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Old Faction Guides to Crock's FAYZ RP

Nov 7th, 2013
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  1. Faction and NPC Guide to Crock's FAYZ RP (1st Session)
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  3. Grunge Club: Before the FAYZ incident, Coates had a club for those interested in metal music, punk-rock fashion, and fights. The club had been secretly hosting fight-clubs and other matches of the sort within the school long before the FAYZ. The group had originally started with around 30 kids and as soon as the FAYZ had occurred they had locked themselves within the school WorkShop building and had built an assortment of make-shift weapons, body armor, and vehicle armor. Currently they are down to 15 members due to skirmishes with the Coates kids, Incidents involving Giant Ants, and Negotiation failures. They now reside in Perdido Beach where three of them had opted to become part of the Perdido Beach Council. They're set up in the northern part of the town within a large well-stocked mansion sort of deal.
  4.  
  5. Food Status: NA
  6.  
  7. Gear: NA
  8.  
  9. Known Player Characters:
  10. Sydney - Rosie
  11. Jessica - Rosie
  12. Ivan - Henson
  13. Raz - Sinni
  14. Mejastic - Auyvo
  15.  
  16. Known important NPC Characters:
  17. Alice - Can project flames and engulf body in flames
  18. Newkid - Can turn his body into a moving coherent blade.
  19. Little Pete - A child with strange powers found in the Nuclear Plant
  20. ----------------------------------------------------------------------------------------------------------------
  21. Coates Acadamy: Where most player characters started the rp from. During the first day of the FAYZ, Coates was quickly taken over by The Football JV and Freshmen Teams under the guise of their captain Jared. From there he organized several bullies from the school to join his personal army as well as the fencing club under their leader Derick. The school has under-gone a major fire to one of the educational buildings, a battle right outside the work-shop building with a giant dirt mound and bodies still laying about, as well as having both watch-towers set up at the gates blown up with missiles. Jared has since returned to the school after he made deals with the kids in Perdido Beach and is currently working to get things back under control. He has about 250+ kids within Coates, and at least 50 of them being toddlers or kids who stay in the nursery most of the time. During the last few days in the FAYZ, Kids have started reporting other kids for showing signs of having powers. Said kids reported have been kidnapped from their dorm rooms by Jared's crew and it's been circulating that he has them cooped up within the Teacher and Staff Housing where everyone under Jared's command sleeps with better rations and comfort. Every Bully AND Football Jock under Jared's command now wears a Varsity Jacket to separate them from the other students at Coates. Recently their food supply was consumed by the two gluttons that had been hiding out in Coates for the past few days. Upon heading to Perdido Beach to see if they could strike up a deal, they found the grunge clubs discarded weapons and had loaded their gear up and fled back to Coates with the goods.
  22.  
  23. Food Status: Enough for another month with low rations
  24.  
  25. Gear: Guns to spare, Grunge Club swords and spears, Blunt pipes, Two Rocket Launchers with ammo, Medicine
  26.  
  27. Known Player Characters:
  28. Derick - Doom
  29. Hope - Carbon
  30. Ashely - Rosie
  31. Talmarus - Tal
  32. Isley - Iron
  33. David - Epic
  34. Violet - Sayian
  35. Salali - Ting
  36.  
  37. Known Important NPC Characters:
  38. Jared - The Leader of Coates. Before the FAYZ, he was known as the charismic charming young captain of the JV Team where he played as the running back. He has a light tan, sandy blond hair, and has a lightly toned muscular built. He has complete telekinesis and can lift and move anything in his sights at will. Now staying within the Teacher and Staff Housing.
  39.  
  40. Cyclops - Not part of the football team, but an old no-body who soon found that he had the ability to shoot lasers from his eyes. Immediately going to Jared, who had recommended anyone with powers to come to him, he was appointed head of the Cafeteria where he usually spends his days sitting back and making sure kids only get one ration of food per day. He had took a few volunteers to help serve the food by force and rewards them by letting them get a little extra food at the end of their shift
  41.  
  42. Panda - The most known bully of Coates. He had caused several kids pain and misery over the years he had spent at the school and he is known for being quite dim-witted yet threatening. He's a large kid and had once played as the Quarter-Back for the JV team before getting kicked for failing a drug test. Once the FAYZ got going he was shown to have remarkable super-strength and he of course came to Jared an old friend of his. He is thought to be the physically strongest kid in the FAYZ at the present time. Considered to be ranked right under Jared as far as command goes within Coates and is usually found in the Teacher and Staff Housing building
  43.  
  44. Spidey - The first kid to appear after being kidnapped by Jared's crew. He had undergone a beast mutation and now resembles a freak spider-kid with six furry arms, and six eyes spanning over his elongated head. He seemed willing to join Jared after he was kidnapped indicating that Jared must be paying him in some kind of way. He was assigned to go with Salali on her hunting trip which she is soon to make.
  45.  
  46. Kate - A rude, out-spoken eighth grader who was known to her peers for being the girl not to mess with. Since the FAYZ started she had begun to recess into a protective bubble, now leaving the yelling and screaming to the other volunteers working with her at the Nursery. She, Hope, (and at a time Jason) were considered the kids in charge of the nursery and to keep it running. The kids outside of the nursery refer to her as the "Healer" on the account that she has the ability to heal other people's pains and wounds by touch. The extent of her powers are unknown but many reports have been made to the Teacher and Staff Housing Building meaning they know of her talents. Currently she is heavily wounded and in a comatose state within the infirmary after an incident with one of the Grunge Club members who had hid away within Coates
  47.  
  48. Hannah - The room-mate of Hope before they both moved into the nursery. She has shown no signs of developing powers yet and spends most of her time seeing over the care-taking and rationing of food to the kids and volunteers within the nursery
  49.  
  50. 'Bear' - The largest kid in the FAYZ so far. Founded by Ashely went she was in Perdido Beach, he was locked away in the church for being the first person in Perdido Beach to gain powers. He is around seven feet tall, and has large tuffs of fur sticking out from his clothing and skin. His bottom incisors have grown to come up and protrude from his lips. Along with beady yellow eyes and sharp claws extending from his hands its no wonder why he was called "Bear" from the start. It's been noticed that when he stays still for longer then a day he goes into a lethargic state where only actively moving can joust him from. His intelligence rises and lowers depending on his activity levels. He usually sticks to Ashely with extreme loyalty because she helped him escape from the kids at Perdido Beach. Currently within the nursery with Ashely,Hope,Kate, and Violet.
  51.  
  52. Flash - The Running Back for the Freshmen team at Coates, he was a well-liked kid before the incident and was always on good terms with the rest of the Freshmen and JV Team. On the third-day into the FAYZ, It was discovered by Cookie that he could move at un-real speeds and he was quickly welcomed to the rest of the "powered" footballer community.
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  54. Perdido Beach: The largest settlement in the FAYZ. During the first day of conflict, several blocks of houses were lit aflame due to adults and parents disappearing while using the oven or stove. The second day, several fights broke out within the town resulting in more than five dozen deaths. It got so bad, twelve of the older kids in the town had banded together and robbed the gun store which had previously been-untouched by the other kids. Armed they brought the fighting to a stop and put themselves up as the Town's Council for the duration of the FAYZ. They confiscated the gun-shops ammunition and guns and did what they could to keep the fighting to a minimum. When Jared came to negotiate he put together a list of rules and regulations to keep the town's mayhem at bay. Since then there have been little fights or incidents and almost every kid over the age of five in the town is armed at all times of the day. Drinking and Smoking is rampant as well as other fire-arms being toted around by kids who had the weapons in their house before the incident. The Church which had originally been used as a prison was converted to the council's meeting chamber and by a suggestion from Jared, three council members were in the building at all times of the day rotating in and out to deal with problems brought to them by kids. Since the council's set up they've detained some kids who were to violet to stay in town within the town's jail-house as well as any kids shown to have the "gluttony" mutation because of their violent eating patterns. This was also where Jared first coined the term FAYZ. Since he started calling it that, the name has become popular and is what people use to describe the area within the barrier which has become common knowledge to most people in Perdido
  55.  
  56. Player Characters:
  57. Fabbo - Spurge
  58. Robert - Gabe
  59.  
  60. Known NPC Characters:
  61. Alyssa - One of the twelve council members, and one of the three council members first met by a player. She was one of the kids who realized that things were getting bad within the town and suggested that they should stop the fighting by threat. Deemed "Alyssa the Genius" by other kids in the town she is usually the one coming up with ideas and methods to keep the kids in Perdido Beach under control. That is when shes not documenting and recording everything that is happening on her laptop which she carries everywhere. It is rumoured that she has the ability to tell if someone is lying or telling the truth, as well as look into other kid's minds and find out the truth herself.
  62.  
  63. Edildio - Commonly refereed to as the "Wetback" for his Hispanic decent. When all hell broke loose, he was the one who had to point the guns and order kids to stop or he'll shot. He has also been the one to peacefully round up the gluttony kids and bring them to the jail-house where he often stays and talks to them within their cells. He is rumoured to be one of the only council member without powers and is the only one that carries a gun with them at all time. Usually a sawed off he took a liking too.
  64.  
  65. Charles - One of the Twelve Council Members as well and one of the three Ivan's group first encountered when they reached Perdido Beach. Before the FAYZ he was usually un-liked for being a "snitch" and when the fighting broke out he stuck to smarter and braver kids for protection, which led to him going along with their plan to loot the gun-store and him becoming a council member out of sheer-luck. He usually doesn't offer much help to the council and when he's not working with them he shows off his ability to switch gravity on and off of people and areas.
  66.  
  67. Cyrus - A ten year old who was assigned to stand watch on the road in a little diminished shack built by other kids for his use. He usually has a stack of books out there as well as a psp which he plays under the shade provided with the shack. With him at all times is a guns-man armed with a light machine gun in case any wild mutated animals move up from the road. He has heightened senses and can see out for miles past even Coates Academy.
  68.  
  69. Capt' - Another one of the Council Members. Before the FAYZ, he was known as the dim-witted proficient bully of the Perdido Beach High-school. Once shit started going down he had set himself up with his ass-hole pals and had taken over the school. In the process he ended up protecting a large number of kids from the fighting that ensued for the first few days of the FAYZ. When Alyssa and the others came up with a plan to end the fighting they came to Capt' and asked him and his lackies to help them. Capt' of course agreed cherishing the idea of holding a gun. With his help they shot down or imprisoned the kids that were causing all the ruckus and Capt' in the long-run was accepted into the council. He has many devoted kids that look up to him for his role in ending the fighting and protecting the school. Of course, other kids worry about him being on the council for his bully tendencies and his ass-holeish nature. He's tall enough and not very built. At the start of the FAYZ, Charles had come to him often and would offer Capt' gifts. One of these gifts was a iron-capped Viking helmet which the Capt' accepted and branded as his trademark item. Around that time he took to having everyone inside the school call him "Captain, or Capt" for short. He now has the Viking hat painted all over the high-school building which he has claimed as "his territory". Many dwell in it at night under his watch. It's where he usually stays when he is not on Council duty in the church. He has also taken to drinking in recent days. He has the ability to become a living taser. By touching a car-battery which he keeps on him at all time he has the ability to shock and stun other people on contact.
  70.  
  71. Brittany - Again, another Council Member. Before the FAYZ, she was a relatively nice girl. No one really had any beef with her and she was genuinely well-liked. She was always close friends with Alyssa, so when things hit the fan they sort of stayed together. She was openly against the idea of looting the gun-store at first but as things worsened in the town she succumbed and agreed to the plan joining Alyssa and the others in setting up the council and bringing things under control. There is also talk of her not having any powers along with Eduardo. She spends most of her time in the Day-care where the town's young people are kept when she's not on council duty.
  72. --------------------------------------------------------------------------------------------------------------------
  73. The Royal Blue: The Police force of Coates, after the event the Fencing club held a meeting and soon allied with Jared's gang to offer assistance. Though their beliefs are different on how things to be run they cooperate. Their leader Drake has separated the 40 person group in squads to regulate sleeping as well as to keep their talents well spread. There are 5 squads each with a commander two of which have confirmed powers. Their main goal is to regulate order amongst the Coates be it peacefully or regrettably by force. Lethal force is only used when lethal force is used back however. Drake left the school to find supplies on his own to better equip the Royal blue and returned both with a few guns and swords as well as walkie-talkies that can transmit to each commander. Drake himself serves on the council to keep political ties with Jared at least positive, but he often voices criticism against some of the cruelty and harshness they can impose.
  74.  
  75. The Squads regularly switch orders in sleeping to maintain rest amongst the group as well as always being vigilant. As well, training with both firearms and swordsmanship, be it fencing or not, is conducted on rotation as well to keep them sharp and teach new members fighting abilities.
  76.  
  77. The Group was made uniforms by the sewing team and has is currently partners with the leftovers of the shop class and the Grunge equipment to make new weaponry to replenish their supplies of swords and now use it as their base of operations. Each commander gets a walkie talkie that they immediately use if anything comes up, be it a single powerless bully or otherwise so that the whole group can take notice and be ready if needed.
  78.  
  79. The uniform is much like the old uniform but modernized to be more like a military uniform in a bright royal blue. On the chest is the insignia of the group, a yellow shield detailed with a winged sword. On the left shoulder are a number of yellow stripes detailing which squad they are in and a star if they are a commander. Each member also has battle armor, metal overlays they can put on made with help by the remainder of the shop class. The metal consists of body, shoulder guards (Detailed with the same stripes and star as said before for left shoulders), lower leg guards, and wrist guards, just enough to protect when needed and not too much to slow them down.
  80.  
  81. The Group is willing to accept recruits if they pass judgement, have a commander voice for them, and are capable with a sword and gun.
  82.  
  83. Members:
  84.  
  85. Drake: Leader: The Fencing team's best fighter as well as commander. Squad: 0
  86. -Drake's quick thinking and skills in combat has kept him on top. He keeps politics and supplies issues on priority, as well investigating any issues that may arise such as early involvement with the Grunge.
  87.  
  88. Caruth: Squad: 1: Investigative Squad Carruth was the librarian assistant as well as a club member before and constantly goes into a meditative state that often ends with information of what's happening around Coates providing intelligence reports as well as keeping a watchful eye on any troubles that happens outside of the groups notice. From this she leads the investigative squad to keep any ploys of civil unrest down.
  89.  
  90. Damon: Squad: 2: Damon leads the enforcing Squad, the squad put in charge to crack down on any serious offenders. He was the vice-president of the club and 2nd captain before all of this went down. He has immense strength keeping him in a position to lead the squad. He is also the second best with a sword. He however no longer uses a sword but instead a large axe, using his fencing skills just the same with his altered strength while also giving him a means to get through building easier if need be. Along with being a fencer he had time in shop class and was able to assist with resistance against the Grunge and convinced the remainder of the shop class to assist in rebuilding. (he's also black... so yeah!)
  91.  
  92. Gregory: Squad 3: Supply Rations: This squad has been put in charge of the food supplies, assisting the jocks on it and taking up assisting in handing out good. Gregory was a troubled youth once, sent here to get him off of his parent's hands. Getting his anger out with fencing as well as botany has given him a purpose now and keeps him in check to this day giving him a rather mellow attitude now with a good backbone though.
  93.  
  94. Mary: Squad 4: Patrol: Mary wasn't originally a fencer but was later recruited. She was a jogger by heart but also loved animals. She quickly learned her way, but also even more quickly learned her way around a gun, keeping a pistol at her side at all times as she patrols the gate and the open courtyards for disturbances both outside the school and inside with her squad.
  95.  
  96. Chad: Squad 5: Recruitment: Chad's immediate charisma put him as the third captain of the fencing squad, and with his way with both the sword and people he was able to become leader of the recruitment and public affairs squad. This squad takes complaints of bullying and other misconduct through the school and handles it personally for speed and efficiency as well as keeping the public image of the Royal blue up. He's also the best at teaching and his group regularly passes recruits through it's forces for training. (They keep some of the best fencers and the worst so it's balanced.)
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