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- * Detected CPU: Intel(R) Core(TM) i3-9100F CPU @ 3.60GHz [GenuineIntel], F6/M14/S10, 3601.00 mhz, 30-clk 'rdtsc'
- * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2
- * CPU cores/threads: 4/4
- Found commandline file!
- Initializing File System...
- using fs-ltx fsgame.ltx
- File System Ready...
- FS: 55963 files cached 69 archives, 10043Kb memory used.
- Init FileSystem 0.552054 sec
- 'xrCore' build 8028, Jan 29 2021
- EH: 3CAABCFCFF6F3A810019C6A72180F166
- -----loading d:/anomaly\gamedata\configs\system.ltx [2]
- Initializing Engine...
- Starting INPUT device...
- Loading DLL: xrRender_R4.dll
- Available render modes[1]:
- [renderer_r4]
- command line "d:\anomaly\bin\anomalydx11avx.exe" -smap2048 -dbg
- Executing config-script "user.ltx"...
- [d:/anomaly\appdata\user.ltx] successfully loaded.
- Loading DLL: xrRender_R4.dll
- Loading DLL: xrGame.dll
- * [x-ray]: Full Memory Stats
- * [win32]: free[137434335224 K], reserved[4403364 K], committed[214820 K]
- * [ D3D ]: textures[0 K]
- * [x-ray]: process heap[46107 K]
- * [x-ray]: economy: strings[36286 K], smem[0 K]
- SOUND: OpenAL: enumerate devices...
- SOUND: OpenAL: EnumerationExtension Present
- dir[1]=D:\Anomaly\
- dir[2]=D:\Anomaly\bin\
- dir[3]=C:\WINDOWS\system32\
- CleanDeviceSpecifierList
- CleanDeviceSpecifierList OpenAL Soft
- devices OpenAL Soft
- SOUND: OpenAL: system default SndDevice name is
- SOUND: OpenAL: All available devices:
- 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no]
- Executing config-script "d:/anomaly\gamedata\configs\default_controls.ltx"...
- ! Unknown command: g_old_aim
- ! Unknown command: input_exclusive_mode
- [d:/anomaly\gamedata\configs\default_controls.ltx] successfully loaded.
- Executing config-script "user.ltx"...
- Executing config-script "d:/anomaly\gamedata\configs\rspec_default.ltx"...
- [d:/anomaly\gamedata\configs\rspec_default.ltx] successfully loaded.
- Executing config-script "d:/anomaly\gamedata\configs\default_controls.ltx"...
- ! Unknown command: g_old_aim
- ! Unknown command: input_exclusive_mode
- [d:/anomaly\gamedata\configs\default_controls.ltx] successfully loaded.
- [d:/anomaly\appdata\user.ltx] successfully loaded.
- SOUND: Selected device is OpenAL Soft
- * sound: EAX 2.0 extension: absent
- * sound: EAX 2.0 deferred: absent
- * sound : cache: 524296 kb, 38848 lines, 13820 bpl
- Starting RENDER device...
- * GPU [vendor:10DE]-[device:1F82]: NVIDIA GeForce GTX 1650
- * CREATE: DeviceREF: 2
- * Texture memory: 3962 M
- * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
- * GPU vertex cache: unrecognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- * DVB created: 4096K
- * DIB created: 512K
- * HWDST/PCF supported and used
- * Managed textures disabled
- THM chunk 2072 fixed, wrong size = 32, correct size = 58
- * loading script _G.script
- * loading script class_registrator.script
- * loading script ui_main_menu.script
- * loading script smart_terrain.script
- * loading script se_level_changer.script
- * loading script se_actor.script
- * loading script se_stalker.script
- * loading script se_heli.script
- * loading script se_zones.script
- * loading script se_item.script
- * loading script se_smart_cover.script
- * loading script se_car.script
- * loading script se_artefact.script
- * loading script se_monster.script
- * loading script sim_squad_scripted.script
- * loading script ui_options.script
- * loading script utils_xml.script
- * loading script axr_main.script
- * loading script game_registrator.script
- [Discord RPC] Failed to create Discord RPC
- * [x-ray]: Starting Main Loop
- Starting engine...
- intro_start intro_logo
- intro_delete ::update_logo_intro
- * loading script xrs_dyn_music.script
- * loading script xrs_debug_tools.script
- * loading script debug_cmd_list.script
- * loading script db.script
- * loading script actor_proxy.script
- * loading script axr_keybind.script
- * [x-ray]: Full Memory Stats
- * [win32]: free[137432787936 K], reserved[4349752 K], committed[1815720 K]
- * [ D3D ]: textures[16 K]
- * [x-ray]: process heap[676038 K]
- * [x-ray]: economy: strings[36284 K], smem[0 K]
- * loading script ui_mm_faction_select.script
- * loading script utils_ui.script
- * loading script utils_item.script
- * loading script utils_data.script
- * loading script ui_load_dialog.script
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- * 0.0 : [ 5] sky\swtc_storm\10-00-storm#small
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- * 0.0 : [ 1] sky\swtc_storm\20-00-storm
- * 0.0 : [ 1] sky\swtc_storm\20-00-storm#small
- * 0.0 : [ 2] sunmask
- * 0.0 : [ 1] ui\new_game\ui_new_game_popup
- * 0.0 : [ 1] ui\ui_actor_sleep_screen
- * 0.0 : [ 1] ui\ui_empty
- * 0.0 : [ 1] water\water_SBumpVolume
- * 0.0 : [ 1] water\water_flowing_nmap
- * 0.0 : [ 1] water\water_normal
- * 0.0 : [ 1] wm\wm_blood_1
- * 0.0 : [ 1] wm\wm_blood_1_1
- * 0.0 : [ 1] wm\wm_blood_1_2
- * 0.0 : [ 1] wm\wm_blood_1_3
- * 0.0 : [ 1] wm\wm_blood_drop_4
- * 0.0 : [ 1] wm\wm_bullet_asfalt_1
- * 0.0 : [ 1] wm\wm_bullet_asfalt_2
- * 0.0 : [ 1] wm\wm_bullet_asfalt_3
- * 0.0 : [ 1] wm\wm_bullet_brick_1
- * 0.0 : [ 1] wm\wm_bullet_brick_2
- * 0.0 : [ 1] wm\wm_bullet_concrete
- * 0.0 : [ 1] wm\wm_bullet_concrete_1
- * 0.0 : [ 1] wm\wm_bullet_concrete_2
- * 0.0 : [ 1] wm\wm_bullet_concrete_4
- * 0.0 : [ 1] wm\wm_bullet_concrete_5
- * 0.0 : [ 1] wm\wm_bullet_concrete_6
- * 0.0 : [ 1] wm\wm_bullet_concrete_7
- * 0.0 : [ 1] wm\wm_bullet_glass01
- * 0.0 : [ 1] wm\wm_bullet_glass02
- * 0.0 : [ 1] wm\wm_bullet_glass03
- * 0.0 : [ 1] wm\wm_bullet_glass04
- * 0.0 : [ 1] wm\wm_bullet_ground
- * 0.0 : [ 1] wm\wm_bullet_ground_1
- * 0.0 : [ 1] wm\wm_bullet_ground_2
- * 0.0 : [ 1] wm\wm_bullet_metall_thik
- * 0.0 : [ 1] wm\wm_bullet_metall_thik_1
- * 0.0 : [ 1] wm\wm_bullet_metall_thik_2
- * 0.0 : [ 1] wm\wm_bullet_metall_thik_3
- * 0.0 : [ 1] wm\wm_bullet_metall_thin
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_1
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_2
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_3
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_4
- * 0.0 : [ 1] wm\wm_bullet_wood
- * 0.0 : [ 1] wm\wm_bullet_wood_1
- * 0.0 : [ 1] wm\wm_bullet_wood_2
- * 0.0 : [ 1] wm\wm_bullet_wood_3
- * 0.0 : [ 1] wm\wm_bullet_wood_4
- * 0.0 : [ 1] wm\wm_bullet_wood_5
- * 0.0 : [ 1] wm\wm_bullet_wood_6
- * 0.0 : [ 1] wm\wm_bullet_wood_7
- * 0.0 : [ 1] wm\wm_bullet_wood_8
- * 0.0 : [ 1] wm\wm_bullet_wood_9
- * 0.0 : [ 1] wm\wm_grenade
- * 0.0 : [ 1] wm\wm_knife_dead
- * 0.0 : [ 1] wm\wm_knife_horiz
- * 0.0 : [ 1] wm\wm_knife_horiz_blood
- * 0.0 : [ 1] wm\wm_knife_horiz_blood1
- * 0.0 : [ 1] wm\wm_knife_horiz_metal
- * 0.0 : [ 1] wm\wm_knife_horiz_ston
- * 0.0 : [ 1] wm\wm_knife_wood
- * 0.0 : [ 1] wm\wm_knife_wood1
- * 0.0 : [ 1] wm\wm_knife_wood2
- * 8.1 : [ 1] ui\ui_magnifier2
- * 9.5 : [ 1] ui\moty2018
- * 9.5 : [ 1] ui\moty2019
- * 16.1 : [ 1] ui\ui_font_hud_01
- * 32.1 : [ 1] ui\ui_font_arial_14_1600
- * 33.0 : [ 1] ui\ui_ani_cursor
- * 64.1 : [ 1] ui\ui_font_console_02
- * 64.1 : [ 1] ui\ui_font_hud_02
- * 64.1 : [ 1] ui\ui_font_letter_16_1600
- * 64.1 : [ 1] ui\ui_font_letter_18_1600
- * 128.1 : [ 1] ui\new_game\ui_new_game_factions
- * 128.1 : [ 1] ui\ui_font_graff_19_1600
- * 128.1 : [ 1] ui\ui_font_graff_22_1600
- * 256.1 : [ 1] ui\ui_font_graff_32_1600
- * 256.1 : [ 1] ui\ui_font_letter_25_1600
- * 353.4 : [ 1] ui\ui_noise
- * 512.1 : [ 1] ui\ui_font_graff_50_1600
- * 1024.1 : [ 1] ui\new_game\ui_new_game_back_t
- * 1024.1 : [ 1] ui\new_game\ui_new_game_main
- * 1024.1 : [ 1] ui\new_game\ui_new_game_maps_1
- * 1024.1 : [ 1] ui\ui_actor_mp_screen
- * 1024.1 : [ 1] ui\ui_actor_multiplayer_background
- * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu
- * 1024.1 : [ 1] ui\ui_common
- * 2048.1 : [ 1] ui\ui_actor_main_menu
- * 4096.1 : [ 1] ui\ui_actor_main_menu_one
- * 4096.1 : [ 1] ui\ui_actor_portrets
- * 4096.1 : [ 1] ui\ui_options
- * 8192.1 : [ 1] ui\ui_actor_hint_wnd
- * 32768.1 : [ 1] ui\ui_icon_equipment
- "d:\anomaly\bin\anomalydx11avx.exe" -smap2048 -dbg
- * phase time: 0 ms
- * phase cmem: 712314 K
- * [x-ray]: Prefetching Data
- Loading objects...
- Loading models...
- Loading textures...
- CResourceManager::DeferredUpload -> START, size = 1065
- texture loading time: 4983
- * [x-ray]: Prefetched Data
- * [prefetch] time: 5496 ms
- * [prefetch] memory: 50479Kb
- * loading script _G.script
- * loading script class_registrator.script
- * loading script ui_main_menu.script
- * loading script smart_terrain.script
- * loading script se_level_changer.script
- * loading script se_actor.script
- * loading script se_stalker.script
- * loading script se_heli.script
- * loading script se_zones.script
- * loading script se_item.script
- * loading script se_smart_cover.script
- * loading script se_car.script
- * loading script se_artefact.script
- * loading script se_monster.script
- * loading script sim_squad_scripted.script
- * loading script ui_options.script
- * loading script utils_xml.script
- * loading script axr_main.script
- * loading script game_registrator.script
- S.T.A.L.K.E.R. Anomaly version 1.5.1
- using marshal library
- * loading script ___spawn_dynamic_mutants.script
- * loading script axr_keybind.script
- * loading script ___spawn_dynamic_nocturnal_mutants.script
- * loading script ___spawn_dynamic_stalkers_guards.script
- * loading script _g.script
- * loading script actor_effects.script
- * loading script actor_menu.script
- * loading script actor_menu_inventory.script
- * loading script actor_proxy.script
- * loading script actor_status.script
- * loading script actor_status_sleep.script
- * loading script actor_status_thirst.script
- * loading script alife_storage_manager.script
- * loading script arszi_campfire_roasting.script
- * loading script arszi_mutant_bleeding.script
- * loading script arszi_psy.script
- * loading script axr_beh.script
- * loading script axr_companions.script
- * loading script xr_effects.script
- * loading script axr_fight_from_cover.script
- * loading script axr_npc_vs_box.script
- * loading script axr_npc_vs_heli.script
- * loading script axr_radio_in_heli.script
- * loading script axr_stalker_panic.script
- * loading script axr_task_manager.script
- * loading script axr_trade_manager.script
- * loading script xr_conditions.script
- * loading script axr_turn_on_campfire.script
- * loading script bind_anomaly_field.script
- * loading script bind_anomaly_zone.script
- * loading script bind_awr.script
- * loading script bind_camp.script
- * loading script bind_campfire.script
- * loading script bind_car.script
- * loading script bind_container.script
- * loading script bind_crow.script
- * loading script bind_door_labx8.script
- * loading script bind_dynamic_light.script
- * loading script bind_dynamo_hand.script
- * loading script bind_faction.script
- * loading script bind_heli.script
- * loading script bind_item.script
- * loading script bind_level_changer.script
- * loading script bind_monster.script
- * loading script bind_physic_object.script
- * loading script bind_red_forest_bridge.script
- * loading script bind_restrictor.script
- * loading script bind_signal_light.script
- * loading script bind_smart_cover.script
- * loading script bind_smart_terrain.script
- * loading script bind_stalker.script
- * loading script bind_stalker_ext.script
- * loading script bind_trader.script
- * loading script bountysquads_mcm.script
- * loading script ciga_effects.script
- * loading script closecaption.script
- * loading script combat_restrictor.script
- * loading script cover_manager.script
- * loading script db.script
- * loading script death_manager.script
- * loading script debug_cmd_list.script
- * loading script dialog_manager.script
- * loading script dialogs.script
- * loading script dialogs_agr_u.script
- * loading script task_functor.script
- * loading script task_status_functor.script
- * loading script dialogs_axr_companion.script
- * loading script dialogs_bar.script
- * loading script dialogs_darkvalley.script
- * loading script dialogs_devushka.script
- * loading script dialogs_escape.script
- * loading script dialogs_jupiter.script
- * loading script dialogs_lostzone.script
- * loading script dialogs_marsh.script
- * loading script dialogs_mlr.script
- * loading script dialogs_pripyat.script
- * loading script dialogs_warlab.script
- * loading script dialogs_yantar.script
- * loading script dialogs_zaton.script
- * loading script dynamic_news_helper.script
- * loading script dynamic_news_manager.script
- * loading script dynamic_npc_armor_visuals.script
- * loading script enhanced_animations.script
- * loading script itms_manager.script
- * loading script utils_data.script
- * loading script ui_mutant_loot.script
- * loading script faction_expansions.script
- * loading script fluid_relationships.script
- * loading script game_achievements.script
- * loading script game_autosave.script
- * loading script game_autosave_new.script
- * loading script game_backpack_travel.script
- * loading script game_difficulties.script
- * loading script game_fast_travel.script
- * loading script game_relations.script
- * loading script game_setup.script
- * loading script game_statistics.script
- * loading script gamemode_agony.script
- * loading script gamemode_azazel.script
- * loading script warfare.script
- * loading script gamemode_ironman.script
- * loading script gamemode_timer.script
- * loading script gameplay_disguise.script
- * loading script gameplay_radioactive_water.script
- * loading script gameplay_silent_kills.script
- * loading script global_position.script
- * loading script guaranteed_loot.script
- * loading script gulag_general.script
- * loading script gwr_worldweapon_binder.script
- * loading script heli_alife.script
- * loading script heli_alife_warfare.script
- * loading script heli_combat.script
- * loading script heli_fire.script
- * loading script heli_fly.script
- * loading script heli_look.script
- * loading script heli_move.script
- * loading script heli_snd.script
- * loading script xr_sound.script
- * loading script info_portions.script
- * loading script inventory_upgrades.script
- * loading script item_artefact.script
- * loading script utils_item.script
- * loading script item_backpack.script
- * loading script item_cooking.script
- * loading script item_device.script
- * loading script item_knife.script
- * loading script item_map_kit.script
- * loading script item_mine.script
- * loading script item_money.script
- * loading script item_parts.script
- * loading script item_radio.script
- * loading script item_recipe.script
- * loading script item_repair.script
- * loading script item_tent.script
- * loading script item_weapon.script
- * loading script ka_dialog.script
- * loading script ka_travel.script
- * loading script ka_travel_dialog.script
- * loading script level_environment.script
- * loading script level_input.script
- * loading script level_targets.script
- * loading script level_weathers.script
- * loading script loadscreen.script
- * loading script logic_enforcer.script
- * loading script lua_ext.script
- * loading script medic_effects.script
- * loading script memusage.script
- * loading script mlr_utils.script
- * loading script mob_camp.script
- * loading script mob_combat.script
- * loading script mob_death.script
- * loading script mob_home.script
- * loading script mob_jump.script
- * loading script mob_remark.script
- * loading script mob_sound.script
- * loading script mob_state_mgr.script
- * loading script mob_trade.script
- * loading script mob_trader.script
- * loading script mob_walker.script
- * loading script modules.script
- * loading script xr_meet.script
- * loading script xr_actions_id.script
- * loading script xr_wounded.script
- * loading script xr_danger.script
- * loading script xr_abuse.script
- * loading script xr_gather_items.script
- * loading script xr_help_wounded.script
- * loading script xr_corpse_detection.script
- * loading script rx_ff.script
- * loading script xrs_facer.script
- * loading script xrs_kill_wounded.script
- * loading script xr_walker.script
- * loading script xr_remark.script
- * loading script xr_cover.script
- * loading script xr_sleeper.script
- * loading script xr_camper.script
- * loading script xr_combat.script
- * loading script xr_death.script
- * loading script xr_hit.script
- * loading script xr_combat_ignore.script
- * loading script xr_combat_zombied.script
- * loading script xr_patrol.script
- * loading script xr_smartcover.script
- * loading script xr_companion.script
- * loading script xr_animpoint.script
- * loading script xr_reach_task.script
- * loading script ph_car.script
- * loading script ph_door.script
- * loading script ph_idle.script
- * loading script ph_hit.script
- * loading script ph_on_hit.script
- * loading script ph_button.script
- * loading script ph_code.script
- * loading script ph_death.script
- * loading script ph_minigun.script
- * loading script ph_oscillate.script
- * loading script ph_sound.script
- * loading script sr_no_weapon.script
- * loading script sr_teleport.script
- * loading script sr_idle.script
- * loading script sr_light.script
- * loading script sr_timer.script
- * loading script sr_psy_antenna.script
- * loading script sr_postprocess.script
- * loading script sr_particle.script
- * loading script sr_cutscene.script
- * loading script sr_monster.script
- * loading script sr_crow_spawner.script
- * loading script sr_silence.script
- * loading script sr_deimos.script
- * loading script xr_campfire_point.script
- * loading script mora_schemes.script
- * loading script move_mgr.script
- * loading script news_manager.script
- * loading script npc_loot_claim.script
- * loading script pda.script
- * loading script pda_actor.script
- * loading script pda_flagger.script
- * loading script pda_smart_terrain_warfare.script
- * loading script ph_appforce.script
- * loading script phantom_manager.script
- * loading script post_combat_idle.script
- * loading script psi_storm_manager.script
- * loading script ranks.script
- * loading script release_body_manager.script
- * loading script release_item_manager.script
- * loading script release_npc_inventory.script
- * loading script remove_corpse_outfit.script
- * loading script restrictor_manager.script
- * loading script safe_release_manager.script
- * loading script sim_board.script
- * loading script sim_offline_combat.script
- * loading script sim_squad_bounty.script
- * loading script sim_squad_warfare.script
- * loading script simulation_objects.script
- * loading script smart_covers.script
- * loading script smart_covers_combat_front.script
- * loading script smart_covers_loophole_crouch_front_left.script
- * loading script smart_covers_loophole_crouch_front.script
- * loading script smart_covers_loophole_crouch_front_right.script
- * loading script smart_covers_loophole_stand_front_left.script
- * loading script smart_covers_loophole_stand_front_right.script
- * loading script smart_covers_combat_prone.script
- * loading script smart_covers_loophole_prone.script
- * loading script smart_covers_animpoint_stay_wall.script
- * loading script smart_covers_loophole_animpoint_stay_wall.script
- * loading script smart_covers_animpoint_stay_table.script
- * loading script smart_covers_loophole_animpoint_stay_table.script
- * loading script smart_covers_animpoint_sit_high.script
- * loading script smart_covers_loophole_animpoint_sit_high.script
- * loading script smart_covers_animpoint_sit_normal.script
- * loading script smart_covers_loophole_animpoint_sit_normal.script
- * loading script smart_covers_animpoint_sit_low.script
- * loading script smart_covers_loophole_animpoint_sit_low.script
- * loading script smart_covers_animpoint_sit.script
- * loading script smart_covers_loophole_animpoint_sit.script
- * loading script smart_covers_animpoint_sit_ass.script
- * loading script smart_covers_loophole_animpoint_sit_ass.script
- * loading script smart_covers_animpoint_sit_knee.script
- * loading script smart_covers_loophole_animpoint_sit_knee.script
- * loading script smart_covers_animpoint_stay_ohrana.script
- * loading script smart_covers_loophole_animpoint_stay_ohrana.script
- * loading script smart_covers_animpoint_stay_bar.script
- * loading script smart_covers_loophole_animpoint_stay_bar.script
- * loading script smart_covers_animpoint_sit_wait.script
- * loading script smart_covers_loophole_animpoint_sit_wait.script
- * loading script smart_covers_animpoint_stay_wait.script
- * loading script smart_covers_loophole_animpoint_stay_wait.script
- * loading script smart_covers_animpoint_pri_a15.script
- * loading script smart_covers_loophole_animpoint_pri_a15.script
- * loading script smart_covers_anim_pri_a22.script
- * loading script smart_covers_loophole_anim_pri_a22.script
- * loading script smart_covers_combat.script
- * loading script smart_covers_cover_lesnik.script
- * loading script smart_covers_cover_loophole_lead_forester_idle_talk.script
- * loading script smart_covers_loophole_crouch_back.script
- * loading script smart_covers_loophole_crouch_left.script
- * loading script smart_covers_loophole_crouch_right.script
- * loading script smart_covers_loophole_lead_forester_idle.script
- * loading script smart_covers_loophole_lead_forester_talk.script
- * loading script smart_covers_loophole_lesnik.script
- * loading script smart_covers_loophole_stand_back.script
- * loading script smart_covers_loophole_stand_left.script
- * loading script smart_covers_loophole_stand_right.script
- * loading script smart_terrain_warfare.script
- * loading script sound_ambient.script
- * loading script sound_manager.script
- * loading script sound_theme.script
- * loading script spawn_nimble_items.script
- * loading script sr_camp.script
- * loading script stalker_generic.script
- * loading script state_lib.script
- * loading script state_lib_animpoint.script
- * loading script state_mgr_scenario.script
- * loading script state_mgr_pri_a15.script
- * loading script state_mgr.script
- * loading script state_mgr_animation.script
- * loading script state_mgr_animation_list.script
- * loading script state_mgr_animation_list_animpoint.script
- * loading script state_mgr_animstate.script
- * loading script state_mgr_animstate_list.script
- * loading script state_mgr_animstate_list_animpoint.script
- * loading script state_mgr_bodystate.script
- * loading script state_mgr_direction.script
- * loading script state_mgr_goap.script
- * loading script state_mgr_mental.script
- * loading script state_mgr_movement.script
- * loading script state_mgr_smartcover.script
- * loading script state_mgr_weapon.script
- * loading script story_objects.script
- * loading script surge_manager.script
- * loading script take_item_anim.script
- * loading script talk.script
- * loading script task_manager.script
- * loading script task_objects.script
- * loading script tasks_agent_rescue.script
- * loading script tasks_anomaly_scanner.script
- * loading script tasks_assault.script
- * loading script tasks_bounty.script
- * loading script tasks_chimera_scan.script
- * loading script utils_obj.script
- * loading script tasks_clear_map.script
- * loading script tasks_defense.script
- * loading script tasks_delivery.script
- * loading script tasks_dominance.script
- * loading script tasks_faction_control.script
- * loading script tasks_fate.script
- * loading script tasks_fetch.script
- * loading script tasks_guide.script
- * loading script tasks_measure.script
- * loading script tasks_multifetch.script
- * loading script tasks_pump_station_defense.script
- * loading script tasks_recover_item_on_corpse.script
- * loading script tasks_recover_mutant_data.script
- * loading script tasks_smart_control.script
- * loading script tasks_stash.script
- * loading script tasks_top_10.script
- * loading script tasks_veh_destroy.script
- * loading script trade_manager.script
- * loading script trans_outfit.script
- * loading script treasure_manager.script
- * loading script txr_mines.script
- * loading script txr_paid_companions.script
- * loading script txr_routes.script
- * loading script ui_companion_inv.script
- * loading script ui_ctrl_lighting.script
- * loading script ui_debug_item.script
- * loading script ui_wpn_params.script
- * loading script ui_debug_launcher.script
- * loading script ui_debug_lighting.script
- * loading script ui_debug_main.script
- * loading script ui_debug_weather.script
- * loading script ui_debug_wpn_hud.script
- * loading script ui_dosimeter.script
- * loading script ui_dyn_msg_box.script
- * loading script ui_enemy_health.script
- * loading script ui_extra.script
- * loading script ui_freeplay_dialog.script
- * loading script ui_inventory.script
- * loading script ui_item.script
- * loading script ui_itm_details.script
- * loading script ui_load_dialog.script
- * loading script ui_map_debug_ex.script
- * loading script ui_mm_faction_select.script
- * loading script ui_numpad.script
- * loading script ui_pda_contacts_tab.script
- * loading script ui_pda_encyclopedia_tab.script
- * loading script ui_pda_npc_tab.script
- * loading script ui_pda_radio_tab.script
- * loading script ui_pda_relations_tab.script
- * loading script ui_pda_warfare_tab.script
- * loading script ui_save_dialog.script
- * loading script ui_scenes.script
- * loading script ui_sleep_dialog.script
- * loading script ui_sr_teleport.script
- * loading script ui_warfare_options_hints.script
- * loading script ui_workshop.script
- * loading script utils_stpk.script
- * loading script utils_ui.script
- * loading script visual_memory_manager.script
- * loading script warfare_faction_control.script
- * loading script warfare_factions.script
- * loading script warfare_levels.script
- * loading script warfare_names.script
- * loading script warfare_options.script
- * loading script xr_animpoint_predicates.script
- * loading script xr_box.script
- * loading script xr_bribe.script
- * loading script xr_combat_camper.script
- * loading script xr_evaluators_id.script
- * loading script xr_combat_monolith.script
- * loading script xr_conditions_addon.script
- * loading script xr_detector.script
- * loading script xr_eat_medkit.script
- * loading script xr_effects_addon.script
- * loading script xr_gulag.script
- * loading script xr_hear.script
- * loading script xr_logic.script
- * loading script xr_motivator.script
- * loading script xr_patch.script
- * loading script xr_state.script
- * loading script xr_weapon_jam.script
- * loading script xr_zones.script
- * loading script xr_zones_sound.script
- * loading script xrs_debug_tools.script
- * loading script xrs_dyn_music.script
- * loading script xrs_rnd_npc_loadout.script
- * loading script zzz_npc_loot_armor_patch.script
- # Loading ini: misc\smart_profiles.ltx
- end setup
- * phase time: 6373 ms
- * phase cmem: 774398 K
- * phase time: 68 ms
- * phase cmem: 774316 K
- loading mdata
- # LOADING: Ironman mode - Second Wind | uuid = 1.5.1_850.8491765892632468 - life_feature = true - granted_lives = 2 - life_cycle = 72 - sleep_hrs = 227
- # LOADING: Bounty Squad | [last_spawn_time]: table: 0x3491fcc8
- # LOADING: Bounty Squad | [active_squads]: table: 0x3491fd80
- # LOADING: Bounty Squad | [chance_multiplier]: table: 0x34923918
- # LOADING: NPC items | number of saved npcs: 0
- # LOADING: Sleep deprivation | last_sleep: 483
- # LOADING: Water deprivation | last_drink: 1320
- * Loading spawn registry...
- trc_sim_18 Wrong smart_terrain respawn_params section [respawn@trc_sim_18](empty params)
- trc_sim_4 Wrong smart_terrain respawn_params section [respawn@trc_sim_4](empty params)
- !ERROR: esc_smart_terrain_3_16 Wrong smatr_terrain respawn_params section [respawn@esc_smart_terrain_3_16] prop [spawn_num](there is no section)
- !ERROR: esc_smart_terrain_3_16 Wrong smatr_terrain respawn_params section [respawn@esc_smart_terrain_3_16] prop [spawn_squads](there is no section)
- * 18652 spawn points are successfully loaded
- * Loading objects...
- trc_sim_18 Wrong smart_terrain respawn_params section [respawn@trc_sim_18](empty params)
- trc_sim_4 Wrong smart_terrain respawn_params section [respawn@trc_sim_4](empty params)
- !ERROR: esc_smart_terrain_3_16 Wrong smatr_terrain respawn_params section [respawn@esc_smart_terrain_3_16] prop [spawn_num](there is no section)
- !ERROR: esc_smart_terrain_3_16 Wrong smatr_terrain respawn_params section [respawn@esc_smart_terrain_3_16] prop [spawn_squads](there is no section)
- * 33866 objects are successfully loaded
- * Game user - autosave is successfully loaded from file 'd:/anomaly\appdata\savedgames\user - autosave.scop' (1.387s)
- * phase time: 1386 ms
- * phase cmem: 976926 K
- [LSS] Spawning object [][actor][0]
- [LSS] Spawning object [val_smart_terrain_6_4_anomal_zone][anomal_zone][5640]
- [LSS] Spawning object [val_smart_terrain_8_6_anomal_zone][anomal_zone][5641]
- [LSS] Spawning object [val_smart_terrain_8_9_anomal_zone][anomal_zone][5642]
- [LSS] Spawning object [val_smart_terrain_9_10_anomal_zone][anomal_zone][5643]
- [LSS] Spawning object [val_smart_terrain_9_4_anomal_zone][anomal_zone][5644]
- [LSS] Spawning object [val_physic_object_0006][balon_01][5645]
- [LSS] Spawning object [val_physic_object_0002][bochka_close_1][5650]
- [LSS] Spawning object [val_physic_object_0008][bochka_close_1][5651]
- [LSS] Spawning object [val_physic_object_0009][bochka_close_1][5652]
- [LSS] Spawning object [val_physic_object_0010][bochka_close_2][5653]
- [LSS] Spawning object [val_physic_object_0011][bochka_close_2][5654]
- [LSS] Spawning object [val_physic_object_0012][bochka_close_2][5655]
- [LSS] Spawning object [val_physic_object_0001][bochka_close_3][5656]
- [LSS] Spawning object [val_physic_object_0003][bochka_close_3][5657]
- [LSS] Spawning object [val_physic_object_0005][bochka_close_3][5658]
- [LSS] Spawning object [val_physic_object_0000][bochka_close_4][5659]
- [LSS] Spawning object [val_physic_object_0004][bochka_close_4][5660]
- [LSS] Spawning object [val_physic_object_0007][bochka_close_4][5661]
- [LSS] Spawning object [meshes\brkbl#0.ogf][breakable_object][5662]
- [LSS] Spawning object [meshes\brkbl#1.ogf][breakable_object][5663]
- [LSS] Spawning object [meshes\brkbl#10.ogf][breakable_object][5664]
- [LSS] Spawning object [meshes\brkbl#11.ogf][breakable_object][5665]
- [LSS] Spawning object [meshes\brkbl#12.ogf][breakable_object][5666]
- [LSS] Spawning object [meshes\brkbl#13.ogf][breakable_object][5667]
- [LSS] Spawning object [meshes\brkbl#14.ogf][breakable_object][5668]
- [LSS] Spawning object [meshes\brkbl#15.ogf][breakable_object][5669]
- [LSS] Spawning object [meshes\brkbl#16.ogf][breakable_object][5670]
- [LSS] Spawning object [meshes\brkbl#17.ogf][breakable_object][5671]
- [LSS] Spawning object [meshes\brkbl#18.ogf][breakable_object][5672]
- [LSS] Spawning object [meshes\brkbl#19.ogf][breakable_object][5673]
- [LSS] Spawning object [meshes\brkbl#2.ogf][breakable_object][5674]
- [LSS] Spawning object [meshes\brkbl#3.ogf][breakable_object][5675]
- [LSS] Spawning object [meshes\brkbl#4.ogf][breakable_object][5676]
- [LSS] Spawning object [meshes\brkbl#5.ogf][breakable_object][5677]
- [LSS] Spawning object [meshes\brkbl#6.ogf][breakable_object][5678]
- [LSS] Spawning object [meshes\brkbl#7.ogf][breakable_object][5679]
- [LSS] Spawning object [meshes\brkbl#8.ogf][breakable_object][5680]
- [LSS] Spawning object [meshes\brkbl#9.ogf][breakable_object][5681]
- [LSS] Spawning object [val_smart_terrain_4_0_camp][camp_zone][5682]
- [LSS] Spawning object [val_smart_terrain_7_3_camp][camp_zone][5683]
- [LSS] Spawning object [val_smart_terrain_7_5_camp][camp_zone][5684]
- [LSS] Spawning object [val_smart_terrain_3_0_campfire_1][campfire][5685]
- [LSS] Spawning object [val_smart_terrain_4_0_campfire_1][campfire][5686]
- [LSS] Spawning object [val_smart_terrain_4_0_campfire_2][campfire][5687]
- [LSS] Spawning object [val_smart_terrain_5_10_campfire_1][campfire][5688]
- [LSS] Spawning object [val_smart_terrain_6_4_campfire_1][campfire][5689]
- [LSS] Spawning object [val_smart_terrain_6_5_campfire_1][campfire][5690]
- [LSS] Spawning object [val_smart_terrain_6_5_campfire_2][campfire][5691]
- [LSS] Spawning object [val_smart_terrain_7_3_campfire_1][campfire][5692]
- [LSS] Spawning object [val_smart_terrain_7_5_campfire_1][campfire][5693]
- [LSS] Spawning object [val_smart_terrain_7_5_campfire_2][campfire][5694]
- [LSS] Spawning object [val_smart_terrain_7_5_campfire_3][campfire][5695]
- [LSS] Spawning object [val_smart_terrain_7_5_campfire_4][campfire][5696]
- [LSS] Spawning object [val_smart_terrain_7_5_campfire_5][campfire][5697]
- [LSS] Spawning object [val_smart_terrain_7_5_campfire_6][campfire][5698]
- [LSS] Spawning object [val_smart_terrain_7_5_campfire_7][campfire][5699]
- [LSS] Spawning object [val_smart_terrain_7_5_campfire_8][campfire][5700]
- [LSS] Spawning object [val_smart_terrain_7_5_campfire_9][campfire][5701]
- [LSS] Spawning object [val_smart_terrain_7_8_campfire_1][campfire][5702]
- [LSS] Spawning object [val_smart_terrain_8_6_campfire_1][campfire][5703]
- [LSS] Spawning object [val_smart_terrain_8_7_campfire_1][campfire][5704]
- [LSS] Spawning object [val_smart_terrain_8_9_campfire_1][campfire][5705]
- [LSS] Spawning object [val_smart_terrain_9_10_campfire_1][campfire][5706]
- [LSS] Spawning object [val_smart_terrain_9_6_campfire_1][campfire][5707]
- [LSS] Spawning object [val_smart_terrain_9_6_campfire_2][campfire][5708]
- [LSS] Spawning object [clmbl#0][climable_object][5709]
- [LSS] Spawning object [clmbl#1][climable_object][5710]
- [LSS] Spawning object [clmbl#10][climable_object][5711]
- [LSS] Spawning object [clmbl#11][climable_object][5712]
- [LSS] Spawning object [clmbl#12][climable_object][5713]
- [LSS] Spawning object [clmbl#13][climable_object][5714]
- [LSS] Spawning object [clmbl#14][climable_object][5715]
- [LSS] Spawning object [clmbl#15][climable_object][5716]
- [LSS] Spawning object [clmbl#16][climable_object][5717]
- [LSS] Spawning object [clmbl#17][climable_object][5718]
- [LSS] Spawning object [clmbl#18][climable_object][5719]
- [LSS] Spawning object [clmbl#19][climable_object][5720]
- [LSS] Spawning object [clmbl#2][climable_object][5721]
- [LSS] Spawning object [clmbl#20][climable_object][5722]
- [LSS] Spawning object [clmbl#21][climable_object][5723]
- [LSS] Spawning object [clmbl#22][climable_object][5724]
- [LSS] Spawning object [clmbl#23][climable_object][5725]
- [LSS] Spawning object [clmbl#24][climable_object][5726]
- [LSS] Spawning object [clmbl#25][climable_object][5727]
- [LSS] Spawning object [clmbl#26][climable_object][5728]
- [LSS] Spawning object [clmbl#27][climable_object][5729]
- [LSS] Spawning object [clmbl#28][climable_object][5730]
- [LSS] Spawning object [clmbl#29][climable_object][5731]
- [LSS] Spawning object [clmbl#3][climable_object][5732]
- [LSS] Spawning object [clmbl#30][climable_object][5733]
- [LSS] Spawning object [clmbl#4][climable_object][5734]
- [LSS] Spawning object [clmbl#5][climable_object][5735]
- [LSS] Spawning object [clmbl#6][climable_object][5736]
- [LSS] Spawning object [clmbl#7][climable_object][5737]
- [LSS] Spawning object [clmbl#8][climable_object][5738]
- [LSS] Spawning object [clmbl#9][climable_object][5739]
- [LSS] Spawning object [val_explosive_barrel][explosive_barrel][5749]
- [LSS] Spawning object [val_explosive_barrel_0000][explosive_barrel][5750]
- [LSS] Spawning object [val_explosive_barrel_0001][explosive_barrel][5751]
- [LSS] Spawning object [val_explosive_fuelcan][explosive_fuelcan][5752]
- [LSS] Spawning object [val_explosive_fuelcan_0000][explosive_fuelcan][5753]
- [LSS] Spawning object [val_explosive_fuelcan_0001][explosive_fuelcan][5754]
- [LSS] Spawning object [val_explosive_fuelcan_near_stove][explosive_fuelcan][5755]
- [LSS] Spawning object [val_explosive_mobiltank][explosive_mobiltank][5756]
- [LSS] Spawning object [val_explosive_mobiltank_0000][explosive_mobiltank][5757]
- [LSS] Spawning object [val_fireball_zone][fireball_zone][5759]
- [LSS] Spawning object [dark_valley_treasure_1][inventory_box][5760]
- [LSS] Spawning object [dark_valley_treasure_10][inventory_box][5761]
- [LSS] Spawning object [dark_valley_treasure_11][inventory_box][5762]
- [LSS] Spawning object [dark_valley_treasure_12][inventory_box][5763]
- [LSS] Spawning object [dark_valley_treasure_13][inventory_box][5764]
- [LSS] Spawning object [dark_valley_treasure_14][inventory_box][5765]
- [LSS] Spawning object [dark_valley_treasure_15][inventory_box][5766]
- [LSS] Spawning object [dark_valley_treasure_16][inventory_box][5767]
- [LSS] Spawning object [dark_valley_treasure_17][inventory_box][5768]
- [LSS] Spawning object [dark_valley_treasure_18][inventory_box][5769]
- [LSS] Spawning object [dark_valley_treasure_19][inventory_box][5770]
- [LSS] Spawning object [dark_valley_treasure_2][inventory_box][5771]
- [LSS] Spawning object [dark_valley_treasure_20][inventory_box][5772]
- [LSS] Spawning object [dark_valley_treasure_21][inventory_box][5773]
- [LSS] Spawning object [dark_valley_treasure_22][inventory_box][5774]
- [LSS] Spawning object [dark_valley_treasure_3][inventory_box][5775]
- [LSS] Spawning object [dark_valley_treasure_4][inventory_box][5776]
- [LSS] Spawning object [dark_valley_treasure_5][inventory_box][5777]
- [LSS] Spawning object [dark_valley_treasure_6][inventory_box][5778]
- [LSS] Spawning object [dark_valley_treasure_7][inventory_box][5779]
- [LSS] Spawning object [dark_valley_treasure_8][inventory_box][5780]
- [LSS] Spawning object [level_prefix_inventory_box_0000][inventory_box][5782]
- [LSS] Spawning object [level_prefix_inventory_box_0002][inventory_box][5783]
- [LSS] Spawning object [level_prefix_inventory_box_0010][inventory_box][5784]
- [LSS] Spawning object [level_prefix_inventory_box_0012][inventory_box][5785]
- [LSS] Spawning object [level_prefix_inventory_box_0013][inventory_box][5786]
- [LSS] Spawning object [level_prefix_inventory_box_0015][inventory_box][5787]
- [LSS] Spawning object [level_prefix_inventory_box_0029][inventory_box][5788]
- [LSS] Spawning object [level_prefix_inventory_box_0033][inventory_box][5789]
- [LSS] Spawning object [level_prefix_inventory_box_0034][inventory_box][5790]
- [LSS] Spawning object [level_prefix_inventory_box_0036][inventory_box][5798]
- [LSS] Spawning object [val_q10_n][inventory_box][5806]
- [LSS] Spawning object [val_q11_t_l][inventory_box][5807]
- [LSS] Spawning object [val_q1_n][inventory_box][5808]
- [LSS] Spawning object [val_q3_t_a][inventory_box][5810]
- [LSS] Spawning object [val_q4_n][inventory_box][5811]
- [LSS] Spawning object [val_q5_n][inventory_box][5812]
- [LSS] Spawning object [val_q6_n][inventory_box][5813]
- [LSS] Spawning object [val_q7_n][inventory_box][5814]
- [LSS] Spawning object [val_q8_n][inventory_box][5815]
- [LSS] Spawning object [val_q9_n][inventory_box][5816]
- [LSS] Spawning object [val_recover_item_2_spawn][inventory_box][5817]
- [LSS] Spawning object [val_smatr_terrain_3_0_box][inventory_box][5818]
- [LSS] Spawning object [val_smatr_terrain_4_0_box][inventory_box][5819]
- [LSS] Spawning object [val_smatr_terrain_6_4_box][inventory_box][5820]
- [LSS] Spawning object [val_smatr_terrain_7_6_box][inventory_box][5821]
- [LSS] Spawning object [val_smatr_terrain_8_6_box][inventory_box][5822]
- [LSS] Spawning object [val_level_changer_to_darkscape][level_changer][5824]
- [LSS] Spawning object [val_level_changer_to_garbage_1][level_changer][5825]
- [LSS] Spawning object [val_level_changer_to_garbage_2][level_changer][5826]
- [LSS] Spawning object [val_level_changer_to_labx18][level_changer][5827]
- [LSS] Spawning object [val_level_changer_to_pole_1][level_changer][5828]
- [LSS] Spawning object [val_level_changer_to_tc][level_changer][5829]
- [LSS] Spawning object [_lights_hanging_lamp][lights_hanging_lamp][5830]
- [LSS] Spawning object [_lights_hanging_lamp_0014][lights_hanging_lamp][5831]
- [LSS] Spawning object [light_alarm_glass][lights_hanging_lamp][5832]
- [LSS] Spawning object [light_alarm_glass_0000][lights_hanging_lamp][5833]
- [LSS] Spawning object [light_alarm_glass_0001][lights_hanging_lamp][5834]
- [LSS] Spawning object [light_alarm_glass_0002][lights_hanging_lamp][5835]
- [LSS] Spawning object [light_alarm_glass_0003][lights_hanging_lamp][5836]
- [LSS] Spawning object [light_alarm_glass_0004][lights_hanging_lamp][5837]
- [LSS] Spawning object [light_alarm_white_glass][lights_hanging_lamp][5838]
- [LSS] Spawning object [light_big_1_glass_0002][lights_hanging_lamp][5839]
- [LSS] Spawning object [light_galogen_1_glass_0000][lights_hanging_lamp][5840]
- [LSS] Spawning object [light_galogen_1_glass_0001][lights_hanging_lamp][5841]
- [LSS] Spawning object [light_galogen_1_glass_0002][lights_hanging_lamp][5842]
- [LSS] Spawning object [light_galogen_1_glass_0006][lights_hanging_lamp][5843]
- [LSS] Spawning object [light_galogen_1_glass_0010][lights_hanging_lamp][5844]
- [LSS] Spawning object [light_gas_r2_0000][lights_hanging_lamp][5845]
- [LSS] Spawning object [lights_white_12m_glass][lights_hanging_lamp][5846]
- [LSS] Spawning object [lights_white_12m_glass_0000][lights_hanging_lamp][5847]
- [LSS] Spawning object [lights_white_12m_glass_0001][lights_hanging_lamp][5848]
- [LSS] Spawning object [lights_white_6m_glass][lights_hanging_lamp][5849]
- [LSS] Spawning object [lights_white_6m_glass_0000][lights_hanging_lamp][5850]
- [LSS] Spawning object [lights_white_6m_glass_0001][lights_hanging_lamp][5851]
- [LSS] Spawning object [lights_wire_12m_glass][lights_hanging_lamp][5852]
- [LSS] Spawning object [lights_wire_12m_glass_0000][lights_hanging_lamp][5853]
- [LSS] Spawning object [lights_wire_12m_glass_0001][lights_hanging_lamp][5854]
- [LSS] Spawning object [table_lamp_01_cast_shadow_volumetric][lights_hanging_lamp][5855]
- [LSS] Spawning object [val_awr_lamp_val_smart_terrain_7_3_bandit_mechanic_stalker_01][lights_hanging_lamp][5856]
- [LSS] Spawning object [val_awr_lamp_val_smart_terrain_7_3_bandit_mechanic_stalker_02][lights_hanging_lamp][5857]
- [LSS] Spawning object [_cabinet_work_01_0000][physic_destroyable_object][5864]
- [LSS] Spawning object [_cabinet_work_01_0001][physic_destroyable_object][5865]
- [LSS] Spawning object [_cabinet_work_01_0002][physic_destroyable_object][5866]
- [LSS] Spawning object [_cabinet_work_01_0003][physic_destroyable_object][5867]
- [LSS] Spawning object [_cabinet_work_01_0004][physic_destroyable_object][5868]
- [LSS] Spawning object [_cabinet_work_01_0005][physic_destroyable_object][5869]
- [LSS] Spawning object [_cabinet_work_01_0006][physic_destroyable_object][5870]
- [LSS] Spawning object [_cabinet_work_01_0007][physic_destroyable_object][5871]
- [LSS] Spawning object [_cabinet_work_01_0008][physic_destroyable_object][5872]
- [LSS] Spawning object [_cabinet_work_01_0009][physic_destroyable_object][5873]
- [LSS] Spawning object [_cabinet_work_01_0010][physic_destroyable_object][5874]
- [LSS] Spawning object [_cabinet_work_01_0011][physic_destroyable_object][5875]
- [LSS] Spawning object [_stol_6_door][physic_destroyable_object][5876]
- [LSS] Spawning object [_tumba_village_100x90_left_door][physic_destroyable_object][5877]
- [LSS] Spawning object [_tumba_village_100x90_right_door][physic_destroyable_object][5878]
- [LSS] Spawning object [cabinet_village_140x210_ph_door_l_0000][physic_destroyable_object][5879]
- [LSS] Spawning object [cabinet_village_140x210_ph_door_l_0001][physic_destroyable_object][5880]
- [LSS] Spawning object [cabinet_village_140x210_ph_door_r_0000][physic_destroyable_object][5881]
- [LSS] Spawning object [cabinet_village_140x210_ph_door_r_0001][physic_destroyable_object][5882]
- [LSS] Spawning object [safe_01_ph_door_0000][physic_destroyable_object][5883]
- [LSS] Spawning object [val_phd_stul_0000][physic_destroyable_object][5884]
- [LSS] Spawning object [val_phd_stul_0001][physic_destroyable_object][5885]
- [LSS] Spawning object [val_phd_stul_0002][physic_destroyable_object][5886]
- [LSS] Spawning object [val_phd_stul_0003][physic_destroyable_object][5887]
- [LSS] Spawning object [val_physic_destroyable_object][physic_destroyable_object][5888]
- [LSS] Spawning object [val_physic_destroyable_object_0000][physic_destroyable_object][5889]
- [LSS] Spawning object [val_physic_destroyable_object_0001][physic_destroyable_object][5890]
- [LSS] Spawning object [val_physic_destroyable_object_0002][physic_destroyable_object][5891]
- [LSS] Spawning object [val_physic_destroyable_object_0003][physic_destroyable_object][5892]
- [LSS] Spawning object [val_physic_destroyable_object_0004][physic_destroyable_object][5893]
- [LSS] Spawning object [val_physic_destroyable_object_0005][physic_destroyable_object][5894]
- [LSS] Spawning object [val_physic_destroyable_object_0006][physic_destroyable_object][5895]
- [LSS] Spawning object [val_physic_destroyable_object_0014][physic_destroyable_object][5903]
- [LSS] Spawning object [val_physic_destroyable_object_0016][physic_destroyable_object][5905]
- [LSS] Spawning object [val_physic_destroyable_object_0019][physic_destroyable_object][5908]
- [LSS] Spawning object [val_physic_destroyable_object_0021][physic_destroyable_object][5910]
- [LSS] Spawning object [val_physic_destroyable_object_0023][physic_destroyable_object][5912]
- [LSS] Spawning object [val_physic_destroyable_object_0029][physic_destroyable_object][5918]
- [LSS] Spawning object [val_physic_destroyable_object_0030][physic_destroyable_object][5919]
- [LSS] Spawning object [val_physic_destroyable_object_0031][physic_destroyable_object][5920]
- [LSS] Spawning object [val_physic_destroyable_object_0032][physic_destroyable_object][5921]
- [LSS] Spawning object [val_physic_destroyable_object_0033][physic_destroyable_object][5922]
- [LSS] Spawning object [val_physic_destroyable_object_0034][physic_destroyable_object][5923]
- [LSS] Spawning object [val_physic_destroyable_object_0035][physic_destroyable_object][5924]
- [LSS] Spawning object [val_physic_destroyable_object_0036][physic_destroyable_object][5925]
- [LSS] Spawning object [val_physic_destroyable_object_0037][physic_destroyable_object][5926]
- [LSS] Spawning object [val_physic_destroyable_object_0038][physic_destroyable_object][5927]
- [LSS] Spawning object [val_physic_destroyable_object_0039][physic_destroyable_object][5928]
- [LSS] Spawning object [val_physic_destroyable_object_0040][physic_destroyable_object][5929]
- [LSS] Spawning object [val_physic_destroyable_object_0041][physic_destroyable_object][5930]
- [LSS] Spawning object [val_physic_destroyable_object_0042][physic_destroyable_object][5931]
- [LSS] Spawning object [val_physic_destroyable_object_0043][physic_destroyable_object][5932]
- [LSS] Spawning object [val_physic_destroyable_object_0044][physic_destroyable_object][5933]
- [LSS] Spawning object [val_physic_destroyable_object_0045][physic_destroyable_object][5934]
- [LSS] Spawning object [val_physic_destroyable_object_0046][physic_destroyable_object][5935]
- [LSS] Spawning object [val_physic_destroyable_object_0047][physic_destroyable_object][5936]
- [LSS] Spawning object [val_physic_destroyable_object_0048][physic_destroyable_object][5937]
- [LSS] Spawning object [val_physic_destroyable_object_0049][physic_destroyable_object][5938]
- [LSS] Spawning object [val_physic_destroyable_object_0050][physic_destroyable_object][5939]
- [LSS] Spawning object [val_physic_destroyable_object_0051][physic_destroyable_object][5940]
- [LSS] Spawning object [val_physic_destroyable_object_0052][physic_destroyable_object][5941]
- [LSS] Spawning object [val_physic_destroyable_object_0053][physic_destroyable_object][5942]
- [LSS] Spawning object [val_physic_destroyable_object_0054][physic_destroyable_object][5943]
- [LSS] Spawning object [val_physic_destroyable_object_0055][physic_destroyable_object][5944]
- [LSS] Spawning object [val_physic_destroyable_object_0056][physic_destroyable_object][5945]
- [LSS] Spawning object [val_physic_destroyable_object_0057][physic_destroyable_object][5946]
- [LSS] Spawning object [val_physic_destroyable_object_0058][physic_destroyable_object][5947]
- [LSS] Spawning object [val_physic_destroyable_object_0059][physic_destroyable_object][5948]
- [LSS] Spawning object [val_physic_destroyable_object_0060][physic_destroyable_object][5949]
- [LSS] Spawning object [val_physic_destroyable_object_0061][physic_destroyable_object][5950]
- [LSS] Spawning object [val_physic_destroyable_object_0062][physic_destroyable_object][5951]
- [LSS] Spawning object [val_physic_destroyable_object_0063][physic_destroyable_object][5952]
- [LSS] Spawning object [val_physic_destroyable_object_0066][physic_destroyable_object][5955]
- [LSS] Spawning object [val_physic_destroyable_object_0067][physic_destroyable_object][5956]
- [LSS] Spawning object [val_physic_destroyable_object_0068][physic_destroyable_object][5957]
- [LSS] Spawning object [val_physic_destroyable_object_0070][physic_destroyable_object][5959]
- [LSS] Spawning object [val_physic_destroyable_object_0071][physic_destroyable_object][5960]
- [LSS] Spawning object [val_physic_destroyable_object_0072][physic_destroyable_object][5961]
- [LSS] Spawning object [val_physic_destroyable_object_0073][physic_destroyable_object][5962]
- [LSS] Spawning object [val_physic_destroyable_object_0074][physic_destroyable_object][5963]
- [LSS] Spawning object [val_physic_destroyable_object_0075][physic_destroyable_object][5964]
- [LSS] Spawning object [val_physic_destroyable_object_0076][physic_destroyable_object][5965]
- [LSS] Spawning object [val_physic_destroyable_object_0077][physic_destroyable_object][5966]
- [LSS] Spawning object [val_physic_destroyable_object_0078][physic_destroyable_object][5967]
- [LSS] Spawning object [val_physic_destroyable_object_0079][physic_destroyable_object][5968]
- [LSS] Spawning object [val_physic_destroyable_object_0080][physic_destroyable_object][5969]
- [LSS] Spawning object [val_physic_destroyable_object_0081][physic_destroyable_object][5970]
- [LSS] Spawning object [val_physic_destroyable_object_0082][physic_destroyable_object][5971]
- [LSS] Spawning object [val_physic_destroyable_object_0083][physic_destroyable_object][5972]
- [LSS] Spawning object [val_physic_destroyable_object_0084][physic_destroyable_object][5973]
- [LSS] Spawning object [val_physic_destroyable_object_0085][physic_destroyable_object][5974]
- [LSS] Spawning object [val_physic_destroyable_object_0086][physic_destroyable_object][5975]
- [LSS] Spawning object [val_physic_destroyable_object_0087][physic_destroyable_object][5976]
- [LSS] Spawning object [val_physic_destroyable_object_0088][physic_destroyable_object][5977]
- [LSS] Spawning object [val_physic_destroyable_object_0089][physic_destroyable_object][5978]
- [LSS] Spawning object [val_physic_destroyable_object_0090][physic_destroyable_object][5979]
- [LSS] Spawning object [val_physic_destroyable_object_0091][physic_destroyable_object][5980]
- [LSS] Spawning object [val_physic_destroyable_object_0092][physic_destroyable_object][5981]
- [LSS] Spawning object [val_physic_destroyable_object_0093][physic_destroyable_object][5982]
- [LSS] Spawning object [val_surprise_box_0003][physic_destroyable_object][5985]
- [LSS] Spawning object [val_surprise_box_0004][physic_destroyable_object][5986]
- [LSS] Spawning object [val_surprise_box_0005][physic_destroyable_object][5987]
- [LSS] Spawning object [val_surprise_box_0006][physic_destroyable_object][5988]
- [LSS] Spawning object [val_surprise_box_0007][physic_destroyable_object][5989]
- [LSS] Spawning object [val_surprise_box_0008][physic_destroyable_object][5990]
- [LSS] Spawning object [val_surprise_box_0009][physic_destroyable_object][5991]
- [LSS] Spawning object [val_surprise_box_0010][physic_destroyable_object][5992]
- [LSS] Spawning object [val_awr_stol_1][physic_object][5993]
- [LSS] Spawning object [val_awr_tiski_01][physic_object][5994]
- [LSS] Spawning object [val_physic_object][physic_object][5995]
- [LSS] Spawning object [val_physic_object_0013][physic_object][5996]
- [LSS] Spawning object [val_physic_object_0014][physic_object][5997]
- [LSS] Spawning object [val_physic_object_0015][physic_object][5998]
- [LSS] Spawning object [val_physic_object_0016][physic_object][5999]
- [LSS] Spawning object [val_physic_object_0017][physic_object][6000]
- [LSS] Spawning object [val_physic_object_0018][physic_object][6001]
- [LSS] Spawning object [val_physic_object_0019][physic_object][6002]
- [LSS] Spawning object [val_physic_object_0020][physic_object][6003]
- [LSS] Spawning object [val_physic_object_0021][physic_object][6004]
- [LSS] Spawning object [val_physic_object_0022][physic_object][6005]
- [LSS] Spawning object [val_physic_object_0023][physic_object][6006]
- [LSS] Spawning object [val_physic_object_0024][physic_object][6007]
- [LSS] Spawning object [val_physic_object_0025][physic_object][6008]
- [LSS] Spawning object [val_physic_object_0026][physic_object][6009]
- [LSS] Spawning object [val_physic_object_0027][physic_object][6010]
- [LSS] Spawning object [val_physic_object_0028][physic_object][6011]
- [LSS] Spawning object [val_physic_object_0029][physic_object][6012]
- [LSS] Spawning object [val_physic_object_0030][physic_object][6013]
- [LSS] Spawning object [val_physic_object_0031][physic_object][6014]
- [LSS] Spawning object [val_physic_object_0032][physic_object][6015]
- [LSS] Spawning object [val_physic_object_0034][physic_object][6016]
- [LSS] Spawning object [val_physic_object_0035][physic_object][6017]
- [LSS] Spawning object [val_physic_object_0036][physic_object][6018]
- [LSS] Spawning object [val_smart_terrain_7_3_radio][physic_object][6019]
- [LSS] Spawning object [medic_bandit_main_base_place][smart_cover][6020]
- [LSS] Spawning object [val_smart_terrain_4_0_animpoint_kamp1][smart_cover][6021]
- [LSS] Spawning object [val_smart_terrain_4_0_animpoint_kamp2][smart_cover][6022]
- [LSS] Spawning object [val_smart_terrain_4_0_animpoint_kamp3][smart_cover][6023]
- [LSS] Spawning object [val_smart_terrain_4_0_animpoint_kamp4][smart_cover][6024]
- [LSS] Spawning object [val_smart_terrain_4_0_animpoint_kamp5][smart_cover][6025]
- [LSS] Spawning object [val_smart_terrain_7_3_animpoint_kamp1][smart_cover][6026]
- [LSS] Spawning object [val_smart_terrain_7_3_animpoint_kamp2][smart_cover][6027]
- [LSS] Spawning object [val_smart_terrain_7_3_animpoint_kamp3][smart_cover][6028]
- [LSS] Spawning object [val_smart_terrain_7_3_animpoint_kamp4][smart_cover][6029]
- [LSS] Spawning object [val_smart_terrain_7_3_animpoint_kamp5][smart_cover][6030]
- [LSS] Spawning object [val_smart_terrain_7_3_bandit_mechanic_smart_cover][smart_cover][6031]
- [LSS] Spawning object [val_smart_terrain_7_4_bandit_trader_smart_cover][smart_cover][6032]
- [LSS] Spawning object [val_smart_terrain_7_5_animpoint_kamp1][smart_cover][6033]
- [LSS] Spawning object [val_smart_terrain_7_5_animpoint_kamp2][smart_cover][6034]
- [LSS] Spawning object [val_smart_terrain_7_5_animpoint_kamp3][smart_cover][6035]
- [LSS] Spawning object [val_smart_terrain_7_5_animpoint_kamp4][smart_cover][6036]
- [LSS] Spawning object [val_smart_terrain_7_5_animpoint_kamp5][smart_cover][6037]
- [LSS] Spawning object [val_smart_terrain_7_5_sc_sultan][smart_cover][6038]
- [LSS] Spawning object [val_smart_terrain_1_2][smart_terrain][6039]
- [LSS] Spawning object [val_smart_terrain_3_0][smart_terrain][6040]
- [LSS] Spawning object [val_smart_terrain_4_0][smart_terrain][6041]
- [LSS] Spawning object [val_smart_terrain_5_10][smart_terrain][6042]
- [LSS] Spawning object [val_smart_terrain_5_7][smart_terrain][6043]
- [LSS] Spawning object [val_smart_terrain_5_8][smart_terrain][6044]
- [LSS] Spawning object [val_smart_terrain_6_4][smart_terrain][6045]
- [LSS] Spawning object [val_smart_terrain_6_5][smart_terrain][6046]
- [LSS] Spawning object [val_smart_terrain_7_11][smart_terrain][6047]
- [LSS] Spawning object [val_smart_terrain_7_3][smart_terrain][6048]
- [LSS] Spawning object [val_smart_terrain_7_4][smart_terrain][6049]
- [LSS] Spawning object [val_smart_terrain_7_5][smart_terrain][6050]
- [LSS] Spawning object [val_smart_terrain_7_8][smart_terrain][6051]
- [LSS] Spawning object [val_smart_terrain_8_6][smart_terrain][6052]
- [LSS] Spawning object [val_smart_terrain_8_7][smart_terrain][6053]
- [LSS] Spawning object [val_smart_terrain_8_9][smart_terrain][6054]
- [LSS] Spawning object [val_smart_terrain_9_10][smart_terrain][6055]
- [LSS] Spawning object [val_smart_terrain_9_2][smart_terrain][6056]
- [LSS] Spawning object [val_smart_terrain_9_4][smart_terrain][6057]
- [LSS] Spawning object [val_smart_terrain_9_6][smart_terrain][6058]
- [LSS] Spawning object [dar_smart_terrain_complex_proizv_spot][space_restrictor][6059]
- [LSS] Spawning object [dar_smart_terrain_farm_spot][space_restrictor][6060]
- [LSS] Spawning object [val_abandoned_house_sleep][space_restrictor][6061]
- [LSS] Spawning object [val_actor_in_zone_trader][space_restrictor][6062]
- [LSS] Spawning object [val_add_info][space_restrictor][6063]
- [LSS] Spawning object [val_attack_killer_1_zone][space_restrictor][6064]
- [LSS] Spawning object [val_attack_killer_5_zone][space_restrictor][6065]
- [LSS] Spawning object [val_crow_spawner][space_restrictor][6066]
- [LSS] Spawning object [val_fixer_zone][space_restrictor][6067]
- [LSS] Spawning object [val_freedom_base_leader_noweapon_zone][space_restrictor][6068]
- [LSS] Spawning object [val_gunnery_zone_noweap][space_restrictor][6069]
- [LSS] Spawning object [val_lager_bandits_restrictor][space_restrictor][6070]
- [LSS] Spawning object [val_smart_2_1_bufer_zone][space_restrictor][6071]
- [LSS] Spawning object [val_smart_2_1_bufer_zone_2][space_restrictor][6072]
- [LSS] Spawning object [val_smart_terrain_1_2_defence][space_restrictor][6073]
- [LSS] Spawning object [val_smart_terrain_1_2_surge_hide_a1][space_restrictor][6074]
- [LSS] Spawning object [val_smart_terrain_1_4_defence][space_restrictor][6075]
- [LSS] Spawning object [val_smart_terrain_2_1_attack][space_restrictor][6076]
- [LSS] Spawning object [val_smart_terrain_3_0_attack][space_restrictor][6077]
- [LSS] Spawning object [val_smart_terrain_3_0_defence][space_restrictor][6078]
- [LSS] Spawning object [val_smart_terrain_4_0_attack][space_restrictor][6079]
- [LSS] Spawning object [val_smart_terrain_4_0_defence][space_restrictor][6080]
- [LSS] Spawning object [val_smart_terrain_4_0_surge_hide_a1][space_restrictor][6081]
- [LSS] Spawning object [val_smart_terrain_4_0_surge_hide_a2][space_restrictor][6082]
- [LSS] Spawning object [val_smart_terrain_5_10_attack][space_restrictor][6083]
- [LSS] Spawning object [val_smart_terrain_5_10_defence][space_restrictor][6084]
- [LSS] Spawning object [val_smart_terrain_6_4_anomaly_spot][space_restrictor][6085]
- [LSS] Spawning object [val_smart_terrain_6_4_attack][space_restrictor][6086]
- [LSS] Spawning object [val_smart_terrain_6_4_defence][space_restrictor][6087]
- [LSS] Spawning object [val_smart_terrain_6_5_attack][space_restrictor][6088]
- [LSS] Spawning object [val_smart_terrain_6_5_defence][space_restrictor][6089]
- [LSS] Spawning object [val_smart_terrain_7_0_attack][space_restrictor][6090]
- [LSS] Spawning object [val_smart_terrain_7_0_defence][space_restrictor][6091]
- [LSS] Spawning object [val_smart_terrain_7_3_surge_hide_a1][space_restrictor][6092]
- [LSS] Spawning object [val_smart_terrain_7_4_defence][space_restrictor][6093]
- [LSS] Spawning object [val_smart_terrain_7_4_surge_hide_a1][space_restrictor][6094]
- [LSS] Spawning object [val_smart_terrain_7_5_surge_hide_a1][space_restrictor][6095]
- [LSS] Spawning object [val_smart_terrain_7_5_surge_hide_a2][space_restrictor][6096]
- [LSS] Spawning object [val_smart_terrain_7_5_surge_hide_a3][space_restrictor][6097]
- [LSS] Spawning object [val_smart_terrain_7_5_surge_hide_a4][space_restrictor][6098]
- [LSS] Spawning object [val_smart_terrain_7_5_surge_hide_a5][space_restrictor][6099]
- [LSS] Spawning object [val_smart_terrain_7_8_attack][space_restrictor][6100]
- [LSS] Spawning object [val_smart_terrain_7_8_defence][space_restrictor][6101]
- [LSS] Spawning object [val_smart_terrain_8_6_anomaly_spot][space_restrictor][6102]
- [LSS] Spawning object [val_smart_terrain_8_6_attack][space_restrictor][6103]
- [LSS] Spawning object [val_smart_terrain_8_6_defence][space_restrictor][6104]
- [LSS] Spawning object [val_smart_terrain_8_7_attack][space_restrictor][6105]
- [LSS] Spawning object [val_smart_terrain_8_7_defence][space_restrictor][6106]
- [LSS] Spawning object [val_smart_terrain_8_9_anomaly_spot][space_restrictor][6107]
- [LSS] Spawning object [val_smart_terrain_8_9_attack][space_restrictor][6108]
- [LSS] Spawning object [val_smart_terrain_8_9_defence][space_restrictor][6109]
- [LSS] Spawning object [val_smart_terrain_9_10_anomaly_spot][space_restrictor][6110]
- [LSS] Spawning object [val_smart_terrain_9_10_attack][space_restrictor][6111]
- [LSS] Spawning object [val_smart_terrain_9_10_defence][space_restrictor][6112]
- [LSS] Spawning object [val_smart_terrain_9_2_attack][space_restrictor][6113]
- [LSS] Spawning object [val_smart_terrain_9_2_defence][space_restrictor][6114]
- [LSS] Spawning object [val_smart_terrain_9_4_anomaly_spot][space_restrictor][6115]
- [LSS] Spawning object [val_smart_terrain_9_4_attack][space_restrictor][6116]
- [LSS] Spawning object [val_smart_terrain_9_4_defence][space_restrictor][6117]
- [LSS] Spawning object [val_smart_terrain_9_4_surge_hide_a1][space_restrictor][6118]
- [LSS] Spawning object [val_smart_terrain_9_6_attack][space_restrictor][6119]
- [LSS] Spawning object [val_smart_terrain_9_6_defence][space_restrictor][6120]
- [LSS] Spawning object [val_smart_terrain_9_6_surge_hide_a1][space_restrictor][6121]
- [LSS] Spawning object [val_space_restrictor][space_restrictor][6122]
- [LSS] Spawning object [val_space_restrictor_1_1_zone][space_restrictor][6123]
- [LSS] Spawning object [val_space_restrictor_actor_in_zone_7_8_killer][space_restrictor][6124]
- [LSS] Spawning object [val_space_restrictor_block_trader_magazine][space_restrictor][6125]
- [LSS] Spawning object [val_space_restrictor_blockpos_2_mapspot][space_restrictor][6126]
- [LSS] Spawning object [val_space_restrictor_bring_to_fang_mapspot][space_restrictor][6127]
- [LSS] Spawning object [val_space_restrictor_capture_smart_4_0_mapspot_2][space_restrictor][6128]
- [LSS] Spawning object [val_space_restrictor_cisterna_night_bloodsucker][space_restrictor][6129]
- [LSS] Spawning object [val_space_restrictor_comeback_comendant_mapspot][space_restrictor][6130]
- [LSS] Spawning object [val_space_restrictor_deliver_pda_mapspot][space_restrictor][6131]
- [LSS] Spawning object [val_space_restrictor_eliminate_smart_1_1_mapspot][space_restrictor][6132]
- [LSS] Spawning object [val_space_restrictor_eliminate_smart_4_0_mapspat][space_restrictor][6133]
- [LSS] Spawning object [val_space_restrictor_eliminate_smart_7_8][space_restrictor][6134]
- [LSS] Spawning object [val_space_restrictor_elliminated_boar_9_2_mapspot][space_restrictor][6135]
- [LSS] Spawning object [val_space_restrictor_freedom_barmen][space_restrictor][6136]
- [LSS] Spawning object [val_space_restrictor_go_to_trader_ids][space_restrictor][6137]
- [LSS] Spawning object [val_space_restrictor_join_freedom_mapspot][space_restrictor][6138]
- [LSS] Spawning object [val_space_restrictor_naiti_comendenta][space_restrictor][6139]
- [LSS] Spawning object [val_space_restrictor_quest_flesh][space_restrictor][6140]
- [LSS] Spawning object [val_space_restrictor_quest_night_bloodsucker_mapspot][space_restrictor][6141]
- [LSS] Spawning object [val_space_restrictor_quest_night_bloodsucker_reward_mapspot][space_restrictor][6142]
- [LSS] Spawning object [val_space_restrictor_temp_start_quest][space_restrictor][6143]
- [LSS] Spawning object [val_space_restrictor_to_darkscape][space_restrictor][6144]
- [LSS] Spawning object [val_space_restrictor_to_garbage_1][space_restrictor][6145]
- [LSS] Spawning object [val_space_restrictor_to_garbage_2][space_restrictor][6146]
- [LSS] Spawning object [val_space_restrictor_to_labx18][space_restrictor][6147]
- [LSS] Spawning object [val_space_restrictor_to_pole_1][space_restrictor][6148]
- [LSS] Spawning object [val_space_restrictor_to_tc][space_restrictor][6149]
- [LSS] Spawning object [val_vagon_sleep][space_restrictor][6150]
- [LSS] Spawning object [val_zone_burning_fuzz0003][zone_burning_fuzz1][6156]
- [LSS] Spawning object [val_zone_burning_fuzz0004][zone_burning_fuzz1][6157]
- [LSS] Spawning object [val_zone_burning_fuzz0005][zone_burning_fuzz1][6158]
- [LSS] Spawning object [val_zone_burning_fuzz0006][zone_burning_fuzz1][6159]
- [LSS] Spawning object [val_zone_burning_fuzz0007][zone_burning_fuzz1][6160]
- [LSS] Spawning object [val_zone_burning_fuzz0008][zone_burning_fuzz1][6161]
- [LSS] Spawning object [val_zone_burning_fuzz1][zone_burning_fuzz1][6162]
- [LSS] Spawning object [val_zone_field_psychic_average][zone_field_psychic_average][6163]
- [LSS] Spawning object [val_zone_field_radioactive_average][zone_field_radioactive_average][6164]
- [LSS] Spawning object [val_zone_field_radioactive_average_0000][zone_field_radioactive_average][6165]
- [LSS] Spawning object [val_zone_field_radioactive_average_0001][zone_field_radioactive_average][6166]
- [LSS] Spawning object [val_zone_field_radioactive_average_0002][zone_field_radioactive_average][6167]
- [LSS] Spawning object [val_zone_field_radioactive_weak][zone_field_radioactive_weak][6168]
- [LSS] Spawning object [val_zone_field_radioactive_weak_0000][zone_field_radioactive_weak][6169]
- [LSS] Spawning object [val_zone_field_radioactive_weak_0001][zone_field_radioactive_weak][6170]
- [LSS] Spawning object [val_zone_field_radioactive_weak_0002][zone_field_radioactive_weak][6171]
- [LSS] Spawning object [val_zone_field_radioactive_weak_baza_freedom_0016][zone_field_radioactive_weak][6172]
- [LSS] Spawning object [val_zone_field_radioactive_weak_baza_freedom_0018][zone_field_radioactive_weak][6173]
- [LSS] Spawning object [val_zone_field_radioactive_weak_baza_freedom_0019][zone_field_radioactive_weak][6174]
- [LSS] Spawning object [val_zone_field_thermal_average][zone_field_thermal_average][6175]
- [LSS] Spawning object [val_zone_mine_acidic_strong][zone_mine_acidic_strong][6176]
- [LSS] Spawning object [val_zone_mine_acidic_strong_0000][zone_mine_acidic_strong][6177]
- [LSS] Spawning object [val_zone_mine_acidic_strong_0001][zone_mine_acidic_strong][6178]
- [LSS] Spawning object [val_zone_mine_acidic_strong_0002][zone_mine_acidic_strong][6179]
- [LSS] Spawning object [val_zone_mine_acidic_strong_0003][zone_mine_acidic_strong][6180]
- [LSS] Spawning object [val_zone_mine_electric_average][zone_mine_electric_average][6181]
- [LSS] Spawning object [val_zone_mine_electric_average_0000][zone_mine_electric_average][6182]
- [LSS] Spawning object [val_zone_mine_electric_average_0001][zone_mine_electric_average][6183]
- [LSS] Spawning object [val_zone_mine_electric_average_0002][zone_mine_electric_average][6184]
- [LSS] Spawning object [val_zone_mine_electric_average_0003][zone_mine_electric_average][6185]
- [LSS] Spawning object [DV_zone_mine_gravitational][zone_mine_gravitational_average][6186]
- [LSS] Spawning object [DV_zone_mine_gravitational_0000][zone_mine_gravitational_average][6187]
- [LSS] Spawning object [DV_zone_mine_gravitational_0001][zone_mine_gravitational_average][6188]
- [LSS] Spawning object [DV_zone_mine_gravitational_0002][zone_mine_gravitational_average][6189]
- [LSS] Spawning object [DV_zone_mine_gravitational_0003][zone_mine_gravitational_average][6190]
- [LSS] Spawning object [DV_zone_mine_gravitational_0004][zone_mine_gravitational_average][6191]
- [LSS] Spawning object [val_zone_mine_gravitational_average][zone_mine_gravitational_average][6192]
- [LSS] Spawning object [val_zone_mine_gravitational_average_0000][zone_mine_gravitational_average][6193]
- [LSS] Spawning object [val_zone_mine_gravitational_average_0001][zone_mine_gravitational_average][6194]
- [LSS] Spawning object [val_zone_mine_gravitational_average_0002][zone_mine_gravitational_average][6195]
- [LSS] Spawning object [val_zone_mine_gravitational_average_0003][zone_mine_gravitational_average][6196]
- [LSS] Spawning object [val_zone_mine_gravitational_average_0004][zone_mine_gravitational_average][6197]
- [LSS] Spawning object [val_zone_mine_gravitational_average_0005][zone_mine_gravitational_average][6198]
- [LSS] Spawning object [val_zone_mine_gravitational_strong][zone_mine_gravitational_strong][6199]
- [LSS] Spawning object [val_zone_mine_gravitational_strong_0000][zone_mine_gravitational_strong][6200]
- [LSS] Spawning object [val_zone_mine_gravitational_strong_0001][zone_mine_gravitational_strong][6201]
- [LSS] Spawning object [val_zone_mine_gravitational_strong_0002][zone_mine_gravitational_strong][6202]
- [LSS] Spawning object [val_zone_mine_gravitational_strong_0003][zone_mine_gravitational_strong][6203]
- [LSS] Spawning object [val_zone_mine_gravitational_strong_0004][zone_mine_gravitational_strong][6204]
- [LSS] Spawning object [val_zone_mine_gravitational_strong_0005][zone_mine_gravitational_strong][6205]
- [LSS] Spawning object [val_zone_mine_gravitational_strong_0006][zone_mine_gravitational_strong][6206]
- [LSS] Spawning object [val_zone_mine_gravitational_strong_0007][zone_mine_gravitational_strong][6207]
- [LSS] Spawning object [val_zone_mine_gravitational_strong_0008][zone_mine_gravitational_strong][6208]
- [LSS] Spawning object [val_zone_mine_gravitational_strong_0009][zone_mine_gravitational_strong][6209]
- [LSS] Spawning object [val_zone_mine_gravitational_strong_0010][zone_mine_gravitational_strong][6210]
- [LSS] Spawning object [val_zone_mine_gravitational_weak][zone_mine_gravitational_weak][6211]
- [LSS] Spawning object [val_zone_mine_gravitational_weak_0000][zone_mine_gravitational_weak][6212]
- [LSS] Spawning object [val_zone_mine_gravitational_weak_0001][zone_mine_gravitational_weak][6213]
- [LSS] Spawning object [val_zone_mine_gravitational_weak_0002][zone_mine_gravitational_weak][6214]
- [LSS] Spawning object [val_zone_mine_thermal_average][zone_mine_thermal_average][6215]
- [LSS] Spawning object [val_zone_mine_thermal_average_0000][zone_mine_thermal_average][6216]
- [LSS] Spawning object [val_zone_mine_thermal_average_0001][zone_mine_thermal_average][6217]
- [LSS] Spawning object [val_zone_mine_thermal_average_0002][zone_mine_thermal_average][6218]
- [LSS] Spawning object [val_zone_mine_thermal_average_0004][zone_mine_thermal_average][6219]
- [LSS] Spawning object [val_zone_mine_thermal_average_0007][zone_mine_thermal_average][6220]
- [LSS] Spawning object [val_zone_mine_thermal_average_0008][zone_mine_thermal_average][6221]
- [LSS] Spawning object [val_zone_mine_thermal_average_0009][zone_mine_thermal_average][6222]
- [LSS] Spawning object [val_zone_mine_thermal_average_0010][zone_mine_thermal_average][6223]
- [LSS] Spawning object [af_kogot7047][af_kogot][7047]
- [LSS] Spawning object [af_moh7048][af_moh][7048]
- [LSS] Spawning object [m_crow9434][m_crow][9434]
- [LSS] Spawning object [m_crow11429][m_crow][11429]
- [LSS] Spawning object [m_crow11664][m_crow][11664]
- [LSS] Spawning object [m_crow12154][m_crow][12154]
- [LSS] Spawning object [m_crow13509][m_crow][13509]
- [LSS] Spawning object [roubles14909][roubles][14909]
- [LSS] Spawning object [sim_default_military_219032][sim_default_military_2][19032]
- [LSS] Spawning object [tushkano_weak_b19049][tushkano_weak_b][19049]
- [LSS] Spawning object [tushkano_normal_a19093][tushkano_normal_a][19093]
- [LSS] Spawning object [tushkano_strong_c19112][tushkano_strong_c][19112]
- [LSS] Spawning object [tushkano_strong_c19113][tushkano_strong_c][19113]
- [LSS] Spawning object [tushkano_normal19114][tushkano_normal][19114]
- [LSS] Spawning object [tushkano_normal_b19194][tushkano_normal_b][19194]
- [LSS] Spawning object [flesh_03a_normal19527][flesh_03a_normal][19527]
- [LSS] Spawning object [tushkano_normal19583][tushkano_normal][19583]
- [LSS] Spawning object [tushkano_normal_c19585][tushkano_normal_c][19585]
- [LSS] Spawning object [flesh_01a_weak19630][flesh_01a_weak][19630]
- [LSS] Spawning object [sim_default_military_219758][sim_default_military_2][19758]
- [LSS] Spawning object [sim_default_military_019762][sim_default_military_0][19762]
- [LSS] Spawning object [sim_default_military_119818][sim_default_military_1][19818]
- [LSS] Spawning object [sim_default_military_019827][sim_default_military_0][19827]
- [LSS] Spawning object [sim_default_military_019841][sim_default_military_0][19841]
- [LSS] Spawning object [sim_default_killer_320384][sim_default_killer_3][20384]
- [LSS] Spawning object [sim_default_killer_220389][sim_default_killer_2][20389]
- [LSS] Spawning object [sim_default_bandit_221523][sim_default_bandit_2][21523]
- [LSS] Spawning object [sim_default_bandit_021812][sim_default_bandit_0][21812]
- [LSS] Spawning object [sim_default_duty_322229][sim_default_duty_3][22229]
- [LSS] Spawning object [val_smart_terrain_7_3_bandit_mechanic_stalker24034][val_smart_terrain_7_3_bandit_mechanic_stalker][24034]
- [LSS] Spawning object [val_smart_terrain_7_4_bandit_trader_stalker24078][val_smart_terrain_7_4_bandit_trader_stalker][24078]
- [LSS] Spawning object [bandit_main_base_medic_mlr24085][bandit_main_base_medic_mlr][24085]
- [LSS] Spawning object [guid_dv_mal_mlr24123][guid_dv_mal_mlr][24123]
- [LSS] Spawning object [zat_b7_bandit_boss_sultan24128][zat_b7_bandit_boss_sultan][24128]
- [LSS] Spawning object [chili24265][chili][24265]
- [LSS] Spawning object [zombie_normal24889][zombie_normal][24889]
- [LSS] Spawning object [zombie_strong24890][zombie_strong][24890]
- [LSS] Spawning object [zombie_normal24922][zombie_normal][24922]
- [LSS] Spawning object [ammo_7.92x33_fmj25124][ammo_7.92x33_fmj][25124]
- [LSS] Spawning object [ammo_12x76_zhekan_bad25125][ammo_12x76_zhekan_bad][25125]
- [LSS] Spawning object [stimpack25139][stimpack][25139]
- [LSS] Spawning object [water_drink25225][water_drink][25225]
- [LSS] Spawning object [prt_o_ballistic_1125249][prt_o_ballistic_11][25249]
- [LSS] Spawning object [ammo_5.56x45_ss190_bad25266][ammo_5.56x45_ss190_bad][25266]
- [LSS] Spawning object [yadylin25349][yadylin][25349]
- [LSS] Spawning object [ammo_7.92x33_fmj_bad25407][ammo_7.92x33_fmj_bad][25407]
- [LSS] Spawning object [light_repair_kit25519][light_repair_kit][25519]
- [LSS] Spawning object [chocolate_p25545][chocolate_p][25545]
- [LSS] Spawning object [ammo_12x76_zhekan25566][ammo_12x76_zhekan][25566]
- [LSS] Spawning object [ammo_5.56x45_fmj25569][ammo_5.56x45_fmj][25569]
- [LSS] Spawning object [vodka25580][vodka][25580]
- [LSS] Spawning object [prt_o_retardant_1025658][prt_o_retardant_10][25658]
- [LSS] Spawning object [prt_o_ballistic_925731][prt_o_ballistic_9][25731]
- [LSS] Spawning object [energy_drink25802][energy_drink][25802]
- [LSS] Spawning object [af_death_lamp25908][af_death_lamp][25908]
- [LSS] Spawning object [af_fountain25909][af_fountain][25909]
- [LSS] Spawning object [sim_default_bandit_226375][sim_default_bandit_2][26375]
- [LSS] Spawning object [sim_default_bandit_226413][sim_default_bandit_2][26413]
- [LSS] Spawning object [sim_default_bandit_226561][sim_default_bandit_2][26561]
- [LSS] Spawning object [sim_default_bandit_126573][sim_default_bandit_1][26573]
- [LSS] Spawning object [sim_default_killer_226946][sim_default_killer_2][26946]
- [LSS] Spawning object [sim_default_killer_326950][sim_default_killer_3][26950]
- [LSS] Spawning object [sim_default_bandit_327413][sim_default_bandit_3][27413]
- [LSS] Spawning object [sim_default_bandit_027454][sim_default_bandit_0][27454]
- [LSS] Spawning object [sim_default_bandit_127457][sim_default_bandit_1][27457]
- [LSS] Spawning object [sim_default_bandit_027465][sim_default_bandit_0][27465]
- [LSS] Spawning object [sim_default_bandit_127468][sim_default_bandit_1][27468]
- [LSS] Spawning object [sim_default_bandit_227471][sim_default_bandit_2][27471]
- [LSS] Spawning object [sim_default_bandit_327398][sim_default_bandit_3][27398]
- [LSS] Spawning object [sim_default_bandit_327415][sim_default_bandit_3][27415]
- [LSS] Spawning object [sim_default_bandit_127425][sim_default_bandit_1][27425]
- [LSS] Spawning object [sim_default_bandit_327483][sim_default_bandit_3][27483]
- [LSS] Spawning object [sim_default_bandit_327488][sim_default_bandit_3][27488]
- [LSS] Spawning object [sim_default_bandit_327494][sim_default_bandit_3][27494]
- [LSS] Spawning object [ammo_9x18_pmm29729][ammo_9x18_pmm][29729]
- [LSS] Spawning object [sim_default_military_229986][sim_default_military_2][29986]
- [LSS] Spawning object [sim_default_military_330004][sim_default_military_3][30004]
- [LSS] Spawning object [sim_default_military_330018][sim_default_military_3][30018]
- [LSS] Spawning object [af_fire30874][af_fire][30874]
- [LSS] Spawning object [sim_default_bandit_032258][sim_default_bandit_0][32258]
- [LSS] Spawning object [sim_default_bandit_032261][sim_default_bandit_0][32261]
- [LSS] Spawning object [sim_default_bandit_232267][sim_default_bandit_2][32267]
- [LSS] Spawning object [sim_default_bandit_233033][sim_default_bandit_2][33033]
- [LSS] Spawning object [sim_default_bandit_233036][sim_default_bandit_2][33036]
- [LSS] Spawning object [sim_default_bandit_233039][sim_default_bandit_2][33039]
- [LSS] Spawning object [sim_default_bandit_333042][sim_default_bandit_3][33042]
- [LSS] Spawning object [sim_default_bandit_233045][sim_default_bandit_2][33045]
- [LSS] Spawning object [sim_default_bandit_133562][sim_default_bandit_1][33562]
- [LSS] Spawning object [sim_default_bandit_133565][sim_default_bandit_1][33565]
- [LSS] Spawning object [roubles36869][roubles][36869]
- [LSS] Spawning object [ammo_9x18_ap37120][ammo_9x18_ap][37120]
- [LSS] Spawning object [roubles37121][roubles][37121]
- [LSS] Spawning object [ammo_5.7x28_ss19037122][ammo_5.7x28_ss190][37122]
- [LSS] Spawning object [sim_default_bandit_137636][sim_default_bandit_1][37636]
- [LSS] Spawning object [sim_default_bandit_337639][sim_default_bandit_3][37639]
- [LSS] Spawning object [sim_default_bandit_137642][sim_default_bandit_1][37642]
- [LSS] Spawning object [sim_default_bandit_037645][sim_default_bandit_0][37645]
- [LSS] Spawning object [sim_default_bandit_237720][sim_default_bandit_2][37720]
- [LSS] Spawning object [sim_default_bandit_237723][sim_default_bandit_2][37723]
- [LSS] Spawning object [flesh_03a_strong38388][flesh_03a_strong][38388]
- [LSS] Spawning object [flesh_02a_weak38389][flesh_02a_weak][38389]
- [LSS] Spawning object [flesh_01a_weak38390][flesh_01a_weak][38390]
- [LSS] Spawning object [sim_default_stalker_138392][sim_default_stalker_1][38392]
- [LSS] Spawning object [sim_default_stalker_138395][sim_default_stalker_1][38395]
- [LSS] Spawning object [sim_default_stalker_238399][sim_default_stalker_2][38399]
- [LSS] Spawning object [sim_default_stalker_138418][sim_default_stalker_1][38418]
- [LSS] Spawning object [sim_default_stalker_238429][sim_default_stalker_2][38429]
- [LSS] Spawning object [sim_default_stalker_238433][sim_default_stalker_2][38433]
- [LSS] Spawning object [cat_strong_b38420][cat_strong_b][38420]
- [LSS] Spawning object [cat_strong_d38438][cat_strong_d][38438]
- [LSS] Spawning object [zombie_weak38421][zombie_weak][38421]
- [LSS] Spawning object [zombie_strong38507][zombie_strong][38507]
- [LSS] Spawning object [zombie_normal38508][zombie_normal][38508]
- [LSS] Spawning object [zombie_strong38587][zombie_strong][38587]
- [LSS] Spawning object [lurker_3_strong38422][lurker_3_strong][38422]
- [LSS] Spawning object [lurker_2_weak38423][lurker_2_weak][38423]
- [LSS] Spawning object [lurker_3_normal38441][lurker_3_normal][38441]
- [LSS] Spawning object [lurker_1_weak38656][lurker_1_weak][38656]
- [LSS] Spawning object [boar_normal38440][boar_normal][38440]
- [LSS] Spawning object [boar_normal38509][boar_normal][38509]
- [LSS] Spawning object [sim_default_bandit_039785][sim_default_bandit_0][39785]
- [LSS] Spawning object [sim_default_bandit_039788][sim_default_bandit_0][39788]
- [LSS] Spawning object [sim_default_bandit_039791][sim_default_bandit_0][39791]
- [LSS] Spawning object [sim_default_bandit_139794][sim_default_bandit_1][39794]
- [LSS] Spawning object [sim_default_bandit_039797][sim_default_bandit_0][39797]
- [LSS] Spawning object [sim_default_bandit_441277][sim_default_bandit_4][41277]
- [LSS] Spawning object [sim_default_bandit_241282][sim_default_bandit_2][41282]
- [LSS] Spawning object [sim_default_bandit_341285][sim_default_bandit_3][41285]
- [LSS] Spawning object [sim_default_killer_443195][sim_default_killer_4][43195]
- [LSS] Spawning object [sim_default_killer_243200][sim_default_killer_2][43200]
- [LSS] Spawning object [psysucker_2_weak45330][psysucker_2_weak][45330]
- [LSS] Spawning object [psysucker_3_strong45331][psysucker_3_strong][45331]
- [LSS] Spawning object [underwear45830][underwear][45830]
- [LSS] Spawning object [flesh_02a_strong50180][flesh_02a_strong][50180]
- [LSS] Spawning object [flesh_02a_normal50190][flesh_02a_normal][50190]
- [LSS] Spawning object [boar_strong50210][boar_strong][50210]
- [LSS] Spawning object [sim_default_renegade_053182][sim_default_renegade_0][53182]
- [LSS] Spawning object [sim_default_stalker_155082][sim_default_stalker_1][55082]
- [LSS] Spawning object [sim_default_bandit_258517][sim_default_bandit_2][58517]
- [LSS] Spawning object [sim_default_bandit_358520][sim_default_bandit_3][58520]
- [LSS] Spawning object [sim_default_bandit_258525][sim_default_bandit_2][58525]
- [LSS] Spawning object [sim_default_bandit_458531][sim_default_bandit_4][58531]
- [LSS] Spawning object [sim_default_bandit_258536][sim_default_bandit_2][58536]
- [LSS] Spawning object [tushkano_normal_c63695][tushkano_normal_c][63695]
- [LSS] Spawning object [af_cristall_flower63942][af_cristall_flower][63942]
- [LSS] Spawning object [af_death_lamp63943][af_death_lamp][63943]
- [LSS] Spawning object [flesh_01a_normal64033][flesh_01a_normal][64033]
- * phase time: 111 ms
- * phase cmem: 977135 K
- * phase time: 177 ms
- * phase cmem: 977135 K
- * client : connection accepted - <All Ok>
- * phase time: 153 ms
- * phase cmem: 977227 K
- * phase time: 105 ms
- * phase cmem: 977225 K
- * phase time: 2691 ms
- * phase cmem: 1153988 K
- * phase time: 165 ms
- * phase cmem: 1163562 K
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65528 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65519 verts, 2047 Kb
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- * [Loading VB] 62012 verts, 1937 Kb
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- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb [2]
- * [Loading VB] 65519 verts, 2047 Kb
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- * [Loading VB] 65509 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb [2]
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65524 verts, 2047 Kb
- * [Loading VB] 33122 verts, 1035 Kb
- * [Loading VB] 65535 verts, 2047 Kb
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- * [Loading VB] 65499 verts, 2046 Kb
- * [Loading VB] 20868 verts, 652 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb [3]
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb [2]
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb [2]
- * [Loading IB] 809190 indices, 1580 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb [2]
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb [2]
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65528 verts, 767 Kb
- * [Loading VB] 38293 verts, 448 Kb
- * [Loading IB] 1048575 indices, 2047 Kb [2]
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb [3]
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb [2]
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb [3]
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 775638 indices, 1514 Kb
- * phase time: 297 ms
- * phase cmem: 1164297 K
- * phase time: 142 ms
- * phase cmem: 1174400 K
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 53009 v(20), 54778 p
- * [DETAILS] Batch(61), VB(1035K), IB(320K)
- * phase time: 127 ms
- * phase cmem: 1174563 K
- * Loading HOM: d:/anomaly\gamedata\levels\l04_darkvalley\level.hom
- * phase time: 121 ms
- * phase cmem: 1174712 K
- * phase time: 133 ms
- * phase cmem: 1174699 K
- * phase time: 132 ms
- * phase cmem: 1174695 K
- CResourceManager::DeferredUpload -> START, size = 1925
- ! Fallback to default bump map: build_details_bump#
- ! Fallback to default bump map: build_details_bump
- ! Fallback to default bump map: door\door_iov2_bump
- ! Fallback to default bump map: door\door_iov2_bump#
- texture loading time: 1169
- * t-report - base: 1911, 2766671 K
- * t-report - lmap: 14, 14337 K
- * phase time: 1602 ms
- * phase cmem: 1220261 K
- * phase time: 148 ms
- * phase cmem: 1220261 K
- * [x-ray]: Full Memory Stats
- * [win32]: free[137427992836 K], reserved[4694180 K], committed[6266392 K]
- * [ D3D ]: textures[2875239 K]
- * [x-ray]: process heap[1220261 K]
- * [x-ray]: economy: strings[44711 K], smem[50497 K]
- # LOADING: level_weather | cycle: cloudy - preset: w_cloudy2_dark - is_underground: false - weather_storage size: 5
- g_game_difficulty gd_veteran
- g_hit_pwr_modif 1
- g_dispersion_base 1.3
- g_dispersion_factor 1.5
- - Water deprivation | Enabled
- - Sleep deprivation | Enabled
- -Smart terrains can spawn squads normaly
- * loading script bind_artefact.script
- ! [LUA] Cannot open file "d:/anomaly\gamedata\scripts\bind_artefact.script"
- ! [ERROR] --- Failed to load script bind_artefact
- ! [LUA] function bind_artefact.bind is not loaded!
- * loading script bind_artefact.script
- ! [LUA] Cannot open file "d:/anomaly\gamedata\scripts\bind_artefact.script"
- ! [ERROR] --- Failed to load script bind_artefact
- ! [LUA] function bind_artefact.bind is not loaded!
- * loading script bind_artefact.script
- ! [LUA] Cannot open file "d:/anomaly\gamedata\scripts\bind_artefact.script"
- ! [ERROR] --- Failed to load script bind_artefact
- ! [LUA] function bind_artefact.bind is not loaded!
- * loading script bind_artefact.script
- ! [LUA] Cannot open file "d:/anomaly\gamedata\scripts\bind_artefact.script"
- ! [ERROR] --- Failed to load script bind_artefact
- ! [LUA] function bind_artefact.bind is not loaded!
- * loading script bind_artefact.script
- ! [LUA] Cannot open file "d:/anomaly\gamedata\scripts\bind_artefact.script"
- ! [ERROR] --- Failed to load script bind_artefact
- ! [LUA] function bind_artefact.bind is not loaded!
- * loading script bind_artefact.script
- ! [LUA] Cannot open file "d:/anomaly\gamedata\scripts\bind_artefact.script"
- ! [ERROR] --- Failed to load script bind_artefact
- ! [LUA] function bind_artefact.bind is not loaded!
- * loading script bind_artefact.script
- ! [LUA] Cannot open file "d:/anomaly\gamedata\scripts\bind_artefact.script"
- ! [ERROR] --- Failed to load script bind_artefact
- ! [LUA] function bind_artefact.bind is not loaded!
- * loading script bind_artefact.script
- ! [LUA] Cannot open file "d:/anomaly\gamedata\scripts\bind_artefact.script"
- ! [ERROR] --- Failed to load script bind_artefact
- ! [LUA] function bind_artefact.bind is not loaded!
- * loading script bind_artefact.script
- ! [LUA] Cannot open file "d:/anomaly\gamedata\scripts\bind_artefact.script"
- ! [ERROR] --- Failed to load script bind_artefact
- ! [LUA] function bind_artefact.bind is not loaded!
- * loading script bind_artefact.script
- ! [LUA] Cannot open file "d:/anomaly\gamedata\scripts\bind_artefact.script"
- ! [ERROR] --- Failed to load script bind_artefact
- ! [LUA] function bind_artefact.bind is not loaded!
- * loading script bind_artefact.script
- ! [LUA] Cannot open file "d:/anomaly\gamedata\scripts\bind_artefact.script"
- ! [ERROR] --- Failed to load script bind_artefact
- ! [LUA] function bind_artefact.bind is not loaded!
- RAX: | 20642 | DNPCAV:npc on take set:actors\stalker_renegade\stalker_renegade_1b_face_1 id:53182 who:Стёпка Палач
- * loading script bind_artefact.script
- ! [LUA] Cannot open file "d:/anomaly\gamedata\scripts\bind_artefact.script"
- ! [ERROR] --- Failed to load script bind_artefact
- ! [LUA] function bind_artefact.bind is not loaded!
- * loading script bind_artefact.script
- ! [LUA] Cannot open file "d:/anomaly\gamedata\scripts\bind_artefact.script"
- ! [ERROR] --- Failed to load script bind_artefact
- ! [LUA] function bind_artefact.bind is not loaded!
- * loading script bind_artefact.script
- ! [LUA] Cannot open file "d:/anomaly\gamedata\scripts\bind_artefact.script"
- ! [ERROR] --- Failed to load script bind_artefact
- ! [LUA] function bind_artefact.bind is not loaded!
- * loading script bind_artefact.script
- ! [LUA] Cannot open file "d:/anomaly\gamedata\scripts\bind_artefact.script"
- ! [ERROR] --- Failed to load script bind_artefact
- ! [LUA] function bind_artefact.bind is not loaded!
- * loading script bind_artefact.script
- ! [LUA] Cannot open file "d:/anomaly\gamedata\scripts\bind_artefact.script"
- ! [ERROR] --- Failed to load script bind_artefact
- ! [LUA] function bind_artefact.bind is not loaded!
- * loading script bind_artefact.script
- ! [LUA] Cannot open file "d:/anomaly\gamedata\scripts\bind_artefact.script"
- ! [ERROR] --- Failed to load script bind_artefact
- ! [LUA] function bind_artefact.bind is not loaded!
- * loading script bind_artefact.script
- ! [LUA] Cannot open file "d:/anomaly\gamedata\scripts\bind_artefact.script"
- ! [ERROR] --- Failed to load script bind_artefact
- ! [LUA] function bind_artefact.bind is not loaded!
- * loading script bind_artefact.script
- ! [LUA] Cannot open file "d:/anomaly\gamedata\scripts\bind_artefact.script"
- ! [ERROR] --- Failed to load script bind_artefact
- ! [LUA] function bind_artefact.bind is not loaded!
- * loading script bind_artefact.script
- ! [LUA] Cannot open file "d:/anomaly\gamedata\scripts\bind_artefact.script"
- ! [ERROR] --- Failed to load script bind_artefact
- ! [LUA] function bind_artefact.bind is not loaded!
- * loading script bind_artefact.script
- ! [LUA] Cannot open file "d:/anomaly\gamedata\scripts\bind_artefact.script"
- ! [ERROR] --- Failed to load script bind_artefact
- ! [LUA] function bind_artefact.bind is not loaded!
- FATAL ERROR
- [error]Expression : <no expression>
- [error]Function : CModelPool::Instance_Load
- [error]File : ..\xrRender\ModelPool.cpp
- [error]Line : 120
- [error]Description : fatal error
- [error]Arguments : Can't find model file 'actors\stalker_neutral\stalker_plash_1.ogf'.
- stack trace:
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