Euzio06

7DtD - Log File 2

Jul 8th, 2024
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  1. Mono path[0] = 'D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'D:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. [Physics::Module] Initialized MultithreadedJobDispatcher with 19 workers.
  4. Loading player data from D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  5. Initialize engine version: 2022.3.29f1 (8d510ca76d2b)
  6. [Subsystems] Discovering subsystems at path D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  7. Forcing GfxDevice: Direct3D 11
  8. GfxDevice: creating device client; threaded=1; jobified=0
  9. Direct3D:
  10. Version: Direct3D 11.0 [level 11.1]
  11. Renderer: NVIDIA GeForce RTX 3070 Ti Laptop GPU (ID=0x24a0)
  12. Vendor: NVIDIA
  13. VRAM: 8018 MB
  14. Driver: 32.0.15.5612
  15. Begin MonoManager ReloadAssembly
  16. - Loaded All Assemblies, in 0.473 seconds
  17. - Finished resetting the current domain, in 0.002 seconds
  18. <RI> Initializing input.
  19. <RI> Input initialized.
  20. dxgi: swapchain SetFullscreenState failed (887a0022).
  21. <RI> Initialized touch support.
  22. UnloadTime: 3.897700 ms
  23. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  24. Failed to change display to ExclusiveFullscreen...reverting to FullscreenWindow
  25. UnloadTime: 1.817900 ms
  26. 2024-07-08T23:46:57 0.234 INF Backtrace Initialized
  27. 2024-07-08T23:46:57 0.270 INF Version: V 1.0 (b313) Compatibility Version: V 1.0, Build: WindowsPlayer 64 Bit
  28. 2024-07-08T23:46:57 0.270 INF System information:
  29. 2024-07-08T23:46:57 0.271 INF OS: Windows 11 (10.0.22631) 64bit
  30. 2024-07-08T23:46:57 0.271 INF CPU: 12th Gen Intel(R) Core(TM) i9-12900H (cores: 20)
  31. 2024-07-08T23:46:57 0.272 INF RAM: 16124 MB
  32. 2024-07-08T23:46:57 0.272 INF GPU: NVIDIA GeForce RTX 3070 Ti Laptop GPU (8018 MB)
  33. 2024-07-08T23:46:57 0.277 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  34. 2024-07-08T23:46:57 0.289 INF Local UTC offset: 8 hours
  35. 2024-07-08T23:46:57 0.306 INF Command line arguments: D:\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -disablenativeinput -nogs -noeac -logfile C:\Users\Euzio\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-07-08__23-46-54.txt
  36. 2024-07-08T23:46:57 0.307 INF UserDataFolder: C:\Users\Euzio\AppData\Roaming/7DaysToDie
  37. 2024-07-08T23:46:57 0.309 INF [Platform] Init
  38. 2024-07-08T23:46:57 0.349 INF [Platform] Using native platform: Steam
  39. 2024-07-08T23:46:57 0.350 INF [Platform] Using cross platform: EOS
  40. 2024-07-08T23:46:57 0.351 INF [Platform] Using server platform: Steam
  41. 2024-07-08T23:46:57 0.351 INF [Platform] Using server platform: XBL
  42. 2024-07-08T23:46:57 0.352 INF [Platform] Using server platform: PSN
  43. 2024-07-08T23:46:57 0.359 INF Starting PlayerInputManager...
  44. 2024-07-08T23:46:57 0.360 INF Using native input? False
  45. 2024-07-08T23:46:57 0.361 INF InControl (version 1.8.9 build 9376, native module = False, XInput = True)
  46. 2024-07-08T23:46:57 0.364 INF InControl (version 1.8.9 build 9376)
  47. 2024-07-08T23:46:57 0.374 INF [InControl] XInputDeviceManager enabled.
  48. 2024-07-08T23:46:57 0.469 INF UnityInputDeviceManager enabled.
  49. 2024-07-08T23:46:57 0.484 INF [Platform] Initializing Steam
  50. 2024-07-08T23:46:57 0.570 INF [Steamworks.NET] SteamAPI_Init() ok
  51. 2024-07-08T23:46:57 0.572 INF [Steamworks.NET] Registering auth callbacks
  52. 2024-07-08T23:46:57 0.574 INF Not running in Big Picture Mode, no on-screen keyboard available
  53. 2024-07-08T23:46:57 0.574 INF [Platform] Initializing EOS
  54. 2024-07-08T23:46:57 0.703 INF [EOS] Initialize: Success
  55. 2024-07-08T23:46:57 0.706 WRN EOS API INIT: UGDD: C:\Users\Euzio\AppData\Roaming/7DaysToDie
  56. 2024-07-08T23:46:57 0.789 INF [EOS-Voice] Successfully initialized.
  57. 2024-07-08T23:46:57 0.790 INF [EOS-ACC] Not started with EAC, anticheat disabled
  58. 2024-07-08T23:46:57 0.792 INF [Platform] Initializing XBL
  59. 2024-07-08T23:46:57 0.794 INF [Platform] Initializing PSN
  60. 2024-07-08T23:46:57 0.795 INF [SaveDataUtils] InitStatic Begin
  61. 2024-07-08T23:46:57 0.798 INF [SaveDataUtils] SdPlayerPrefs -> Unity
  62. 2024-07-08T23:46:57 0.798 INF [SaveDataUtils] InitStatic Complete
  63. 2024-07-08T23:46:57 0.803 INF Last played version: V 1.0
  64. 2024-07-08T23:46:58 1.006 INF Localization language from platform: english
  65. 2024-07-08T23:46:58 1.012 INF Texture quality is set to 0
  66. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 5918.
  67. Total: 7.489600 ms (FindLiveObjects: 0.196100 ms CreateObjectMapping: 0.149200 ms MarkObjects: 7.092200 ms DeleteObjects: 0.052000 ms)
  68.  
  69. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  70. UnloadTime: 1.844200 ms
  71. 2024-07-08T23:47:01 4.062 INF Awake IsFocused: True
  72. 2024-07-08T23:47:01 4.063 INF Awake
  73. 2024-07-08T23:47:01 4.305 INF Occlusion: Awake
  74. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 6187.
  75. Total: 11.215400 ms (FindLiveObjects: 0.300800 ms CreateObjectMapping: 0.236000 ms MarkObjects: 10.642600 ms DeleteObjects: 0.035500 ms)
  76.  
  77. 2024-07-08T23:47:01 4.419 INF ApplyAllOptions streaming budget 7216.2 MB
  78. 2024-07-08T23:47:01 4.421 INF ApplyAllOptions current screen 2560 x 1440, 240.002978124323hz, window 2560 x 1440, mode FullScreenWindow
  79. 2024-07-08T23:47:01 4.423 INF Texture quality is set to 0
  80. 2024-07-08T23:47:01 4.424 INF ApplyTextureFilter 3, AF Enable
  81. 2024-07-08T23:47:01 4.425 INF ApplyTerrainOptions 2
  82. 2024-07-08T23:47:02 5.089 INF [MODS] Start loading from: 'D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods'
  83. 2024-07-08T23:47:02 5.093 INF [MODS] Trying to load from folder: '0_TFP_Harmony'
  84. 2024-07-08T23:47:02 5.186 INF [MODS] Loaded Mod: TFP_Harmony (1.1.0.4)
  85. 2024-07-08T23:47:02 5.187 INF [MODS] Initializing mod code
  86. 2024-07-08T23:47:02 5.188 INF [MODS] Initializing mod TFP_Harmony
  87. 2024-07-08T23:47:02 5.213 INF [MODS] Found ModAPI in TfpHarmony.dll, creating instance
  88. 2024-07-08T23:47:02 5.216 INF [MODS] [Harmony] Init done
  89. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-0000020FA17641F0.dll
  90. 2024-07-08T23:47:02 5.606 INF [MODS] Initialized code in mod 'TFP_Harmony' from DLL 'TfpHarmony.dll'
  91. 2024-07-08T23:47:02 5.606 INF [MODS] Loading done
  92. 2024-07-08T23:47:02 5.625 INF Loading permissions file at 'C:\Users\Euzio\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml'
  93. 2024-07-08T23:47:02 5.650 INF Loading permissions file done.
  94. 2024-07-08T23:47:02 5.713 INF GameSense server not found (no props file), disabling
  95. 2024-07-08T23:47:02 5.716 INF [PartyQuests] Initialized
  96. 2024-07-08T23:47:02 5.727 INF Awake done in 1664 ms
  97. 2024-07-08T23:47:02 5.838 INF [XUi] Instantiating XUi from default prefab.
  98. 2024-07-08T23:47:02 5.848 INF [XUi] XUi instantiation completed in 8 ms
  99. 2024-07-08T23:47:03 5.945 INF [XUi] Loading XUi asynchronously
  100. 2024-07-08T23:47:03 5.960 INF Updated culture for display texts
  101. 2024-07-08T23:47:03 6.373 INF Reloading serveradmin.xml
  102. 2024-07-08T23:47:03 6.374 INF Loading permissions file at 'C:\Users\Euzio\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml'
  103. 2024-07-08T23:47:03 6.375 INF Permissions file unchanged, skipping reloading
  104. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  105. Couldn't create a Convex Mesh from source mesh "bikeRearWheel_Broken" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  106. Couldn't create a Convex Mesh from source mesh "rearWheel_BROKEN" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  107. Couldn't create a Convex Mesh from source mesh "frontWheel_BROKEN" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  108. Couldn't create a Convex Mesh from source mesh "backWheel_BROKEN" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  109. Couldn't create a Convex Mesh from source mesh "frontWheel_BROKEN" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  110. Couldn't create a Convex Mesh from source mesh "engine_BROKEN" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  111. Couldn't create a Convex Mesh from source mesh "front_Broken" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  112. Couldn't create a Convex Mesh from source mesh "bottomTires_Broken" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  113. Couldn't create a Convex Mesh from source mesh "front_Broken" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  114. Couldn't create a Convex Mesh from source mesh "middle_Broken" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  115. 2024-07-08T23:47:09 12.001 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  116. 2024-07-08T23:47:09 12.011 INF [XUi] Parsing all window groups completed in 625 ms total.
  117. 2024-07-08T23:47:09 12.882 INF Loaded default EULA
  118. 2024-07-08T23:47:09 12.883 INF [XUi] Initialized all window groups completed in 806 ms total.
  119. 2024-07-08T23:47:11 14.143 INF LoadTextureArraysForQuality took 2.14
  120. 2024-07-08T23:47:11 14.203 INF Loaded (local): events in 0.02
  121. 2024-07-08T23:47:11 14.339 INF Loaded (local): entityclasses in 0.08
  122. 2024-07-08T23:47:11 14.393 INF Loaded (local): rwgmixer in 0.02
  123. 2024-07-08T23:47:11 14.446 INF Loaded (local): archetypes in 0.02
  124. 2024-07-08T23:47:11 14.497 INF Loaded (local): loadingscreen in 0.02
  125. 2024-07-08T23:47:11 14.541 INF Added 1335 subtitle data entries and 3 speaker colors
  126. 2024-07-08T23:47:11 14.547 INF Loaded (local): subtitles in 0.02
  127. 2024-07-08T23:47:11 14.597 INF Loaded (local): videos in 0.02
  128. 2024-07-08T23:47:11 14.598 INF WorldStaticData.Init() needed 8.000s
  129. 2024-07-08T23:47:11 14.611 INF [Steamworks.NET] Login ok.
  130. 2024-07-08T23:47:11 14.613 INF [EOS] Login
  131. 2024-07-08T23:47:11 14.886 INF AchievementManager: Received stats and achievements from Steam
  132. 2024-07-08T23:47:14 16.986 INF [EOS] Login succeeded, PUID: 0002a2bcfb3c4350baf7f79a80db93e8
  133. 2024-07-08T23:47:14 16.988 INF [EOS] Getting native user for 0002a2bcfb3c4350baf7f79a80db93e8
  134. 2024-07-08T23:47:14 16.991 INF [EOS] CopyIdToken result: Success
  135. 2024-07-08T23:47:14 17.751 INF [EOS] ResolvePermissions(_perms: [Communication], _canPrompt: False)
  136. 2024-07-08T23:47:15 18.460 INF [EOS] Read (NewsFeatured.xml) completed: Success, received 704 bytes
  137. 2024-07-08T23:47:16 19.201 INF [EOS] Read (News.xml) completed: Success, received 5653 bytes
  138. 2024-07-08T23:47:16 19.426 INF [EOS] Read (eula_english) completed: Success, received 26643 bytes
  139. 2024-07-08T23:47:16 19.835 INF [EOS] Read (news_featured_tfpmerch.jpg) completed: Success, received 78916 bytes
  140. 2024-07-08T23:47:17 20.156 INF [EOS] Read (news_featured_bloodmoons.jpg) completed: Success, received 129503 bytes
  141. 2024-07-08T23:47:17 20.260 INF [EOS] Read (news_featured_soundtrack.jpg) completed: Success, received 235045 bytes
  142. 2024-07-08T23:47:17 20.584 INF [EOS] Read (news_game_release_a21.2.jpg) completed: Success, received 108184 bytes
  143. 2024-07-08T23:47:36 39.915 INF Persistent GamePrefs saved
  144. 2024-07-08T23:47:36 39.915 INF ApplyAllOptions streaming budget 7216.2 MB
  145. 2024-07-08T23:47:36 39.915 INF ApplyAllOptions current screen 2560 x 1440, 240.002978124323hz, window 2560 x 1440, mode FullScreenWindow
  146. 2024-07-08T23:47:36 39.916 INF LoadTextureArraysForQuality quality 0 to 0, reload True
  147. 2024-07-08T23:47:36 39.916 INF Texture quality is set to 0
  148. 2024-07-08T23:47:36 39.916 INF SetTextureArraysFilter 3, AF 8
  149. 2024-07-08T23:47:36 39.917 INF ApplyTextureFilter 3, AF Enable
  150. 2024-07-08T23:47:36 39.917 INF ApplyTerrainOptions 2
  151. 2024-07-08T23:47:41 44.623 INF NET: Starting offline server.
  152. 2024-07-08T23:47:41 44.625 INF [PlatformApplication] restart required = False
  153. 2024-07-08T23:47:41 44.625 INF StartGame
  154. 2024-07-08T23:47:41 44.626 INF NetPackageManager Init
  155. 2024-07-08T23:47:41 44.659 INF [XUi] Instantiating XUi from default prefab.
  156. 2024-07-08T23:47:41 44.673 INF [XUi] XUi instantiation completed in 12 ms
  157. 2024-07-08T23:47:41 44.688 INF Persistent GamePrefs saved
  158. GamePref.AdminFileName = serveradmin.xml
  159. GamePref.AirDropFrequency = 72
  160. GamePref.AirDropMarker = True
  161. GamePref.AllowSpawnNearBackpack = True
  162. GamePref.AutopilotMode = 0
  163. GamePref.BedrollDeadZoneSize = 15
  164. GamePref.BedrollExpiryTime = 45
  165. GamePref.BlockDamageAI = 100
  166. GamePref.BlockDamageAIBM = 100
  167. GamePref.BlockDamagePlayer = 100
  168. GamePref.BloodMoonEnemyCount = 64
  169. GamePref.BloodMoonFrequency = 7
  170. GamePref.BloodMoonRange = 0
  171. GamePref.BloodMoonWarning = 8
  172. GamePref.BuildCreate = True
  173. GamePref.ConnectToServerIP = 127.0.0.1
  174. GamePref.ConnectToServerPort = 26900
  175. GamePref.CreateLevelDim = 4096
  176. GamePref.CreateLevelName = My Level
  177. GamePref.CreativeMenuEnabled = False
  178. GamePref.DayCount = 3
  179. GamePref.DayLightLength = 18
  180. GamePref.DayNightLength = 120
  181. GamePref.DeathPenalty = 2
  182. GamePref.DebugMenuEnabled = False
  183. GamePref.DebugMenuShowTasks = False
  184. GamePref.DebugPanelsEnabled = ,Ply,Ge,Sp,Fo,Pr,
  185. GamePref.DebugStopEnemiesMoving = False
  186. GamePref.DropOnDeath = 1
  187. GamePref.DropOnQuit = 0
  188. GamePref.DynamicMeshDistance = 1000
  189. GamePref.DynamicMeshEnabled = True
  190. GamePref.DynamicMeshLandClaimBuffer = 3
  191. GamePref.DynamicMeshLandClaimOnly = False
  192. GamePref.DynamicMeshMaxItemCache = 2
  193. GamePref.DynamicMeshMaxRegionCache = 2
  194. GamePref.DynamicMeshUseImposters = True
  195. GamePref.DynamicSpawner =
  196. GamePref.EACEnabled = False
  197. GamePref.EnableMapRendering = False
  198. GamePref.EnemyDifficulty = 0
  199. GamePref.EnemySpawnMode = False
  200. GamePref.EulaLatestVersion = 1
  201. GamePref.EulaVersionAccepted = 1
  202. GamePref.FavoriteServersList =
  203. GamePref.FragLimit = 20
  204. GamePref.GameDifficulty = 3
  205. GamePref.GameGuidClient =
  206. GamePref.GameMode = GameModeSurvival
  207. GamePref.GameName = Test World
  208. GamePref.GameNameClient = My Game
  209. GamePref.GameVersion = V 1.0
  210. GamePref.GameWorld = New Cazereye Valley
  211. GamePref.HideCommandExecutionLog = 0
  212. GamePref.IgnoreEOSSanctions = False
  213. GamePref.JoiningOptions = True
  214. GamePref.LandClaimCount = 3
  215. GamePref.LandClaimDeadZone = 30
  216. GamePref.LandClaimDecayMode = 0
  217. GamePref.LandClaimExpiryTime = 7
  218. GamePref.LandClaimOfflineDelay = 0
  219. GamePref.LandClaimOfflineDurabilityModifier = 4
  220. GamePref.LandClaimOnlineDurabilityModifier = 4
  221. GamePref.LandClaimSize = 41
  222. GamePref.Language =
  223. GamePref.LanguageBrowser =
  224. GamePref.LastGameResetRevision = 13
  225. GamePref.LastLoadedPrefab =
  226. GamePref.LastLoadingTipRead = 4
  227. GamePref.LootAbundance = 100
  228. GamePref.LootRespawnDays = -1
  229. GamePref.LootTimer =
  230. GamePref.MatchLength = 10
  231. GamePref.MaxChunkAge = -1
  232. GamePref.MaxQueuedMeshLayers = 40
  233. GamePref.MaxSpawnedAnimals = 90
  234. GamePref.MaxSpawnedZombies = 64
  235. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  236. GamePref.NoGraphicsMode = False
  237. GamePref.OptionsAllowController = True
  238. GamePref.OptionsAmbientVolumeLevel = 1
  239. GamePref.OptionsAudioOcclusion = False
  240. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  241. GamePref.OptionsChatCommunication = True
  242. GamePref.OptionsControllerAimAssists = True
  243. GamePref.OptionsControllerCursorHoverSensitivity = 0.5
  244. GamePref.OptionsControllerCursorSnap = True
  245. GamePref.OptionsControllerJoystickLayout = 0
  246. GamePref.OptionsControllerLookAcceleration = 4
  247. GamePref.OptionsControllerLookAxisDeadzone = 0.1
  248. GamePref.OptionsControllerLookInvert = False
  249. GamePref.OptionsControllerMoveAxisDeadzone = 0.1
  250. GamePref.OptionsControllerSensitivityX = 0.3
  251. GamePref.OptionsControllerSensitivityY = 0.3
  252. GamePref.OptionsControllerTriggerEffects = False
  253. GamePref.OptionsControllerVehicleSensitivity = 1
  254. GamePref.OptionsControllerVibration = True
  255. GamePref.OptionsControllerVibrationStrength = 2
  256. GamePref.OptionsControllerWeaponAiming = False
  257. GamePref.OptionsControllerZoomSensitivity = 0.5
  258. GamePref.OptionsControlsResetRevision = 7
  259. GamePref.OptionsControlsSprintLock = False
  260. GamePref.OptionsDisableChunkLODs = False
  261. GamePref.OptionsDisableXmlEvents = False
  262. GamePref.OptionsDynamicMusicDailyTime = 0.45
  263. GamePref.OptionsDynamicMusicEnabled = True
  264. GamePref.OptionsForegroundGlobalOpacity = 1
  265. GamePref.OptionsGfxAA = 4
  266. GamePref.OptionsGfxAASharpness = 0.05
  267. GamePref.OptionsGfxBloom = True
  268. GamePref.OptionsGfxBrightness = 0.5
  269. GamePref.OptionsGfxDOF = False
  270. GamePref.OptionsGfxDynamicMinFPS = 30
  271. GamePref.OptionsGfxDynamicMode = 0
  272. GamePref.OptionsGfxDynamicScale = 1
  273. GamePref.OptionsGfxFOV = 85
  274. GamePref.OptionsGfxGrassDistance = 3
  275. GamePref.OptionsGfxLODDistance = 0.75
  276. GamePref.OptionsGfxMotionBlur = 1
  277. GamePref.OptionsGfxMotionBlurEnabled = True
  278. GamePref.OptionsGfxObjQuality = 2
  279. GamePref.OptionsGfxOcclusion = True
  280. GamePref.OptionsGfxQualityPreset = 3
  281. GamePref.OptionsGfxReflectQuality = 2
  282. GamePref.OptionsGfxReflectShadows = True
  283. GamePref.OptionsGfxResetRevision = 4
  284. GamePref.OptionsGfxResolution = 0
  285. GamePref.OptionsGfxShadowDistance = 2
  286. GamePref.OptionsGfxShadowQuality = 3
  287. GamePref.OptionsGfxSSAO = True
  288. GamePref.OptionsGfxSSReflections = 1
  289. GamePref.OptionsGfxStreamMipmaps = True
  290. GamePref.OptionsGfxSunShafts = True
  291. GamePref.OptionsGfxTerrainQuality = 2
  292. GamePref.OptionsGfxTexFilter = 3
  293. GamePref.OptionsGfxTexQuality = 0
  294. GamePref.OptionsGfxTreeDistance = 4
  295. GamePref.OptionsGfxViewDistance = 7
  296. GamePref.OptionsGfxVsync = 0
  297. GamePref.OptionsGfxWaterPtlLimiter = 0.5
  298. GamePref.OptionsGfxWaterQuality = 1
  299. GamePref.OptionsHudOpacity = 1
  300. GamePref.OptionsHudSize = 1
  301. GamePref.OptionsInterfaceSensitivity = 0.75
  302. GamePref.OptionsIntroMovieEnabled = True
  303. GamePref.OptionsInvertMouse = False
  304. GamePref.OptionsJournalPopup = True
  305. GamePref.OptionsLiteNetLibMtuOverride = False
  306. GamePref.OptionsLookSensitivity = 0.5
  307. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  308. GamePref.OptionsMicVolumeLevel = 0.75
  309. GamePref.OptionsMumblePositionalAudioSupport = False
  310. GamePref.OptionsMusicVolumeLevel = 0.6
  311. GamePref.OptionsOverallAudioVolumeLevel = 1
  312. GamePref.OptionsPlayChanceFrequency = 3
  313. GamePref.OptionsPlayChanceProbability = 0.983
  314. GamePref.OptionsPlayerModel = playerFemale
  315. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  316. GamePref.OptionsPOICulling = 1
  317. GamePref.OptionsQuestsAutoAccept = True
  318. GamePref.OptionsQuestsAutoShare = True
  319. GamePref.OptionsScreenBoundsValue = 1
  320. GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
  321. GamePref.OptionsShowCompass = True
  322. GamePref.OptionsShowCrosshair = True
  323. GamePref.OptionsStabSpawnBlocksOnGround = True
  324. GamePref.OptionsSubtitlesEnabled = True
  325. GamePref.OptionsTempCelsius = False
  326. GamePref.OptionsUiCompassUseEnglishCardinalDirections = False
  327. GamePref.OptionsUiFpsScaling = 1
  328. GamePref.OptionsVehicleLookSensitivity = 0.5
  329. GamePref.OptionsVoiceChatEnabled = True
  330. GamePref.OptionsVoiceInputDevice =
  331. GamePref.OptionsVoiceOutputDevice =
  332. GamePref.OptionsVoiceVolumeLevel = 0.75
  333. GamePref.OptionsWeaponAiming = False
  334. GamePref.OptionsZoomAccel = 0.5
  335. GamePref.OptionsZoomSensitivity = 0.3
  336. GamePref.PartySharedKillRange = 100
  337. GamePref.PersistentPlayerProfiles = False
  338. GamePref.PlayerAutologin = False
  339. GamePref.PlayerKillingMode = 2
  340. GamePref.PlayerName = Euzio
  341. GamePref.PlayerSafeZoneHours = 7
  342. GamePref.PlayerSafeZoneLevel = 5
  343. GamePref.PlayerToken =
  344. GamePref.PlaytestBiome = 3
  345. GamePref.RebuildMap = False
  346. GamePref.Region = NorthAmericaEast
  347. GamePref.SaveDataLimit = -1
  348. GamePref.SelectionContextMode = 0
  349. GamePref.SelectionOperationMode = 0
  350. GamePref.ServerAdminSlots = 0
  351. GamePref.ServerAdminSlotsPermission = 0
  352. GamePref.ServerDescription =
  353. GamePref.ServerDisabledNetworkProtocols =
  354. GamePref.ServerEnabled = False
  355. GamePref.ServerIP =
  356. GamePref.ServerIsPublic = True
  357. GamePref.ServerLoginConfirmationText =
  358. GamePref.ServerMaxAllowedViewDistance = 12
  359. GamePref.ServerMaxPlayerCount = 1
  360. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  361. GamePref.ServerName = Default Server
  362. GamePref.ServerPort = 26900
  363. GamePref.ServerReservedSlots = 0
  364. GamePref.ServerReservedSlotsPermission = 100
  365. GamePref.ServerVisibility = 0
  366. GamePref.ServerWebsiteURL =
  367. GamePref.ShowFriendPlayerOnMap = True
  368. GamePref.SkipSpawnButton = False
  369. GamePref.TelnetEnabled = False
  370. GamePref.TelnetFailedLoginLimit = 10
  371. GamePref.TelnetFailedLoginsBlocktime = 10
  372. GamePref.TelnetPort = 25003
  373. GamePref.TerminalWindowEnabled = True
  374. GamePref.TwitchBloodMoonAllowed = True
  375. GamePref.TwitchServerPermission = 90
  376. GamePref.UNUSED_ControlPanelEnabled = False
  377. GamePref.UNUSED_ControlPanelPort = 8080
  378. GamePref.UNUSED_LastLoadedPrefabSize =
  379. GamePref.UNUSED_NewGameSetDefaults =
  380. GamePref.UNUSED_OptionsBloom =
  381. GamePref.UNUSED_OptionsDOF =
  382. GamePref.UNUSED_OptionsFieldOfViewNew =
  383. GamePref.UNUSED_OptionsGamma =
  384. GamePref.UNUSED_OptionsGfxGameplayResolutionHeight =
  385. GamePref.UNUSED_OptionsGfxGameplayResolutionWidth =
  386. GamePref.UNUSED_OptionsGfxUMATexQuality =
  387. GamePref.UNUSED_OptionsMotionBlur =
  388. GamePref.UNUSED_OptionsObjectBlur =
  389. GamePref.UNUSED_OptionsReflectionBounces =
  390. GamePref.UNUSED_OptionsReflectionCullList =
  391. GamePref.UNUSED_OptionsReflectionFarClip =
  392. GamePref.UNUSED_OptionsReflectionRefreshMode =
  393. GamePref.UNUSED_OptionsReflectionShadowDistance =
  394. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  395. GamePref.UNUSED_OptionsSSAO =
  396. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  397. GamePref.UNUSED_OptionsSunShafts =
  398. GamePref.UNUSED_PlayerId =
  399. GamePref.UNUSED_SaveGameFolder =
  400. GamePref.UNUSED_UserDataFolder =
  401. GamePref.WebDashboardEnabled = False
  402. GamePref.WebDashboardPort = 8080
  403. GamePref.WebDashboardUrl =
  404. GamePref.WorldGenSeed =
  405. GamePref.WorldGenSize = 8192
  406. GamePref.XPMultiplier = 100
  407. GamePref.ZombieBMMove = 3
  408. GamePref.ZombieFeralMove = 2
  409. GamePref.ZombieFeralSense = 0
  410. GamePref.ZombieMove = 0
  411. GamePref.ZombieMoveNight = 3
  412. GamePref.ZombiePlayers = True
  413. GameStat.AirDropFrequency = 0
  414. GameStat.AirDropMarker = True
  415. GameStat.AllowedViewDistance = 12
  416. GameStat.AnimalCount = 0
  417. GameStat.AutoParty = False
  418. GameStat.BedrollExpiryTime = 45
  419. GameStat.BlockDamagePlayer = 100
  420. GameStat.BloodMoonDay = 0
  421. GameStat.BloodMoonEnemyCount = 8
  422. GameStat.BloodMoonWarning = 8
  423. GameStat.ChunkStabilityEnabled = True
  424. GameStat.CurrentRoundIx = 0
  425. GameStat.DayLightLength = 18
  426. GameStat.DayLimitActive = False
  427. GameStat.DayLimitThisRound = 0
  428. GameStat.DeathPenalty = XPOnly
  429. GameStat.DropOnDeath = 1
  430. GameStat.DropOnQuit = 0
  431. GameStat.EnemyCount = 0
  432. GameStat.EnemyDifficulty = Normal
  433. GameStat.EnemySpawnMode = True
  434. GameStat.FragLimitActive = False
  435. GameStat.FragLimitThisRound = 0
  436. GameStat.GameDifficulty = 2
  437. GameStat.GameDifficultyBonus = 1
  438. GameStat.GameModeId = 0
  439. GameStat.GameState = 0
  440. GameStat.GlobalMessageToShow =
  441. GameStat.IsCreativeMenuEnabled = False
  442. GameStat.IsFlyingEnabled = False
  443. GameStat.IsPlayerCollisionEnabled = True
  444. GameStat.IsPlayerDamageEnabled = True
  445. GameStat.IsResetMapOnRestart = False
  446. GameStat.IsSaveSupplyCrates = True
  447. GameStat.IsSpawnEnemies = True
  448. GameStat.IsSpawnNearOtherPlayer = False
  449. GameStat.IsTeleportEnabled = False
  450. GameStat.IsVersionCheckDone = False
  451. GameStat.LandClaimCount = 3
  452. GameStat.LandClaimDeadZone = 30
  453. GameStat.LandClaimDecayMode = 0
  454. GameStat.LandClaimExpiryTime = 3
  455. GameStat.LandClaimOfflineDelay = 0
  456. GameStat.LandClaimOfflineDurabilityModifier = 32
  457. GameStat.LandClaimOnlineDurabilityModifier = 32
  458. GameStat.LandClaimSize = 41
  459. GameStat.LoadScene =
  460. GameStat.LootTimer =
  461. GameStat.OptionsPOICulling = 0
  462. GameStat.PartySharedKillRange = 100
  463. GameStat.PlayerKillingMode = KillStrangersOnly
  464. GameStat.ScoreDiedMultiplier = -5
  465. GameStat.ScorePlayerKillMultiplier = 1
  466. GameStat.ScoreZombieKillMultiplier = 1
  467. GameStat.ShowAllPlayersOnMap = False
  468. GameStat.ShowFriendPlayerOnMap = True
  469. GameStat.ShowSpawnWindow = False
  470. GameStat.ShowWindow =
  471. GameStat.TimeLimitActive = False
  472. GameStat.TimeLimitThisRound = 0
  473. GameStat.TimeOfDayIncPerSec = 20
  474. GameStat.TwitchBloodMoonAllowed = True
  475. GameStat.UNUSED_ShowZombieCounter =
  476. GameStat.XPMultiplier = 100
  477. GameStat.ZombieHordeMeter = False
  478. 2024-07-08T23:47:41 44.715 INF StartAsServer
  479. 2024-07-08T23:47:41 44.734 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
  480. 2024-07-08T23:47:41 44.734 INF Setting for 'DeathPenalty' does not match the default (server will go to the modded category): current = 2, default = 1
  481. 2024-07-08T23:47:41 44.735 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 64, default = 8
  482. 2024-07-08T23:47:41 44.735 INF Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = False, default = True
  483. 2024-07-08T23:47:41 44.735 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 7
  484. 2024-07-08T23:47:41 44.736 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
  485. 2024-07-08T23:47:42 44.965 INF Loaded (local): events in 0.01
  486. 2024-07-08T23:47:42 45.303 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  487. 2024-07-08T23:47:42 45.304 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  488. 2024-07-08T23:47:42 45.304 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  489. 2024-07-08T23:47:42 45.313 INF Loaded (local): materials in 0.32
  490. 2024-07-08T23:47:42 45.356 INF Loaded (local): physicsbodies in 0.01
  491. 2024-07-08T23:47:42 45.387 INF Loaded (local): painting in 0.01
  492. 2024-07-08T23:47:42 45.463 INF Loaded (local): shapes in 0.02
  493. Unloading 3 Unused Serialized files (Serialized files now loaded: 14)
  494. 2024-07-08T23:47:56 59.577 INF Block IDs with mapping
  495. 2024-07-08T23:47:56 59.586 INF Block IDs total 23964, terr 29, last 24186
  496. 2024-07-08T23:47:56 59.606 INF Loaded (local): blocks in 13.89
  497. Unloading 70913 unused Assets to reduce memory usage. Loaded Objects now: 152135.
  498. Total: 217.874100 ms (FindLiveObjects: 9.933200 ms CreateObjectMapping: 6.330000 ms MarkObjects: 179.172500 ms DeleteObjects: 22.438300 ms)
  499.  
  500. 2024-07-08T23:47:56 59.912 INF Loaded (local): progression in 0.04
  501. 2024-07-08T23:47:57 60.345 INF Loaded (local): buffs in 0.32
  502. 2024-07-08T23:47:57 60.398 INF Loaded (local): misc in 0.02
  503. 2024-07-08T23:47:57 60.781 INF Loaded (local): items in 0.29
  504. 2024-07-08T23:47:57 60.855 INF Item IDs with mapping
  505. 2024-07-08T23:47:57 60.856 INF ItemIDs from Mapping
  506. 2024-07-08T23:47:57 60.860 INF ItemClass assignLeftOverItems 66880 of 81920
  507. 2024-07-08T23:47:57 60.909 INF Loaded (local): item_modifiers in 0.09
  508. 2024-07-08T23:47:58 60.973 INF Loaded (local): entityclasses in 0.03
  509. 2024-07-08T23:47:58 61.008 INF Loaded (local): qualityinfo in 0.01
  510. 2024-07-08T23:47:58 61.086 INF Loaded (local): sounds in 0.02
  511. 2024-07-08T23:47:58 61.143 INF Loaded (local): recipes in 0.03
  512. 2024-07-08T23:47:58 61.183 INF Loaded (local): blockplaceholders in 0.01
  513. 2024-07-08T23:47:58 61.243 INF Loaded (local): loot in 0.03
  514. 2024-07-08T23:47:58 61.293 INF Loaded (local): entitygroups in 0.02
  515. 2024-07-08T23:47:58 61.328 INF Loaded (local): utilityai in 0.01
  516. 2024-07-08T23:47:58 61.364 INF Loaded (local): vehicles in 0.01
  517. 2024-07-08T23:47:58 61.400 INF Loaded (local): rwgmixer in 0.01
  518. 2024-07-08T23:47:58 61.435 INF Loaded (local): weathersurvival in 0.01
  519. 2024-07-08T23:47:58 61.474 INF Loaded (local): archetypes in 0.01
  520. 2024-07-08T23:47:58 61.518 INF Loaded (local): challenges in 0.02
  521. 2024-07-08T23:47:58 61.601 INF Loaded (local): quests in 0.05
  522. 2024-07-08T23:47:58 61.642 INF Loaded (local): traders in 0.01
  523. 2024-07-08T23:47:58 61.684 INF Loaded (local): npc in 0.02
  524. 2024-07-08T23:47:58 61.723 INF Loaded (local): dialogs in 0.01
  525. 2024-07-08T23:47:58 61.767 INF Loaded (local): ui_display in 0.02
  526. 2024-07-08T23:47:58 61.809 INF Loaded (local): nav_objects in 0.01
  527. 2024-07-08T23:47:58 61.853 INF Loaded (local): gamestages in 0.01
  528. 2024-07-08T23:47:59 62.074 INF Loaded (local): gameevents in 0.18
  529. 2024-07-08T23:47:59 62.137 INF Loaded (local): twitch in 0.03
  530. 2024-07-08T23:47:59 62.174 INF Loaded (local): twitch_events in 0.01
  531. 2024-07-08T23:47:59 62.230 INF Loaded (local): dmscontent in 0.03
  532. 2024-07-08T23:47:59 62.268 INF Loaded (local): XUi_Common/styles in 0.01
  533. 2024-07-08T23:47:59 62.308 INF Loaded (local): XUi_Common/controls in 0.01
  534. 2024-07-08T23:47:59 62.348 INF Loaded (local): XUi/styles in 0.01
  535. 2024-07-08T23:47:59 62.385 INF Loaded (local): XUi/controls in 0.01
  536. 2024-07-08T23:47:59 62.431 INF Loaded (local): XUi/windows in 0.01
  537. 2024-07-08T23:47:59 62.472 INF [XUi] Loading XUi asynchronously
  538. 2024-07-08T23:47:59 62.493 INF Loaded (local): XUi/xui in 0.03
  539. 2024-07-08T23:47:59 62.745 INF Loaded (local): biomes in 0.09
  540. 2024-07-08T23:48:00 62.950 INF Loaded (local): worldglobal in 0.06
  541. 2024-07-08T23:48:00 63.028 INF [XUi] Parsing all window groups completed in 413 ms total.
  542. 2024-07-08T23:48:00 63.191 INF Loaded (local): spawning in 0.07
  543. 2024-07-08T23:48:00 63.464 INF Loaded (local): loadingscreen in 0.06
  544. 2024-07-08T23:48:00 63.625 INF ShapeControllers: 96
  545. 2024-07-08T23:48:00 63.682 INF Added 1335 subtitle data entries and 3 speaker colors
  546. 2024-07-08T23:48:00 63.734 INF Loaded (local): subtitles in 0.10
  547. 2024-07-08T23:48:01 64.081 INF Loaded (local): videos in 0.06
  548. 2024-07-08T23:48:01 64.098 INF [XUi] Initialized all window groups completed in 871 ms total.
  549. 2024-07-08T23:48:01 64.130 INF createWorld: New Cazereye Valley, Test World, GameModeSurvival
  550. 2024-07-08T23:48:01 64.134 INF Occlusion: Enabled
  551. 2024-07-08T23:48:01 64.159 INF Started thread ChunkRegeneration
  552. 2024-07-08T23:48:01 64.160 INF Started thread ChunkCalc
  553. 2024-07-08T23:48:01 64.161 INF Started thread ChunkMeshBake
  554. 2024-07-08T23:48:01 64.194 INF World.Load: New Cazereye Valley
  555. 2024-07-08T23:48:01 64.205 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  556. 2024-07-08T23:48:01 64.231 INF Started thread WaterSimulationApplyChanges
  557. 2024-07-08T23:48:06 69.566 INF Started thread GenerateChunks
  558. 2024-07-08T23:48:07 69.960 INF Calculating world hashes took 375 ms (world size 266 MiB)
  559. 2024-07-08T23:48:07 69.963 INF Initial ENABLE_FILE_BACKED_ARRAYS == False
  560. 2024-07-08T23:48:07 70.070 INF Loading dtm raw file took 488ms
  561. 2024-07-08T23:48:07 70.100 INF Biomes image size w= 1024, h = 1024
  562. 2024-07-08T23:48:08 71.489 INF Loading and creating biomes took 1415ms
  563. 2024-07-08T23:48:10 73.725 INF Loading and creating shader control textures took 2235ms
  564. 2024-07-08T23:48:11 74.320 INF Loading and parsing of generator took 593ms
  565. 2024-07-08T23:48:11 74.378 INF Computed 1348 chunk groups containing a total of 33423 chunks. Largest group contains 382 chunks.
  566. 2024-07-08T23:48:11 74.444 INF Started thread SaveChunks C:\Users\Euzio\AppData\Roaming\7DaysToDie\Saves\New Cazereye Valley\Test World\Region
  567. [MultiBlockManager] TryRegisterTerrainAlignedBlock failed: target block of type cntSemiTruck01ModularFrontBrown at 949, 35, -935 is not a terrain-aligned block.
  568. [MultiBlockManager] TryRegisterOversizedBlock failed: target block of type cntbasketLaundryFullRed at 952, 35, -932 is not an Oversized Block.
  569. [MultiBlockManager] TryRegisterTerrainAlignedBlock failed: target block of type cntSedan01RandomHelper at 869, 35, -1041 is not a terrain-aligned block.
  570. [MultiBlockManager] TryRegisterOversizedBlock failed: target block of type crushedCars02Pink at 833, 35, -1076 is not an Oversized Block.
  571. [MultiBlockManager] TryRegisterTerrainAlignedBlock failed: target block of type crushedCars02Pink at 833, 35, -1076 is not a terrain-aligned block.
  572. 2024-07-08T23:48:13 76.693 INF [DECO] read 116279
  573. 2024-07-08T23:48:13 76.783 INF Dynamic Music Initialized on Server
  574. 2024-07-08T23:48:13 76.794 INF Dynamic Music Initialized on Client
  575. 2024-07-08T23:48:14 77.007 INF AstarManager Init
  576. 2024-07-08T23:48:14 77.200 INF WeatherManager: Init 8 weather packages
  577. 2024-07-08T23:48:14 77.330 INF WeatherManager: ApplySavedPackages
  578. 2024-07-08T23:48:14 77.334 INF createWorld() done
  579. 2024-07-08T23:48:14 77.336 INF Loading players.xml
  580. 2024-07-08T23:48:14 77.351 INF [PlatformUserManager] Primary ID 'EOS_0002a2bcfb3c4350baf7f79a80db93e8' was mapped to Native ID 'Steam_76561197998788653'.
  581. 2024-07-08T23:48:27 90.030 INF Created player with id=171
  582. 2024-07-08T23:48:27 90.037 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=Euzio, id=171]
  583. 2024-07-08T23:48:27 90.126 INF Loaded player
  584. 2024-07-08T23:48:27 90.335 INF VehicleManager C:\Users\Euzio\AppData\Roaming/7DaysToDie\Saves/New Cazereye Valley/Test World/vehicles.dat, loaded 0
  585. 2024-07-08T23:48:27 90.337 INF DroneManager C:\Users\Euzio\AppData\Roaming/7DaysToDie\Saves/New Cazereye Valley/Test World/drones.dat, loaded 0
  586. 2024-07-08T23:48:27 90.339 INF TurretTracker C:\Users\Euzio\AppData\Roaming/7DaysToDie\Saves/New Cazereye Valley/Test World/turrets.dat, loaded 0
  587. 2024-07-08T23:48:29 92.216 INF [DECO] written 116279, in 16ms
  588. 2024-07-08T23:48:29 92.221 INF [DECO] write thread 4ms
  589. 2024-07-08T23:48:29 92.266 INF OpenSpawnWindow
  590. 2024-07-08T23:48:29 92.277 INF Loading dymesh settings
  591. 2024-07-08T23:48:29 92.277 INF Dynamic Mesh Settings
  592. 2024-07-08T23:48:29 92.278 INF Use Imposter Values: True
  593. 2024-07-08T23:48:29 92.278 INF Only Player Areas: False
  594. 2024-07-08T23:48:29 92.278 INF Player Area Buffer: 3
  595. 2024-07-08T23:48:29 92.279 INF Max View Distance: 1000
  596. 2024-07-08T23:48:29 92.279 INF Regen all on new world: False
  597. 2024-07-08T23:48:29 92.282 INF Dymesh: Prepping dynamic mesh. Resend Default: True
  598. 2024-07-08T23:48:29 92.282 INF Dymesh: Mesh location: C:\Users\Euzio\AppData\Roaming/7DaysToDie\Saves/New Cazereye Valley/Test World/DynamicMeshes/
  599. 2024-07-08T23:48:29 92.284 INF StartGame done
  600. 2024-07-08T23:48:30 93.232 INF Dymesh: Warming dynamic mesh
  601. 2024-07-08T23:48:30 93.232 INF Dymesh: Creating dynamic mesh manager
  602. 2024-07-08T23:48:30 93.235 INF Dymesh: Awake
  603. 2024-07-08T23:48:30 93.236 INF Dymesh: Mesh location: C:\Users\Euzio\AppData\Roaming/7DaysToDie\Saves/New Cazereye Valley/Test World/DynamicMeshes/
  604. 2024-07-08T23:48:30 93.237 INF Dymesh: Loading Items: C:\Users\Euzio\AppData\Roaming/7DaysToDie\Saves/New Cazereye Valley/Test World/DynamicMeshes/
  605. 2024-07-08T23:48:30 93.254 INF Dymesh: Loaded Items: 11
  606. 2024-07-08T23:48:30 93.254 INF Dymesh: Loading all items took: 0.0171202 seconds.
  607. 2024-07-08T23:48:30 93.283 INF Meshlist count is now 1
  608. 2024-07-08T23:48:30 93.284 INF Meshlist count is now 2
  609. 2024-07-08T23:48:30 93.285 INF Force load took 0 seconds
  610. 2024-07-08T23:48:30 93.286 INF Clearing queues.
  611. 2024-07-08T23:48:30 93.287 INF Cleared queues.
  612. 2024-07-08T23:48:30 93.288 INF Dynamic thread starting
  613. 2024-07-08T23:48:30 93.291 INF Dymesh door replacement: imposterBlock
  614. 2024-07-08T23:48:30 93.624 INF Missing paint ID XML entry: 255 for block 'corrugatedMetalShapes:pole'
  615. 2024-07-08T23:48:35 98.008 INF Respawn almost done
  616. 2024-07-08T23:48:35 98.015 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 884, 54, -696): localplayer
  617. 2024-07-08T23:48:35 98.088 INF 7774+1 Origin Reposition (0.0, 0.0, 0.0) to (880.0, 48.0, -704.0)
  618. 2024-07-08T23:48:43 106.065 INF Executing command 'dm'
  619. 2024-07-08T23:48:58 121.915 INF Time: 1.73m FPS: 10.21 Heap: 2148.3MB Max: 2148.3MB Chunks: 333 CGO: 208 Ply: 1 Zom: 1 Ent: 3 (3) Items: 1 CO: 1 RSS: 4265.7MB
  620. 2024-07-08T23:49:03 126.045 INF Saving 76 of chunks took 101ms
  621. 2024-07-08T23:49:31 154.867 INF Persistent GamePrefs saved
  622. 2024-07-08T23:49:31 154.868 INF ApplyAllOptions streaming budget 7216.2 MB
  623. 2024-07-08T23:49:31 154.868 INF ApplyAllOptions current screen 2560 x 1440, 240.002978124323hz, window 2560 x 1440, mode FullScreenWindow
  624. 2024-07-08T23:49:31 154.868 INF LoadTextureArraysForQuality quality 0 to 0, reload True
  625. 2024-07-08T23:49:31 154.868 INF Texture quality is set to 0
  626. 2024-07-08T23:49:31 154.869 INF SetTextureArraysFilter 3, AF 8
  627. 2024-07-08T23:49:31 154.869 INF ApplyTextureFilter 3, AF Enable
  628. 2024-07-08T23:49:31 154.869 INF ApplyTerrainOptions 2
  629. 2024-07-08T23:49:55 178.779 INF Saving 77 of chunks took 81ms
  630. 2024-07-08T23:49:57 180.233 INF Disconnect
  631. 2024-07-08T23:49:57 180.240 INF [NET] ServerShutdown
  632. 2024-07-08T23:49:57 180.240 INF NET: Stopping server protocols
  633. 2024-07-08T23:49:57 180.242 INF SaveAndCleanupWorld
  634. 2024-07-08T23:49:57 180.345 INF Saving 77 of chunks took 81ms
  635. 2024-07-08T23:49:57 180.350 INF [Steamworks.NET] Exiting Lobby
  636. 2024-07-08T23:49:57 180.352 INF [Steamworks.NET] Stopping server
  637. 2024-07-08T23:49:57 180.356 INF [PartyQuests] Player unregistered
  638. 2024-07-08T23:49:58 181.045 INF AstarManager Cleanup
  639. 2024-07-08T23:49:58 181.284 INF Clearing queues.
  640. 2024-07-08T23:49:58 181.285 INF Cleared queues.
  641. 2024-07-08T23:49:59 182.054 INF Clearing queues.
  642. 2024-07-08T23:49:59 182.054 INF Cleared queues.
  643. 2024-07-08T23:49:59 182.064 INF World.Unload
  644. 2024-07-08T23:49:59 182.072 INF Exited thread GenerateChunks
  645. 2024-07-08T23:49:59 182.136 INF Exited thread SaveChunks C:\Users\Euzio\AppData\Roaming\7DaysToDie\Saves\New Cazereye Valley\Test World\Region
  646. 2024-07-08T23:49:59 182.166 INF World.Cleanup
  647. 2024-07-08T23:49:59 182.169 INF Exited thread ChunkRegeneration
  648. 2024-07-08T23:49:59 182.175 INF Exited thread ChunkCalc
  649. 2024-07-08T23:49:59 182.176 INF Exited thread ChunkMeshBake
  650. 2024-07-08T23:49:59 182.192 INF Exited thread WaterSimulationApplyChanges
  651. 2024-07-08T23:49:59 182.196 INF VehicleManager saving 0 (0 + 0)
  652. 2024-07-08T23:49:59 182.198 INF VehicleManager saved 9 bytes
  653. 2024-07-08T23:49:59 182.199 INF DroneManager saving 0 (0 + 0)
  654. 2024-07-08T23:49:59 182.201 INF DroneManager saved 9 bytes
  655. 2024-07-08T23:49:59 182.202 INF TurretTracker saving 0 (0 + 0)
  656. 2024-07-08T23:49:59 182.205 INF TurretTracker saved 9 bytes
  657. 2024-07-08T23:49:59 182.224 INF Persistent GamePrefs saved
  658. 2024-07-08T23:50:00 182.956 INF [EOS] Read (NewsFeatured.xml) completed: Success, received 704 bytes
  659. 2024-07-08T23:50:00 183.347 INF Preparing quit
  660. 2024-07-08T23:50:00 183.355 INF Persistent GamePrefs saved
  661. 2024-07-08T23:50:00 183.356 INF Cleanup
  662. 2024-07-08T23:50:00 183.369 WRN [EOS] [LogEOSTitleStorage - Warning] Attempted to read file but not allowed.
  663. 2024-07-08T23:50:00 183.369 WRN [EOS] [LogEOSTitleStorage - Warning] Attempted to read file but not allowed.
  664. 2024-07-08T23:50:00 183.370 WRN [EOS] [LogEOSTitleStorage - Warning] Attempted to read file but not allowed.
  665. 2024-07-08T23:50:00 183.410 WRN [EOS] [LogEOSTitleStorage - Warning] Attempted to read file but not allowed.
  666. 2024-07-08T23:50:01 183.954 WRN [EOS] [LogEOSTitleStorage - Warning] Attempted to read file but not allowed.
  667. 2024-07-08T23:50:01 184.643 INF AchievementManager.Cleanup
  668. 2024-07-08T23:50:01 184.841 INF Terminating threads
  669. 2024-07-08T23:50:01 184.841 INF OnApplicationQuit
  670. 2024-07-08T23:50:01 184.843 INF Terminating threads
  671. 2024-07-08T23:50:01 184.843 INF OnApplicationQuit
  672. Memory Statistics:
  673. [ALLOC_TEMP_TLS] TLS Allocator
  674. StackAllocators :
  675. [ALLOC_TEMP_MAIN]
  676. Peak usage frame count: [2.0 KB-4.0 KB]: 2746 frames, [4.0 KB-8.0 KB]: 34 frames, [8.0 KB-16.0 KB]: 2720 frames, [16.0 KB-32.0 KB]: 206 frames, [32.0 KB-64.0 KB]: 656 frames, [64.0 KB-128.0 KB]: 1318 frames, [128.0 KB-256.0 KB]: 192 frames, [256.0 KB-0.5 MB]: 878 frames, [0.5 MB-1.0 MB]: 38 frames, [1.0 MB-2.0 MB]: 34 frames, [2.0 MB-4.0 MB]: 5 frames, [4.0 MB-8.0 MB]: 5 frames
  677. Initial Block Size 4.0 MB
  678. Current Block Size 8.0 MB
  679. Peak Allocated Bytes 7.5 MB
  680. Overflow Count 15544
  681. [ALLOC_TEMP_Job.Worker 18]
  682. Initial Block Size 256.0 KB
  683. Current Block Size 256.0 KB
  684. Peak Allocated Bytes 183.1 KB
  685. Overflow Count 0
  686. [ALLOC_TEMP_Loading.PreloadManager]
  687. Initial Block Size 256.0 KB
  688. Current Block Size 0.5 MB
  689. Peak Allocated Bytes 511.0 KB
  690. Overflow Count 43
  691. [ALLOC_TEMP_Loading.AsyncRead]
  692. Initial Block Size 64.0 KB
  693. Current Block Size 128.0 KB
  694. Peak Allocated Bytes 128.0 KB
  695. Overflow Count 3
  696. [ALLOC_TEMP_Background Job.Worker 8]
  697. Initial Block Size 32.0 KB
  698. Current Block Size 32.0 KB
  699. Peak Allocated Bytes 54 B
  700. Overflow Count 0
  701. [ALLOC_TEMP_Job.Worker 6]
  702. Initial Block Size 256.0 KB
  703. Current Block Size 256.0 KB
  704. Peak Allocated Bytes 183.1 KB
  705. Overflow Count 0
  706. [ALLOC_TEMP_Job.Worker 0]
  707. Initial Block Size 256.0 KB
  708. Current Block Size 256.0 KB
  709. Peak Allocated Bytes 183.1 KB
  710. Overflow Count 0
  711. [ALLOC_TEMP_Background Job.Worker 10]
  712. Initial Block Size 32.0 KB
  713. Current Block Size 56.0 KB
  714. Peak Allocated Bytes 53.1 KB
  715. Overflow Count 0
  716. [ALLOC_TEMP_Background Job.Worker 9]
  717. Initial Block Size 32.0 KB
  718. Current Block Size 32.0 KB
  719. Peak Allocated Bytes 54 B
  720. Overflow Count 0
  721. [ALLOC_TEMP_Job.Worker 5]
  722. Initial Block Size 256.0 KB
  723. Current Block Size 484.0 KB
  724. Peak Allocated Bytes 481.1 KB
  725. Overflow Count 5
  726. [ALLOC_TEMP_Background Job.Worker 14]
  727. Initial Block Size 32.0 KB
  728. Current Block Size 32.0 KB
  729. Peak Allocated Bytes 54 B
  730. Overflow Count 0
  731. [ALLOC_TEMP_Job.Worker 16]
  732. Initial Block Size 256.0 KB
  733. Current Block Size 256.0 KB
  734. Peak Allocated Bytes 183.1 KB
  735. Overflow Count 0
  736. [ALLOC_TEMP_Background Job.Worker 6]
  737. Initial Block Size 32.0 KB
  738. Current Block Size 36.0 KB
  739. Peak Allocated Bytes 32.0 KB
  740. Overflow Count 1
  741. [ALLOC_TEMP_Job.Worker 4]
  742. Initial Block Size 256.0 KB
  743. Current Block Size 440.0 KB
  744. Peak Allocated Bytes 395.3 KB
  745. Overflow Count 1
  746. [ALLOC_TEMP_Job.Worker 14]
  747. Initial Block Size 256.0 KB
  748. Current Block Size 256.0 KB
  749. Peak Allocated Bytes 183.1 KB
  750. Overflow Count 0
  751. [ALLOC_TEMP_Job.Worker 17]
  752. Initial Block Size 256.0 KB
  753. Current Block Size 256.0 KB
  754. Peak Allocated Bytes 183.1 KB
  755. Overflow Count 0
  756. [ALLOC_TEMP_Job.Worker 3]
  757. Initial Block Size 256.0 KB
  758. Current Block Size 492.0 KB
  759. Peak Allocated Bytes 491.1 KB
  760. Overflow Count 1
  761. [ALLOC_TEMP_Job.Worker 13]
  762. Initial Block Size 256.0 KB
  763. Current Block Size 256.0 KB
  764. Peak Allocated Bytes 183.1 KB
  765. Overflow Count 0
  766. [ALLOC_TEMP_Background Job.Worker 12]
  767. Initial Block Size 32.0 KB
  768. Current Block Size 32.0 KB
  769. Peak Allocated Bytes 54 B
  770. Overflow Count 0
  771. [ALLOC_TEMP_EnlightenWorker] x 10
  772. Initial Block Size 64.0 KB
  773. Current Block Size 64.0 KB
  774. Peak Allocated Bytes 54 B
  775. Overflow Count 0
  776. [ALLOC_TEMP_Background Job.Worker 15]
  777. Initial Block Size 32.0 KB
  778. Current Block Size 32.0 KB
  779. Peak Allocated Bytes 54 B
  780. Overflow Count 0
  781. [ALLOC_TEMP_Background Job.Worker 1]
  782. Initial Block Size 32.0 KB
  783. Current Block Size 52.0 KB
  784. Peak Allocated Bytes 48.6 KB
  785. Overflow Count 2
  786. [ALLOC_TEMP_Background Job.Worker 2]
  787. Initial Block Size 32.0 KB
  788. Current Block Size 40.0 KB
  789. Peak Allocated Bytes 39.7 KB
  790. Overflow Count 1
  791. [ALLOC_TEMP_Background Job.Worker 7]
  792. Initial Block Size 32.0 KB
  793. Current Block Size 32.0 KB
  794. Peak Allocated Bytes 54 B
  795. Overflow Count 0
  796. [ALLOC_TEMP_UnityGfxDeviceWorker]
  797. Initial Block Size 256.0 KB
  798. Current Block Size 256.0 KB
  799. Peak Allocated Bytes 65.0 KB
  800. Overflow Count 0
  801. [ALLOC_TEMP_AssetGarbageCollectorHelper] x 19
  802. Initial Block Size 64.0 KB
  803. Current Block Size 64.0 KB
  804. Peak Allocated Bytes 138 B
  805. Overflow Count 0
  806. [ALLOC_TEMP_Background Job.Worker 5]
  807. Initial Block Size 32.0 KB
  808. Current Block Size 32.0 KB
  809. Peak Allocated Bytes 54 B
  810. Overflow Count 0
  811. [ALLOC_TEMP_Job.Worker 9]
  812. Initial Block Size 256.0 KB
  813. Current Block Size 256.0 KB
  814. Peak Allocated Bytes 183.1 KB
  815. Overflow Count 0
  816. [ALLOC_TEMP_Background Job.Worker 13]
  817. Initial Block Size 32.0 KB
  818. Current Block Size 32.0 KB
  819. Peak Allocated Bytes 54 B
  820. Overflow Count 0
  821. [ALLOC_TEMP_Job.Worker 8]
  822. Initial Block Size 256.0 KB
  823. Current Block Size 256.0 KB
  824. Peak Allocated Bytes 183.1 KB
  825. Overflow Count 0
  826. [ALLOC_TEMP_Job.Worker 7]
  827. Initial Block Size 256.0 KB
  828. Current Block Size 256.0 KB
  829. Peak Allocated Bytes 183.1 KB
  830. Overflow Count 0
  831. [ALLOC_TEMP_Job.Worker 1]
  832. Initial Block Size 256.0 KB
  833. Current Block Size 256.0 KB
  834. Peak Allocated Bytes 183.1 KB
  835. Overflow Count 0
  836. [ALLOC_TEMP_Job.Worker 2]
  837. Initial Block Size 256.0 KB
  838. Current Block Size 508.0 KB
  839. Peak Allocated Bytes 505.5 KB
  840. Overflow Count 5
  841. [ALLOC_TEMP_Background Job.Worker 3]
  842. Initial Block Size 32.0 KB
  843. Current Block Size 36.0 KB
  844. Peak Allocated Bytes 32.0 KB
  845. Overflow Count 1
  846. [ALLOC_TEMP_Background Job.Worker 11]
  847. Initial Block Size 32.0 KB
  848. Current Block Size 32.0 KB
  849. Peak Allocated Bytes 54 B
  850. Overflow Count 0
  851. [ALLOC_TEMP_Job.Worker 10]
  852. Initial Block Size 256.0 KB
  853. Current Block Size 256.0 KB
  854. Peak Allocated Bytes 183.1 KB
  855. Overflow Count 0
  856. [ALLOC_TEMP_Background Job.Worker 0]
  857. Initial Block Size 32.0 KB
  858. Current Block Size 32.0 KB
  859. Peak Allocated Bytes 54 B
  860. Overflow Count 0
  861. [ALLOC_TEMP_Job.Worker 15]
  862. Initial Block Size 256.0 KB
  863. Current Block Size 256.0 KB
  864. Peak Allocated Bytes 209.9 KB
  865. Overflow Count 0
  866. [ALLOC_TEMP_Job.Worker 11]
  867. Initial Block Size 256.0 KB
  868. Current Block Size 256.0 KB
  869. Peak Allocated Bytes 183.1 KB
  870. Overflow Count 0
  871. [ALLOC_TEMP_Job.Worker 12]
  872. Initial Block Size 256.0 KB
  873. Current Block Size 256.0 KB
  874. Peak Allocated Bytes 183.1 KB
  875. Overflow Count 0
  876. [ALLOC_TEMP_Background Job.Worker 4]
  877. Initial Block Size 32.0 KB
  878. Current Block Size 48.0 KB
  879. Peak Allocated Bytes 45.5 KB
  880. Overflow Count 1
  881. [ALLOC_TEMP_BatchDeleteObjects]
  882. Initial Block Size 64.0 KB
  883. Current Block Size 64.0 KB
  884. Peak Allocated Bytes 54 B
  885. Overflow Count 0
  886. [ALLOC_DEFAULT] Dual Thread Allocator
  887. Peak main deferred allocation count 171380
  888. [ALLOC_BUCKET]
  889. Large Block size 4.0 MB
  890. Used Block count 1
  891. Peak Allocated bytes 4.0 MB
  892. Failed Allocations. Bucket layout:
  893. 16B: 1 Subsections = 1024 buckets. Failed count: 1032107
  894. 32B: 13 Subsections = 6656 buckets. Failed count: 335988
  895. 48B: 49 Subsections = 16725 buckets. Failed count: 664810
  896. 64B: 31 Subsections = 7936 buckets. Failed count: 317043
  897. 80B: 149 Subsections = 30515 buckets. Failed count: 113468
  898. 96B: 9 Subsections = 1536 buckets. Failed count: 76772
  899. 112B: 2 Subsections = 292 buckets. Failed count: 89417
  900. 128B: 2 Subsections = 256 buckets. Failed count: 139484
  901. [ALLOC_DEFAULT_MAIN]
  902. Peak usage frame count: [16.0 MB-32.0 MB]: 422 frames, [32.0 MB-64.0 MB]: 4259 frames, [64.0 MB-128.0 MB]: 599 frames, [128.0 MB-256.0 MB]: 2667 frames, [256.0 MB-0.50 GB]: 885 frames
  903. Requested Block Size 16.0 MB
  904. Peak Block count 20
  905. Peak Allocated memory 385.0 MB
  906. Peak Large allocation bytes 276.0 MB
  907. [ALLOC_DEFAULT_THREAD]
  908. Peak usage frame count: [8.0 MB-16.0 MB]: 5 frames, [16.0 MB-32.0 MB]: 7394 frames, [32.0 MB-64.0 MB]: 13 frames, [64.0 MB-128.0 MB]: 940 frames, [128.0 MB-256.0 MB]: 480 frames
  909. Requested Block Size 16.0 MB
  910. Peak Block count 17
  911. Peak Allocated memory 230.5 MB
  912. Peak Large allocation bytes 135.7 MB
  913. [ALLOC_TEMP_JOB_1_FRAME]
  914. Initial Block Size 2.0 MB
  915. Used Block Count 0
  916. Overflow Count (too large) 0
  917. Overflow Count (full) 0
  918. [ALLOC_TEMP_JOB_2_FRAMES]
  919. Initial Block Size 2.0 MB
  920. Used Block Count 0
  921. Overflow Count (too large) 0
  922. Overflow Count (full) 0
  923. [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  924. Initial Block Size 2.0 MB
  925. Used Block Count 1
  926. Overflow Count (too large) 4
  927. Overflow Count (full) 0
  928. [ALLOC_TEMP_JOB_ASYNC (Background)]
  929. Initial Block Size 1.0 MB
  930. Used Block Count 1
  931. Overflow Count (too large) 1
  932. Overflow Count (full) 0
  933. [ALLOC_GFX] Dual Thread Allocator
  934. Peak main deferred allocation count 73
  935. [ALLOC_BUCKET]
  936. Large Block size 4.0 MB
  937. Used Block count 1
  938. Peak Allocated bytes 4.0 MB
  939. Failed Allocations. Bucket layout:
  940. 16B: 1 Subsections = 1024 buckets. Failed count: 1032107
  941. 32B: 13 Subsections = 6656 buckets. Failed count: 335988
  942. 48B: 49 Subsections = 16725 buckets. Failed count: 664810
  943. 64B: 31 Subsections = 7936 buckets. Failed count: 317043
  944. 80B: 149 Subsections = 30515 buckets. Failed count: 113468
  945. 96B: 9 Subsections = 1536 buckets. Failed count: 76772
  946. 112B: 2 Subsections = 292 buckets. Failed count: 89417
  947. 128B: 2 Subsections = 256 buckets. Failed count: 139484
  948. [ALLOC_GFX_MAIN]
  949. Peak usage frame count: [32.0 KB-64.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 423 frames, [1.0 MB-2.0 MB]: 765 frames, [2.0 MB-4.0 MB]: 3489 frames, [4.0 MB-8.0 MB]: 89 frames, [8.0 MB-16.0 MB]: 4 frames, [16.0 MB-32.0 MB]: 28 frames, [32.0 MB-64.0 MB]: 23 frames, [64.0 MB-128.0 MB]: 57 frames, [128.0 MB-256.0 MB]: 3926 frames, [256.0 MB-0.50 GB]: 3 frames, [0.50 GB-1.00 GB]: 24 frames
  950. Requested Block Size 16.0 MB
  951. Peak Block count 15
  952. Peak Allocated memory 0.67 GB
  953. Peak Large allocation bytes 0.52 GB
  954. [ALLOC_GFX_THREAD]
  955. Peak usage frame count: [0-1.0 KB]: 1 frames, [2.0 KB-4.0 KB]: 418 frames, [64.0 KB-128.0 KB]: 5 frames, [8.0 MB-16.0 MB]: 7263 frames, [16.0 MB-32.0 MB]: 1145 frames
  956. Requested Block Size 16.0 MB
  957. Peak Block count 3
  958. Peak Allocated memory 27.5 MB
  959. Peak Large allocation bytes 0 B
  960. [ALLOC_CACHEOBJECTS] Dual Thread Allocator
  961. Peak main deferred allocation count 112611
  962. [ALLOC_BUCKET]
  963. Large Block size 4.0 MB
  964. Used Block count 1
  965. Peak Allocated bytes 4.0 MB
  966. Failed Allocations. Bucket layout:
  967. 16B: 1 Subsections = 1024 buckets. Failed count: 1032107
  968. 32B: 13 Subsections = 6656 buckets. Failed count: 335988
  969. 48B: 49 Subsections = 16725 buckets. Failed count: 664810
  970. 64B: 31 Subsections = 7936 buckets. Failed count: 317043
  971. 80B: 149 Subsections = 30515 buckets. Failed count: 113468
  972. 96B: 9 Subsections = 1536 buckets. Failed count: 76772
  973. 112B: 2 Subsections = 292 buckets. Failed count: 89417
  974. 128B: 2 Subsections = 256 buckets. Failed count: 139484
  975. [ALLOC_CACHEOBJECTS_MAIN]
  976. Peak usage frame count: [32.0 MB-64.0 MB]: 4677 frames, [64.0 MB-128.0 MB]: 119 frames, [128.0 MB-256.0 MB]: 2899 frames, [256.0 MB-0.50 GB]: 1137 frames
  977. Requested Block Size 4.0 MB
  978. Peak Block count 72
  979. Peak Allocated memory 284.8 MB
  980. Peak Large allocation bytes 83.6 MB
  981. [ALLOC_CACHEOBJECTS_THREAD]
  982. Peak usage frame count: [16.0 MB-32.0 MB]: 424 frames, [64.0 MB-128.0 MB]: 4184 frames, [128.0 MB-256.0 MB]: 4224 frames
  983. Requested Block Size 4.0 MB
  984. Peak Block count 44
  985. Peak Allocated memory 220.7 MB
  986. Peak Large allocation bytes 62.3 MB
  987. [ALLOC_TYPETREE] Dual Thread Allocator
  988. Peak main deferred allocation count 1
  989. [ALLOC_BUCKET]
  990. Large Block size 4.0 MB
  991. Used Block count 1
  992. Peak Allocated bytes 4.0 MB
  993. Failed Allocations. Bucket layout:
  994. 16B: 1 Subsections = 1024 buckets. Failed count: 1032107
  995. 32B: 13 Subsections = 6656 buckets. Failed count: 335988
  996. 48B: 49 Subsections = 16725 buckets. Failed count: 664810
  997. 64B: 31 Subsections = 7936 buckets. Failed count: 317043
  998. 80B: 149 Subsections = 30515 buckets. Failed count: 113468
  999. 96B: 9 Subsections = 1536 buckets. Failed count: 76772
  1000. 112B: 2 Subsections = 292 buckets. Failed count: 89417
  1001. 128B: 2 Subsections = 256 buckets. Failed count: 139484
  1002. [ALLOC_TYPETREE_MAIN]
  1003. Peak usage frame count: [4.0 KB-8.0 KB]: 419 frames, [8.0 KB-16.0 KB]: 4340 frames, [128.0 KB-256.0 KB]: 4073 frames
  1004. Requested Block Size 2.0 MB
  1005. Peak Block count 1
  1006. Peak Allocated memory 217.0 KB
  1007. Peak Large allocation bytes 0 B
  1008. [ALLOC_TYPETREE_THREAD]
  1009. Peak usage frame count: [2.0 KB-4.0 KB]: 419 frames, [256.0 KB-0.5 MB]: 5 frames, [2.0 MB-4.0 MB]: 8408 frames
  1010. Requested Block Size 2.0 MB
  1011. Peak Block count 2
  1012. Peak Allocated memory 3.1 MB
  1013. Peak Large allocation bytes 0 B
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