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- [None] Movement Speed %s%% Up previous min: 2 / new min: 8 / max: 15
- [RangeWeapon] Accuracy +%s previous min: 10 / new min: 12 / max: 25
- [Leather] DEF %s Up previous min: 7 / new min: 8 / max: 15
- [Coat] DEF %s Up previous min: 7 / new min: 8 / max: 15
- [Robe] DEF %s Up previous min: 7 / new min: 8 / max: 15
- [Boots] Movement Speed %s%% Up previous min: 7 / new min: 8 / max: 15
- [MELEE] %s%% Chance to [Poison] Enemy during attack previous min: 5 / new min: 6 / max: 12
- [MELEE] %s%% Chance to [Stun] Enemy during attack. previous min: 5 / new min: 6 / max: 12
- [PSY] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [FIRE] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [ICE] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [LGHT] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [ARMOR] Fire RES +%s previous min: 7 / new min: 8 / max: 15
- [ARMOR] Ice RES +%s previous min: 7 / new min: 8 / max: 15
- [ARMOR] Lightning RES +%s previous min: 7 / new min: 8 / max: 15
- [CLOTHE] DEF %s Up previous min: 7 / new min: 8 / max: 15
- [CROSSBOW] Critical +%s previous min: 7 / new min: 8 / max: 15
- [CROSSBOW] Accuracy +%s previous min: 7 / new min: 10 / max: 20
- [ROSARIO] Fire RES +%s previous min: 3 / new min: 4 / max: 8
- [ROSARIO] Ice RES +%s previous min: 3 / new min: 4 / max: 8
- [ROSARIO] Lightning RES +%s previous min: 3 / new min: 4 / max: 8
- [EAR1] Max HP +%s previous min: 250 / new min: 500 / max: 1000
- [EAR1] Max SP +%s previous min: 10 / new min: 25 / max: 50
- [EAR2] Max HP +%s previous min: 500 / new min: 1000 / max: 2000
- [EAR2] Max SP +%s previous min: 25 / new min: 50 / max: 100
- [GLOVEM1] Max SP +%s previous min: 15 / new min: 25 / max: 50
- [GLOVEM1] ATK SPD %s%% Up previous min: 7 / new min: 8 / max: 15
- [BOOTSM1] Movement Speed %s%% Up previous min: 7 / new min: 8 / max: 15
- [BOOTSL1] Movement Speed %s%% Up previous min: 7 / new min: 8 / max: 15
- [RING2] Max SP +%s previous min: 50 / new min: 75 / max: 150
- [RING3] Max SP +%s previous min: 50 / new min: 75 / max: 150
- [ENRING_MELEE] Max SP +%s previous min: 100 / new min: 125 / max: 250
- [ENRING_SHOOT] Max SP +%s previous min: 100 / new min: 125 / max: 250
- [EAR6] Max HP +%s previous min: 1 / new min: 1500 / max: 3000
- [EAR6] Max SP +%s previous min: 1 / new min: 100 / max: 200
- [GRING2] Max SP +%s previous min: 100 / new min: 125 / max: 250
- [GRING3] Max SP +%s previous min: 100 / new min: 125 / max: 250
- [WepCosETC] Max HP +%s previous min: 5 / new min: 2500 / max: 5000
- [SHOOT_S] Additional Fire ATK +%s previous min: 15 / new min: 20 / max: 40
- [SHOOT_S] Additional Ice ATK +%s previous min: 15 / new min: 20 / max: 40
- [SHOOT_S] Additional Lightning ATK +%s previous min: 15 / new min: 20 / max: 40
- [SHOOT_S] +%s Mental Attribute, Additional ATK previous min: 15 / new min: 20 / max: 40
- [PSY_S] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [PSY_S] +%s Mental Attribute, Additional ATK previous min: 20 / new min: 40 / max: 80
- [FIRE_S] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [FIRE_S] Additional Fire ATK +%s previous min: 20 / new min: 40 / max: 80
- [ICE_S] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [ICE_S] Additional Ice ATK +%s previous min: 20 / new min: 40 / max: 80
- [LGHT_S] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [LGHT_S] Additional Lightning ATK +%s previous min: 20 / new min: 40 / max: 80
- [ARMOR_S] Evasion %s Up previous min: 7 / new min: 8 / max: 15
- [CLOTHE_S] DEF %s Up previous min: 7 / new min: 8 / max: 15
- [SHIELD_S] Block +%s previous min: 2 / new min: 5 / max: 10
- [BOOK] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [BOOK] +%s Mental Attribute, Additional ATK previous min: 20 / new min: 40 / max: 80
- [LEGENDSHT] Critical +%s previous min: 7 / new min: 8 / max: 15
- [LEGENDSHT] Accuracy +%s previous min: 7 / new min: 10 / max: 20
- [LEGENDSHT] Trigger Unique Specialization %s%% previous min: 5 / new min: 8 / max: 15
- [LEGENDMEL] Critical +%s previous min: 7 / new min: 8 / max: 15
- [LEGENDRES] DEF %s Up previous min: 5 / new min: 8 / max: 15
- [LEGENDRES] MaxHP %s%% Up previous min: 10 / new min: 15 / max: 30
- [LEGENDRES] MaxSP %s%% Up previous min: 10 / new min: 15 / max: 30
- [LEGENDRES] Trigger Unique Specialization %s%% previous min: 5 / new min: 8 / max: 15
- [LEGENDSHD] Fire RES +%s previous min: 5 / new min: 25 / max: 50
- [LEGENDSHD] Ice RES +%s previous min: 5 / new min: 25 / max: 50
- [LEGENDSHD] Lightning RES +%s previous min: 5 / new min: 25 / max: 50
- [LEGENDSHD] Debuff RES +%s previous min: 5 / new min: 25 / max: 50
- [LEGENDSHD] Block +%s previous min: 5 / new min: 8 / max: 15
- [LEGENDSHD] Trigger Unique Specialization %s%% previous min: 5 / new min: 8 / max: 15
- [LEGENDPSY] Trigger Unique Specialization %s%% previous min: 5 / new min: 8 / max: 15
- [LEGENDFIRE] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [LEGENDFIRE] Trigger Unique Specialization %s%% previous min: 5 / new min: 8 / max: 15
- [LEGENDICE] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [LEGENDICE] Trigger Unique Specialization %s%% previous min: 5 / new min: 8 / max: 15
- [LEGENDLGHT] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [LEGENDLGHT] Trigger Unique Specialization %s%% previous min: 5 / new min: 8 / max: 15
- [LEGENDCOAT] Trigger Unique Specialization %s%% previous min: 5 / new min: 8 / max: 15
- [LEGENDCOAT2] Trigger Unique Specialization %s%% previous min: 5 / new min: 8 / max: 15
- [LEGENDROBE] Trigger Unique Specialization %s%% previous min: 5 / new min: 8 / max: 15
- [LEGENDMETAL] Trigger Unique Specialization %s%% previous min: 5 / new min: 8 / max: 15
- [LEGENDLEATHER] Fire RES +%s previous min: 10 / new min: 12 / max: 25
- [LEGENDLEATHER] Ice RES +%s previous min: 10 / new min: 12 / max: 25
- [LEGENDLEATHER] Lightning RES +%s previous min: 10 / new min: 12 / max: 25
- [LEGENDLEATHER] Debuff RES +%s previous min: 10 / new min: 12 / max: 25
- [LEGENDLEATHER] Trigger Unique Specialization %s%% previous min: 5 / new min: 8 / max: 15
- [LEGENDLEATHER2] Fire RES +%s previous min: 10 / new min: 12 / max: 25
- [LEGENDLEATHER2] Ice RES +%s previous min: 10 / new min: 12 / max: 25
- [LEGENDLEATHER2] Lightning RES +%s previous min: 10 / new min: 12 / max: 25
- [LEGENDLEATHER2] Debuff RES +%s previous min: 10 / new min: 12 / max: 25
- [LEGENDLEATHER2] Trigger Unique Specialization %s%% previous min: 5 / new min: 8 / max: 15
- [LEGENDMAGIC] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [LEGENDCON] Penetration +%s previous min: 7 / new min: 8 / max: 15
- [LEGENDSUM] Penetration +%s previous min: 7 / new min: 8 / max: 15
- [EVILLEATHER] Fire RES +%s previous min: 10 / new min: 12 / max: 25
- [EVILLEATHER] Ice RES +%s previous min: 10 / new min: 12 / max: 25
- [EVILLEATHER] Lightning RES +%s previous min: 10 / new min: 12 / max: 25
- [EVILLEATHER] Debuff RES +%s previous min: 10 / new min: 12 / max: 25
- [EVILEAR] Max HP +%s previous min: 1500 / new min: 1750 / max: 3500
- [EVILGLOVE] Accuracy +%s previous min: 5 / new min: 10 / max: 20
- [EVILBOOT] Max HP +%s previous min: 3 / new min: 1500 / max: 3000
- [BRISTIAWEP] ATK %s%% Up previous min: 10 / new min: 20 / max: 40
- [BRISTIAWEP] ATK SPD %s%% Up previous min: 10 / new min: 15 / max: 30
- [BRISTIAWEP] Accuracy +%s previous min: 5 / new min: 10 / max: 20
- [BRISTIAWEP] Additional Fire ATK +%s previous min: 10 / new min: 25 / max: 50
- [BRISTIAWEP] Additional Ice ATK +%s previous min: 10 / new min: 25 / max: 50
- [BRISTIAWEP] Additional Lightning ATK +%s previous min: 10 / new min: 25 / max: 50
- [BRISTIAWEP] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 25 / max: 50
- [BST_MELEE] Additional Fire ATK +%s previous min: 10 / new min: 25 / max: 50
- [BST_MELEE] Additional Ice ATK +%s previous min: 10 / new min: 25 / max: 50
- [BST_MELEE] Additional Lightning ATK +%s previous min: 10 / new min: 25 / max: 50
- [BST_MELEE] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 25 / max: 50
- [BST_MELEE] +%s Basic ATK previous min: 20 / new min: 25 / max: 50
- [BST_SHOOT] Accuracy +%s previous min: 5 / new min: 10 / max: 20
- [BST_SHOOT] Additional Fire ATK +%s previous min: 10 / new min: 25 / max: 50
- [BST_SHOOT] Additional Ice ATK +%s previous min: 10 / new min: 25 / max: 50
- [BST_SHOOT] Additional Lightning ATK +%s previous min: 10 / new min: 25 / max: 50
- [BST_SHOOT] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 25 / max: 50
- [BST_PSY] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [BST_PSY] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 40 / max: 80
- [BST_FIRE] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [BST_FIRE] Additional Fire ATK +%s previous min: 10 / new min: 40 / max: 80
- [BST_ICE] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [BST_ICE] Additional Ice ATK +%s previous min: 10 / new min: 40 / max: 80
- [BST_LGHT] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [BST_LGHT] Additional Lightning ATK +%s previous min: 10 / new min: 40 / max: 80
- [BST_SHOOT1] Accuracy +%s previous min: 5 / new min: 10 / max: 20
- [BST_SHOOT1] Additional Fire ATK +%s previous min: 10 / new min: 25 / max: 50
- [BST_SHOOT1] Additional Ice ATK +%s previous min: 10 / new min: 25 / max: 50
- [BST_SHOOT1] Additional Lightning ATK +%s previous min: 10 / new min: 25 / max: 50
- [BST_SHOOT1] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 25 / max: 50
- [ARMOR_A] Fire RES +%s previous min: 10 / new min: 12 / max: 25
- [ARMOR_A] Ice RES +%s previous min: 10 / new min: 12 / max: 25
- [ARMOR_A] Lightning RES +%s previous min: 10 / new min: 12 / max: 25
- [ARMOR_A] Debuff RES +%s previous min: 10 / new min: 12 / max: 25
- [ARMOR_A] Mental RES +%s previous min: 10 / new min: 12 / max: 25
- [CLOTHE_A] Fire RES +%s previous min: 10 / new min: 15 / max: 30
- [CLOTHE_A] Ice RES +%s previous min: 10 / new min: 15 / max: 30
- [CLOTHE_A] Lightning RES +%s previous min: 10 / new min: 15 / max: 30
- [CLOTHE_A] Debuff RES +%s previous min: 10 / new min: 15 / max: 30
- [CLOTHE_A] Mental RES +%s previous min: 10 / new min: 15 / max: 30
- [ARM_MELEE] Additional Fire ATK +%s previous min: 10 / new min: 25 / max: 50
- [ARM_MELEE] Additional Ice ATK +%s previous min: 10 / new min: 25 / max: 50
- [ARM_MELEE] Additional Lightning ATK +%s previous min: 10 / new min: 25 / max: 50
- [ARM_MELEE] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 25 / max: 50
- [ARM_SHOOT] Additional Fire ATK +%s previous min: 10 / new min: 25 / max: 50
- [ARM_SHOOT] Additional Ice ATK +%s previous min: 10 / new min: 25 / max: 50
- [ARM_SHOOT] Additional Lightning ATK +%s previous min: 10 / new min: 25 / max: 50
- [ARM_SHOOT] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 25 / max: 50
- [ARM_PSY] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [ARM_PSY] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 40 / max: 80
- [ARM_FIRE] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [ARM_FIRE] Additional Fire ATK +%s previous min: 10 / new min: 40 / max: 80
- [ARM_ICE] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [ARM_ICE] Additional Ice ATK +%s previous min: 10 / new min: 40 / max: 80
- [ARM_LGHT] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [ARM_LGHT] Additional Lightning ATK +%s previous min: 10 / new min: 40 / max: 80
- [ARM_SHIELD] Fire RES +%s previous min: 5 / new min: 25 / max: 50
- [ARM_SHIELD] Ice RES +%s previous min: 15 / new min: 25 / max: 50
- [ARM_SHIELD] Lightning RES +%s previous min: 15 / new min: 25 / max: 50
- [ARM_SHIELD] Debuff RES +%s previous min: 15 / new min: 25 / max: 50
- [ARM_EAR] Max HP +%s previous min: 1500 / new min: 1750 / max: 3500
- [ELITECON_MELEE] Additional Fire ATK +%s previous min: 10 / new min: 25 / max: 50
- [ELITECON_MELEE] Additional Ice ATK +%s previous min: 10 / new min: 25 / max: 50
- [ELITECON_MELEE] Additional Lightning ATK +%s previous min: 10 / new min: 25 / max: 50
- [ELITECON_MELEE] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 25 / max: 50
- [ELITECON_SHOOT] Additional Fire ATK +%s previous min: 10 / new min: 25 / max: 50
- [ELITECON_SHOOT] Additional Ice ATK +%s previous min: 10 / new min: 25 / max: 50
- [ELITECON_SHOOT] Additional Lightning ATK +%s previous min: 10 / new min: 25 / max: 50
- [ELITECON_SHOOT] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 25 / max: 50
- [ELITECON_PSY] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [ELITECON_PSY] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 40 / max: 80
- [ELITECON_FIRE] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [ELITECON_FIRE] Additional Fire ATK +%s previous min: 10 / new min: 40 / max: 80
- [ELITECON_ICE] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [ELITECON_ICE] Additional Ice ATK +%s previous min: 10 / new min: 40 / max: 80
- [ELITECON_LGHT] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [ELITECON_LGHT] Additional Lightning ATK +%s previous min: 10 / new min: 40 / max: 80
- [ELITECON_SHIELD] Fire RES +%s previous min: 10 / new min: 25 / max: 50
- [ELITECON_SHIELD] Ice RES +%s previous min: 10 / new min: 25 / max: 50
- [ELITECON_SHIELD] Lightning RES +%s previous min: 10 / new min: 25 / max: 50
- [ELITECON_SHIELD] Debuff RES +%s previous min: 10 / new min: 25 / max: 50
- [ELITECON_SHIELD] Block +%s previous min: 5 / new min: 8 / max: 15
- [ELITECONEAR] Max HP +%s previous min: 1500 / new min: 1750 / max: 3500
- [ELITECONGLOVE] Max HP +%s previous min: 1000 / new min: 1250 / max: 2500
- [ELITECONGLOVE] Accuracy +%s previous min: 5 / new min: 10 / max: 20
- [ELITECONBOOT] Max HP +%s previous min: 1000 / new min: 1500 / max: 3000
- [VALERON_MELEE] Additional Fire ATK +%s previous min: 10 / new min: 25 / max: 50
- [VALERON_MELEE] Additional Ice ATK +%s previous min: 10 / new min: 25 / max: 50
- [VALERON_MELEE] Additional Lightning ATK +%s previous min: 10 / new min: 25 / max: 50
- [VALERON_MELEE] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 25 / max: 50
- [VALERON_SHOOT] Additional Fire ATK +%s previous min: 10 / new min: 25 / max: 50
- [VALERON_SHOOT] Additional Ice ATK +%s previous min: 10 / new min: 25 / max: 50
- [VALERON_SHOOT] Additional Lightning ATK +%s previous min: 10 / new min: 25 / max: 50
- [VALERON_SHOOT] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 25 / max: 50
- [VALERON_PSY] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [VALERON_PSY] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 40 / max: 80
- [VALERON_FIRE] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [VALERON_FIRE] Additional Fire ATK +%s previous min: 10 / new min: 40 / max: 80
- [VALERON_ICE] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [VALERON_ICE] Additional Ice ATK +%s previous min: 10 / new min: 40 / max: 80
- [VALERON_LGHT] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [VALERON_LGHT] Additional Lightning ATK +%s previous min: 10 / new min: 40 / max: 80
- [VALERON_SHIELD] Fire RES +%s previous min: 10 / new min: 25 / max: 50
- [VALERON_SHIELD] Ice RES +%s previous min: 10 / new min: 25 / max: 50
- [VALERON_SHIELD] Lightning RES +%s previous min: 10 / new min: 25 / max: 50
- [VALERON_SHIELD] Debuff RES +%s previous min: 10 / new min: 25 / max: 50
- [VALERON_CON] MaxSP %s%% Up previous min: 15 / new min: 20 / max: 40
- [VALERON_RES] DEF %s Up previous min: 5 / new min: 8 / max: 15
- [VALERON_RES] MaxHP %s%% Up previous min: 10 / new min: 15 / max: 30
- [VALERON_RES] MaxSP %s%% Up previous min: 10 / new min: 15 / max: 30
- [VALERON_SUM] MaxSP %s%% Up previous min: 10 / new min: 20 / max: 40
- [VALERON_CON] Penetration +%s previous min: 7 / new min: 8 / max: 15
- [VALERON_SUM] Penetration +%s previous min: 7 / new min: 8 / max: 15
- [VALCLOTHE_A] Fire RES +%s previous min: 15 / new min: 18 / max: 35
- [VALCLOTHE_A] Ice RES +%s previous min: 15 / new min: 18 / max: 35
- [VALCLOTHE_A] Lightning RES +%s previous min: 15 / new min: 18 / max: 35
- [VALCLOTHE_A] Debuff RES +%s previous min: 15 / new min: 18 / max: 35
- [VALCLOTHE_A] Mental RES +%s previous min: 10 / new min: 18 / max: 35
- [DESAEAR] Max SP +%s previous min: 100 / new min: 125 / max: 250
- [DESAGLOVE] Max SP +%s previous min: 100 / new min: 125 / max: 250
- [MELEE_C] Additional Fire ATK +%s previous min: 5 / new min: 20 / max: 40
- [MELEE_C] Additional Ice ATK +%s previous min: 5 / new min: 20 / max: 40
- [MELEE_C] Additional Lightning ATK +%s previous min: 5 / new min: 20 / max: 40
- [MELEE_C] +%s Mental Attribute, Additional ATK previous min: 5 / new min: 20 / max: 40
- [MELEE_C] +%s%% ATK to Wildlife previous min: 15 / new min: 20 / max: 40
- [MELEE_C] +%s%% ATK to Demons previous min: 15 / new min: 20 / max: 40
- [MELEE_C] +%s%% ATK to Undead previous min: 15 / new min: 20 / max: 40
- [MELEE_C] +%s%% ATK to Lifeless previous min: 15 / new min: 20 / max: 40
- [MELEE_C] +%s%% ATK to Humans previous min: 15 / new min: 20 / max: 40
- [SHOOT_C] Accuracy +%s previous min: 5 / new min: 10 / max: 20
- [SHOOT_C] Additional Fire ATK +%s previous min: 5 / new min: 20 / max: 40
- [SHOOT_C] Additional Ice ATK +%s previous min: 5 / new min: 20 / max: 40
- [SHOOT_C] Additional Lightning ATK +%s previous min: 5 / new min: 20 / max: 40
- [SHOOT_C] +%s Mental Attribute, Additional ATK previous min: 5 / new min: 20 / max: 40
- [SHOOT_C] +%s%% ATK to Wildlife previous min: 15 / new min: 20 / max: 40
- [SHOOT_C] +%s%% ATK to Demons previous min: 15 / new min: 20 / max: 40
- [SHOOT_C] +%s%% ATK to Undead previous min: 15 / new min: 20 / max: 40
- [SHOOT_C] +%s%% ATK to Lifeless previous min: 15 / new min: 20 / max: 40
- [SHOOT_C] +%s%% ATK to Humans previous min: 15 / new min: 20 / max: 40
- [PSY_C] MaxSP %s%% Up previous min: 5 / new min: 12 / max: 25
- [PSY_C] +%s Mental Attribute, Additional ATK previous min: 20 / new min: 40 / max: 80
- [PSY_C] +%s%% ATK to Wildlife previous min: 15 / new min: 20 / max: 40
- [PSY_C] +%s%% ATK to Demons previous min: 15 / new min: 20 / max: 40
- [PSY_C] +%s%% ATK to Undead previous min: 15 / new min: 20 / max: 40
- [PSY_C] +%s%% ATK to Lifeless previous min: 15 / new min: 20 / max: 40
- [PSY_C] +%s%% ATK to Humans previous min: 15 / new min: 20 / max: 40
- [FIRE_C] MaxSP %s%% Up previous min: 5 / new min: 12 / max: 25
- [FIRE_C] Additional Fire ATK +%s previous min: 20 / new min: 40 / max: 80
- [FIRE_C] +%s%% ATK to Wildlife previous min: 15 / new min: 20 / max: 40
- [FIRE_C] +%s%% ATK to Demons previous min: 15 / new min: 20 / max: 40
- [FIRE_C] +%s%% ATK to Undead previous min: 15 / new min: 20 / max: 40
- [FIRE_C] +%s%% ATK to Lifeless previous min: 15 / new min: 20 / max: 40
- [FIRE_C] +%s%% ATK to Humans previous min: 15 / new min: 20 / max: 40
- [ICE_C] MaxSP %s%% Up previous min: 5 / new min: 12 / max: 25
- [ICE_C] Additional Ice ATK +%s previous min: 20 / new min: 40 / max: 80
- [ICE_C] +%s%% ATK to Wildlife previous min: 15 / new min: 20 / max: 40
- [ICE_C] +%s%% ATK to Demons previous min: 15 / new min: 20 / max: 40
- [ICE_C] +%s%% ATK to Undead previous min: 15 / new min: 20 / max: 40
- [ICE_C] +%s%% ATK to Lifeless previous min: 15 / new min: 20 / max: 40
- [ICE_C] +%s%% ATK to Humans previous min: 15 / new min: 20 / max: 40
- [LGHT_C] MaxSP %s%% Up previous min: 5 / new min: 12 / max: 25
- [LGHT_C] Additional Lightning ATK +%s previous min: 20 / new min: 40 / max: 80
- [LGHT_C] +%s%% ATK to Wildlife previous min: 15 / new min: 20 / max: 40
- [LGHT_C] +%s%% ATK to Demons previous min: 15 / new min: 20 / max: 40
- [LGHT_C] +%s%% ATK to Undead previous min: 15 / new min: 20 / max: 40
- [LGHT_C] +%s%% ATK to Lifeless previous min: 15 / new min: 20 / max: 40
- [SHIELD_C] DEF %s Up previous min: 1 / new min: 2 / max: 5
- [SHIELD_C] Fire RES +%s previous min: 1 / new min: 2 / max: 4
- [SHIELD_C] Ice RES +%s previous min: 1 / new min: 2 / max: 4
- [SHIELD_C] Lightning RES +%s previous min: 1 / new min: 2 / max: 4
- [SHIELD_C] Block +%s previous min: 3 / new min: 5 / max: 10
- [ETC_C] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [LGHT_C] +%s%% ATK to Humans previous min: 15 / new min: 20 / max: 40
- [ARMSLD_C] DEF %s Up previous min: 1 / new min: 2 / max: 3
- [ARMSLD_C] Lightning RES +%s previous min: 1 / new min: 2 / max: 4
- [LEGENDWEAPON_MELEE] Additional Fire ATK +%s previous min: 10 / new min: 25 / max: 50
- [LEGENDWEAPON_MELEE] Additional Ice ATK +%s previous min: 10 / new min: 25 / max: 50
- [LEGENDWEAPON_MELEE] Additional Lightning ATK +%s previous min: 10 / new min: 25 / max: 50
- [LEGENDWEAPON_MELEE] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 25 / max: 50
- [LEGENDWEAPON_SHOOT] Additional Fire ATK +%s previous min: 10 / new min: 25 / max: 50
- [LEGENDWEAPON_SHOOT] Additional Ice ATK +%s previous min: 10 / new min: 25 / max: 50
- [LEGENDWEAPON_SHOOT] Additional Lightning ATK +%s previous min: 10 / new min: 25 / max: 50
- [LEGENDWEAPON_SHOOT] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 25 / max: 50
- [LEGENDWEAPON_PSY] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [LEGENDWEAPON_PSY] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 40 / max: 80
- [LEGENDWEAPON_FIRE] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [LEGENDWEAPON_FIRE] Additional Fire ATK +%s previous min: 10 / new min: 40 / max: 80
- [LEGENDWEAPON_ICE] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [LEGENDWEAPON_ICE] Additional Ice ATK +%s previous min: 10 / new min: 40 / max: 80
- [LEGENDWEAPON_LGHT] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [LEGENDWEAPON_LGHT] Additional Lightning ATK +%s previous min: 10 / new min: 40 / max: 80
- [LEGENDWEAPON_SHIELD] Fire RES +%s previous min: 10 / new min: 25 / max: 50
- [LEGENDWEAPON_SHIELD] Ice RES +%s previous min: 10 / new min: 25 / max: 50
- [LEGENDWEAPON_SHIELD] Lightning RES +%s previous min: 10 / new min: 25 / max: 50
- [LEGENDWEAPON_SHIELD] Debuff RES +%s previous min: 10 / new min: 25 / max: 50
- [LEGENDWEAPON_RES] MaxSP %s%% Up previous min: 10 / new min: 15 / max: 30
- [LEGENDWEAPON_CON] Penetration +%s previous min: 7 / new min: 8 / max: 15
- [LEGENDWEAPON_SUM] Penetration +%s previous min: 7 / new min: 8 / max: 15
- [AbyssArma_MELEE] Additional Fire ATK +%s previous min: 10 / new min: 25 / max: 50
- [AbyssArma_MELEE] Additional Ice ATK +%s previous min: 10 / new min: 25 / max: 50
- [AbyssArma_MELEE] Additional Lightning ATK +%s previous min: 10 / new min: 25 / max: 50
- [AbyssArma_MELEE] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 25 / max: 50
- [AbyssArma_SHOOT] Additional Fire ATK +%s previous min: 10 / new min: 25 / max: 50
- [AbyssArma_SHOOT] Additional Ice ATK +%s previous min: 10 / new min: 25 / max: 50
- [AbyssArma_SHOOT] Additional Lightning ATK +%s previous min: 10 / new min: 25 / max: 50
- [AbyssArma_SHOOT] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 25 / max: 50
- [AbyssArma_PSY] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [AbyssArma_PSY] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 40 / max: 80
- [AbyssArma_FIRE] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [AbyssArma_FIRE] Additional Fire ATK +%s previous min: 10 / new min: 40 / max: 80
- [AbyssArma_ICE] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [AbyssArma_ICE] Additional Ice ATK +%s previous min: 10 / new min: 40 / max: 80
- [AbyssArma_LGHT] MaxSP %s%% Up previous min: 10 / new min: 12 / max: 25
- [AbyssArma_LGHT] Additional Lightning ATK +%s previous min: 10 / new min: 40 / max: 80
- [AbyssArma_SHIELD] Fire RES +%s previous min: 10 / new min: 25 / max: 50
- [AbyssArma_SHIELD] Ice RES +%s previous min: 10 / new min: 25 / max: 50
- [AbyssArma_SHIELD] Lightning RES +%s previous min: 10 / new min: 25 / max: 50
- [AbyssArma_SHIELD] Debuff RES +%s previous min: 10 / new min: 25 / max: 50
- [AbyssArma_SHIELD] Block +%s previous min: 5 / new min: 8 / max: 15
- [AbyssArma_RES] DEF %s Up previous min: 5 / new min: 8 / max: 15
- [AbyssArma_RES] MaxHP %s%% Up previous min: 10 / new min: 15 / max: 30
- [AbyssArma_RES] MaxSP %s%% Up previous min: 10 / new min: 15 / max: 30
- [AbyssArma_CON] Penetration +%s previous min: 7 / new min: 8 / max: 15
- [AbyssArma_SUM] Penetration +%s previous min: 7 / new min: 8 / max: 15
- [JPN_MELEE] ATK %s%% Up previous min: 5 / new min: 25 / max: 50
- [JPN_MELEE] ATK SPD %s%% Up previous min: 5 / new min: 15 / max: 30
- [JPN_MELEE] Critical +%s previous min: 5 / new min: 8 / max: 15
- [JPN_MELEE] Additional Fire ATK +%s previous min: 10 / new min: 25 / max: 50
- [JPN_MELEE] Additional Ice ATK +%s previous min: 10 / new min: 25 / max: 50
- [JPN_MELEE] Additional Lightning ATK +%s previous min: 10 / new min: 25 / max: 50
- [JPN_MELEE] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 25 / max: 50
- [JPN_MELEE] Penetration +%s previous min: 1 / new min: 5 / max: 10
- [JPN_MELEE] +%s%% ATK to Humans previous min: 1 / new min: 60 / max: 120
- [JPN_MELEE] +%s%% ATK to Wildlife previous min: 1 / new min: 60 / max: 120
- [JPN_MELEE] +%s%% ATK to Demons previous min: 1 / new min: 60 / max: 120
- [JPN_MELEE] +%s%% ATK to Undead previous min: 1 / new min: 60 / max: 120
- [JPN_MELEE] +%s%% ATK to Lifeless previous min: 1 / new min: 60 / max: 120
- [JPN_SHOOT] ATK %s%% Up previous min: 5 / new min: 25 / max: 50
- [JPN_SHOOT] ATK SPD %s%% Up previous min: 5 / new min: 15 / max: 30
- [JPN_SHOOT] Critical +%s previous min: 5 / new min: 8 / max: 15
- [JPN_SHOOT] Accuracy +%s previous min: 3 / new min: 10 / max: 20
- [JPN_SHOOT] Additional Fire ATK +%s previous min: 10 / new min: 25 / max: 50
- [JPN_SHOOT] Additional Ice ATK +%s previous min: 10 / new min: 25 / max: 50
- [JPN_SHOOT] Additional Lightning ATK +%s previous min: 10 / new min: 25 / max: 50
- [JPN_SHOOT] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 25 / max: 50
- [JPN_SHOOT] Penetration +%s previous min: 1 / new min: 5 / max: 10
- [JPN_SHOOT] +%s%% ATK to Humans previous min: 1 / new min: 60 / max: 120
- [JPN_SHOOT] +%s%% ATK to Wildlife previous min: 1 / new min: 60 / max: 120
- [JPN_SHOOT] +%s%% ATK to Demons previous min: 1 / new min: 60 / max: 120
- [JPN_SHOOT] +%s%% ATK to Undead previous min: 1 / new min: 60 / max: 120
- [JPN_SHOOT] +%s%% ATK to Lifeless previous min: 1 / new min: 60 / max: 120
- [JPN_FIRE] ATK %s%% Up previous min: 5 / new min: 25 / max: 50
- [JPN_FIRE] ATK SPD %s%% Up previous min: 5 / new min: 15 / max: 30
- [JPN_FIRE] MaxSP %s%% Up previous min: 5 / new min: 12 / max: 25
- [JPN_FIRE] Additional Fire ATK +%s previous min: 10 / new min: 20 / max: 40
- [JPN_FIRE] Fire penetration rate +%s previous min: 1 / new min: 5 / max: 10
- [JPN_FIRE] +%s%% ATK to Humans previous min: 1 / new min: 60 / max: 120
- [JPN_FIRE] +%s%% ATK to Wildlife previous min: 1 / new min: 60 / max: 120
- [JPN_FIRE] +%s%% ATK to Demons previous min: 1 / new min: 60 / max: 120
- [JPN_FIRE] +%s%% ATK to Undead previous min: 1 / new min: 60 / max: 120
- [JPN_FIRE] +%s%% ATK to Lifeless previous min: 1 / new min: 60 / max: 120
- [JPN_ICE] ATK %s%% Up previous min: 5 / new min: 25 / max: 50
- [JPN_ICE] ATK SPD %s%% Up previous min: 5 / new min: 15 / max: 30
- [JPN_ICE] MaxSP %s%% Up previous min: 5 / new min: 12 / max: 25
- [JPN_ICE] Additional Ice ATK +%s previous min: 10 / new min: 20 / max: 40
- [JPN_ICE] Ice penetration rate +%s previous min: 1 / new min: 5 / max: 10
- [JPN_ICE] +%s%% ATK to Humans previous min: 1 / new min: 60 / max: 120
- [JPN_ICE] +%s%% ATK to Wildlife previous min: 1 / new min: 60 / max: 120
- [JPN_ICE] +%s%% ATK to Demons previous min: 1 / new min: 60 / max: 120
- [JPN_ICE] +%s%% ATK to Undead previous min: 1 / new min: 60 / max: 120
- [JPN_ICE] +%s%% ATK to Lifeless previous min: 1 / new min: 60 / max: 120
- [JPN_LGHT] ATK %s%% Up previous min: 5 / new min: 25 / max: 50
- [JPN_LGHT] ATK SPD %s%% Up previous min: 5 / new min: 15 / max: 30
- [JPN_LGHT] MaxSP %s%% Up previous min: 5 / new min: 12 / max: 25
- [JPN_LGHT] Additional Lightning ATK +%s previous min: 10 / new min: 20 / max: 40
- [JPN_LGHT] Lightning penetration rate +%s previous min: 1 / new min: 5 / max: 10
- [JPN_LGHT] +%s%% ATK to Humans previous min: 1 / new min: 60 / max: 120
- [JPN_LGHT] +%s%% ATK to Wildlife previous min: 1 / new min: 60 / max: 120
- [JPN_LGHT] +%s%% ATK to Demons previous min: 1 / new min: 60 / max: 120
- [JPN_LGHT] +%s%% ATK to Undead previous min: 1 / new min: 60 / max: 120
- [JPN_LGHT] +%s%% ATK to Lifeless previous min: 1 / new min: 60 / max: 120
- [JPN_PSY] ATK %s%% Up previous min: 5 / new min: 25 / max: 50
- [JPN_PSY] ATK SPD %s%% Up previous min: 5 / new min: 15 / max: 30
- [JPN_PSY] MaxSP %s%% Up previous min: 5 / new min: 12 / max: 25
- [JPN_PSY] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 20 / max: 40
- [JPN_PSY] Mental penetration rate +%s previous min: 1 / new min: 5 / max: 10
- [JPN_PSY] +%s%% ATK to Humans previous min: 1 / new min: 60 / max: 120
- [JPN_PSY] +%s%% ATK to Wildlife previous min: 1 / new min: 60 / max: 120
- [JPN_PSY] +%s%% ATK to Demons previous min: 1 / new min: 60 / max: 120
- [JPN_PSY] +%s%% ATK to Undead previous min: 1 / new min: 60 / max: 120
- [JPN_PSY] +%s%% ATK to Lifeless previous min: 1 / new min: 60 / max: 120
- [JPN_AFIRE] ATK %s%% Up previous min: 5 / new min: 25 / max: 50
- [JPN_AFIRE] ATK SPD %s%% Up previous min: 5 / new min: 15 / max: 30
- [JPN_AFIRE] MaxSP %s%% Up previous min: 5 / new min: 12 / max: 25
- [JPN_AFIRE] Additional Fire ATK +%s previous min: 10 / new min: 20 / max: 40
- [JPN_AFIRE] Penetration +%s previous min: 1 / new min: 5 / max: 10
- [JPN_AFIRE] +%s%% ATK to Humans previous min: 1 / new min: 60 / max: 120
- [JPN_AFIRE] +%s%% ATK to Wildlife previous min: 1 / new min: 60 / max: 120
- [JPN_AFIRE] +%s%% ATK to Demons previous min: 1 / new min: 60 / max: 120
- [JPN_AFIRE] +%s%% ATK to Undead previous min: 1 / new min: 60 / max: 120
- [JPN_AFIRE] +%s%% ATK to Lifeless previous min: 1 / new min: 60 / max: 120
- [JPN_AICE] ATK %s%% Up previous min: 5 / new min: 25 / max: 50
- [JPN_AICE] ATK SPD %s%% Up previous min: 5 / new min: 15 / max: 30
- [JPN_AICE] MaxSP %s%% Up previous min: 5 / new min: 12 / max: 25
- [JPN_AICE] Additional Ice ATK +%s previous min: 10 / new min: 20 / max: 40
- [JPN_AICE] Penetration +%s previous min: 1 / new min: 5 / max: 10
- [JPN_AICE] +%s%% ATK to Humans previous min: 1 / new min: 60 / max: 120
- [JPN_AICE] +%s%% ATK to Wildlife previous min: 1 / new min: 60 / max: 120
- [JPN_AICE] +%s%% ATK to Demons previous min: 1 / new min: 60 / max: 120
- [JPN_AICE] +%s%% ATK to Undead previous min: 1 / new min: 60 / max: 120
- [JPN_AICE] +%s%% ATK to Lifeless previous min: 1 / new min: 60 / max: 120
- [JPN_ALGHT] ATK %s%% Up previous min: 5 / new min: 25 / max: 50
- [JPN_ALGHT] ATK SPD %s%% Up previous min: 5 / new min: 15 / max: 30
- [JPN_ALGHT] MaxSP %s%% Up previous min: 5 / new min: 12 / max: 25
- [JPN_ALGHT] Additional Lightning ATK +%s previous min: 10 / new min: 20 / max: 40
- [JPN_ALGHT] Penetration +%s previous min: 1 / new min: 5 / max: 10
- [JPN_ALGHT] +%s%% ATK to Humans previous min: 1 / new min: 60 / max: 120
- [JPN_ALGHT] +%s%% ATK to Wildlife previous min: 1 / new min: 60 / max: 120
- [JPN_ALGHT] +%s%% ATK to Demons previous min: 1 / new min: 60 / max: 120
- [JPN_ALGHT] +%s%% ATK to Undead previous min: 1 / new min: 60 / max: 120
- [JPN_ALGHT] +%s%% ATK to Lifeless previous min: 1 / new min: 60 / max: 120
- [JPN_APSY] ATK %s%% Up previous min: 5 / new min: 25 / max: 50
- [JPN_APSY] ATK SPD %s%% Up previous min: 5 / new min: 15 / max: 30
- [JPN_APSY] MaxSP %s%% Up previous min: 5 / new min: 12 / max: 25
- [JPN_APSY] +%s Mental Attribute, Additional ATK previous min: 10 / new min: 20 / max: 40
- [JPN_APSY] Penetration +%s previous min: 1 / new min: 5 / max: 10
- [JPN_APSY] +%s%% ATK to Humans previous min: 1 / new min: 60 / max: 120
- [JPN_APSY] +%s%% ATK to Wildlife previous min: 1 / new min: 60 / max: 120
- [JPN_APSY] +%s%% ATK to Demons previous min: 1 / new min: 60 / max: 120
- [JPN_APSY] +%s%% ATK to Undead previous min: 1 / new min: 60 / max: 120
- [JPN_APSY] +%s%% ATK to Lifeless previous min: 1 / new min: 60 / max: 120
- [ARMOR_A_JPN] DEF %s Up previous min: 5 / new min: 10 / max: 20
- [ARMOR_A_JPN] Evasion %s Up previous min: 5 / new min: 10 / max: 20
- [ARMOR_A_JPN] Movement Speed %s%% Up previous min: 5 / new min: 10 / max: 20
- [ARMOR_A_JPN] Fire RES +%s previous min: 5 / new min: 12 / max: 25
- [ARMOR_A_JPN] Ice RES +%s previous min: 5 / new min: 12 / max: 25
- [ARMOR_A_JPN] Lightning RES +%s previous min: 5 / new min: 12 / max: 25
- [ARMOR_A_JPN] Debuff RES +%s previous min: 5 / new min: 12 / max: 25
- [ARMOR_A_JPN] Mental RES +%s previous min: 5 / new min: 12 / max: 25
- [ARMOR_A_JPN] D.R. +%s previous min: 1 / new min: 2 / max: 3
- [CLOTHE_A_JPN] DEF %s Up previous min: 5 / new min: 8 / max: 15
- [CLOTHE_A_JPN] Evasion %s Up previous min: 5 / new min: 10 / max: 20
- [CLOTHE_A_JPN] Movement Speed %s%% Up previous min: 5 / new min: 10 / max: 20
- [CLOTHE_A_JPN] Fire RES +%s previous min: 5 / new min: 15 / max: 30
- [CLOTHE_A_JPN] Ice RES +%s previous min: 5 / new min: 15 / max: 30
- [CLOTHE_A_JPN] Lightning RES +%s previous min: 5 / new min: 15 / max: 30
- [CLOTHE_A_JPN] Debuff RES +%s previous min: 5 / new min: 15 / max: 30
- [CLOTHE_A_JPN] Mental RES +%s previous min: 5 / new min: 15 / max: 30
- [CLOTHE_A_JPN] D.R. +%s previous min: 1 / new min: 2 / max: 3
- [JPN_NEWMELEE] ATK %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_NEWMELEE] +%s All attribute additional ATK previous min: 1 / new min: 25 / max: 50
- [JPN_NEWMELEE] Accuracy +%s previous min: 1 / new min: 15 / max: 30
- [JPN_NEWMELEE] Penetration +%s previous min: 1 / new min: 10 / max: 20
- [JPN_NEWMELEE] Critical +%s previous min: 1 / new min: 20 / max: 40
- [JPN_NEWMELEE] ATK SPD %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_NEWMELEE] Monster Damage +%s%% previous min: 1 / new min: 40 / max: 80
- [JPN_NEWMELEE] Player Damage +%s%% previous min: 1 / new min: 20 / max: 40
- [JPN_NEWSHOOT] ATK %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_NEWSHOOT] +%s All attribute additional ATK previous min: 1 / new min: 25 / max: 50
- [JPN_NEWSHOOT] Accuracy +%s previous min: 1 / new min: 15 / max: 30
- [JPN_NEWSHOOT] Penetration +%s previous min: 1 / new min: 10 / max: 20
- [JPN_NEWSHOOT] Critical +%s previous min: 1 / new min: 20 / max: 40
- [JPN_NEWSHOOT] ATK SPD %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_NEWSHOOT] Monster Damage +%s%% previous min: 1 / new min: 40 / max: 80
- [JPN_NEWSHOOT] Player Damage +%s%% previous min: 1 / new min: 20 / max: 40
- [JPN_NEWMAGIC] ATK %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_NEWMAGIC] +%s All attribute additional ATK previous min: 1 / new min: 25 / max: 50
- [JPN_NEWMAGIC] MaxSP %s%% Up previous min: 5 / new min: 12 / max: 25
- [JPN_NEWMAGIC] Immunity rate +%s previous min: 1 / new min: 2 / max: 5
- [JPN_NEWMAGIC] Penetration +%s previous min: 1 / new min: 10 / max: 20
- [JPN_NEWMAGIC] ATK SPD %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_NEWMAGIC] Monster Damage +%s%% previous min: 1 / new min: 40 / max: 80
- [JPN_NEWMAGIC] Player Damage +%s%% previous min: 1 / new min: 20 / max: 40
- [JPN_NEWSHIELD] DEF %s Up previous min: 1 / new min: 2 / max: 5
- [JPN_NEWSHIELD] Fire RES +%s previous min: 1 / new min: 25 / max: 50
- [JPN_NEWSHIELD] Ice RES +%s previous min: 1 / new min: 25 / max: 50
- [JPN_NEWSHIELD] Lightning RES +%s previous min: 1 / new min: 25 / max: 50
- [JPN_NEWSHIELD] previous min: 1 / new min: 25 / max: 50
- [JPN_NEWSHIELD] Block +%s previous min: 1 / new min: 8 / max: 15
- [JPN_NEWSHIELD] previous min: 1 / new min: 12 / max: 25
- [JPN_NEWSHIELD] previous min: 1 / new min: 12 / max: 25
- [JPN_NEWSHIELD] Immunity rate +%s previous min: 1 / new min: 5 / max: 10
- [JPN_ROYALMELEE] Monster Damage +%s%% previous min: 1 / new min: 20 / max: 40
- [JPN_ROYALMELEE] Accuracy +%s previous min: 1 / new min: 20 / max: 40
- [JPN_ROYALMELEE] Critical +%s previous min: 1 / new min: 25 / max: 50
- [JPN_ROYALMELEE] ATK %s%% Up previous min: 1 / new min: 20 / max: 40
- [JPN_ROYALMELEE] ATK SPD %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_ROYALMELEE] Penetration +%s previous min: 1 / new min: 15 / max: 30
- [JPN_ROYALSHOOT] Monster Damage +%s%% previous min: 1 / new min: 20 / max: 40
- [JPN_ROYALSHOOT] Accuracy +%s previous min: 1 / new min: 20 / max: 40
- [JPN_ROYALSHOOT] Critical +%s previous min: 1 / new min: 25 / max: 50
- [JPN_ROYALSHOOT] ATK %s%% Up previous min: 1 / new min: 20 / max: 40
- [JPN_ROYALSHOOT] ATK SPD %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_ROYALSHOOT] Penetration +%s previous min: 1 / new min: 15 / max: 30
- [JPN_ROYALMAGIC] Monster Damage +%s%% previous min: 1 / new min: 20 / max: 40
- [JPN_ROYALMAGIC] +%s All attribute additional ATK previous min: 1 / new min: 25 / max: 50
- [JPN_ROYALMAGIC] Immunity rate +%s previous min: 1 / new min: 2 / max: 5
- [JPN_ROYALMAGIC] ATK %s%% Up previous min: 1 / new min: 20 / max: 40
- [JPN_ROYALMAGIC] ATK SPD %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_ROYALMAGIC] Penetration +%s previous min: 1 / new min: 15 / max: 30
- [JPN_NEWEAR] Max HP +%s previous min: 1 / new min: 2500 / max: 5000
- [JPN_NEWEAR] Max SP +%s previous min: 50 / new min: 75 / max: 150
- [JPN_NEWEAR] previous min: 1 / new min: 2 / max: 3
- [JPN_NEWNECK] Max HP +%s previous min: 1 / new min: 2500 / max: 5000
- [JPN_NEWNECK] previous min: 1 / new min: 2 / max: 3
- [JPN_NEWBELT] Max HP +%s previous min: 1 / new min: 10000 / max: 20000
- [JPN_NEWBELT] DEF %s Up previous min: 5 / new min: 8 / max: 15
- [JPN_NEWBELT] previous min: 1 / new min: 2 / max: 3
- [JPN1605ARMOR] Max HP +%s previous min: 1 / new min: 15000 / max: 30000
- [JPN1605ARMOR] Movement Speed %s%% Up previous min: 1 / new min: 15 / max: 30
- [JPN1605ARMOR] Debuff RES +%s previous min: 1 / new min: 15 / max: 30
- [JPN1605ARMOR] previous min: 1 / new min: 10 / max: 20
- [JPN1605ARMOR] D.R. +%s previous min: 1 / new min: 2 / max: 3
- [JPN1605ARMOR] Melee ATK Damage by -%s%% previous min: 1 / new min: 5 / max: 10
- [JPN1605ARMOR] Shooting ATK Damage by -%s%% previous min: 1 / new min: 5 / max: 10
- [JPN1605ARMOR] Magic ATK Damage by -%s%% previous min: 1 / new min: 5 / max: 10
- [JPN_1607CHARMELEE] ATK %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_1607CHARMELEE] Penetration +%s previous min: 1 / new min: 25 / max: 50
- [JPN_1607CHARMELEE] Accuracy +%s previous min: 1 / new min: 25 / max: 50
- [JPN_1607CHARMELEE] Critical +%s previous min: 1 / new min: 25 / max: 50
- [JPN_1607CHARMELEE] Monster Damage +%s%% previous min: 1 / new min: 25 / max: 50
- [JPN_1607CHARMELEE] ATK SPD %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_1607CHARSHOOT] ATK %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_1607CHARSHOOT] Penetration +%s previous min: 1 / new min: 25 / max: 50
- [JPN_1607CHARSHOOT] Accuracy +%s previous min: 1 / new min: 25 / max: 50
- [JPN_1607CHARSHOOT] Critical +%s previous min: 1 / new min: 25 / max: 50
- [JPN_1607CHARSHOOT] Monster Damage +%s%% previous min: 1 / new min: 25 / max: 50
- [JPN_1607CHARSHOOT] ATK SPD %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_1607CHARMAGIC] ATK %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_1607CHARMAGIC] Penetration +%s previous min: 1 / new min: 25 / max: 50
- [JPN_1607CHARMAGIC] +%s All attribute additional ATK previous min: 1 / new min: 25 / max: 50
- [JPN_1607CHARMAGIC] MaxSP %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_1607CHARMAGIC] Monster Damage +%s%% previous min: 1 / new min: 25 / max: 50
- [JPN_1607CHARMAGIC] ATK SPD %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_1609AR] Max HP +%s previous min: 1 / new min: 25000 / max: 50000
- [JPN_1609AR] Movement Speed %s%% Up previous min: 1 / new min: 15 / max: 30
- [JPN_1609AR] previous min: 1 / new min: 15 / max: 30
- [JPN_1609AR] Debuff RES +%s previous min: 1 / new min: 15 / max: 30
- [JPN_1609AR] Immunity rate +%s previous min: 1 / new min: 10 / max: 20
- [JPN_1609AR] Melee ATK Damage by -%s%% previous min: 1 / new min: 5 / max: 10
- [JPN_1609AR] Shooting ATK Damage by -%s%% previous min: 1 / new min: 5 / max: 10
- [JPN_1609AR] Magic ATK Damage by -%s%% previous min: 1 / new min: 5 / max: 10
- [JPN_1609AR] D.R. +%s previous min: 1 / new min: 2 / max: 3
- [JPN_MELEE_45] ATK %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_MELEE_45] Penetration +%s previous min: 1 / new min: 25 / max: 50
- [JPN_MELEE_45] Accuracy +%s previous min: 1 / new min: 25 / max: 50
- [JPN_MELEE_45] Critical +%s previous min: 1 / new min: 25 / max: 50
- [JPN_MELEE_45] Monster Damage +%s%% previous min: 1 / new min: 25 / max: 50
- [JPN_MELEE_45] ATK SPD %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_SHOOT_45] ATK %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_SHOOT_45] Penetration +%s previous min: 1 / new min: 25 / max: 50
- [JPN_SHOOT_45] Accuracy +%s previous min: 1 / new min: 25 / max: 50
- [JPN_SHOOT_45] Critical +%s previous min: 1 / new min: 25 / max: 50
- [JPN_SHOOT_45] Monster Damage +%s%% previous min: 1 / new min: 25 / max: 50
- [JPN_SHOOT_45] ATK SPD %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_MAGIC_45] ATK %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_MAGIC_45] Penetration +%s previous min: 1 / new min: 25 / max: 50
- [JPN_MAGIC_45] +%s All attribute additional ATK previous min: 1 / new min: 25 / max: 50
- [JPN_MAGIC_45] MaxSP %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_MAGIC_45] Monster Damage +%s%% previous min: 1 / new min: 25 / max: 50
- [JPN_MAGIC_45] ATK SPD %s%% Up previous min: 1 / new min: 25 / max: 50
- [J_11TH_EAR] Max HP +%s previous min: 2500 / new min: 3000 / max: 6000
- [J_11TH_EAR] previous min: 1 / new min: 2 / max: 3
- [J_11TH_NECK] Max HP +%s previous min: 2500 / new min: 3000 / max: 6000
- [J_11TH_NECK] previous min: 1 / new min: 2 / max: 3
- [J_11TH_BELT] DEF %s Up previous min: 5 / new min: 8 / max: 15
- [J_11TH_BELT] previous min: 1 / new min: 2 / max: 3
- [J_11TH_GLOVE] Max HP +%s previous min: 1000 / new min: 4000 / max: 8000
- [J_11TH_GLOVE] Max SP +%s previous min: 50 / new min: 100 / max: 200
- [J_11TH_ BOOT] Max HP +%s previous min: 1000 / new min: 2500 / max: 5000
- [JPN_MELEE_46] ATK %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_MELEE_46] Penetration +%s previous min: 1 / new min: 25 / max: 50
- [JPN_MELEE_46] Accuracy +%s previous min: 1 / new min: 25 / max: 50
- [JPN_MELEE_46] Critical +%s previous min: 1 / new min: 25 / max: 50
- [JPN_MELEE_46] Monster Damage +%s%% previous min: 1 / new min: 25 / max: 50
- [JPN_MELEE_46] ATK SPD %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_SHOOT_46] ATK %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_SHOOT_46] Penetration +%s previous min: 1 / new min: 25 / max: 50
- [JPN_SHOOT_46] Accuracy +%s previous min: 1 / new min: 25 / max: 50
- [JPN_SHOOT_46] Critical +%s previous min: 1 / new min: 25 / max: 50
- [JPN_SHOOT_46] Monster Damage +%s%% previous min: 1 / new min: 25 / max: 50
- [JPN_SHOOT_46] ATK SPD %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_MAGIC_46] ATK %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_MAGIC_46] Penetration +%s previous min: 1 / new min: 25 / max: 50
- [JPN_MAGIC_46] +%s All attribute additional ATK previous min: 1 / new min: 25 / max: 50
- [JPN_MAGIC_46] MaxSP %s%% Up previous min: 1 / new min: 25 / max: 50
- [JPN_MAGIC_46] Monster Damage +%s%% previous min: 1 / new min: 25 / max: 50
- [JPN_MAGIC_46] ATK SPD %s%% Up previous min: 1 / new min: 25 / max: 50
- [J_EAR_46] Max HP +%s previous min: 2500 / new min: 3000 / max: 6000
- [J_EAR_46] previous min: 1 / new min: 2 / max: 3
- [J_NECK_46] Max HP +%s previous min: 2500 / new min: 3000 / max: 6000
- [J_NECK_46] previous min: 1 / new min: 2 / max: 3
- [J_BELT_46] DEF %s Up previous min: 5 / new min: 8 / max: 15
- [J_BELT_46] previous min: 1 / new min: 2 / max: 3
- [J_GLOVE_46] Max HP +%s previous min: 1000 / new min: 4000 / max: 8000
- [J_GLOVE_46] Max SP +%s previous min: 50 / new min: 100 / max: 200
- [J_ BOOT_46] Max HP +%s previous min: 1000 / new min: 2500 / max: 5000
- [J_AR_46] Max HP +%s previous min: 1000 / new min: 25000 / max: 50000
- [J_AR_46] Movement Speed %s%% Up previous min: 1 / new min: 15 / max: 30
- [J_AR_46] previous min: 1 / new min: 15 / max: 30
- [J_AR_46] Debuff RES +%s previous min: 1 / new min: 15 / max: 30
- [J_AR_46] Immunity rate +%s previous min: 1 / new min: 10 / max: 20
- [J_AR_46] Melee ATK Damage by -%s%% previous min: 1 / new min: 5 / max: 10
- [J_AR_46] Shooting ATK Damage by -%s%% previous min: 1 / new min: 5 / max: 10
- [J_AR_46] Magic ATK Damage by -%s%% previous min: 1 / new min: 5 / max: 10
- [J_AR_46] D.R. +%s previous min: 1 / new min: 2 / max: 3
- [ZIZARMOR_A] DEF %s Up previous min: 5 / new min: 10 / max: 20
- [ZIZARMOR_A] Evasion %s Up previous min: 5 / new min: 10 / max: 20
- [ZIZARMOR_A] Movement Speed %s%% Up previous min: 5 / new min: 10 / max: 20
- [ZIZARMOR_A] Fire RES +%s previous min: 5 / new min: 15 / max: 30
- [ZIZARMOR_A] Ice RES +%s previous min: 5 / new min: 15 / max: 30
- [ZIZARMOR_A] Lightning RES +%s previous min: 5 / new min: 15 / max: 30
- [ZIZARMOR_A] Debuff RES +%s previous min: 5 / new min: 15 / max: 30
- [ZIZARMOR_A] Mental RES +%s previous min: 5 / new min: 15 / max: 30
- [ZIZARMOR_A] Immunity rate +%s previous min: 1 / new min: 4 / max: 8
- [ZIZARMOR_A] D.R. +%s previous min: 1 / new min: 2 / max: 3
- [ZIZARMOR_A] Trigger Unique Specialization %s%% previous min: 1 / new min: 8 / max: 15
- [ZIZARMOR_B] DEF %s Up previous min: 5 / new min: 8 / max: 15
- [ZIZARMOR_B] Evasion %s Up previous min: 5 / new min: 10 / max: 20
- [ZIZARMOR_B] Movement Speed %s%% Up previous min: 5 / new min: 10 / max: 20
- [ZIZARMOR_B] Fire RES +%s previous min: 5 / new min: 15 / max: 30
- [ZIZARMOR_B] Ice RES +%s previous min: 5 / new min: 15 / max: 30
- [ZIZARMOR_B] Lightning RES +%s previous min: 5 / new min: 15 / max: 30
- [ZIZARMOR_B] Debuff RES +%s previous min: 5 / new min: 15 / max: 30
- [ZIZARMOR_B] Mental RES +%s previous min: 5 / new min: 15 / max: 30
- [ZIZARMOR_B] Immunity rate +%s previous min: 1 / new min: 4 / max: 8
- [ZIZARMOR_B] D.R. +%s previous min: 1 / new min: 2 / max: 3
- [ZIZARMOR_B] Trigger Unique Specialization %s%% previous min: 1 / new min: 8 / max: 15
- [ZIZARMOR_C] DEF %s Up previous min: 5 / new min: 8 / max: 15
- [ZIZARMOR_C] Evasion %s Up previous min: 5 / new min: 10 / max: 20
- [ZIZARMOR_C] Movement Speed %s%% Up previous min: 5 / new min: 10 / max: 20
- [ZIZARMOR_C] Fire RES +%s previous min: 5 / new min: 15 / max: 30
- [ZIZARMOR_C] Ice RES +%s previous min: 5 / new min: 15 / max: 30
- [ZIZARMOR_C] Lightning RES +%s previous min: 5 / new min: 15 / max: 30
- [ZIZARMOR_C] Debuff RES +%s previous min: 5 / new min: 15 / max: 30
- [ZIZARMOR_C] Mental RES +%s previous min: 5 / new min: 15 / max: 30
- [ZIZARMOR_C] Immunity rate +%s previous min: 1 / new min: 4 / max: 8
- [ZIZARMOR_C] D.R. +%s previous min: 1 / new min: 2 / max: 3
- [ZIZARMOR_C] Trigger Unique Specialization %s%% previous min: 1 / new min: 8 / max: 15
- [ZIZARMOR_D] DEF %s Up previous min: 5 / new min: 12 / max: 25
- [ZIZARMOR_D] Evasion %s Up previous min: 5 / new min: 10 / max: 20
- [ZIZARMOR_D] Movement Speed %s%% Up previous min: 5 / new min: 10 / max: 20
- [ZIZARMOR_D] Fire RES +%s previous min: 5 / new min: 12 / max: 25
- [ZIZARMOR_D] Ice RES +%s previous min: 5 / new min: 12 / max: 25
- [ZIZARMOR_D] Lightning RES +%s previous min: 5 / new min: 12 / max: 25
- [ZIZARMOR_D] Debuff RES +%s previous min: 5 / new min: 12 / max: 25
- [ZIZARMOR_D] Mental RES +%s previous min: 5 / new min: 12 / max: 25
- [ZIZARMOR_D] Immunity rate +%s previous min: 1 / new min: 4 / max: 8
- [ZIZARMOR_D] D.R. +%s previous min: 1 / new min: 2 / max: 3
- [ZIZARMOR_D] Trigger Unique Specialization %s%% previous min: 1 / new min: 8 / max: 15
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