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- local JAILCOCAIN = Instance.new("ScreenGui")
- local GunCheats = Instance.new("Frame")
- local Name = Instance.new("TextLabel")
- local INFAmmo = Instance.new("TextButton")
- local Exit = Instance.new("TextButton")
- local SuperShoot = Instance.new("TextButton")
- local Ak = Instance.new("TextButton")
- local M4 = Instance.new("TextButton")
- local Pistol = Instance.new("TextButton")
- local Shote = Instance.new("TextButton")
- local Misk = Instance.new("Frame")
- local Name_2 = Instance.new("TextLabel")
- local Exit_2 = Instance.new("TextButton")
- local NoClipA = Instance.new("TextButton")
- local Speed = Instance.new("TextButton")
- local Arrest = Instance.new("TextButton")
- local Btools = Instance.new("TextButton")
- local Gravity = Instance.new("TextButton")
- local NoClipB = Instance.new("TextButton")
- local Teleports = Instance.new("Frame")
- local Name_3 = Instance.new("TextLabel")
- local Exit_3 = Instance.new("TextButton")
- local Bank = Instance.new("TextButton")
- local PrisonFront = Instance.new("TextButton")
- local JewleryIn = Instance.new("TextButton")
- local Crimbase1 = Instance.new("TextButton")
- local PrisonInside = Instance.new("TextButton")
- local Museum = Instance.new("TextButton")
- local BankFront = Instance.new("TextButton")
- local JewleryOut = Instance.new("TextButton")
- local Donut = Instance.new("TextButton")
- local Gas = Instance.new("TextButton")
- local Crimbase2 = Instance.new("TextButton")
- local TrainSpawn = Instance.new("TextButton")
- local PoliceBase = Instance.new("TextButton")
- local VehicleCheats = Instance.new("Frame")
- local Name_4 = Instance.new("TextLabel")
- local Exit_4 = Instance.new("TextButton")
- local Car_Speed = Instance.new("TextButton")
- --Properties:
- JAILCOCAIN.Name = "JAILCOCAIN"
- JAILCOCAIN.Parent = game.CoreGui
- Teleports.Name = "Teleports"
- Teleports.Parent = JAILCOCAIN
- Teleports.Active = true
- Teleports.BackgroundColor3 = Color3.new(0.266667, 0.266667, 0.266667)
- Teleports.BackgroundTransparency = 0.25
- Teleports.BorderColor3 = Color3.new(1, 0, 0.0156863)
- Teleports.BorderSizePixel = 2
- Teleports.Draggable = true
- Teleports.Position = UDim2.new(0.367903173, 169, -0.0826707706, 94)
- Teleports.Size = UDim2.new(0, 203, 0, 383)
- Teleports.Active = true
- Name_3.Name = "Name"
- Name_3.Parent = Teleports
- Name_3.BackgroundColor3 = Color3.new(0.266667, 0.266667, 0.266667)
- Name_3.BackgroundTransparency = 0.60000002384186
- Name_3.BorderColor3 = Color3.new(1, 0, 0.0156863)
- Name_3.BorderSizePixel = 2
- Name_3.Position = UDim2.new(-0.000216960907, 0, 0, 0)
- Name_3.Size = UDim2.new(0, 203, 0, 50)
- Name_3.Font = Enum.Font.Cartoon
- Name_3.Text = "Teleports"
- Name_3.TextColor3 = Color3.new(0, 0, 0)
- Name_3.TextSize = 30
- Name_3.TextWrapped = true
- Exit_3.Name = "Exit"
- Exit_3.Parent = Teleports
- Exit_3.BackgroundColor3 = Color3.new(1, 1, 1)
- Exit_3.BackgroundTransparency = 1
- Exit_3.BorderColor3 = Color3.new(1, 0, 0.0156863)
- Exit_3.Position = UDim2.new(0.896551728, 0, 0, 0)
- Exit_3.Size = UDim2.new(0, 21, 0, 19)
- Exit_3.Font = Enum.Font.SourceSans
- Exit_3.Text = "X"
- Exit_3.TextColor3 = Color3.new(0.956863, 0, 0.0156863)
- Exit_3.TextScaled = true
- Exit_3.TextSize = 14
- Exit_3.TextStrokeColor3 = Color3.new(1, 0.0431373, 0.0588235)
- Exit_3.TextWrapped = true
- Exit_3.MouseButton1Down:Connect(function()
- Exit_3.Parent.Visible = false
- end)
- Bank.Name = "Bank"
- Bank.Parent = Teleports
- Bank.BackgroundColor3 = Color3.new(1, 1, 1)
- Bank.BackgroundTransparency = 1
- Bank.BorderColor3 = Color3.new(0.0117647, 0.0235294, 0.207843)
- Bank.BorderSizePixel = 0
- Bank.Position = UDim2.new(0.00470932852, 0, 0.133532092, 0)
- Bank.Size = UDim2.new(0, 203, 0, 26)
- Bank.Font = Enum.Font.Cartoon
- Bank.Text = "Bank Vault"
- Bank.TextColor3 = Color3.new(0, 0, 0)
- Bank.TextScaled = true
- Bank.TextSize = 25
- Bank.TextWrapped = true
- Bank.MouseButton1Down:connect(function()
- for i=1,32 do
- wait(.08)
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(18.3854294, 0.765628457, 815.506348) + Vector3.new(1,0,0)
- end
- end)
- PrisonFront.Name = "Prison-Front"
- PrisonFront.Parent = Teleports
- PrisonFront.BackgroundColor3 = Color3.new(1, 1, 1)
- PrisonFront.BackgroundTransparency = 1
- PrisonFront.BorderColor3 = Color3.new(0.0117647, 0.0235294, 0.207843)
- PrisonFront.BorderSizePixel = 0
- PrisonFront.Position = UDim2.new(-0.0051429281, 0, 0.722235143, 0)
- PrisonFront.Size = UDim2.new(0, 203, 0, 26)
- PrisonFront.Font = Enum.Font.Cartoon
- PrisonFront.Text = "Prison Front"
- PrisonFront.TextColor3 = Color3.new(0, 0, 0)
- PrisonFront.TextScaled = true
- PrisonFront.TextSize = 25
- PrisonFront.TextWrapped = true
- PrisonFront.MouseButton1Down:connect(function()
- for i = 1,50 do
- wait()
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1138.66, 18.009, -1430.01) + Vector3.new(1,0,0)
- end
- end)
- JewleryIn.Name = "Jewlery In"
- JewleryIn.Parent = Teleports
- JewleryIn.BackgroundColor3 = Color3.new(1, 1, 1)
- JewleryIn.BackgroundTransparency = 1
- JewleryIn.BorderColor3 = Color3.new(0.0117647, 0.0235294, 0.207843)
- JewleryIn.BorderSizePixel = 0
- JewleryIn.Position = UDim2.new(0.00470928941, 0, 0.267724574, 0)
- JewleryIn.Size = UDim2.new(0, 203, 0, 26)
- JewleryIn.Font = Enum.Font.Cartoon
- JewleryIn.Text = "Jewlery In"
- JewleryIn.TextColor3 = Color3.new(0, 0, 0)
- JewleryIn.TextScaled = true
- JewleryIn.TextSize = 25
- JewleryIn.TextWrapped = true
- JewleryIn.MouseButton1Down:connect(function()
- for i = 1,50 do
- wait()
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(133.300705, 17.9375954, 1316.424007) + Vector3.new(1,0,0)
- end
- end)
- Crimbase1.Name = "Crimbase1"
- Crimbase1.Parent = Teleports
- Crimbase1.BackgroundColor3 = Color3.new(1, 1, 1)
- Crimbase1.BackgroundTransparency = 1
- Crimbase1.BorderColor3 = Color3.new(0.0117647, 0.0235294, 0.207843)
- Crimbase1.BorderSizePixel = 0
- Crimbase1.Position = UDim2.new(-0.00514292717, 0, 0.53139025, 0)
- Crimbase1.Size = UDim2.new(0, 203, 0, 26)
- Crimbase1.Font = Enum.Font.Cartoon
- Crimbase1.Text = "CrimBase1"
- Crimbase1.TextColor3 = Color3.new(0, 0, 0)
- Crimbase1.TextScaled = true
- Crimbase1.TextSize = 25
- Crimbase1.TextWrapped = true
- Crimbase1.MouseButton1Down:connect(function()
- for i = 1,50 do
- wait()
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-221.723099, 17.8924026, 1578.80261) + Vector3.new(1,0,0)
- end
- end)
- PrisonInside.Name = "Prison-Inside"
- PrisonInside.Parent = Teleports
- PrisonInside.BackgroundColor3 = Color3.new(1, 1, 1)
- PrisonInside.BackgroundTransparency = 1
- PrisonInside.BorderColor3 = Color3.new(0.0117647, 0.0235294, 0.207843)
- PrisonInside.BorderSizePixel = 0
- PrisonInside.Position = UDim2.new(-0.0051429267, 0, 0.660235167, 0)
- PrisonInside.Size = UDim2.new(0, 203, 0, 26)
- PrisonInside.Font = Enum.Font.Cartoon
- PrisonInside.Text = "Prison Inside"
- PrisonInside.TextColor3 = Color3.new(0, 0, 0)
- PrisonInside.TextScaled = true
- PrisonInside.TextSize = 25
- PrisonInside.TextWrapped = true
- PrisonInside.MouseButton1Down:connect(function()
- for i = 1,50 do
- wait()
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1138.66, 18.009, -1430.01) + Vector3.new(1,0,0)
- end
- end)
- Museum.Name = "Museum"
- Museum.Parent = Teleports
- Museum.BackgroundColor3 = Color3.new(1, 1, 1)
- Museum.BackgroundTransparency = 1
- Museum.BorderColor3 = Color3.new(0.0117647, 0.0235294, 0.207843)
- Museum.BorderSizePixel = 0
- Museum.Position = UDim2.new(0.00470928941, 0, 0.789457023, 0)
- Museum.Size = UDim2.new(0, 203, 0, 26)
- Museum.Font = Enum.Font.Cartoon
- Museum.Text = "Museum"
- Museum.TextColor3 = Color3.new(0, 0, 0)
- Museum.TextScaled = true
- Museum.TextSize = 25
- Museum.TextWrapped = true
- Museum.MouseButton1Down:connect(function()
- for i = 1,45 do
- wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1078.45, 153.904, 1176.52) + Vector3.new(1,0,0)
- end
- end)
- BankFront.Name = "Bank Front"
- BankFront.Parent = Teleports
- BankFront.BackgroundColor3 = Color3.new(1, 1, 1)
- BankFront.BackgroundTransparency = 1
- BankFront.BorderColor3 = Color3.new(0.0117647, 0.0235294, 0.207843)
- BankFront.BorderSizePixel = 0
- BankFront.Position = UDim2.new(-0.00514288852, 0, 0.200691164, 0)
- BankFront.Size = UDim2.new(0, 203, 0, 26)
- BankFront.Font = Enum.Font.Cartoon
- BankFront.Text = "Bank Front"
- BankFront.TextColor3 = Color3.new(0, 0, 0)
- BankFront.TextScaled = true
- BankFront.TextSize = 25
- BankFront.TextWrapped = true
- BankFront.MouseButton1Down:connect(function()
- for i = 1,50 do
- wait()
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(9.92591476, 17.8639755, 786.788147) + Vector3.new(1,0,0)
- end
- end)
- JewleryOut.Name = "Jewlery Out"
- JewleryOut.Parent = Teleports
- JewleryOut.BackgroundColor3 = Color3.new(1, 1, 1)
- JewleryOut.BackgroundTransparency = 1
- JewleryOut.BorderColor3 = Color3.new(0.0117647, 0.0235294, 0.207843)
- JewleryOut.BorderSizePixel = 0
- JewleryOut.Position = UDim2.new(0.00470928941, 0, 0.334946454, 0)
- JewleryOut.Size = UDim2.new(0, 203, 0, 26)
- JewleryOut.Font = Enum.Font.Cartoon
- JewleryOut.Text = "Jewlery Out"
- JewleryOut.TextColor3 = Color3.new(0, 0, 0)
- JewleryOut.TextScaled = true
- JewleryOut.TextSize = 25
- JewleryOut.TextWrapped = true
- JewleryOut.MouseButton1Down:connect(function()
- for i = 1,50 do
- wait()
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(101.211128, 98.6576996, 1310.54175) + Vector3.new(1,0,0)
- end
- end)
- Donut.Name = "Donut"
- Donut.Parent = Teleports
- Donut.BackgroundColor3 = Color3.new(1, 1, 1)
- Donut.BackgroundTransparency = 1
- Donut.BorderColor3 = Color3.new(0.0117647, 0.0235294, 0.207843)
- Donut.BorderSizePixel = 0
- Donut.Position = UDim2.new(0.00470928941, 0, 0.397009283, 0)
- Donut.Size = UDim2.new(0, 203, 0, 26)
- Donut.Font = Enum.Font.Cartoon
- Donut.Text = "Donut Store"
- Donut.TextColor3 = Color3.new(0, 0, 0)
- Donut.TextScaled = true
- Donut.TextSize = 25
- Donut.TextWrapped = true
- Donut.MouseButton1Down:connect(function()
- for i = 1,50 do
- wait()
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(257.191101, 17.81828869, -1753.11206) + Vector3.new(1,0,0)
- end
- end)
- Gas.Name = "Gas"
- Gas.Parent = Teleports
- Gas.BackgroundColor3 = Color3.new(1, 1, 1)
- Gas.BackgroundTransparency = 1
- Gas.BorderColor3 = Color3.new(0.0117647, 0.0235294, 0.207843)
- Gas.BorderSizePixel = 0
- Gas.Position = UDim2.new(0.00470928941, 0, 0.46416837, 0)
- Gas.Size = UDim2.new(0, 203, 0, 26)
- Gas.Font = Enum.Font.Cartoon
- Gas.Text = "Gas Station"
- Gas.TextColor3 = Color3.new(0, 0, 0)
- Gas.TextScaled = true
- Gas.TextSize = 25
- Gas.TextWrapped = true
- Gas.MouseButton1Down:connect(function()
- for i = 1,50 do
- wait()
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1586.41101, 17.8481865, 709.37262) + Vector3.new(1,0,0)
- end
- end)
- Crimbase2.Name = "Crimbase2"
- Crimbase2.Parent = Teleports
- Crimbase2.BackgroundColor3 = Color3.new(1, 1, 1)
- Crimbase2.BackgroundTransparency = 1
- Crimbase2.BorderColor3 = Color3.new(0.0117647, 0.0235294, 0.207843)
- Crimbase2.BorderSizePixel = 0
- Crimbase2.Position = UDim2.new(-0.00514292717, 0, 0.59861213, 0)
- Crimbase2.Size = UDim2.new(0, 203, 0, 26)
- Crimbase2.Font = Enum.Font.Cartoon
- Crimbase2.Text = "CrimBase2"
- Crimbase2.TextColor3 = Color3.new(0, 0, 0)
- Crimbase2.TextScaled = true
- Crimbase2.TextSize = 25
- Crimbase2.TextWrapped = true
- Crimbase2.MouseButton1Down:connect(function()
- for i = 1,50 do
- wait()
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1650.80896, 49.863636, -1770.66626) + Vector3.new(1,0,0)
- end
- end)
- TrainSpawn.Name = "Train Spawn"
- TrainSpawn.Parent = Teleports
- TrainSpawn.BackgroundColor3 = Color3.new(1, 1, 1)
- TrainSpawn.BackgroundTransparency = 1
- TrainSpawn.BorderColor3 = Color3.new(0.0117647, 0.0235294, 0.207843)
- TrainSpawn.BorderSizePixel = 0
- TrainSpawn.Position = UDim2.new(0.00470928941, 0, 0.857342124, 0)
- TrainSpawn.Size = UDim2.new(0, 203, 0, 26)
- TrainSpawn.Font = Enum.Font.Cartoon
- TrainSpawn.Text = "Train Spawn"
- TrainSpawn.TextColor3 = Color3.new(0, 0, 0)
- TrainSpawn.TextScaled = true
- TrainSpawn.TextSize = 25
- TrainSpawn.TextWrapped = true
- TrainSpawn.MouseButton1Down:connect(function()
- for i = 1,50 do
- wait()
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1954.95007, 68.0448606, -603.844116) + Vector3.new(1,0,0)
- end
- end)
- PoliceBase.Name = "Police Base"
- PoliceBase.Parent = Teleports
- PoliceBase.BackgroundColor3 = Color3.new(1, 1, 1)
- PoliceBase.BackgroundTransparency = 1
- PoliceBase.BorderColor3 = Color3.new(0.0117647, 0.0235294, 0.207843)
- PoliceBase.BorderSizePixel = 0
- PoliceBase.Position = UDim2.new(-0.00514292717, 0, 0.925227225, 0)
- PoliceBase.Size = UDim2.new(0, 203, 0, 26)
- PoliceBase.Font = Enum.Font.Cartoon
- PoliceBase.Text = "Police Base"
- PoliceBase.TextColor3 = Color3.new(0, 0, 0)
- PoliceBase.TextScaled = true
- PoliceBase.TextSize = 25
- PoliceBase.TextWrapped = true
- PoliceBase.MouseButton1Down:connect(function()
- for i = 1,50 do
- wait()
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1136.89868, 17.950058, -1585.59912) + Vector3.new(1,0,0)
- end
- end)
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