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- ** Executing...
- ** Command: "D:\SteamLibrary\steamapps\common\Team Fortress 2\bin\vbsp.exe"
- ** Parameters: -game "D:\SteamLibrary\steamapps\common\Team Fortress 2\tf" "C:\Users\ProwerKnight\Desktop\Pastas\Mapa kvk 2\achievement_idle_awesomeboxkvkbeta4.vmf"
- Valve Software - vbsp.exe (Dec 15 2016)
- 8 threads
- materialPath: D:\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
- Loading C:\Users\ProwerKnight\Desktop\Pastas\Mapa kvk 2\achievement_idle_awesomeboxkvkbeta4.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Patching WVT material: maps/achievement_idle_awesomeboxkvkbeta4/dev/dev_blendmeasure_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 94 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\ProwerKnight\Desktop\Pastas\Mapa kvk 2\achievement_idle_awesomeboxkvkbeta4.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky31*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky31*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (415596 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 731 texinfos to 459
- Reduced 68 texdatas to 55 (2959 bytes to 2372)
- Writing C:\Users\ProwerKnight\Desktop\Pastas\Mapa kvk 2\achievement_idle_awesomeboxkvkbeta4.bsp
- Wrote ZIP buffer, estimated size 671821, actual size 666247
- 4 seconds elapsed
- ** Executing...
- ** Command: "D:\SteamLibrary\steamapps\common\Team Fortress 2\bin\vvis.exe"
- ** Parameters: -game "D:\SteamLibrary\steamapps\common\Team Fortress 2\tf" -fast "C:\Users\ProwerKnight\Desktop\Pastas\Mapa kvk 2\achievement_idle_awesomeboxkvkbeta4"
- Valve Software - vvis.exe (Dec 15 2016)
- fastvis = true
- 8 threads
- reading c:\users\prowerknight\desktop\pastas\mapa kvk 2\achievement_idle_awesomeboxkvkbeta4.bsp
- reading c:\users\prowerknight\desktop\pastas\mapa kvk 2\achievement_idle_awesomeboxkvkbeta4.prt
- 2193 portalclusters
- 7855 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Optimized: 357969 visible clusters (8.48%)
- Total clusters visible: 4223453
- Average clusters visible: 1925
- Building PAS...
- Average clusters audible: 2190
- visdatasize:1169381 compressed from 1228080
- writing c:\users\prowerknight\desktop\pastas\mapa kvk 2\achievement_idle_awesomeboxkvkbeta4.bsp
- 2 seconds elapsed
- ** Executing...
- ** Command: "D:\SteamLibrary\steamapps\common\Team Fortress 2\bin\vrad.exe"
- ** Parameters: -game "D:\SteamLibrary\steamapps\common\Team Fortress 2\tf" "C:\Users\ProwerKnight\Desktop\Pastas\Mapa kvk 2\achievement_idle_awesomeboxkvkbeta4"
- Valve Software - vrad.exe SSE (Dec 15 2016)
- Valve Radiosity Simulator
- 8 threads
- [Reading texlights from 'lights.rad']
- unknown light specifier type - lights
- [56 texlights parsed from 'lights.rad']
- Loading c:\users\prowerknight\desktop\pastas\mapa kvk 2\achievement_idle_awesomeboxkvkbeta4.bsp
- Setting up ray-trace acceleration structure... Done (0.88 seconds)
- 7108 faces
- 14 degenerate faces
- 2250900 square feet [324129696.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 7094 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- 77960 patches after subdivision
- sun extent from map=0.000000
- 45 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (8)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (11)
- transfers 13055911, max 1205
- transfer lists: 99.6 megs
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #1 added RGB(594254, 328796, 254137)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #2 added RGB(133445, 51965, 34182)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #3 added RGB(37618, 10591, 6215)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #4 added RGB(11252, 2091, 1102)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #5 added RGB(3643, 508, 240)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #6 added RGB(1225, 130, 55)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #7 added RGB(430, 42, 15)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #8 added RGB(155, 15, 5)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #9 added RGB(57, 6, 2)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #10 added RGB(22, 3, 1)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #11 added RGB(8, 1, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #12 added RGB(3, 1, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #13 added RGB(1, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #14 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0179 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (4)
- FinalLightFace Done
- 0 of 4 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (6)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 118/1024 5664/49152 (11.5%)
- brushes 1082/8192 12984/98304 (13.2%)
- brushsides 7406/65536 59248/524288 (11.3%)
- planes 4294/65536 85880/1310720 ( 6.6%)
- vertexes 9885/65536 118620/786432 (15.1%)
- nodes 4380/65536 140160/2097152 ( 6.7%)
- texinfos 459/12288 33048/884736 ( 3.7%)
- texdata 55/2048 1760/65536 ( 2.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 7108/65536 398048/3670016 (10.8%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 3946/65536 220976/3670016 ( 6.0%)
- leaves 4499/65536 143968/2097152 ( 6.9%)
- leaffaces 8166/65536 16332/131072 (12.5%)
- leafbrushes 2693/65536 5386/131072 ( 4.1%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 48716/512000 194864/2048000 ( 9.5%)
- edges 27978/256000 111912/1024000 (10.9%)
- LDR worldlights 45/8192 3960/720896 ( 0.5%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 2/32768 24/393216 ( 0.0%)
- waterstrips 662/32768 6620/327680 ( 2.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 10302/65536 20604/131072 (15.7%)
- cubemapsamples 7/1024 112/16384 ( 0.7%)
- overlays 2/512 704/180224 ( 0.4%)
- LDR lightdata [variable] 1977540/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 1169381/16777216 ( 7.0%)
- entdata [variable] 61214/393216 (15.6%)
- LDR ambient table 4499/65536 17996/262144 ( 6.9%)
- HDR ambient table 4499/65536 17996/262144 ( 6.9%)
- LDR leaf ambient 25533/65536 714924/1835008 (39.0%)
- HDR leaf ambient 4499/65536 125972/1835008 ( 6.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/17096 ( 0.0%)
- pakfile [variable] 666247/0 ( 0.0%)
- physics [variable] 415596/4194304 ( 9.9%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 18723
- Writing c:\users\prowerknight\desktop\pastas\mapa kvk 2\achievement_idle_awesomeboxkvkbeta4.bsp
- 29 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Users\ProwerKnight\Desktop\Pastas\Mapa kvk 2\achievement_idle_awesomeboxkvkbeta4.bsp" "D:\SteamLibrary\steamapps\common\Team Fortress 2\tf\maps\achievement_idle_awesomeboxkvkbeta4.bsp"
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