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Sep 24th, 2017
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  1. Settings:
  2. Prefix: '&7&l[&b&lSky&f&lKingdom&7&l] ' #The prefix in the messages
  3. Update-Checker: true #Toggle on and off if you get a update message when you join if there is a new update.
  4. Player-Info-Backup-Message: true #Toggle this on and off if you wish to see when the players data gets backed up.
  5. Reset-Players-Max-Health: true #This is for some servers that get a health duplication glitch from plugins like CombatTagPlus(v1.2.3 down)
  6. InvName: '&b&lSky&f&lKingdom' #The name of the /CE inventory
  7. Enchantment-Book-Item: '340' #The item that the enchantment book is.
  8. Enchantment-Book-Glowing: true #Toggle on or off if the book will have an enchanted look.
  9. GUISize: 54 #The size of the GUI, must be a factor of 9
  10. EnchantmentBookLore: #The lore on the enchantments books.
  11. - '&7Place book on item to add enchantment'
  12. - '&7Right Click to get more info!'
  13. - '&8 &c%Destroy_Rate%&7/&a%Success_Rate%&8 '
  14. LostBook: #Lost book options.
  15. Item: '340' #The item the lost books is.
  16. Name: '&8&l&nA Lost %Category%&8&l&n Book' #The name of the lost books.
  17. Lore: #The lore of the lost books.
  18. - '&7This book has been lost for centuries'
  19. - '&7It is said to be an enchantment book from %Category%'
  20. - '&7But you must clean it off to find out what kind it is.'
  21. - '&7&l(&6&l!&7&l) &7Right Click to clean off.'
  22. Scrambler:
  23. Item: '175' #The item it will be.
  24. Glowing: true #If it has the glowing effect.
  25. Name: '&e&lThe Grand Scrambler' #The name of the item.
  26. Lore: #The lore of the item.
  27. - '&7The &e&lThe Grand Scrambler &7will allow'
  28. - '&7you to re-roll the destroy and success rates.'
  29. - '&7Drag and drop it on an enchantment book'
  30. - '&7to get a new destroy and success rate.'
  31. GUI: #Options for the GUI.
  32. Name: '&8Rolling the &eScrambler' #Name of the GUI.
  33. Toggle: true #If the GUI will show. Warning>> This may cause lag if a lot of players are using it all the time.
  34. Pointer: #The pointer in the middle of the GUI.
  35. Item: '76' #The item the pointer is.
  36. Name: '&c&lPointer' #The name of the pointer.
  37. Lore: #The lore on the pointer.
  38. - '&7What ever percents the item lands on'
  39. - '&7will be the new percents on your book.'
  40. InGUI: false #If you can buy it in the GUI.
  41. Slot: 1 #The slot the item will be in.
  42. GUIName: '&e&lThe Grand Scrambler' #Name of the item in the GUI.
  43. GUILore: #The lore of the item in the GUI.
  44. - '&7The &e&lThe Grand Scrambler &7will allow'
  45. - '&7you to re-roll the destroy and success rates.'
  46. - '&7Drag and drop it on an enchantment book'
  47. - '&7to get a new destroy and success rate.'
  48. - ''
  49. - '&eCost: &e&l$800'
  50. GKitz: #GKitz GUI option.
  51. InGUI: true #If you can open the GKitz GUI from the main /ce gui.
  52. Slot: 41 #The slot it will be in.
  53. Item: '311' #The item it is.
  54. Glowing: true #If the item has a glowing effect.
  55. Name: '&c&lKits' #The name of the item.
  56. Lore: #The lore of the item.
  57. - '&b -&7&l Click to open&r&b - '
  58. ProtectionCrystal:
  59. InGUI: false #If its in the GUI.
  60. Slot: 1 #Slot it is in
  61. Item: '388' #Item it is
  62. Glowing: true #If it is enchanted
  63. Protected: '&6Ancient Protection' #The lore that goes on the item that is protected.
  64. Lose-Protection-On-Death: true #If true then when the player dies they get the item but it loses its protection.
  65. Chance: #The option to allow the protection to fail.
  66. Toggle: false #Toggle if the protection has a chance of failing.
  67. Success-Chance: 75 #The chance that the protection will work.
  68. Name: '&5&lProtection &b&lCrystal' #Name of the item
  69. Lore: #Lore of the item
  70. - '&7A rare crystal that is said to'
  71. - '&7protect items from getting lost'
  72. - '&7while the owners away in the after life.'
  73. - ''
  74. - '&7&l(&6&l!&7&l) &7Drag and drop on an item.'
  75. GUIName: '&5&lProtection &b&lCrystal'
  76. GUILore:
  77. - '&7A rare crystal that is said to'
  78. - '&7protect items from getting lost'
  79. - '&7while the owners away in the after life.'
  80. - ''
  81. - '&eCost: &e&l$500'
  82. BlackSmith: #Options for the Black Smith
  83. InGUI: true #In the GUI.
  84. Slot: 24 #Slot it is in.
  85. Item: '145' #Item that shows in the GUI
  86. Glowing: false #Is it enchanted
  87. Name: '&7&lThe &5&lArcane&7&l Forge' #Name of the Item in the GUI
  88. Lore: #Lore on the item.
  89. - '&b-&7&l Click to open&b -'
  90. GUIName: '&7&lThe &5&lArcane&7&l Forge' #Name of the Black Smith's GUI
  91. Results:
  92. None: '&c&lNo Results' #Name of the item when there are no results in the Black Smith
  93. Not-Found-Lore:
  94. - '&7No results could be found.'
  95. - '&7Please put in two books of'
  96. - '&7the same enchantment and level.'
  97. - '&7Or put in two items to combined'
  98. - '&7the enchantments on them.'
  99. Found: '&c&lCost: &6&l%Cost%XP' #The lore at the bottom of the item
  100. Transaction: #Options for the pricing
  101. Currency: XP_Level
  102. Costs: #Cost options
  103. Power-Up: 5 #When a enchantment levels up 1 on an item
  104. Add-Enchantment: 3 #When it adds an enchantment to the item from another item
  105. Book-Upgrade: 5 #Leveling up a books power
  106. Tinker: #Settings for Info item in the GUI
  107. InGUI: true #Toggle whether it is in the /CE GUI or not
  108. Slot: 22 #Slot it is in
  109. Item: '399' #Item it is
  110. Glowing: false #Whether it glows like its enchanted
  111. Name: '&b&lSky&f&lKingdom &c&lTinkerer' #Name of the Item
  112. Lore: #Lore of the item
  113. - '&b-&7&l Click to open&b-'
  114. Info: #Settings for Info item in the GUI
  115. InGUI: true #Toggle whether it is in the /CE GUI or not
  116. Slot: 23 #Slot it is in
  117. Item: '345' #Item it is
  118. Glowing: true #Whether it glows like its enchanted
  119. Name: '&eInfo on the Enchantments' #Name of the Item
  120. Lore: #Lore of the item
  121. - '&b>>&7&nClick to view&b<<'
  122. Dust: #Settings for the Magical Dust
  123. MysteryDust:
  124. Item: '289' #Item mystery dust is
  125. Name: '&aMagical Angel Dust' #Name of the dust
  126. Lore: #Use %Percent% to set the percent
  127. - '&a1-%Percent%% &7will be on a'
  128. - '&aMagical AngelDust &7or &eMagical Fixing &7Dust'
  129. - '&7&l(&6&l!&7&l) &7Right click'
  130. Firework:
  131. Toggle: true #Toggle if the firework happens on open.
  132. Colors: 'Black, Gray, Lime' #The colors the firework will be.
  133. Dust-Toggle:
  134. Success: true #Toggle whether you can get success dust from Mystery Dust.
  135. Destroy: true #Toggle whether you can get destroy dust from Mystery Dust.
  136. Failed: true #Toggle whether you can get failed dust from Mystery Dust.
  137. PercentRange: #Range the mystery rate will be.
  138. Max: 30 #Max percent
  139. #Min will always be 1.
  140. SuccessDust:
  141. InGUI: true #If you can buy it in the /CE GUI
  142. GUIName: '&aMagical Angel Dust' #Name of the item in the GUI
  143. GUILore: #Lore in the GUI.
  144. - '&aPurchase at:&c Store.Arcane.cc'
  145. - ''
  146. - '&7Dust allows you to bring'
  147. - '&7up your &aSuccess Rate&7 up by 25%..'
  148. Slot: 25 #Slot number it is in
  149. Item: '353' #Item the dust is
  150. Name: '&aMagical Angel Dust' #Name of the dust
  151. Lore: #Lore for the dust
  152. - '&a+%Percent%% Success Rate'
  153. - '&7Apply to an Enchantment Book to'
  154. - '&7Increase the Success Rate by &e%Percent%%'
  155. PercentRange: #Range the success rate will be.
  156. Max: 30 #Max percent
  157. Min: 2 #Minimum percent
  158. DestroyDust:
  159. InGUI: true #If you can buy it in the /CE GUI
  160. GUIName: '&eMagical Fixing Dust' #Name of the item in the GUI
  161. GUILore: #Lore in the GUI.
  162. - '&aPurchase at:&c Store.Arcane.cc'
  163. - ''
  164. - '&7Dust allows you to bring down'
  165. - '&7your &4Destroy Rate&7 by 10%..'
  166. Slot: 34 #Slot number it is in
  167. Item: '331' #Item the dust is
  168. Name: '&eMagical Fixing Dust' #Name of the dust
  169. Lore: #Lore for the dust
  170. - '&c-%Percent%% Destroy Rate'
  171. - '&7Apply to an Enchantment Book to'
  172. - '&7Decrease the Destroy Rate by &e%Percent%%'
  173. PercentRange: #Range the destroy rate will be.
  174. Max: 10 #Max percent
  175. Min: 2 #Minimum percent
  176. FailedDust:
  177. Item: '289' #Item the dust is
  178. Name: '&7Failed Dust' #Name of the dust
  179. Lore: #Lore for the dust
  180. - '&7This dust has failed.'
  181. - '&7It is now useless unless you'
  182. - '&7needed to make TNT or a throwable potion.'
  183. BlackScroll: #Settings for the black scrolls
  184. Item: '2263' #The item the black scroll can be
  185. Name: '&8&l&nBlack Scroll' #The name of the black scroll
  186. Item-Lore: #The lore that will be on the black scroll.
  187. - '&aPurchase at:&c Store.Arcane.cc'
  188. - ''
  189. - '&7Black Scrolls allow you to remove any'
  190. - '&7random enchantment off an item'
  191. - '&7you will receive a book with the enchant removed'
  192. - '&7The book will have a &a100%&7 success rate'
  193. Chance-Toggle: false #Toggle on and off if the black scrolls have a chance of failing.
  194. Chance: 75 #The chance that the black scroll will work.
  195. InGUI: true #Toggle being able to buy in the /CE GUI. Cost is controlled in the SignOptions section
  196. GUIName: '&7Black Scroll'
  197. Glowing: false #If the item is glowing.
  198. Slot: 21 #Slot you can buy the scroll at
  199. Lore: #Lore of the item in the GUI
  200. - '&aPurchase at:&c Store.Arcane.cc'
  201. - ''
  202. - '&7Black Scrolls allow you to remove any'
  203. - '&7random enchantment off an item'
  204. - '&7you will receive a book with the enchant removed'
  205. - '&7The book will have a &a100%&7 success rate'
  206. SuccessChance: #Controls what the success chance will be when they get the book from the Black Scroll
  207. Max: 75 #The Max percent
  208. Min: 35 #The Minimum percent
  209. DestroyChance: #Controls what the destroy chance will be when they get the book from the Black Scroll
  210. Max: 25 #The Max percent
  211. Min: 5 #The Minimum percent
  212. WhiteScroll:
  213. Item: '2264' #The item the white scroll is.
  214. Name: '&e&lWhite Scroll' #The name of the white scrolls.
  215. Item-Lore: #The lore that will be on the white scroll.
  216. - '&aPurchase at:&c Store.Arcane.cc'
  217. - ''
  218. - '&7White Scrolls ensure your item'
  219. - '&7is not lost or destroyed while enchanting'
  220. InGUI: true #Toggle being able to buy in the /CE GUI. Cost is controlled in the SignOptions section
  221. GUIName: '&7White Scroll'
  222. Glowing: false #If the item is glowing.
  223. Slot: 30 #Slot you can buy the scroll at
  224. Lore: #Lore of the scroll in the GUI
  225. - '&aPurchase at:&c Store.Arcane.cc'
  226. - ''
  227. - '&7White Scrolls ensure your item'
  228. - '&7is not lost or destroyed while enchanting'
  229. ProtectedName: '&f&lPROTECTED' #The lore that is added to protect an item.
  230. TransmogScroll:
  231. Item: '406' #The item the scroll is.
  232. Name: '&d&lTransmog Scroll' #The name of the scroll.
  233. Item-Lore: #The lore that will be on the scroll.
  234. - '&7This scroll allows you to organize'
  235. - '&7your enchantments and tell you how many'
  236. - '&7enchantments you currently have on the item.'
  237. InGUI: false #Toggle being able to buy in the /CE GUI. Cost is controlled in the SignOptions section
  238. GUIName: '&dTransmog Scroll'
  239. Glowing: false #If the item is glowing.
  240. Slot: 30 #Slot you can buy the scroll at
  241. Lore: #Lore of the scroll in the GUI
  242. - '&eCost: &a&l$200'
  243. - '&7This scroll allows you to organize'
  244. - '&7your enchantments and tell you how many'
  245. - '&7enchantments you currently have on the item.'
  246. Amount-of-Enchantments: ' &7[&6&n%Amount%&7]' #The suffix that will be added at the end of the item's name.
  247. Amount-Toggle: true #If the amount is added to the suffix of the item's name.
  248. Count-Vanilla-Enchantments: true #If it counts the vanilla enchantments in the amount.
  249. EnchantmentOptions: #Options for enchanted books.
  250. MaxAmountOfEnchantmentsToggle: true #Turn on an off the Max amount of enchantments. Use crazyenchantments.limit.# permission to set the limit.
  251. IncludeVanillaEnchantments: false #Count Vanilla enchantments also?
  252. MaxRageLevel: 4 #The max amount rage can stack when fighting.
  253. Right-Click-Book-Description: true #Toggles whether when you right click the enchantment book if it messages the player the description or not.
  254. UnSafe-Enchantments: true #Having this set to true will allow players to use enchantments levels above the max level.
  255. Blast-Full-Durability: true #Toggle if the item takes damage for every block it breaks or just one. True to take full damage or false to take only 1 damage.
  256. Right-Click-Enchantment-Table: false #When set to true if a player right clicks a enchantment table it will open the /CE gui.
  257. Armor-Upgrade: #Having this enabled will allow players to try and add a higher level of an enchantment onto an item with a lower level of the enchantment.
  258. Toggle: true #Toggle on or off the ability to upgrade the enchantments.
  259. Enchantment-Break: true #If the book's destroy rate happens the item doesn't break but instead the current lower version of the enchantment is destroyed. If false then the item will be destroyed instead.
  260. Wings: #Options for the Wings Enchantment.
  261. Clouds: true #Toggle if the wings enchantment shows particles under the players feet. Warning this option has been known to cause lag so toggle it off if you get lag.
  262. Enemy-Toggle: true #This toggles on and off the wings enchantment when an enemy is # away from the player.
  263. Distance: 25 #How far away the enemy has to be to toggle off the enchantment.
  264. Members-Can-Fly: true #Toggle if a player is a member of a world guard region if they can fly.
  265. Owners-Can-Fly: true #Toggle if a player is an owner of a world guard region if they can fly.
  266. Regions: #All world guard regions the Wings enchantment can work in.
  267. - 'Free_Fly'
  268. - 'SafeZone'
  269. Costs: #This is where you set the cost of stuff in the shop GUI. https://github.com/kicjow/Crazy-Enchantments/wiki/Currency-Types
  270. Scrambler: #The item that is being bought.
  271. Cost: 800 #How much the item will cost.
  272. Currency: Vault #The currency that will be taken when bought.
  273. ProtectionCrystal:
  274. Cost: 500
  275. Currency: Vault
  276. TransmogScroll:
  277. Cost: 200
  278. Currency: Vault
  279. BlackScroll:
  280. Cost: 100000
  281. Currency: Vault
  282. WhiteScroll:
  283. Cost: 200000
  284. Currency: Vault
  285. SuccessDust:
  286. Cost: 50000
  287. Currency: Vault
  288. DestroyDust:
  289. Cost: 50000
  290. Currency: Vault
  291. SignOptions: #Options for the Signs.
  292. CategoryShopStyle: #What the sign will look like. The price will be determined by the category you pick
  293. Line1: '&b&lCrazy Enchant' #Line 1 of the sign
  294. Line2: '&b&lShop:' #Line 2 of the sign
  295. Line3: '&2&l%Category%' #Line 3 of the sign
  296. Line4: '&c&lCost: &6&l%Cost%XP' #Line 4 of the sign
  297. Buy-Message: '&7You have just bought an enchantment book, and it is %BookName%&7 from the %Category%&7 tier.'
  298. ProtectionCrystalStyle:
  299. Line1: '&b&lCrazy Enchant'
  300. Line2: '&b&lShop:'
  301. Line3: '&5&lProtection &b&lCrystal'
  302. Line4: '&c&lCost: &a&l$500'
  303. Buy-Message: '&7You have just bought a &5&lProtection &b&lCrystal.' #Message when buying an item.
  304. ScramblerStyle:
  305. Line1: '&b&lCrazy Enchant'
  306. Line2: '&b&lShop:'
  307. Line3: '&e&lScrambler'
  308. Line4: '&c&lCost: &a&l$800'
  309. Buy-Message: '&7You have just bought a &e&lThe Grand Scrambler&7.' #Message when buying an item.
  310. SuccessDustStyle:
  311. Line1: '&b&lCrazy Enchant'
  312. Line2: '&b&lShop:'
  313. Line3: '&e&lMagical Angel Dust'
  314. Line4: '&c&lCost: &a&l$50000'
  315. Buy-Message: '&7You have just bought a &aMagical Angel Dust&7.'
  316. DestroyDustStyle:
  317. Line1: '&b&lCrazy Enchant'
  318. Line2: '&b&lShop:'
  319. Line3: '&e&lMagical Fixing Dust'
  320. Line4: '&c&lCost: &a&l$50000'
  321. Buy-Message: '&7You have just bought a &eMagical Fixing Dust&7.'
  322. BlackScrollStyle:
  323. Line1: '&b&lCrazy Enchant'
  324. Line2: '&b&lShop:'
  325. Line3: '&4&lBlack &8&lScrolls'
  326. Line4: '&c&lCost: &a&l$100000'
  327. Buy-Message: '&7You have just bought a &8&l&nBlack Scroll&7.'
  328. WhiteScrollStyle:
  329. Line1: '&b&lCrazy Enchant'
  330. Line2: '&b&lShop:'
  331. Line3: '&f&lWhite &b&lScrolls'
  332. Line4: '&c&lCost: &a&l$200000'
  333. Buy-Message: '&7You have just bought a &e&lWhite Scroll&7.'
  334. TransmogScrollStyle:
  335. Line1: '&b&lCrazy Enchant'
  336. Line2: '&b&lShop:'
  337. Line3: '&d&lTransmog &b&lScrolls'
  338. Line4: '&c&lCost: &a&l$200'
  339. Buy-Message: '&7You have just bought a &d&lTransmog Scroll&7.'
  340. #####################
  341. # Slot:<Slot> - The slot the item will go in.
  342. # Item:<ID>:<MD> - The item that it will be. You can use meta data for the items.
  343. # Name:<Name> - The name that will go on the item.
  344. # Lore:<Line1>,<Line2>,<Line3>,<Line4> - The lore can use multiple lines by adding a , in-between letters. Example: "Lore:&7I am line1,&aI am line 2,&eI am line3"
  345. #Placeholders can be used in the name and lore and they must be lowercase.
  346. #Placeholders: %vault% %xp_level% %xp_total%
  347. #####################
  348. GUICustomization: #This allows you to customize unclickable items into you GUI.
  349. - 'Slot:1, Item:160:15, Name: '
  350. - 'Slot:2, Item:160:15, Name: '
  351. - 'Slot:3, Item:160:15, Name: '
  352. - 'Slot:4, Item:160:15, Name: '
  353. - 'Slot:5, Item:160:15, Name: '
  354. - 'Slot:6, Item:160:15, Name: '
  355. - 'Slot:7, Item:160:15, Name: '
  356. - 'Slot:8, Item:160:15, Name: '
  357. - 'Slot:9, Item:160:15, Name: '
  358. - 'Slot:10, Item:160:15, Name: '
  359. - 'Slot:18, Item:160:15, Name: '
  360. - 'Slot:19, Item:160:15, Name: '
  361. - 'Slot:27, Item:160:15, Name: '
  362. - 'Slot:28, Item:160:15, Name: '
  363. - 'Slot:36, Item:160:15, Name: '
  364. - 'Slot:37, Item:160:15, Name: '
  365. - 'Slot:45, Item:160:15, Name: '
  366. - 'Slot:46, Item:160:15, Name: '
  367. - 'Slot:47, Item:160:15, Name: '
  368. - 'Slot:48, Item:160:15, Name: '
  369. - 'Slot:49, Item:160:15, Name: '
  370. - 'Slot:50, Item:160:15, Name: '
  371. - 'Slot:51, Item:160:15, Name: '
  372. - 'Slot:52, Item:160:15, Name: '
  373. - 'Slot:53, Item:160:15, Name: '
  374. - 'Slot:54, Item:160:15, Name: '
  375. - 'Slot:11, Item:160:3, Name: '
  376. - 'Slot:12, Item:160:3, Name: '
  377. - 'Slot:13, Item:160:3, Name: '
  378. - 'Slot:14, Item:160:3, Name: '
  379. - 'Slot:15, Item:160:3, Name: '
  380. - 'Slot:16, Item:160:3, Name: '
  381. - 'Slot:17, Item:160:3, Name: '
  382. - 'Slot:20, Item:160:3, Name: '
  383. - 'Slot:26, Item:160:3, Name: '
  384. - 'Slot:29, Item:160:3, Name: '
  385. - 'Slot:35, Item:160:3, Name: '
  386. - 'Slot:38, Item:160:3, Name: '
  387. - 'Slot:39, Item:160:3, Name: '
  388. - 'Slot:40, Item:160:3, Name: '
  389. - 'Slot:42, Item:160:3, Name: '
  390. - 'Slot:43, Item:160:3, Name: '
  391. - 'Slot:44, Item:160:3, Name: '
  392. Categories: #You can make as many different categories as you want
  393. Common: #Name of the category
  394. Name: '&a&l&nCommon' #Name in the GUI
  395. Slot: 31 #The Slot number the item will be in
  396. InGUI: true #Toggle if its in the GUI or not.
  397. Lore: #The lore of the Item
  398. - '&eCost: &6&l10000 &6XP Levels'
  399. Item: '160:5' #The id for the item
  400. Glowing: true #If the item is glowing in the GUI.
  401. Cost: 10000 #How much each book will cost to buy.
  402. Currency: XP_Total #The currency you wish to use. https://github.com/kicjow/Crazy-Enchantments/wiki/Currency-Types
  403. Rarity: 1 #This allows the enchantments to be ordered with the Transmog Scrolls. The higher the number the more rare it is. Try and have each category have different rarities.
  404. LostBook: #Controls the Lost Book shop for this tier
  405. InGUI: false #If it shows in the /CE Gui
  406. Slot: 1 #Slot it will be in
  407. Item: '340' #The item that is shown in the GUI
  408. Glowing: false #Is it enchanted
  409. Name: '&8&l&nLost&c&l Tier1 &8&l&nBooks' #Name of the item
  410. Lore: #Lore on the item
  411. - '&7These are lost books that are'
  412. - '&7Said to be &c&lTier1 &7Enchantment books.'
  413. - '&7But no one has tried to clean the books yet.'
  414. - '&7Will you be the one to clean the books?'
  415. - ''
  416. - '&c&lCost: &6&l$1000'
  417. Cost: 1000
  418. Currency: Vault
  419. FireworkToggle: true #Toggle on and off if when opening a lost book a firework effect happens
  420. FireworkColors: 'Red, White, Blue' #The colors of the firework
  421. EnchOptions: #Enchantment Options
  422. SuccessPercent: #The range for the success rate that the enchantment will have
  423. Max: 90 #The max success rate
  424. Min: 40 #The min success rate
  425. DestroyPercent: #The range for the destroy rate that the enchantment will have
  426. Max: 10 #The max destroy rate
  427. Min: 0 #The min destroy rate
  428. MaxLvlToggle: true #Turn on and off Max Level cap
  429. LvlRange: #The range of lvls that can be found in the Category.
  430. Max: 2
  431. Min: 1
  432. Rare:
  433. Name: '&9&l&nRare'
  434. Slot: 32
  435. InGUI: true
  436. Lore:
  437. - '&eCost: &6&l50000 &6XP Levels'
  438. Item: '160:11'
  439. Glowing: true
  440. Cost: 50000
  441. Currency: XP_Total
  442. Rarity: 2
  443. LostBook:
  444. InGUI: false
  445. Slot: 2
  446. Item: '340'
  447. Glowing: false
  448. Name: '&8&l&nLost&c&l Tier2 &8&l&nBooks'
  449. Lore:
  450. - '&7These are lost books that are'
  451. - '&7Said to be &c&lTier2 &7Enchantment books.'
  452. - '&7But no one has tried to clean the books yet.'
  453. - '&7Will you be the one to clean the books?'
  454. - ''
  455. - '&c&lCost: &6&l$2000'
  456. Cost: 25000
  457. Currency: Vault
  458. FireworkToggle: true
  459. FireworkColors: 'Black, Yellow'
  460. EnchOptions:
  461. SuccessPercent:
  462. Max: 70
  463. Min: 35
  464. DestroyPercent:
  465. Max: 25
  466. Min: 10
  467. MaxLvlToggle: true
  468. LvlRange:
  469. Max: 3
  470. Min: 2
  471. Legendary:
  472. Name: '&4&l&nLegendary'
  473. Slot: 33
  474. InGUI: true
  475. Lore:
  476. - '&eCost: &6&l100000 &6XP Levels'
  477. Item: '160:14'
  478. Glowing: true
  479. Cost: 100000
  480. Currency: XP_Total
  481. Rarity: 3
  482. LostBook:
  483. InGUI: false
  484. Slot: 3
  485. Item: '340'
  486. Glowing: false
  487. Name: '&8&l&nLost&c&l Tier3 &8&l&nBooks'
  488. Lore:
  489. - '&7These are lost books that are'
  490. - '&7Said to be &c&lTier3 &7Enchantment books.'
  491. - '&7But no one has tried to clean the books yet.'
  492. - '&7Will you be the one to clean the books?'
  493. - ''
  494. - '&c&lCost: &6&l$300'
  495. Cost: 3000
  496. Currency: Vault
  497. FireworkToggle: true
  498. FireworkColors: 'White, Gray'
  499. EnchOptions:
  500. SuccessPercent:
  501. Max: 50
  502. Min: 25
  503. DestroyPercent:
  504. Max: 35
  505. Min: 15
  506. MaxLvlToggle: true
  507. LvlRange:
  508. Max: 5
  509. Min: 3
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