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  1. # PremiumVanish v1.6.11 - Configuration
  2.  
  3. ##################################################
  4. ############# Invisibility Features ##############
  5. ##################################################
  6. InvisibilityFeatures:
  7. # Should invisible players get night vision? (client-side; Requires ProtocolLib)
  8. NightVisionEffect: true
  9. # Should PV disable damage for invisible players?
  10. DisableDamage: true
  11. # Should PV disable hunger for invisible players?
  12. DisableHunger: true
  13. # Should PV prevent mobs from targeting invisible players?
  14. DisableMobTarget: true
  15. # Should invisible players not be able to stop the placement of blocks at their location?
  16. # While this stops other players from reveiling invisible players by spamming blocks around them
  17. # it can also be abused since it allows placing blocks at impossible locations
  18. DisablePreventBlockPlacement: true
  19. # Should invisible players only be able to send chat messages if the message ends with the following character?
  20. # You can set this to 'deny' to cancel the message in any case.
  21. # Please leave this empty if you'd like to disable the feature.
  22. RequireChatMessageSuffix: "/"
  23. # Should invisible players open chests without the chest animation and sound?
  24. OpenChestsSilently: true
  25. # Should invisible players be able to open a player's inventory by right-clicking the player?
  26. # Permission: pv.openplayerinv
  27. OpenPlayerInventoryOnRightClick: true
  28. # Should invisible players be able to edit inventories (including their own) even if they're in spectator mode?
  29. # Permission: pv.spectatoreditinv
  30. AllowSpectatorInventoryEdit: true
  31. # Should invisible players not be able to trigger pressure plates and tripwire?
  32. # If this feature is enabled invisible players can't trigger pressure plates and tripwire.
  33. DisablePressurePlates: true
  34. # Should invisible players not be able to push other players or be able to be pushed?
  35. # WARNING: Uses the scoreboard and may conflict with other plugins
  36. # Deactivated if you are using NametagEdit and the prefix/suffix settings below aren't empty
  37. DisablePush: flase
  38. # Should invisible players be hidden in the tablist?
  39. # Note: Not every player hider supports showing invisible players
  40. # in the tablist, please use the ProtocolLib hider to be able to turn this off
  41. # (see the INVISIBILITY METHOD section below)
  42. HideInTablist: true
  43. # The commands to execute when a player vanishs (online or offline)
  44. # These commands are ran by console by default, you can use %p to get the player's name.
  45. # You can also prefix the command with [P] to make the player run the command
  46. # instead of the console (player online only)
  47. # You can remove the brackets and make it a list if you'd like to enable this
  48. VanishCommands: []
  49. # The commands to execute when a player reappears (online or offline)
  50. # These commands are ran by console by default, you can use %p to get the player's name.
  51. # You can also prefix the command with [P] to make the player run the command
  52. # instead of the console (player online only)
  53. # You can remove the brackets and make it a list if you'd like to enable this
  54. ReappearCommands: []
  55. # For how many seconds should players not be able to take environmental damage after they reappear?
  56. # e.g. fall damage or lava damage; Set to 0 to disable it
  57. DisableEnvironmentalDamageAfterReappear: 5
  58.  
  59. ##################################################
  60. ############# Vanish State Features ##############
  61. ##################################################
  62. VanishStateFeatures:
  63. # Should players with the permission 'pv.joinvanished' join vanished all the time?
  64. AutoVanishOnJoin: false
  65. # Should invisible players reappear automatically when they change their world?
  66. ReappearOnWorldChange: false
  67. # Should invisible players reappear automatically when they leave the server?
  68. ReappearOnQuit: false
  69. # Should invisible players reappear automatically
  70. # when they change their world and don't have the permission 'pv.use' anymore?
  71. CheckPermissionOnWorldChange: false
  72. # Should invisible players reappear automatically
  73. # when they leave the server and don't have the permission 'pv.use' anymore?
  74. CheckPermissionOnQuit: false
  75.  
  76. ##################################################
  77. ############## Indication Features ###############
  78. ##################################################
  79. IndicationFeatures:
  80. LayeredPermissions:
  81. # Should players with the permission 'pv.see' be able to see invisible players in the tablist & in-game?
  82. EnableSeePermission: true
  83. # Should pv.use and pv.see be layered? => pv.use.levelX, pv.see.levelX
  84. # Higher levels override; more information on Spigot
  85. LayeredSeeAndUsePermissions: false
  86. # What should be the highest level for both permissions?
  87. # Lower amounts might improve performance with more players since they reduce the amount of permission checks
  88. MaxLevel: 100
  89. # If LayeredSeeAndUsePermissions is enabled, should /pv list only show players which the command sender is
  90. # allowed to see and should players only be able to toggle the invisibility of players which they are allowed
  91. # to see (Only affects online players)?
  92. HideInvisibleInCommands: false
  93. # Should invisible players have a prefix/suffix in the tablist and on their nametag?
  94. # (shows up for players with the permission 'pv.see' if it is enabled)
  95. # You can use color codes here; please make sure that the prefix isn't longer than 16 characters
  96. # Set to "" to disable; It's recommended to use NametagEdit for maximum compatibility with your tablist
  97. TabPrefix: ""
  98. TabSuffix: ""
  99. ##################################################
  100. ########### Survival Friendly Features ###########
  101. ##################################################
  102. SurvivalFriendlyFeatures:
  103.  
  104. Fly:
  105. # Should invisible players be able to fly even if they aren't in creative/spectator mode?
  106. Enable: true
  107. # Should invisible players WITHOUT the permission 'pv.fly' lose the ability to fly on reappear?
  108. DisableOnReappear: true
  109.  
  110. GameMode:
  111. # The gamemode which players will get when they vanish
  112. # 'Default' applies for every world which isn't mentioned below
  113. # !! Warning: World names are case-sensitive !!
  114. # Available gamemodes: SURVIVAL, ADVENTURE, CREATIVE, SPECTATOR, KEEP
  115. # KEEP won't change the gamemode in any way
  116. ChangeToOnVanish:
  117. Default: CREATIVE
  118. ExampleWorld123: SPECTATOR
  119. # The gamemode which players will get when they reappear
  120. # 'Default' applies for every world which isn't mentioned below
  121. # Available gamemodes: SURVIVAL, ADVENTURE, CREATIVE, SPECTATOR, KEEP, PREVIOUS
  122. # KEEP won't change the gamemode in any way
  123. # PREVIOUS will try to change the gamemode back to the gamemode the player vanished in
  124. ChangeToOnReappear:
  125. Default: SURVIVAL
  126. AnotherExampleWorld2: SURVIVAL
  127. # Should PV update the gamemode 1 tick after a player joins/changes their world?
  128. # The new gamemode will depend on the player's new world, as defined above
  129. # Helpful if you want to force players to be in a gamemode in a specific world
  130. # or if another plugin interferes with PV.
  131. ReApplyGameModeChangeOnWorldChange: true
  132. ReApplyGameModeChangeOnJoin: true
  133. # Should the gamemode change when you join vanished *because of* your pv.joinvanished permission?
  134. # Ignores the two settings above.
  135. AlwaysApplyOnJoinVanished: true
  136.  
  137. Location:
  138. # Should vanished players be teleported back to where they vanished when they reappear?
  139. # The location is saved in the playerdata.yml file and is therefore safe in case of a restart/crash
  140. TeleportBackOnReappear: false
  141.  
  142. ##################################################
  143. ################ Message Options #################
  144. ##################################################
  145. MessageOptions:
  146.  
  147. FakeJoinQuitMessages:
  148. # Should PV broadcast a fake quit message when a player vanishs?
  149. # You can change this message in the messages.yml file.
  150. BroadcastFakeQuitOnVanish: false
  151. # Should PV broadcast a fake join message when a player reappears?
  152. # You can change this message in the messages.yml file.
  153. BroadcastFakeJoinOnReappear: false
  154. # Should players with the permission 'pv.see' get a different message when a player vanishs/reappears?
  155. # You can change this message in the messages.yml file.
  156. AnnounceVanishReappearToAdmins: true
  157. # Should only players with the permission 'pv.see' receive fake join/quit messages?
  158. SendMessageOnlyToAdmins: false
  159. # Should only players without the permission 'pv.see' receive fake join/quit messages?
  160. SendMessageOnlyToUsers: false
  161.  
  162. # Should PV hide the real join/leave messages of invisible players?
  163. HideRealJoinQuitMessages: true
  164. # Should PV hide leave messages for invisible players if 'VanishStateFeatures->ReappearOnQuit' is turned on?
  165. # Overrides 'HideRealJoinQuitMessages'
  166. ReappearOnQuitHideLeaveMsg: true
  167. # If the setting above is turned on, should players with the permission 'pv.see' get
  168. # a message when an invisible player joins/quits?
  169. AnnounceRealJoinQuitToAdmins: true
  170. # Should PV remind players who join the server vanished of being invisible (in chat)?
  171. # You can change the message in the messages.yml file.
  172. RemindVanishedOnJoin: true
  173. # Should invisible players have an action bar which tells them that they're invisible?
  174. # You can change the action bar in the messages.yml file.
  175. DisplayActionBar: true
  176.  
  177. ##################################################
  178. ############## Restrictive Options ###############
  179. ##################################################
  180. RestrictiveOptions:
  181. # Should invisible players not be able to break blocks?
  182. # Bypass permission: pv.breakblocks
  183. PreventBlockBreaking: false
  184. # Should invisible players not be able to place blocks?
  185. # Bypass permission: pv.placeblocks
  186. PreventBlockPlacing: false
  187. # Should invisible players not be able to interact with doors, levers, buttons, note blocks, etc?
  188. # Doesn't prevent opening containers
  189. # Bypass permission: pv.useblocks
  190. PreventBlockUse: false
  191. # Should invisible players not be able to interact with anything
  192. # (blocks, buttons, pressure plates, chests, block breaking/placing, noteblocks, doors, ...)
  193. # This setting overrides the three settings above
  194. # Bypass permission: pv.interact
  195. PreventInteract: false
  196. # Should invisible players not be able to damage players or mobs?
  197. # Bypass permission: pv.damage
  198. PreventHittingEntities: false
  199. # Should invisible players not be able to drop items?
  200. # Bypass permission: pv.dropitems
  201. PreventDroppingItems: false
  202. # Should invisible players not be able to modify their own inventory?
  203. # Bypass permission: pv.modifyowninv
  204. PreventModifyingOwnInventory: false
  205. # Should invisible players not be able to modify containers or other player's inventories?
  206. # Overrides InvisibilityFeatures.AllowSpectatorInventoryEdit
  207. # Bypass permission: pv.modifyotherinv
  208. PreventModifyingOtherInventory: false
  209. # Should invisible players not be able to tp to other players using the spectator menu?
  210. # Bypass permission: pv.spectatortp
  211. PreventSpectatorTeleporting: false
  212. # Should invisible players in creative mode not be able to cheat items?
  213. # Bypass permission: pv.creativeitems
  214. PreventCreativeItemGrab: false
  215. # Should invisible players not be able to view their coordinates? (client-side; Requires ProtocolLib)
  216. # Bypass permission: pv.viewcoords
  217. HiddenCoordinates: false
  218.  
  219. Commands:
  220. # Which commands should vanished players not be able to use?
  221. # This blocks the 'plugin:command' syntax too but not aliases
  222. # Bypass permission: pv.bypasscmd
  223. VanishedCommandBlacklist:
  224. - examplecommand123test
  225. # Should vanished players only be able to use the commands listed above instead?
  226. UseAsWhitelist: false
  227.  
  228. ##################################################
  229. ############# External Invisibility ##############
  230. ##################################################
  231. ExternalInvisibility:
  232.  
  233. ServerList:
  234. # The following features require ProtocolLib.
  235. # Please use PremiumVanish's bungeecord configuration instead if you use Bungeecord.
  236. #
  237. # Should this plugin adjust the amount of players in the serverlist? (-1 per invisible player)
  238. AdjustAmountOfOnlinePlayers: true
  239. # Should this plugin hide invisible players in the list of logged in players?
  240. # You can view this list when your mouse hovers over the amount of online players.
  241. AdjustListOfLoggedInPlayers: true
  242.  
  243. ##################################################
  244. ############### Scoreboard Options ###############
  245. ##################################################
  246. ScoreboardOptions:
  247. # Disable this if you don't need PremiumVanish's scoreboard features
  248. Enable: false
  249.  
  250. Sidebar:
  251. # The header/title of the scoreboard, you can use color codes here, default: '&6> PremiumVanish <'
  252. # The length cannot be longer than 32 characters(including color codes) but will cause flickering
  253. # if it isn't longer than the things below it
  254. ScoreboardHeader: "&6> PremiumVanish <"
  255. # Should the scoreboard show the ping of the target?
  256. ShowPing: true
  257. # Should the scoreboard show the TPS(ticks per second, aka server lag) of the server?
  258. ShowTPS: true
  259. # Should the scoreboard show the current time and date?
  260. # This uses the timezone of the server.
  261. ShowTimeAndDate: true
  262. # The format for the time and date if the setting above is enabled
  263. # An explanation of what each alphabetic character means is here:
  264. # http://docs.oracle.com/javase/7/docs/api/java/text/SimpleDateFormat.html
  265. # You cannot use color codes here, the default syntax is: hh:mma | yyyy/MM/dd
  266. TimeAndDateFormat: "hh:mma | yyyy/MM/dd"
  267. # Should the scoreboard show the health of the target? (in hitpoints)
  268. ShowHealth: true
  269. # The interval between each update of the info on the scoreboard
  270. # in ticks, decreasing this might decrease performance slightly
  271. # 20 ticks equals to 1 second, default: 5
  272. InfoUpdateInterval: 5
  273.  
  274. Targeting:
  275. # Should the scoreboard show information about the closest player automatically?
  276. # If you're spectating, this option would always show the info of the player you're currently spectating.
  277. AutoTargetClosestPlayer: true
  278. # Should you target players when you right-click them?
  279. # If both this option and 'OpenInventoryOnRightclick' is enabled then you
  280. # are still able to lock a player by sneaking and right-clicking the player.
  281. # (In spectator mode you can press space and shift at the same time for the same effect)
  282. # If 'AutoTargetClosestPlayer' is enabled then it will stop targeting the closest player when
  283. # you right-click a player until you type '/pv rs', same for /pv target <player> even if this option is disabled
  284. TargetOnRightClick: true
  285.  
  286. ##################################################
  287. ################## Hook Options ##################
  288. ##################################################
  289. HookOptions:
  290. # Should PV hide invisible players in /who, /list, /online, /near, etc?
  291. # Note: Players with the permission essentials.vanish.interact can still see invisible players in these commands
  292. # Important: You have to reload both PV and Essentials if you change this setting (reload PV first)
  293. EnableEssentialsHook: true
  294. # Should PV hide invisible players on your dynamic map and broadcast join/leave messages if you use Dynmap?
  295. EnableDynmapHook: true
  296. # Should PV send fake join/leave messages in dynmap's web-chat?
  297. # You can configure the join/leave messages in the messages.yml file
  298. DynmapSendJoinLeaveMessages: true
  299. # Should PV prevent players from being invisible and disguised at the same time? (LibsDisguises commands)
  300. # It's recommended to keep this turned on to prevent incompatibility.
  301. EnableLibsDisguisesHook: true
  302. # Should PV prevent players from being invisible and disguised at the same time? (DisguiseCraft commands)
  303. # It's recommended to keep this turned on to prevent incompatibility.
  304. EnableDisguiseCraftHook: true
  305. # Should PV hook into TrailGUI and disable trails while you're vanished?
  306. EnableTrailGUIHook: true
  307. # Should PV hook into SuperTrails and disable trails while you're vanished?
  308. EnableSuperTrailsHook: true
  309. # Should PV hook into PlaceholderAPI and add new placeholders to PV + register its own ones for other plugins?
  310. # Own ones: isvanished, vanishedplayers, playercount; Format: %premiumvanish_<placeholder>%
  311. EnablePlaceholderAPIHook: true
  312. # Should PV hook into MVdWPlaceholderAPI to add its own placeholders to Maxim's plugins?
  313. # Own ones: isvanished, vanishedplayers, playercount; Format: {premiumvanish_<placeholder}
  314. EnableMVdWPlaceholderAPIHook: true
  315. # Should PV stop NPCs from greeting or talking about hidden players?
  316. EnableCitizensHook: true
  317. # Should PV hide invisible players on Enjin's website?
  318. EnableEnjinMinecraftPluginHook: true
  319. # Should PV hook into CustomParticleEffects and disable particles while you're vanished?
  320. EnableCustomParticleEffectsHook: true
  321. # Should PV use NametagEdit's API for prefixes and suffixes in the tablist?
  322. EnableNametagEditHook: true
  323.  
  324. ##################################################
  325. ############## Invisibility Method ###############
  326. ##################################################
  327. InvisibilityMethod:
  328. # The method of hiding players; Available methods: Bukkit, ProtocolLib, Combined
  329.  
  330. # 'Bukkit': Uses Bukkit's API to hide players, this is an extremely reliable method if other plugins don't break it.
  331. # This method ALWAYS hides invisible players in the tablist for players that can't see them.
  332. # The chance that another plugin breaks this method is medium depending on the amount and type of plugins.
  333. # > Recommended if you don't want to/can not use ProtocolLib; other plugins can break this method though
  334. # (Accuracy: 95%) (Plugin compatibility: 90%)
  335.  
  336. # 'ProtocolLib': Uses ProtocolLib to hide players. Takes the whole packet stuff into its own hands to cancel every
  337. # single packet of hidden players.
  338. # This method CAN show invisible players in the tablist for players who can't see them if that's enabled.
  339. # Hard to break, however, other plugins might not provide direct support for this hider.
  340. # > Obviously requires ProtocolLib; Recommended if you want to show invisible players in the tablist
  341. # (Accuracy: 90%) (Plugin compatibility: 90%)
  342.  
  343. # 'Combined: Uses both ProtocolLib and Bukkit's API to hide players, this method does NOT support showing players
  344. # in the tablist but it contains two layers of security and is therefore an extremely effective method.
  345. # The chance that another plugin breaks this method is extremly small.
  346. # > Requires ProtocolLib; Default hider; Recommended if you don't want to show invisible players in the tablist
  347. # (Accuracy: 100%) (Plugin compatibility: 100%) - DEFAULT
  348.  
  349. PlayerHider: "Combined"
  350.  
  351. # Note: Even 'Combined' can't stop players from figuring out whether invisible players are online if another
  352. # plugin tells them but players will never be able to see them at all or figure out their location
  353. # (Essentials is 99% compatible)
  354.  
  355. # Should the Combined and ProtocolLib hiders intercept Scoreboard Team packets too? It prevents
  356. # special hacked clients from figuring out whether an invisible player is online however it can also
  357. # cause problems with tablist player prefixes and suffixes by other plugins.
  358. StrictInvisibility: false
  359.  
  360. ##################################################
  361. ############# Compatibility Options ##############
  362. ##################################################
  363. CompatibilityOptions:
  364. # This section is for advanced users only!
  365. # The event priority which PremiumVanish should use for the specific event.
  366. # Allowed values are LOWEST, LOW, NORMAL, HIGH, HIGHEST and MONITOR
  367. # Higher priorities might override other plugins while lower ones might not
  368.  
  369. # The priority for removing the join message
  370. PlayerJoinEventPriority: HIGH # <- keep HIGH if you use Essentials to modify join/quit messages !!
  371. # The priority for removing the quit message
  372. PlayerQuitEventPriority: HIGH
  373. # The priority for cancelling chat messages
  374. AsyncPlayerChatEventPriority: HIGH
  375. # The priority for cancelling commands
  376. PlayerCommandPreprocessEventPriority: HIGH
  377.  
  378. ##################################################
  379. ############# Miscellaneous Options ##############
  380. ##################################################
  381. MiscellaneousOptions:
  382.  
  383. Bungeecord:
  384. # Should PremiumVanish store its data in a MySQL-Database and enable Bungeecord support?
  385. # Bungeecord is not required for this feature but it's recommended!
  386. # PremiumVanish will be disabled if this is enabled and the connection to the database failed.
  387. Enable: false
  388. # The ip of your database server
  389. Ip: ""
  390. # The port of your database, usually 3306; just leave it empty if there is no specific port
  391. Port: "3306"
  392. # The name of your database user
  393. User: ""
  394. # The password of your database user
  395. # WARNING: Make sure only people who are allowed to know the password can access this file
  396. Password: ""
  397. # The name of the database which PremiumVanish should create its tables in
  398. # Note: PremiumVanish won't create this database, it must be pre-created using eg. phpMyAdmin
  399. Database: ""
  400.  
  401. AntiSpam:
  402. # Should PV prevent spamming commands which can cause lag or spam the console?
  403. # Bypass permission: pv.bypassspam
  404. # ("/pv list" (if mysql is enabled), "/pv [on|off] <Player>" (mysql), "/pv reload" (+5secs), "/pv printstacktrace")
  405. AntiSpamCheck: true
  406. # If so, how many seconds should players have to wait before running such a command again?
  407. AntiSpamDelay: 1
  408. # Should AntiSpam always cover actions which toggle vanish? e.g. /pv, /pv <Player>
  409. AlwaysCoverVanish: false
  410.  
  411. Command:
  412. # What should be premiumvanish's main command?
  413. Name: "pv"
  414. # A list of possible aliases
  415. Aliases:
  416. - "premiumvanish"
  417. # Replaces Essentials' standard vanish commands, you can still use them by doing /ev or /evanish
  418. - "v"
  419. - "vanish"
  420. # Used as an alias for /pv list
  421. - "vlist"
  422. # Should the aliases defined above override ANY commands of other plugins instead of just other aliases?
  423. ForceOverrideForAliases: true
  424.  
  425. UpdateChecker:
  426. # Should PV check for updates on spigot regularly?
  427. Enable: true
  428. # Should players with the permission 'pv.notify' get notified if the current version of PV is outdated?
  429. NotifyAdmins: true
  430.  
  431. ##################################################
  432. ################# Do Not Touch ###################
  433. ##################################################
  434. ConfigVersion: 1.6.11
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