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- function CreateGui()
- -- Objects
- local friggysGui = Instance.new("ScreenGui")
- local Shadow = Instance.new("Frame")
- local Frame = Instance.new("Frame")
- local CheckMoney = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- local GiveConfirm = Instance.new("TextButton")
- local BlueBar = Instance.new("TextLabel")
- local HowMuchMoney = Instance.new("TextBox")
- local MaxMoney = Instance.new("TextButton")
- local MoneyConfirm = Instance.new("TextButton")
- local Open = Instance.new("TextButton")
- local StealConfirm = Instance.new("TextButton")
- local WhoToGive = Instance.new("TextBox")
- local WhoToSteal = Instance.new("TextBox")
- local SleighIns = Instance.new("TextLabel")
- local GuiName = Instance.new("TextLabel")
- local StealMoneyIns = Instance.new("TextLabel")
- local Page2 = Instance.new("TextButton")
- local Page1 = Instance.new("TextButton")
- local Rocky = Instance.new("TextButton")
- local HousePerms = Instance.new("TextButton")
- local StealHouse = Instance.new("TextButton")
- local GetSleigh = Instance.new("TextButton")
- local StealMoney = Instance.new("TextButton")
- local ChangeMoney = Instance.new("TextButton")
- local GiveMoney = Instance.new("TextButton")
- local TP = Instance.new("TextButton")
- local GiveMoneyIns = Instance.new("TextLabel")
- local ChangeMoneyIns = Instance.new("TextLabel")
- local SleighConfirm = Instance.new("TextButton")
- local WhoToCheck = Instance.new("TextBox")
- local CheckConfirm = Instance.new("TextButton")
- local CheckMoneyIns = Instance.new("TextLabel")
- local ChkMon = Instance.new("TextLabel")
- local ChkMonClose = Instance.new("TextButton")
- local HouseToSteal = Instance.new("TextBox")
- local StealHouseIns = Instance.new("TextLabel")
- local HouseConfirm = Instance.new("TextButton")
- local CreditsTxt = Instance.new("TextLabel")
- local Credits = Instance.new("TextButton")
- local Back = Instance.new("TextButton")
- local Back2 = Instance.new("TextButton")
- -- Properties
- friggysGui.Name = "friggysGui"
- friggysGui.Parent = game.CoreGui
- Shadow.Name = "Shadow"
- Shadow.Parent = friggysGui
- Shadow.Active = true
- Shadow.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- Shadow.BackgroundTransparency = 0.69999998807907
- Shadow.Draggable = true
- Shadow.Position = UDim2.new(0, 90, 0, 296)
- Shadow.Size = UDim2.new(0, 445, 0, 420)
- Frame.Parent = friggysGui
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- Frame.Draggable = true
- Frame.Position = UDim2.new(0, 85, 0, 291)
- Frame.Size = UDim2.new(0, 445, 0, 420)
- CheckMoney.Name = "CheckMoney"
- CheckMoney.Parent = Frame
- CheckMoney.BackgroundColor3 = Color3.new(0.905882, 1, 0.984314)
- CheckMoney.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- CheckMoney.BorderSizePixel = 5
- CheckMoney.Position = UDim2.new(0, 122, 0, 139)
- CheckMoney.Size = UDim2.new(0, 200, 0, 50)
- CheckMoney.Visible = false
- CheckMoney.AutoButtonColor = false
- CheckMoney.Font = Enum.Font.SciFi
- CheckMoney.FontSize = Enum.FontSize.Size28
- CheckMoney.Text = "Check Money"
- CheckMoney.TextColor3 = Color3.new(0, 0, 0)
- CheckMoney.TextSize = 25
- Close.Name = "Close"
- Close.Parent = Frame
- Close.BackgroundColor3 = Color3.new(1, 1, 1)
- Close.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- Close.Position = UDim2.new(0, 0, 0, 384)
- Close.Size = UDim2.new(0, 42, 0, 36)
- Close.Font = Enum.Font.Arial
- Close.FontSize = Enum.FontSize.Size14
- Close.Text = "Close"
- Close.TextColor3 = Color3.new(0.333333, 0.666667, 1)
- Close.TextSize = 14
- GiveConfirm.Name = "GiveConfirm"
- GiveConfirm.Parent = Frame
- GiveConfirm.BackgroundColor3 = Color3.new(0.905882, 1, 0.984314)
- GiveConfirm.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- GiveConfirm.BorderSizePixel = 5
- GiveConfirm.Position = UDim2.new(0, 123, 0, 251)
- GiveConfirm.Size = UDim2.new(0, 200, 0, 50)
- GiveConfirm.Visible = false
- GiveConfirm.Font = Enum.Font.SciFi
- GiveConfirm.FontSize = Enum.FontSize.Size28
- GiveConfirm.Text = "Confirm"
- GiveConfirm.TextColor3 = Color3.new(0, 0, 0)
- GiveConfirm.TextSize = 25
- BlueBar.Name = "BlueBar"
- BlueBar.Parent = Frame
- BlueBar.BackgroundColor3 = Color3.new(0.388235, 0.705882, 1)
- BlueBar.BorderColor3 = Color3.new(0.388235, 0.705882, 1)
- BlueBar.Position = UDim2.new(0, 0, 0, 39)
- BlueBar.Size = UDim2.new(0, 445, 0, 12)
- BlueBar.Font = Enum.Font.SourceSans
- BlueBar.FontSize = Enum.FontSize.Size14
- BlueBar.Text = ""
- BlueBar.TextSize = 14
- HowMuchMoney.Name = "HowMuchMoney"
- HowMuchMoney.Parent = Frame
- HowMuchMoney.BackgroundColor3 = Color3.new(0.905882, 1, 0.984314)
- HowMuchMoney.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- HowMuchMoney.BorderSizePixel = 5
- HowMuchMoney.Position = UDim2.new(0, 123, 0, 128)
- HowMuchMoney.Size = UDim2.new(0, 200, 0, 50)
- HowMuchMoney.Visible = false
- HowMuchMoney.Font = Enum.Font.Code
- HowMuchMoney.FontSize = Enum.FontSize.Size14
- HowMuchMoney.Text = "How much money you want"
- HowMuchMoney.TextColor3 = Color3.new(0, 0, 0)
- HowMuchMoney.TextSize = 14
- MaxMoney.Name = "MaxMoney"
- MaxMoney.Parent = Frame
- MaxMoney.BackgroundColor3 = Color3.new(0.905882, 1, 0.984314)
- MaxMoney.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- MaxMoney.BorderSizePixel = 5
- MaxMoney.Position = UDim2.new(0, 123, 0, 291)
- MaxMoney.Size = UDim2.new(0, 200, 0, 50)
- MaxMoney.Visible = false
- MaxMoney.Font = Enum.Font.SciFi
- MaxMoney.FontSize = Enum.FontSize.Size28
- MaxMoney.Text = "Max Money"
- MaxMoney.TextColor3 = Color3.new(0, 1, 0.933333)
- MaxMoney.TextSize = 25
- MoneyConfirm.Name = "MoneyConfirm"
- MoneyConfirm.Parent = Frame
- MoneyConfirm.BackgroundColor3 = Color3.new(0.905882, 1, 0.984314)
- MoneyConfirm.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- MoneyConfirm.BorderSizePixel = 5
- MoneyConfirm.Position = UDim2.new(0, 123, 0, 210)
- MoneyConfirm.Size = UDim2.new(0, 200, 0, 50)
- MoneyConfirm.Visible = false
- MoneyConfirm.Font = Enum.Font.SciFi
- MoneyConfirm.FontSize = Enum.FontSize.Size28
- MoneyConfirm.Text = "Confirm"
- MoneyConfirm.TextColor3 = Color3.new(0, 0, 0)
- MoneyConfirm.TextSize = 25
- Open.Name = "Open"
- Open.Parent = friggysGui
- Open.BackgroundColor3 = Color3.new(1, 1, 1)
- Open.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- Open.Position = UDim2.new(0, 0, 0, 384)
- Open.Size = UDim2.new(0, 42, 0, 36)
- Open.Visible = false
- Open.Font = Enum.Font.Arial
- Open.FontSize = Enum.FontSize.Size14
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(0.333333, 0.666667, 1)
- Open.TextSize = 14
- StealConfirm.Name = "StealConfirm"
- StealConfirm.Parent = Frame
- StealConfirm.BackgroundColor3 = Color3.new(0.905882, 1, 0.984314)
- StealConfirm.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- StealConfirm.BorderSizePixel = 5
- StealConfirm.Position = UDim2.new(0, 123, 0, 251)
- StealConfirm.Size = UDim2.new(0, 200, 0, 50)
- StealConfirm.Visible = false
- StealConfirm.Font = Enum.Font.SciFi
- StealConfirm.FontSize = Enum.FontSize.Size28
- StealConfirm.Text = "Confirm"
- StealConfirm.TextColor3 = Color3.new(0, 0, 0)
- StealConfirm.TextSize = 25
- WhoToGive.Name = "WhoToGive"
- WhoToGive.Parent = Frame
- WhoToGive.BackgroundColor3 = Color3.new(0.905882, 1, 0.984314)
- WhoToGive.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- WhoToGive.BorderSizePixel = 5
- WhoToGive.Position = UDim2.new(0, 122, 0, 160)
- WhoToGive.Size = UDim2.new(0, 200, 0, 50)
- WhoToGive.Visible = false
- WhoToGive.Font = Enum.Font.Code
- WhoToGive.FontSize = Enum.FontSize.Size18
- WhoToGive.Text = "Who you want to donate"
- WhoToGive.TextColor3 = Color3.new(0, 0, 0)
- WhoToGive.TextSize = 16
- WhoToSteal.Name = "WhoToSteal"
- WhoToSteal.Parent = Frame
- WhoToSteal.BackgroundColor3 = Color3.new(0.905882, 1, 0.984314)
- WhoToSteal.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- WhoToSteal.BorderSizePixel = 5
- WhoToSteal.Position = UDim2.new(0, 123, 0, 159)
- WhoToSteal.Size = UDim2.new(0, 200, 0, 50)
- WhoToSteal.Visible = false
- WhoToSteal.Font = Enum.Font.Code
- WhoToSteal.FontSize = Enum.FontSize.Size14
- WhoToSteal.Text = "Who you want to steal from"
- WhoToSteal.TextColor3 = Color3.new(0, 0, 0)
- WhoToSteal.TextSize = 14
- SleighIns.Name = "SleighIns"
- SleighIns.Parent = Frame
- SleighIns.BackgroundColor3 = Color3.new(1, 1, 1)
- SleighIns.BorderColor3 = Color3.new(1, 1, 1)
- SleighIns.Position = UDim2.new(0, 151, 0, 88)
- SleighIns.Size = UDim2.new(0, 144, 0, 57)
- SleighIns.Visible = false
- SleighIns.Font = Enum.Font.Code
- SleighIns.FontSize = Enum.FontSize.Size14
- SleighIns.Text = "Go to the car dealership.\nSelect to buy a car.\nPress the 'Confirm' button.\nChange the car colours, and press buy."
- SleighIns.TextColor3 = Color3.new(0, 0, 0)
- SleighIns.TextSize = 14
- GuiName.Name = "GuiName"
- GuiName.Parent = Frame
- GuiName.BackgroundColor3 = Color3.new(0.905882, 1, 0.984314)
- GuiName.BorderColor3 = Color3.new(0.905882, 1, 0.984314)
- GuiName.Position = UDim2.new(0, 0, 0, 2)
- GuiName.Size = UDim2.new(0, 445, 0, 35)
- GuiName.Font = Enum.Font.SciFi
- GuiName.FontSize = Enum.FontSize.Size48
- GuiName.Text = "RoCitizen GUI"
- GuiName.TextColor3 = Color3.new(0.12549, 0.568627, 0.866667)
- GuiName.TextSize = 40
- StealMoneyIns.Name = "StealMoneyIns"
- StealMoneyIns.Parent = Frame
- StealMoneyIns.BackgroundColor3 = Color3.new(1, 1, 1)
- StealMoneyIns.BorderColor3 = Color3.new(1, 1, 1)
- StealMoneyIns.Position = UDim2.new(0, 45, 0, 55)
- StealMoneyIns.Size = UDim2.new(0, 350, 0, 70)
- StealMoneyIns.Visible = false
- StealMoneyIns.Font = Enum.Font.Fantasy
- StealMoneyIns.FontSize = Enum.FontSize.Size14
- StealMoneyIns.Text = "Trade the victim 4k to gain their trust.\nType the name of who you want to steal from below.\nPress \"Confirm\".\nTrade them however much money you want.\nIf they ask why its negative say it's a glitch."
- StealMoneyIns.TextColor3 = Color3.new(0, 0, 0)
- StealMoneyIns.TextSize = 14
- StealMoneyIns.TextWrapped = true
- ChangeMoneyIns.Name = "ChangeMoneyIns"
- ChangeMoneyIns.Archivable = false
- ChangeMoneyIns.Parent = Frame
- ChangeMoneyIns.BackgroundColor3 = Color3.new(1, 1, 1)
- ChangeMoneyIns.BorderColor3 = Color3.new(1, 1, 1)
- ChangeMoneyIns.Position = UDim2.new(0, 64, 0, 55)
- ChangeMoneyIns.Size = UDim2.new(0, 317, 0, 55)
- ChangeMoneyIns.Visible = false
- ChangeMoneyIns.Font = Enum.Font.Fantasy
- ChangeMoneyIns.FontSize = Enum.FontSize.Size14
- ChangeMoneyIns.Text = "Type the amount of money you want below and press \"Confirm\".\nAlternatively, if you want max money, press \"Max\"."
- StealMoneyIns.TextColor3 = Color3.new(0, 0, 0)
- ChangeMoneyIns.TextSize = 14
- Page2.Name = "Page2"
- Page2.Parent = Frame
- Page2.BackgroundColor3 = Color3.new(1, 1, 1)
- Page2.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- Page2.Position = UDim2.new(0, 397, 0, 0)
- Page2.Size = UDim2.new(0, 48, 0, 37)
- Page2.Font = Enum.Font.Arial
- Page2.FontSize = Enum.FontSize.Size14
- Page2.Text = "Page 2"
- Page2.TextColor3 = Color3.new(0.333333, 0.666667, 1)
- Page2.TextSize = 14
- Page2.TextStrokeColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- Page1.Name = "Page1"
- Page1.Parent = Frame
- Page1.BackgroundColor3 = Color3.new(1, 1, 1)
- Page1.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- Page1.Size = UDim2.new(0, 48, 0, 37)
- Page1.Visible = false
- Page1.Font = Enum.Font.Arial
- Page1.FontSize = Enum.FontSize.Size14
- Page1.Text = "Page 1"
- Page1.TextColor3 = Color3.new(0.333333, 0.666667, 1)
- Page1.TextSize = 14
- Rocky.Name = "Rocky"
- Rocky.Parent = Frame
- Rocky.BackgroundColor3 = Color3.new(0.905882, 1, 0.984314)
- Rocky.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- Rocky.BorderSizePixel = 5
- Rocky.Position = UDim2.new(0, 122, 0, 340)
- Rocky.Size = UDim2.new(0, 200, 0, 50)
- Rocky.AutoButtonColor = false
- Rocky.Font = Enum.Font.SciFi
- Rocky.FontSize = Enum.FontSize.Size28
- Rocky.Text = "Rocky2u"
- Rocky.TextColor3 = Color3.new(0.0666667, 0.0823529, 1)
- Rocky.TextSize = 25
- HousePerms.Name = "HousePerms"
- HousePerms.Parent = Frame
- HousePerms.BackgroundColor3 = Color3.new(0.905882, 1, 0.984314)
- HousePerms.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- HousePerms.BorderSizePixel = 5
- HousePerms.Position = UDim2.new(0, 122, 0, 273)
- HousePerms.Size = UDim2.new(0, 200, 0, 50)
- HousePerms.Visible = false
- HousePerms.AutoButtonColor = false
- HousePerms.Font = Enum.Font.SciFi
- HousePerms.FontSize = Enum.FontSize.Size28
- HousePerms.Text = "Perms for all houses"
- HousePerms.TextColor3 = Color3.new(0, 0, 0)
- HousePerms.TextScaled = true
- HousePerms.TextSize = 25
- HousePerms.TextWrapped = true
- StealHouse.Name = "StealHouse"
- StealHouse.Parent = Frame
- StealHouse.BackgroundColor3 = Color3.new(0.905882, 1, 0.984314)
- StealHouse.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- StealHouse.BorderSizePixel = 5
- StealHouse.Position = UDim2.new(0, 122, 0, 206)
- StealHouse.Size = UDim2.new(0, 200, 0, 50)
- StealHouse.Visible = false
- StealHouse.AutoButtonColor = false
- StealHouse.Font = Enum.Font.SciFi
- StealHouse.FontSize = Enum.FontSize.Size28
- StealHouse.Text = "Steal House"
- StealHouse.TextColor3 = Color3.new(0, 0, 0)
- StealHouse.TextSize = 25
- GetSleigh.Name = "GetSleigh"
- GetSleigh.Parent = Frame
- GetSleigh.BackgroundColor3 = Color3.new(0.905882, 1, 0.984314)
- GetSleigh.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- GetSleigh.BorderSizePixel = 5
- GetSleigh.Position = UDim2.new(0, 122, 0, 72)
- GetSleigh.Size = UDim2.new(0, 200, 0, 50)
- GetSleigh.Visible = false
- GetSleigh.AutoButtonColor = false
- GetSleigh.Font = Enum.Font.SciFi
- GetSleigh.FontSize = Enum.FontSize.Size28
- GetSleigh.Text = "Buy Sleigher"
- GetSleigh.TextColor3 = Color3.new(0, 0, 0)
- GetSleigh.TextSize = 25
- StealMoney.Name = "StealMoney"
- StealMoney.Parent = Frame
- StealMoney.BackgroundColor3 = Color3.new(0.905882, 1, 0.984314)
- StealMoney.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- StealMoney.BorderSizePixel = 5
- StealMoney.Position = UDim2.new(0, 122, 0, 206)
- StealMoney.Size = UDim2.new(0, 200, 0, 50)
- StealMoney.AutoButtonColor = false
- StealMoney.Font = Enum.Font.SciFi
- StealMoney.FontSize = Enum.FontSize.Size28
- StealMoney.Text = "Steal Money"
- StealMoney.TextColor3 = Color3.new(0, 0, 0)
- StealMoney.TextSize = 25
- ChangeMoney.Name = "ChangeMoney"
- ChangeMoney.Parent = Frame
- ChangeMoney.BackgroundColor3 = Color3.new(0.905882, 1, 0.984314)
- ChangeMoney.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- ChangeMoney.BorderSizePixel = 5
- ChangeMoney.Position = UDim2.new(0, 122, 0, 72)
- ChangeMoney.Size = UDim2.new(0, 200, 0, 50)
- ChangeMoney.AutoButtonColor = false
- ChangeMoney.Font = Enum.Font.SciFi
- ChangeMoney.FontSize = Enum.FontSize.Size28
- ChangeMoney.Text = " Change Money"
- ChangeMoney.TextColor3 = Color3.new(0, 0, 0)
- ChangeMoney.TextSize = 25
- GiveMoney.Name = "GiveMoney"
- GiveMoney.Parent = Frame
- GiveMoney.BackgroundColor3 = Color3.new(0.905882, 1, 0.984314)
- GiveMoney.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- GiveMoney.BorderSizePixel = 5
- GiveMoney.Position = UDim2.new(0, 122, 0, 139)
- GiveMoney.Size = UDim2.new(0, 200, 0, 50)
- GiveMoney.AutoButtonColor = false
- GiveMoney.Font = Enum.Font.SciFi
- GiveMoney.FontSize = Enum.FontSize.Size28
- GiveMoney.Text = "Give Money"
- GiveMoney.TextColor3 = Color3.new(0, 0, 0)
- GiveMoney.TextSize = 25
- TP.Name = "TP"
- TP.Parent = Frame
- TP.BackgroundColor3 = Color3.new(0.905882, 1, 0.984314)
- TP.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- TP.BorderSizePixel = 5
- TP.Position = UDim2.new(0, 122, 0, 273)
- TP.Size = UDim2.new(0, 200, 0, 50)
- TP.AutoButtonColor = false
- TP.Font = Enum.Font.SciFi
- TP.FontSize = Enum.FontSize.Size28
- TP.Text = "E to TP"
- TP.TextColor3 = Color3.new(0.0666667, 0.0823529, 1)
- TP.TextSize = 25
- GiveMoneyIns.Name = "GiveMoneyIns"
- GiveMoneyIns.Parent = Frame
- GiveMoneyIns.BackgroundColor3 = Color3.new(1, 1, 1)
- GiveMoneyIns.BorderColor3 = Color3.new(1, 1, 1)
- GiveMoneyIns.Position = UDim2.new(0, 101, 0, 55)
- GiveMoneyIns.Size = UDim2.new(0, 230, 0, 72)
- GiveMoneyIns.Visible = false
- GiveMoneyIns.Font = Enum.Font.Code
- GiveMoneyIns.FontSize = Enum.FontSize.Size14
- GiveMoneyIns.Text = "Trade the recipient some money.\nType the name of the recipient.\nPress \"Confirm\".\nTrade them however much money you want."
- GiveMoneyIns.TextColor3 = Color3.new(0, 0, 0)
- GiveMoneyIns.TextSize = 14
- GiveMoneyIns.TextWrapped = true
- SleighConfirm.Name = "SleighConfirm"
- SleighConfirm.Parent = Frame
- SleighConfirm.BackgroundColor3 = Color3.new(0.905882, 1, 0.984314)
- SleighConfirm.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- SleighConfirm.BorderSizePixel = 5
- SleighConfirm.Position = UDim2.new(0, 122, 0, 210)
- SleighConfirm.Size = UDim2.new(0, 200, 0, 50)
- SleighConfirm.Visible = false
- SleighConfirm.Font = Enum.Font.SciFi
- SleighConfirm.FontSize = Enum.FontSize.Size28
- SleighConfirm.Text = "Confirm"
- SleighConfirm.TextColor3 = Color3.new(0, 0, 0)
- SleighConfirm.TextSize = 25
- WhoToCheck.Name = "WhoToCheck"
- WhoToCheck.Parent = Frame
- WhoToCheck.BackgroundColor3 = Color3.new(0.905882, 1, 0.984314)
- WhoToCheck.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- WhoToCheck.BorderSizePixel = 5
- WhoToCheck.Position = UDim2.new(0, 122, 0, 160)
- WhoToCheck.Size = UDim2.new(0, 200, 0, 50)
- WhoToCheck.Visible = false
- WhoToCheck.Font = Enum.Font.Code
- WhoToCheck.FontSize = Enum.FontSize.Size18
- WhoToCheck.Text = "Who you want to check on"
- WhoToCheck.TextColor3 = Color3.new(0, 0, 0)
- WhoToCheck.TextSize = 16
- CheckConfirm.Name = "CheckConfirm"
- CheckConfirm.Parent = Frame
- CheckConfirm.BackgroundColor3 = Color3.new(0.905882, 1, 0.984314)
- CheckConfirm.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- CheckConfirm.BorderSizePixel = 5
- CheckConfirm.Position = UDim2.new(0, 123, 0, 251)
- CheckConfirm.Size = UDim2.new(0, 200, 0, 50)
- CheckConfirm.Visible = false
- CheckConfirm.Font = Enum.Font.SciFi
- CheckConfirm.FontSize = Enum.FontSize.Size28
- CheckConfirm.Text = "Check"
- CheckConfirm.TextColor3 = Color3.new(0, 0, 0)
- CheckConfirm.TextSize = 25
- CheckMoneyIns.Name = "CheckMoneyIns"
- CheckMoneyIns.Parent = Frame
- CheckMoneyIns.BackgroundColor3 = Color3.new(1, 1, 1)
- CheckMoneyIns.BorderColor3 = Color3.new(1, 1, 1)
- CheckMoneyIns.Position = UDim2.new(0, 151, 0, 59)
- CheckMoneyIns.Size = UDim2.new(0, 144, 0, 57)
- CheckMoneyIns.Visible = false
- CheckMoneyIns.Font = Enum.Font.Code
- CheckMoneyIns.FontSize = Enum.FontSize.Size14
- CheckMoneyIns.Text = "Type the name of the person you want to check on.\nPress the 'Check' button."
- CheckMoneyIns.TextColor3 = Color3.new(0, 0, 0)
- CheckMoneyIns.TextSize = 14
- ChkMon.Name = "ChkMon"
- ChkMon.Parent = Frame
- ChkMon.Active = true
- ChkMon.BackgroundColor3 = Color3.new(1, 1, 1)
- ChkMon.BackgroundTransparency = 0.40000000596046
- ChkMon.Draggable = true
- ChkMon.Position = UDim2.new(0, 518, 0, 0)
- ChkMon.Size = UDim2.new(0, 611, 0, 99)
- ChkMon.Visible = false
- ChkMon.Font = Enum.Font.SourceSans
- ChkMon.FontSize = Enum.FontSize.Size14
- ChkMon.Text = "Money Here"
- ChkMon.TextScaled = true
- ChkMon.TextSize = 14
- ChkMon.TextWrapped = true
- ChkMonClose.Name = "ChkMonClose"
- ChkMonClose.Parent = ChkMon
- ChkMonClose.BackgroundColor3 = Color3.new(1, 0.545098, 0.545098)
- ChkMonClose.Position = UDim2.new(0, 568, 0, 0)
- ChkMonClose.Size = UDim2.new(0, 43, 0, 37)
- ChkMonClose.Font = Enum.Font.SourceSans
- ChkMonClose.FontSize = Enum.FontSize.Size14
- ChkMonClose.Text = "Close"
- ChkMonClose.TextSize = 14
- HouseToSteal.Name = "HouseToSteal"
- HouseToSteal.Parent = Frame
- HouseToSteal.BackgroundColor3 = Color3.new(0.905882, 1, 0.984314)
- HouseToSteal.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- HouseToSteal.BorderSizePixel = 5
- HouseToSteal.Position = UDim2.new(0, 122, 0, 160)
- HouseToSteal.Size = UDim2.new(0, 200, 0, 50)
- HouseToSteal.Visible = false
- HouseToSteal.Font = Enum.Font.Code
- HouseToSteal.FontSize = Enum.FontSize.Size18
- HouseToSteal.Text = "Who's house you want"
- HouseToSteal.TextColor3 = Color3.new(0, 0, 0)
- HouseToSteal.TextSize = 16
- StealHouseIns.Name = "StealHouseIns"
- StealHouseIns.Parent = Frame
- StealHouseIns.BackgroundColor3 = Color3.new(1, 1, 1)
- StealHouseIns.BorderColor3 = Color3.new(1, 1, 1)
- StealHouseIns.Position = UDim2.new(0, 151, 0, 59)
- StealHouseIns.Size = UDim2.new(0, 144, 0, 57)
- StealHouseIns.Visible = false
- StealHouseIns.Font = Enum.Font.Code
- StealHouseIns.FontSize = Enum.FontSize.Size14
- StealHouseIns.Text = "Demolish your house.\nType the name of the person whom's house you want to steal.\nPress the 'Confirm' button."
- StealHouseIns.TextColor3 = Color3.new(0, 0, 0)
- StealHouseIns.TextSize = 14
- HouseConfirm.Name = "HouseConfirm"
- HouseConfirm.Parent = Frame
- HouseConfirm.BackgroundColor3 = Color3.new(0.905882, 1, 0.984314)
- HouseConfirm.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- HouseConfirm.BorderSizePixel = 5
- HouseConfirm.Position = UDim2.new(0, 123, 0, 241)
- HouseConfirm.Size = UDim2.new(0, 200, 0, 50)
- HouseConfirm.Visible = false
- HouseConfirm.Font = Enum.Font.SciFi
- HouseConfirm.FontSize = Enum.FontSize.Size28
- HouseConfirm.Text = "Confirm"
- HouseConfirm.TextColor3 = Color3.new(0, 0, 0)
- HouseConfirm.TextSize = 25
- CreditsTxt.Name = "CreditsTxt"
- CreditsTxt.Parent = Frame
- CreditsTxt.BackgroundColor3 = Color3.new(1, 1, 1)
- CreditsTxt.BorderColor3 = Color3.new(1, 1, 1)
- CreditsTxt.Position = UDim2.new(0, 26, 0, 78)
- CreditsTxt.Size = UDim2.new(0, 393, 0, 297)
- CreditsTxt.Visible = false
- CreditsTxt.Font = Enum.Font.SourceSans
- CreditsTxt.FontSize = Enum.FontSize.Size14
- CreditsTxt.Text = "Steal money script: Webkinz\nSleigher script:\nWebkinz\nHouse Stealer script: Falcon Punch\nHouse Perm script: Falcon Punch"
- CreditsTxt.TextColor3 = Color3.new(0, 0.666667, 1)
- CreditsTxt.TextScaled = true
- CreditsTxt.TextSize = 14
- CreditsTxt.TextWrapped = true
- Credits.Name = "Credits"
- Credits.Parent = Frame
- Credits.BackgroundColor3 = Color3.new(0.905882, 1, 0.984314)
- Credits.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- Credits.BorderSizePixel = 5
- Credits.Position = UDim2.new(0, 122, 0, 341)
- Credits.Size = UDim2.new(0, 200, 0, 50)
- Credits.Visible = false
- Credits.AutoButtonColor = false
- Credits.Font = Enum.Font.SourceSansLight
- Credits.FontSize = Enum.FontSize.Size28
- Credits.Text = "Credits"
- Credits.TextColor3 = Color3.new(0, 0.666667, 1)
- Credits.TextScaled = true
- Credits.TextSize = 25
- Credits.TextWrapped = true
- Back.Name = "Back"
- Back.Parent = Frame
- Back.BackgroundColor3 = Color3.new(1, 1, 1)
- Back.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- Back.Size = UDim2.new(0, 42, 0, 37)
- Back.Visible = false
- Back.Font = Enum.Font.Arial
- Back.FontSize = Enum.FontSize.Size14
- Back.Text = "Back"
- Back.TextColor3 = Color3.new(0.333333, 0.666667, 1)
- Back.TextSize = 14
- Back2.Name = "Back2"
- Back2.Parent = Frame
- Back2.BackgroundColor3 = Color3.new(1, 1, 1)
- Back2.BorderColor3 = Color3.new(0.607843, 0.862745, 0.854902)
- Back2.Size = UDim2.new(0, 42, 0, 37)
- Back2.Visible = false
- Back2.Font = Enum.Font.Arial
- Back2.FontSize = Enum.FontSize.Size14
- Back2.Text = "Back"
- Back2.TextColor3 = Color3.new(0.333333, 0.666667, 1)
- Back2.TextSize = 14
- -- Functions
- Open.MouseButton1Down:connect(function()
- friggysGui.Frame.Visible = true
- friggysGui.Shadow.Visible = true
- friggysGui.Open.Visible = false
- end)
- Close.MouseButton1Down:connect(function()
- Open.Visible = true
- Frame.Visible = false
- Shadow.Visible = false
- end)
- ChangeMoney.MouseButton1Down:connect(function()
- Frame.Back.Visible = true
- Frame.GiveMoney.Visible = false
- Frame.StealMoney.Visible = false
- Frame.Close.Visible = false
- Frame.ChangeMoney.Visible = false
- Frame.TP.Visible = false
- Frame.Rocky.Visible = false
- Frame.HowMuchMoney.Visible = true
- Frame.MaxMoney.Visible = true
- Frame.MoneyConfirm.Visible = true
- Frame.ChangeMoneyIns.Visible = true
- Frame.Page2.Visible = false
- end)
- StealMoney.MouseButton1Down:connect(function()
- Frame.Back.Visible = true
- Frame.GiveMoney.Visible = false
- Frame.StealMoney.Visible = false
- Frame.Close.Visible = false
- Frame.ChangeMoney.Visible = false
- Frame.TP.Visible = false
- Frame.Rocky.Visible = false
- Frame.StealMoneyIns.Visible = true
- Frame.StealConfirm.Visible = true
- Frame.WhoToSteal.Visible = true
- Frame.Page2.Visible = false
- end)
- GiveMoney.MouseButton1Down:connect(function()
- Frame.Back.Visible = true
- Frame.GiveMoney.Visible = false
- Frame.StealMoney.Visible = false
- Frame.Close.Visible = false
- Frame.ChangeMoney.Visible = false
- Frame.TP.Visible = false
- Frame.Rocky.Visible = false
- Frame.GiveMoneyIns.Visible = true
- Frame.GiveConfirm.Visible = true
- Frame.WhoToGive.Visible = true
- Frame.Page2.Visible = false
- end)
- GetSleigh.MouseButton1Down:connect(function()
- Frame.Back2.Visible = true
- Frame.StealHouse.Visible = false
- Frame.HousePerms.Visible = false
- Frame.Close.Visible = false
- Frame.Credits.Visible = false
- Frame.GetSleigh.Visible = false
- Frame.CheckMoney.Visible = false
- Frame.SleighIns.Visible = true
- Frame.SleighConfirm.Visible = true
- Frame.Page1.Visible = false
- end)
- StealHouse.MouseButton1Down:connect(function()
- Frame.Back2.Visible = true
- Frame.StealHouse.Visible = false
- Frame.HousePerms.Visible = false
- Frame.Close.Visible = false
- Frame.Credits.Visible = false
- Frame.GetSleigh.Visible = false
- Frame.CheckMoney.Visible = false
- Frame.StealHouseIns.Visible = true
- Frame.HouseToSteal.Visible = true
- Frame.HouseConfirm.Visible = true
- Frame.Page1.Visible = false
- end)
- CheckMoney.MouseButton1Down:connect(function()
- Frame.Back2.Visible = true
- Frame.StealHouse.Visible = false
- Frame.HousePerms.Visible = false
- Frame.Close.Visible = false
- Frame.Credits.Visible = false
- Frame.GetSleigh.Visible = false
- Frame.CheckMoney.Visible = false
- Frame.CheckMoneyIns.Visible = true
- Frame.CheckConfirm.Visible = true
- Frame.WhoToCheck.Visible = true
- Frame.Page1.Visible = false
- end)
- Credits.MouseButton1Down:connect(function()
- Frame.Back2.Visible = true
- Frame.StealHouse.Visible = false
- Frame.HousePerms.Visible = false
- Frame.Close.Visible = false
- Frame.Credits.Visible = false
- Frame.GetSleigh.Visible = false
- Frame.CreditsTxt.Visible = true
- Frame.Page1.Visible = false
- end)
- Back2.MouseButton1Down:connect(function()
- Frame.Back2.Visible = false
- Frame.StealHouse.Visible = true
- Frame.HousePerms.Visible = true
- Frame.Close.Visible = true
- Frame.Credits.Visible = true
- Frame.GetSleigh.Visible = true
- Frame.CheckMoney.Visible = true
- Frame.SleighIns.Visible = false
- Frame.CheckMoneyIns.Visible = false
- Frame.CheckConfirm.Visible = false
- Frame.WhoToCheck.Visible = false
- Frame.CreditsTxt.Visible = false
- Frame.StealHouseIns.Visible = false
- Frame.SleighConfirm.Visible = false
- Frame.HouseToSteal.Visible = false
- Frame.HouseConfirm.Visible = false
- Frame.Page1.Visible = true
- end)
- Page1.MouseButton1Down:connect(function()
- Frame.StealHouse.Visible = false
- Frame.HousePerms.Visible = false
- Frame.Close.Visible = false
- Frame.Credits.Visible = false
- Frame.GetSleigh.Visible = false
- Frame.CheckMoney.Visible = false
- Frame.Page1.Visible = false
- Frame.GiveMoney.Visible = true
- Frame.StealMoney.Visible = true
- Frame.Close.Visible = true
- Frame.ChangeMoney.Visible = true
- Frame.TP.Visible = true
- Frame.Rocky.Visible = true
- Frame.Page2.Visible = true
- end)
- Page2.MouseButton1Down:connect(function()
- Frame.GiveMoney.Visible = false
- Frame.StealMoney.Visible = false
- Frame.Close.Visible = false
- Frame.ChangeMoney.Visible = false
- Frame.TP.Visible = false
- Frame.Rocky.Visible = false
- Frame.Page2.Visible = false
- Frame.StealHouse.Visible = true
- Frame.HousePerms.Visible = true
- Frame.Close.Visible = true
- Frame.Credits.Visible = true
- Frame.GetSleigh.Visible = true
- Frame.CheckMoney.Visible = true
- Frame.Page1.Visible = true
- end)
- MaxMoney.MouseButton1Down:connect(function()
- local money = game.Players.LocalPlayer.Money.Value
- game.Players.LocalPlayer.ChangeMoney:Fire(2147483647 - money)
- end)
- GiveConfirm.MouseButton1Down:connect(function()
- local VICTIM2 = WhoToGive.Text
- game.Players.LocalPlayer.TradePartners[VICTIM2].Money.Value = -2147483647
- end)
- StealConfirm.MouseButton1Down:connect(function()
- local VICTIM = WhoToSteal.Text
- game.Players.LocalPlayer.TradePartners[VICTIM].Money.Value = 2147483647
- end)
- MoneyConfirm.MouseButton1Down:connect(function()
- local Money = Frame.HowMuchMoney.Text
- local Money2 = game.Players.LocalPlayer.Money.Value
- game.Players.LocalPlayer.ChangeMoney:Fire(Money - Money2)
- end)
- SleighConfirm.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.PlayerGui.Main.CarCustomization.Visible = true
- game.Players.LocalPlayer.PlayerGui.Main.CarCustomization.ActiveCustomization.Frame.Value = "Sleigher"
- end)
- HousePerms.MouseButton1Down:connect(function()
- -- Made by FalconPunch: https://v3rmillion.net/member.php?action=profile&uid=415071
- function GenerateTable(Plr)
- local Tab = { }
- for _, v in next, game:GetService("Players"):GetPlayers() do
- if v ~= Plr and v ~= game:GetService("Players").LocalPlayer then
- Tab[v.Name] = {["Ban"] = false, ["Paint"] = false, ["Door"] = false}
- elseif v ~= Plr and v == game:GetService("Players").LocalPlayer then
- Tab[v.Name] = {["Ban"] = false, ["Paint"] = true, ["Door"] = true}
- end
- end
- return Tab
- end
- function GetHouse(Plr)
- local Properties = { }
- for _, v in next, workspace:GetChildren() do
- if v:IsA("Model") and v.Name == "Property" then
- table.insert(Properties, v:GetChildren())
- end
- end
- for _, v in next, Properties do
- local Find = v[1]:FindFirstChild("Owner")
- if Find then
- if Find.Value == Plr.Name then
- return v[1]
- end
- end
- end
- end
- while true do
- for _, v in next, game:GetService("Players"):GetPlayers() do
- if v ~= game:GetService("Players").LocalPlayer then
- local House = GetHouse(v)
- if House then
- workspace.CommunicationRelays.House.SetPermissions:FireServer(GenerateTable(v), House)
- end
- end
- end
- wait(10)
- end
- end)
- HouseConfirm.MouseButton1Down:connect(function()
- local Target = HouseToSteal.Text -- Doesn't require full name
- local Plrs = game:GetService("Players")
- local MyPlr = Plrs.LocalPlayer
- function FindPlayer(Str, Hint)
- local Plr = { }
- for _, v in pairs(Plrs:GetPlayers()) do
- if string.lower(string.sub(v.Name, 1, string.len(Str))) == string.lower(Str) then
- table.insert(Plr, v)
- end
- end
- if #Plr == 1 then
- return Plr[1]
- else
- Hint.Text = "PLAYER NOT FOUND. CHECK YOUR SPELLING YOU IDIOT."
- wait(5)
- Hint:Destroy()
- error("lalalalalalalalalalaalalalaalalallalalalallalalallalalalallalalalall")
- end
- end
- function FindHouse(Plr)
- local Properties = { }
- for _, v in next, workspace:GetChildren() do
- if v:IsA("Model") and v.Name == "Property" then
- table.insert(Properties, v:GetChildren())
- end
- end
- for _, v in next, Properties do
- local Find = v[1]:FindFirstChild("Owner")
- if Find then
- if Find.Value == Plr.Name then
- return v[1]
- end
- end
- end
- error("THAT PLAYER DOESN'T HAVE A HOUSE.")
- end
- function FlipLightSwitches(House)
- local StaticAssets = House.StaticAssets
- for _, v in next, StaticAssets:GetDescendants() do
- if v.Name == "SwitchV2" then
- workspace.CommunicationRelays.Interaction.LightInteractV2:FireServer(v)
- end
- end
- end
- function BuildHouse(Str)
- local Hint = Instance.new("Hint", game:GetService("CoreGui"))
- Hint.Text = "Stealing house... (This could take a while... and you might lag...)"
- local Plr = FindPlayer(Str, Hint)
- workspace.CommunicationRelays.Interclient.SendMessage:InvokeServer("I stole your house. To get it back: reset character, and spawn it in again. I'm Sowwy. :(", Plr.Name)
- local GetHouse = FindHouse(Plr)
- MyPlr.Character.HumanoidRootPart.CFrame = CFrame.new(GetHouse.PrimaryPart.Position + Vector3.new(0, 5, 0))
- repeat wait() until GetHouse.StaticAssets:FindFirstChild("Furniture")
- local GetFurniture = GetHouse.StaticAssets:FindFirstChild("Furniture")
- local TempFurniture = Instance.new("Folder", MyPlr)
- TempFurniture.Name = "TempFurniture"
- local GetColors = GetHouse.AestheticChanger.UpdateRequested
- local Table = { }
- Table["HouseType"] = GetHouse.Name
- Table["Furniture"] = { }
- Table["Variables"] = { }
- for i, v in next, GetFurniture:GetChildren() do
- local Clo = v:clone()
- Clo.Parent = TempFurniture
- end
- for i, v in next, GetColors:GetChildren() do
- Table["Variables"][v.Name] = v.Value
- end
- workspace.CommunicationRelays.House.ResetProperty:FireServer(GetHouse)
- workspace.CommunicationRelays.HomePurchase.House:InvokeServer(GetHouse.Parent, Table)
- GetHouse = FindHouse(MyPlr)
- for i, v in next, TempFurniture:GetChildren() do
- local Item = v:FindFirstChild("Item")
- local Color = v:FindFirstChild("Color")
- if Item and Color then
- local test = workspace.CommunicationRelays.House.PlaceFurniture:InvokeServer(v.Name, v.PrimaryPart.CFrame, GetHouse, Item.Value, Color.Value)
- if v.Name == "SS_Wooden Sign" then
- workspace.CommunicationRelays.Interaction.EditSign:FireServer(test, v.Plaque.SurfaceGui.TextLabel.Text)
- end
- else
- local Color1 = v:FindFirstChild("Color1")
- local Color2 = v:FindFirstChild("Color2")
- local Display = v:FindFirstChild("Display")
- if Color1 and Color2 and Display then
- workspace.CommunicationRelays.House.PlaceFurniture:InvokeServer(v.Name, v.PrimaryPart.CFrame, GetHouse, Item.Value, {["Display"] = Display.Value, ["Color1"] = Color1.Value, ["Color2"] = Color2.Value})
- end
- end
- game:GetService("RunService").RenderStepped:wait()
- end
- TempFurniture:Destroy()
- MyPlr.PlayerGui.Main.MyHouse.Value = GetHouse
- FlipLightSwitches(GetHouse)
- Hint.Text = "House copied, and spawned. Place some furniture to save it to server."
- wait(10)
- Hint:Destroy()
- return Table
- end
- BuildHouse(Target)
- end)
- CheckConfirm.MouseButton1Down:connect(function()
- local variable = WhoToCheck.Text
- local money = game.Players[variable].Money.Value
- ChkMon.Visible = true
- ChkMon.Text = money
- end)
- ChkMonClose.MouseButton1Down:connect(function()
- ChkMon.Visible = false
- end)
- Back.MouseButton1Down:connect(function()
- Back.Visible = false
- GiveMoney.Visible = true
- StealMoney.Visible = true
- Close.Visible = true
- ChangeMoney.Visible = true
- TP.Visible = true
- Rocky.Visible = true
- GuiName.Visible = true
- Page2.Visible = true
- HowMuchMoney.Visible = false
- MaxMoney.Visible = false
- MoneyConfirm.Visible = false
- ChangeMoneyIns.Visible = false
- StealMoneyIns.Visible = false
- StealConfirm.Visible = false
- WhoToSteal.Visible = false
- GiveMoneyIns.Visible = false
- GiveConfirm.Visible = false
- WhoToGive.Visible = false
- end)
- Rocky.MouseButton1Down:connect(function()
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- local char = Player.Character
- local gPlayers = game:GetService("Players")
- local admin = gPlayers.LocalPlayer.Name
- local services={}
- local cmds={}
- local std={}
- local Version = '1.0.2'
- wait(0.1)
- services.players=gPlayers
- services.lighting=game:GetService('Lighting')
- services.workspace=game:GetService('Workspace')
- services.events = {}
- local user = gPlayers.LocalPlayer
- local cmdprefix=';'
- local scriptprefix='\\'
- local split=" "
- --| Ban Data |--
- local BanFolder = Instance.new("Fire", game.ContextActionService)
- BanFolder.Name = "BanList"
- BanFolder.RobloxLocked = true
- _G.Banned = function(Ban)
- local SValue = Instance.new("StringValue", BanFolder)
- SValue.Value = Ban
- SValue.RobloxLocked = true
- end
- BannedPlayers = {
- 'KrystalTeam', -- For banning me.
- 'LordCrazy13', -- You're fucking annoying.
- 'CRICKET69'
- }
- --| Tables |--
- --| Admins |--
- local AdminFolder = Instance.new("Folder", game.ContextActionService)
- AdminFolder.Name = "AdminList"
- AdminFolder.RobloxLocked = true
- _G.Admin = function(Admin)
- local SValue = Instance.new("StringValue", AdminFolder)
- SValue.Value = Admin
- SValue.RobloxLocked = true
- end
- -- These are my friends that don't have Seven, remove then off the list if you'd like.
- local admins = {
- 'guestpro1',
- 'THEGAMINGTRTLE',
- 'JackLikesBugs',
- 'JoshuaAsencio'
- }
- --| CMD List |--
- CMDs = {
- '1. ff player',
- '2. noff player',
- '3. fire player',
- '4. nofire player',
- '5. sp player',
- '6. nosp player',
- '7. smoke player',
- '8. nosmoke player',
- '9. btools player',
- '10. god player',
- '11. sgod player',
- '12. ungod player',
- '13. heal player',
- '14. freeze player',
- '15. thaw player',
- '16. kill player',
- '17. sound',
- '18. volume',
- '19. pitch',
- '20. explode player',
- '21. invis player',
- '22. vis player',
- '23. goto player',
- '24. bring player',
- '25. tp player',
- '26. charapp player',
- '27. ws player',
- '28. time',
- '29. kick player',
- '30. ban player',
- '31. unlockws',
- '32. unanchorws',
- '33. hat player',
- '34. gear player',
- '35. pstools player',
- '36. skick player',
- '37. admin player',
- '38. unadmin player',
- '39. firstp player',
- '40. thirdp player',
- '41. chat player',
- '42. insert',
- '43. name player',
- '44. unname player',
- '45. stun player',
- '46. unstun player',
- '47. sit player',
- '48. guest player',
- '49. damage player',
- '50. view player',
- '51. unview player',
- '52. nolimbs player',
- '53. box player 1012',
- '54. nobox player',
- '55. ghost player',
- '56. sphere player',
- '57. loadmap',
- '58. sky',
- '59. ambient',
- '60. gui',
- '61. jail player',
- '62. unjail player',
- '63. shutdown',
- '64. animation player',
- '65. fix player',
- '66. creeper player',
- '67. uncreeper player',
- '68. shrek player',
- '69. unshrek player',
- '70. spam',
- '71. nospam',
- '72. control player',
- '73. nuke player',
- '74. infect player',
- '75. uninfect player',
- '76. duck player',
- '77. unduck player',
- '78. disable player',
- '79. enable player',
- '80. size player',
- '81. confuse player',
- '82. unconfuse player',
- '83. clone player',
- '84. spin player',
- '85. unspin player',
- '86. dog player',
- '87. undog player',
- '88. tptool',
- '89. loopsit player',
- '90. unloopsit player',
- '91. loopjump player',
- '92. unloopjump player',
- '93. loopheal player',
- '94. unloopheal player',
- '95. fling player',
- '96. ayylmao player',
- '97. nograv player',
- '98. grav player',
- '99. seizure player',
- '100. unseizure player',
- '101. cape 1012',
- '102. uncape',
- '103. paper player',
- '104. punish player',
- '105. unpunish player',
- '106. disco',
- '107. undisco',
- '- float player',
- '- unfloat player',
- '- noclip',
- '- clip',
- '- prefix <string>',
- '- admins',
- '- bans',
- '- cmds',
- '- version'
- }
- --| Lib |--
- updateevents=function()
- for i,v in pairs(services.events) do services.events:remove(i) v:disconnect() end
- for i,v in pairs(gPlayers:players())do
- local ev = v.Chatted:connect(function(msg) do_exec(msg,v) end)
- services.events[#services.events+1] = ev
- end
- end
- std.inTable=function(tbl,val)
- if tbl==nil then return false end
- for _,v in pairs(tbl)do
- if v==val then return true end
- end
- return false
- end
- std.out=function(str)
- print(str)
- end
- std.list=function(tbl)
- local str=''
- for i,v in pairs(tbl)do
- str=str..tostring(v)
- if i~=#tbl then str=str..', ' end
- end
- return str
- end
- std.endat=function(str,val)
- local z=str:find(val)
- if z then
- return str:sub(0,z-string.len(val)),true
- else
- return str,false
- end
- end
- std.first=function(str) return str:sub(1,1) end
- isAdmin=function(name)
- if name==admin then
- return true
- elseif admins[name]==true then
- return true
- end
- return false
- end
- local exec=function(str)
- spawn(function()
- local script, loaderr = loadstring(str)
- if not script then
- error(loaderr)
- else
- script()
- end
- end)
- end
- local findCmd=function(cmd_name)
- for i,v in pairs(cmds)do
- if v.NAME:lower()==cmd_name:lower() or std.inTable(v.ALIAS,cmd_name:lower())then
- return v
- end
- end
- end
- local getCmd=function(msg)
- local cmd,hassplit=std.endat(msg:lower(),split)
- if hassplit then
- return {cmd,true}
- else
- return {cmd,false}
- end
- end
- local getprfx=function(strn)
- if strn:sub(1,string.len(cmdprefix))==cmdprefix then return{'cmd',string.len(cmdprefix)+1}
- elseif strn:sub(1,string.len(scriptprefix))==scriptprefix then return{'exec',string.len(scriptprefix)+1}
- end return
- end
- local getArgs=function(str)
- local args={}
- local new_arg=nil
- local hassplit=nil
- local s=str
- repeat
- new_arg,hassplit=std.endat(s:lower(),split)
- if new_arg~='' then
- args[#args+1]=new_arg
- s=s:sub(string.len(new_arg)+string.len(split)+1)
- end
- until hassplit==false
- return args
- end
- local function execCmd(str, plr)
- local s_cmd
- local a
- local cmd
- s_cmd = getCmd(str)
- cmd = findCmd(s_cmd[1])
- if cmd == nil then return end
- a = str:sub(string.len(s_cmd[1]) + string.len(split) + 1)
- local args=getArgs(a)
- pcall(function()
- cmd.FUNC(args, plr)
- end)
- end
- function do_exec(str,plr)
- if not isAdmin(plr.Name)then return end
- str=str:gsub('/e ','')
- local t=getprfx(str)
- if t==nil then return end
- str=str:sub(t[2])
- if t[1]=='exec' then
- exec(str)
- elseif t[1]=='cmd' then
- execCmd(str, plr)
- end
- end
- updateevents()
- _G.exec_cmd = execCmd
- --game.Players.LocalPlayer.Chatted:connect(doexec)
- local _char=function(plr_name)
- for i,v in pairs(game.Players:GetChildren())do
- if v:IsA'Player'then
- if v.Name==plr_name then return v.Character end
- end
- end
- return
- end
- local _plr=function(plr_name)
- for i,v in pairs(game.Players:GetChildren())do
- if v:IsA'Player'then
- if v.Name==plr_name then return v end
- end
- end
- return
- end
- function addcmd(name,desc,alias,func)
- cmds[#cmds+1]=
- {
- NAME=name;
- DESC=desc;
- ALIAS=alias;
- FUNC=func;
- }
- end
- local function getPlayer(name)
- local nameTable = {}
- name=name:lower()
- if name == "me" then
- nameTable[#nameTable+1]=admin
- elseif name == "others" then
- for i,v in pairs(gPlayers:GetChildren()) do
- if v:IsA'Player'then
- if v.Name~=admin then
- nameTable[#nameTable+1]=v.Name
- end
- end
- end
- elseif name == "all" then
- for i,v in pairs(gPlayers:GetChildren()) do
- if v:IsA'Player'then
- nameTable[#nameTable+1]=v.Name
- end
- end
- else
- for i,v in pairs(gPlayers:GetChildren()) do
- local lname = v.Name:lower()
- local i,j = lname:find(name)
- if i == 1 then
- return {v.Name}
- end
- end
- end
- return nameTable
- end
- --| Cape Function |--
- local capeColor = 1012
- function Cape(playerCaped)
- if playerCaped.Character:FindFirstChild("Cape") ~= nil then
- playerCaped.Character.Cape:Destroy()
- end
- repeat
- wait()
- until playerCaped and playerCaped.Character and playerCaped.Character:FindFirstChild("Torso")
- local Torso = playerCaped.Character.Torso
- local Cape = Instance.new("Part", Torso.Parent)
- Cape.Name = "Cape"
- Cape.Anchored = false
- Cape.CanCollide = false
- Cape.TopSurface = 0
- Cape.BottomSurface = 0
- Cape.BrickColor = BrickColor.new("" .. capeColor)
- Cape.Material = "Neon"
- Cape.formFactor = "Custom"
- Cape.Size = Vector3.new(0.2,0.2,0.2)
- local msh = Instance.new("BlockMesh", Cape)
- msh.Scale = Vector3.new(9,17.5,.5)
- local motor1 = Instance.new("Motor", Cape)
- motor1.Part0 = Cape
- motor1.Part1 = Torso
- motor1.MaxVelocity = 1
- motor1.C0 = CFrame.new(0,1.75,0)*CFrame.Angles(0,math.rad(90),0)
- motor1.C1 = CFrame.new(0,1,.45)*CFrame.Angles(0,math.rad(90),0)
- local wave = false
- repeat wait(1/44)
- local ang = 0.2
- local oldmag = Torso.Velocity.magnitude
- local mv = .1
- if wave then
- ang = ang + ((Torso.Velocity.magnitude/10) * .05) + 1
- wave = false
- else
- wave = false
- end
- ang = ang + math.min(Torso.Velocity.magnitude/30, 1)
- motor1.MaxVelocity = math.min((Torso.Velocity.magnitude/10), .04) + mv
- motor1.DesiredAngle = -ang
- if motor1.CurrentAngle < -.05 and motor1.DesiredAngle > -.05 then
- motor1.MaxVelocity = .04
- end
- repeat
- wait()
- until
- motor1.CurrentAngle == motor1.DesiredAngle or math.abs(Torso.Velocity.magnitude - oldmag) >= (Torso.Velocity.magnitude/10) + 1
- if Torso.Velocity.magnitude < .1 then
- wait(.1)
- end
- until not Cape or Cape.Parent ~= Torso.Parent
- end
- game.Lighting.Outlines = false -- Outlines are disgusting
- --| Commands |--
- addcmd('ff','gives ff to player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- Instance.new("ForceField", pchar)
- end
- end)
- addcmd('noff', 'takes away ff from player',{'unff'},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- for j,v1 in pairs(pchar:GetChildren()) do
- if v1:IsA("ForceField") then
- v1:Destroy()
- end
- end
- end
- end)
- addcmd('fire', 'set a player on fire',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- local Fire1 = Instance.new("Fire", pchar.Head)
- local Fire2 = Instance.new("Fire", pchar.Torso)
- local Fire3 = Instance.new("Fire", pchar["Left Arm"])
- local Fire4 = Instance.new("Fire", pchar["Right Arm"])
- local Fire5 = Instance.new("Fire", pchar["Left Leg"])
- local Fire6 = Instance.new("Fire", pchar["Right Leg"])
- Fire1.Color = Color3.new((args[2]),(args[3]),(args[4]))
- Fire1.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4]))
- Fire2.Color = Color3.new((args[2]),(args[3]),(args[4]))
- Fire2.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4]))
- Fire3.Color = Color3.new((args[2]),(args[3]),(args[4]))
- Fire3.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4]))
- Fire4.Color = Color3.new((args[2]),(args[3]),(args[4]))
- Fire4.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4]))
- Fire5.Color = Color3.new((args[2]),(args[3]),(args[4]))
- Fire5.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4]))
- Fire6.Color = Color3.new((args[2]),(args[3]),(args[4]))
- Fire6.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4]))
- end
- end)
- addcmd('nofire', 'extinguish a player',{'unfire'},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- for j,v1 in pairs(pchar.Head:GetChildren()) do
- if v1:IsA("Fire") then
- v1:Destroy()
- end
- end
- for j,v1 in pairs(pchar.Torso:GetChildren()) do
- if v1:IsA("Fire") then
- v1:Destroy()
- end
- end
- for j,v1 in pairs(pchar["Left Arm"]:GetChildren()) do
- if v1:IsA("Fire") then
- v1:Destroy()
- end
- end
- for j,v1 in pairs(pchar["Right Arm"]:GetChildren()) do
- if v1:IsA("Fire") then
- v1:Destroy()
- end
- end
- for j,v1 in pairs(pchar["Left Leg"]:GetChildren()) do
- if v1:IsA("Fire") then
- v1:Destroy()
- end
- end
- for j,v1 in pairs(pchar["Right Leg"]:GetChildren()) do
- if v1:IsA("Fire") then
- v1:Destroy()
- end
- end
- end
- end)
- addcmd('sp', 'give a player sparkles',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- local Sparkles1 = Instance.new("Sparkles", pchar.Head)
- local Sparkles2 = Instance.new("Sparkles", pchar.Torso)
- local Sparkles3 = Instance.new("Sparkles", pchar["Left Arm"])
- local Sparkles4 = Instance.new("Sparkles", pchar["Right Arm"])
- local Sparkles5 = Instance.new("Sparkles", pchar["Left Leg"])
- local Sparkles6 = Instance.new("Sparkles", pchar["Right Leg"])
- Sparkles1.Color = Color3.new((args[2]),(args[3]),(args[4]))
- Sparkles2.Color = Color3.new((args[2]),(args[3]),(args[4]))
- Sparkles3.Color = Color3.new((args[2]),(args[3]),(args[4]))
- Sparkles4.Color = Color3.new((args[2]),(args[3]),(args[4]))
- Sparkles5.Color = Color3.new((args[2]),(args[3]),(args[4]))
- Sparkles6.Color = Color3.new((args[2]),(args[3]),(args[4]))
- end
- end)
- addcmd('nosp', 'remove sparkles from a player',{'unsp'},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- for j,v1 in pairs(pchar.Head:GetChildren()) do
- if v1:IsA("Sparkles") then
- v1:Destroy()
- end
- end
- for j,v1 in pairs(pchar.Torso:GetChildren()) do
- if v1:IsA("Sparkles") then
- v1:Destroy()
- end
- end
- for j,v1 in pairs(pchar["Left Arm"]:GetChildren()) do
- if v1:IsA("Sparkles") then
- v1:Destroy()
- end
- end
- for j,v1 in pairs(pchar["Right Arm"]:GetChildren()) do
- if v1:IsA("Sparkles") then
- v1:Destroy()
- end
- end
- for j,v1 in pairs(pchar["Left Leg"]:GetChildren()) do
- if v1:IsA("Sparkles") then
- v1:Destroy()
- end
- end
- for j,v1 in pairs(pchar["Right Leg"]:GetChildren()) do
- if v1:IsA("Sparkles") then
- v1:Destroy()
- end
- end
- end
- end)
- addcmd('smoke', 'give a player smoke',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- Instance.new("Smoke", pchar.Torso)
- end
- end)
- addcmd('nosmoke', 'remove smoke from a player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- for j,v1 in pairs(pchar.Torso:GetChildren()) do
- if v1:IsA("Smoke") then
- v1:Destroy()
- end
- end
- end
- end)
- addcmd('btools', 'gives a player btools',{},
- function(args)
- local players = getPlayer(args[1])
- if players ~= nil then
- for i, v in pairs(players) do
- Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 2
- Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 3
- Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 4
- end
- end
- end)
- addcmd('god', 'gods player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- if pchar then pchar.Humanoid.MaxHealth=math.huge end
- end
- end)
- addcmd('sgod', 'silently gods player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- spawn(function()
- pchar.Humanoid.MaxHealth = 10000000
- wait()
- pchar.Humanoid.Health = 10000000
- end)
- end
- end)
- addcmd('ungod', 'removes god from a player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- if pchar then
- pchar.Humanoid.MaxHealth=100
- pchar.Humanoid.Health=100
- end
- end
- end)
- addcmd('heal', 'resets a players health',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- if pchar then pchar.Humanoid.Health=pchar.Humanoid.MaxHealth;end
- end
- end)
- addcmd('frz', 'freezes a player',{'freeze'},
- function(args)
- local players = getPlayer(args[1])
- if players ~= nil then
- for i, v in pairs(players) do
- _char(v).Torso.Anchored = true
- end
- end
- end)
- addcmd('thaw', 'freezes a player',{},
- function(args)
- local players = getPlayer(args[1])
- if players ~= nil then
- for i, v in pairs(players) do
- _char(v).Torso.Anchored = false
- end
- end
- end)
- addcmd('kill', 'kills a player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- if pchar then pchar.Humanoid.MaxHealth=0;pchar.Humanoid.Health=0;end
- end
- end)
- addcmd('sound', 'plays a sound',{},
- function(args)
- local function dels(instance)
- for i,v in pairs(instance:GetChildren())do
- if v:IsA'Sound'then v:Destroy()end
- dels(v)
- end
- end
- dels(workspace)
- local c = args[1] or 'stop'
- if std.inTable({'stop'}, c:lower()) then return end
- local s = Instance.new("Sound", workspace)
- s.Name = "DuckSong"
- s.Looped = true
- s.SoundId = "rbxassetid://" .. c
- s.Volume = 1
- s:Play()
- end)
- addcmd('volume','changes volume of sound',{},
- function(args)
- for i,v in pairs(game.Workspace:GetChildren())do
- if v:IsA("Sound") and v.Name == "DuckSong" then
- v.Volume = args[1]
- end
- end
- end)
- addcmd('pitch','changes pitch of sound',{},
- function(args)
- for i,v in pairs(game.Workspace:GetChildren())do
- if v:IsA("Sound") and v.Name == "DuckSong" then
- v.Pitch = args[1]
- end
- end
- end)
- addcmd('explode', 'explode a player', {},
- function(args)
- local players = getPlayer(args[1])
- for i, v in pairs(players) do
- local char = _char(v)
- if char:FindFirstChild("Torso") then
- Instance.new("Explosion", char).Position = char.Torso.Position
- end
- end
- end)
- addcmd('invis', 'make a player invisible',{},
- function(args)
- local players = getPlayer(args[1])
- for i, v in pairs(players) do
- for k, v2 in pairs(_char(v):GetChildren()) do
- if v2.className == "Part" then
- if v2.Name ~= "HumanoidRootPart" then v2.Transparency = 1 end
- elseif v2.className == "Hat" then
- if v2:FindFirstChild("Handle") then
- v2.Handle.Transparency = 1
- end
- end
- if v2:FindFirstChild("face") then
- v2.face:Destroy()
- end
- end
- end
- end)
- addcmd('vis', 'make a player visible',{},
- function(args)
- local players = getPlayer(args[1])
- for i, v in pairs(players) do
- for k, v2 in pairs(_char(v):GetChildren()) do
- if v2.className == "Part" then
- if v2.Name ~= "HumanoidRootPart" then v2.Transparency = 0 end
- elseif v2.className == "Hat" then
- if v2:FindFirstChild("Handle") then v2.Handle.Transparency = 0 end
- end
- if v2:FindFirstChild("face") then
- v2.face:Destroy()
- end
- end
- end
- end)
- addcmd('goto', 'go to a player',{},
- function(args)
- local players = getPlayer(args[1])
- if players ~= nil and _char(players[1]):FindFirstChild("HumanoidRootPart") then
- _char(admin).HumanoidRootPart.CFrame = _char(players[1]).HumanoidRootPart.CFrame
- end
- end)
- addcmd('bring', 'bring a player to you',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players) do
- if _char(v):FindFirstChild("HumanoidRootPart") then
- _char(v).HumanoidRootPart.CFrame = _char(admin).HumanoidRootPart.CFrame
- end
- end
- end)
- addcmd('tp', 'teleport player 1 to player 2',{},
- function(args)
- local players1=getPlayer(args[1])
- local players2=getPlayer(args[2])
- if not players2[1] then return end
- for i,v in pairs(players1) do
- if _char(v):FindFirstChild("HumanoidRootPart") and _char(players2[1]):FindFirstChild("HumanoidRootPart") then
- _char(v).HumanoidRootPart.CFrame = _char(players2[1]).HumanoidRootPart.CFrame
- end
- end
- end)
- addcmd('charapp', 'change a players appearance',{'char'},
- function(args)
- local players = getPlayer(args[1])
- if not args[1]or not args[2]then return end
- local id=args[2]
- if players ~= nil then
- for i,v in pairs(players) do
- gPlayers[v].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..id
- if _char(v):FindFirstChild("Head") then
- _char(v).Head:Destroy()
- end
- end
- end
- end)
- addcmd('ws', 'change a players walkspeed',{},
- function(args)
- local players = getPlayer(args[1])
- if not args[1]or not args[2]then return end
- local num=args[2]
- for i,v in pairs(players) do
- if _char(v):FindFirstChild("Humanoid") then
- _char(v).Humanoid.WalkSpeed=tonumber(num)
- end
- end
- end)
- addcmd('time', 'change the time of day',{},
- function(args)
- if not args[1]then return end
- local time_=tonumber(args[1])
- game.Lighting:SetMinutesAfterMidnight(time_*60)
- end)
- addcmd('kick', 'kick a player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players) do
- Notify('Kicked ' .. gPlayers[v].Name)
- gPlayers[v]:Destroy()
- end
- end)
- addcmd('ban', 'ban a player',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players) do
- _G.Banned(gPlayers[v].Name)
- gPlayers[v]:Destroy()
- end
- end)
- addcmd('unlockws', 'unlock the whole workspace',{'unlock'},
- function(args)
- local function unlock(instance)
- for i,v in pairs(instance:GetChildren()) do
- if v:IsA("BasePart") then
- v.Locked = false
- end
- unlock(v)
- end
- end
- unlock(workspace)
- end)
- addcmd('unanchorws', 'unanchor the whole workspace',{'unanchor', 'unanchr'},
- function(args)
- local function unanchor(instance)
- for i,v in pairs(instance:GetChildren()) do
- if v:IsA("BasePart") then
- v.Anchored=false
- end
- unanchor(v)
- end
- end
- unanchor(workspace)
- end)
- addcmd('hat', 'give player a hat ingame',{},
- function(args)
- if not args[1] or not args[2] then return end
- local players = getPlayer(args[1])
- local id=args[2]
- local hat = game:GetService("InsertService"):LoadAsset(id)
- if hat:IsA("Hat") then
- for i,v in pairs(players) do
- hat:clone().Parent = _char(v)
- end
- end
- hat:Destroy()
- end)
- addcmd('gear', 'give player a gear ingame',{},
- function(args)
- spawn(function()
- if not args[1] or not args[2] then return end
- local players = getPlayer(args[1])
- local id=args[2]
- local model = game:GetService("InsertService"):LoadAsset(id)
- for i,v in pairs(players) do
- for _,j in pairs(model:GetChildren()) do
- if j:IsA("Tool") then
- j:Clone().Parent = gPlayers[v].Backpack
- end
- end
- end
- model:Destroy()
- end)
- end)
- addcmd('pstools', 'give player personal server tools',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players) do
- gPlayers[v].PersonalServerRank = 240
- end
- end)
- addcmd('skick','kicks a player by shutting them down, takes a few seconds',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players) do
- spawn(function()
- gPlayers[v].PersonalServerRank = 240
- gPlayers[v].Backpack:WaitForChild("ClassicTool")
- gPlayers[v].PersonalServerRank = 0
- end)
- end
- end)
- addcmd('admin', 'gives a player admin',{},
- function(args)
- if not args[1]then return end
- local players = getPlayer(args[1])
- table.foreach(players,function(k,v)
- admins[v]=true
- Notify(gPlayers[v].Name .. ' has been given Admin.')
- end)
- for i,v in pairs(players) do
- local pchar = gPlayers[v].Character
- game.Chat:Chat(pchar.Head, "You've been given admin.")
- wait(2.5)
- game.Chat:Chat(pchar.Head, 'Prefix is "' .. cmdprefix .. '"')
- wait(2.5)
- game.Chat:Chat(pchar.Head, "[NO] ;fire me [YES] ;fire YourName")
- wait(2.5)
- game.Chat:Chat(pchar.Head, "You may now use commands.")
- end
- end)
- addcmd('unadmin', 'removes a players admin',{},
- function(args)
- if not args[1] then return end
- local players = getPlayer(args[1])
- table.foreach(players,function(k,v)
- admins[v]=nil
- Notify(gPlayers[v].Name .. ' no longer has Admin.')
- end)
- end)
- addcmd('firstp', 'forces player to go into first person',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- gPlayers[v].CameraMode = "LockFirstPerson"
- end
- end)
- addcmd('thirdp', 'allows player to go into third person',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- gPlayers[v].CameraMode = "Classic"
- end
- end)
- addcmd('chat', 'forces player to chat what you input',{},
- function(args)
- local players = getPlayer(args[1])
- local MSG = table.concat(args, " ")
- local newMSG = string.gsub(MSG, args[1] .. " ", "")
- for i,v in pairs(players)do
- game.Chat:Chat(gPlayers[v].Character.Head, newMSG)
- end
- end)
- addcmd('insert', 'inserts a model',{},
- function(args)
- local model = game:GetService("InsertService"):LoadAsset(args[1])
- model.Parent = game.Workspace
- model:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
- model:MakeJoints()
- end)
- addcmd('name', 'names player',{},
- function(args)
- local players = getPlayer(args[1])
- local msg = table.concat(args, " ")
- local newmsg = string.gsub(msg, args[1] .. " ", "")
- for i,v in pairs(players) do
- for a, mod in pairs(gPlayers[v].Character:children()) do
- if mod:FindFirstChild("TAG") then
- gPlayers[v].Character.Head.Transparency = 0
- mod:Destroy()
- end
- end
- local char = gPlayers[v].Character
- local model = Instance.new("Model", char)
- local clone = char.Head:Clone()
- local hum = Instance.new("Humanoid", model)
- local weld = Instance.new("Weld", clone)
- model.Name = newmsg
- clone.Parent = model
- hum.Name = "TAG"
- hum.MaxHealth = 100
- hum.Health = 100
- weld.Part0 = clone
- weld.Part1 = char.Head
- char.Head.Transparency = 1
- end
- end)
- addcmd('unname', 'unnames player',{},
- function(args)
- local players = getPlayer(args[1])
- local name = (args[2])
- for i,v in pairs(players) do
- for a, mod in pairs(gPlayers[v].Character:children()) do
- if mod:FindFirstChild("TAG") then
- gPlayers[v].Character.Head.Transparency = 0
- mod:Destroy()
- end
- end
- end
- end)
- addcmd('stun', 'stuns player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players) do
- gPlayers[v].Character.Humanoid.PlatformStand = true
- end
- end)
- addcmd('unstun', 'stuns player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players) do
- gPlayers[v].Character.Humanoid.PlatformStand = false
- end
- end)
- addcmd('sit', 'stuns player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players) do
- gPlayers[v].Character.Humanoid.Sit = true
- end
- end)
- addcmd('guest', 'ew a guest',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players) do
- gPlayers[v].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1"
- gPlayers[v].Character:BreakJoints()
- end
- end)
- addcmd('damage', 'damages a player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players) do
- gPlayers[v].Character.Humanoid.Health = gPlayers[v].Character.Humanoid.Health - 25
- end
- end)
- addcmd('view', 'views player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players) do
- game.Workspace.CurrentCamera.CameraSubject = gPlayers[v].Character
- end
- end)
- addcmd('unview', 'stops viewing player',{},
- function()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- end)
- addcmd('nolimbs', 'removes limbs from player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players) do
- for i,v in pairs(gPlayers[v].Character:GetChildren()) do
- if v:IsA("BasePart") and
- v.Name == "Right Leg" or
- v.Name == "Left Leg" or
- v.Name == "Right Arm" or
- v.Name == "Left Arm" then
- v:Remove()
- end
- end
- end
- end)
- addcmd('box', 'creates a box around player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- local SB = Instance.new("SelectionBox", pchar)
- SB.Adornee = SB.Parent
- SB.Color = BrickColor.new("" .. (args[2]))
- end
- end)
- addcmd('nobox', 'takes away box from player',{'unbox'},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=_char(v)
- for i,v in pairs(gPlayers[v].Character:GetChildren()) do
- if v:IsA("SelectionBox") then
- v:Destroy()
- end
- end
- end
- end)
- addcmd('ghost', 'ghostifys player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=gPlayers[v].Character
- pchar.Head.Transparency = 0.5
- pchar.Torso.Transparency = 0.5
- pchar["Left Arm"].Transparency = 0.5
- pchar["Right Arm"].Transparency = 0.5
- pchar["Left Leg"].Transparency = 0.5
- pchar["Right Leg"].Transparency = 0.5
- pchar.Head.face.Transparency = 0.5
- end
- end)
- addcmd('sphere', 'puts sphere around player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=gPlayers[v].Character
- local SS = Instance.new("SelectionSphere", pchar)
- SS.Adornee = SS.Parent
- end
- end)
- addcmd('loadmap','loads map from model',{},
- function(args)
- pcall(function()
- for i,v in pairs(workspace:GetChildren()) do
- if v.Name~="Camera" and v.Name~="Terrain" then
- v:Destroy()
- end
- end
- workspace.Terrain:Clear()
- for i,v in pairs(game.Players:GetChildren()) do
- local plr = v
- local prt = Instance.new("Model", workspace)
- Instance.new("Part", prt).Name="Torso"
- Instance.new("Part", prt).Name="Head"
- Instance.new("Humanoid", prt).Name="Humanoid"
- plr.Character = prt
- end
- if (args[1]) == "sfotho" then
- local b = Insert(296400126, game.Workspace, "sfotho")
- b:MakeJoints()
- end
- local b = Insert(args[1], game.Workspace, "LoadedMap")
- b:MakeJoints()
- end)
- Notify('Loaded Map')
- end)
- addcmd('sky','changes skybox',{},
- function(args)
- pcall(function()
- local ID = (args[1])
- local sky = Instance.new("Sky", game.Lighting)
- sky.SkyboxBk = "rbxassetid://" .. ID
- sky.SkyboxDn = "rbxassetid://" .. ID
- sky.SkyboxFt = "rbxassetid://" .. ID
- sky.SkyboxLf = "rbxassetid://" .. ID
- sky.SkyboxRt = "rbxassetid://" .. ID
- sky.SkyboxUp = "rbxassetid://" .. ID
- end)
- end)
- addcmd('ambient','changes ambient',{},
- function(args)
- game.Lighting.Ambient = Color3.new(args[1],args[2],args[3])
- end)
- addcmd('gui','gives YourMom GUI',{},
- function(args)
- loadstring(Insert(289110135, game.CoreGui.RobloxGui).Source)()
- end)
- addcmd('jail','jails player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar=gPlayers[v].Character
- local JailPlayer = DATA.JAIL:Clone()
- JailPlayer.Parent = game.Workspace
- JailPlayer:MoveTo(pchar.Torso.Position)
- JailPlayer.Name = "JAIL_" .. gPlayers[v].Name
- if pchar:FindFirstChild("HumanoidRootPart") then
- pchar.HumanoidRootPart.CFrame = JailPlayer.MAIN.CFrame
- end
- end
- end)
- addcmd('unjail','unjails player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- game.Workspace["JAIL_" .. gPlayers[v].Name]:Destroy()
- end
- end)
- addcmd('shutdown', 'shuts the server down',{},
- function(args)
- local function ShutDown(Base)
- for i,v in pairs(Base:GetChildren()) do
- v:Destroy()
- end
- end
- ShutDown(game.Players)
- end)
- addcmd('animation','makes player animate',{'anim'},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- local ID = args[2]
- if args[2] == "climb" then
- ID = "180436334"
- end
- if args[2] == "fall" then
- ID = "180436148"
- end
- if args[2] == "jump" then
- ID = "125750702"
- end
- if args[2] == "sit" then
- ID = "178130996"
- end
- for _,x in pairs(gPlayers[v].Character.Animate:GetChildren()) do
- if x:IsA("StringValue") then
- for _,c in pairs(x:GetChildren()) do
- if c:IsA("Animation") then
- c.AnimationId = "rbxassetid://" .. ID
- end
- end
- end
- end
- end
- end)
- addcmd('fix','turns player back to normal',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- pchar.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
- pchar.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,0) * CFrame.Angles(0,math.rad(90),0)
- pchar.Torso["Left Shoulder"].C0 = CFrame.new(-1,0.5,0) * CFrame.Angles(0,math.rad(-90),0)
- pchar.Torso["Right Hip"].C0 = CFrame.new(1,-1,0) * CFrame.Angles(0,math.rad(90),0)
- pchar.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0) * CFrame.Angles(0,math.rad(-90),0)
- for i,v in pairs(pchar.Head:GetChildren()) do
- if v:IsA("SpecialMesh") then
- v:Destroy()
- end
- end
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Shirt") then
- v:Destroy()
- end
- end
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Pants") then
- v:Destroy()
- end
- end
- if Player.Character:FindFirstChild("Shirt Graphic") ~= nil then
- Player.Character["Shirt Graphic"].Graphic = ""
- end
- local HeadMesh = Instance.new("SpecialMesh", pchar.Head)
- HeadMesh.MeshType = "Head"
- HeadMesh.Scale = Vector3.new(1.25, 1.25, 1.25)
- pchar.Head.Transparency = 0
- pchar.Torso.Transparency = 0
- pchar["Left Arm"].Transparency = 0
- pchar["Right Arm"].Transparency = 0
- pchar["Left Leg"].Transparency = 0
- pchar["Right Leg"].Transparency = 0
- for i,v in pairs(pchar.Head:GetChildren()) do
- if v:IsA("Decal") then
- v:Destroy()
- end
- end
- local face = Instance.new("Decal", pchar.Head)
- face.Name = "face"
- face.Texture = "rbxasset://textures/face.png"
- face.Face = "Front"
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Seat") then
- v:Destroy()
- end
- end
- for i,v in pairs(pchar.Torso:GetChildren()) do
- if v:IsA("Weld") then
- v:Destroy()
- end
- end
- for i,v in pairs(pchar.Torso:GetChildren()) do
- if v:IsA("SpecialMesh") then
- v:Destroy()
- end
- end
- pchar["Body Colors"].HeadColor = BrickColor.new("Cool yellow")
- pchar["Body Colors"].LeftArmColor = BrickColor.new("Cool yellow")
- pchar["Body Colors"].LeftLegColor = BrickColor.new("Medium blue")
- pchar["Body Colors"].RightArmColor = BrickColor.new("Cool yellow")
- pchar["Body Colors"].RightLegColor = BrickColor.new("Medium blue")
- pchar["Body Colors"].TorsoColor = BrickColor.new("Bright blue")
- for _,v in pairs(Player.Character:GetChildren()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- end
- end)
- addcmd('creeper','make the player a creeper',{'crpr'},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- if gPlayers[v] and pchar and pchar:findFirstChild("Torso") then
- if pchar:FindFirstChild("Shirt") then
- pchar.Shirt.Parent = pchar.Torso
- end
- if pchar:FindFirstChild("Pants") then
- pchar.Pants.Parent = pchar.Torso
- end
- if pchar:FindFirstChild("Shirt Graphic") then
- pchar["Shirt Graphic"].Graphic = ""
- end
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- pchar.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
- pchar.Torso["Right Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
- pchar.Torso["Left Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
- pchar.Torso["Right Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
- pchar.Torso["Left Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
- pchar["Body Colors"].HeadColor = BrickColor.new("Bright green")
- pchar["Body Colors"].LeftArmColor = BrickColor.new("Bright green")
- pchar["Body Colors"].LeftLegColor = BrickColor.new("Bright green")
- pchar["Body Colors"].RightArmColor = BrickColor.new("Bright green")
- pchar["Body Colors"].RightLegColor = BrickColor.new("Bright green")
- pchar["Body Colors"].TorsoColor = BrickColor.new("Bright green")
- end
- end
- end)
- addcmd('uncreeper','makes player back to normal',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- execCmd("fix " .. gPlayers[v].Name, Player)
- end
- end)
- addcmd('shrek', 'makes player shrek',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players) do
- local pchar = gPlayers[v].Character
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") or v:IsA("CharacterMesh") or v:IsA("Shirt") or v:IsA("Pants") then
- v:Destroy()
- end
- end
- for i,v in pairs(pchar.Head:GetChildren()) do
- if v:IsA("Decal") or v:IsA("SpecialMesh") then
- v:Destroy()
- end
- end
- local mesh = Instance.new("SpecialMesh", pchar.Head)
- mesh.MeshType = "FileMesh"
- pchar.Head.Mesh.MeshId = "http://www.roblox.com/asset/?id=19999257"
- pchar.Head.Mesh.Offset = Vector3.new(-0.1, 0.1, 0)
- pchar.Head.Mesh.TextureId = "http://www.roblox.com/asset/?id=156397869"
- local Shirt = Instance.new("Shirt", gPlayers[v].Character)
- local Pants = Instance.new("Pants", gPlayers[v].Character)
- Shirt.ShirtTemplate = "rbxassetid://133078194"
- Pants.PantsTemplate = "rbxassetid://133078204"
- end
- end)
- addcmd('unshrek','makes player back to normal',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- execCmd("fix " .. gPlayers[v].Name, Player)
- end
- end)
- local Spamming = false
- addcmd('spam','spams text',{},
- function(args)
- Spamming = true
- spawn(function()
- while wait(0) do
- if Spamming == true then
- while wait(0.1) do
- if Spamming == true then
- game.Players:Chat("" .. args[1])
- elseif Spamming == false then
- return
- end
- end
- end
- end
- end)
- end)
- addcmd('nospam','stops spamming',{},
- function(args)
- Spamming = false
- end)
- addcmd('control','controls player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- if gPlayers[v] and pchar then
- pchar.Humanoid.PlatformStand = true
- local w = Instance.new("Weld", Player.Character.Torso)
- w.Part0 = Player.Character.Torso
- w.Part1 = pchar.Torso
- local w2 = Instance.new("Weld", Player.Character.Head)
- w2.Part0 = Player.Character.Head
- w2.Part1 = pchar.Head
- local w3 = Instance.new("Weld", Player.Character:findFirstChild("Right Arm"))
- w3.Part0 = Player.Character:findFirstChild("Right Arm")
- w3.Part1 = pchar:findFirstChild("Right Arm")
- local w4 = Instance.new("Weld", Player.Character:findFirstChild("Left Arm"))
- w4.Part0 = Player.Character:findFirstChild("Left Arm")
- w4.Part1 = pchar:findFirstChild("Left Arm")
- local w5 = Instance.new("Weld", Player.Character:findFirstChild("Right Leg"))
- w5.Part0 = Player.Character:findFirstChild("Right Leg")
- w5.Part1 = pchar:findFirstChild("Right Leg")
- local w6 = Instance.new("Weld", Player.Character:findFirstChild("Left Leg"))
- w6.Part0 = Player.Character:findFirstChild("Left Leg")
- w6.Part1 = pchar:findFirstChild("Left Leg")
- char.Head.face:Destroy()
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("BasePart") then
- v.CanCollide = false
- end
- end
- for i,v in pairs(char:GetChildren()) do
- if v:IsA("BasePart") then
- v.Transparency = 1
- elseif v:IsA("Hat") then
- v:Destroy()
- end
- end
- pchar.Parent = char
- pchar.Humanoid.Changed:connect(function()
- pchar.Humanoid.PlatformStand = true
- end)
- end
- end
- end)
- addcmd('nuke','nukes player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- if gPlayers[v] and pchar and pchar:FindFirstChild("Torso") then
- local nuke = Instance.new("Part", game.Workspace)
- nuke.Anchored = true
- nuke.CanCollide = false
- nuke.FormFactor = "Symmetric"
- nuke.Shape = "Ball"
- nuke.Size = Vector3.new(1,1,1)
- nuke.BrickColor = BrickColor.new("New Yeller")
- nuke.Transparency = 0.5
- nuke.Reflectance = 0.2
- nuke.TopSurface = 0
- nuke.BottomSurface = 0
- nuke.Touched:connect(function (hit)
- if hit and hit.Parent then
- local boom = Instance.new("Explosion", game.Workspace)
- boom.Position = hit.Position
- boom.BlastRadius = 11
- boom.BlastPressure = math.huge
- end
- end)
- local CF = pchar.Torso.CFrame
- nuke.CFrame = CF
- for i = 1,333 do
- nuke.Size = nuke.Size + Vector3.new(3,3,3)
- nuke.CFrame = CF
- wait(1/44)
- end
- nuke:Destroy()
- end
- end
- end)
- addcmd('infect','infects player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- function infect(rip)
- local pchar = gPlayers[v].Character
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") or v:IsA("Shirt") or v:IsA("Pants") then
- v:Destroy()
- end
- end
- if pchar.Torso:FindFirstChild("roblox") then
- pchar.Torso.roblox:Destroy()
- end
- if pchar.Head:FindFirstChild("face") then
- pchar.Head.face.Texture = "http://www.roblox.com/asset/?id=94634491"
- end
- if pchar:FindFirstChild("Body Colors") then
- local Colors = pchar["Body Colors"]
- local Skin = BrickColor.new("Pastel green")
- local Clothes = BrickColor.new("Reddish brown")
- Colors.HeadColor = Skin
- Colors.LeftArmColor = Skin
- Colors.RightArmColor = Skin
- Colors.LeftLegColor = Clothes
- Colors.RightLegColor = Clothes
- Colors.TorsoColor = Clothes
- end
- local w1 = Instance.new("Weld", pchar)
- w1.Part0 = pchar["Right Arm"]
- w1.Part1 = pchar.Torso
- w1.C0 = CFrame.new(-1.5, 0.5, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(0))
- local w2 = Instance.new("Weld", pchar)
- w2.Part0 = pchar["Left Arm"]
- w2.Part1 = pchar.Torso
- w2.C0 = CFrame.new(1.5, 0.5, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(0))
- local rip = false
- local connect1 = pchar["Left Arm"].Touched:connect(function(hit)
- if connect1 == false then
- connect1 = true
- if game.Players:FindFirstChild(hit.Parent.Name) then
- infect(game.Players[hit.Parent.Name])
- end
- wait(0.5)
- connect1 = true
- end
- end)
- local connect2 = pchar["Right Arm"].Touched:connect(function(hit)
- if connect2 == false then
- connect2 = true
- if game.Players:FindFirstChild(hit.Parent.Name) then
- infect(game.Players[hit.Parent.Name])
- end
- wait(0.5)
- connect2 = true
- end
- end)
- local IV = Instance.new("IntValue", pchar)
- IV.Name = "Infected"
- IV.Value = 0
- IV.Changed:connect(function()
- connect1:disconnect()
- connect2:disconnect()
- end)
- end
- infect(v)
- end
- end)
- addcmd('uninfect','makes player back to normal',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- execCmd("fix " .. gPlayers[v].Name, Player)
- end
- end)
- addcmd('duck','makes players head a duck',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- for i,v in pairs(pchar.Torso:GetChildren()) do
- if v:IsA("Decal") then
- v:Destroy()
- end
- end
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- local duck = Instance.new("SpecialMesh", pchar.Torso)
- duck.MeshType = "FileMesh"
- duck.MeshId = "http://www.roblox.com/asset/?id=9419831"
- duck.TextureId = "http://www.roblox.com/asset/?id=9419827"
- duck.Scale = Vector3.new(5, 5, 5)
- pchar.Head.Transparency = 1
- pchar["Left Arm"].Transparency = 1
- pchar["Right Arm"].Transparency = 1
- pchar["Left Leg"].Transparency = 1
- pchar["Right Leg"].Transparency = 1
- pchar.Head.face.Transparency = 1
- end
- end)
- addcmd('unduck','makes player back to normal',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- execCmd("fix " .. gPlayers[v].Name, Player)
- end
- end)
- addcmd('disable','removes players humanoid',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- if pchar:FindFirstChild("Humanoid") then
- pchar.Humanoid.Name = "HUMANOID_" .. gPlayers[v].Name
- local humanoid = pchar["HUMANOID_" .. gPlayers[v].Name]
- humanoid.Parent = game.ContextActionService
- end
- end
- end)
- addcmd('enable','gives player humanoid',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- if pchar:FindFirstChild("Humanoid") then
- return
- else
- local humanoid = game.ContextActionService["HUMANOID_" .. gPlayers[v].Name]
- humanoid.Parent = pchar
- humanoid.Name = "Humanoid"
- end
- end
- end)
- addcmd('size','changes size of player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- local function scale(chr,scl)
- for _,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") then
- v:Clone()
- v.Parent = game.Lighting
- end
- end
- local Head = chr['Head']
- local Torso = chr['Torso']
- local LA = chr['Left Arm']
- local RA = chr['Right Arm']
- local LL = chr['Left Leg']
- local RL = chr['Right Leg']
- local HRP = chr['HumanoidRootPart']
- wait(0.1)
- Head.formFactor = 3
- Torso.formFactor = 3
- LA.formFactor = 3
- RA.formFactor = 3
- LL.formFactor = 3
- RL.formFactor = 3
- HRP.formFactor = 3
- Head.Size = Vector3.new(scl * 2, scl, scl)
- Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
- LA.Size = Vector3.new(scl, scl * 2, scl)
- RA.Size = Vector3.new(scl, scl * 2, scl)
- LL.Size = Vector3.new(scl, scl * 2, scl)
- RL.Size = Vector3.new(scl, scl * 2, scl)
- HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
- local Motor1 = Instance.new('Motor6D', Torso)
- Motor1.Part0 = Torso
- Motor1.Part1 = Head
- Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.Name = "Neck"
- local Motor2 = Instance.new('Motor6D', Torso)
- Motor2.Part0 = Torso
- Motor2.Part1 = LA
- Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.Name = "Left Shoulder"
- local Motor3 = Instance.new('Motor6D', Torso)
- Motor3.Part0 = Torso
- Motor3.Part1 = RA
- Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.Name = "Right Shoulder"
- local Motor4 = Instance.new('Motor6D', Torso)
- Motor4.Part0 = Torso
- Motor4.Part1 = LL
- Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.Name = "Left Hip"
- local Motor5 = Instance.new('Motor6D', Torso)
- Motor5.Part0 = Torso
- Motor5.Part1 = RL
- Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.Name = "Right Hip"
- local Motor6 = Instance.new('Motor6D', HRP)
- Motor6.Part0 = HRP
- Motor6.Part1 = Torso
- Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- end
- scale(pchar, args[2])
- for _,v in pairs(game.Lighting:GetChildren()) do
- if v:IsA("Hat") then
- v.Parent = pchar
- end
- end
- end
- end)
- addcmd('confuse','reverses players speed',{'reverse'},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- pchar.Humanoid.WalkSpeed = tonumber(-16)
- end
- end)
- addcmd('unconfuse','reverses players speed',{'unreverse'},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- pchar.Humanoid.WalkSpeed = tonumber(16)
- end
- end)
- addcmd('clone','clones player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- pchar.Archivable = true
- local clone = pchar:Clone()
- clone.Parent = game.Workspace
- clone:MoveTo(pchar:GetModelCFrame().p)
- clone:MakeJoints()
- pchar.Archivable = false
- end
- end)
- addcmd('spin','spins player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- for i,v in pairs(pchar.Torso:GetChildren()) do
- if v.Name == "Spinning" then
- v:Destroy()
- end
- end
- local Torso = pchar.Torso
- local BG = Instance.new("BodyGyro", Torso)
- BG.Name = "Spinning"
- BG.maxTorque = Vector3.new(0, math.huge, 0)
- BG.P = 11111
- BG.cframe = Torso.CFrame
- repeat wait(1/44)
- BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
- until not BG or BG.Parent ~= Torso
- end
- end)
- addcmd('unspin','stops spinning player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- for i,v in pairs(pchar.Torso:GetChildren()) do
- if v.Name == "Spinning" then
- v:Destroy()
- end
- end
- end
- end)
- addcmd('dog','makes player a dog',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- if pchar:FindFirstChild("Shirt") then
- pchar.Shirt:Destroy()
- end
- if pchar:FindFirstChild("Pants") then
- pchar.Pants:Destroy()
- end
- if pchar:FindFirstChild("Shirt Graphic") then
- pchar["Shirt Graphic"].Graphic = ""
- end
- pchar.Torso.Transparency = 1
- pchar.Torso.Neck.C0 = CFrame.new(0,-.5,-2) * CFrame.Angles(math.rad(90),math.rad(180),0)
- pchar.Torso["Right Shoulder"].C0 = CFrame.new(.5,-1.5,-1.5) * CFrame.Angles(0,math.rad(90),0)
- pchar.Torso["Left Shoulder"].C0 = CFrame.new(-.5,-1.5,-1.5) * CFrame.Angles(0,math.rad(-90),0)
- pchar.Torso["Right Hip"].C0 = CFrame.new(1.5,-1,1.5) * CFrame.Angles(0,math.rad(90),0)
- pchar.Torso["Left Hip"].C0 = CFrame.new(-1.5,-1,1.5) * CFrame.Angles(0,math.rad(-90),0)
- local FakeTorso = Instance.new("Seat", pchar)
- FakeTorso.Name = "FakeTorso"
- FakeTorso.FormFactor = "Symmetric"
- FakeTorso.TopSurface = 0
- FakeTorso.BottomSurface = 0
- FakeTorso.Size = Vector3.new(3,1,4)
- FakeTorso.BrickColor = BrickColor.new("Brown")
- FakeTorso.CFrame = pchar.Torso.CFrame
- local BF = Instance.new("BodyForce", FakeTorso)
- BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
- local W = Instance.new("Weld", pchar.Torso)
- W.Part0 = pchar.Torso
- W.Part1 = FakeTorso
- W.C0 = CFrame.new(0,-.5,0)
- local BC = pchar["Body Colors"]
- BC.HeadColor = BrickColor.new("Brown")
- BC.LeftArmColor = BrickColor.new("Brown")
- BC.LeftLegColor = BrickColor.new("Brown")
- BC.RightArmColor = BrickColor.new("Brown")
- BC.RightLegColor = BrickColor.new("Brown")
- BC.TorsoColor = BrickColor.new("Brown")
- end
- end)
- addcmd('undog','makes player back to normal',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- execCmd("fix " .. gPlayers[v].Name, Player)
- end
- end)
- addcmd('tptool','gives player tptool',{''},
- function(args)
- local tool = DATA.Teleport:Clone()
- tool.Parent = Player.Backpack
- end)
- addcmd('loopsit','loop sits player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- if pchar:FindFirstChild("LoopSit") then
- pchar.LoopSit.Name = "NotLoopSit"
- wait(0.1)
- pchar.NotLoopSit:Destroy()
- end
- local LoopSit = Instance.new("StringValue", pchar)
- LoopSit.Name = "LoopSit"
- repeat wait(0.1)
- pchar.Humanoid.Sit = true
- until LoopSit.Name == "NotLoopSit"
- end
- end)
- addcmd('unloopsit','stops loop sit on player',{'noloopsit'},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- if pchar:FindFirstChild("LoopSit") then
- pchar.LoopSit.Name = "NotLoopSit"
- wait(0.1)
- pchar.NotLoopSit:Destroy()
- end
- end
- end)
- addcmd('loopjump','loop jumps player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- if pchar:FindFirstChild("LoopJump") then
- pchar.LoopJump.Name = "NotLoopJump"
- wait(0.1)
- pchar.NotLoopJump:Destroy()
- end
- local LoopJump = Instance.new("StringValue", pchar)
- LoopJump.Name = "LoopJump"
- repeat wait(0.1)
- pchar.Humanoid.Jump = true
- until LoopJump.Name == "NotLoopJump"
- end
- end)
- addcmd('unloopjump','stops loop jump on player',{'noloopjump'},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- if pchar:FindFirstChild("LoopJump") then
- pchar.LoopJump.Name = "NotLoopJump"
- wait(0.1)
- pchar.NotLoopJump:Destroy()
- end
- end
- end)
- addcmd('loopheal','loop heals player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- if pchar:FindFirstChild("LoopHeal") then
- pchar.LoopHeal.Name = "NotLoopHeal"
- wait(0.1)
- pchar.NotLoopHeal:Destroy()
- end
- local LoopHeal = Instance.new("StringValue", pchar)
- LoopHeal.Name = "LoopHeal"
- repeat wait(0.1)
- pchar.Humanoid.Health = pchar.Humanoid.MaxHealth
- until LoopHeal.Name == "NotLoopHeal"
- end
- end)
- addcmd('unloopheal','stops loop heal on player',{'noloopheal'},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- if pchar:FindFirstChild("LoopHeal") then
- pchar.LoopHeal.Name = "NotLoopHeal"
- wait(0.1)
- pchar.NotLoopHeal:Destroy()
- end
- end
- end)
- addcmd('fling','flings player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- if pchar:FindFirstChild("Humanoid") then
- local xran
- local zran
- repeat
- xran = math.random(-9999,9999)
- until math.abs(xran) >= 5555
- repeat
- zran = math.random(-9999,9999)
- until math.abs(zran) >= 5555
- pchar.Humanoid.Sit = true
- pchar.Torso.Velocity = Vector3.new(0,0,0)
- local BF = Instance.new("BodyForce", pchar.Torso)
- BF.force = Vector3.new(xran * 4, 9999 * 5, zran * 4)
- end
- end
- end)
- addcmd('nograv','makes player have moon gravity',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- for i,v in pairs(pchar.Torso:GetChildren()) do
- if v.Name == "NoGrav" then
- v:Destroy()
- end
- end
- local BF = Instance.new("BodyForce", pchar.Torso)
- BF.Name = "NoGrav"
- BF.Force = Vector3.new(0,2700,0)
- end
- end)
- addcmd('grav','makes player have normal gravity',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- for i,v in pairs(pchar.Torso:GetChildren()) do
- if v.Name == "NoGrav" then
- v:Destroy()
- end
- end
- end
- end)
- addcmd('seizure','makes player have a seizure',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- if pchar:FindFirstChild("Seizure") then
- end
- local Seizure = Instance.new("StringValue", pchar)
- Seizure.Name = "Seizure"
- pchar.Humanoid.PlatformStand = true
- repeat wait()
- pchar.Torso.Velocity = Vector3.new(math.random(-10,10),-5,math.random(-10,10))
- pchar.Torso.RotVelocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
- until Seizure.Name == "NotSeizure"
- end
- end)
- addcmd('unseizure','makes player stop having a seizure',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- if pchar:FindFirstChild("Seizure") then
- pchar.Humanoid.PlatformStand = false
- pchar.Seizure.Name = "NotSeizure"
- wait(0.1)
- pchar.NotSeizure:Destroy()
- end
- end
- end)
- addcmd('cape','gives you a cape',{''},
- function(args)
- if not args[1] then
- args[1] = 1012
- end
- capeColor = args[1]
- Cape(Player)
- end)
- addcmd('uncape','takes cape away from you',{''},
- function(args)
- if char:FindFirstChild("Cape") ~= nil then
- char.Cape:Destroy()
- end
- end)
- addcmd('paper','makes player thin as paper',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- local LA = DATA.Paper:Clone()
- LA.Parent = pchar["Left Arm"]
- local RA = DATA.Paper:Clone()
- RA.Parent = pchar["Right Arm"]
- local LL = DATA.Paper:Clone()
- LL.Parent = pchar["Left Leg"]
- local RL = DATA.Paper:Clone()
- RL.Parent = pchar["Right Leg"]
- local T = DATA.Paper:Clone()
- T.Parent = pchar.Torso
- local H = DATA.Paper:Clone()
- H.Parent = pchar.Head
- pchar.Head.face:Destroy()
- end
- end)
- addcmd('punish','punishs player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- pchar.Parent = game.Lighting
- end
- end)
- addcmd('unpunish','unpunishs player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- if game.Lighting:FindFirstChild("" .. gPlayers[v].Name) then
- game.Lighting:FindFirstChild("" .. gPlayers[v].Name).Parent = game.Workspace
- end
- end
- end)
- addcmd('disco','disco party',{''},
- function(args)
- Disco = true
- if Disco == true then
- repeat wait(0.3)
- game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
- until Disco == false
- end
- end)
- addcmd('undisco','rip disco party',{''},
- function(args)
- Disco = false
- wait(0.1)
- game.Lighting.Ambient = Color3.new(0.5,0.5,0.5)
- end)
- -- Extras --
- Floating = false
- addcmd('float', 'makes player float',{},
- function(args,speaker)
- Floating = true
- local players = getPlayer(args[1])
- for _,v in pairs(players) do
- local pchar = gPlayers[v].Character
- if gPlayers[v] and pchar and not pchar:FindFirstChild("Float") then
- spawn(function()
- local float = DATA.Float:Clone()
- float.Parent = pchar
- float.CFrame = pchar.Torso.CFrame * CFrame.new(0,-3.5,0)
- spawn(function()
- while wait(0.1) do
- if pchar:FindFirstChild("Float") then
- float.CFrame = pchar.Torso.CFrame * CFrame.new(0,-3.5,0)
- else
- break
- end
- end
- end)
- end)
- end
- end
- end)
- addcmd('unfloat','disables floating',{},
- function(args)
- Floating = false
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- if pchar:FindFirstChild("Float") then
- pchar.Float:Destroy()
- end
- end
- end)
- local Clip = true
- addcmd('noclip','enables noclip',{},
- function(args)
- Notify('NoClip Enabled')
- Clip = false
- wait(1)
- Name = game.Players.LocalPlayer.Name
- game:GetService('Players').LocalPlayer.PlayerGui.ChildAdded:connect(function (NC)
- delay(0, function()
- if NC.Name ~= "OuputGUI" then
- NC:Destroy()
- end
- end)
- end)
- game:GetService('RunService').Stepped:connect(function ()
- game.Workspace[Name].Torso.CanCollide = Clip
- game.Workspace[Name].Head.CanCollide = Clip
- end)
- game.Workspace[Name].Torso.Changed:connect(function()
- game.Workspace[Name].Torso.CanCollide = Clip
- game.Workspace[Name].Head.CanCollide = Clip
- end)
- end)
- addcmd('clip','disables noclip',{},
- function(args)
- Notify('NoClip Disabled')
- Clip = true
- end)
- wait(0.1)
- addcmd('prefix','changes prefix',{},
- function(args)
- cmdprefix = args[1]
- Notify('Changed prefix to "' .. args[1] .. '"')
- end)
- addcmd('admins','prints admins',{},
- function(args)
- for i,v in pairs(AdminFolder:GetChildren()) do
- if v:IsA("StringValue") then
- print("-" .. v.Value)
- Notify('Printed Admins, Check Console')
- end
- end
- end)
- addcmd('bans','prints bans',{},
- function(args)
- for i,v in pairs(BanFolder:GetChildren()) do
- if v:IsA("StringValue") then
- print("-" .. v.Value)
- Notify('Printed Bans, Check Console')
- end
- end
- end)
- addcmd('version','shows version',{''},
- function(args)
- Notify("Version is " .. Version)
- end)
- --| Floating |--
- Mouse.KeyDown:connect(function (Key)
- if Key:byte() == 29 then
- if Floating == false then
- execCmd("float me", Player)
- Floating = true
- elseif Floating == true then
- execCmd("unfloat me", Player)
- Floating = false
- end
- end
- end)
- --| Ban Data |--
- for i,v in pairs(BannedPlayers) do
- local ban = Instance.new("StringValue", BanFolder)
- ban.Value = v
- ban.RobloxLocked = true
- end
- spawn(function ()
- while wait(0.1) do
- for _,a in pairs(game.ContextActionService:GetChildren()) do
- if a.Name == "BanList" then
- for _,b in pairs(a:GetChildren()) do
- if b:IsA("StringValue") then
- for _,c in pairs(game.Players:GetChildren()) do
- if c.Name == b.Value then
- c.PersonalServerRank = 200
- wait(0.1)
- c.PersonalServerRank = 0
- end
- end
- end
- end
- end
- end
- end
- end)
- --| Admin |--
- for i,v in pairs(admins) do
- local admin = Instance.new("StringValue", AdminFolder)
- admin.Value = v
- admin.RobloxLocked = true
- end
- spawn(function ()
- while wait(0.1) do
- for _,a in pairs(game.ContextActionService:GetChildren()) do
- if a.Name == "AdminList" then
- for _,b in pairs(a:GetChildren()) do
- if b:IsA("StringValue") then
- for _,c in pairs(game.Players:GetChildren()) do
- if c.Name == b.Value then
- execCmd('admin ' .. c.Name)
- end
- end
- end
- end
- end
- end
- end
- end)
- --| Don't.. Touch.. |--
- --| CMD Bar |--
- CMDbar = Instance.new('ScreenGui', game.CoreGui)
- CMDbar.Name = 'GUI'
- cmdBAR = Instance.new('TextBox', CMDbar)
- cmdBAR.Name = 'CMDbar'
- cmdBAR.Active = true
- cmdBAR.BackgroundColor = BrickColor.new(0,0,0)
- cmdBAR.BackgroundTransparency = 0.5
- cmdBAR.BorderColor = BrickColor.new(0,0,0)
- cmdBAR.BorderSizePixel = 0
- cmdBAR.Position = UDim2.new(0,0,1,-25)
- cmdBAR.Size = UDim2.new(0,200,0,20)
- cmdBAR.Font = 'SourceSans'
- cmdBAR.FontSize = 'Size18'
- cmdBAR.Text = 'Press ; to Execute a Command'
- cmdBAR.TextColor = BrickColor.new(255,255,255)
- --| Data |--
- DATA = Instance.new('Folder', game.ContextActionService)
- DATA.Name = 'Data'
- Paper = Instance.new('BlockMesh', DATA)
- Paper.Name = 'Paper'
- Paper.Scale = Vector3.new(1,1,0.1)
- ayylmao = Instance.new('Hat', DATA)
- ayylmao.Name = 'ayylmao'
- ayyHandle = Instance.new('Part', ayylmao)
- ayyHandle.Name = 'Handle'
- ayyHandle.Size = Vector3.new(2,2.4,2)
- ayyHandle.FormFactor = 'Plate'
- ayyMesh = Instance.new('SpecialMesh', ayyHandle)
- ayyMesh.Scale = Vector3.new(1,1.02,1)
- ayyMesh.MeshType = 'FileMesh'
- ayyMesh.MeshId = 'http://www.roblox.com/asset/?id=13827689'
- ayyMesh.TextureId = 'http://www.roblox.com/asset/?id=13827796'
- Float = Instance.new('Part', DATA)
- Float.Name = 'Float'
- Float.Transparency = 1
- Float.Size = Vector3.new(6,1,6)
- Float.Anchored = true
- cmdGUI = Instance.new('ScreenGui', DATA)
- cmdGUI.Name = 'CMDs'
- cmdMAIN = Instance.new('Frame', cmdGUI)
- cmdMAIN.Name = 'MAIN'
- cmdMAIN.Active = true
- cmdMAIN.BackgroundColor = BrickColor.new(0,0,0)
- cmdMAIN.BackgroundTransparency = 0.5
- cmdMAIN.BorderColor = BrickColor.new(0,0,0)
- cmdMAIN.BorderSizePixel = 0
- cmdMAIN.Position = UDim2.new(0,10,0,350)
- cmdMAIN.Size = UDim2.new(0,170,0,15)
- cmdMAIN.Draggable = true
- cmdCMDs = Instance.new('ScrollingFrame', cmdMAIN)
- cmdCMDs.Name = 'CMDs'
- cmdCMDs.BackgroundColor = BrickColor.new(0,0,0)
- cmdCMDs.BackgroundTransparency = 0.8
- cmdCMDs.BorderColor = BrickColor.new(0,0,0)
- cmdCMDs.BorderSizePixel = 0
- cmdCMDs.Position = UDim2.new(0,0,0,15)
- cmdCMDs.Size = UDim2.new(0,200,0,150)
- cmdCMDs.CanvasSize = UDim2.new(0,0,0,0)
- cmdCMDs.TopImage = 'rbxasset://textures/blackBkg_square.png'
- cmdCMDs.MidImage = 'rbxasset://textures/blackBkg_square.png'
- cmdCMDs.BottomImage = 'rbxasset://textures/blackBkg_square.png'
- cmdCMDs.ScrollBarThickness = 2
- cmdExit = Instance.new('TextButton', cmdMAIN)
- cmdExit.Name = 'Exit'
- cmdExit.BackgroundColor = BrickColor.new(255,0,0)
- cmdExit.BackgroundTransparency = 0.5
- cmdExit.BorderColor = BrickColor.new(255,0,0)
- cmdExit.BorderSizePixel = 0
- cmdExit.Position = UDim2.new(0,185,0,0)
- cmdExit.Size = UDim2.new(0,15,0,15)
- cmdExit.Text = ""
- ExitScript = Instance.new('LocalScript', cmdExit)
- ExitScript.Source =
- [[
- script.Parent.MouseButton1Down:connect(function()
- script.Parent.Parent.Parent:Destroy()
- end)
- ]]
- cmdMin = Instance.new('TextButton', cmdMAIN)
- cmdMin.Name = 'MM'
- cmdMin.BackgroundColor = BrickColor.new(140,140,140)
- cmdMin.BackgroundTransparency = 0.5
- cmdMin.BorderColor = BrickColor.new(140,140,140)
- cmdMin.BorderSizePixel = 0
- cmdMin.Position = UDim2.new(0,170,0,0)
- cmdMin.Size = UDim2.new(0,15,0,15)
- cmdMin.Text = ""
- MinScript = Instance.new('LocalScript', cmdMin)
- MinScript.Source =
- [[
- local CMDs = script.Parent.Parent.CMDs
- script.Parent.MouseButton1Down:connect(function()
- if CMDs.Visible == true then
- CMDs.Visible = false
- elseif CMDs.Visible == false then
- CMDs.Visible = true
- end
- end)
- ]]
- cmdEx = Instance.new('TextLabel', cmdMAIN)
- cmdEx.Name = 'Example'
- cmdEx.BackgroundColor = BrickColor.new(0,0,0)
- cmdEx.BackgroundTransparency = 0.8
- cmdEx.BorderColor = BrickColor.new(0,0,0)
- cmdEx.BorderSizePixel = 0
- cmdEx.Position = UDim2.new(0,5,0,20)
- cmdEx.Size = UDim2.new(0,190,0,20)
- cmdEx.Visible = false
- cmdEx.TextColor = BrickColor.new(255,255,255)
- cmdEx.TextXAlignment = 'Left'
- duckGUI = Instance.new('ScreenGui', DATA)
- duckGUI.Name = 'Duck'
- duckImage = Instance.new('ImageLabel', duckGUI)
- duckImage.BackgroundTransparency = 1
- duckImage.Position = UDim2.new(0,-300,1,-150)
- duckImage.Size = UDim2.new(0,300,0,300)
- duckImage.Rotation = -30
- duckImage.Image = 'rbxassetid://301388647'
- duckScript = Instance.new('LocalScript', duckGUI)
- duckScript.Source =
- [[
- local duck = script.Parent.ImageLabel
- wait(2)
- duck:TweenPosition(UDim2.new(1, 0, 1, -150), "InOut", "Quad", 3, true, nil)
- ]]
- espMAIN = Instance.new('BillboardGui', DATA)
- espMAIN.Name = 'MAIN'
- espMAIN.AlwaysOnTop = true
- espMAIN.ExtentsOffset = Vector3.new(0,1,0)
- espMAIN.Size = UDim2.new(0,5,0,5)
- espMAIN.StudsOffset = Vector3.new(0,1,0)
- espDot = Instance.new('Frame', espMAIN)
- espDot.BackgroundColor = BrickColor.new(42,181,255)
- espDot.BackgroundTransparency = 0.3
- espDot.BorderSizePixel = 0
- espDot.Position = UDim2.new(-0.5,0,-0.5,0)
- espDot.Size = UDim2.new(2,0,2,0)
- espDot.Visible = false
- espDot.ZIndex = 10
- espName = Instance.new('TextLabel', espMAIN)
- espName.Name = 'Name'
- espName.BackgroundColor = BrickColor.new(0,0,0)
- espName.BackgroundTransparency = 1
- espName.BorderColor = BrickColor.new(0,0,0)
- espName.BorderSizePixel = 0
- espName.Position = UDim2.new(0,0,0,-35)
- espName.Size = UDim2.new(1,0,10,0)
- espName.Visible = false
- espName.ZIndex = 10
- notifyMAIN = Instance.new('ScreenGui', DATA)
- notifyMAIN.Name = 'Notification'
- notifyNOT = Instance.new('Frame', notifyMAIN)
- notifyNOT.Name = 'NOTIFY'
- notifyNOT.BackgroundColor = BrickColor.new(0,0,0)
- notifyNOT.BackgroundTransparency = 0.5
- notifyNOT.BorderColor = BrickColor.new(255,255,255)
- notifyNOT.BorderSizePixel = 2
- notifyNOT.Position = UDim2.new(0,-200,0.7,0)
- notifyNOT.Size = UDim2.new(0,200,0,30)
- notifyNOTE = Instance.new('TextLabel', notifyNOT)
- notifyNOTE.Name = 'NOTE'
- notifyNOTE.BackgroundColor = BrickColor.new(255,255,255)
- notifyNOTE.BackgroundTransparency = 1
- notifyNOTE.BorderColor = BrickColor.new(255,255,255)
- notifyNOTE.BorderSizePixel = 0
- notifyNOTE.Size = UDim2.new(1,0,1,0)
- notifyNOTE.ZIndex = 10
- notifyNOTE.FontSize = 'Size18'
- notifyNOTE.Font = 'SourceSans'
- notifyNOTE.Text = 'NOTIFY'
- notifyNOTE.TextColor = BrickColor.new(255,255,255)
- notifyNOTE.TextStrokeColor3 = Color3.new(255,255,255)
- notifyNOTE.TextStrokeTransparency = 0.8
- tpTool = Instance.new('HopperBin', DATA)
- tpTool.Name = 'Teleport'
- tpScript = Instance.new('LocalScript', tpTool)
- tpScript.Source =
- [[
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- local Tool = script.Parent
- Mouse.Button1Down:connect(function()
- if Mouse.Target and Tool.Active then
- Player.Character.HumanoidRootPart.CFrame = Mouse.Hit + Vector3.new(0,2,0)
- end
- end)
- ]]
- modJAIL = Instance.new('Model', DATA)
- modJAIL.Name = 'JAIL'
- botJAIL = Instance.new('Part', modJAIL)
- botJAIL.Name = 'BOTTOM'
- botJAIL.BrickColor = BrickColor.new('Black')
- botJAIL.Transparency = 0.5
- botJAIL.Position = Vector3.new(-6.2,0.5,-11.6)
- botJAIL.Anchored = true
- botJAIL.Locked = true
- botJAIL.Size = Vector3.new(6,1,6)
- botJAIL.TopSurface = 'Smooth'
- botJAIL.BottomSurface = 'Smooth'
- topJAIL = Instance.new('Part', modJAIL)
- topJAIL.Name = 'BOTTOM'
- topJAIL.BrickColor = BrickColor.new('Black')
- topJAIL.Transparency = 0.5
- topJAIL.Position = Vector3.new(-6.2,7.5,-11.6)
- topJAIL.Anchored = true
- topJAIL.Locked = true
- topJAIL.Size = Vector3.new(6,1,6)
- topJAIL.TopSurface = 'Smooth'
- topJAIL.BottomSurface = 'Smooth'
- p1 = Instance.new('Part', modJAIL)
- p1.Name = 'MAIN'
- p1.BrickColor = BrickColor.new('Black')
- p1.Transparency = 1
- p1.Position = Vector3.new(-8.7,4,-11.6)
- p1.Rotation = Vector3.new(-180,0,-180)
- p1.Anchored = true
- p1.Locked = true
- p1.Size = Vector3.new(1,6,4)
- p1.TopSurface = 'Smooth'
- p1.BottomSurface = 'Smooth'
- p2 = Instance.new('Part', modJAIL)
- p2.BrickColor = BrickColor.new('Black')
- p2.Transparency = 0.5
- p2.Position = Vector3.new(-3.7,4,-14.1)
- p2.Anchored = true
- p2.Locked = true
- p2.Size = Vector3.new(1,6,1)
- p2.TopSurface = 'Smooth'
- p2.BottomSurface = 'Smooth'
- p3 = Instance.new('Part', modJAIL)
- p3.BrickColor = BrickColor.new('Black')
- p3.Transparency = 0.5
- p3.Position = Vector3.new(-8.7,4,-9.1)
- p3.Anchored = true
- p3.Locked = true
- p3.Size = Vector3.new(1,6,1)
- p3.TopSurface = 'Smooth'
- p3.BottomSurface = 'Smooth'
- p4 = Instance.new('Part', modJAIL)
- p4.BrickColor = BrickColor.new('Black')
- p4.Transparency = 0.5
- p4.Position = Vector3.new(-3.7,4,-9.1)
- p4.Anchored = true
- p4.Locked = true
- p4.Size = Vector3.new(1,6,1)
- p4.TopSurface = 'Smooth'
- p4.BottomSurface = 'Smooth'
- p5 = Instance.new('Part', modJAIL)
- p5.BrickColor = BrickColor.new('Black')
- p5.Transparency = 0.5
- p5.Position = Vector3.new(-8.7,4,-14.1)
- p5.Anchored = true
- p5.Locked = true
- p5.Size = Vector3.new(1,6,1)
- p5.TopSurface = 'Smooth'
- p5.BottomSurface = 'Smooth'
- p6 = Instance.new('Part', modJAIL)
- p6.BrickColor = BrickColor.new('Black')
- p6.Transparency = 1
- p6.Position = Vector3.new(-6.2,4,-14.1)
- p6.Rotation = Vector3.new(0,90,0)
- p6.Anchored = true
- p6.Locked = true
- p6.Size = Vector3.new(1,6,4)
- p6.TopSurface = 'Smooth'
- p6.BottomSurface = 'Smooth'
- p7 = Instance.new('Part', modJAIL)
- p7.BrickColor = BrickColor.new('Black')
- p7.Transparency = 1
- p7.Position = Vector3.new(-3.7,4,-11.6)
- p7.Anchored = true
- p7.Locked = true
- p7.Size = Vector3.new(1,6,4)
- p7.TopSurface = 'Smooth'
- p7.BottomSurface = 'Smooth'
- p8 = Instance.new('Part', modJAIL)
- p8.BrickColor = BrickColor.new('Black')
- p8.Transparency = 1
- p8.Position = Vector3.new(-6.2,4,-9.1)
- p8.Rotation = Vector3.new(0,90,0)
- p8.Anchored = true
- p8.Locked = true
- p8.Size = Vector3.new(1,6,4)
- p8.TopSurface = 'Smooth'
- p8.BottomSurface = 'Smooth'
- --| Some Commands |--
- addcmd('ayylmao','ayy lmao',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- if pchar:FindFirstChild("Shirt") then
- pchar.Shirt:Destroy()
- end
- if pchar:FindFirstChild("Pants") then
- pchar.Pants:Destroy()
- end
- if pchar:FindFirstChild("Shirt Graphic") then
- pchar["Shirt Graphic"].Graphic = ""
- end
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- local ayylmao = DATA.ayylmao:Clone()
- ayylmao.Parent = pchar
- local BC = pchar["Body Colors"]
- BC.HeadColor = BrickColor.new("Fossil")
- BC.LeftArmColor = BrickColor.new("Fossil")
- BC.LeftLegColor = BrickColor.new("Fossil")
- BC.RightArmColor = BrickColor.new("Fossil")
- BC.RightLegColor = BrickColor.new("Fossil")
- BC.TorsoColor = BrickColor.new("Fossil")
- end
- end)
- -- CMDs GUI --
- CMDsFolder = Instance.new("Folder", game.CoreGui)
- for i,v in pairs(CMDs) do
- CMDsValue = Instance.new("StringValue", CMDsFolder)
- CMDsValue.Value = v
- CMDsValue.RobloxLocked = true
- end
- local function commands()
- local cmds = DATA.CMDs:Clone()
- cmds.Parent = Player.PlayerGui
- local CMDsV = CMDsFolder:GetChildren()
- for i = 1, #CMDsV do
- local YSize = 25
- local Position = ((i * YSize) - YSize)
- local newcmd = cmds.MAIN.Example:Clone()
- newcmd.Parent = cmds.MAIN.CMDs
- newcmd.Visible = true
- newcmd.Position = UDim2.new(0,5,0, Position + 5)
- newcmd.Text = "" .. CMDsV[i].Value
- cmds.MAIN.CMDs.CanvasSize = UDim2.new(0,0,0, Position + 30)
- end
- end
- addcmd('cmds','prints cmds',{},
- function(args)
- commands()
- end)
- --| Command Bar |--
- CMDbar.CMDbar.FocusLost:connect(function(enterpressed)
- if enterpressed and CMDbar.CMDbar.Text ~= "" then
- spawn(function ()
- execCmd(CMDbar.CMDbar.Text, Player)
- end)
- end
- CMDbar.CMDbar:TweenPosition(UDim2.new(0, -200, 1, -25), "InOut", "Quad", 0.5, true, nil)
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key:byte() == 59 then
- CMDbar.CMDbar:TweenPosition(UDim2.new(0, 0, 1, -25), "InOut", "Quad", 0.5, true, nil)
- CMDbar.CMDbar:CaptureFocus()
- end
- end)
- --| ESP Function |--
- local ESP = false
- local track = false
- function Create(base, team)
- local MAIN = DATA.MAIN:Clone()
- local F = MAIN.DOT
- local ESP = MAIN.NAME
- MAIN.Parent = Player.PlayerGui
- MAIN.Adornee = base
- F.Visible = true
- ESP.Text = base.Parent.Name:upper()
- ESP.Visible = true
- end
- function Clear()
- for _,v in pairs(Player.PlayerGui:children()) do
- if v.Name == "MAIN" and v:IsA("BillboardGui") then
- v:Destroy()
- end
- end
- end
- function Find()
- Clear()
- track = true
- spawn(function()
- while wait() do
- if track then
- Clear()
- for i,v in pairs(game.Players:players()) do
- if v.Character and v.Character.Head then
- Create(v.Character.Head, true)
- end
- end
- end
- wait(1)
- end
- end)
- end
- --| ESP |--
- Mouse.KeyDown:connect(function(Key)
- if Key:byte() == 30 then
- if ESP == false then
- Find()
- ESP = true
- elseif ESP == true then
- Clear()
- track = false
- ESP = false
- end
- end
- end)
- --| More Functions |--
- local NOTIFY = DATA.Notification
- NOTIFY.Parent = game.CoreGui
- local duck = DATA.Duck:Clone()
- duck.Parent = Player.PlayerGui
- local usingNOTE = false
- function Notify(msg)
- if usingNOTE == false then
- if NOTIFY.NOTIFY and NOTIFY.NOTIFY.NOTE then
- spawn(function()
- NOTIFY.NOTIFY:TweenPosition(UDim2.new(0, 0, 0.7, 0), "InOut", "Quad", 0.5, true, nil)
- NOTIFY.NOTIFY.NOTE.Text = msg
- usingNOTE = true
- wait(2.5)
- NOTIFY.NOTIFY:TweenPosition(UDim2.new(0, -200, 0.7, 0), "InOut", "Quad", 0.5, true, nil)
- usingNOTE = false
- end)
- end
- end
- end
- --| Notifications |--
- wait(1)
- if game.Workspace.FilteringEnabled == true then
- NOTIFY.NOTIFY.BorderColor = BrickColor.new(255,0,0)
- Notify('Filtering is ENABLED.')
- elseif game.Workspace.FilteringEnabled == false then
- NOTIFY.NOTIFY.BorderColor = BrickColor.new(0,255,0)
- Notify('Filtering is Disabled.')
- end
- wait(3.5)
- NOTIFY.NOTIFY.BorderColor = BrickColor.new(255,255,255)
- Notify('Loaded ' .. #cmds .. ' commands!')
- wait(3.5)
- Notify('Welcome ' .. Player.Name .. '!')
- Player.PlayerGui.Duck:Destroy()
- --[[
- addcmd('name','desc',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- end
- end)
- --]]
- end)
- TP.MouseButton1Down:connect(function()
- local plr = game.Players.LocalPlayer
- local hum = plr.Character.HumanoidRootPart
- local mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- if mouse.Target then
- hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
- end
- end
- end)
- end)
- end
- CreateGui()
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