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- --// Halloween Crucifix (Execute in prerun shop)
- function FullVersion() do
- local Functions = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Functions.lua"))()
- -- Create your tool here
- local exampleTool = game:GetObjects("rbxassetid://11583370312")[1]
- exampleTool.Parent = game.Players.LocalPlayer.Backpack
- local Players = game:GetService("Players")
- local UIS = game:GetService("UserInputService")
- local tool = exampleTool
- local Plr = Players.LocalPlayer
- local Char = Plr.Character or Plr.CharacterAdded:Wait()
- local Hum = Char:WaitForChild("Humanoid")
- local RightArm = Char:WaitForChild("RightUpperArm")
- local LeftArm = Char:WaitForChild("LeftUpperArm")
- local RightC1 = RightArm.RightShoulder.C1
- local LeftC1 = LeftArm.LeftShoulder.C1
- local function setupCrucifix(tool)
- RightArm.Name = "R_Arm"
- LeftArm.Name = "L_Arm"
- RightArm.RightShoulder.C1 = RightC1 * CFrame.Angles(math.rad(-90), math.rad(-15), 0)
- LeftArm.LeftShoulder.C1 = LeftC1 * CFrame.new(-0.2, -0.3, -0.5) * CFrame.Angles(math.rad(-125), math.rad(25), math.rad(25))
- for _, v in next, Hum:GetPlayingAnimationTracks() do
- v:Stop()
- end
- end
- tool.Equipped:Connect(function()
- setupCrucifix(exampleTool)
- game.Players.LocalPlayer:SetAttribute("Hidden", true)
- UIS.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- if tool.Parent == game.Players.LocalPlayer.Character then
- if game.Workspace:FindFirstChild("Lookman") then
- local eyes = game.Workspace:FindFirstChild("Lookman").Core
- local crucifixed = Instance.new("BoolValue")
- crucifixed.Parent = eyes
- crucifixed.Name = "GettingCrucifixed"
- eyes.Ambience.Playing = false
- eyes.Repent.Looped = true
- eyes.Repent:Play()
- local CameraShaker = require(game.ReplicatedStorage.CameraShaker)
- local camara = game.Workspace.CurrentCamera
- local camShake = CameraShaker.new(Enum.RenderPriority.Camera.Value, function(shakeCf)
- camara.CFrame = camara.CFrame * shakeCf
- end)
- camShake:Start()
- camShake:ShakeOnce(3.5, 10, 0.1, 1.5)
- wait(1.2)
- local CameraShaker = require(game.ReplicatedStorage.CameraShaker)
- local camara = game.Workspace.CurrentCamera
- local camShake = CameraShaker.new(Enum.RenderPriority.Camera.Value, function(shakeCf)
- camara.CFrame = camara.CFrame * shakeCf
- end)
- camShake:Start()
- camShake:ShakeOnce(3.5, 10, 0.1, 1.5)
- wait(1.2)
- local CameraShaker = require(game.ReplicatedStorage.CameraShaker)
- local camara = game.Workspace.CurrentCamera
- local camShake = CameraShaker.new(Enum.RenderPriority.Camera.Value, function(shakeCf)
- camara.CFrame = camara.CFrame * shakeCf
- end)
- camShake:Start()
- camShake:ShakeOnce(3.5, 10, 0.1, 1.5)
- wait(1.2)
- local CameraShaker = require(game.ReplicatedStorage.CameraShaker)
- local camara = game.Workspace.CurrentCamera
- local camShake = CameraShaker.new(Enum.RenderPriority.Camera.Value, function(shakeCf)
- camara.CFrame = camara.CFrame * shakeCf
- end)
- camShake:Start()
- camShake:ShakeOnce(3.5, 10, 0.1, 1.5)
- wait(1.2)
- local ClonedMesh = tool.NewOneBro:Clone()
- ClonedMesh.Parent = game.Workspace
- ClonedMesh.Anchored = true
- tool:Destroy()
- eyes.Repent.Playing = false
- eyes.Scream:Play()
- eyes.PointLight.Enabled = false
- eyes.PointLight.Enabled = false
- local CameraShaker = require(game.ReplicatedStorage.CameraShaker)
- local camara = game.Workspace.CurrentCamera
- local camShake = CameraShaker.new(Enum.RenderPriority.Camera.Value, function(shakeCf)
- camara.CFrame = camara.CFrame * shakeCf
- end)
- camShake:Start()
- camShake:ShakeOnce(6, 10, 0.1, 4.5)
- loadstring(game:HttpGet(("https://raw.githubusercontent.com/lolthatseazy/KillEyes/main/Source.lua"),true))()
- wait(0.3)
- game.Workspace:FindFirstChild("Lookman"):Destroy()
- end
- end
- end
- end)
- end)
- tool.Unequipped:Connect(function()
- game.Players.LocalPlayer:SetAttribute("Hidden", false)
- RightArm.Name = "RightUpperArm"
- LeftArm.Name = "LeftUpperArm"
- RightArm.RightShoulder.C1 = RightC1
- LeftArm.LeftShoulder.C1 = LeftC1
- end)
- local Unlock = require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Lobby.RemoteListener.Modules.AchievementUnlock)
- local Achievements = debug.getupvalue(Unlock, 1)
- local custom = {
- Title = "Unlock The Halloween Crucifix Christmas",
- Desc = "How did you..", --first line
- Reason = "Somehow.. You Obtained the Halloween Crucifix of Christmas", --change this for second line of the badgs desc
- BadgeId = 2127965910, --change badge id for image
- Category = 0,
- }
- local old = {}
- for i, v in next, Achievements.Join do
- old[i] = v
- end
- for i, v in next, custom do
- Achievements.Join[i] = v
- end
- Unlock(nil, "Join")
- for i, v in next, old do
- Achievements.Join[i] = v
- end
- end
- end
- FullVersion()
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