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Apr 25th, 2018
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  1. -- EASY
  2.  
  3. -- AI Detection speed
  4. ai_SOMSpeedRelaxed = 0.05
  5. ai_SOMSpeedCombat = 0.01
  6.  
  7. -- Alive time
  8. ai_RODAliveTime = 0.20
  9. ai_RODMoveInc = 0.25
  10. ai_RODStanceInc = 0.25
  11. ai_RODDirInc = 0.25
  12. ai_RODAmbientFireInc = 0.25
  13. ai_RODKillZoneInc = -0.5
  14.  
  15. -- AI fire reaction time
  16. ai_RODReactionTime = 0.01
  17. ai_RODReactionDistInc = 0.0
  18. ai_RODReactionLeanInc = 0.01
  19. ai_RODReactionDirInc = 0.1
  20.  
  21. -- Cover fire time modifier (cover fire time specified in weapon)
  22. ai_RODCoverFireTimeMod = 4.0
  23.  
  24. -- ROD ranges - percents of attackRange AI property
  25. ai_RODKillRangeMod = 0.4
  26. ai_RODCombatRangeMod = 1.0
  27.  
  28. -- Ambient fire, enemies not in the quota cannot hit the player.
  29. ai_AmbientFireUpdateInterval = 0.5
  30. ai_AmbientFireQuota = 20
  31.  
  32. -- Low health effect duration and health threshold
  33. ai_RODLowHealthMercyTime = 1.0
  34. g_playerLowHealthThreshold = 20
  35.  
  36. -- AI voice readability
  37. ai_UseAlternativeReadability = 0
  38.  
  39. -- Player Health/Energy/Suit
  40. g_suitCloakEnergyDrainAdjuster = 3
  41. g_suitRecoilEnergyCost = 4
  42. g_suitSpeedEnergyConsumption = 60
  43. g_suitSpeedMult = 2
  44.  
  45. g_suitArmorHealthValue = 200.0
  46. g_playerSuitArmorModeHealthRegenTime = 45
  47. g_playerSuitArmorModeHealthRegenTimeMoving = 75
  48. g_playerSuitHealthRegenTime = 60
  49. g_playerSuitHealthRegenTimeMoving = 90
  50. g_playerSuitHealthRegenDelay = 2
  51.  
  52. g_playerSuitEnergyRechargeTimeArmor = 3
  53. g_playerSuitEnergyRechargeTimeArmorMoving = 5
  54. g_playerSuitEnergyRechargeTime = 7
  55. g_playerSuitEnergyRechargeDelay = 3
  56.  
  57. g_playerHealthValue = 400.0
  58.  
  59. g_difficultyLevel = 1
  60. v_driverControlledMountedGuns = 1
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