreAcc,a0eaf444) unresolved, storing for later resolving
- 21:18:028 HLE/sceKernelModule.cpp:732 I[LOADER]: Function (scesupPreAcc,b03ff882) unresolved, storing for later resolving
- 21:18:139 HLE/ReplaceTables.cpp:1386 I[HLE]: Replaced memcpy_jak at 08935524 with hash 0ffa5db8396d4274
- 21:18:139 HLE/ReplaceTables.cpp:1386 I[HLE]: Replaced memmove at 08935564 with hash 3c421a9265f37ebc
- 21:18:139 HLE/ReplaceTables.cpp:1386 I[HLE]: Replaced memset_jak at 08935828 with hash eabb9c1b4f83d2b4
- 21:18:140 HLE/ReplaceTables.cpp:1386 I[HLE]: Replaced dissidia_recordframe_avi at 089a6068 with hash 3840f5766fada4b1
- 21:18:140 HLE/sceKernelModule.cpp:1314 I[LOADER]: Exporting ent 0 named FFSTJP, 2 funcs, 4 vars, resident 089c6264
- 21:18:142 HLE/sceKernelModule.cpp:1619 I[LOADER]: Module entry: 08804040
- W: file_util.cpp:175: IsDirectory: stat failed on /storage/system/PPSSPP/shaders
- 21:18:151 root I[SCEKERNEL]: HLE/sceKernelThread.cpp:19 276=sceKernelCreateThread(ffst_thread, 08804160, 00000030, 65536, 80000000, 00000000)
- 21:18:152 root I[SCEKERNEL]: HLE/sceKernelThread.cpp:20 0=sceKernelStartThread(276, 33, 09fffed0)
- 21:18:152 root I[SCEKERNEL]: HLE/sceKernelThread.cpp:21 __KernelReturnFromThread: 0
- 21:18:172 ffst_thread I[HLE]: HLE/scePower.cpp:434 222=scePowerGetCpuClockFrequencyInt()
- 21:18:219 ffst_thread W[FILESYS]: FileSystems/ISOFileSystem.cp Reading beyond end of file, clamping size 135052 to 132532
- 21:18:222 ffst_thread W[LOADER]: HLE/sceKernelModule.cpp:1805 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=0
- 21:18:222 ffst_thread I[SCEMODULE]: HLE/sceKernelModule.cpp:10 ~SCE module, skipping header
- 21:18:222 ffst_thread I[SCEMODULE]: HLE/sceKernelModule.cpp:10 Loading module sceFont_Library with version 0101, devkit 03090510
- 21:18:223 ffst_thread I[LOADER]: ELF/PrxDecrypter.cpp:309 Missing key 5B, cannot decrypt module
- 21:18:223 ffst_thread I[SCEMODULE]: HLE/sceKernelModule.cpp:18 288=sceKernelLoadModule(name=DISC0:/PSP_GAME/USRDIR/DATA/MODULE/LIBFONT.PRX,flag=00000000,00000014,00000000,00000000,position = 00000000)
- 21:18:223 ffst_thread I[SCEMODULE]: HLE/sceKernelModule.cpp:18 sceKernelStartModule(288,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module)
- Segmentation fault (core dumped)
- Lakka:~ #
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