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  1. /*****************************************************
  2. * SLADE Configuration File
  3. * Don't edit this unless you know what you're doing
  4. *****************************************************/
  5.  
  6. cvars
  7. {
  8. dir_last "/Project_Brutality/"
  9. log_verbosity 1
  10. temp_location 1
  11. temp_location_custom ""
  12. setup_wizard_run 1
  13. update_check 1
  14. update_check_beta 0
  15. archive_load_data 0
  16. base_resource 1
  17. max_recent_files 25
  18. auto_open_wads_root 0
  19. wad_force_uppercase 1
  20. iwad_lock 1
  21. fs_soundfont_path ""
  22. fs_driver ""
  23. gfx_extraconv 0
  24. dir_last_soundfont ""
  25. snd_midi_usetimidity 0
  26. snd_timidity_path ""
  27. snd_timidity_options ""
  28. dir_last_pngtool ""
  29. run_last_exe ""
  30. run_last_config 0
  31. run_last_extra ""
  32. run_start_3d 0
  33. size_as_string 1
  34. percent_encoding 0
  35. iconset_general "Default"
  36. iconset_entry_list "Default"
  37. col_match 1
  38. col_match_r 1.00000
  39. col_match_g 1.00000
  40. col_match_b 1.00000
  41. col_match_h 1.00000
  42. col_match_s 1.00000
  43. col_match_l 1.00000
  44. dmx_padding 1
  45. wolfsnd_rate 7042
  46. path_acc ""
  47. path_acc_libs ""
  48. path_pngout ""
  49. path_pngcrush ""
  50. path_deflopt ""
  51. path_db2 ""
  52. acc_always_show_output 0
  53. show_start_page 1
  54. global_palette "Existing/Global"
  55. mw_maximized 1
  56. confirm_exit 1
  57. close_archive_with_tab 1
  58. am_current_tab 0
  59. am_file_browser_tab 1
  60. check_dir_archives 1
  61. autosave_entry_changes 2
  62. confirm_entry_delete 1
  63. context_submenus 1
  64. last_colour "RGB(255, 0, 0)"
  65. last_tint_colour "RGB(255, 0, 0)"
  66. last_tint_amount 50
  67. auto_entry_replace 0
  68. snd_volume 100
  69. snd_autoplay 0
  70. confirm_entry_revert 1
  71. map_image_width -5
  72. map_image_height -5
  73. col_greyscale_r 0.29900
  74. col_greyscale_g 0.58700
  75. col_greyscale_b 0.11400
  76. txed_trim_whitespace 0
  77. game_configuration "doom2"
  78. port_configuration "zdoom"
  79. debug_configuration 0
  80. max_map_backups 25
  81. map_merge_undo_step 1
  82. map_remove_invalid_lines 0
  83. map_merge_lines_on_delete_vertex 0
  84. mew_maximized 1
  85. nodebuilder_id "zdbsp"
  86. nodebuilder_options ""
  87. save_archive_with_map 1
  88. map_tex_filter 0
  89. vertex_round 1
  90. vertex_size 7
  91. line_width 1.50000
  92. line_smooth 1
  93. thing_drawtype 1
  94. thing_force_dir 0
  95. thing_overlay_square 0
  96. flat_brightness 0.80000
  97. flat_ignore_light 0
  98. thing_shadow 0.50000
  99. sector_hilight_fill 1
  100. sector_selected_fill 1
  101. map_animate_hilight 1
  102. map_animate_selection 0
  103. map_animate_tagged 1
  104. arrow_alpha 1.00000
  105. arrow_colour 0
  106. flats_use_vbo 1
  107. halo_width 5
  108. arrowhead_angle 0.78540
  109. arrowhead_length 25.00000
  110. action_lines 1
  111. arrow_pathed_color "#22FFFF"
  112. arrow_dragon_color "#FF2222"
  113. test_ssplit 0
  114. render_max_dist 2000.00000
  115. render_max_thing_dist 2000.00000
  116. render_thing_icon_size 16
  117. render_fog_quality 1
  118. render_max_dist_adaptive 0
  119. render_adaptive_ms 15
  120. render_3d_sky 1
  121. render_3d_things 1
  122. render_3d_things_style 1
  123. render_3d_hilight 1
  124. render_3d_brightness 1.00000
  125. render_fog_distance 1500.00000
  126. render_fog_new_formula 1
  127. render_shade_orthogonal_lines 1
  128. map_split_auto_offset 1
  129. map_tex_sort 2
  130. map_tex_treespec "type,archive,category"
  131. browser_thing_tiles 1
  132. use_zeth_icons 0
  133. things_always 2
  134. vertices_always 0
  135. line_tabs_always 1
  136. flat_fade 1
  137. line_fade 0
  138. grid_dashed 0
  139. scroll_smooth 1
  140. flat_drawtype 2
  141. selection_clear_click 0
  142. property_edit_dclick 1
  143. map_showfps 0
  144. camera_3d_gravity 1
  145. camera_3d_crosshair_size 6
  146. camera_3d_show_distance 0
  147. map_bg_ms 15
  148. info_overlay_3d 1
  149. hilight_smooth 1
  150. map_show_help 1
  151. map_crosshair 0
  152. map_show_selection_numbers 1
  153. map_max_selection_numbers 1000
  154. mlook_invert_y 0
  155. grid_64_style 1
  156. camera_3d_sensitivity_x 1.00000
  157. camera_3d_sensitivity_y 1.00000
  158. mobj_props_show_all 0
  159. mobj_props_auto_apply 0
  160. script_show_language_list 1
  161. shapedraw_shape 0
  162. shapedraw_centered 0
  163. shapedraw_lockratio 0
  164. shapedraw_sides 16
  165. hud_statusbar 1
  166. hud_center 1
  167. hud_wide 0
  168. hud_bob 0
  169. gl_font_size 12
  170. bgtx_colour1 "#404050"
  171. bgtx_colour2 "#505060"
  172. gl_tex_enable_np2 1
  173. gl_point_sprite 1
  174. gl_tweak_accuracy 1
  175. gl_vbo 1
  176. gl_depth_buffer_size 16
  177. browser_bg_type 0
  178. browser_item_size 96
  179. browser_maximised 0
  180. tx_arc 0
  181. gfx_show_border 1
  182. gfx_hilight_mouseover 1
  183. gfx_arc 0
  184. map_image_thickness 1.50000
  185. map_view_things 1
  186. hex_grid_width 16
  187. elist_colname_width 131
  188. elist_colsize_width 64
  189. elist_coltype_width 160
  190. elist_colindex_width 64
  191. elist_colsize_show 1
  192. elist_coltype_show 1
  193. elist_colindex_show 0
  194. elist_hrules 0
  195. elist_vrules 0
  196. elist_filter_dirs 0
  197. elist_type_bgcol 0
  198. elist_type_bgcol_intensity 0.18000
  199. elist_name_monospace 0
  200. elist_alt_row_colour 0
  201. list_font_monospace 0
  202. show_toolbar_names 0
  203. toolbars_hidden ""
  204. toolbar_size 16
  205. toolbar_button_flat 1
  206. txed_tab_width 4
  207. txed_auto_indent 1
  208. txed_syntax_hilight 1
  209. txed_brace_match 0
  210. txed_edge_column 80
  211. txed_indent_guides 0
  212. txed_style_set "SLADE Default"
  213. txed_calltips_mouse 1
  214. txed_calltips_parenthesis 1
  215. font_monospace "Consolas,Lucida Console"
  216. tab_style 1
  217. col_cie_kl 1.00000
  218. col_cie_k1 0.04500
  219. col_cie_k2 0.01500
  220. col_cie_kc 1.00000
  221. col_cie_kh 1.00000
  222. col_cie_tristim_x 95.02000
  223. col_cie_tristim_z 108.82000
  224. }
  225.  
  226.  
  227. base_resource_paths
  228. {
  229. "C:/Project_Brutality/DOOM.WAD"
  230. "C:/Project_Brutality/DOOM2.WAD"
  231. }
  232.  
  233. recent_files
  234. {
  235. "C:/Project_Brutality/Llewes Fortress.wad"
  236. "C:/Users/fitta/Desktop/demonuac.wad"
  237. "C:/Project_Brutality/DOOM2.WAD"
  238. "C:/Project_Brutality/Trump.wad"
  239. "C:/Project_Brutality/Borridor.wad"
  240. }
  241.  
  242. keys
  243. {
  244. copy "c|C"
  245. cut "c|X"
  246. paste "c|V"
  247. select_all "c|A"
  248. el_new "c|N"
  249. el_delete "delete"
  250. el_move_up "c|U"
  251. el_move_down "c|D"
  252. el_rename "c|R", "f2"
  253. el_import "c|I"
  254. el_import_files "cs|I"
  255. el_export "c|E"
  256. el_up_dir "backspace"
  257. ted_autocomplete "c|space"
  258. ted_calltip "cs|space"
  259. ted_findreplace "c|F"
  260. ted_findnext "f3"
  261. ted_jumpto "c|J"
  262. txed_patch_left "c|left"
  263. txed_patch_left8 "left"
  264. txed_patch_up "c|up"
  265. txed_patch_up8 "up"
  266. txed_patch_right "c|right"
  267. txed_patch_right8 "right"
  268. txed_patch_down "c|down"
  269. txed_patch_down8 "down"
  270. txed_patch_add "insert"
  271. txed_patch_delete "delete"
  272. txed_patch_replace "f2", "c|R"
  273. txed_patch_duplicate "c|D"
  274. txed_patch_forward "]"
  275. txed_patch_back "["
  276. txed_tex_up "c|up", "c|U"
  277. txed_tex_down "c|down", "c|D"
  278. txed_tex_new "c|N"
  279. txed_tex_new_patch "cs|N"
  280. txed_tex_new_file "ac|N"
  281. txed_tex_delete "delete"
  282. map_edit_accept "return", "num_enter"
  283. map_edit_cancel "escape"
  284. map_toggle_3d "Q"
  285. map_screenshot "cs|P"
  286. me2d_clear_selection "C"
  287. me2d_pan_view "mouse3", "c|space"
  288. me2d_move "Z"
  289. me2d_zoom_in_m "mwheelup"
  290. me2d_zoom_out_m "mwheeldown"
  291. me2d_zoom_in "="
  292. me2d_zoom_out "-"
  293. me2d_show_object "s|=", "s|mwheelup"
  294. me2d_show_all "s|-", "s|mwheeldown"
  295. me2d_left "left"
  296. me2d_right "right"
  297. me2d_up "up"
  298. me2d_down "down"
  299. me2d_grid_inc "["
  300. me2d_grid_dec "]"
  301. me2d_grid_toggle_snap "s|G"
  302. me2d_mode_vertices "V"
  303. me2d_mode_lines "L"
  304. me2d_mode_sectors "S"
  305. me2d_mode_things "T"
  306. me2d_flat_type "c|F"
  307. me2d_split_line "cs|S"
  308. me2d_lock_hilight "c|H"
  309. me2d_begin_linedraw "space"
  310. me2d_begin_shapedraw "s|space"
  311. me2d_create_object "insert"
  312. me2d_delete_object "delete"
  313. me2d_copy_properties "cs|C"
  314. me2d_paste_properties "cs|V"
  315. me2d_begin_object_edit "E"
  316. me2d_toggle_selection_numbers "N"
  317. me2d_mirror_x "c|M"
  318. me2d_mirror_y "cs|M"
  319. me2d_object_properties "return"
  320. me2d_line_change_texture "c|T"
  321. me2d_line_flip "F"
  322. me2d_line_flip_nosides "s|F"
  323. me2d_line_tag_edit "s|T"
  324. me2d_sector_light_up16 "'"
  325. me2d_sector_light_up "s|'"
  326. me2d_sector_light_down16 ";"
  327. me2d_sector_light_down "s|;"
  328. me2d_sector_floor_up8 "c|."
  329. me2d_sector_floor_up "cs|."
  330. me2d_sector_floor_down8 "c|,"
  331. me2d_sector_floor_down "cs|,"
  332. me2d_sector_ceil_up8 "a|."
  333. me2d_sector_ceil_up "as|."
  334. me2d_sector_ceil_down8 "a|,"
  335. me2d_sector_ceil_down "as|,"
  336. me2d_sector_height_up8 "."
  337. me2d_sector_height_up "s|."
  338. me2d_sector_height_down8 ","
  339. me2d_sector_height_down "s|,"
  340. me2d_sector_change_texture "c|T"
  341. me2d_sector_join "J"
  342. me2d_sector_join_keep "s|J"
  343. me2d_thing_change_type "c|T"
  344. me2d_thing_quick_angle "D"
  345. me3d_toggle_fog "F"
  346. me3d_toggle_fullbright "B"
  347. me3d_adjust_brightness "s|B"
  348. me3d_toggle_gravity "G"
  349. me3d_release_mouse "tab"
  350. me3d_clear_selection "C"
  351. me3d_toggle_things "T"
  352. me3d_thing_style "s|T"
  353. me3d_toggle_hilight "H"
  354. me3d_copy_tex_type "c|C", "mouse3"
  355. me3d_paste_tex_type "c|V", "s|mouse3"
  356. me3d_toggle_info "I"
  357. me3d_quick_texture "c|T"
  358. me3d_camera_forward "W"
  359. me3d_camera_back "S"
  360. me3d_camera_left "A"
  361. me3d_camera_right "D"
  362. me3d_camera_up "up"
  363. me3d_camera_down "down"
  364. me3d_camera_turn_left "left"
  365. me3d_camera_turn_right "right"
  366. me3d_light_up16 "'"
  367. me3d_light_up "s|'"
  368. me3d_light_down16 ";"
  369. me3d_light_down "s|;"
  370. me3d_light_toggle_link "c|L"
  371. me3d_xoff_up8 "num_4"
  372. me3d_xoff_up "num_left"
  373. me3d_xoff_down8 "num_6"
  374. me3d_xoff_down "num_right"
  375. me3d_yoff_up8 "num_8"
  376. me3d_yoff_up "num_up"
  377. me3d_yoff_down8 "num_2"
  378. me3d_yoff_down "num_down"
  379. me3d_wall_reset "R"
  380. me3d_scalex_up_l "c|num_4"
  381. me3d_scalex_up_s "c|num_left"
  382. me3d_scalex_down_l "c|num_6"
  383. me3d_scalex_down_s "c|num_right"
  384. me3d_scaley_up_l "c|num_8"
  385. me3d_scaley_up_s "c|num_up"
  386. me3d_scaley_down_l "c|num_2"
  387. me3d_scaley_down_s "c|num_down"
  388. me3d_wall_toggle_link_ofs "c|O"
  389. me3d_wall_autoalign_x "c|A"
  390. me3d_wall_unpeg_lower "L"
  391. me3d_wall_unpeg_upper "U"
  392. me3d_flat_height_up8 "num_plus", "mwheelup"
  393. me3d_flat_height_up "s|num_plus", "s|mwheelup"
  394. me3d_flat_height_down8 "num_minus", "mwheeldown"
  395. me3d_flat_height_down "s|num_minus", "s|mwheeldown"
  396. me3d_thing_remove "delete"
  397. me3d_thing_up8 "num_8"
  398. me3d_thing_up "num_up"
  399. me3d_thing_down8 "num_2"
  400. me3d_thing_down "num_down"
  401. }
  402.  
  403. nodebuilder_paths
  404. {
  405. none ""
  406. zdbsp ""
  407. zennode ""
  408. glbsp ""
  409. bsp ""
  410. }
  411.  
  412. executable_paths
  413. {
  414. chocolate_doom ""
  415. eternity ""
  416. glboom ""
  417. gzdoom ""
  418. prboom ""
  419. zdoom ""
  420. }
  421.  
  422. window_info
  423. {
  424. main 1024 687 395 0
  425. map 1024 768 0 0
  426. }
  427.  
  428. // End Configuration File
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