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- "Aspirin",
- "morphia",
- "AmmoBox",
- "Random selection",
- "Experience",
- "Super Experience",
- "Respawn"
- "You Get 100 HP",
- "You Get HP",
- "You Get municiju",
- "You Get predmet",
- "You Get 2000 XP",
- "You Get 10000 XP",
- "Revive Your"
- "XP bonus",
- "HP bonus",
- "Speed bonus",
- "Random selection",
- "AmmoBox",
- "Respawn"
- "You Get 20% more XP",
- "You Get 20% mote HP",
- "You Get 20% more speed",
- "Yout Get item",
- "You receive ammunition",
- "Revive Your"
- "See opponents on the radar",
- "Launch package, it will provide you with ammunition or any other KS"
- "Put out the opposing UAV"
- "It fires a rocket which you operate,"
- "Bombard the target site"
- "Set the automatic machine gun"
- "He throws 4 package, as Care Package"
- "Enemy sees HUD"
- "Kill all the map"
- "Silent Sneakers", //1 - RADI
- "Double vest", //2
- "Protective vest", //3 - RADI
- "Dynamite", //4 - RADI
- "Surprise enemies", //5 - RADI
- "Invisibility", //6 - RADI
- "Respawn", //7 - RADI
- "Knife Marines", //8 - RADI
- "Camouflage", //9 - RADI
- "HE Expert", //10 - RADI
- "FiveSeven Pro", //11
- "Military Secret", //12 - RADI
- "AWP Master",//13 - RADI
- "Adrenalin",//14 - RADI
- "Rambo Secret",//15 - RADI
- "Desert Eagle Pro",//16 - RADI
- "Super Bulletproof",//17 - RADI
- "Lunch General",//18 - RADI
- "First aid kit",//19 - RADI
- "No Recoil",//20 - RADI
- "Titanium Bullets ",//21 - RADI
- "Colonel Bullets",//22 - RADI
- "Style terrorists",//23 - RADI
- "SWAT shields",//24 - RADI
- "Beer General",//25 - RADI
- "Nano Armor",//26 - RADI
- "BulletProof",//27 - RADI
- "Jetpack",//28 - RADI
- "Mystery Ninja",//29 - RADI
- "Fast Scout",//30 - RADI
- "Golden Ammo",//31 - RADI
- "Pro Skiller",//32 - RADI
- "Mystery stunder,//33 - RADI
- "USP Master", //34 RADI
- "Titanium Shield", //35 - RADI
- "Anti Knife", //36 - RADI
- "Super Ammo", //37 - RADI
- "Backpack Thief", //38 - RADI
- "Help Tubes", //39 - RADI
- "HP Booster", //40 - RADI
- "HeadShot Master", //41 - RADI
- "Kevlar", //42 - RADI
- "Extra Ammo", //43 - RADI
- "Asian Madness", //44 - RADI
- "Regeneration", //45 - RADI
- "Style Armenian warrior", //46 - RADI
- "Vampire Aura", //47 - RADI
- "Thief", //48 - RADI
- "Unlimited Ammo", //49 - RADI
- "Survivor", //50 - RADI
- "M3 Master", //51 - RADI
- "Knockback", //52 - RADI
- "Rocketeer", //53 - RADI
- "Double XP", //54 - RADI
- "Electromagnet", //55 - RADI
- "Hitman", //56 - RADI
- "Disarm", //57 - RADI
- "Sunglasses", //58 - RADI
- "Guardian angels", //59
- "Weapon Expert" //60
- "Kill one and you'll get the case", //0
- "Silent Running and increased speed", //1
- "Reduces damage to LW %", //2
- "You have 500 shields. You have 1/LW a chance to restore the damage to the opponent", //3
- "You get 3 dynamite", //4
- "When you hit someone from behind, injuries are three times higher ", //5
- "You have LW %% invisibility", //6
- "1/LW chance to respawn after death", //7
- "Instant kill with a knife (right click )", //8
- "You have 1/LW chance to instantly kill with HE . Also appears as an enemyj", //9
- "Instant kill with a grenade (HE). You're giving LW % additional damage", //10
- "You get FiveSeven when you hit someone from behind, injuries are 4x more", //11
- "Your injuries are reduced by 5 1/LW You have a chance to go blind the enem", //12
- "Instant kill with AWP", //13
- "For each kill you get 100hp . Fast for a 50", //14
- "For each kill you get a full clip and 50hp . Do a double jump", //15
- "You have 1/LW chance to instantly kill a Desert Eagle", //16
- "You have 500 shields", //17
- "You get 100hp , quiet running and +8dmg", //18
- "Use the Regenerist maximum HP", //19
- "There is no recoil when shooting guns", //20
- "Defeat opponents +10 more damage", //21
- "Defeat opponents +20 more damage", //22
- "Defeat opponents +20 more damage", //23
- "Not a single item will not affect you", //24
- "You have 50hp and +5dmg", //25
- "You have 1/LW way to restore damage opponent", //26
- "Resistance are on LW shots in every round", //27
- "Use the CTRL and SPACE , renewed every 5 sec . Resistant are the lows", //28
- "Reduced Gravity . Invisibility as hold the knife", //29
- "Increased speed and +50 dmg with Scout ", //30
- "Zadajete protivnicima +25 vise stete", //31
- "Defeat opponents +15 dmg . Silent walking", //32
- "Defeat opponents +15 dmg . Receive 3 mine ", //33
- "Inflict +20 dmg and have a chance to 1/LW HeadShot with USP", //34
- "Strike and the mines, missiles, dynamite and kamikaze", //35
- "Resistant knife", //36
- "For each kill you get a full clip. Inflicts +5dmg", //37
- "At the beginning of each round you get a 16000$", //38
- "Reduced damage for 7 and +5dmg", //39
- "You get 100hp at the beginning of the round and 50hp for every kill", //40
- "Resistance are the HeadShot", //41
- "Resistance are the shots to the torso", //42
- "Never you empty the magazine", //43
- "Auto BunnyHop and +100hp", //44
- "Every 5 seconds regenerated by 25hp", //45
- "Fast 50, reduced damage to 10, +50hp", //46
- "Charge 30 %% hp every stray bullet opponents", //47
- "You can pick up guns and bombs from the ground . Max 3 rifles and 3 pistols ", //48
- "You have infinite ammo in backpack-in", //49
- "If we survive the round, do not return to the terminal at the beginning of the next", //50
- "You get the M3 and M3 have a knockback 1/3. +5dmg", //51
- "When you hit an enemy 1/LW have a chance to reject it", //52
- "You have 2 missiles", //53
- "You get twice as much experience", //54
- "You can set up an electromagnet which attracts enemy weapons", //55
- "For each kill you get $ 1,000 more than the previous", //56
- "When you hit an enemy you 1/LW chance to disarm , //57
- "resistive you to flash and blinding , see. Invisible", //58
- "Your enemy can not kill you in the back", //59
- "Each round you get a random gun or rifle"
- "Sniper", // 1
- "Marine ", // 2
- "Pro-Shooter", // 3
- "Machinegunner", // 4
- "Professional Doctor", // 5
- "Fire Support", // 6
- "Miner", // 7
- "Demolitions", // 8
- "Rusher", // 9
- "Rambo (VIP)", // 10
- "Partizan", // 11
- "Spy", // 12
- "Bombardier", // 13
- "Gunner", // 14
- "Ninja", // 15
- "Rebel", // 16
- "Samuraj (VIP)", // 17
- "SWAT", // 18
- "Terminator", // 19
- "Corporal", // 20
- "Colonel (VIP)", // 21
- "Kamikaza (VIP)", // 22
- "Destiny (VIP)", // 23
- "Captain (VIP)", // 24
- "Legend (VIP)", // 25
- "Sponge Bob (VIP)", // 26
- "FBI Agent", // 27
- "Grammaton Cleric", //28
- "Hitman", // 29
- "Policeman", // 30
- "Terorista", // 31
- "Secret Agent (VIP)", // 32
- "Revolveras", //33
- "Mutant" //34
- "Nema",
- "\wObicne Klase",
- "\wVIP"
- "\yWeapon:\w AWP, Deagle, Scout^n\yEnergy:\w 135 HP^n\yArmor:\w 100 AP^n\ySpeed:\w 120%^n\ySpecial powers:\w 1:4 instant kill AWP i 1:5 instant kill Scout", // Snajperista
- "\yWeapon:\w Deagle^n\yEnergy:\w 140 HP^n\yArmor:\w 50 AP^n\ySpeed:\w 135%^n\ySpecial powers:\w Instant kill knife(right click)", //Marinac
- "\yWeapon:\w AK47, M4A1, USP/Glock^n\yEnergy:\w 110 HP^n\yArmor:\w 100 AP^n\ySpeed:\w 110%^n\ySpecial powers:\w None", // Pro Strelac
- "\yWeapon:\w M249(krmaca), Glock, HE, Flash x2^n\yEnergy:\w 120 HP^n\yArmor:\w 150 AP^n\ySpeed:\w 100%^n\ySpecial powers:\w Resistant to mine", // Mitraljezac
- "\yWeapon:\w MP5, DGL^n\yEnergy:\w 140 HP^n\yArmor:\w 100 AP^n\ySpeed:\w 120%^n\ySpecial powers:\w There are four first-aid kit. Can revive teammates", // Profesionalni Lekar
- "\yWeapon:\w MP5, USP/Glock^n\yEnergy:\w 100 HP^n\yArmor:\w 100 AP^n\ySpeed:\w 90%^n\ySpecial powers:\w There are two missiles", // Vatrena Podrska
- "\yWeapon:\w P90, Elitas^n\yEnergy:\w 100 HP^n\yArmor:\w 100 AP^n\ySpeed:\w 100%^n\ySpecial powers:\w Get 3 mine", // Miner
- "\yWeapon:\w AUG, Elitas^n\yEnergy:\w 110 HP^n\yArmor:\w 100 AP^n\ySpeed:\w 100%^n\ySpecial powers:\w There are 3 dynamite and bombs all", // Demolitions
- "\yWeapon:\w M3(pumparica), P228^n\yEnergy:\w 100 HP^n\yArmor:\w 0 AP^n\ySpeed:\w 140%^n\ySpecial powers:\w +5dmg, knockback 1/2", // Rusher
- "\yWeapon:\w M249, DGL^n\yEnergy:\w 130 HP^n\yArmor:\w 100 AP^n\ySpeed:\w 100%^n\ySpecial powers:\w Double jump, double xp. For each kill gets a full clip and 50hp", //Rambo (Premium)
- "\yWeapon:\w P90, P228, Flash x2^n\yEnergy:\w 120 HP^n\yArmor:\w 50 AP^n\ySpeed:\w 110%^n\ySpecial powers:\w It is less visible. There's one electromagnet", //Partizan
- "\yWeapon:\w MAC10, DGL^n\yEnergy:\w 70 HP^n\yArmor:\w 25 AP^n\ySpeed:\w 110%^n\ySpecial powers:\w Camouflage (looks like an enemy)", // Spijun
- "\yWeapon:\w M4A1, DGL, HE^n\yEnergy:\w 140 HP^n\yArmor:\w 150 AP^n\ySpeed:\w 95%^n\ySpecial powers:\w With HE has a knockback and disarm", // Bombarder
- "\yWeapon:\w G3/SG-1(rafalni snajper), DGL, USP/Glock^n\yEnergy:\w 125 HP^n\yArmor:\w 50 AP^n\ySpeed:\w 90%^n\ySpecial powers:\w There are 1 rocket. +5dmg", // Gunner
- "\yWeapon:\w AUG, Elitas^n\yEnergy:\w 100 HP^n\yArmor:\w 50 AP^n\ySpeed:\w 120%^n\ySpecial powers:\w Silent running, reduced visibility", // Ninja
- "\yWeapon:\w SG552, Elitas, HE^n\yEnergy:\w 125 HP^n\yArmor:\w 100 AP^n\ySpeed:\w 120%^n\ySpecial powers:\w It has one mine. Always looks like Terror", // Pobunjenik
- "\yWeapon:\w DGL^n\yEnergy:\w 120 HP^n\yArmor:\w 100 AP^n\ySpeed:\w 135%^n\ySpecial powers:\w Invisible and silent as a knife. Instant kill with a knife (right click)", // Samuraj
- "\yWeapon:\w M4A1, USP^n\yEnergy:\w 100 HP^n\yArmor:\w 0 AP^n\ySpeed:\w 110%^n\ySpecial powers:\w Resistant knife", // SWAT
- "\yWeapon:\w AK47, DGL^n\yEnergy:\w 130 HP^n\yArmor:\w 70 AP^n\ySpeed:\w 115%^n\ySpecial powers:\w Resistant to the first 2 bullet", // Terminator
- "\yWeapon:\w AK47, DGL^n\yEnergy:\w 125 HP^n\yArmor:\w 120 AP^n\ySpeed:\w 110%^n\ySpecial powers:\w Double xp, reduced damage for 5", // Corporal
- "\yWeapon:\w M4A1, DGL ^n\yEnergy:\w 130 HP^n\yArmor:\w 250 AP^n\ySpeed:\w 110%^n\ySpecial powers:\w There are two mines. For every murder full clip and 20hp", // Pukovnik
- "\yWeapon:\w DGL ^n\yEnergy:\w 100 HP^n\yArmor:\w 30 AP^n\ySpeed:\w 125%^n\ySpecial powers:\w 1:5 Instant kill with DGL. Explodes when he dies", //Kamikaza
- "\yWeapon:\w M4A1, DGL ^n\yEnergy:\w 140 HP^n\yArmor:\w 100 AP^n\ySpeed:\w 130%^n\ySpecial powers:\w Camouflage (looks like an enemy). 1:6 Instant kill with DGL", //Destiny
- "\yWeapon:\w AWP, M4A1, USP ^n\yEnergy:\w 120 HP^n\yArmor:\w 80 AP^n\ySpeed:\w 100%^n\ySpecial powers:\w 1:2 instant kill AWP. +5 dmg", // Kapetan
- "\yWeapon:\w AK47, DGL ^n\yEnergy:\w 120 HP^n\yArmor:\w 120 AP^n\ySpeed:\w 115%^n\ySpecial powers:\w +15 Dmg on the AK47. For HS +30 hp and $ 800", //Legend
- "\yWeapon:\w MP5, USP ^n\yEnergy:\w 100 HP^n\yArmor:\w 0 AP^n\ySpeed:\w 105%^n\ySpecial powers:\w Resistant to Instant kill with a knife and downs. gets a jetpack", // sundjer
- "\yWeapon:\w TMP, DGL^n\yEnergy:\w 110 HP^n\yArmor:\w 300 AP^n\ySpeed:\w 100%^n\ySpecial powers:\w Always looks like a CT. Double XP", // fbi
- "\yWeapon:\w AK47, Glock ^n\yEnergy:\w 110 HP^n\yArmor:\w 100 AP^n\ySpeed:\w 100%^n\ySpecial powers:\w Charge 30 % hp every stray bullet opponents", // Cleric
- "\yWeapon:\w SG550(Rafalni Snajper), USP ^n\yEnergy:\w 100 HP^n\yArmor:\w 50 AP^n\ySpeed:\w 100%^n\ySpecial powers:\w Quiet running. For each kill you get $ 1,000 more than the previous", //hitman
- "\yWeapon:\w Famas, USP ^n\yEnergy:\w 100 HP^n\yArmor:\w 120 AP^n\ySpeed:\w 100%^n\ySpecial powers:\w 1/7 chance for HS. Always seems like CT", //pandur
- "\yWeapon:\w Galil, Glock ^n\yEnergy:\w 130 HP^n\yArmor:\w 20 AP^n\ySpeed:\w 110%^n\ySpecial powers:\w 2x dynamite, less gravity. Always looks like Terror", //terorista
- "\yWeapon:\w AK47, USP/Glock ^n\yEnergy:\w 120 HP^n\yArmor:\w 100 AP^n\ySpeed:\w 110%^n\ySpecial powers:\w Camouflage1/5 of a chance to appear on the opposing climp", //tajni agent
- "\yWeapon:\w DGL, USP, P228, Elitas, Fiveseven ^n\yEnergy:\w 100 HP^n\yArmor:\w 75 AP^n\ySpeed:\w 120%^n\ySpecial powers:\w 1/4 chance to avoid the shot. For each kill you get a full clip. +5dmg", //revolveras
- "\yWeapon:\w UMP45, DGL ^n\yEnergy:\w 150 HP^n\yArmor:\w 0 AP^n\ySpeed:\w 125%^n\ySpecial powers:\w Regeneration, and resistance to blinding" // mutant
- case 1: ColorChat(id, NORMAL, "^4[COD:MW2] ^1To change class say ^4/class ^1ili ^4/class");
- case 2: ColorChat(id, NORMAL, "^4[COD:MW2] ^1To use objects (mines,rockets) press ^4E ^1(^4+use^1)");
- case 3: ColorChat(id, NORMAL, "^4[COD:MW2] ^1To drop iteam say ^4/drop ^1or ^4/izbaci");
- case 4: ColorChat(id, NORMAL, "^4[COD:MW2] ^1All VIP classes are fre of^4 22 ^1to^4 11h");
- case 5: ColorChat(id, NORMAL, "^4[COD:MW2] ^1To see the description of item say ^4/item ^1or ^4/predmet");
- case 6: ColorChat(id, NORMAL, "^4[COD:MW2] ^1To see the description of the class say ^4/opis");
- case 7: ColorChat(id, NORMAL, "^4[COD:MW2] ^1To open shop say ^4/shop");
- case 8: ColorChat(id, NORMAL, "^4[COD:MW2] ^1To use killstreak say ^4/ks");
- case 9: ColorChat(id, NORMAL, "^4[COD:MW2] ^1To reset score say ^4/rs");
- case 10: ColorChat(id, NORMAL, "^4[COD:MW2] ^1There^4 %i ^1class i^4 %i ^1item, check them all" , sizeof naziv_klase-1, sizeof naziv_predmeta-1);
- case 11: ColorChat(id, NORMAL, "^4[COD:MW2] ^1To sell iteam for 2500$ say ^4/sell ^or ^4/prodaj");
- case 12: ColorChat(id, NORMAL, "^4[COD:MW2] ^1Double xp of^4 23 ^1to^4 10h");
- case 13: ColorChat(id, NORMAL, "^4[COD:MW2] ^1nserted a new class of objects, and also the edited some old :)");
- case 14:
- {
- if(RandomKlasa[id])
- {
- new i = RandomKlasa[id]
- ColorChat(id, NORMAL, "^4[COD:MW2] ^1Your Random class for this map is^4%s^1. With it you have double xp", naziv_klase[i]);
- }
- else
- {
- ColorChat(id, NORMAL, "^4[COD:MW2] ^1If you select Random class you get double xp");
- }
- }
- case 15: ColorChat(id, NORMAL, "^4[COD:MW2] ^1Inserted start level, all classes are you lvl 30 (50 if you're VIP)");
- //case 16: ColorChat(id, NORMAL, "^4[COD:MW2] ^1If you log in for the first time a couple of days after the reset, you will receive a bonus levels in the first class selected");
- case 16: ColorChat(id, NORMAL, "CoD:MW2 by acid")
- case 17: ColorChat(id, NORMAL, "^4[COD:MW2] ^1To reset the points say ^4/reset");
- case 18: ColorChat(id, NORMAL, "^4[COD:MW2] ^1The maximum level is^4 401 ^1and is given by^4 1 ^1point per level");
- case 19: ColorChat(id, NORMAL, "^4[CoD:MW2] ^1You have ^4%i ^1poens and you can use them in ^4/shop2", shop_poeni[id]);
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