mnchngrngs

temples 2.0

Sep 19th, 2020 (edited)
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  1. dimgen base
  2.  
  3. Sacrifice pet2 exp to fill bars to gain levels instead of Mi
  4.  
  5. efficiency -> increases pet exp from worshippers by 1% (linear) (min and max or just max)
  6. capacity -> increases max worshippers by 1 (linear)
  7. supply -> reduces worshipper cost by 1% (compounding)
  8. overclocker -> gain 0.1% (compounding) exp while sacrificing (level 1 = 99.9% exp lost, level 105 = 90% exp lost)
  9.  
  10. shielding -> unlocks shrines
  11. hybrid -> ????
  12. storage -> can buy extra worshipper up to 150%, however, worshippers beyond your max have no effect (buffer for leavers)
  13. slowburn -> worshippers take longer to leave?
  14. simulacrum -> ????
  15.  
  16. shrines are a building which lowers the required exp for a level up (multiplier)
  17.  
  18. upgrade price increase by 10% per level
  19.  
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