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- /**
- * Do not edit this file. Any changes will be overwritten by the gamedata
- * updater or by upgrading your SourceMod install.
- *
- * To override data in this file, create a subdirectory named "custom" and
- * place your own gamedata file(s) inside of it. Such files will be parsed
- * after SM's own.
- *
- * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
- */
- "Games"
- {
- "csgo"
- {
- "Keys"
- {
- "GetWeaponPriceByteCheck" "E9"
- "GetWeaponPriceByteCheck_Linux" "E8"
- }
- "Offsets"
- {
- //Offset of szClassName in CCSWeaponInfo
- "WeaponName"
- {
- "windows" "6"
- "linux" "6"
- "mac" "6"
- }
- //Econ update doesnt check this now but for what we use it hopefully its fine.
- "WeaponPrice"
- {
- "windows" "2528"
- "linux" "2528"
- "mac" "2528"
- }
- //Offset into CheckRestartRound
- "CTTeamScoreOffset"
- {
- "windows" "98"
- "linux" "115"
- "mac" "150"
- }
- //Offset into CheckRestartRound
- "TTeamScoreOffset"
- {
- "windows" "125"
- "linux" "148"
- "mac" "185"
- }
- "ClanTagOffset"
- {
- "windows" "12"
- "linux" "29"
- "mac" "22"
- }
- //Offset into HandleCommand_Buy_Internal
- "CCSPlayerInventoryOffset"
- {
- "windows" "55"
- "linux" "97"
- "mac" "109"
- }
- "GetItemInLoadout"
- {
- "windows" "8"
- "linux" "9"
- "mac" "9"
- }
- "GetWeaponPriceFunc"
- {
- "windows" "105"
- "linux" "152"
- }
- //This is GetWeaponPriceFunc offset -1 (only used by GDC)
- "GetWeaponPriceFuncGDC"
- {
- "windows" "104"
- "linux" "151"
- }
- }
- "Signatures"
- {
- "RoundRespawn"
- {
- "library" "server"
- "windows" "\x55\x8B\xEC\x83\xEC\x0C\x53\x56\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x57\x8B\x01"
- "linux" "\x55\x89\xE5\x57\x56\x53\x83\xEC\x4C\xA1\x2A\x2A\x2A\x2A\x8B\x5D\x08\x89\x04\x24"
- }
- "SwitchTeam"
- {
- "library" "server"
- "windows" "\x55\x8B\xEC\x83\xEC\x10\x53\x56\x8B\x75\x08\x57\x8B\xF9\x85\xF6\x0F\x88\x2A\x2A\x2A\x2A\x3B\x35"
- "linux" "\x55\x89\xE5\x83\xEC\x68\x89\x75\xF8\x8B\x75\x0C\x89\x5D\xF4\x8B\x5D\x08\x89\x7D\xFC\x89\x34\x24\xE8\x2A\x2A\x2A\x2A\x85\xC0"
- }
- "HandleCommand_Buy_Internal"//Wildcard first 6 bytes for getting address for weapon price.
- {
- "library" "server"
- "windows" "\x2A\x2A\x2A\x2A\x2A\x2A\x81\xEC\x7C\x01\x00\x00\x53\x56\x57\x6A\x00"
- "linux" "\x2A\x2A\x2A\x2A\x2A\x2A\x81\xEC\x9C\x01\x00\x00\x0F\xB6\x55\x14"
- }
- "CSWeaponDrop"//Wildcard first 6 bytes for CS:S DM (kept for backcompat with old SM versions)
- {
- "library" "server"
- "windows" "\x2A\x2A\x2A\x2A\x2A\x2A\x81\xEC\x2A\x2A\x2A\x2A\x53\x8B\x5D\x08\x56\x57\x6A\x00\x68"
- "linux" "\x2A\x2A\x2A\x2A\x2A\x2A\x56\x53\x81\xEC\x7C\x02\x00\x00\x8B\x5D\x0C\x8B\x75\x08\x85\xDB\x74\x2A\xC7\x44\x24\x2A\x2A\x2A\x2A\x00"
- }
- "CSWeaponDropBB" //Revert back to using CSWeaponDrop(weapon, bool, bool)
- {
- "library" "server"
- "windows" "\x2A\x2A\x2A\x2A\x2A\x2A\x83\xE4\xF8\x83\xC4\x04\x55\x8B\x6B\x04\x89\x6C\x24\x04\x8B\xEC\x83\xEC\x34\x56"
- "linux" "\x2A\x2A\x2A\x2A\x2A\x2A\x83\xEC\x7C\x8B\x5D\x08\x0F\xB6\x7D\x14"
- }
- "TerminateRound"
- {
- "library" "server"
- "windows" "\x55\x8B\xEC\x83\xE4\xF8\x83\xEC\x2A\x53\x8B\xD9\xF3\x0F\x2A\x2A\x2A\x2A\x56\x57\x89\x2A\x2A\x2A\x83\xBB"
- "linux" "\x55\x89\xE5\x57\x56\x53\x81\xEC\xDC\x00\x00\x00\x8B\x75\x08\x8B\x86"
- }
- "GetTranslatedWeaponAlias"
- {
- "library" "server"
- "windows" "\x56\x57\x8B\xF9\x33\xF6\x66\x66\x0F\x1F\x84\x00\x00\x00\x00\x00\x8B\x0C\xF5\x2A\x2A\x2A\x2A\x8B\xD7\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x46\x83\xFE\x19"
- "linux" "\x55\x89\xE5\x56\x53\x31\xDB\x83\xEC\x10\x8B\x75\x08\xEB\x2A\x90\x83\xC3\x01\x83\xFB\x19"
- }
- "GetWeaponInfo"
- {
- "library" "server"
- "windows" "\x55\x8B\xEC\x83\xEC\x08\x33\xC0\x85\xC9"
- "linux" "\x55\x89\xE5\x56\x53\x31\xDB\x83\xEC\x10\x8B\x55\x08\x85\xD2"
- }
- //In CS:GO this is actually CCSGameRules::CheckRestartRound(void) but to keep same gamedata as cs:s.
- "CheckWinLimit"
- {
- "library" "server"
- "windows" "\x55\x8B\xEC\x83\xE4\xF8\x83\xEC\x2A\x53\x56\x57\x8B\xF9\x8B\x0D\x2A\x2A\x2A\x2A\x81\xF9"
- "linux" "\x55\x89\xE5\x56\x53\x83\xEC\x70\xA1\x2A\x2A\x2A\x2A\x8B\x35\x2A\x2A\x2A\x2A\x8B"
- }
- "AliasToWeaponID"
- {
- "library" "server"
- "windows" "\x57\x8B\xF9\x85\xFF\x75\x2A\x33\xC0\x5F\xC3\x56\x33\xF6\x66\x90\x6A\x5F"
- "linux" "\x55\x31\xC0\x89\xE5\x56\x53\x83\xEC\x10\x8B\x75\x08\x85\xF6\x74\x2A\x31\xDB\xEB\x2A\x8D"
- }
- "WeaponIDToAlias"
- {
- "library" "server"
- "windows" "\x33\xC0\x39\x0C\xC5\x2A\x2A\x2A\x2A\x74\x2A\x40\x83\xF8\x3E\x72\x2A\x33\xC0\xC3\x6A\x5F"
- "linux" "\x55\x89\xE5\x83\xEC\x18\x8B\x55\x08\x39\x15\x2A\x2A\x2A\x2A\x74"
- }
- "SetClanTag"
- {
- "library" "server"
- "windows" "\x55\x8B\xEC\x8B\x55\x08\x85\xD2\x74\x2A\x8D\x81\x5C\x29\x00\x00"
- "linux" "\x55\x89\xE5\x83\xEC\x18\x8B\x45\x0C\x85\xC0\x74\x2A\x89\x44\x24\x04\x8B\x45\x08\xC7\x44\x24\x08\x10\x00\x00\x00"
- }
- // Since it's not possible to make a unique signature for CCSWeaponInfo::GetWeaponInfo, this is instead a signature to a
- // function that calls it. The offset from the signature to the CCSWeaponInfo func offset is the GetWeaponPriceFunc offset.
- "GetWeaponPrice"
- {
- "library" "server"
- "windows" "\x55\x8B\xEC\x8B\xD1\x8B\x4D\x08\x85\xC9\x75\x2A\x83\xC8\xFF"
- "linux" "\x55\x89\xE5\x83\xEC\x18\x89\x5D\xF8\x8B\x5D\x10\x89\x75\xFC\x8B\x4D\x08"
- }
- "SetModelFromClass"
- {
- "library" "server"
- "windows" "\x53\x56\x57\x8B\xF9\x8B\x87\x00\x03\x00\x00"
- "linux" "\x55\x89\xE5\x83\xEC\x28\x89\x5D\xF4\x8B\x5D\x08\x89\x75\xF8\x89\x7D\xFC\x89\x1C\x24\xE8\x2A\x2A\x2A\x2A\x83\xF8\x02"
- }
- }
- }
- "csgo"
- {
- "Keys"
- {
- "AssistsBase" "m_iFrags"
- }
- "Offsets"
- {
- "Assists"
- {
- "windows" "4"
- "linux" "4"
- "mac" "4"
- }
- }
- }
- "csgo"
- {
- "Keys"
- {
- "CScoreBase" "m_bIsHoldingLookAtWeapon"
- }
- "Offsets"
- {
- "CScore"
- {
- "windows" "75"
- "linux" "75"
- "mac" "75"
- }
- }
- }
- "csgo"
- {
- "Keys"
- {
- "MVPsBase" "m_bIsHoldingLookAtWeapon"
- }
- "Offsets"
- {
- "MVPs"
- {
- "windows" "15"
- "linux" "15"
- "mac" "15"
- }
- }
- }
- }
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