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  1. Thrall
  2.  
  3. o Learn to read logs
  4. o Learn to HONOURS adventurers
  5. o Antitheft (This could go to HR2 as well)
  6. o Learn about the creation of Mhaldor isle, what the red fog is and where it came from.
  7. o Tour museum and discuss your visit. What piqued your interest? Let's make sure instructions on this part are clear about viewing at least the Legate exhibition - the rest can be done at the novice's own leisure.
  8. Interview/Discussion pieces with any novice aide
  9. o Read CHELP SEVENTRUTHS
  10. o Read CHELP CATECHISMS
  11. o Read CHELP BEHAVIOUR
  12. o Read HHELP TENETS
  13.  
  14. o Branding (Can we have CHELP BRANDING back? Why is it buried away now.)
  15.  
  16.  
  17. Drudge
  18. o Equip yourself with curatives, weapons and armour appropriately - you will be thrashed to test if you have sufficiently prepared.
  19. o Enlist in Army
  20. o Find a permanent mentor
  21. o Learn about Mhaldor's CITY RELATIONS - know your allies and truly know your enemies
  22. o Scribe or converse about the ways in which your class can be best utilized in group combat strategies, offensively and defensively with any well versed Legate raider.
  23. o Read CHELP EIDOLONS and learn to fill your city's font and the importance of this city asset (Can ask Mentor for help if required)
  24. Interview discussion pieces with your mentor
  25. o Discuss how you believe weakness should be eradicated in world
  26. o Discuss skills you believe you can obtain to progress Legate agenda
  27. o Interview a Sartai
  28. o Discuss with your interviewer or Mentor about the importance of the Legates Heraldry arms: Or, a fess Sable and a leviathan rampant Gules
  29.  
  30. Aspirant
  31.  
  32. Complete any 3 tasks from the list below, you may focus, or spread, your influence how you see fit.
  33.  
  34. Trial of Subjugation (Group efforts, team-work, conquest specific)
  35.  
  36. o Host a small event for fellow Mhaldorians to take part in, ensure the event embodies the precepts of a legate, examples would be arena events of any kind, a theocratic debate, a vivisect quiz, or
  37. o Lead a hunting party to an enemy specific hunting ground, slaughtering all you find and using their corpses for essence or defilement. You will ensure you do not hunt somewhere trivial, discuss with your mentor first and decide where you will hunt to ensure this.
  38. o Prove the Mhaldorian dominance at sea, attest your marque (HELP MARQUE) and join in a seamonster hunt. You do not need to learn seafaring, not down any information handed to you by the captain and crew for future use of domination of the oceans.
  39. o Work with your mentor on a design for a propaganda poster to be placed within strategic positions and heathen territories. The ever-looming presence of the Dread Legates must be felt in every city, every village and every nook and cranny of His world.
  40.  
  41.  
  42. Trial of Brutality (Single combat, slaughtering heathens, treacherous risks)
  43. o Challenge five heathens to duels or spars. You will record the combatant, their class, the result of the fight and how you either lost or emerged victorious. You will discuss this with your mentor, the Jagganeth or another renowned Legate combatant to learn how to eradicate your flaws and weaknesses.
  44. o Learn to help lead a raid or Crusade, you will be second in command as you learn the ropes of leadership, and if your voice is not heard clearly, your failure will be.
  45. o Claim dominion of a treacherous plane, head in with your mentor or a fellow Mhaldorian and survive a hunting trip within. You are to at least sucessfully destroy the denizens or heathens within.
  46.  
  47.  
  48. Trials of Oration(Sermonising, teaching, Missionary work)
  49.  
  50. o Host a public sermon to the heathen masses - You will answer heathen questions and prepare to break down their false ideologies, while preaching the infallable word of Evil to the uneducated. A copy of your sermon should be transcribed to the Thrall newsboards.
  51. o Journey to an area unclaimed by the Lord, attempt to uncover any information or secrets within the area that could prove useful to our Master. If the denizens within do not submit, destroy them and report your findings to your Mentor.
  52. o Rally His City and inspire your brothers and sisters in arms! You will muster any and all Mhaldorians to the place of your choosing to lead them in either a Legate style prayer, sermon or excursion. This is the time to see how well you grasp a Legate's zealous role. A transcription of your sermon should be scribed and posted to the Thrall newsboards.
  53. o Teach a young novice from the legates by administering their Thrall or Drudge interview, or assisting them with their other tasks.
  54.  
  55. You may also request specific tasks from your Mentor our house leader if you feel you can reap the chaffe from His world in other ways, follow these tasks as merely stepping stones towards your aide in Subjugation of the pathetic Heathens.
  56.  
  57. Inquisitor
  58. o Approach a Ministry, you will speak to an aide or the Minister about how you can assist them as a Legate, and complete a task given to you if necessary.
  59. o Discuss with your Mentor or Leader about a task to strengthen you, whether it be eliminating a weakness or honing a strength.
  60. Interview with mentor
  61. o Discuss your future goals within the Legates
  62. o Discuss the highlights and hardships you experienced on your path to becoming a true Legate
  63. o Complete your final steps in the full membership ceremony
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